Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 17:34:11 Player: Munno Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2117) 2117 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 5056 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 74 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 140/140 System Corruption 0% Temperature Critical (1097) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Hardened Heavy Armor Plating > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Target Analyzer Light Armor Plating Light Armor Plating Improved Field Recycling Unit (0) Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Target Analyzer Light Armor Plating Light Armor Plating Improved Field Recycling Unit Mini Assault Cannon [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Compact Battery Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 2 | . . 2 . . . . Weapon 1 | . . . . 1 . . Parts Attached 63 | 8 7 13 6 9 6 14 Power 10 | 2 1 1 1 . 1 4 Engine 6 | 2 1 1 . . . 2 Core 4 | . . . 1 . 1 2 Reactor . | . . . . . . . Propulsion 15 | 2 2 2 2 2 1 4 Treads 8 | . . 2 . 2 1 3 Leg 5 | 2 . . 2 . . 1 Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight . | . . . . . . . Utility 16 | 1 2 5 1 3 1 3 Device 4 | 1 . 1 1 1 . . Storage 1 | . . . . . 1 . Processor 4 | . . 3 . 1 . . Hackware . | . . . . . . . Protection 7 | . 2 1 . 1 . 3 Artifact . | . . . . . . . Weapon 22 | 3 2 5 2 4 3 3 Energy Gun 13 | 3 2 5 1 1 1 . Energy Cannon 4 | . . . 1 1 2 . Ballistic Gun . | . . . . . . . Ballistic Cannon 3 | . . . . . . 3 Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Corrupted Parts 2 | 1 . 1 . . . . System Corruption 4 | 1 . 3 . . . . Parts Lost 29 | . 2 9 3 1 13 1 Power 4 | . 1 . 1 . 2 . Propulsion 5 | . . 2 1 . 2 . Utility 10 | . . 4 . 1 4 1 Weapon 10 | . 1 3 1 . 5 . Highest Loss Streak 13 | . 2 7 2 1 13 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 90 87 97 88 84 59 Engine 5 | . 12 11 . . . 7 Core 5 | . . . 10 9 12 3 Treads 7 | . . 17 . 1 15 11 Leg 8 | . 18 . 20 16 . . Hover 1 | . 9 2 . . . . Device 6 | . . 1 9 16 15 . Processor 14 | . . 21 33 19 9 3 Protection 8 | . 21 13 . . 6 13 Energy Gun 11 | . 27 20 13 9 8 . Energy Cannon 4 | . . . 8 9 7 . Ballistic Cannon 5 | . . . . . . 21 Launcher 2 | . . . . 8 7 . Naked Turns . | . . . . . . . Heaviest Build 66 | 7 11 17 13 24 31 66 Greatest Support 40 | 20 20 40 40 40 40 40 Greatest Overweight (x) 3 | . 1 3 1 1 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 4 4 5 5 5 Average Carried 3 | . 2 1 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 4 3 3 5 2 5 Class Distribution -------------------- 30% | Scavenger-Mutant 25% | Mutant 17% | Tank 14% | Scavenger-Gunner 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1005 | 250 87 110 77 97 127 257 Remotely . | . . . . . . . Salvage Created 2559 | 50 448 721 247 464 273 356 Parts 151 | 3 31 50 13 20 13 21 Haulers Intercepted 2 | . . . . 1 . 1 Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 56 | 1 10 18 5 7 9 6 Guns 37 | 1 10 18 5 . 3 . Cannons 11 | . . . . 5 . 6 AOE 8 | . . . . 2 6 . Classes Destroyed 10 | 1 2 2 1 4 . . Builder 3 | . . 3 . . . . Tunneler 1 | . . . 1 . . . Hauler 2 | . . . . 1 . 1 Recycler 1 | . . . . 1 . . Watcher 7 | . 2 1 . 1 . 3 Swarmer 14 | . 3 7 . . 4 . Grunt 28 | 1 7 8 5 2 3 2 Duelist 1 | . . . . 1 . . Sentry 10 | . . 3 . 3 1 3 Hunter 3 | . . . . 1 1 1 Best Kill Streak 15 | 1 5 15 3 5 5 4 Combat Bots Only 11 | 1 5 11 3 4 5 4 Max Kills in Single Turn 3 | 1 1 3 1 2 3 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . . 1 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 377 | 2 55 124 21 15 96 64 Missed 105 | 1 16 36 4 4 25 19 Damage Taken 3719 | 10 379 901 236 122 1157 914 Core 1070 | . 136 242 56 11 270 355 Absorbed by Shields 198 | . . . . 46 152 . Redirected to Shielding 102 | . 52 50 . . . . Regen/Repaired (Parts) 69 | . . . . . . 69 Core Remaining (%) 56 | 100 45 . 25 . . . Volleys Fired 164 | 2 32 43 13 14 25 35 Largest 3 | 2 2 2 2 3 3 3 Hottest 183 | 80 80 95 112 164 183 144 Shots Fired 308 | 4 60 76 25 32 48 63 Gun 199 | 4 60 76 19 14 26 . Cannon 96 | . . . 6 14 13 63 Launcher 13 | . . . . 4 9 . Special . | . . . . . . . Kinetic 63 | . . . . . . 63 Thermal 60 | . . 14 2 14 30 . Explosive 13 | . . . . 4 9 . Electromagnetic 172 | 4 60 62 23 14 9 . Robot Hit Streak 13 | 3 11 13 9 3 11 5 Robot Miss Streak 6 | . 5 5 2 2 3 6 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 189 | 3 33 55 20 18 34 26 Core Hits 117 | 2 16 38 14 17 17 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 2 1 . . 2 1 Burn 3 | . . 1 . . 2 . Blast 1 | . . . . . . 1 Corrupt 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4550 | 38 519 1117 373 668 1068 767 Guns 2052 | 38 484 779 220 123 408 . Cannons 1352 | . . . 118 255 212 767 Explosions 1146 | . 35 338 35 290 448 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 767 | . . . . . . 767 Thermal 1250 | . 35 439 49 240 487 . Explosive 621 | . . . . 173 448 . Electromagnetic 1912 | 38 484 678 324 255 133 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | 1 1 3 3 . . . Average Corruption 2 | 1 1 3 3 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . 2 4 12 . . . Message Errors 3 | . . . 3 . . . Matter Fused 4 | . 1 . 3 . . . Heat Flow Errors 2 | . . 1 1 . . . Energy Discharges 4 | . 1 1 2 . . . Parts Rejected 1 | . . 1 . . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 1 | . . 1 . . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 90 | . . 46 6 . 24 14 Projectiles 16 | . . . 2 . . 14 Explosions 74 | . . 46 4 . 24 . Melee . | . . . . . . . Knockbacks 10 | . . . . . . 10 Impact . | . . . . . . . Kinetic 10 | . . . . . . 10 Secondary . | . . . . . . . Self-Inflicted Damage 97 | . . . 24 8 65 . Shots 4 | . . . 1 1 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1223 | 42 222 330 138 63 425 1223 Average Temperature 167 | 23 72 142 49 21 167 263 Received Heat Transfer 1390 | 6 102 216 120 18 595 333 Effects 42 | . 1 2 . . 2 37 Shutdowns 8 | . . . . . 1 7 Energy Bleed 6 | . 1 2 . . . 3 Interference 3 | . . . . . . 3 Matter Decay 5 | . . . . . . 5 Short Circuit 2 | . . . . . 1 1 Damage (minor) 4 | . . . . . . 4 Damage (major) 11 | . . . . . . 11 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . 3 2 1 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 2251 | . 50 820 137 359 885 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 1 4 1 2 . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 594 | 20 324 594 346 317 427 395 Initial 231 | . 13 136 231 56 151 154 Average 236 | 5 145 331 313 116 241 287 Maximum Alert Level 2 | . 1 2 1 1 2 1 Low Security (%) 38 | 100 53 20 6 92 39 13 Level 1 55 | . 46 46 93 7 52 86 Level 2 5 | . . 32 . . 7 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 1 . 1 . 1 Investigation 3 | . 2 . . . . 1 Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | 1 12 26 5 9 13 16 Peak Tracking Total 10 | 1 4 10 3 3 7 7 Tactical Retreats 5 | . . 3 . . 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 4 | . 2 . 