Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 16:33:01 Player: AntinDisguise Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (2571) 2571 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6366 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 338/400 System Corruption 44% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Medium Treads > --- UTILITY (4) ------ Advanced Heat Sink (fused) Advanced Heat Sink Improved Medium Armor Plating Remote Shield > --- WEAPON (4) ------- High-powered Shock Rifle Autogun Assault Cannon Heavy Flak Cannon > --- INVENTORY (5) ---- Reflective Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Advanced Treads Flexi-carbon Leg Gravmag System Gravmag System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Pulse Rifle Gatling Laser Force Rifle Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Particle Charger Improved Medium Armor Plating Improved Medium Armor Plating Thermic Laser Force Rifle Enhanced Autogun Gauss Rifle Flak Gun [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Slots Evolved 8 | . . . . 4 2 2 . Power 2 | . . . . 1 . 1 . Propulsion 2 | . . . . 1 . 1 . Utility 2 | . . . . 2 . . . Weapon 2 | . . . . . 2 . . Parts Attached 115 | 6 14 2 1 42 9 19 22 Power 21 | 1 . 1 . 8 2 5 4 Engine 12 | 1 . . . 5 1 2 3 Core 9 | . . 1 . 3 1 3 1 Reactor . | . . . . . . . . Propulsion 31 | 2 5 . . 11 . 8 5 Treads 8 | . 2 . . 2 . 2 2 Leg 11 | . . . . 9 . 1 1 Wheel 2 | 2 . . . . . . . Hover 7 | . . . . . . 5 2 Flight 3 | . 3 . . . . . . Utility 20 | 1 3 . . 7 2 3 4 Device 9 | . 2 . . 2 . 2 3 Storage 6 | 1 1 . . 1 2 1 . Processor 3 | . . . . 3 . . . Hackware . | . . . . . . . . Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 43 | 2 6 1 1 16 5 3 9 Energy Gun 24 | 2 3 . . 10 3 2 4 Energy Cannon 9 | . 3 . 1 5 . . . Ballistic Gun 4 | . . . . . 2 1 1 Ballistic Cannon 3 | . . . . . . . 3 Launcher 2 | . . 1 . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 2 1 1 . Corrupted Parts 2 | . . . . . . . 2 System Corruption 21 | . . . . . . . 21 Parts Lost 49 | . 1 1 . 21 . 9 17 Power 11 | . . 1 . 5 . 3 2 Propulsion 16 | . 1 . . 6 . 4 5 Utility 6 | . . . . 2 . . 4 Weapon 16 | . . . . 8 . 2 6 Highest Loss Streak 17 | . 1 1 . 7 . 4 17 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 89 | . 89 99 100 75 97 86 76 Engine 6 | . 14 2 . 5 11 11 11 Core 6 | . . 11 14 4 3 6 2 Treads 14 | . 12 28 28 7 . 4 6 Leg 5 | . . . . 10 23 6 . Hover 1 | . . . . . . 3 8 Device 10 | . 10 14 14 6 7 6 12 Storage 9 | . 9 14 14 9 7 6 2 Processor 6 | . . . . 13 15 13 4 Energy Gun 13 | . 18 14 . 9 25 18 10 Energy Cannon 3 | . 8 1 13 4 . . . Ballistic Gun 2 | . . . . . 2 7 5 Launcher 5 | . . 12 14 2 . . . Peak Build Rating 60 | 6 10 13 13 33 42 60 59 Average Rating 25 | 3 6 12 13 19 38 48 47 On Entrance 21 | . 6 10 13 13 33 42 55 Naked Turns 13 | . . . . . . . 13 Heaviest Build 66 | 13 17 18 23 37 41 51 66 Greatest Support 48 | 20 40 40 40 47 47 47 48 Greatest Overweight (x) 6 | 1 1 . . 5 . 5 6 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 8 8 10 25 25 10 Average Capacity 8 | 6 7 8 8 9 10 10 6 Most Carried 10 | 5 5 3 4 10 10 10 9 Average Carried 4 | 2 2 1 3 5 8 9 4 Final Capacity 10 | 8 8 8 8 10 10 10 5 Final Carried 10 | 2 2 1 4 7 10 9 1 Class Distribution -------------------- 56% | Mutant 12% | Gunner 9% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Scavenger-Bomber 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Bomber | -7/Factory Scavenger-Gunner | -6/Factory Derelict-Tank | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Matter Collected 1702 | 194 273 26 43 347 90 273 456 Remotely . | . . . . . . . . Salvage Created 2474 | . 