Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 20:01:51 Player: skilledspacepolice Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (1537) 1537 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (514) 514 TOTAL SCORE: 7306 Bonus ------- Follower Combat Kills 214 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 41/100 System Corruption 47% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Tesla Rifle > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Medium Treads Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Cooling System Medium Storage Unit Improved Trap Scanner Visual Processing Unit Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Recalibrator > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Angular Momentum Engine Fission Core Combat Linear Gravjet Advanced Recoil Stabilizer Phase Cannon Phase Cannon Mass Driver Field Lobotomy Kit [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Decoy Drone Bay Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 8 | . . . . . 4 . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 63 | 6 6 3 3 . 5 2 4 3 . 31 Power 7 | 1 . . 1 . . 1 . 1 . 3 Engine 5 | 1 . . 1 . . 1 . . . 2 Core 2 | . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 18 | 2 1 3 2 . . 1 . . . 9 Treads 1 | . . . . . . . . . . 1 Leg 4 | . . . . . . . . . . 4 Wheel 8 | 2 1 2 2 . . 1 . . . . Hover 2 | . . . . . . . . . . 2 Flight 3 | . . 1 . . . . . . . 2 Utility 24 | 1 3 . . . 4 . 2 2 . 12 Device 13 | . 1 . . . 2 . . 2 . 8 Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . . 1 . 2 . . 1 Hackware . | . . . . . . . . . . . Protection 5 | . 1 . . . 1 . . . . 3 Artifact . | . . . . . . . . . . . Weapon 14 | 2 2 . . . 1 . 2 . . 7 Energy Gun 4 | . 2 . . . 1 . . . . 1 Energy Cannon 6 | . . . . . . . 2 . . 4 Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . 8 Parts Lost 37 | . . 1 . . 1 . . . 3 32 Power 4 | . . . . . . . . . . 4 Propulsion 9 | . . 1 . . . . . . . 8 Utility 17 | . . . . . . . . . 2 15 Weapon 7 | . . . . . 1 . . . 1 5 Highest Loss Streak 11 | . . 1 . . 1 . . . 3 11 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 8 | . 6 8 8 9 8 8 9 9 9 7 Power 2 | . 1 1 1 3 3 3 3 4 4 3 Propulsion 1 | . 3 4 3 2 2 . . . . . Utility . | . . . 1 1 . 1 . . . . Weapon 2 | . 1 2 2 2 2 2 4 4 4 1 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . . . . . 1 1 . 3 Power 2 | . . . . . . . . 1 . 1 Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 3 | . . . . . . . 1 . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 99 99 100 85 91 92 92 83 71 Engine 6 | . 14 14 14 14 9 7 6 . . . Core 1 | . . . . . . . . 3 5 3 Wheel 20 | . 28 27 27 28 18 29 26 23 19 5 Device 12 | . 10 . . . 14 15 13 22 20 16 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 Processor 10 | . . . . . 8 7 19 17 17 19 Protection 6 | . 2 14 14 14 9 7 6 5 2 1 Energy Gun 11 | . 25 28 28 28 17 15 1 . . . Energy Cannon 4 | . . . . . . . 11 11 9 7 Peak Build Rating 78 | 6 13 14 17 17 35 42 53 66 65 78 Average Rating 37 | 4 12 13 14 17 33 39 51 64 58 49 On Entrance 27 | . 6 12 13 17 17 35 42 53 65 41 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 10 22 22 24 24 42 46 60 76 76 56 Greatest Support 80 | 26 32 32 26 24 24 48 48 48 48 80 Greatest Overweight (x) 11 | . . 1 . . 1 . 1 1 1 11 Average Overweight (x) . | . . . . . 1 . . 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 9 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 6 9 9 10 8 8 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 8 9 10 10 9 10 10 9 10 . Class Distribution -------------------- 68% | Mutant 24% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Waste Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 864 | 260 60 52 . 56 45 20 50 40 . 281 Remotely . | . . . . . . . . . . . Salvage Created 1734 | . 223 71 . 94 72 . 171 81 . 1022 Parts 101 | . 20 8 . 6 2 . 4 3 . 58 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 37 | . 8 3 . 5 . . 2 2 . 17 Guns 15 | . 7 3 . 5 . . . . . . Cannons 19 | . . . . . . . 2 2 . 15 AOE 2 | . 1 . . . . . . . . 