Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 08:56:13 Player: Six of Ten Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (160) 160 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 961 Bonus ------- Follower Combat Kills 189 Friendly Fire -8 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 31/100 System Corruption 4% Temperature Cool (18) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Small Storage Unit Subdweller Optics > --- WEAPON (2) ------- Subdweller Laser Makeshift Laser > --- INVENTORY (8) ---- Flight Unit Flight Unit Flight Unit ECM Suite Datajack Welding Torch Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Laser Makeshift Laser > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit ECM Suite Datajack Welding Torch [Rating: 14] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Assault Rifle Energy Gun Makeshift Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 3 . 9 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 2 | 2 . . . Wheel 2 | . . . 2 Hover . | . . . . Flight 2 | . . . 2 Utility 4 | 1 2 . 1 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 . 4 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes 1 | . . . 1 Average Backups 5 | 2 3 5 6 Power . | . . . . Propulsion 2 | 1 2 2 2 Utility . | . . . . Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special 2 | . . . 2 Average Slot Usage (%) 83 | . 97 100 77 Engine 13 | . 14 14 13 Leg 12 | . 28 28 5 Wheel 10 | . . . 14 Device 7 | . 11 14 5 Storage 14 | . 14 14 14 Energy Gun 13 | . . . 18 Ballistic Gun 11 | . 28 28 4 Peak Build Rating 14 | 6 7 7 14 Average Rating 9 | 4 6 7 10 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 12 14 14 19 Greatest Support 36 | 20 20 20 36 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 8 8 Average Capacity 7 | 7 7 8 8 Most Carried 8 | 4 5 8 8 Average Carried 6 | 2 4 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 5 8 6 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 508 | 142 . 70 296 Remotely . | . . . . Salvage Created 188 | . . . 188 Parts 10 | . . . 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . . 14 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 4 | . . . 4 Guns 4 | . . . 4 Classes Destroyed 1 | . . . 1 Subdweller 4 | . . . 4 Best Kill Streak 2 | . . . 2 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 70 | . 13 . 57 Missed 28 | . 9 . 19 Hits 42 | . 4 . 38 Projectile 42 | . 4 . 38 AOE 1 | . . . 1 Critical Strikes 2 | . . . 2 Damage Taken 851 | . 102 . 749 Core 252 | . 30 . 222 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 25 | . . . 25 Largest 2 | . . . 2 Hottest 125 | . . . 125 Shots Fired 47 | . . . 47 Gun 47 | . . . 47 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 23 | . . . 23 Thermal 24 | . . . 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . . . 7 Robot Miss Streak 3 | . . . 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 29 | . . . 29 Core Hits 8 | . . . 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 509 | . . . 509 Guns 509 | . . . 509 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 165 | . . . 165 Thermal 344 | . . . 344 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 3 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . 4 4 24 Message Errors 8 | . 1 1 6 Matter Fused 6 | . 1 1 4 Heat Flow Errors 7 | . 1 . 6 Energy Discharges 5 | . 1 1 3 Data Loss (minor) 4 | . . 1 3 Data Loss (major) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 227 | . 194 . 227 Average Temperature 86 | . 176 . 80 Received Heat Transfer 108 | . 27 . 81 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 716 | . . . 716 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 28 | . 28 5 . Initial . | . . . . Average 1 | . 2 . . Influence Increases 199 | . 28 5 166 Destroy 0b10 Robot/C 60 | . . . 60 Destroy Leader 10 | . . . 10 Allied During Kill 6 | . . . 6 Successful Hack 33 | . 28 5 . Lose Combat Pursuer 90 | . . . 90 Influence Decreases 122 | . 28 5 89 Time Decay 92 | . 28 5 59 Lost Part 10 | . . . 10 Lost Ally 20 | . . . 20 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 4 . 29 Peak Tracking Total 6 | . 2 . 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 3 | . . 3 3 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 5 1 1 Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 11 3 5 Successful 9 | . 3 1 5 Failed 10 | . 8 2 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 8 | . 4 3 1 Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Record 5 | . . . 5 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Botnet 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 41 | . . . 41 Total Damage 523 | . . . 523 Kills 9 | . . . 9 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 885 | . 278 166 441 Optics 180 | . . . 180 ECM 705 | . 278 166 261 Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1820 | 68 348 166 1238 Spaces Moved 1495 | 50 282 125 1038 Core 5 | 5 . . . Treads . | . . . . Legs 622 | 45 282 125 170 Wheels 868 | . . . 868 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 111 | 113 120 120 108 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 40 40 63 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1603 | 59 291 141 1112 Wait 36 | . 1 14 21 Move 1492 | 49 281 124 1038 Hop . | . . . . Pick Up 15 | 4 3 3 5 Fast Attach 13 | 5 3 . 5 Attach 6 | 1 1 . 4 Detach 4 | . . . 4 Swap 1 | . . . 1 Drop 11 | . 2 . 9 Fire 25 | . . . 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 417 | -10/Materials | Entered Mines 435 | -10/Mines | Found a hidden stash of uninstalled traps 465 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 466 | -10/Mines | Identified exit to Subcaves 511 | -10/Mines | Learned location of Zion (-6) 583 | -10/Mines | Entered Subcaves 583 | -10/Subcaves | Accompanied by 3 allies 584 | -10/Subcaves | Approached by a straggling Scientist 673 | -10/Subcaves | Ambushed by swarm of Subdwellers 684 | -10/Subcaves | Ambushed by Subdweller buried in earth 729 | -10/Subcaves | Core integrity fell below 50% 759 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 933 | -10/Subcaves | Learned location of 1 exit from Materials 1005 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1006 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1126 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1241 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1425 | -10/Subcaves | Visited Clippyterm 1428 | -10/Subcaves | Learned Factory trap positions 1428 | -10/Subcaves | Learned Factory stockpile data 1796 | -10/Subcaves | Core integrity fell below 20% 1807 | -10/Subcaves | Discovered new exit (range 14) 1821 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01577_ N6-F9L(u) builds Twisted Machinery. 01641_ Acquired Sub. Optics. [Achievement: Spot Them First] 01645_ System corrupted: Component data lost. 01669_ W>YHFSWPJFD=K/MFVOE%X 01721_ System corrupted: Matter fused (-9). 01791_ S-10 Pest springs to life. 01797_ System corrupted: Heat flow error (+223). 01799_ S-10 Pest destroyed. 01807_ EXIT=FOUND 01807_ Com. Wheel destroyed. 01809_ Flight Unit fries itself beyond repair. 01811_ Lgt. Assault Rifle fries itself beyond repair. 01812_ Trooper 1a destroyed. 01814_ Acquired 10 matter. 01820_ Flight Unit fries itself beyond repair. 01820_ Acquired 4 matter. 01820_ Machine disabled. 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Spot Them First Challenges ------------ None Game ------ Seed VisualLaserManipulator Manual? 0 Play Time 00:27:41 Cumulative 37.9 hours Start 2026.08.20 @ 08:31:06 End 2026.08.20 @ 08:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ba6a0af-8f39-4a92-a187-777709088f6d