Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 08:52:40 Player: puppuppit Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (21) 4200 Robots Destroyed (423) 2115 Value Destroyed (13581) 13581 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (9581) 9581 TOTAL SCORE: 32737 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5241 Follower Combat Kills 1972 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -1032 Cogmind --------- Core Integrity 0/850 Matter 68/300 Energy 100/100 System Corruption 0% Temperature Warm (162) Movement Hovering (48) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Improved Airjet Zionite Glidesys I Zionite Glidesys I > --- UTILITY (5) ------ Power Amplifier Experimental Coolant Injector Medium Storage Unit Surveybot 24 Chip > --- WEAPON (4) ------- Advanced KE Penetrator Advanced Assault Cannon > --- INVENTORY (10) --- Zionite Glidesys I Matter Compressor (85) Encrypted Comm Array Tactical Coordination Suite Heart of Steel Bore Cannon Fusion Bomb Launcher PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Airjet Improved Airjet Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Experimental Thermal Defense Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Heavy Machine Gun Advanced KE Penetrator Advanced KE Penetrator Fusion Bomb Launcher > --- INVENTORY -------- Improved Airjet Improved Airjet Antigrav System Antigrav System Matter Compressor Encrypted Comm Array Improved Heavy Machine Gun Improved Heavy Machine Gun Plasma Cutter PL-3XN's Ring of Power [Rating: 98] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Airjet Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Airjet Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Particle Gun Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 . 2 . . . . . . 2 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . Utility 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 391 | 9 19 12 4 7 34 39 12 . 50 6 3 1 8 32 . 104 9 16 5 21 . Power 44 | 1 2 2 . . 9 6 . . 3 3 . . 1 4 . 10 1 . . 2 . Engine 16 | 1 2 2 . . 4 2 . . . 1 . . . . . 3 1 . . . . Core 19 | . . . . . 5 4 . . 3 2 . . 1 . . 4 . . . . . Reactor 9 | . . . . . . . . . . . . . . 4 . 3 . . . 2 . Propulsion 105 | 4 4 3 . 4 12 11 2 . 21 . . . . 5 . 29 . 2 . 8 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . 8 4 . . . . . . . . . . . . . . . Wheel 17 | 4 4 3 . 4 2 . . . . . . . . . . . . . . . . Hover 76 | . . . . . 2 7 2 . 21 . . . . 5 . 29 . 2 . 8 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 125 | 2 4 1 . 1 6 2 4 . 24 3 1 . 3 13 . 37 2 12 2 8 . Device 63 | 1 . . . . 3 2 1 . 8 1 1 . 2 10 . 19 2 7 2 4 . Storage 15 | 1 2 1 . . . . . . 3 2 . . . . . 5 . 1 . . . Processor 19 | . 1 . . 1 1 . 1 . 2 . . . 1 3 . 4 . 4 . 1 . Hackware 18 | . . . . . . . 1 . 11 . . . . . . 6 . . . . . Protection 10 | . 1 . . . 2 . 1 . . . . . . . . 3 . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 9 6 4 2 7 20 6 . 2 . 2 1 4 10 . 28 6 2 3 3 . Energy Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 76 | 2 6 4 4 2 7 16 1 . 2 . 1 1 4 7 . 17 2 . . . . Ballistic Cannon 17 | . . . . . . 2 4 . . . . . . 1 . 3 2 2 1 2 . Launcher 19 | . 3 2 . . . 1 1 . . . . . . . . 8 2 . 1 1 . Special Weapon 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 2 . 2 . . . . . 1 3 . 4 . 1 . 5 . Parts Lost 34 | . . . . 1 1 6 . . . 1 . . . 1 . 12 . 2 . 7 3 Power 6 | . . . . . 1 . . . . 1 . . . . . 4 . . . . . Propulsion 11 | . . . . 1 . 1 . . . . . . . . . 1 . 2 . 5 1 Utility 10 | . . . . . . 1 . . . . . . . 1 . 6 . . . 1 1 Weapon 7 | . . . . . . 4 . . . . . . . . . 1 . . . 1 1 Highest Loss Streak 4 | . . . . 1 1 2 . . . 1 . . . 1 . 3 . 1 . 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 79 99 99 97 75 84 73 76 76 69 99 99 100 98 100 95 98 98 85 Engine 3 | . 14 14 14 14 4 1 . . . . . . . . . . 6 6 6 1 . Core 3 | . . . . . 4 7 7 7 7 6 7 7 7 4 . 2 . . . . . Leg 6 | . . . . . 26 31 . . . . . . . . . . . . . . . Wheel 5 | . 28 28 28 27 8 . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 3 30 30 29 30 30 30 30 33 33 33 33 32 33 32 26 Device 8 | . 1 . . . 2 8 8 7 5 19 15 15 15 21 13 8 13 10 11 19 19 Storage 8 | . 14 14 14 14 9 9 7 7 7 10 15 15 8 6 6 5 6 6 6 6 6 Processor 5 | . 8 14 14 14 4 . 6 7 . . . . 4 3 13 2 13 10 14 5 6 Hackware 3 | . . . . . . . 1 7 12 . . . . . . 12 . . . . . Ballistic Gun 20 | . 27 27 7 28 35 34 6 . 6 7 7 . 29 26 26 24 12 13 13 12 6 Ballistic Cannon 2 | . . . . . . . 1 7 . . . . . . . . 12 13 10 12 12 Peak Build Rating 98 | 9 9 11 13 16 48 66 73 45 79 74 76 76 76 82 81 98 86 89 88 96 84 Average Rating 57 | 5 7 9 10 14 37 39 68 45 71 72 73 45 64 77 80 80 82 81 82 88 83 On Entrance 54 | . 9 8 11 13 16 43 66 45 45 74 71 76 76 65 81 81 85 83 81 82 84 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 11 20 28 28 29 44 43 46 35 43 38 35 35 35 42 39 51 51 53 50 56 44 Greatest Support 80 | 26 20 32 32 32 80 80 36 36 42 36 36 36 36 45 45 52 51 51 49 59 48 Greatest Overweight (x) 2 | . . 1 . 1 1 1 1 . 1 1 . . . . . 2 . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 9 11 15 15 15 15 15 15 14 10 10 10 10 10 10 9 10 10 10 10 10 Most Carried 15 | 5 10 11 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 2 9 10 14 14 14 14 14 15 13 9 9 10 9 9 9 9 9 9 9 9 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 5 10 11 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 20% | Skirmisher 15% | Mutant 13% | Gunner 13% | Hacker-Skirmisher 10% | Scavenger-Skirmisher 7% | Commander-Skirmisher 4% | Commander-Sprinter 4% | Commander-Gunner 3% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Skirmisher | -7/Factory Commander-Skirmisher | -7/Lower Caves Commander-Tank | -7/Lower Caves Commander-Mutant | -7/Data Miner Commander-Gunner | -6/Proximity Caves Commander-Sprinter | -6/Factory Scout | -6/Waste Hacker-Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Matter Collected 16651 | 171 635 472 133 325 1481 1130 339 . 3275 385 171 . 325 1624 8 3702 636 1228 126 485 . Remotely 1326 | . . . . . . . . . 861 375 90 . . . . . . . . . . Salvage Created 17750 | 148 722 718 . 591 2436 1243 194 . 3908 441 180 . 389 2254 . 3657 422 283 . 164 . Parts 934 | 21 50 38 . 39 142 81 11 . 188 19 7 . 24 81 . 187 20 18 . 8 . Haulers Intercepted 22 | . 2 . . . 6 . . . 6 . . . . 4 . 4 . . . . . Recyclers Shooed 15 | . 1 3 . 1 1 . . . 3 . . . . 3 . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . . 17 7 . 24 . . . 14 14 . . . Prevented 17 | . . . . . . . . . . 5 . . 10 . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 258 | . 14 9 . 4 28 37 3 . 42 8 5 . 9 15 . 67 8 3 . 6 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . Guns 189 | . 5 3 . 4 28 31 3 . 42 8 5 . 9 15 . 30 2 2 . 2 . Cannons 6 | . . . . . . . . . . . . . . . . 3 2 1 . . . AOE 62 | . 9 6 . . . 5 . . . . . . . . . 34 4 . . 4 . Classes Destroyed 23 | 2 7 . . 1 3 2 . . 3 . . . . . . 1 1 1 . 2 . Worker 35 | . 3 7 . 4 7 . 2 . 6 . . . . . . 6 . . . . . Builder 18 | . 2 2 . 2 3 . 1 . 2 . . . . 1 . 5 . . . . . Tunneler 18 | 5 . 2 . 3 1 . . . 3 . . . . 3 . 1 . . . . . Hauler 22 | . 2 . . . 6 . . . 6 . . . . 4 . 4 . . . . . Recycler 50 | 1 2 6 . 3 7 . . . 17 . . . . 7 . 7 . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 5 | . 1 . . . . . . . . . . . . 1 . 3 . . . . . Operator 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . Watcher 13 | . 3 . . . 5 . . . 2 . . . . 1 . 2 . . . . . Swarmer 65 | . 6 9 . . 7 12 . . 4 3 3 . 5 3 . 8 3 2 . . . Saboteur 6 | . . . . . . 4 . . . . . . . . . 2 . . . . . Grunt 97 | . 8 . . 3 10 10 2 . 26 2 . . 2 9 . 22 3 . . . . Brawler 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Duelist 9 | . . . . . 1 . . . 1 1 . . . . . 5 1 . . . . Protector 4 | . . . . . . . . . . . . . . . . 4 . . . . . Sentry 28 | . . . . 1 8 6 . . 3 1 1 . 1 1 . 5 1 . . . . Demolisher 5 | . . . . . . . . . 1 . . . . 3 . 1 . . . . . Specialist 4 | . . . . . . . . . 1 . . . . . . 3 . . . . . Hunter 15 | . . . . . 2 1 . . 2 . . . 1 . . 9 . . . . . Programmer 19 | . . . . . . 4 1 . 4 . 1 . . . . 8 . 1 . . . Z-Technician 1 | . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 5 | . . . . . . . . . . . . . . . . . . . . 5 . Assembled 1 | . . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . Wizard 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 18 | 4 11 8 . 4 9 8 4 . 13 3 3 . 4 5 . 18 4 2 . 4 . Combat Bots Only 15 | . 6 3 . 2 6 8 2 . 5 3 3 . 4 3 . 15 3 2 . 4 . Max Kills in Single Turn 6 | 1 3 3 . 1 2 3 2 . 2 1 2 . 2 2 . 6 3 1 . 2 . Gunslinging 1 | . . 1 . . . 1 . . . . . . 1 . . 1 . . . . . Exploded 4 | . 2 3 . . . 3 . . . . . . . . . 4 3 . . 2 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Hostile Shots Fired 841 | . 47 16 . 14 75 123 2 . 62 11 3 . 29 57 . 265 35 19 . 56 27 Missed 315 | . 20 6 . 5 25 33 1 . 24 5 . . 14 28 . 111 10 4 . 18 11 Damage Taken 9151 | . 273 80 . 138 804 1247 14 . 521 125 53 . 191 545 . 2943 371 199 . 1372 275 Core 1358 | . 52 6 . 45 63 146 . . 92 21 . . 65 83 . 485 13 17 . 247 23 Absorbed by Shields 88 | . . . . . . . . . 22 . 7 . 40 19 . . . . . . . Regen/Repaired (Parts) 1271 | . . . . . 57 . . . 45 . . . . 72 . 426 . . 671 . . Core Remaining (%) 73 | 100 . . . 58 . 62 . . . . . . 74 . . . . . . . . Volleys Fired 869 | 13 76 45 . 38 88 86 9 . 169 22 9 . 17 93 . 146 16 11 1 25 5 Largest 4 | 2 2 2 . 2 4 4 1 . 2 1 1 . 4 4 . 4 4 4 1 4 3 Hottest 170 | 40 50 50 . 48 97 99 60 . 76 60 60 . 80 80 . 170 166 166 35 166 131 Shots Fired 2241 | 26 95 90 1 76 347 270 9 . 172 22 9 . 65 366 2 541 40 29 1 67 13 Gun 2114 | 26 87 88 1 76 347 257 9 . 170 22 9 . 65 366 2 506 22 19 1 36 5 Cannon 85 | . . . . . . 11 . . 2 . . . . . . 12 14 10 . 28 8 Launcher 42 | . 8 2 . . . 2 . . . . . . . . . 23 4 . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2199 | 26 87 88 1 76 347 268 9 . 172 22 9 . 65 366 2 518 36 29 1 64 13 Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 42 | . 8 2 . . . 2 . . . . . . . . . 23 4 . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 8 8 7 . 9 10 23 9 . 15 7 4 . 5 10 7 11 11 15 . 14 2 Robot Miss Streak 8 | 3 4 5 . 2 4 5 2 . 8 7 4 . 4 7 . 7 3 4 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . 1 . Secondary Targets 22 | . . 2 . . 3 5 . . . . . . 2 1 . 9 . . . . . Max Gunslinging Chain 2 | . . 1 . . 1 1 . . . . . . 1 1 . 2 . . . . . Shots Hit Robots 1274 | 15 60 54 . 50 189 151 6 . 145 20 8 . 31 182 1 285 22 15 . 