Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.21 @ 21:50:48 Player: Gokudera ElPsyCongroo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (3031) 3031 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (991) 991 TOTAL SCORE: 8712 Bonus ------- Follower Combat Kills 637 Met Imprinter 300 Was Imprinted 300 Friendly Fire -246 Cogmind --------- Core Integrity 605/1000 Matter 60/300 Energy 11/100 System Corruption 21% Temperature Cool (0) Movement Walking (150) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer > --- WEAPON (3) ------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY (12) --- Light Treads Improved Medium Treads Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Sensor Array Advanced Terrain Scanner Improved Kinecellerator Nanoactuators KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Sensor Array Signal Interpreter Precision Energy Filter Kinecellerator Zionite Weapon Casing Layered Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Coil Gun Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Light Treads Improved Heat Sink Advanced Heat Sink Advanced Terrain Scanner Layered Medium Armor Plating Layered Medium Armor Plating Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Grenade Launcher [Rating: 85] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Grenade Launcher Energy Gun Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 8 | . . . 2 . . . 4 2 Weapon 1 | . . . . . . . 1 . Parts Attached 159 | 6 12 18 8 5 . 30 43 37 Power 14 | 2 3 1 1 1 . 2 3 1 Engine 14 | 2 3 1 1 1 . 2 3 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 . 6 1 . . 5 9 3 Treads 4 | . . . . . . . 4 . Leg 14 | . . 3 . . . 3 5 3 Wheel 8 | 2 . 3 1 . . 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 60 | . 6 1 4 4 . 6 20 19 Device 31 | . 4 . 3 1 . 2 10 11 Storage 7 | . 2 . . . . 1 3 1 Processor 4 | . . . . 1 . . 1 2 Hackware 1 | . . . . . . . 1 . Protection 17 | . . 1 1 2 . 3 5 5 Artifact . | . . . . . . . . . Weapon 59 | 2 3 10 2 . . 17 11 14 Energy Gun 6 | . . 3 . . . 3 . . Energy Cannon 10 | . 2 . . . . 2 2 4 Ballistic Gun 24 | 2 . 3 1 . . 3 7 8 Ballistic Cannon 3 | . . . . . . 3 . . Launcher 15 | . . 4 1 . . 6 2 2 Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 9 1 Parts Lost 41 | . 1 5 . . . 13 . 22 Power 4 | . . . . . . 2 . 2 Propulsion 7 | . . 2 . . . 3 . 2 Utility 18 | . . . . . . 3 . 15 Weapon 12 | . 1 3 . . . 5 . 3 Highest Loss Streak 10 | . 1 4 . . . 4 . 10 Average Slot Usage (%) 96 | . 94 94 97 100 100 97 97 93 Engine 9 | . 14 14 11 11 11 10 6 4 Treads 1 | . . . . . . . 3 . Leg 8 | . . 12 . . . 2 13 16 Wheel 11 | . 28 14 20 22 22 17 . . Device 17 | . 12 6 22 15 11 11 25 27 Storage 10 | . 10 14 11 11 11 15 9 5 Processor 2 | . . . . . . . 6 7 Protection 12 | . . 7 10 17 22 17 9 10 Energy Gun 1 | . . 6 . . . 6 . . Energy Cannon 2 | . 9 . . . . . 1 3 Ballistic Gun 9 | . 17 6 . . . 6 17 12 Launcher 6 | . . 11 21 22 22 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 93 | 7 42 47 51 53 53 75 87 93 Greatest Support 68 | 20 20 20 20 20 20 20 68 64 Greatest Overweight (x) 7 | . 2 4 4 2 2 7 5 1 Average Overweight (x) 1 | . 1 1 2 2 2 2 1 . Largest Inventory Capacity 12 | 4 12 12 12 12 12 12 12 12 Average Capacity 11 | 4 9 12 12 12 12 12 12 12 Most Carried 12 | 4 12 12 12 12 12 12 12 12 Average Carried 11 | 1 8 11 11 11 11 10 11 11 Final Capacity 12 | 4 12 12 12 12 12 12 12 12 Final Carried 12 | 4 12 12 12 12 12 9 12 11 Class Distribution -------------------- 43% | Scavenger-Mutant 29% | Scavenger-Bomber 15% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Bomber | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Matter Collected 2996 | 264 287 286 219 55 5 514 771 595 Remotely 6 | . . . . . . . . 