Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 08:11:56 Player: ArabianSandBoa Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (1609) 1609 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (343) 343 TOTAL SCORE: 3527 Bonus ------- High Alert Combat Kills 343 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Warning (327) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Wheel Armored Wheel Heat Sink Structural Scanner Transport Network Coupler Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Wheel Armored Wheel Heat Sink Small Storage Unit Medium Battery Structural Scanner Transport Network Coupler Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Shield Generator Improved EM Shotgun Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Heavy Hammer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | . 7 . 33 Power 6 | . . . 6 Engine 6 | . . . 6 Core . | . . . . Reactor . | . . . . Propulsion 9 | . 4 . 5 Treads . | . . . . Leg . | . . . . Wheel 9 | . 4 . 5 Hover . | . . . . Flight . | . . . . Utility 11 | . 2 . 9 Device 1 | . . . 1 Storage 1 | . 1 . . Processor 4 | . 1 . 3 Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 14 | . 1 . 13 Energy Gun 3 | . . . 3 Energy Cannon 7 | . . . 7 Ballistic Gun . | . . . . Ballistic Cannon 2 | . 1 . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 6 | . 2 . 4 Power 1 | . . . 1 Propulsion 3 | . 2 . 1 Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 85 97 Engine 11 | . 14 14 10 Wheel 23 | . 26 28 21 Device 1 | . . . 2 Storage 11 | . 14 14 11 Processor 16 | . 13 14 17 Protection 8 | . . . 11 Energy Gun 12 | . 19 . 10 Energy Cannon 6 | . . . 9 Ballistic Cannon 4 | . 8 14 1 Naked Turns . | . . . . Heaviest Build 64 | 11 48 46 64 Greatest Support 32 | 20 32 26 26 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 18 | . 14 20 20 Most Carried 20 | . 18 18 20 Average Carried 16 | . 9 18 18 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 6 18 18 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 842 | 165 175 . 502 Remotely . | . . . . Salvage Created 2558 | . 599 . 1959 Parts 152 | . 29 . 123 Haulers Intercepted 7 | . 2 . 5 Recyclers Shooed 5 | . 4 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 47 | . 8 . 39 Guns 18 | . 6 . 12 Cannons 17 | . 2 . 15 AOE 11 | . . . 11 Classes Destroyed 10 | . 8 . 2 Worker 2 | . . . 2 Builder 4 | . 1 . 3 Tunneler 1 | . 1 . . Hauler 7 | . 2 . 5 Recycler 6 | . 2 . 4 Operator 1 | . 1 . . Watcher 7 | . 2 . 5 Swarmer 15 | . 3 . 12 Grunt 24 | . 5 . 19 Sentry 8 | . . . 8 Best Kill Streak 13 | . 3 . 13 Combat Bots Only 9 | . 3 . 9 Max Kills in Single Turn 3 | . 1 . 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1869 | . 389 . 1480 Core 504 | . 95 . 409 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 163 | . 51 . 112 Largest 2 | . 2 . 2 Hottest 136 | . 90 . 136 Shots Fired 311 | . 96 . 215 Gun 146 | . 75 . 71 Cannon 158 | . 21 . 137 Launcher 7 | . . . 7 Special . | . . . . Kinetic 42 | . 21 . 21 Thermal 191 | . 75 . 116 Explosive 7 | . . . 7 Electromagnetic 71 | . . . 71 Robot Hit Streak 25 | . 7 . 25 Robot Miss Streak 4 | . 3 . 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 218 | . 58 . 160 Core Hits 108 | . 25 . 83 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 8 . . Burn 6 | . 6 . . Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4854 | . 833 . 4021 Guns 1647 | . 571 . 1076 Cannons 2170 | . 262 . 1908 Explosions 1037 | . . . 1037 Melee . | . . . . Ramming . | . . . . Kinetic 539 | . 262 . 277 Thermal 2589 | . 571 . 2018 Explosive 650 | . . . 650 Electromagnetic 1076 | . . . 1076 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 3 | . . . 3 Matter Fused 4 | . . . 4 Energy Discharges 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 70 | . . . 70 Projectiles . | . . . . Explosions 70 | . . . 70 Melee . | . . . . Knockbacks 7 | . 2 . 5 Impact . | . . . . Kinetic 6 | . 2 . 4 Secondary 1 | . . . 1 Self-Inflicted Damage 190 | . . . 190 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 436 | . 266 . 436 Average Temperature 99 | . 96 . 99 Received Heat Transfer 654 | . 198 . 456 Effects 5 | . 3 . 2 Shutdowns 2 | . . . 2 Energy Bleed 1 | . 1 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 7 | . . . 7 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 17 | . 4 . 13 Heat Transferred 5559 | . 2003 . 3556 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 1000 | . 305 43 1000 Initial 43 | . . 43 16 Average 458 | . 145 43 614 Maximum Alert Level 3 | . 1 . 3 Low Security (%) 30 | . 54 100 14 Level 1 15 | . 45 . 6 Level 2 23 | . . . 35 Level 3 30 | . . . 44 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 . 9 Investigation 6 | . 1 . 5 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 11 . 53 Peak Tracking Total 6 | . 3 . 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 5 | . 1 . 