Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 22:05:12 Player: Plonker Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (3) 15 Value Destroyed (30) 30 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4425 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 131/300 Energy 229/300 System Corruption 14% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Armored Leg > --- UTILITY (6) ------ Compact Battery Advanced Signal Interpreter Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Shield Generator Point Defense System > --- WEAPON ----------- Datajack Power Sword > --- INVENTORY -------- Micro Nuclear Core Improved Signal Interpreter Transmission Jammer Component Analysis Suite Drone Bay [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Enhanced Armored Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Datajack Ballistic Gun Assault Rifle Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . 1 . . . . . . . Propulsion 4 | . . . . . . 2 . 2 . Utility 4 | . . 1 . . . . 2 . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 51 | 5 4 4 3 . 2 . 7 3 23 Power 7 | 1 . 1 1 . . . 1 . 3 Engine 3 | 1 . 1 1 . . . . . . Core 4 | . . . . . . . 1 . 3 Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 1 . . 1 . 1 . 13 Treads . | . . . . . . . . . . Leg 4 | . . . . . . . . . 4 Wheel 2 | 2 . . . . . . . . . Hover 5 | . . . . . . . . . 5 Flight 9 | . 2 1 . . 1 . 1 . 4 Utility 19 | 1 1 2 1 . 1 . 5 3 5 Device 12 | . 1 2 . . 1 . 3 2 3 Storage 2 | 1 . . . . . . . . 1 Processor 4 | . . . . . . . 2 1 1 Hackware . | . . . . . . . . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 5 | 1 1 . 1 . . . . . 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 1 1 Parts Lost 23 | . . 3 . . 1 . 2 . 17 Power 5 | . . 1 . . . . 1 . 3 Propulsion 11 | . . 2 . . 1 . . . 8 Utility 5 | . . . . . . . 1 . 4 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 6 | . . 1 . . 1 . 1 . 6 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 3 | 1 2 . . 2 2 4 3 4 4 Power . | . 1 . . 1 1 2 . 1 . Propulsion . | . . . . . . . . . . Utility 1 | . . . . 1 1 1 1 3 3 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . 1 . . . . 1 . 1 Power 1 | . . . . . . . 1 . . Propulsion 1 | . . 1 . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 42 | . 82 48 26 33 34 15 45 44 43 Engine 2 | . 14 17 1 . 3 . . . . Core 2 | . . . . . . . 4 6 4 Wheel 1 | . 24 . . . . . . . . Flight 11 | . 3 18 11 11 14 9 12 13 8 Device 10 | . 11 10 11 11 10 6 13 8 8 Processor 4 | . . . . . . . 8 7 9 Ballistic Gun 1 | . 15 1 . . . . . . . Special Melee Weapon 4 | . . . 2 11 6 . 4 6 1 Peak Build Rating 66 | 5 6 8 4 4 16 11 32 33 66 Average Rating 19 | 3 5 4 2 4 7 10 22 27 40 On Entrance 9 | . 5 6 2 4 4 3 11 24 33 Naked Turns . | . . . . . . . . . . Heaviest Build 16 | 10 12 9 9 3 11 1 10 9 16 Greatest Support 60 | 20 20 8 4 4 8 4 10 10 60 Greatest Overweight (x) 2 | . . 1 2 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 2 2 5 5 5 5 5 Average Carried 3 | 1 2 . . 2 2 4 2 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 . 2 2 5 4 4 5 1 Class Distribution -------------------- 75% | Mutant 24% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 594 | 214 35 . 65 . 94 . . . 186 Remotely . | . . . . . . . . . . Salvage Created 45 | . 45 . . . . . . . . Parts 5 | . 5 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 3 | . 3 . . . . . . . . Guns 3 | . 3 . . . . . . . . Classes Destroyed 1 | . 1 . . . . . . . . Swarmer 3 | . 3 . . . . . . . . Best Kill Streak 3 | . 3 . . . . . . . . Combat Bots Only 3 | . 3 . . . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 505 | . 15 28 . . 22 8 2 21 409 Missed 213 | . 4 12 . . 9 7 1 13 167 Hits 292 | . 11 16 . . 13 1 1 8 242 Projectile 292 | . 11 16 . . 13 1 1 8 242 AOE 3 | . . . . . . . . . 3 Critical Strikes 12 | . . 3 . . . . . . 9 Damage Taken 3804 | . 65 168 . . 85 12 11 93 3370 Core 1164 | . 18 43 . . 46 12 . 37 1008 Absorbed by Shields 95 | . . . . . . . . . 95 Ignored by Resistances 1116 | . 22 49 . . 26 3 3 28 985 Core Remaining (%) 93 | 100 92 . . . 77 97 100 95 . Volleys Fired 8 | . 6 . . . . . . . 2 Largest 1 | . 1 . . . . . . . 1 Hottest 20 | . 20 . . . . . . . 7 Shots Fired 8 | . 6 . . . . . . . 