1 Classes Destroyed 9 | . 3 1 . . . . 1 1 . 3 Worker 1 | . . . . . . . . . . 1 Builder 4 | . . . . . . . . . . 4 Tunneler 1 | . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . . 1 Watcher 6 | . 1 . . . 2 . 2 . . 1 Swarmer 19 | . 6 3 . 5 . . . . . 5 Grunt 14 | . 2 . . . . . 1 . . 11 Brawler 1 | . . . . . . . 1 . . . Programmer 4 | . . . . . . . . 2 . 2 Best Kill Streak 11 | . 5 4 . 5 1 . 1 2 . 11 Combat Bots Only 8 | . 5 3 . 5 . . 1 2 . 8 Max Kills in Single Turn 2 | . 2 2 . 2 1 . 1 1 . 2 Gunslinging 1 | . 1 . . 1 . . . . . . Exploded 1 | . 1 . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 417 | . 26 7 . 3 2 . 8 18 4 349 Missed 130 | . 6 . . 3 1 . 3 6 1 110 Hits 287 | . 20 7 . . 1 . 5 12 3 239 Melee 3 | . . . . . . . . . 3 . Projectile 284 | . 20 7 . . 1 . 5 12 . 239 AOE 2 | . . . . . . . . 2 . . Critical Strikes 19 | . . . . . . . . . . 19 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 5650 | . 240 56 . . 88 47 67 264 110 4778 Core 1046 | . 27 9 . . . . . . . 1010 Absorbed by Shields 176 | . . . . . . 18 24 96 38 . Ignored by Resistances 125 | . . . . . . . . . . 125 Regen/Repaired (Parts) 119 | . 50 . . . . . . 69 . . Core Remaining (%) 97 | 100 . . . 85 100 100 100 . . . Volleys Fired 113 | . 12 4 . 5 7 1 8 12 5 59 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 Hottest 210 | . 90 90 . 90 90 90 210 210 210 170 Shots Fired 209 | . 24 8 . 10 14 2 16 24 10 101 Gun 58 | . 24 8 . 10 14 2 . . . . Cannon 146 | . . . . . . . 16 24 10 96 Launcher . | . . . . . . . . . . . Special 5 | . . . . . . . . . . 5 Kinetic 14 | . . . . . . . . . . 14 Thermal 132 | . . . . . . . 16 24 10 82 Explosive . | . . . . . . . . . . . Electromagnetic 58 | . 24 8 . 10 14 2 . . . . Robot Hit Streak 8 | . 6 2 . 3 4 . 6 8 2 7 Robot Miss Streak 6 | . 4 3 . 2 6 . 1 3 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 4 1 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . Shots Hit Robots 129 | . 20 4 . 9 8 . 8 17 4 59 Core Hits 69 | . 12 4 . 5 6 . 4 4 . 34 Critical Kills 2 | . . . . . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 . . 1 Meltdown 2 | . . . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4370 | . 462 58 . 107 242 . 292 686 144 2379 Guns 629 | . 286 58 . 107 178 . . . . . Cannons 3207 | . . . . . . . 292 686 144 2085 Explosions 523 | . 176 . . . 64 . . . . 283 Melee . | . . . . . . . . . . . Ramming 11 | . . . . . . . . . . 11 Kinetic 367 | . . . . . . . . . . 367 Thermal 3080 | . 176 . . . 64 . 292 686 144 1718 Explosive 283 | . . . . . . . . . . 283 Electromagnetic 629 | . 286 58 . 107 178 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 47 | . 1 1 1 1 3 . . 5 20 47 Average Corruption 11 | . 1 1 1 1 2 . . 4 13 24 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . 3 2 9 1 7 . . 1 10 66 Message Errors 20 | . 1 . 2 1 1 . . . 2 13 Matter Fused 15 | . 1 . 3 . . . . . 2 9 Heat Flow Errors 14 | . . 1 1 . 1 . . . 1 10 Energy Discharges 16 | . . 1 1 . 4 . . . . 10 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 11 | . 1 . 1 . 1 . . . 2 6 Data Loss (major) 4 | . . . 1 . . . . 1 . 2 Misfires 4 | . . . . . . . . . 1 3 Alerts 1 | . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . . . 7 Weapon Failures 6 | . . . . . . . . . 1 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 235 | . 34 . . . 17 . 5 45 . 134 Projectiles 110 | . . . . . . . 5 45 . 60 Explosions 125 | . 34 . . . 17 . . . . 74 Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 261 | . 63 . . . 55 . . . . 143 Shots 5 | . 2 . . . 1 . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 496 | . 15 396 194 117 150 21 264 336 168 496 Average Temperature 122 | . 9 238 100 53 34 14 100 136 64 153 Received Heat Transfer 777 | . 21 . . . 18 . 24 36 . 678 Effects 2 | . . . . . . . . 1 . 1 Shutdowns 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . 1 1 . 2 Heat Transferred 3358 | . 250 . . . . . 296 629 148 2035 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 100 100 100 93 Level 1 1 | . . . . . . . . . . 