Cogmind - Beta 12 --- EXPLORER MODE // 2023.06.29 @ 22:15:53 Player: darlorth Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (53) 265 Value Destroyed (1537) 1537 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4885) 4885 TOTAL SCORE: 13767 Bonus ------- High Alert Combat Kills 17 Win 3000 Win Speed 1868 Cogmind --------- Core Integrity 1543/1600 Matter 260/300 Energy 769/770 System Corruption 0% Temperature Cool (30) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (16) ----- Improved Coolant Injector Medium Storage Unit Compact Battery Energy Well Advanced Weight Redist. System Long-range Sensor Array Experimental Signal Interpreter Improved Propulsion Shielding Experimental Focal Shield Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Lance > --- INVENTORY (10) --- Light Quantum Reactor Nuclear Pulse Array Field Propulsion Array Improved Transmission Jammer Gamma Bomb Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Compact Battery Energy Well Advanced Weight Redist. System Long-range Sensor Array Experimental Signal Interpreter Improved Propulsion Shielding Experimental Focal Shield Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Lance > --- INVENTORY -------- Light Quantum Reactor Nuclear Pulse Array Field Propulsion Array Improved Transmission Jammer Gamma Bomb Array Scatter Rocket Array [Rating: 167] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion VTOL Module Treads Light Treads Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Hacking Suite Device Improved Coolant Injector Storage Medium Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Weapon Shielding Weapon Katana Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Slots Evolved 19 | . 1 . 2 2 2 2 2 2 . 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . 1 . 1 1 1 . . . . . . . Utility 14 | . . . 1 1 1 1 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 101 | 7 3 1 15 2 20 7 9 12 2 10 9 4 Power 19 | 1 2 . 3 . 3 1 2 4 . 3 . . Engine 5 | 1 . . 3 . 1 . . . . . . . Core 12 | . 2 . . . 2 1 2 4 . 1 . . Reactor 2 | . . . . . . . . . . 2 . . Propulsion 34 | 2 1 1 8 1 9 2 3 3 . 2 2 . Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 5 | . 1 1 3 . . . . . . . . . Flight 27 | . . . 5 1 9 2 3 3 . 2 2 . Utility 33 | 2 . . 3 1 6 4 2 3 1 4 3 4 Device 5 | . . . 1 . . . 1 . . 2 1 . Storage 4 | . . . . . 2 . 1 . 1 . . . Processor 5 | 1 . . 1 1 . . . . . 1 . 1 Hackware 13 | . . . . . 4 4 . 1 . . 1 3 Protection 6 | 1 . . 1 . . . . 2 . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 . . 1 . 2 . 2 2 1 1 4 . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 2 . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . 2 . 1 1 . . . . Piercing Weapon 2 | . . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . 3 . . Parts Lost 27 | . . 1 6 1 8 1 . 1 5 4 . . Power 4 | . . . 2 . 1 . . . 1 . . . Propulsion 13 | . . . 3 1 6 1 . . 1 1 . . Utility 7 | . . 1 1 . 1 . . . 2 2 . . Weapon 3 | . . . . . . . . 1 1 1 . . Highest Loss Streak 5 | . . 1 3 1 3 1 . 1 5 3 . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 90 75 73 93 91 86 82 79 78 81 86 Engine 1 | . 1 . 8 8 5 . . . . . . . Core 6 | . 10 12 . . 1 12 11 10 7 3 . . Reactor 1 | . . . . . . . . . . 5 8 7 Treads 4 | . 25 11 . . . . . . . . . . Hover 5 | . 9 19 21 . . . . . . . . . Flight 18 | . . . 10 30 39 35 30 16 14 12 12 11 Device 3 | . . . 4 . . . 1 5 5 11 15 15 Storage 6 | . . . . . 11 6 9 10 11 13 12 11 Processor 4 | . 12 9 6 9 8 . . . . 3 4 3 Hackware 14 | . . . . . 