Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.28 @ 00:32:31 Player: timebulldog Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1161) 1161 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 3258 Bonus ------- Pacifist 200 High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 53/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Compact Matter Pod (0) Light EM Pulse Cannon Light EM Pulse Cannon Minigun Minigun Minigun Light Cannon Improved Light Cannon Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Weapon Shielding > --- WEAPON ----------- Minigun Mini Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Compact Matter Pod Light EM Pulse Cannon Light EM Pulse Cannon Minigun Minigun Minigun Light Cannon Improved Light Cannon Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Katana [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Weapon Shielding Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 37 | 4 10 14 9 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 7 | 2 . 3 2 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 1 6 4 Device 4 | . . 2 2 Storage 5 | 1 1 3 . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | . 8 5 1 Energy Gun 1 | . 1 . . Energy Cannon 2 | . 1 1 . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 2 | . 1 1 . Launcher 4 | . 1 3 . Special Weapon 3 | . 3 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 1 4 9 Power 1 | . . 1 . Propulsion 6 | . . 2 4 Utility 4 | . . . 4 Weapon 3 | . 1 1 1 Highest Loss Streak 6 | . 1 3 6 Average Slot Usage (%) 89 | . 95 90 80 Engine 6 | . 14 5 . Treads 19 | . 28 20 7 Leg 1 | . . . 7 Device 8 | . . 11 10 Storage 21 | . 23 22 18 Processor 3 | . . . 14 Protection 6 | . . 8 9 Ballistic Cannon 2 | . 8 . . Launcher 14 | . 5 20 12 Special Weapon 2 | . 9 . . Naked Turns . | . . . . Heaviest Build 38 | 9 24 36 38 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 11 | 2 . 11 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 6 10 16 16 Average Capacity 11 | 5 8 13 16 Most Carried 16 | 6 10 16 16 Average Carried 10 | 4 7 11 15 Final Capacity 16 | 6 10 16 16 Final Carried 16 | 4 9 16 14 Class Distribution -------------------- 75% | Mutant 16% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 850 | 201 52 510 87 Remotely 431 | . . 431 . Salvage Created 911 | . . 696 215 Parts 68 | . . 54 14 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . . 19 7 Guns 1 | . . . 1 Cannons 2 | . . 2 . AOE 23 | . . 17 6 Classes Destroyed 11 | . . 11 . Worker 5 | . . 5 . Builder 5 | . . 5 . Tunneler 1 | . . 1 . Hauler 3 | . . 3 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 5 | . . 4 1 Swarmer 3 | . . 3 . Grunt 14 | . . 11 3 Duelist 2 | . . 1 1 Sentry 7 | . . 4 3 Best Kill Streak 14 | . . 14 3 Combat Bots Only 7 | . . 7 3 Max Kills in Single Turn 7 | . . 7 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2615 | . 352 758 1505 Core 777 | . 82 140 555 Absorbed by Shields 15 | . . . 15 Core Remaining (%) 77 | 100 67 65 . Volleys Fired 51 | . 5 35 11 Largest 2 | . 1 2 2 Hottest 100 | . 100 91 60 Shots Fired 89 | . 5 65 19 Gun 4 | . . . 4 Cannon 19 | . 1 18 . Launcher 62 | . . 47 15 Special 4 | . 4 . . Kinetic 8 | . 1 3 4 Thermal 4 | . 4 . . Explosive 62 | . . 47 15 Electromagnetic 15 | . . 15 . Robot Hit Streak 32 | . . 22 32 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . . 40 15 Core Hits 84 | . . 63 21 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3787 | . . 2829 958 Guns 70 | . . . 70 Cannons 317 | . . 317 . Explosions 3378 | . . 2508 870 Melee . | . . . . Ramming 22 | . . 4 18 Kinetic 120 | . . 50 70 Thermal 42 | . . 42 . Explosive 3336 | . . 2466 870 Electromagnetic 267 | . . 267 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . 2 Average Corruption 3 | . 4 . 2 Corruption Purged . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 42 | . . 38 4 Projectiles . | . . . . Explosions 42 | . . 38 4 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 55 | . . 55 . Shots 3 | . . 3 . Rammed 13 | . . 1 12 Targets Rammed 13 | . . 1 12 Kicked . | . . . . Crushed . | . . . . Highest Temperature 139 | . 55 139 3 Average Temperature 50 | . 26 57 3 Received Heat Transfer 1125 | . 18 399 708 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 458 | . 