6 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 257 | . 122 55 . 153 39 5 46 52 7 257 Initial 24 | . . . . . 24 . . . 7 . Average 35 | . 37 21 . 111 2 . 7 4 . 88 Influence Increases 1483 | . 216 75 . 183 45 5 101 64 10 784 Destroy 0b10 Robot/C 880 | . 160 60 . 140 . . 40 40 . 440 Destroy 0b10 Robot/NC 65 | . 5 5 . . 10 . 10 . . 35 Destroy Leader 172 | . 32 10 . 20 4 . 24 10 . 72 Allied During Kill 40 | . . . . 23 . . . . . 17 Successful Hack 43 | . 14 . . . 13 5 7 4 . . Disable Machine 135 | . . . . . 15 . 15 . . 105 Destroy Structure 133 | . 5 . . . 3 . 5 10 10 100 Lose Combat Pursuer 15 | . . . . . . . . . . 15 Influence Decreases 1469 | . 216 70 5 120 108 5 101 44 30 770 Entered New Map 57 | . . . 5 . 39 . . . 13 . Time Decay 914 | . 146 60 . 100 36 5 101 44 11 411 Lost Part 324 | . . 10 . . 7 . . . . 307 Lost Ally 104 | . . . . 20 26 . . . 6 52 Purge Threat 70 | . 70 . . . . . . . . . Squads Dispatched 15 | . 1 . . . 1 5 1 2 . 5 Investigation 5 | . . . . . . 1 1 . . 3 Extermination 4 | . . . . . . 2 . 1 . 1 Reinforcement 2 | . 1 . . . . . . 1 . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 1 2 . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 4 | . 1 . . . 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 13 3 . 5 17 3 12 14 20 31 Peak Tracking Total 7 | . 6 3 . 3 7 2 4 3 6 5 Tactical Retreats 1 | . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 3 | . . . . . 2 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . Reprogrammed 9 | . . . . . 5 1 . 3 . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 10 | . 1 . . . 1 . 1 . . 7 Max in Single Turn 2 | . 1 . . . 1 . 1 . . 2 Garrison Access 2 | . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 24 | . 5 1 3 . 4 3 2 3 . 3 Terminals 13 | . 4 . . . 3 2 1 1 . 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 Total Hacks 71 | . 15 1 15 . 7 5 10 7 . 11 Successful 45 | . 9 1 15 . 5 4 4 4 . 3 Failed 26 | . 6 . . . 2 1 6 3 . 8 Catastrophic 8 | . 2 . . . 1 . . 1 . 4 Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . 5 . . . . . . . Terminals 37 | . 12 . . . 6 3 6 2 . 8 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 5 | . 3 . . . . . . 2 . . Recycling Units 4 | . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 3 . 3 Terminal Hacks 37 | . 7 1 15 . 4 2 4 1 . 3 Record 20 | . . . 14 . . 1 3 . . 2 Part Schematic 1 | . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . Alert Level 3 | . 1 . . . 1 . . . . 1 Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 3 | . . . . . 1 1 . 1 . . Maintenance Status 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . . . . 2 . . Scan Component 2 | . 1 . . . . . . 1 . . Repair 2 | . 1 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Seal Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 14 | . 3 . . . 3 1 1 3 . 3 Full Trace Events 6 | . 2 . . . . . 1 . . 3 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . Time 107 | . 51 . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 8 | . . 3 . . . . . . 1 4 Largest Group 3 | . . 3 3 3 2 . . . 1 3 Highest-Rated Group 99 | . . 40 40 40 24 . . . 31 99 Highest-Rated Ally 41 | . . 16 16 16 16 . . . 31 41 Total Orders 3 | . . 3 . . . . . . . . GUARD 3 | . . 3 . . . . . . . . Ally Attacks 54 | . . . . 8 4 . . . 9 33 Total Damage 1057 | . . . . 85 24 . . . 105 843 Kills 7 | . . . . 2 . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Active Infowar (turns) 3366 | . . . . . 493 496 437 620 168 1152 Optics 3366 | . . . . . 493 496 437 620 168 1152 Traps 1647 | . . . . . . . . 563 168 916 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 16 | . . . . . 3 . . . 13 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 4957 | 49 540 174 576 200 545 496 437 620 168 1152 Spaces Moved 3445 | 45 446 153 625 186 355 306 302 431 138 458 Core 27 | 10 . . . . . . . . . 17 Treads 122 | . . . . . . . . . . 122 Legs 65 | . . . . . . . . . . 65 Wheels 3108 | 35 446 153 625 186 355 306 302 431 138 131 Hover 59 | . . . . . . . . . . 59 Flight 64 | . . . . . . . . . . 