36 4 Core Hits 754 | 11 40 29 . 22 99 68 9 . 125 13 6 . 18 77 . 196 17 7 . 17 . Critical Kills 9 | . . . . . 1 . . . . . . . . . . 4 2 1 . 1 . Critical Parts Destroyed 18 | . . . . 1 2 1 . . . . . . . 1 . 6 3 2 . 2 . Critical Strikes 30 | . . . . 1 3 1 . . . . . . . 1 . 10 5 3 . 6 . Destroy 28 | . . . . 1 3 1 . . . . . . . 1 . 10 5 3 . 4 . Blast 2 | . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42146 | 123 1390 1014 . 663 3153 2553 429 . 8098 1044 372 . 729 4449 24 14206 1116 385 . 2299 99 Guns 31119 | 123 748 773 . 663 3151 2250 429 . 8098 1044 372 . 729 4449 24 6766 416 337 . 673 74 Cannons 768 | . . . . . . . . . . . . . . . . 142 184 48 . 369 25 Explosions 10257 | . 642 241 . . . 303 . . . . . . . . . 7298 516 . . 1257 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 2 | . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 31887 | 123 748 773 . 663 3151 2250 429 . 8098 1044 372 . 729 4449 24 6908 600 385 . 1042 99 Thermal 508 | . . . . . . . . . . . . . . . . 48 . . . 460 . Explosive 9669 | . 642 241 . . . 303 . . . . . . . . . 7170 516 . . 797 . Electromagnetic 80 | . . . . . . . . . . . . . . . . 80 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 1 1 1 3 . 8 9 1 2 2 2 3 3 14 10 10 2 . . Average Corruption 4 | . 1 1 1 1 1 1 . 8 5 1 1 2 2 2 3 7 10 9 2 . . Corruption Purged 22 | . . . . . . . . . 9 . . . . 3 . 10 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 279 | . 2 5 8 6 2 28 . 2 71 3 5 . 7 12 3 75 19 30 1 . . Message Errors 61 | . 1 . . . . 5 . . 20 1 2 . 3 4 . 14 5 6 . . . Matter Fused 75 | . . 3 4 2 2 11 . 2 18 . 1 . 2 2 . 12 5 11 . . . Heat Flow Errors 29 | . . . 2 3 . 2 . . 7 1 1 . 1 2 . 4 3 3 . . . Energy Discharges 30 | . . . . . . 4 . . 8 . . . . . . 13 1 4 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 4 | . . . . 1 . . . . 2 . . . . . . 1 . . . . . Data Loss (minor) 36 | . . . 1 . . 2 . . 9 1 1 . 1 . . 14 5 2 . . . Data Loss (major) 12 | . . 1 . . . 1 . . 5 . . . . 1 . 3 . . 1 . . Misfires 13 | . 1 1 1 . . 2 . . 1 . . . . . 2 3 . 2 . . . Alerts 4 | . . . . . . . . . 1 . . . . . 1 2 . . . . . Weapon Failures 14 | . . . . . . 1 . . . . . . . 3 . 8 . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 636 | . . 16 . . . 8 . . . . . . . . . 429 15 . . 168 . Projectiles 37 | . . . . . . . . . . . . . . . . 24 . . . 13 . Explosions 599 | . . 16 . . . 8 . . . . . . . . . 405 15 . . 155 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . 6 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . . . 47 . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . 9 29 209 232 214 174 84 . 288 254 204 . 198 236 . 288 198 198 . 194 183 Average Temperature 65 | . 5 4 95 31 38 17 39 . 82 78 86 . 87 63 . 67 71 58 . 76 81 Received Heat Transfer 2205 | . 87 . . 72 270 423 . . 174 9 . . 38 168 . 532 102 12 . 282 36 Effects 4 | . . . . . 4 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . . 50 . . . . . Parts Sabotaged 2 | . . . . . . 2 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Peak Influence 2930 | 30 336 230 . 110 633 2141 1232 366 1901 . . . . 1839 643 2930 . . . . . Initial 1123 | . 19 56 . . 17 411 1123 366 242 . . . . 176 643 450 . . . . . Average 726 | 11 105 131 . 54 320 1270 1143 358 702 . . . . 745 643 1205 . . . . . Maximum Alert Level 5 | . 1 1 . . 2 5 4 1 5 . . . . 5 2 5 . . . . . Low Security (%) 19 | 100 86 76 . 100 30 . . . . . . . . . . . . . . . . Level 1 18 | . 13 23 . . 41 . . 100 30 . . . . 32 . . . . . . . Level 2 17 | . . . . . 28 20 . . 19 . . . . 14 100 19 . . . . . Level 3 22 | . . . . . . 24 13 . 36 . . . . 32 . 40 . . . . . Level 4 12 | . . . . . . 19 86 . 9 . . . . 13 . 20 . . . . . Level 5 6 | . . . . . . 35 . . 1 . . . . 7 . 1 . . . . . High Security 3 | . . . . . . . . . 3 . . . . . . 17 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 4 1 . . 4 . 5 . 24 . . . . 11 . 32 . . . . . Investigation 25 | . 3 1 . . 3 . 1 . 9 . . . . 2 . 6 . . . . . Extermination 7 | . . . . . . . 1 . 4 . . . . 1 . 1 . . . . . Reinforcement 16 | . 1 . . . 1 . . . 6 . . . . 3 . 5 . . . . . Assault 26 | . . . . . . . 3 . 5 . . . . 1 . 17 . . . . . Garrison 7 | . . . . . . . . . . . . . . 4 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . 5 . . . . . Construction Impeded 5 | . . . . . . . . . 2 . . . . 1 . 2 . . . . . Haulers Reinforced 6 | . . . . . . . . . 2 . . . . 2 . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Distress Signals 8 | . 1 . . . . . . . 3 . . . . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 440 | . 22 11 . 6 38 47 3 4 72 11 4 . 17 43 . 130 9 7 . 13 3 Peak Tracking Total 19 | . 6 3 . 3 4 5 4 4 5 5 1 . 7 7 . 19 3 2 . 6 3 Tactical Retreats 27 | . 2 . . . 2 2 . . 4 . . . 1 3 . 11 . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Traps Triggered 26 | . 4 . . . 1 3 2 . 6 . . . . 1 . 8 1 . . . . Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Machines Disabled 50 | . 1 . . 1 4 9 . . 6 . . . . 3 . 20 . . 3 3 . Max in Single Turn 5 | . 1 . . 1 2 2 . . 1 . . . . 1 . 5 . . 1 1 . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . Garrison Relay 6 | . . . . . . 6 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Machines Accessed 108 | . 6 1 5 . 13 4 3 . 24 . 2 4 . 