6 Salvage Created 2750 | 33 486 300 163 . . 448 469 851 Parts 132 | 2 31 17 5 . . 18 17 42 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 . . Prevented 10 | . . . . . . 10 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 65 | 1 11 9 4 . . 16 8 16 Guns 30 | 1 3 4 . . . 5 8 9 Cannons 14 | . 8 . . . . 1 . 5 AOE 21 | . . 5 4 . . 10 . 2 Classes Destroyed 15 | 1 2 4 1 . . 4 2 1 Worker 1 | . . . . . . . . 1 Builder 3 | . . 2 . . . . . 1 Tunneler 1 | . . 1 . . . . . . Hauler 2 | . 1 . 1 . . . . . Recycler 1 | . . 1 . . . . . . Watcher 4 | . 2 . . . . . . 2 Swarmer 12 | . . . . . . 7 . 5 Grunt 32 | 1 11 6 3 . . 5 3 3 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 6 | . . . . . . 1 3 2 Hunter 4 | . . . . . . 2 . 2 Programmer 5 | . . . . . . 1 . 4 Behemoth 1 | . . . . . . . 1 . Z-Courier 1 | . . . . . . . . 1 Assembled 3 | . . 3 . . . . . . Best Kill Streak 5 | 1 3 4 2 . . 4 2 5 Combat Bots Only 5 | 1 2 2 2 . . 4 2 5 Max Kills in Single Turn 4 | 1 1 4 2 . . 2 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 1 . . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Damage Taken 7270 | 23 358 632 96 . . 1676 422 4063 Core 967 | 23 70 140 16 . . 279 44 395 Absorbed by Shields 89 | . . . . . . . 28 61 Core Remaining (%) 54 | 90 . 6 . . . 26 94 . Volleys Fired 248 | 2 50 62 9 . . 37 28 60 Largest 3 | 2 2 2 2 . . 2 3 3 Hottest 143 | 40 120 70 63 . . 143 88 101 Shots Fired 511 | 4 93 94 14 . . 69 84 153 Gun 386 | 4 67 86 . . . 25 78 126 Cannon 80 | . 21 . . . . 30 6 23 Launcher 40 | . . 8 14 . . 14 . 4 Special 5 | . 5 . . . . . . . Kinetic 366 | 4 67 51 . . . 40 78 126 Thermal 105 | . 26 35 . . . 15 6 23 Explosive 40 | . . 8 14 . . 14 . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 2 13 8 2 . . 6 10 9 Robot Miss Streak 5 | 1 5 3 4 . . 4 4 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . 1 . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 252 | 2 50 30 5 . . 33 54 78 Core Hits 158 | 2 24 27 8 . . 32 25 40 Critical Hits 3 | . . . . . . . . 3 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7256 | 17 610 574 397 . . 1756 1094 2808 Guns 3546 | 17 313 226 . . . 275 966 1749 Cannons 1250 | . 225 . . . . 469 128 428 Explosions 2364 | . . 348 397 . . 1012 . 607 Melee . | . . . . . . . . . Ramming 24 | . . . . . . . . 24 Kinetic 3662 | 17 313 124 . . . 493 966 1749 Thermal 1482 | . 297 102 . . . 251 128 704 Explosive 2088 | . . 348 397 . . 1012 . 331 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . 4 . . . . . 21 Average Corruption 5 | . . 3 . . . . . 7 Corruption Purged . | . . . . . . . . . Effects 22 | . . 5 . . . . . 17 Message Errors 8 | . . 2 . . . . . 6 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 3 | . . 1 . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . 1 . . . . . 1 Misdirections 3 | . . . . . . . . 3 Targeting Errors 3 | . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 196 | . . 16 . . . 39 25 116 Projectiles 54 | . . . . . . 16 25 13 Explosions 142 | . . 16 . . . 23 . 103 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . 4 . . Impact . | . . . . . . . . . Kinetic 4 | . . . . . . 4 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 244 | . . 93 36 . . 11 . 104 Shots 8 | . . 4 2 . . 1 . 1 Rammed 2 | . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . 3 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 381 | 6 36 248 . . . 