309 46 11 917 334 357 500 Parts 143 | . 20 12 3 51 19 22 16 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . 4 . . . 13 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Combat Hostiles Destroyed 60 | . 9 6 3 17 7 9 9 Melee 1 | . . . . . . . 1 Guns 31 | . 3 3 . 7 7 8 3 Cannons 19 | . 6 1 1 7 . . 4 AOE 8 | . . 2 2 3 . 1 . Classes Destroyed 10 | . 2 . . 4 3 . 1 Builder 1 | . . . . . 1 . . Hauler 1 | . . . . 1 . . . Operator 1 | . . . . . 1 . . Swarmer 16 | . 3 6 3 . . 3 1 Grunt 24 | . 6 . . 8 6 . 4 Brawler 1 | . . . . . . . 1 Duelist 3 | . . . . 3 . . . Sentry 10 | . . . . 5 . 2 3 Hunter 3 | . . . . 1 . 2 . Programmer 3 | . . . . . 1 2 . Best Kill Streak 5 | . 3 3 3 5 4 5 4 Combat Bots Only 5 | . 3 3 3 5 4 5 4 Max Kills in Single Turn 2 | . 1 2 1 2 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . 2 1 2 . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Hostile Shots Fired 501 | . 58 19 6 149 36 131 102 Missed 136 | . 21 3 1 37 15 34 25 Damage Taken 6171 | . 396 126 45 2212 343 1226 1823 Core 1412 | . 112 9 . 339 88 111 753 Absorbed by Shields 28 | . . . . . . . 28 Core Remaining (%) 69 | 100 . . 51 38 87 . . Volleys Fired 147 | . 33 8 5 47 15 18 21 Largest 4 | . 2 2 2 2 4 4 4 Hottest 254 | . 110 125 113 143 254 248 251 Shots Fired 347 | . 65 13 8 80 53 71 57 Gun 267 | . 44 8 . 48 53 71 43 Cannon 74 | . 21 4 5 30 . . 14 Launcher 6 | . . 1 3 2 . . . Special . | . . . . . . . . Kinetic 65 | . . . . . 1 30 34 Thermal 240 | . 65 12 5 44 52 41 21 Explosive 6 | . . 1 3 2 . . . Electromagnetic 36 | . . . . 34 . . 2 Robot Hit Streak 18 | . 11 5 1 17 18 11 12 Robot Miss Streak 10 | . 5 2 3 2 1 4 10 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . . 2 2 . Max Gunslinging Chain 2 | . . . . . 2 1 . Shots Hit Robots 236 | . 34 6 2 67 41 47 39 Core Hits 118 | . 12 6 3 34 19 20 24 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 9 | . 1 1 . 1 3 . 3 Burn 6 | . 1 1 . . 3 . 1 Blast 1 | . . . . . . . 1 Corrupt 1 | . . . . 1 . . . Smash 1 | . . . . . . . 1 Melee Attacks 3 | . . . . . . . 3 Impact 3 | . . . . . . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5524 | . 501 170 147 1697 720 1061 1228 Guns 3375 | . 276 73 . 791 720 921 594 Cannons 1359 | . 225 18 26 577 . . 513 Explosions 669 | . . 79 121 329 . 140 . Melee 86 | . . . . . . . 86 Ramming 35 | . . . . . . . 35 Kinetic 1081 | . . . . . 15 327 739 Thermal 3458 | . 501 91 26 1075 705 734 326 Explosive 200 | . . 79 121 . . . . Electromagnetic 664 | . . . . 622 . . 42 Impact 86 | . . . . . . . 86 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 44 | . . . . . 1 1 44 Average Corruption 16 | . . . . . 1 1 27 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . . 1 1 27 Message Errors 8 | . . . . . . 1 7 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 Misfires 3 | . . . . . 1 . 2 Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 237 | . 6 6 . 42 . 155 28 Projectiles 6 | . 6 . . . . . . Explosions 203 | . . 6 . 42 . 155 . Melee 28 | . . . . . . . 28 Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 407 | . . . . 173 . 218 16 Shots 6 | . . . . 4 . 2 . Rammed 11 | . . . . . . . 11 Targets Rammed 11 | . . . . . . . 11 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 904 | . 