Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 00:28:45 Player: szymekc Result: Destroyed by Z2-H94(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (766) 766 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1646 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 215/300 Energy 34/200 System Corruption 4% Temperature Cool (0) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Laser Beam Cannon > --- INVENTORY (25) --- Ion Engine Subdweller Power Source Subdweller Power Source Light Nuclear Core Subdweller Monowheel Subdweller Monowheel Heat Sink Large Storage Unit Structural Scanner Transport Network Coupler Subdweller Beam Cannon Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Heat Sink Huge Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Subdweller Monowheel Large Storage Unit Structural Scanner Seismic Detector Transport Network Coupler Subdweller Laser Beam Cannon Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 7 4 10 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 9 | 2 2 2 3 Device 5 | 2 . 1 2 Storage 4 | . 2 1 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 4 2 4 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 4 | 1 2 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 2 2 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Backups 11 | . 6 12 16 Power 1 | . . 1 3 Propulsion . | . . . 1 Utility 3 | . 2 4 4 Weapon 5 | . 3 7 8 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power 4 | . . . 4 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 100 99 Engine 13 | . 12 14 13 Treads 24 | . 28 28 16 Wheel 3 | . . . 10 Device 15 | . 17 14 14 Storage 12 | . 10 14 14 Energy Cannon 3 | . . . 10 Ballistic Gun 21 | . 22 27 15 Launcher 1 | . 2 . . Peak Build Rating 12 | 9 9 9 12 Average Rating 8 | 4 7 8 10 On Entrance 6 | . 9 8 8 Avg Prop Armor Cover (%) 13 | . . . 13 Naked Turns . | . . . . Heaviest Build 96 | 8 30 30 96 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) 1 | . . . 3 Largest Inventory Capacity 25 | 5 15 15 25 Average Capacity 14 | 5 9 15 22 Most Carried 19 | 1 10 15 19 Average Carried 11 | . 6 12 16 Final Capacity 25 | 5 15 15 25 Final Carried 18 | 1 10 14 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 935 | 153 376 247 159 Remotely . | . . . . Salvage Created 826 | 58 378 209 181 Parts 69 | 11 32 10 16 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 11 7 8 Guns 8 | . 3 3 2 Cannons 1 | . . . 1 AOE 17 | . 8 4 5 Classes Destroyed 9 | 1 7 . 1 Worker 3 | . 3 . . Builder 3 | . 3 . . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 2 | . 1 1 . Watcher 1 | . 1 . . Swarmer 13 | . 6 3 4 Grunt 9 | . 5 4 . Subdweller 4 | . . . 4 Best Kill Streak 15 | 2 15 3 5 Combat Bots Only 9 | . 9 3 5 Max Kills in Single Turn 6 | 1 6 1 3 Gunslinging . | . . . . Exploded 5 | . 5 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 105 | . 29 32 44 Missed 34 | . 10 10 14 Hits 71 | . 19 22 30 Projectile 71 | . 19 22 30 Critical Strikes 3 | . 1 1 1 Damage Taken 1132 | . 227 339 566 Core 267 | . 18 36 213 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 407 | . 407 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 107 | 21 47 16 23 Largest 2 | 2 2 2 2 Hottest 120 | 60 100 40 120 Shots Fired 147 | 22 68 24 33 Gun 113 | 22 59 15 17 Cannon 13 | . . . 13 Launcher 16 | . 4 9 3 Special 5 | . 5 . . Kinetic 97 | 21 49 15 12 Thermal 23 | . 5 . 18 Explosive 16 | . 4 9 3 Electromagnetic 11 | 1 10 . . Robot Hit Streak 13 | 4 13 4 7 Robot Miss Streak 4 | 2 4 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 90 | 15 43 9 23 Core Hits 58 | 7 28 12 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 25 | . . . 25 Impact . | . . . . Slashing 25 | . . . 25 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3068 | 118 1588 503 859 Guns 851 | 118 421 108 204 Cannons 229 | . . . 229 Explosions 1959 | . 1147 386 426 Melee . | . . . . Ramming 29 | . 20 9 . Kinetic 638 | 106 325 108 99 Thermal 1028 | . 694 . 334 Explosive 1265 | . 