7 30 27 25 24 18 18 24 Protection 6 | . 12 12 11 16 7 . . 8 7 3 2 3 Energy Gun 3 | . 12 12 2 . . . . . . . . . Ballistic Gun 3 | . 12 12 2 . . . . . . . . . Slashing Weapon 4 | . . . 7 8 11 6 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 8 8 8 11 11 23 23 32 35 30 42 55 55 Greatest Support 55 | 40 40 40 29 16 30 28 36 43 43 45 55 55 Greatest Overweight (x) 2 | 2 1 . 2 . 1 1 1 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 9 10 10 10 10 10 10 10 Most Carried 10 | 5 5 4 5 4 10 10 10 10 10 10 10 10 Average Carried 6 | 3 4 3 4 3 7 6 9 9 9 8 9 8 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 Final Carried 10 | 4 3 4 3 3 7 10 10 10 9 9 9 8 Class Distribution -------------------- 31% | Hacker-Mutant 31% | Wizard-Mutant 21% | Wizard-Sprinter 10% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Armory Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Matter Collected 1403 | 221 101 10 130 20 155 65 280 80 106 120 69 46 Remotely . | . . . . . . . . . . . . . Salvage Created 1544 | . 309 . 424 20 188 46 323 135 . 40 59 . Parts 101 | . 12 . 27 4 16 8 16 13 . 3 2 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Combat Hostiles Destroyed 36 | . 4 . 10 . 5 . 9 5 . 3 . . Melee 16 | . . . 8 . 5 . 1 2 . . . . Guns 6 | . 4 . 2 . . . . . . . . . AOE 14 | . . . . . . . 8 3 . 3 . . Classes Destroyed 10 | . 3 . 4 1 . 1 1 . . . . . Worker 4 | . . . 2 . . 2 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 3 | . 2 . . . . . 1 . . . . . Operator 5 | . . . . 1 2 . . . . . 2 . Watcher 3 | . 1 . 1 . 1 . . . . . . . Swarmer 20 | . . . 5 . 5 . 4 3 . 3 . . Grunt 12 | . 4 . 4 . . . 4 . . . . . Duelist 1 | . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . 1 2 . . . . Best Kill Streak 8 | . 4 . 5 1 3 1 8 3 . 3 1 . Combat Bots Only 8 | . 2 . 4 . 3 . 8 3 . 3 . . Max Kills in Single Turn 4 | . 1 . 1 1 1 1 4 3 . 3 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 3 . 3 . . Melee 1 | . . . 1 . 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Damage Taken 3166 | . 196 10 537 60 524 67 224 372 479 492 6 199 Core 688 | . 29 . 122 5 114 34 66 54 78 123 6 57 Absorbed by Shields 15 | . . . . . . . . . 15 . . . Redirected to Shielding 320 | . 5 . 20 2 12 . . 142 69 42 . 28 Core Remaining (%) 91 | 100 . 88 69 99 83 96 93 . 88 90 99 96 Volleys Fired 42 | . 22 . 5 . . . 3 1 . 1 . 10 Largest 2 | . 2 . 2 . . . 1 1 . 1 . 1 Hottest 120 | . 60 . 60 . . . 50 50 . 50 . 120 Shots Fired 69 | . 44 . 10 . . . 3 1 . 1 . 10 Gun 54 | . 44 . 10 . . . . . . . . . Cannon 10 | . . . . . . . . . . . . 10 Launcher 5 | . . . . . . . 3 1 . 1 . . Special . | . . . . . . . . . . . . . Kinetic 27 | . 22 . 5 . . . . . . . . . Thermal 37 | . 22 . 5 . . . . . . . . 10 Explosive 5 | . . . . . . . 3 1 . 1 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 34 | . 31 . 34 . . . . 5 . 2 . . Robot Miss Streak 4 | . 1 . 1 . . . . 3 . 4 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 130 | . 40 . 36 2 20 6 10 6 2 3 5 . Core Hits 89 | . 18 . 15 1 6 2 30 6 . 9 2 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . . 3 . 4 . 1 . . . . . Sever 8 | . . . 3 . 4 . 1 . . . . . Melee Attacks 165 | . . . 40 2 31 28 14 11 8 15 15 1 Impact . | . . . . . . . . . . . . . Slashing 128 | . . . 40 2 31 28 14 11 2 . . . Piercing 37 | . . . . . . . . . 6 15 15 1 Sneak Attacks 11 | . . . 4 . 1 4 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . Damage Inflicted 5278 | . 376 20 1104 98 832 377 1368 261 71 501 270 . Guns 445 | . 375 . 