64 Fastest Speed 50 | 50 90 90 90 90 105 90 90 105 105 60 Average Speed 105 | 81 95 93 90 90 105 90 103 105 105 162 Slowest Speed 600 | 90 100 115 90 90 105 90 105 105 105 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 72 36 93 45 38 14 11 11 75 9 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 2 | . . . . . . . 2 . . . Terrain Destroyed 83 | . 7 . . . 3 . 5 5 5 58 Melee . | . . . . . . . . . . . Projectile 38 | . . . . . . . 5 5 5 23 AOE 45 | . 7 . . . 3 . . . . 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 4549 | 57 538 174 639 208 513 524 410 575 151 760 Wait 842 | . 53 12 5 18 141 211 93 125 6 178 Move 3436 | 44 445 152 624 185 354 305 301 431 137 458 Hop . | . . . . . . . . . . . Pick Up 60 | 7 14 1 4 . 5 3 3 2 2 19 Fast Attach 12 | . . 1 . . . 1 . 1 . 9 Attach 50 | 6 6 1 2 . 5 2 2 2 1 23 Detach 2 | . 2 . . . . . . . . . Swap 7 | . 1 2 1 . . . 2 1 . . Drop 25 | . 5 1 3 . 1 1 1 1 . 12 Fire 113 | . 12 4 . 5 7 1 8 12 5 59 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 13) 50 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 8) 276 | -10/Materials | Repaired Imp. EM Shotgun 332 | -10/Materials | Discovered new exit (range 16) 343 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 19) 590 | -10/Materials | Entered Mines 594 | -10/Mines | Learned location of Storage (-8) 601 | -10/Mines | Discovered new exit (range 9) 609 | -10/Mines | Found the Drone Emporium 612 | -10/Mines | Found Prototype Device 738 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 747 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 747 | -10/Mines | Discovered new exit (range 5) 764 | -10/Mines | Entered Exiles 764 | -10/Exiles | Accompanied by 3 allies 791 | -10/Exiles | Met 8R-AWN 807 | -10/Exiles | Met EX-HEX 854 | -10/Exiles | Met EX-DEC 876 | -10/Exiles | Visited The Gauntlet 984 | -10/Exiles | Learned location of Zion (-7) 1032 | -10/Exiles | Discovered new exit (range 11) 1090 | -10/Exiles | Met EX-BIN 1156 | -10/Exiles | Aligned with FarCom system 1157 | -10/Exiles | Given EX-Vault access code 1180 | -10/Exiles | Opened EX-Vault 1213 | -10/Exiles | Found Field Lobotomy Kit 1233 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1324 | -10/Exiles | Discovered new exit (range 14) 1340 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1340 | -10/Exiles | Entered Mines 1340 | -9/Mines | Accompanied by 3 allies 1492 | -9/Mines | Discovered new exit (range 16) 1523 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1526 | -9/Mines | Assembled infested the area 1531 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1540 | -9/Mines | Entered Materials 1540 | -8/Materials | Accompanied by 2 allies 1540 | -8/Materials | Evolved 4 slots: Utility x4 1540 | -8/Materials | Identified Decoy Drone Bay 1612 | -8/Materials | Discovered new exit (range 64) 1617 | -8/Materials | Discovered new exit (range 47) 1652 | -8/Materials | Lost 3 allies 1695 | -8/Materials | Met 7R-MNS 2020 | -8/Materials | Discovered new exit (range 18) 2046 | -8/Materials | Garrison activated, responded to threat 2062 | -8/Materials | Discovered new exit (range 18) 2085 | -8/Materials | Entered Factory 2085 | -7/Factory | Evolved 2 slots: Propulsion x2 2086 | -7/Factory | Caught up to 7R-MNS 2449 | -7/Factory | Fabricated Matter Neutralizer (x2) 2468 | -7/Factory | Garrison activated, responded to threat 2566 | -7/Factory | Discovered new exit (range 17) 2581 | -7/Factory | Entered another Factory area 2581 | -6/Factory | Evolved 2 slots: Utility x2 2582 | -6/Factory | Caught up to 7R-MNS 3014 | -6/Factory | Discovered new exit (range 5) 3017 | -6/Factory | Identified exit to Factory 3018 | -6/Factory | Entered another Factory area 3018 | -5/Factory | Evolved 2 slots: Utility x2 3019 | -5/Factory | Caught up to 7R-MNS 3340 | -5/Factory | Build established: Skirmisher 3341 | -5/Factory | Repaired Rnf. Fission Core 3638 | -5/Factory | Sucked down chute 3638 | -5/Factory | Entered Waste 3639 | -5/Waste | Met a frightened Derelict 3653 | -5/Waste | EMP discharged 3653 | -5/Waste | System corruption reached 10% 3660 | -5/Waste | Spotted C-40 Crusher 3675 | -5/Waste | Spotted C-40 Crusher 3703 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 3717 | -5/Waste | Spotted C-40 Crusher 3721 | -5/Waste | Discovered new exit (range 47) 3726 | -5/Waste | Spotted C-40 Crusher 3727 | -5/Waste | Spotted C-40 Crusher 3753 | -5/Waste | EMP discharged 3764 | -5/Waste | Spotted C-40 Crusher 3768 | -5/Waste | Crushed by Compactor (1 part destroyed) 3775 | -5/Waste | Lost 9 allies 3799 | -5/Waste | Lost 3 parts (2u1w) 3805 | -5/Waste | Identified exit to Factory 3806 | -5/Waste | Entered Factory 4448 | -5/Factory | Build established: Scavenger-Skirmisher 4462 | -5/Factory | Assimilated H-66 Slayer with FLK Orb 4466 | -5/Factory | Assimilated H-66 Slayer with FLK Orb 4481 | -5/Factory | Garrison activated, responded to threat 4487 | -5/Factory | Lost 3 parts (1u2w) 4488 | -5/Factory | Assimilated G-50 Soldier with FLK Orb 4493 | -5/Factory | Assimilated G-50 Soldier with FLK Orb 4705 | -5/Factory | Destroyed 8 combat bots 4706 | -5/Factory | Lost 6 parts (1p2n1u2w) 4743 | -5/Factory | System corruption reached 30% 4746 | -5/Factory | Core integrity fell below 50% 4773 | -5/Factory | Lost 6 parts (2p3u1w) 4920 | -5/Factory | Core integrity fell below 20% 4958 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Slug penetrates Earth. Slug penetrates Subcomponent Replicator. Y-64 Sentinel suffers critical hit (Burn). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Hrd. Light Armor Plating destroyed. Acquired Tesla Rifle. Penetrated by Slug. R-10 Processor collects Lgt. Deuterium Engine. Penetrated by Slug. Critical hit (Destroy). Imp. Titanium Leg destroyed. R-10 Processor collects Wheel. Slug penetrates Wall. Thermal Shield destroyed. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????######"########?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????## """#?????????? | | ??????????????????????????# [ "#?????????? | | ??????????????????????????# """#?????????? | | ??????????????????????????# """ #?????????? | | ??????????????????????????# """ #?????????? | | ??????????????????????????# "" #?????????? | | ??????????????????????????# """" #?????????? | | ??????????????????????????# """ ! #?????????? | | ??????????????????????????# " ! #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ???????????????????###????#####"#/#########??????? | | ############???##### ######### #??????? | | #???#; """"" # #??????? | | ""#?##?# ""R"" # !! #??????? | | ""#?# # " " # !! """ #??????? | | G#?# ; % # ! """ #??????? | | """ ""#?#### [R[ # """ #??????? | | """ ""#????# [[ # #??????? | | """ #????# " @[ Y# """^""" #??????? | | #????# Y;^ """ """ #??????? | | """%""" #????# "" p# """ """ #??????? | | """ """ #????# "" # #??????? | | """%""" #????# " # """ """ #??????? | | % #????# # """ """ #??????? | | #####+######################## """ """ #??????? | | % % ######## | | % """ """ # | | "" """" """ """ # | | "" """" ^""" """ # | | "T """" # | | ################ "" """ """ # | | #???????????# "" """" """ """ # | | #???????????# """" """ """ # | | " #???????????# """" # | | "" #???????????# """ """ # | | "" #???????????# """ """ # | | "" #???????????# """ """ # | | #?????##########+### # | | #?????# [ " ^ #####+## | | #?????# %% | | ####?????# """" "" ] | | ?????????# """" """" # T [ | | ?????????# """" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Item Schematics ----------------- Imp. Thermal Generator | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Repaired ---------- Imp. EM Shotgun | 28% | -10/Materials Rnf. Fission Core | 72% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Dynamic Key Just What I Needed Release The Drones! Serviceable Loadout Universal Adapter Challenges ------------ None Game ------ Seed PoweredClaymoresChip Manual? 0 Play Time 01:30:28 Cumulative 9.6 hours Start 2025.12.28 @ 17:46:57 End 2025.12.28 @ 20:01:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e14cf40d-8261-4b2e-9384-df16636af401