2 Gun 6 | . 6 . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 2 | . . . . . . . . . 2 Kinetic 6 | . 6 . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 6 | . 4 . . . . . . . 6 Robot Miss Streak 1 | . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 11 | . 5 . . . 2 . . . 4 Core Hits 3 | . 3 . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 4 | . . . . . 2 . . . 2 Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 143 | . 59 3 . . . . . . 81 Guns 59 | . 59 . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 77 | . . . . . . . . . 77 Ramming 7 | . . 3 . . . . . . 4 Kinetic 59 | . 59 . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 77 | . . . . . . . . . 77 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 14 Average Corruption 5 | . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . . . . . 12 Message Errors 4 | . . . . . . . . . 4 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . . 1 . . . . . . 2 Shots . | . . . . . . . . . . Rammed 3 | . . 1 . . . . . . 2 Targets Rammed 3 | . . 1 . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 234 | . . 11 . . . . . . 234 Average Temperature 90 | . . 4 . . . . . . 117 Received Heat Transfer 354 | . . 123 . . . 9 . 9 213 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 85 | . 60 26 . . 85 27 15 15 70 Initial 27 | . . 18 . . . 27 6 . 1 Average 10 | . 11 5 . . 15 22 1 1 18 Influence Increases 661 | . 70 36 . . 165 . 30 30 330 Destroy 0b10 Robot/C 60 | . 60 . . . . . . . . Destroy Leader 10 | . 10 . . . . . . . . Successful Hack 6 | . . 6 . . . . . . . Partial Spotted 105 | . . 30 . . . . 30 15 30 Lose Combat Pursuer 480 | . . . . . 165 . . 15 300 Influence Decreases 646 | . 20 86 . . 80 68 47 25 320 Entered New Map 105 | . . 32 . . . 58 11 . 4 Time Decay 410 | . 20 48 . . 70 10 36 25 201 Lost Part 121 | . . 6 . . 10 . . . 105 Lost Ally 10 | . . . . . . . . . 10 Squads Dispatched 6 | . . 2 . . . . . . 4 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . . 2 . . . . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 3 | . 1 1 . . . . 1 . . Communications Jammed 2 | . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . 2 Times Spotted 97 | . 8 20 . . 9 7 4 9 40 Peak Tracking Total 17 | . 5 7 . . 6 8 3 7 17 Tactical Retreats 20 | . . 5 . . 3 . . 1 11 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 11 | . 1 1 . 4 . . 1 . 4 Terminals 3 | . 1 1 . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 Total Hacks 63 | . 1 6 . 49 . . 2 . 5 Successful 57 | . 1 3 . 49 . . . . 4 Failed 6 | . . 3 . . . . 2 . 1 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 8 | . 1 6 . . . . . . 1 Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 4 Terminal Hacks 54 | . 1 3 . 49 . . . . 1 Record 50 | . 1 . . 49 . . . . . Robot Analysis 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 3 Seal Access 3 | . . . . . . . . . 3 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . 1 . . . . 1 . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . no_distress 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 1839 | . 136 235 33 . 90 34 415 291 605 Optics 632 | . . . . . . . . 77 555 Sensors 1415 | . . 3 . . 90 34 415 291 582 Terrain 399 | . . . . . . . 1 110 288 Structural 1 | . . 1 . . . . . . . Jamming 25 | . . . . . . . 2 . 23 ECM 644 | . 136 235 33 . 1 . 239 . . Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 2787 | 35 153 237 65 543 277 35 415 291 736 Spaces Moved 6318 | 32 184 492 129 1356 704 97 968 831 1525 Core 19 | 6 . . . . . . . . 13 Treads . | . . . . . . . . . . Legs 57 | . . . . . . . . . 57 Wheels 164 | 26 138 . . . . . . . . Hover 254 | . . . . . . . . . 254 Flight 5824 | . 46 492 129 1356 704 97 968 831 1201 Fastest Speed 34 | 50 37 37 40 40 34 35 34 34 34 Average Speed 40 | 74 69 45 42 40 37 35 34 34 42 Slowest Speed 200 | 80 80 120 200 40 114 35 35 34 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 30 | . . 3 4 . 12 1 . 2 8 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 33 40 23 93 78 12 18 16 39 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 6522 | 42 203 505 135 1355 704 96 1054 836 1592 Wait 13 | . . . 1 . . . 4 . 8 Move 6253 | 31 183 485 121 1355 679 94 967 827 1511 Hop 26 | . . 