463 84 . 476 358 468 904 Average Temperature 196 | . 131 44 . 169 125 213 381 Received Heat Transfer 1791 | . 174 . . 765 234 150 468 Effects 49 | . 5 . . 4 2 8 30 Shutdowns 9 | . 2 . . 1 . 5 1 Energy Bleed 4 | . 1 . . 1 1 . 1 Interference 9 | . 1 . . 2 . 3 3 Matter Decay 3 | . 1 . . . . . 2 Short Circuit 5 | . . . . . 1 . 4 Damage (minor) 6 | . . . . . . . 6 Damage (major) 11 | . . . . . . . 11 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 4 | . . . . 4 . . . Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . 1 . . 2 7 3 2 Heat Transferred 6995 | . 1369 296 37 1608 1739 1264 682 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Peak Influence 377 | . 165 197 . 377 339 172 . Initial 99 | . . 31 . . 99 67 . Average 100 | . 44 30 . 200 208 72 . Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 80 | 100 100 100 . 40 48 100 . Level 1 19 | . . . . 59 51 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 4 . . 6 2 3 . Investigation 5 | . 2 . . 1 1 1 . Extermination 3 | . . . . . 1 2 . Reinforcement 4 | . 2 . . 2 . . . Assault 1 | . . . . 1 . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 14 6 3 28 9 9 9 Peak Tracking Total 7 | . 3 3 3 5 4 5 7 Tactical Retreats 7 | . 4 . . 2 . . 1 Traps | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Machines Disabled 8 | . . 2 . 2 . 4 . Max in Single Turn 4 | . . 1 . 1 . 4 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Machines Accessed 13 | . 3 . . 4 2 4 . Terminals 8 | . 3 . . 2 2 1 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 34 | . 10 . . 11 5 8 . Successful 12 | . 4 . . 5 2 1 . Failed 22 | . 6 . . 6 3 7 . Catastrophic 3 | . 1 . . 1 . 1 . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 24 | . 10 . . 6 5 3 . Fabricators 3 | . . . . . . 3 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 4 | . . . . 4 . . . Terminal Hacks 9 | . 4 . . 3 2 . . Branch Access Points 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 2 | . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 4 | . . . . 2 2 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . 1 . . . Insert Component 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . . 2 2 3 . Full Trace Events 6 | . 3 . . 1 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 3 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Turns Passed 6592 | 51 485 1710 706 1297 490 1201 652 Spaces Moved 3265 | 47 311 855 422 575 316 426 313 Core 55 | 19 . . . 19 . . 17 Treads 2014 | . 92 855 422 254 . 272 119 Legs 691 | . . . . 302 316 52 21 Wheels 203 | 28 175 . . . . . . Hover 258 | . . . . . . 102 156 Flight 44 | . 44 . . . . . . Fastest Speed 37 | 50 37 160 160 120 123 108 50 Average Speed 160 | 80 100 160 160 160 123 240 168 Slowest Speed 390 | 100 160 160 160 300 123 390 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 30 102 23 31 8 7 38 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 92 | . . 6 30 25 . 26 5 Melee . | . . . . . . . . Projectile 12 | . . . 2 5 . . 5 AOE 80 | . . 6 28 20 . 26 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Total 4326 | 59 425 1185 445 873 383 571 385 Wait 633 | . 47 318 13 146 22 84 3 Move 3258 | 46 310 854 421 574 315 425 313 Hop . | . . . . . . . . Pick Up 99 | 7 9 1 4 47 15 11 5 Fast Attach 19 | 1 . . . . . 8 10 Attach 75 | 5 12 2 1 33 4 7 11 Detach 10 | . 5 1 . 2 . 1 1 Swap 21 | . 2 . . 9 5 4 1 Drop 50 | . 7 1 1 15 7 13 6 Fire 147 | . 33 8 5 47 15 18 21 Melee 3 | . . . . . . . 3 Ram 11 | . . . . . . . 