66 381 225 Average Temperature 47 | 6 9 45 . . . 28 205 82 Received Heat Transfer 926 | 12 198 75 27 . . 264 107 243 Effects 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 2265 | . 631 225 . . . 409 200 800 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Peak Influence 357 | 20 256 129 301 113 . . 317 357 Initial 117 | . 13 74 39 113 . . 81 117 Average 148 | 3 112 95 127 113 . . 170 176 Maximum Alert Level 1 | . 1 . 1 . . . 1 1 Low Security (%) 69 | 100 85 100 72 100 . . 59 52 Level 1 30 | . 14 . 27 . . . 40 47 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 5 . . . . . 4 5 Investigation 3 | . 1 . . . . . . 2 Extermination 4 | . . . . . . . 2 2 Reinforcement 6 | . 4 . . . . . 1 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | 1 20 12 7 . . 23 18 23 Peak Tracking Total 7 | 1 5 3 3 . . 7 3 5 Tactical Retreats 5 | . . 1 1 . . 3 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 3 | . 1 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 14 | . 1 . 4 . . . 2 7 Max in Single Turn 2 | . 1 . 2 . . . 1 2 Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 11 | . 3 . 1 . . 1 4 2 Terminals 3 | . 2 . . . . 1 . . Fabricators 3 | . . . . . . . 3 . Repair Stations 2 | . . . 1 . . . . 1 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 27 | . 5 . 9 . . 2 5 6 Successful 17 | . 3 . 7 . . 2 4 1 Failed 10 | . 2 . 2 . . . 1 5 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 14 | . . . . . 3 . 7 4 Terminals 5 | . 3 . . . . 2 . . Fabricators 4 | . . . . . . . 4 . Repair Stations 14 | . . . 9 . . . . 5 Recycling Units 3 | . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 3 | . 1 . . . . 2 . . Record 2 | . . . . . . 2 . . Branch Access Points 1 | . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 3 | . . . . . . . 3 . Repair Station Hacks 8 | . . . 7 . . . . 1 Scan Component 5 | . . . 4 . . . . 1 Repair 3 | . . . 3 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . 1 . . . 3 1 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . Time 78 | . . . 78 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Total Allies 12 | . . 2 . . 4 . 5 1 Largest Group 5 | . . 2 2 . 4 4 5 1 Highest-Rated Group 386 | . . 42 42 . 151 151 386 69 Highest-Rated Ally 94 | . . 31 31 . 40 40 94 69 Zionite Dispatches 2 | . . . . . . . 1 1 Light 1 | . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . 1 Total Orders . | . . . . . . . . . Ally Attacks 112 | . . . 13 . . 22 77 . Total Damage 3336 | . . . 252 . . 607 2477 . Kills 17 | . . . 4 . . 2 11 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Turns Passed 7871 | 67 684 755 234 93 1435 1192 2096 1315 Spaces Moved 5004 | 68 446 410 135 82 1232 884 1097 650 Core 16 | 16 . . . . . . . . Treads 169 | . . . . . . . 169 . Legs 1712 | . . 71 . . . 63 928 650 Wheels 3107 | 52 446 339 135 82 1232 821 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 90 100 100 100 100 150 120 Average Speed 124 | 72 90 112 100 100 100 117 171 148 Slowest Speed 270 | 80 100 240 120 100 100 240 270 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 40 | 6 47 66 15 38 90 74 19 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . . 1 1 . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 10 | . . 2 . 3 2 3 . . Spaces Dug 27 | . . 3 . . . . . 24 Terrain Destroyed 273 | . 1 28 64 . . 102 3 75 Melee . | . . . . . . . . . Projectile 57 | . 1 . . . . 8 3 45 AOE 216 | . . 28 64 . . 94 . 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Total 6196 | 79 638 620 222 94 1437 969 1262 875 Wait 624 | . 103 115 56 . 