3 3 . 12 1 . 1 6 Pick Up 38 | 6 7 3 5 . 2 . 11 2 2 Fast Attach 21 | . . . . . . . . 2 19 Attach 41 | 5 2 5 3 . 4 1 11 2 8 Detach 11 | . . . . . 5 . 3 1 2 Swap 2 | . 2 . . . . . . . . Drop 30 | . 3 8 2 . . . 4 1 12 Fire 8 | . 6 . . . . . . . 2 Melee 4 | . . . . . 2 . . . 2 Ram 3 | . . 1 . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 72 | . . . . . . . 54 . 18 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 3) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 321 | -9/Materials | Build established: Mutant 417 | -9/Materials | Discovered new exit (range 15) 426 | -9/Materials | Entered Mines 437 | -9/Mines | Discovered new exit (range 4) 441 | -9/Mines | Learned Materials emergency access door positions 484 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 485 | -9/Mines | Found Prototype Device 489 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 489 | -9/Mines | Discovered new exit (range 5) 491 | -9/Mines | Entered Exiles 502 | -9/Exiles | Met 8R-AWN 510 | -9/Exiles | Met EX-HEX 528 | -9/Exiles | Met EX-DEC 540 | -9/Exiles | Learned location of Zion (-6) 558 | -9/Exiles | Discovered new exit (range 14) 586 | -9/Exiles | Visited The Gauntlet 666 | -9/Exiles | Met EX-BIN 1034 | -9/Exiles | Entered Mines 1202 | -8/Mines | Identified Exp. Sensor Array 1308 | -8/Mines | Discovered new exit (range 8) 1311 | -8/Mines | Entered Materials 1311 | -8/Materials | Evolved 2 slots: Propulsion x2 1343 | -8/Materials | Discovered new exit (range 10) 1346 | -8/Materials | Entered Factory 1346 | -7/Factory | Evolved 2 slots: Utility x2 1757 | -7/Factory | Discovered new exit (range 11) 1761 | -7/Factory | Identified exit to Factory 1761 | -7/Factory | Entered another Factory area 1761 | -6/Factory | Evolved 2 slots: Propulsion x2 2040 | -6/Factory | Spotted B-75 Beast 2047 | -6/Factory | Discovered new exit (range 14) 2051 | -6/Factory | Identified exit to Factory 2052 | -6/Factory | Entered another Factory area 2052 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2225 | -5/Factory | Build established: Scout 2370 | -5/Factory | Lost 3 parts (2n1w) 2662 | -5/Factory | Core integrity fell below 50% 2665 | -5/Factory | Lost 4 parts (2n1u1w) 2740 | -5/Factory | System corruption reached 10% 2742 | -5/Factory | Core integrity fell below 20% 2788 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02739_ Gravmag Array destroyed. 02740_ Acquired 5 matter. 02742_ Slug penetrates Wall. 02743_ Slug penetrates Matter Pump. 02743_ Slug penetrates Wall. 02744_ K-01 Serf collects debris. 02744_ Gravmag Array destroyed. 02746_ Penetrated by Slug. 02747_ W-25 Informer distress signal jammed. 02747_ Penetrated by Slug. 02748_ W-25 Informer distress signal jammed. 02751_ 4ITPIV%|LC19JI T/P 02757_ Penetrated by Slug. 02765_ Lgt. Fission Core destroyed. 02768_ GP Q:PDLZVHLX /YM41ZLV 02768_ Penetrated by Slug. 02768_ Transmission Jammer destroyed. 02771_ P-70 Sage resets K-01 Serf, system corruption cleaned. 02783_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | "#???????????????????#????? ????????????????????? | | "#???????????????????# ???? ?????? ?????????????? | | "#???????????????????# ???? ???? ""???????????? | | #???????????????????# ??" ????? 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""## | | ""#????????????# # !] ""## """ """ | | #????????????# + !] ## """ """ | | #????????????# # !## """ """ | | #????????????# #????????## | | ##/###################p ###########+#####+##### | | | | | | | | | | | | ################+####################+####### #### | | ??????????# #??????????? ????# # | | ??????????# """" """" #????????? ??# # | | ??????????# """" """" #???????# # # | | ??????????# """" """" #???????# # # | | ????#?????# """" """" #???????# !!! # + "" | | ??????????# #???????# !! # # "" | | ??#??#????# """" """" #???????# !! # # "" | | ??????????# """" """" #???????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperLightCompressor Manual? 0 Play Time 01:30:15 Cumulative 43.5 hours Start 2025.05.16 @ 20:27:51 End 2025.05.16 @ 22:05:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 0 Adventurer 39 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 12b4c6fa-0b17-468b-a0ce-aa09fe61fd62