1 1 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 8 | . 1 1 . 3 . 3 Terminals 3 | . 1 . . 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . 1 . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 33 | . 2 3 . 12 . 16 Successful 24 | . . 2 . 11 . 11 Failed 9 | . 2 1 . 1 . 5 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 2 . . 6 . 9 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 5 | . . . . . . 5 Scanalyzers 7 | . . 3 . 4 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 10 | . . . . 5 . 5 Record 4 | . . . . 1 . 3 Branch Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Maintenance Status 1 | . . . . . . 1 Transport Status 1 | . . . . . . 1 Reinforcement Status 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . 4 Recycle Component 1 | . . . . . . 1 Process 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 6 | . . 2 . 4 . . Insert Component 3 | . . 1 . 2 . . Analyze 3 | . . 1 . 2 . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 1 . 2 . 2 Full Trace Events 5 | . 1 . . 2 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled 1 | . . . . . . 1 Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . Part Schematics Acquired 3 | . . 1 . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 41 | . . . 41 41 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . 5 . . Total Damage 81 | . . . . 81 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 2670 | 80 302 390 429 506 304 659 Spaces Moved 1526 | 70 175 184 309 349 178 261 Core 177 | 39 . 3 . . 54 81 Treads 452 | . . 131 4 18 124 175 Legs 784 | 31 112 . 305 331 . 5 Wheels . | . . . . . . . Hover 113 | . 63 50 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 120 120 50 50 Average Speed 132 | 81 97 132 121 123 128 194 Slowest Speed 400 | 120 130 200 190 190 160 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 8 37 16 74 32 34 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 124 | . 2 7 5 55 27 28 Melee . | . . . . . . . Projectile 29 | . . . . 1 . 28 AOE 95 | . 2 7 5 54 27 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 1896 | 90 247 255 338 396 210 360 Wait 64 | 2 17 2 3 5 . 35 Move 1521 | 69 174 183 308 349 177 261 Hop . | . . . . . . . Pick Up 58 | 8 13 12 6 9 1 9 Fast Attach 13 | . . . . 4 1 8 Attach 46 | 8 6 11 6 4 5 6 Detach 4 | . . . . 2 1 1 Swap 4 | . 1 2 . 1 . . Drop 22 | 1 4 2 2 8 . 5 Fire 164 | 2 32 43 13 14 25 35 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 349 | -10/Materials | Core integrity fell below 50% 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Utility x2 410 | -9/Materials | Discovered new exit (range 11) 512 | -9/Materials | Lost 7 parts (2n2u3w) 631 | -9/Materials | Core integrity fell below 50% 712 | -9/Materials | Destroyed 11 combat bots 766 | -9/Materials | Build established: Scavenger-Mutant 772 | -9/Materials | Identified exit to Mines 773 | -9/Materials | Entered Mines 836 | -9/Mines | Discovered new exit (range 12) 885 | -9/Mines | Identified exit to Materials 920 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 943 | -9/Mines | Learned Materials security intel 981 | -9/Mines | Discovered exit to Materials (range 18) 1103 | -9/Mines | Assembled infested the area 1202 | -9/Mines | Entered Materials 1202 | -8/Materials | Accompanied by 2 allies 1202 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1207 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1520 | -8/Materials | Build established: Scavenger-Gunner 1623 | -8/Materials | Garrison activated, responded to threat 1708 | -8/Materials | Identified exit to Garrison 1708 | -8/Materials | Entered Garrison 1782 | -8/Garrison | Triggered checkpoint 1822 | -8/Garrison | Triggered checkpoint 1910 | -8/Garrison | Spotted B-75 Beast 1944 | -8/Garrison | Triggered checkpoint 1957 | -8/Garrison | Build established: Scavenger-Tank 1986 | -8/Garrison | Triggered checkpoint 1995 | -8/Garrison | Core integrity fell below 50% 2002 | -8/Garrison | Triggered checkpoint 2006 | -8/Garrison | Triggered checkpoint 2006 | -8/Garrison | Discovered new exit (range 12) 2012 | -8/Garrison | Entered Materials 2014 | -8/Materials | Lost 13 parts (2p2n4u5w) 2507 | -8/Materials | Build established: Tank 2561 | -8/Materials | Repaired Lgt. Treads 2642 | -8/Materials | Core integrity fell below 20% 2672 | -8/Materials | Core destroyed Last Messages --------------- Overheating: Matter decay (-3). Overheating: Hrd. Heavy Armor Plating damaged (-47). Overheating: Matter decay (-6). Power failure, Lgt. Deuterium Engine shutdown. Overheating: Matter decay (-1). Acquired 4 matter. Overheating: Energy bleed (-29). Mni. Assault Cannon broken. Overheating: Short circuit. M-13 Machinist repairs G-47 Trooper. Overheating: Lgt. Treads damaged (-22). Acquired 3 matter. M-13 Machinist repairs Aluminum Leg. Power failure, Lgt. Deuterium Engine shutdown. Overheating: Mni. Assault Cannon damaged (-52). Overheating: System interference. Mni. Assault Cannon temporarily disabled. Overheating: Core damaged (-88). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????# #???###########????????????????????? | | ??????# #???# #????????????????????? | | ??????### ####???# #????????????????????? | | ????????# #??????# #????????????????????? | | ????????# ######## """ """ #????????????????????? | | ????????# # # """ """ #????????????????????? | | ????????# # # """ """ #????????????????????? | | #######?# # # #????????????????????? | | ! !! #?# # !] # #????????????????????? | | ! ! #?# # ]] ######+####????????????????????? | | #?# # #?# #?????????????????????? | | #### ###% ##+####### #?????????????????????? | | ???# """ ! #?????????????????????? | | ?### "Y" % #?????????????????????? | | ?#"" ########## #?????????????????????? | | ?#"T # ! ???# #?????????????????????? | | ?#"" ! ! # ???### ####?????????????????????? | | ?### #""" #??## #????????????????????????? | | ???# [#""" #??##+#######??????????????????? | | ???# """ %#""" ???# #??????????????????? | | ???# """ # ???# #??????????????????? | | #### """ ##+######## ###????????????????? | | [[ # [ ; #????????????????? | | [[ [ r ; ;#?????????????????? | | !! ######## ###+#;;m * ##?????????????????? | | !! #??????# ## [ #;%g*@= #"#""# ""#???????? | | !! #??????# ## ;;*!%%! +%%%"%% ? | | !! #??????# ## ## *%= ;##### ##????????? | | #### ########+## ##;#;;#;##;#??#??????????????? | | ???# + # ### # ######?????????????????? | | ???# #""" ] # #?# ## ??????????????????????? | | ???# #"R # #? ??#??????????????????????? | | ???####""" ########?????????????????????????? | | ??????# """ #???????????????????????????????? | | ??????# """ ##???????????????????????????????? | | ??????# """ #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????###########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Oops Troublemaker Challenges ------------ None Game ------ Seed FirePrecisionTearclaws Manual? 0 Play Time 00:56:25 Cumulative 2.7 hours Start 2024.04.04 @ 16:39:01 End 2024.04.04 @ 17:34:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 04bf5633-c173-4b10-9a5d-9d2bcdd8a7b7