17 . 25 1 3 . . . Terminals 61 | . 6 . . . 10 4 2 . 16 . . . . 9 . 13 . 1 . . . Fabricators 7 | . . . . . . . . . 4 . . . . . . 3 . . . . . Repair Stations 11 | . . . . . 1 . . . 3 . . . . 4 . 3 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . . . . 2 . 3 . . . . . Garrison Access 7 | . . . . . 1 . . . 1 . . . . 2 . 3 . . . . . Total Hacks 410 | . 29 1 50 . 48 9 12 . 99 . 2 30 . 39 . 87 1 3 . . . Successful 269 | . 17 1 50 . 29 3 4 . 59 . 2 30 . 21 . 49 1 3 . . . Failed 140 | . 11 . . . 19 6 8 . 40 . . . . 18 . 38 . . . . . Catastrophic 22 | . 1 . . . 2 1 1 . 4 . . . . 6 . 7 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 183 | . 28 . 1 . 34 . 8 . 53 . . . . 16 . 41 . . 2 . . Terminals 218 | . 29 . . . 39 9 10 . 64 . . . . 21 . 45 . 1 . . . Fabricators 39 | . . . . . . . . . 28 . . . . . . 11 . . . . . Repair Stations 36 | . . . . . 3 . . . 6 . . . . 11 . 16 . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . 5 . . . . . . . . 5 . 11 . . . . . Garrison Access 8 | . . . . . 1 . . . 1 . . . . 2 . 4 . . . . . Terminal Hacks 141 | . 11 1 50 . 12 3 1 . 16 . 2 30 . 4 . 7 1 3 . . . Record 62 | . . . 49 . . . . . . . . 11 . 1 . . . 1 . . . Part Schematic 15 | . . . . . . . . . 1 . . 13 . . . 1 . . . . . Robot Schematic 11 | . . . . . 2 . . . 6 . . 3 . . . . . . . . . Robot Analysis 16 | . 7 . . . 7 . . . 1 . . . . 1 . . . . . . . Prototype ID Bank 11 | . 1 . . . 3 . . . 2 . . 3 . . . 2 . . . . . Open Door 6 | . . 1 . . . . . . . . 2 . . . . . 1 2 . . . Branch Access Points 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . . . 1 . 1 . . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . 2 . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 30 | . . . . . . . . . 25 . . . . . . 5 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 16 | . . . . . . . . . 13 . . . . . . 3 . . . . . Build 13 | . . . . . . . . . 11 . . . . . . 2 . . . . . Repair Station Hacks 24 | . . . . . 2 . . . 4 . . . . 6 . 12 . . . . . Scan Component 13 | . . . . . 1 . . . 2 . . . . 4 . 6 . . . . . Repair 11 | . . . . . 1 . . . 2 . . . . 2 . 6 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . 4 . . . . . . . . 5 . 10 . . . . . Insert Component 9 | . . . . . 2 . . . . . . . . 2 . 5 . . . . . Analyze 10 | . . . . . 2 . . . . . . . . 3 . 5 . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . Unauthorized Hacks 50 | . 6 . . . 10 . 2 . 13 . . . . 5 . 14 . . . . . Terminals 47 | . 6 . . . 10 . 2 . 13 . . . . 5 . 11 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . Botnet 46 | . 6 . . . 10 . 2 . 13 . . . . 5 . 10 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 . . . . . Broadcast 2 | . . . . . . . . . . . . . . . . 2 . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Used 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Hacking Detections 82 | . 6 . . . 12 4 2 . 21 . . . . 16 . 20 . 1 . . . Full Trace Events 23 | . 3 . . . 4 1 . . 9 . . . . 2 . 4 . . . . . Feedback Events 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . Corruption 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . 2 . . . 6 . . 3 . . . . . . 4 . . Robots Built 18 | . . . . . . . . . 17 . . . . . . 1 . . . . . Authchips 9 | . . . . . . . . . 9 . . . . . . . . . . . . Time 637 | . . . . . . . . . 579 . . . . . . 58 . . . . . Total Robot Build Rating 73 | . . . . . . . . . 70 . . . . . . 3 . . . . . Part Schematics Acquired 36 | . . . . . 2 . . . 1 . . 13 . 2 . 5 . . 13 . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 20 | . . . . . . . . . . . . . . . . 20 . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . . 4 . . . . . Parts Repaired 11 | . . . . . 1 . . . 2 . . . . 2 . 6 . . . . . Time 513 | . . . . . 51 . . . 45 . . . . 75 . 342 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 2 . . . . . . . . 2 . 5 . . . . . Part Schematics Acquired 8 | . . . . . 2 . . . . . . . . 2 . 4 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 31 | . . . . . . 31 . . . . . . . . . . . . . . . Machine Destruction 27 | . . . . . . 27 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . Allies Hacked 5 | . . . . . . . . . 1 . . . 3 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Total Allies 38 | . . . . . . . . 1 21 1 . . 5 1 . 7 . . 2 . . Largest Group 17 | . . . . . . . . 1 14 12 12 12 17 17 5 5 . . 2 2 . Highest-Rated Group 605 | . . . . . . . . 31 527 450 450 450 605 605 192 192 . . 192 192 . Highest-Rated Ally 96 | . . . . . . . . 31 43 43 43 43 47 47 43 43 . . 96 96 . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . . 5 . . . . . Dakka 1 | . . . . . . . . . . . . . . . . 1 . . . . . Infantry 1 | . . . . . . . . . . . . . . . . 1 . . . . . Muscle 1 | . . . . . . . . . . . . . . . . 1 . . . . . Geek 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ranger 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 21 | . . . . . . . . . 11 . 1 1 1 7 . . . . . . . STAY 13 | . . . . . . . . . 8 . 1 1 . 3 . . . . . . . FOLLOW 8 | . . . . . . . . . 3 . . . 1 4 . . . . . . . Ally Attacks 381 | . . . . . . . . 11 42 11 3 . 26 150 . 84 . . . 54 . Total Damage 11695 | . . . . . . . . 126 2088 419 78 . 1107 4400 . 1716 . . . 1761 . Kills 89 | . . . . . . . . . 21 3 . . 