11 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 4) 488 | -10/Materials | Discovered new exit (range 13) 537 | -10/Materials | Entered Mines 767 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 797 | -10/Mines | Learned Materials terminal intel 1178 | -10/Mines | Discovered new exit (range 6) 1986 | -10/Mines | Discovered new exit (range 12) 2237 | -10/Mines | Discovered new exit (range 6) 2247 | -10/Mines | Entered Subcaves 2258 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2266 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2267 | -10/Subcaves | Discovered new exit (range 10) 2380 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2382 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2406 | -10/Subcaves | Discovered new exit (range 7) 2825 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2953 | -10/Subcaves | Entered Materials 2953 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2954 | -8/Materials | Loaded intel: 12 terminal locations 3108 | -8/Materials | Identified exit to Storage 3284 | -8/Materials | Lost 4 parts (2p1u1w) 3362 | -8/Materials | Identified exit to Garrison 3440 | -8/Materials | Discovered new exit (range 7) 3464 | -8/Materials | Lost 4 parts (1p1n2w) 3541 | -8/Materials | Core integrity fell below 50% 3564 | -8/Materials | Lost 7 parts (1p2n1u3w) 4250 | -8/Materials | Entered Factory 4250 | -7/Factory | Evolved 2 slots: Weapon x2 4560 | -7/Factory | Build established: Scavenger-Bomber 4597 | -7/Factory | Discovered new exit (range 12) 4740 | -7/Factory | Entered another Factory area 4740 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4877 | -6/Factory | Lost 4 parts (1p2n1w) 5099 | -6/Factory | Discovered new exit (range 7) 5111 | -6/Factory | Build established: Gunner 5136 | -6/Factory | Discovered new exit (range 15) 5591 | -6/Factory | Build established: Scavenger-Gunner 5871 | -6/Factory | Lost 4 parts (2p1n1w) 5941 | -6/Factory | Entered Lower Caves 6109 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6147 | -6/Lower Caves | Build established: Gunner 6150 | -6/Lower Caves | Core integrity fell below 50% 6178 | -6/Lower Caves | System corruption reached 10% 6180 | -6/Lower Caves | Core integrity fell below 20% 6210 | -6/Lower Caves | Lost 17 parts (2p5n4u6w) 6220 | -6/Lower Caves | System corruption reached 30% 6257 | -6/Lower Caves | Found DCF Scrap (14 items) 6385 | -6/Lower Caves | Learned Factory terminal intel 6474 | -6/Lower Caves | Identified exit to Lower Caves 6568 | -6/Lower Caves | Build established: Derelict-Tank 6587 | -6/Lower Caves | Spotted B-75 Beast 6593 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- W/ZX3F#:KZ#CC5YNQNI Acquired 26 matter. System corrupted: Substantial component data lost. Acquired derelict log, extracted data. Data stored: Factory terminal intel. Acquired derelict log, extracted data. World map updated: -7/Zion. System corrupted: Adv. Heat Sink fused. |P2A/=QW&QOV| WMAYM7C NENS81YY 7MBPLHMS<|UQGHG,>7BK S|VW 4L System corrupted: Energy discharge (-160). Acquired derelict log, extracted data. Loading 1 Lower Caves exit... System corrupted: Component data lost. System corrupted: Matter fused (-10). System corrupted: IFF burst signal emitted. GW0G4ZL/CF/ /BHDWQW Z|6&SHV1%GPN7 System corrupted: Heat flow error (+262). 6OH,8 1EI704TDME/6AZQYKTY GI,/N C% System corrupted: Energy discharge (-112). 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