Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 08:55:19 Player: Caramel Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (245) 245 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1425 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Treads Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Faulty Advanced Beam Rifle Particle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Salvage Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Particle Cannon Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 20 | 6 1 5 8 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg 7 | 2 . 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 1 4 10 Power 3 | . . 1 2 Propulsion 5 | . 1 1 3 Utility 2 | . . 1 1 Weapon 5 | . . 1 4 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes 1 | . . . 1 Average Backups 5 | 3 5 6 5 Power . | . 1 1 . Propulsion 2 | 1 2 2 2 Utility . | . . . . Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 93 86 73 Engine 10 | . 14 12 8 Leg 24 | . 28 26 22 Device 6 | . 8 6 6 Storage 12 | . 14 14 11 Processor 3 | . . . 6 Energy Gun 7 | . . . 13 Ballistic Gun 14 | . 28 26 4 Peak Build Rating 16 | 6 7 7 16 Average Rating 7 | 4 6 6 9 On Entrance 4 | . 6 6 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 13 14 14 15 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 7 8 8 Average Carried 5 | 3 5 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 4 7 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 423 | 201 95 50 77 Remotely 95 | . 95 . . Salvage Created 326 | . 95 96 135 Parts 24 | . 8 7 9 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 4 3 4 Guns 11 | . 4 3 4 Classes Destroyed 4 | . 2 . 2 Hauler 1 | . . . 1 Swarmer 7 | . 3 1 3 Grunt 3 | . 1 2 . Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 1 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 288 | . 39 60 189 Missed 87 | . 11 15 61 Hits 201 | . 28 45 128 Projectile 201 | . 28 45 128 Critical Strikes 5 | . . 1 4 Damage Taken 1931 | . 292 412 1227 Core 517 | . 11 98 408 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 . 56 . Volleys Fired 59 | . 11 24 24 Largest 2 | . 2 2 2 Hottest 105 | . 40 40 105 Shots Fired 102 | . 22 40 40 Gun 102 | . 22 40 40 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 68 | . 22 40 6 Thermal 34 | . . . 34 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 5 4 Robot Miss Streak 9 | . 3 9 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 49 | . 13 15 21 Core Hits 24 | . 7 5 12 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 693 | . 141 174 378 Guns 634 | . 137 165 332 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 59 | . 4 9 46 Kinetic 331 | . 137 165 29 Thermal 303 | . . . 303 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 1 2 . Message Errors 2 | . 1 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . . . 7 Shots . | . . . . Rammed 7 | . . . 7 Targets Rammed 31 | . 1 4 26 Kicked 24 | . 1 4 19 Crushed . | . . . . Highest Temperature 394 | . 18 139 394 Average Temperature 89 | . 10 35 106 Received Heat Transfer 375 | . 147 63 165 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 779 | . . . 779 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | . 90 55 70 Initial 23 | . . 23 13 Average 15 | . 36 18 10 Influence Increases 341 | . 100 100 141 Destroy 0b10 Robot/C 220 | . 80 60 80 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 52 | . 20 10 22 Successful Hack 4 | . . . 4 Lose Combat Pursuer 60 | . . 30 30 Influence Decreases 341 | . 40 125 176 Entered New Map 59 | . . 37 22 Time Decay 190 | . 30 63 97 Lost Part 92 | . 10 25 57 Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 8 6 15 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . . 8 Successful 4 | . . . 4 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 1 | . . . 1 Emergency Access Points 1 | . . . 1 Investigation Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 197 | . . . 197 Structural 197 | . . . 197 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 845 | 106 123 217 399 Spaces Moved 517 | 81 72 122 242 Core 29 | 12 . . 17 Treads . | . . . . Legs 488 | 69 72 122 225 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 117 | 109 120 120 118 Slowest Speed 190 | 120 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 23 23 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 652 | 98 88 156 310 Wait 3 | 2 . . 1 Move 514 | 80 71 121 242 Hop . | . . . . Pick Up 24 | 10 4 2 8 Fast Attach . | . . . . Attach 17 | 6 1 4 6 Detach . | . . . . Swap 4 | . . 1 3 Drop . | . . . . Fire 59 | . 11 24 24 Melee . | . . . . Ram 7 | . . . 7 Kick 24 | . 1 4 19 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 14) 230 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 324 | -10/Mines | Discovered new exit (range 12) 447 | -10/Mines | Entered Materials 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 457 | -9/Materials | Lost 3 parts (1p1n1w) 571 | -9/Materials | Lost 3 parts (1p1n1w) 791 | -9/Materials | Lost 3 parts (1p2w) 812 | -9/Materials | Core integrity fell below 50% 833 | -9/Materials | Core integrity fell below 20% 846 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- M-13 Machinist repairs S-10 Pest. Kicked Y-45 Defender out of the way. Overheating: System interference. Structural Scanner temporarily disabled. Salvage Targeting Computer temporarily disabled. Ion Engine destroyed. Critical hit (Burn: +37). Kicked S-10 Pest. Kicked S-10 Pest out of the way. Kicked S-10 Pest. Critical hit (Destroy). Carbon-fiber Leg destroyed. Kicked S-10 Pest. Structural Scanner destroyed. Kicked S-10 Pest. Lgt. Assault Rifle destroyed. Kicked S-10 Pest out of the way. Carbon-fiber Leg destroyed. Slammed into O-16 Technician. Slammed into S-10 Pest. 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" #?+????????? | | ####### ????# ??????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed TractorFireAutogun Manual? 0 Play Time 00:16:27 Cumulative 1.9 hours Start 2026.09.25 @ 08:40:52 End 2026.09.25 @ 08:55:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/Terminus Map View 56x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08b233f8-866e-4877-a5ee-27c3dff7770c