5 36 . 11 . . . 13 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total 16 | . 7 . . . 7 . . . 1 . . . . 1 . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . . 1 3 . 3 . . . 1 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Turns Passed 19042 | 89 767 819 605 747 1864 2175 464 54 3590 541 406 34 508 1144 183 2095 534 919 611 726 167 Spaces Moved 24042 | 45 693 787 591 616 1121 1412 441 113 3628 1174 1008 84 1197 1980 298 3179 1158 2086 1079 1071 281 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 2036 | . . . . . 806 1230 . . . . . . . . . . . . . . . Wheels 3044 | 42 693 787 591 616 315 . . . . . . . . . . . . . . . . Hover 18959 | . . . . . . 182 441 113 3628 1174 1008 84 1197 1980 298 3179 1158 2086 1079 1071 281 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 80 80 100 100 90 48 45 45 35 35 35 35 35 32 32 32 40 36 36 36 45 Average Speed 58 | 85 80 84 100 100 119 122 94 45 76 35 35 35 35 32 32 35 40 38 36 38 45 Slowest Speed 200 | 100 80 105 100 115 200 190 108 45 112 100 35 35 35 32 32 166 40 103 100 98 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 76 | 4 79 99 89 98 76 92 11 76 70 98 98 69 98 37 92 76 97 97 87 82 47 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . 1 1 . . . . . . 1 . 1 . . . . . . 1 . . Known Exits Taken 5 | . . . . 1 1 . . . 1 1 . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . . . . . . 1 1 1 . . . 1 1 1 1 . Scrap Searched 26 | . . 1 . 1 . . . . . 3 8 . 3 . . . 3 3 3 . 1 Spaces Dug 11 | . . . . . . . 3 . 4 . . . . . . 2 . . . . 2 Terrain Destroyed 679 | . 55 8 . . 21 91 4 . 28 6 1 . 2 . . 297 72 17 . 74 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 106 | . . . . . 1 2 4 . 28 6 1 . 2 . . 12 10 17 . 20 3 AOE 573 | . 55 8 . . 20 89 . . . . . . . . . 285 62 . . 54 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Total 27854 | 70 819 859 609 670 1442 1700 489 115 4430 1304 1061 87 1276 2388 385 3885 1196 2179 1242 1338 310 Wait 2004 | . . 3 . 2 159 118 8 3 456 84 35 2 40 248 84 358 8 47 127 197 25 Move 24023 | 44 692 786 590 615 1121 1411 441 112 3627 1173 1007 83 1196 1980 297 3178 1157 2085 1078 1070 280 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 4 13 5 5 3 13 16 5 . 19 4 2 . 2 12 2 42 2 4 1 11 . Fast Attach 107 | 7 3 . 2 1 4 9 6 . 13 4 3 1 6 9 . 24 1 7 1 6 . Attach 44 | . . . . . 4 3 2 . 8 . . . . 3 . 10 2 6 . 6 . Detach 29 | . 1 . 2 . 2 . 2 . 5 . . . . 2 . 5 . 5 2 3 . Swap 240 | 2 16 12 2 6 26 27 4 . 29 2 . . 2 20 . 70 6 3 4 9 . Drop 238 | . 18 8 8 5 24 27 12 . 26 8 5 1 5 20 2 42 4 11 1 11 . Fire 869 | 13 76 45 . 38 88 86 9 . 169 22 9 . 17 93 . 146 16 11 1 25 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 91 | . . . . . . 3 . . 78 . . . . . . 10 . . . . . Rewire 16 | . . . . . . . . . . 7 . . 8 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . . . . . . 27 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 12) 472 | -10/Materials | Discovered new exit (range 14) 563 | -10/Materials | Central database locked down 857 | -10/Materials | Entered Mines 895 | -10/Mines | Discovered new exit (range 15) 906 | -10/Mines | Learned 8 Materials zone layouts 1032 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1034 | -10/Mines | Found Prototype Device 1062 | -10/Mines | Discovered new exit (range 8) 1092 | -10/Mines | Learned location of Storage (-8) 1104 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1173 | -10/Mines | Met a Derelict shopkeep closing up shop 1672 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1672 | -10/Mines | Discovered new exit (range 5) 1676 | -10/Mines | Entered Exiles 1705 | -10/Exiles | Met 8R-AWN 1722 | -10/Exiles | Met EX-HEX 1761 | -10/Exiles | Met EX-DEC 1786 | -10/Exiles | Visited The Gauntlet 1903 | -10/Exiles | Learned location of Zion (-6) 1920 | -10/Exiles | Met EX-BIN 1936 | -10/Exiles | Aligned with FarCom system 1937 | -10/Exiles | Given EX-Vault access code 1977 | -10/Exiles | Opened EX-Vault 1983 | -10/Exiles | Found XL Autogun Array 2004 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2271 | -10/Exiles | Discovered new exit (range 11) 2281 | -10/Exiles | Left Exiles lab with XL Autogun Array 2281 | -10/Exiles | Entered Mines 2359 | -9/Mines | Discovered new exit (range 12) 2380 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2444 | -9/Mines | Learned Materials non-interactive machine intel 2489 | -9/Mines | Identified exit to Materials 2729 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3028 | -9/Mines | Entered Materials 3028 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3029 | -8/Materials | Identified exit to Factory 3030 | -8/Materials | Loaded intel: 36 non-interactive machine locations 3351 | -8/Materials | Build established: Scavenger-Skirmisher 3504 | -8/Materials | Discovered new exit (range 8) 3787 | -8/Materials | Build established: Skirmisher 4162 | -8/Materials | Identified Exp. Sensor Array 4644 | -8/Materials | Repaired Imp. Assault Rifle 4753 | -8/Materials | Discovered new exit (range 14) 4892 | -8/Materials | Identified exit to Garrison 4892 | -8/Materials | Entered Garrison 4934 | -8/Garrison | Garrison Relay disabled 4944 | -8/Garrison | Triggered checkpoint 