70 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1508 | . . . . . . . 992 96 . 420 . . Melee 3304 | . . . 1034 98 832 377 376 165 71 81 270 . Ramming 21 | . 1 20 . . . . . . . . . . Kinetic 178 | . 149 . 29 . . . . . . . . . Thermal 267 | . 226 . 41 . . . . . . . . . Explosive 1508 | . . . . . . . 992 96 . 420 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2925 | . . . 1034 98 832 377 376 165 43 . . . Piercing 379 | . . . . . . . . . 28 81 270 . Highest Corruption 5 | . . 2 . 1 1 . . 4 5 . . . Average Corruption 1 | . . 2 . 1 1 . . 3 4 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . . . 2 . . 1 3 . . . Message Errors 1 | . . . . . 1 . . . . . . . Matter Fused 2 | . . . . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 436 | . . . 100 5 147 62 19 . 13 29 61 . Projectiles . | . . . . . . . . . . . . . Explosions 23 | . . . . . . . 7 . . 16 . . Melee 413 | . . . 100 5 147 62 12 . 13 13 61 . Knockbacks 1 | . . 1 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . 10 . . . . . 104 . . . . Shots 6 | . . . . . . . . 6 . . . . Rammed 2 | . 1 1 . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 409 | . 210 . 72 3 264 409 328 . 51 45 . 178 Average Temperature 82 | . 73 . 27 3 84 102 71 . 26 11 . 95 Received Heat Transfer 1176 | . 189 . 318 27 162 36 54 . 240 114 . 36 Effects 7 | . . . . . 3 2 2 . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . Interference 3 | . . . . . 2 . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . Heat Transferred 625 | . 525 . 100 . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Peak Influence 443 | . 132 . 440 87 413 154 443 301 85 237 209 253 Initial 159 | . . . . 47 28 100 17 159 30 23 76 94 Average 119 | . 53 . 177 68 199 55 268 191 45 147 126 123 Maximum Alert Level 2 | . . . 2 . 2 . 2 1 . 1 1 1 Low Security (%) 77 | 100 100 100 62 100 48 100 33 66 100 50 86 85 Level 1 19 | . . . 26 . 50 . 36 33 . 49 13 14 Level 2 3 | . . . 10 . 1 . 29 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 1 1 2 3 . 1 2 1 1 2 Investigation 9 | . . 1 . 1 2 3 . . 1 . . 1 Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 5 | . . . 1 . . . . . 1 1 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Distress Signals 7 | . . . 1 . 1 . 1 . 2 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 199 | . 6 . 33 5 38 11 11 14 28 28 5 20 Peak Tracking Total 24 | . 2 . 9 6 7 5 5 5 24 16 5 16 Tactical Retreats 24 | . . . 4 . 8 4 . 2 . 3 1 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Traps Triggered 5 | . . . 1 1 2 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Machines Disabled 6 | . . . . . . . 3 2 1 . . . Max in Single Turn 2 | . . . . . . . 2 1 1 . . . Garrison Access 3 | . . . . . 1 . 1 1 . . . . Energy Cycler 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Machines Accessed 34 | . . 1 . 1 4 12 2 3 2 3 2 4 Terminals 21 | . . . . . 3 8 . . 2 3 2 3 Fabricators 5 | . . . . . . 3 . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . 1 1 1 . . . . Garrison Access 3 | . . . . . 1 . 1 1 . . . . Total Hacks 119 | . . 1 . 4 8 39 5 15 18 8 7 14 Successful 88 | . . 1 . 4 3 28 5 14 14 5 1 13 Failed 31 | . . . . . 5 11 . 1 4 3 6 1 Catastrophic 5 | . . . . . 1 2 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 67 | . . . . . 3 24 . . 18 8 7 7 Terminals 69 | . . . . . 6 23 . . 18 8 7 7 Fabricators 28 | . . . . . . 13 . 8 . . . 7 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 16 | . . . . 4 . 3 4 5 . . . . Garrison Access 5 | . . . . . 