202 5 40 103 Move 4995 | 67 445 409 134 81 1231 883 1096 649 Hop . | . . . . . . . . . Pick Up 68 | 4 14 7 7 2 2 10 16 6 Fast Attach 56 | 4 6 3 4 3 . 1 23 12 Attach 32 | 1 . 3 2 . . 11 4 11 Detach 10 | . . . . 1 . . 3 6 Swap 71 | 1 6 12 2 2 . 18 16 14 Drop 87 | . 14 9 8 5 2 4 36 9 Fire 248 | 2 50 62 9 . . 37 28 60 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 3 | . . . . . . . . 3 Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 68 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 752 | -10/Materials | Entered Mines 852 | -10/Mines | Excavation squad dispatched 852 | -10/Mines | A large section of the Mines collapsed 862 | -10/Mines | Core integrity fell below 50% 1102 | -10/Mines | Excavation squad dispatched 1154 | -10/Mines | Lost 4 parts (1n3w) 1179 | -10/Mines | Core integrity fell below 20% 1280 | -10/Mines | Learned location of Zion (-7) 1292 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1352 | -10/Mines | Excavation squad dispatched 1473 | -10/Mines | Learned location of Storage (-9) 1484 | -10/Mines | Discovered new exit (range 14) 1507 | -10/Mines | Entered Materials 1507 | -9/Materials | Accompanied by 2 allies 1507 | -9/Materials | Evolved 2 slots: Utility x2 1520 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1556 | -9/Materials | Repaired Lgt. Armor Plating 1585 | -9/Materials | Repaired Grenade Launcher 1613 | -9/Materials | Repaired Wheel 1636 | -9/Materials | Discovered new exit (range 11) 1677 | -9/Materials | Discovered new exit (range 8) 1741 | -9/Materials | Entered Mines 1816 | -9/Mines | Build established: Scavenger-Mutant 1830 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1834 | -9/Mines | Entered Zion 2028 | -7/Zion | Learned Factory emergency access door positions 2250 | -7/Zion | Imprinted 2252 | -7/Zion | Declared Zion's savior 2473 | -7/Zion | Learned location of Warlord (-5) 2506 | -7/Zion | Given A8's code to call for help 2757 | -7/Zion | Received a visual enhancement algorithm 3195 | -7/Zion | Discovered new exit (range 11) 3269 | -7/Zion | Entered Proximity Caves 3269 | -6/Proximity Caves | Accompanied by 4 allies 3440 | -6/Proximity Caves | Lost 3 parts (1u2w) 3653 | -6/Proximity Caves | Spotted B-75 Beast 3684 | -6/Proximity Caves | Allies destroyed B-75 Beast 3911 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3961 | -6/Proximity Caves | Learned location of 1 exit from Factory 4194 | -6/Proximity Caves | Core integrity fell below 50% 4230 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4425 | -6/Proximity Caves | Discovered new exit (range 15) 4461 | -6/Proximity Caves | Entered Factory 4461 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4462 | -6/Factory | Identified exit to Lower Caves 4489 | -6/Factory | Spotted B-75 Beast 4720 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4721 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4878 | -6/Factory | Build established: Scavenger-Bomber 5507 | -6/Factory | Zion Light squad teleported in 5642 | -6/Factory | Destroyed B-75 Beast 5657 | -6/Factory | Found Prototype Protection 5658 | -6/Factory | Identified Zio. Weapon Casing 5842 | -6/Factory | Terminal network hard line cut 6181 | -6/Factory | Garrison activated, responded to threat 6195 | -6/Factory | Found Zio. Weapon Casing 6215 | -6/Factory | Found Prototype Device 6215 | -6/Factory | Identified Exp. Thermal Shield 6481 | -6/Factory | Discovered new exit (range 16) 6510 | -6/Factory | Identified exit to Factory 6557 | -6/Factory | Entered another Factory area 6557 | -5/Factory | Accompanied by 1 ally 6557 | -5/Factory | Evolved 2 slots: Utility x2 6788 | -5/Factory | Lost 4 parts (1p3u) 7362 | -5/Factory | Zion Trap Resupply teleported in 7401 | -5/Factory | Build established: Scavenger-Skirmisher 7597 | -5/Factory | Crushed by falling debris 7721 | -5/Factory | System corruption reached 10% 7773 | -5/Factory | Lost 10 parts (1p7u2w) 7872 | -5/Factory | Self-destructed Last Messages --------------- 07817_ Acquired 12 matter. 