18 458 394 Average Influence 192 | . 5 302 292 Maximum Alert Level 2 | . . 2 1 Low Security (%) 46 | 100 100 15 16 Level 1 41 | . . 56 83 Level 2 11 | . . 27 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 3 32 18 Peak Tracking Total 6 | . 2 5 6 Tactical Retreats 6 | . . 1 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 5 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 3 13 . Successful 11 | . 2 9 . Failed 5 | . 1 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 3 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 6 . Record 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Recall Assault 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 3 . Report Inventory 2 | . . 2 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 4 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1940 | 222 480 815 423 Spaces Moved 1011 | 147 269 405 190 Core 53 | 45 . 8 . Treads 857 | 102 269 397 89 Legs 101 | . . . 101 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 162 | 144 160 165 175 Slowest Speed 600 | 160 160 600 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 23 | 5 33 39 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 15 | . 3 12 . Terrain Destroyed 409 | . 4 278 127 Melee . | . . . . Projectile 4 | . 4 . . AOE 405 | . . 278 127 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1183 | 156 308 488 231 Wait 5 | . 1 . 4 Move 1008 | 146 268 404 190 Hop . | . . . . Pick Up 46 | 6 15 21 4 Fast Attach 6 | 2 3 1 . Attach 24 | 2 6 10 6 Detach 3 | . . 3 . Swap 7 | . 1 3 3 Drop 20 | . 9 10 1 Fire 51 | . 5 35 11 Melee . | . . . . Ram 5 | . . . 5 Kick . | . . . . Crush 8 | . . 1 7 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 8) 674 | -10/Materials | Crushed by falling debris 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Utility x2 783 | -9/Materials | Discovered new exit (range 11) 839 | -9/Materials | Lost 3 parts (2n1w) 856 | -9/Materials | Destroyed 7 combat bots 1099 | -9/Materials | Discovered new exit (range 11) 1167 | -9/Materials | Build established: Scavenger-Mutant 1453 | -9/Materials | Discovered new exit (range 16) 1489 | -9/Materials | Build established: Mutant 1518 | -9/Materials | Entered another Materials area 1518 | -8/Materials | Evolved 2 slots: Utility x2 1922 | -8/Materials | Core integrity fell below 50% 1935 | -8/Materials | Core integrity fell below 20% 1941 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Dropped Minigun. R-06 Scavenger collects Minigun. Titanium Leg destroyed. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Mni. Grenade Launcher destroyed. Titanium Leg destroyed. Visual Processing Unit destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lgt. Treads destroyed. Slammed into U-05 Engineer. Slammed into L-31 Rogue. Lgt. Treads destroyed. Slammed into L-31 Rogue. Destabilizing: System corrupted (+2). Slammed into L-31 Rogue. Imp. Sensor Array destroyed. 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""" """ # #??? | | # #??######## ?#a #??? | | # #??# # = ???# #??? | | #??# """" #! ?????# #??? | | # #??# """" # ???????# #??? | | # #??# """" #######??## ##?? | | # #### # ##### u ##?? | | # # # ### ####Yg ###? | | # #########+########## g@l### | | # u u # # | | + u # # | | # u Y # # | | ### #######+########## # # | | #?# # # ## ###+##### | | #?# ####?# """ ##### # | | #?# #????# ""R" #???# """ # | | ??# #????# "" " #???# """ # | | ??# #????# #???# """ # | | ?? ????# #??## # | | ?? % ????########?## # | | ?? ?????????????# # | | ?? ?????????????# #== # | | ?? ?????????????# = # | | ??#+#?????????????# ### | | ??? ??????????????# ## #?? | | ??? ??????????????# # # #?? | | ??? ??????????????# ###?? | | ??? ??????????????## #####???? | | ??? ???????????????##????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Reclamation Efficiency 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Use The Force Challenges ------------ None Game ------ Seed GreatArmoredBay Manual? 0 Play Time 00:38:22 Cumulative 15.2 hours Start 2020.05.27 @ 23:35:03 End 2020.05.28 @ 00:32:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 15 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 37b8e984-844d-4572-a001-f5798d78c192