2 . 1 2 . . . . Terminal Hacks 40 | . . 1 . . 2 14 . . 12 4 1 6 Part Schematic 8 | . . . . . . 4 . . 3 . . 1 Open Door 2 | . . 1 . . . . . . . . . 1 Open DSF 3 | . . . . . 2 1 . . . . . . Level Access Points 4 | . . . . . . . . . 1 1 1 1 Machine Index 3 | . . . . . . 1 . . 1 . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . . 2 . . 1 1 . . Locate Traps 2 | . . . . . . 1 . . 1 . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . Dispatch Records 6 | . . . . . . 3 . . 1 1 . 1 Recall Investigation 3 | . . . . . . 2 . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . 1 1 . . Zone Layout 1 | . . . . . . . . . 1 . . . Fabricator Hacks 22 | . . . . . . 8 . 8 . . . 6 Load Schematic 12 | . . . . . . 5 . 4 . . . 3 Build 10 | . . . . . . 3 . 4 . . . 3 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 16 | . . . . 4 . 3 4 5 . . . . Insert Component 9 | . . . . 2 . 2 2 3 . . . . Analyze 7 | . . . . 2 . 1 2 2 . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 1 . . . . Seal Access 3 | . . . . . 1 . 1 1 . . . . Unauthorized Hacks 7 | . . . . . . 3 . . 2 1 . 1 Terminals 4 | . . . . . . 1 . . 2 1 . . Disrupt 4 | . . . . . . 1 . . 2 1 . . Fabricators 3 | . . . . . . 2 . . . . . 1 Prioritize 2 | . . . . . . 1 . . . . . 1 Recompile 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 2 . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . . . . 1 2 9 1 3 2 2 2 3 Full Trace Events 6 | . . . . 1 1 2 . . 1 . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 2 . 5 2 2 3 . . 1 Parts Built 12 | . . . . . . 3 . 6 . . . 3 Authchips 1 | . . . . . . . . . . . . 1 Time 558 | . . . . . . 194 . 240 . . . 124 Total Part Build Rating 76 | . . . . . . 18 . 37 . . . 21 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . 2 . 1 2 2 . . . . Part Schematics Acquired 7 | . . . . 2 . 1 2 2 . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Turns Passed 4367 | 85 499 506 418 55 552 657 297 442 89 304 195 268 Spaces Moved 6763 | 63 269 527 531 152 1558 857 653 511 176 669 384 413 Core 46 | 46 . . . . . . . . . . . . Treads 427 | 17 268 142 . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 653 | . 1 385 267 . . . . . . . . . Flight 5637 | . . . 264 152 1558 857 653 511 176 669 384 413 Fastest Speed 19 | 50 160 56 29 29 21 19 19 27 34 34 34 35 Average Speed 41 | 109 160 84 43 30 26 34 21 34 34 34 35 35 Slowest Speed 200 | 160 160 160 200 34 112 109 92 117 37 117 117 35 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 25 | . . . . . 6 1 4 1 4 6 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 50 89 65 22 40 25 17 9 20 21 12 15 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 78 | . . . 10 . 8 21 4 3 3 10 10 9 Terrain Destroyed 223 | . . . 10 . 8 21 102 40 3 20 10 9 Melee 70 | . . . 10 . 8 21 4 3 3 10 10 1 Projectile 8 | . . . . . . . . . . . . 8 AOE 145 | . . . . . . . 98 37 . 10 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Arm Res Res Acc Total 7950 | 78 298 589 648 157 1647 1165 775 758 186 705 424 520 Wait 775 | . . 59 39 . 23 264 85 205 . 7 . 93 Move 6702 | 62 268 526 530 151 1545 854 644 508 167 658 383 406 Hop 23 | . . . . . 6 1 4 1 4 4 . 3 Pick Up 85 | 9 1 1 11 1 19 10 6 7 1 6 10 3 Fast Attach 18 | 2 1 . 4 . 3 . 2 2 1 2 1 . Attach 62 | 5 . . 9 2 14 4 2 7 1 7 8 3 Detach 6 | . . . . 1 . . 1 2 . 1 1 . Swap 22 | . 2 1 2 . 3 3 5 3 . 2 . 1 Drop 48 | . 3 1 8 . 6 1 9 11 1 2 6 . Fire 42 | . 22 . 5 . . . 3 1 . 1 . 10 Melee 161 | . . . 