07826_ System corrupted: Heat flow error (+158). 07833_ Acquired Hpw. Tractor Beam. 07835_ K-01 Serf cleans the Matter Pump. 07838_ Matter Pump disabled. 07839_ Acquired 6 matter. 07839_ K-01 Serf collects debris. 07841_ K-01 Serf cleans the Matter Pump. 07844_ K-01 Serf collects debris. 07848_ UAEQP0WZV4GBWL&O2P8NWGVXIR6YJ 07851_ Imp. Medium Armor Plating destroyed. 07851_ Kicked P-70 Sage out of the way. 07854_ Hpw. Tractor Beam destroyed. 07856_ System corrupted: Arm. Leg stumbles. 07859_ Slammed into P-70 Sage. 07862_ U-05 Engineer builds a Wall. 07863_ Slammed into U-05 Engineer. 07865_ Flexi-carbon Leg destroyed. 07866_ Cld. Plasma Cannon destroyed. 07872_ VP J RHI/VG:/1#RIAC Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ???????????#+## ?????????????????????????????????? | | ??????????? ???#+???????????????????????????? | | ???????????? ???# ??????????????#????????????? | | ????????????? ??# ############???????????????? | | ?????????????? ### ???????????????? | | ??????????????? k ???????????????? | | ???????????????? ?????? ?????????? | | ?????????????????u ^ ????????????????? | | ???????????????##+# k ] ???????????????? | | ??????????????? ?# !! ??????????????? | | ??????????????? # !! 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""" """ """ ?????????????? | | ??????????# ???" + """ """ """ """??????????? | | ???????? ?# """ # @ ??? ????? | | ?????? ??## ??" # k ????????? | | ???????? ?# ?? ########p#######+###???##??????# | | ??????????# ? ?## # # #? ?????????????????? | | ??????????? ? ########p####? ? ?#????? ?????? | | ???? ???????#"#"##"## #??"""?????????????? | | ??????????# # # #/ """?????? ??????? | | ???? ####" # # """ ?#??? ????? ? | | ??? # # #?? ?? ?? ??? | | ????"T / #???#??#??? ???????? | | ??? # ]#?#?????#??????? ? ? | | ???? ##### # ##??????##??? ?????? | | ???#???????## #! ##?#??##??????? ? ?? | | ????????????###### #################??#???????? ?? | | ????????????###??# #?######## ## ##????? ??????? | | ?????????????????#+#????##??####### ##?????##????? | | ???????????##????# ??? ??????#??## ####????????? | | ?????????????????# ??????????#??#?## #???##???# | | ?????????????????# ??? ????????????## ##??#???## | | ?????????????????+ ???"????#???#??####??#?##### | | ?????????????????# ???????#????#?##?# #???####?? | | ?????????????????# ??? "?????#?###??# ###??? #?? | | ??????????? ???? ? ????????????#?#??# ##"######## | | ?????????????"???? ???? ???????####### # | | ??????????????? ???#??????#???#???????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 18 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Heat Shielding 100 Armor Coverage 450 Resistance: EX 50 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 3 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Close Call Help From High Places Let's See Who's Tougher Robot Respite System Compromised The One Unlikely Earthworm Challenges ------------ None Game ------ Seed LightpackLinearLaser Manual? 0 Play Time 02:46:57 Cumulative 13.1 hours Start 2021.03.08 @ 20:21:41 End 2021.03.21 @ 21:50:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5b188ed3-2c33-48b2-a845-61905d89aab7