453 386 426 Electromagnetic 108 | 12 96 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 3 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 54 | . 9 20 25 Message Errors 11 | . . 4 7 Matter Fused 6 | . 3 1 2 Heat Flow Errors 12 | . 2 6 4 Energy Discharges 5 | . 1 2 2 Parts Rejected 2 | . 1 . 1 Data Loss (minor) 9 | . 1 4 4 Data Loss (major) 3 | . . 2 1 Misfires 2 | . . 1 1 Alerts 2 | . 1 . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 173 | . 159 13 1 Projectiles 1 | . . . 1 Explosions 172 | . 159 13 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 95 | . 9 64 22 Shots 4 | . 1 2 1 Rammed 4 | . 3 1 . Targets Rammed 6 | . 4 2 . Kicked . | . . . . Crushed 2 | . 1 1 . Highest Temperature 262 | 20 239 243 262 Average Temperature 71 | 15 50 85 106 Received Heat Transfer 629 | . 117 141 371 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 995 | . 500 . 495 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 73 | 100 50 100 . Level 1 26 | . 49 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 360 | 5 360 98 . Initial 39 | . . 39 . Average 113 | . 182 35 . Influence Increases 922 | 15 538 229 140 Destroy 0b10 Robot/C 440 | . 220 140 80 Destroy 0b10 Robot/NC 70 | 15 50 5 . Destroy Leader 86 | . 56 30 . Successful Hack 14 | . 14 . . Select Force Hacks 30 | . 30 . . Disable Machine 90 | . 90 . . Destroy Structure 102 | . 48 54 . Lose Combat Pursuer 90 | . 30 . 60 Influence Decreases 922 | 15 436 318 153 Entered New Map 71 | . . 63 8 Time Decay 801 | 15 426 235 125 Lost Part 50 | . 10 20 20 Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 20 7 11 Peak Tracking Total 7 | . 7 3 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 7 | . 7 . . Max in Single Turn 6 | . 6 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 10 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 28 . . Successful 19 | . 19 . . Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 17 | . 17 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 7 | . 7 . . Botnet 2 | . 2 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 11 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 3300 | 11 1294 983 1012 Terrain 297 | 7 290 . . Structural 40 | . . . 40 Seismic 3260 | 11 1294 983 972 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 5 | . . 3 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3498 | 117 1295 991 1095 Spaces Moved 1817 | 45 588 579 605 Core 4 | 4 . . . Treads 1334 | 41 588 579 126 Legs . | . . . . Wheels 479 | . . . 479 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 157 | 150 160 160 153 Slowest Speed 480 | 160 160 160 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 5 96 92 48 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 4 | . . 3 1 Spaces Dug 60 | . 10 23 27 Terrain Destroyed 160 | . 48 84 28 Melee 1 | . . . 1 Projectile 6 | . 5 . 1 AOE 153 | . 43 84 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2234 | 73 864 616 681 Wait 207 | . 200 4 3 Move 1814 | 44 587 578 605 Hop . | . . . . Pick Up 25 | 1 12 6 6 Fast Attach 11 | 7 1 . 3 Attach 3 | . 1 2 . Detach . | . . . . Swap 32 | . 10 8 14 Drop 4 | . 2 . 2 Fire 107 | 21 47 16 23 Melee 25 | . . . 25 Ram . | . . . . Kick . | . . . . Crush 6 | . 4 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 424 | -10/Materials | Destroyed 9 combat bots 483 | -10/Materials | Discovered new exit (range 15) 668 | -10/Materials | Discovered new exit (range 5) 688 | -10/Materials | Identified exit to Mines 778 | -10/Materials | Repaired Huge Storage Unit 946 | -10/Materials | Discovered new exit (range 7) 1002 | -10/Materials | Learned Storage stockpile data 1069 | -10/Materials | Learned location of 2 exits from Subcaves 1081 | -10/Materials | Central database locked down 1176 | -10/Materials | Learned Storage interactive machine intel 1216 | -10/Materials | Learned 4 Recycling zone layouts 1403 | -10/Materials | Identified exit to Subcaves 1413 | -10/Materials | Entered Mines 1413 | -10/Mines | Discovered new exit (range 9) 1414 | -10/Mines | Identified exit to Materials 1645 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1963 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2404 | -10/Mines | Entered Subcaves 2405 | -10/Subcaves | Approached by a straggling Scientist 2405 | -10/Subcaves | Identified exit to Materials 2406 | -10/Subcaves | Identified exit to Recycling 2536 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2628 | -10/Subcaves | Ambushed by Subdweller buried in earth 2679 | -10/Subcaves | Core integrity fell below 50% 3089 | -10/Subcaves | Disturbed a concealed Subdweller 3334 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3419 | -10/Subcaves | Learned location of 1 exit from Materials 3480 | -10/Subcaves | Core integrity fell below 20% 3499 | -10/Subcaves | Destroyed by Z2-H94(R) with Subdweller Machine Gun Last Messages --------------- 03292_ System corrupted: Energy discharge (-78). 03308_ System corrupted: Component data lost. MY-7G8(c): "I think it's somewhere northwest of here" A swath of the cavern ceiling suddenly collapses. 03348_ System corrupted: Heat flow error (+285). MY-7G8(c): "I think it's somewhere north of here" 03409_ System corrupted: Heat flow error (+163). 03419_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). MY-7G8(c): "We're getting close, I can feel it." 03471_ Dropped Assault Rifle. 03473_ System corrupted: Sub. Beam Cannon failed to cycle. MY-7G8(c): "We're getting close, I can feel it." 03477_ Sub. Beam Cannon shoots sparks and powers down. 03478_ Subatomizers dissect the Assault Rifle. 03479_ System corrupted: Broken Sub. Beam Cannon rejected. 03479_ Acquired Broken Sub. Beam Cannon. 03489_ System corrupted: Sub. Laser failed to cycle. 03492_ Subatomizers dissect the Assault Rifle, destroying it. 03498_ Destroyed Sub. Optics. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????####? | | ????????????????????????????????????????????## #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #?? | | ?????????????????????#""????????????????????# ### | | ?????????????????????#""???????????????????## ## | | ?????????????????????# #?????????????????## | | ?????????????????????? ##???????????????# | | ??????????????????????O #???????????????## | | ??????????????????????? ##???????????????### | | ???????????????????????""""#?#######?????????# # | | ????????????????????????R] #?# # # ##????????# # | | ???????????????????????? ### #????????## # | | ????????????????????????# ""## ##?????????#### | | ???????????????????????##@"" # ## #?????????????# | | ???????????????????????#" "### #####?????????????# | | ??????????????????????### "##" ##??????####??????# | | ??????????????????????# "# " ##???###""###????# | | ??????????????????????# """ #"""#??##"""#""#????# | | ???????????????????# ##""" # ######"##""#????##? | | ????????????????? ?#""#"# #"#""" ##"###### #? | | ??????????????? ??# ##" #####"#"#?# ## | | ??????????????? ??#" "# "#""##"""### # | | ?????????????? ???# """# #"""""#"#?# | | ???????????????# ????# #""#"#"#""#"#?## | | ???????????????# ?????# """#"#"#""""#??# # | | ??????????????? ??? #"###""#"###??# ## | | ?????????????? ?? ?""?###""###??# ## | | ??????????????????? ? ???#""# #### # | | ?????????????????? ## ? ??## | | ?????????????????? #??# ? ???## | | ??????????????????????# #? ????## ## | | ??????????????????????## ??# ##????# #### | | ???????????????????????#######??? #?????#####??# # | | ?????????????????????????????????##????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Huge Storage Unit | 32% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb You Again Challenges ------------ None Game ------ Seed DefenseBiocellMace Manual? 0 Play Time 00:20:21 Cumulative 904.9 hours Start 2025.10.24 @ 00:12:53 End 2025.10.24 @ 00:28:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 284 Adventurer 2 Explorer 0 Win Type - Total 60 Types 18/11/14/1/1/1/11/1/0/2 Lore% 96 Gallery% 94 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e308aa22-420d-4327-af50-b5aeab0ce085