40 2 28 28 14 11 7 15 15 1 Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Junkyard | Identified exit to Materials 15 | -11/Junkyard | Discovered exit to Materials (range 16) 86 | -11/Junkyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Propulsion x1 316 | -10/Materials | Build established: Hacker-Mutant 325 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Discovered exit to Mines (range 15) 429 | -10/Materials | Identified exit to Materials 429 | -10/Materials | Discovered exit to Materials (range 14) 503 | -10/Materials | Discovered exit to Mines (range 6) 585 | -10/Materials | Entered Mines 599 | -10/Mines | Met a Derelict bent on vengeance 614 | -10/Mines | Discovered exit to Materials (range 6) 804 | -10/Mines | Met a Derelict shopkeep closing up shop 970 | -10/Mines | Learned location of Storage (-9) 1091 | -10/Mines | Entered Materials 1091 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -9/Materials | Identified exit to Storage 1113 | -9/Materials | Discovered exit to Storage (range 14) 1220 | -9/Materials | Identified exit to Materials 1220 | -9/Materials | Discovered exit to Materials (range 14) 1393 | -9/Materials | Identified exit to Mines 1393 | -9/Materials | Discovered exit to Mines (range 15) 1477 | -9/Materials | Lost 3 parts (1p1n1u) 1509 | -9/Materials | Entered another Materials area 1509 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1562 | -8/Materials | Identified exit to Factory 1562 | -8/Materials | Discovered exit to Factory (range 8) 1564 | -8/Materials | Entered Factory 1564 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -7/Factory | Lost 3 parts (2n1u) 2065 | -7/Factory | Lost 3 parts (1p2n) 2113 | -7/Factory | Identified exit to Factory 2113 | -7/Factory | Discovered exit to Factory (range 15) 2116 | -7/Factory | Entered another Factory area 2116 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2486 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 2550 | -6/Factory | Fabricated Adv. Hacking Suite? 2630 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 2747 | -6/Factory | Build established: Wizard-Sprinter 2767 | -6/Factory | Found Prototype Launcher 2769 | -6/Factory | Identified exit to Factory 2769 | -6/Factory | Discovered exit to Factory (range 14) 2773 | -6/Factory | Entered another Factory area 2773 | -5/Factory | Evolved 2 slots: Utility x2 2866 | -5/Factory | Identified Scatter Rocket Array 2898 | -5/Factory | Destroyed 8 combat bots 2932 | -5/Factory | Identified exit to Factory 2932 | -5/Factory | Discovered exit to Factory (range 10) 3070 | -5/Factory | Entered another Factory area 3070 | -4/Factory | Evolved 2 slots: Utility x2 3181 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 3236 | -4/Factory | Fabricated Adv. Hacking Suite? 3311 | -4/Factory | Fabricated Field Propulsion Array? 3429 | -4/Factory | Fabricated Mic. Fission Core (x2) 3473 | -4/Factory | Build established: Wizard-Mutant 3510 | -4/Factory | Identified exit to Armory 3510 | -4/Factory | Discovered exit to Armory (range 7) 3512 | -4/Factory | Entered Armory 3533 | -4/Armory | Identified exit to Research 3597 | -4/Armory | Energy Cycler disabled 3601 | -4/Armory | Entered Research 3601 | -3/Research | Evolved 2 slots: Utility x2 3632 | -3/Research | Lost 5 parts (1p1n2u1w) 3636 | -3/Research | Found Prototype Device 3636 | -3/Research | Identified Exp. Focal Shield 3735 | -3/Research | Found Prototype Processor 3736 | -3/Research | Identified Spectral Analyzer 3757 | -3/Research | Identified exit