5016 | -8/Garrison | Triggered checkpoint 5028 | -8/Garrison | Triggered checkpoint 5096 | -8/Garrison | Triggered checkpoint 5153 | -8/Garrison | Discovered exit to Factory (range 12) 5170 | -8/Garrison | Triggered checkpoint 5208 | -8/Garrison | Garrison Relay disabled 5469 | -8/Garrison | Discovered exit to Factory (range 11) 5518 | -8/Garrison | Garrison Relay disabled 5564 | -8/Garrison | Triggered checkpoint 5768 | -8/Garrison | Discovered exit to Factory (range 14) 5876 | -8/Garrison | Phase Generator disabled 6003 | -8/Garrison | Discovered exit to Factory (range 83) 6003 | -8/Garrison | Discovered exit to Factory (range 53) 6003 | -8/Garrison | Discovered exit to Factory (range 54) 6134 | -8/Garrison | Garrison Relay disabled 6178 | -8/Garrison | Destroyed 8 combat bots 6178 | -8/Garrison | Garrison Relay disabled 6281 | -8/Garrison | Triggered checkpoint 6305 | -8/Garrison | Garrison Relay disabled 6519 | -8/Garrison | Build established: Scavenger-Skirmisher 6710 | -8/Garrison | Triggered checkpoint 7067 | -8/Garrison | Entered Factory 7067 | -7/Factory | Evolved 2 slots: Utility x2 7467 | -7/Factory | First assault squad dispatched 7531 | -7/Factory | Sucked down chute 7531 | -7/Factory | Entered Waste 7532 | -7/Waste | Met a frightened Derelict 7545 | -7/Waste | Spotted C-40 Crusher 7546 | -7/Waste | EMP discharged 7547 | -7/Waste | Spotted C-40 Crusher 7556 | -7/Waste | Spotted C-40 Crusher 7559 | -7/Waste | Spotted C-40 Crusher 7581 | -7/Waste | Discovered new exit (range 10) 7585 | -7/Waste | Entered Factory 7650 | -7/Factory | Discovered new exit (range 16) 7770 | -7/Factory | Build established: Scavenger-Mutant 8409 | -7/Factory | Build established: Hacker-Skirmisher 8578 | -7/Factory | Fabricated O-24 Administrator (x1) 8710 | -7/Factory | Repaired Gravmag System 8945 | -7/Factory | Identified exit to Lower Caves 9179 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 9206 | -7/Factory | Discovered new exit (range 9) 9661 | -7/Factory | Discovered new exit (range 15) 9906 | -7/Factory | Repaired Imp. Airjet 10248 | -7/Factory | Build established: Skirmisher 10304 | -7/Factory | Fabricated I-36 Angel? 10375 | -7/Factory | Fabricated P-60 Hacker? 10385 | -7/Factory | First assault squad dispatched 10433 | -7/Factory | Fabricated X-67 Chaingunner (x2) 10484 | -7/Factory | Fabricated X-67 Chaingunner (x2) 10513 | -7/Factory | Hacker 4a assimilated hostile G-47 Trooper 10527 | -7/Factory | Fabricated D-53 Grenadier (x1) 10566 | -7/Factory | Fabricated D-53 Grenadier? 10625 | -7/Factory | Fabricated P-60 Hacker (x2) 10690 | -7/Factory | Fabricated X-67 Chaingunner? 10734 | -7/Factory | Build established: Commander-Skirmisher 10744 | -7/Factory | Fabricated D-53 Grenadier? 11042 | -7/Factory | Lost 4 allies 11050 | -7/Factory | High security lockdown imminent 11120 | -7/Factory | Fabricated P-60 Hacker? 11130 | -7/Factory | High security lockdown engaged 11175 | -7/Factory | Entered Lower Caves 11175 | -7/Lower Caves | Accompanied by 11 allies 11185 | -7/Lower Caves | Met a Warlord Commander 11186 | -7/Lower Caves | Learned location of Warlord (-5) 11187 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11189 | -7/Lower Caves | Found Encrypted Comm Array 11443 | -7/Lower Caves | Identified exit to Lower Caves 11529 | -7/Lower Caves | Encountered a Warlord checkpoint 11716 | -7/Lower Caves | Entered another Lower Caves area 11716 | -7/Lower Caves | Accompanied by 12 allies 11718 | -7/Lower Caves | Discovered new exit (range 5) 11750 | -7/Lower Caves | Build established: Commander-Gunner 11900 | -7/Lower Caves | Learned Factory stockpile data 11974 | -7/Lower Caves | Encountered a Warlord checkpoint 11982 | -7/Lower Caves | Learned Factory trap positions 11988 | -7/Lower Caves | Discovered new exit (range 6) 12075 | -7/Lower Caves | Learned 8 Factory zone layouts 12122 | -7/Lower Caves | Entered Data Miner 12122 | -7/Data Miner | Accompanied by 12 allies 12122 | -7/Data Miner | Discovered new exit (range 6) 12133 | -7/Data Miner | Met Data Miner 12143 | -7/Data Miner | Learned location of Section 7 (-2) 12143 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12146 | -7/Data Miner | Received God Mode back door access code from Data Miner 12156 | -7/Data Miner | Entered Proximity Caves 12156 | -6/Proximity Caves | Accompanied by 12 allies 12157 | -6/Proximity Caves | Hacker 4e assimilated hostile G-50 Soldier 12159 | -6/Proximity Caves | Hacker 4f assimilated hostile G-67 Veteran 12193 | -6/Proximity Caves | Learned 8 Factory zone layouts 12195 | -6/Proximity Caves | Learned 12 Factory zone layouts 12401 | -6/Proximity Caves | Learned 4 Factory zone layouts 12438 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12527 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12534 | -6/Proximity Caves | Hacker 4f assimilated hostile G-50 Soldier 12562 | -6/Proximity Caves | Discovered new exit (range 15) 12664 | -6/Proximity Caves | Entered Factory 12664 | -6/Factory | Accompanied by 17 allies 12664 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12665 | -6/Factory | Identified exit to Factory 12666 | -6/Factory | Loaded intel: 