Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 23:58:36 Player: Noggity Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (418) 418 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-113) -113 TOTAL SCORE: 1220 Bonus ------- Friendly Fire -113 Cogmind --------- Core Integrity 216/250 Matter 188/300 Energy 180/180 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - Light Treads Light Treads > --- UTILITY (2+1) ---- Small Storage Unit Seismic Detector > --- WEAPON (2+1) ----- Heavy Assault Rifle Battle Rifle Subdweller Machine Gun (+) > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Salvaging Laser Subdweller Beam Cannon Heavy Particle Cannon Battle Cannon Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun Subdweller Shrapnel Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg EM Pulse Gun Salvaging Laser Battle Rifle Battle Cannon [Rating: 24] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Salvaging Laser Energy Gun Salvaging Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 7 . 6 2 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun 3 | 2 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | . . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 6 | 5 6 6 8 Power 1 | . 1 1 1 Propulsion 2 | 3 4 2 2 Utility . | . . . . Weapon 2 | . 1 2 4 Tool/Special . | . . . . Unused Backups 8 | . . 3 5 Power 1 | . . . 1 Propulsion 4 | . . 2 2 Utility . | . . . . Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 100 86 80 Engine 3 | . 14 4 . Core 7 | . . 6 10 Treads 22 | . 28 22 20 Device 11 | . 14 11 10 Storage 11 | . 14 11 10 Energy Gun 14 | . 28 15 8 Energy Cannon 4 | . . 6 . Ballistic Gun 9 | . . 6 15 Launcher 2 | . . . 5 Peak Build Rating 24 | 7 7 24 24 Average Rating 16 | 5 7 17 23 On Entrance 9 | . 7 7 23 Naked Turns . | . . . . Heaviest Build 32 | 12 12 32 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 6 8 8 Average Carried 6 | 5 6 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 6 8 8 Class Distribution -------------------- 59% | Gunner 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Gunner | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 436 | 270 . 78 88 Remotely . | . . . . Salvage Created 635 | 207 . 254 174 Parts 38 | 15 . 15 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 11 | . . 9 2 Guns 3 | . . 3 . Cannons 2 | . . 2 . AOE 6 | . . 4 2 Classes Destroyed 8 | 2 . 5 1 Tunneler 5 | 5 . . . Recycler 2 | 1 . . 1 Turret 1 | . . 1 . Swarmer 4 | . . 4 . Grunt 2 | . . 2 . Sentry 2 | . . . 2 Artisan 1 | . . 1 . Subdweller 3 | . . 3 . Best Kill Streak 5 | 1 . 5 2 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 3 | 1 . 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 46 | . . 42 4 Missed 19 | . . 18 1 Hits 27 | . . 24 3 Projectile 27 | . . 24 3 Critical Strikes 1 | . . 1 . Damage Taken 311 | . . 236 75 Core 34 | . . 14 20 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 47 | 24 . 17 6 Largest 3 | 2 . 3 3 Hottest 150 | 80 . 150 100 Shots Fired 100 | 39 . 43 18 Gun 80 | 39 . 26 15 Cannon 14 | . . 14 . Launcher 6 | . . 3 3 Special . | . . . . Kinetic 28 | . . 15 13 Thermal 54 | 24 . 25 5 Explosive . | . . . . Electromagnetic 18 | 15 . 3 . Robot Hit Streak 9 | 9 . 8 2 Robot Miss Streak 5 | 5 . 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | 21 . 24 7 Core Hits 29 | 7 . 16 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1470 | 246 6 993 225 Guns 558 | 246 . 233 79 Cannons 226 | . . 226 . Explosions 680 | . . 534 146 Melee . | . . . . Ramming 6 | . 6 . . Kinetic 897 | . . 690 207 Thermal 421 | 141 . 262 18 Explosive . | . . . . Electromagnetic 146 | 105 . 41 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles . | . . . . Explosions 1 | . . 1 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 29 | . . . 29 Shots 2 | . . . 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 138 | 72 . 138 118 Average Temperature 42 | 31 . 57 41 Received Heat Transfer 120 | . . 102 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 771 | 325 . 396 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | 5 . . 100 Initial 45 | . . . 45 Average 9 | . . . 17 Influence Increases 281 | 30 . 150 101 Destroy 0b10 Robot/C 180 | . . 140 40 Destroy 0b10 Robot/NC 40 | 30 . . 10 Destroy Leader 10 | . . 10 . Disable Machine 15 | . . . 15 Destroy Structure 36 | . . . 36 Influence Decreases 281 | 30 . 54 197 Entered New Map 51 | . . . 51 Time Decay 230 | 30 . 54 146 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 2 10 2 Peak Tracking Total 6 | . 1 6 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 7 | . . 6 1 Max in Single Turn 4 | . . 4 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 5 | . 1 2 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 2 5 7 Successful 7 | . . 5 2 Failed 7 | . 2 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 9 | . 2 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Record 4 | . . 4 . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2082 | 13 148 1258 663 Seismic 2082 | 13 148 1258 663 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 2515 | 446 148 1258 663 Spaces Moved 1205 | 231 64 694 216 Core 2 | 2 . . . Treads 1203 | 229 64 694 216 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 159 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 14 10 36 45 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 6 | . . 6 . Spaces Dug . | . . . . Terrain Destroyed 84 | . . 37 47 Melee . | . . . . Projectile 5 | . . 4 1 AOE 79 | . . 33 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1707 | 267 109 810 521 Wait 417 | . 45 80 292 Move 1202 | 230 63 693 216 Hop . | . . . . Pick Up 14 | 6 . 6 2 Fast Attach 8 | 7 . 1 . Attach 1 | . . 1 . Detach 1 | . . 1 . Swap 9 | . . 6 3 Drop 7 | . . 5 2 Fire 47 | 24 . 17 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 447 | -11/Scrapyard | Entered Materials 448 | -10/Materials | Met a group of wandering Federalists 455 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 3) 595 | -10/Materials | Entered Subcaves 596 | -10/Subcaves | Continued accompanying wandering Federalists (2) 681 | -10/Subcaves | Learned location of Zion (-7) 718 | -10/Subcaves | Discovered new exit (range 13) 754 | -10/Subcaves | Discovered new exit (range 8) 993 | -10/Subcaves | Visited 4L-MR0's lab 1014 | -10/Subcaves | Found Meta Core 1017 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1212 | -10/Subcaves | Visited Clippyterm 1217 | -10/Subcaves | Identified exit to Recycling 1217 | -10/Subcaves | Learned Factory stockpile data 1317 | -10/Subcaves | Build established: Gunner 1490 | -10/Subcaves | Disturbed a concealed Subdweller 1699 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1700 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1853 | -10/Subcaves | Entered Recycling 1854 | -8/Recycling | Met a Zionite searching for Scraptown 2516 | -8/Recycling | Self-destructed Last Messages --------------- System. 02400_ Dropped Lgt. Ion Engine. 02400_ Acquired Hvy. Particle Cannon. 02413_ R-06 Scavenger collects Lgt. Ion Engine. 02419_ R-06 Scavenger inserts EM Pulse Gun into recycling unit. 02439_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02446_ Component Storage disabled. 02451_ U-05 Engineer lays Concrete. 02476_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 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