to Research 3905 | -3/Research | Entered another Research area 3905 | -2/Research | Evolved 2 slots: Utility x2 3928 | -2/Research | Lost 3 parts (1n1u1w) 3952 | -2/Research | Found Gamma Bomb Array 4047 | -2/Research | Identified exit to Access 4100 | -2/Research | Entered Access 4100 | -1/Access | Evolved 2 slots: Utility x2 4149 | -1/Access | Fabricated Exp. Hacking Suite (x1) 4186 | -1/Access | Fabricated Exp. Hacking Suite (x1) 4241 | -1/Access | Fabricated Exp. Signal Interpreter (x1) 4273 | -1/Access | Identified exit to Surface 4368 | *** | Escaped! Last Messages --------------- 04320_ K-01 Serf collects debris. 04321_ Penetrated by Slug. 04322_ Slug penetrates Wall. 04322_ K-01 Serf destroyed. 04323_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04325_ Slug penetrates Wall. 04325_ Slug penetrates Door. 04327_ Penetrated by Slug. 04335_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A020. 04338_ K-01 Serf destroyed. 04338_ Slug penetrates Wall. 04351_ K-01 Serf collects debris. 04352_ U-05 Engineer builds a Wall. 04352_ Penetrated by Slug. 04352_ Slug penetrates Wall. 04358_ U-05 Engineer builds a Wall. 04365_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04366_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????# ??????????????????????###+##????? | | ?????????????### ###################### ###??? | | ????????????? R R k ? | | ????????????? kkR A kk ? | | ?????????????u??????# ""###"##### #????? | | ????????????????????# ""##"####### #?????? | | ????????????????????# ""###u # #?????? | | ????????????????????# T#?# #u #?????? | | ????????????????????# ""#?# Yu #?????? | | ????????????????????# ""#?# u# ####### | | ??????????R????????## ""### # | | ???????????????????# ## ! # | | ???????????????????## ### ######## # | | ????????????????????# # # #??????# # | | ????????????????????# ### #?????##+# | | ????????????????????# #?# #?????# | | ????????????????????# @" #?# #?????# | | ????????????????????# "" ##" #?????# | | ????????????????????# # # #?????# | | ????????????????????# ##########?????# ! | | ????????????????????# #??????????????# | | ????????????????????#""""""""""#??????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 35 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 66 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 94 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Hacking Suite | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Scanalyzed Exp. Propulsion Shielding | -6/Factory | Hacked Energy Well | -5/Factory | Scanalyzed Scatter Rocket Array | -5/Factory | Scanalyzed Field Propulsion Array | -4/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed Exp. Utility Shielding | -4/Armory | Hacked Exp. Hacking Suite | -4/Armory | Hacked Exp. System Shield | -4/Armory | Hacked Exp. Signal Interpreter | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Field Propulsion Array | x2 | -4/Factory Mic. Fission Core | x2 | -4/Factory Exp. Hacking Suite | x1 | -1/Access Exp. Hacking Suite | x1 | -1/Access | Authchip Exp. Signal Interpreter | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallEtherialPod Manual? 0 Play Time 01:26:51 Cumulative 289.5 hours Start 2023.06.26 @ 11:37:22 End 2023.06.29 @ 22:15:53 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 291 Rogue 121 Adventurer 81 Explorer 89 Win Type 0 Total 20 Types 18/0/2/0/0/0/0/0/0 Lore% 44 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80ff64a7-22a7-4cce-b652-b56a1abed455