110 trap records 12970 | -6/Factory | Build established: Commander-Sprinter 13004 | -6/Factory | Garrison activated, responded to threat 13184 | -6/Factory | Hacker 4f assimilated hostile G-50 Soldier 13285 | -6/Factory | Repaired Broken Recoil Stabilizer 13355 | -6/Factory | Repaired Coolant Injector 13364 | -6/Factory | First assault squad dispatched 13540 | -6/Factory | Lost 4 allies 13706 | -6/Factory | Garrison activated, responded to threat 13772 | -6/Factory | Identified exit to Lower Caves 13808 | -6/Factory | Sucked down chute 13808 | -6/Factory | Entered Waste 13808 | -6/Waste | The area was eerily silent 13913 | -6/Waste | 5 allies followed down the chute 13915 | -6/Waste | Discovered new exit (range 12) 13922 | -6/Waste | Found Fusion Bomb Launcher 13991 | -6/Waste | Entered Factory 13991 | -6/Factory | Accompanied by 5 allies 14062 | -6/Factory | Repaired Imp. Antigrav System 14181 | -6/Factory | Discovered exit to Lower Caves (range 5) 14204 | -6/Factory | Build established: Commander-Scout 14323 | -6/Factory | Incoming investigation squad redirected 14477 | -6/Factory | Crushed by falling debris 14477 | -6/Factory | System corruption reached 10% 14508 | -6/Factory | Lost 3 parts (1n2u) 14565 | -6/Factory | Repaired Fusion Bomb Launcher 14627 | -6/Factory | Repaired Lgt. Antimatter Reactor 14678 | -6/Factory | Repaired Imp. Gravmag System 14691 | -6/Factory | First assault squad dispatched 14699 | -6/Factory | Build established: Commander-Skirmisher 14759 | -6/Factory | Repaired Imp. Heavy Machine Gun 14915 | -6/Factory | Fabricated Plasma Cutter (x2) 14916 | -6/Factory | Discovered exit to Factory (range 8) 14944 | -6/Factory | Lost 4 allies 14978 | -6/Factory | Joined by Warlord Geek squad 15030 | -6/Factory | Core integrity fell below 50% 15044 | -6/Factory | Discovered exit to Factory (range 14) 15381 | -6/Factory | Joined by Warlord Muscle squad 15431 | -6/Factory | Incoming assault squad redirected 15432 | -6/Factory | Incoming assault squad redirected 15453 | -6/Factory | Discovered exit to Factory (range 16) 15468 | -6/Factory | Incoming investigation squad redirected 15495 | -6/Factory | Discovered exit to Factory (range 11) 15498 | -6/Factory | Joined by Warlord Ranger squad 15506 | -6/Factory | Garrison activated, responded to threat 15603 | -6/Factory | Joined by Warlord Infantry squad 15630 | -6/Factory | Incoming investigation squad redirected 15672 | -6/Factory | Repaired Imp. Antigrav System 15693 | -6/Factory | Build established: Hacker-Skirmisher 15705 | -6/Factory | Cargo convoy interrupted 15710 | -6/Factory | High security lockdown imminent 15714 | -6/Factory | P-60 Hacker assimilated allied XC-HXA(g) 15727 | -6/Factory | Found PL-3XN's Ring of Power 15740 | -6/Factory | Allied Derelicts emerged from ambush trap array 15761 | -6/Factory | Destroyed 14 combat bots 15790 | -6/Factory | High security lockdown engaged 15795 | -6/Factory | Found Prototype Device 15795 | -6/Factory | Identified Exp. Thermal Defense Suite 15809 | -6/Factory | Fabricated D-53 Grenadier (x1) 15957 | -6/Factory | Joined by Warlord Dakka squad 16044 | -6/Factory | Lost 4 allies 16063 | -6/Factory | Lost 3 parts (1p2u) 16085 | -6/Factory | Destroyed 15 combat bots 16086 | -6/Factory | Entered Lower Caves 16088 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16113 | -6/Lower Caves | Learned Factory emergency access door positions 16302 | -6/Lower Caves | Spotted B-75 Beast 16400 | -6/Lower Caves | Discovered new exit (range 9) 16406 | -6/Lower Caves | Build established: Gunner 16620 | -6/Lower Caves | Entered another Lower Caves area 16621 | -6/Lower Caves | Discovered exit to Factory (range 9) 16632 | -6/Lower Caves | Learned Factory trap positions 16690 | -6/Lower Caves | Spotted B-75 Beast 16799 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 16803 | -6/Lower Caves | Found Prototype Device 16863 | -6/Lower Caves | Identified Heart of Steel 17136 | -6/Lower Caves | Discovered new exit (range 6) 17299 | -6/Lower Caves | Found DCF Scrap (10 items) 17305 | -6/Lower Caves | Encountered a Warlord checkpoint 17539 | -6/Lower Caves | Entered Zion 17549 | -6/Zion | System corruption cleaned by Quarantine Array 17578 | -6/Zion | Discovered new exit (range 9) 17699 | -6/Zion | Given A8's code to call for help 17724 | -6/Zion | Rebuked by Imprinter 17741 | -6/Zion | Given the Hacking Drone Bay 17776 | -6/Zion | Visited the Megawrench Repair Shop 17776 | -6/Zion | Megawrench repaired 12 parts 17988 | -6/Zion | Discovered new exit (range 3) 17988 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18029 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18035 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18150 | -6/Zion | Entered Deep Caves 18150 | -6/Deep Caves | Accompanied by 2 allies 18241 | -6/Deep Caves | Attacked by Z-Imprinter 18253 | -6/Deep Caves | Allies destroyed Z-Imprinter 18316 | -6/Deep Caves | Z-Facility disabled 18451 | -6/Deep Caves | Core integrity fell below 20% 18476 | -6/Deep Caves | Found Prototype Protection 18476 | -6/Deep Caves | Identified Zio. Heavy Carapace 18647 | -6/Deep Caves | Discovered new exit (range 7) 18664 | -6/Deep Caves | Found Surveybot 24 Chip 18665 | -6/Deep Caves | Found Unknown Device 18708 | -6/Deep Caves | Found Prototype Protection 18708 | -6/Deep Caves | Identified Zio. Weapon Casing 18755 | -6/Deep Caves | Spotted AG-17396 18863 | -6/Deep Caves | Identified Surveybot 24 Scanner 18876 | -6/Deep Caves | Entered Proximity Caves 18882 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 18997 | -5/Proximity Caves | Learned 8 Factory zone layouts 19032 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19043 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 18917_ M-22 Extractor reprogrammed Fire Trap. 18918_ M-22 Extractor extracts Fire Trap. 18920_ M-22 Extractor reprogrammed Fire Trap. 18970_ Slug penetrates Wall. 18997_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 19024_ Slug penetrates Wall. 19031_ Slug penetrates Y-64 Sentinel. 19031_ Penetrated by Slug. 19032_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 19034_ Slug penetrates Y-64 Sentinel. 19034_ Penetrated by Slug. 19037_ Surveybot 24 Scanner destroyed. 19037_ Penetrated by Slug. 19037_ Adv. Assault Cannon destroyed. 19037_ Slug penetrates Wall. 19040_ Penetrated by Slug. 19040_ Antigrav System destroyed. 19040_ Penetrated by Slug. 19040_ Slug penetrates Y-64 Sentinel. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????#?#######? | | ?????????????????????????#????????????????# ### | | ??????????????????? #####? ???????#### | | ???????????????? ? ?###? ????#### | | ?????????????? ? ###? ? ####?#?# ### | | ????????????#? ### ? ? ############### | | ???????????#? ? ############### | | ?????????#### ?? ################# | | ??????????### ? ## ################## | | ?????????########### ? ################## | | ??????##?#######?### ################ | | ?????############### ? ############# | | ????#?####### ### ## ############# | | ???########## ### ### ###### ###### | | ?#?########## ##### ###### ###### | | ###?###?##### #### ###### ###### | | ##?######### ## # % ##### ###### | | ############ # Y ##### | | ############ # ### | | ############# ## # ###### ## | | ############# #### # ######## ##### | | ############## ##### #### ############### | | ################### ### h ############# | | ################### h ############ | | ################ ### ;## ####### ## # | | ############### ## @### ####### # | | ############## ### ######## # | | ############# #### ####### | | ############ ########## ##### | | ############ ############# | | ############# ############# # ## # | | ############### ############# ## ### # | | # ######## ######### ######## | | ####### ###### ############ | | ######## #### ##### ##### | | ########### ### ### | | # ############ ##""# | | ## ############# ###### ### #### | | ## ## ########## ##### ### #### | | ## # ########## #### #### ##### | | ########## #### ######## ###### | | ## #### #### ########## ###### | | ## ########### ###### ### | | ## ########### ####### ##### ### | | ########### #### ######### | | ##### #### ###### ######### | | #### ################ ######### | | ## ############ ######## | | ########### ######## | | ## ## ### ###### ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 120 Energy Generation 31 Energy Capacity 290 Matter Stores 529 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 Power Amplification 20 Additional Mass Support 6 Corruption Containment 8 Corruption Block 8 Armor Coverage 1200 Weapon Cycling 15 Evasion (%) 68 Targeting Accuracy 16 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 8 Offensive Hacking 32 Defensive Hacking 22 Authchip Count 9 Item Schematics ----------------- Slug Cannon | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed KE Penetrator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Recoil Stabilizer | -6/Factory | Scanalyzed Antimatter Cannon | -6/Factory | Scanalyzed Fusion Bomb Launcher | -6/Factory | Scanalyzed Plasma Cutter | -6/Factory | Hacked Hacking Suite | -6/Factory | Scanalyzed Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive System Guard | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked H-55 Commando | -8/Materials | Hacked I-36 Angel | -7/Factory | Hacked D-53 Grenadier | -7/Factory | Hacked M-28 Smith | -7/Factory | Hacked X-67 Chaingunner | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked C-17 Slicer | -7/Factory | Hacked B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ O-24 Administrator | x1 | -7/Factory I-36 Angel | x1 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip X-67 Chaingunner | x2 | -7/Factory | Authchip X-67 Chaingunner | x2 | -7/Factory | Authchip D-53 Grenadier | x1 | -7/Factory | Authchip D-53 Grenadier | x1 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip X-67 Chaingunner | x2 | -7/Factory | Authchip D-53 Grenadier | x1 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory Plasma Cutter | x2 | -6/Factory D-53 Grenadier | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed ColdWardroneMace Manual? 0 Play Time 04:30:36 Cumulative 112.6 hours Start 2025.02.19 @ 06:27:56 End 2025.02.20 @ 08:52:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 97feb843-8ed6-45ba-b93b-007f89374205