4 Max in Single Turn 3 | . 1 . 3 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 11 | . 5 . 6 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 37 | . 19 . 18 Successful 24 | . 13 . 11 Failed 13 | . 6 . 7 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 22 | . 12 . 10 Terminals 27 | . 11 . 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 8 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 10 | . 4 . 6 Robot Analysis 4 | . 2 . 2 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 2 | . 1 . 1 Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 3 . 1 Report Inventory 3 | . 2 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 6 . 4 Terminals 5 | . 2 . 3 Botnet 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Monitor 1 | . 1 . . Reject 1 | . 1 . . Mask 2 | . 2 . . Scanalyzers 1 | . . . 1 Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 . 5 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 4 | . 2 . 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1882 | . 466 132 1284 Spaces Moved 978 | 1 209 126 642 Core . | . . . . Treads . | . . . . Legs 1 | 1 . . . Wheels 977 | . 209 126 642 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 90 105 105 Average Speed 112 | 120 102 105 116 Slowest Speed 120 | 120 105 105 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 2 44 37 66 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 78 | . . . 78 Melee . | . . . . Projectile . | . . . . AOE 78 | . . . 78 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1458 | . 367 125 966 Wait 196 | . 76 . 120 Move 975 | . 208 125 642 Hop . | . . . . Pick Up 45 | . 18 . 27 Fast Attach 11 | . 2 . 9 Attach 13 | . 4 . 9 Detach 3 | . . . 3 Swap 16 | . 1 . 15 Drop 36 | . 7 . 29 Fire 163 | . 51 . 112 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / Min x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 9) 467 | -10/Materials | Entered Mines 578 | -10/Mines | Discovered new exit (range 9) 599 | -10/Mines | Entered Materials 599 | -9/Materials | Evolved 2 slots: Utility x2 837 | -9/Materials | Destroyed 9 combat bots 847 | -9/Materials | Identified exit to Mines 980 | -9/Materials | Core integrity fell below 50% 1222 | -9/Materials | Discovered new exit (range 15) 1382 | -9/Materials | Identified exit to Materials 1589 | -9/Materials | Discovered exit to Materials (range 15) 1624 | -9/Materials | Core integrity fell below 20% 1799 | -9/Materials | First assault squad dispatched 1883 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01831_ System corrupted: Imp. EM Shotgun failed to cycle. 01838_ G-47 Trooper system terminally corrupted. 01838_ Particle Gun fried. 01842_ G-34 Mercenary destroyed. 01842_ Door malfunctions. 01849_ System corrupted: Matter fused (-9). 01851_ Acquired 9 matter. 01859_ Chain reaction triggered in Ion Engine. 01859_ G-34 Mercenary destroyed. 01862_ Dropped Med. Battery. 01869_ Electrolysis Chamber disabled. 01870_ C-30 ARC bursts open, deploying its payload. 01870_ G-47 Trooper unfolds itself. 01870_ L-31 Rogue unfolds itself. 01870_ G-34 Mercenary unfolds itself. 01870_ M-13 Machinist unfolds itself. 01872_ Y-45 Defender destroyed. 01872_ Switching to secondary target: G-47 Trooper. 01876_ Critical hit (Burn: +37). 01883_ <??????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????##????????????????? | | ??????????####### ##???????????????# | | ??????????# [= #???????????????# | | ??????????+ *%"" #???????????????# | | ??????????# [Y" #???????????????? | | ??????????# ] "" #???????????????? | | ??????????# g #???????????????? | | ??????????# """ #???????????????# | | ??????????#@ "" #???????????????# | | ??????????# l "" #??????????????# | | ??????#???# m%g #??????????????## | | ??????# ??####/#####???????????????? | | ??????# ?????#=#???????????????????? | | ??????# ????#%#???????????????????? | | ??????# ???#!#???????????????????? | | ?????## #??"!"???????????????????? | | ?????# [##"%"######?????????????? | | ?????# [![ [*%! #?????????????? | | ?????# !%= == #?????????????? | | ?????# !=* #?????????????? | | ?????# ##+#### #?????????????? | | ???# #### #?# #?????????????? | | ???# #### #?# ############??? | | ???# + #?# ## ! #??? | | ???# # ### ## #??? | | ???# # ## # """ #??? | | ???# ?+ ## # """"" #??? | | ???# ##?# ## +! """"" #??? | | ???# ???###### # """"" #??? | | ???# ?????????# # """ #??? | | ???# ??????????### ### #??? | | ???# ########### #?############## | | ???# #???????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 42 Targeting Accuracy 10 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcCannonReconstructor Manual? 0 Play Time 00:18:57 Cumulative 423.3 hours Start 2023.03.07 @ 07:53:25 End 2023.03.07 @ 08:11:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 481 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b16b98c2-3dae-4271-86e2-7e40efc15b2a