Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.20 @ 15:07:01 Player: JD00 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (2641) 2641 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5496 Bonus ------- Follower Combat Kills 100 Entered Garrisons 200 Cogmind --------- Core Integrity 349/550 Matter 163/300 Energy 520/520 System Corruption 0% Temperature Cool (0) Movement Rolling (155) Ox5 Location -8/Garrison Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Huge Storage Unit Advanced Weight Redist. System Machine Analyzer > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Advanced Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Improved Hover Unit Trap Scanner Visual Processing Unit Improved Sensor Array Seismic Detector Shield Generator Authchip [Propulsion] Tractor Beam Recalibrator Beam Rifle Particle Gun Particle Gun Particle Gun Spread Laser Heavy Particle Cannon Ion Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Shotgun Shotgun Rocket Launcher Improved Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Machine Analyzer > --- WEAPON ----------- Lightning Gun Advanced Assault Cannon Improved Datajack > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Improved Hover Unit Visual Processing Unit Improved Sensor Array Seismic Detector Shield Generator Authchip [Propulsion] Recalibrator Particle Gun Particle Gun Particle Gun Particle Gun Spread Laser Heavy Particle Cannon Ion Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Shotgun Shotgun Rocket Launcher Improved Grenade Launcher Ripper [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 108 | 9 11 6 42 38 2 Power 24 | 2 2 . 10 10 . Engine 13 | 2 1 . 4 6 . Core 11 | . 1 . 6 4 . Reactor . | . . . . . . Propulsion 27 | 2 1 1 11 10 2 Treads 3 | . . . . 1 2 Leg 13 | 2 1 1 9 . . Wheel 10 | . . . 2 8 . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 22 | 3 4 . 10 5 . Device 9 | . 3 . 5 1 . Storage 7 | 3 1 . 1 2 . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 35 | 2 4 5 11 13 . Energy Gun 11 | 2 2 . 3 4 . Energy Cannon 4 | . 1 . 2 1 . Ballistic Gun 13 | . 1 3 5 4 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 2 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 2 . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | . . . 3 12 1 Power 3 | . . . 1 2 . Propulsion 5 | . . . . 4 1 Utility 3 | . . . 2 1 . Weapon 5 | . . . . 5 . Highest Loss Streak 7 | . . . 1 7 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 100 99 96 98 Engine 5 | . 3 . 5 8 18 Core 8 | . 10 14 5 9 . Treads 1 | . . . . 1 15 Leg 16 | . 28 28 19 . . Wheel 7 | . . . 2 23 11 Device 10 | . 13 14 13 2 9 Storage 11 | . 14 14 11 8 9 Processor 5 | . . . 6 11 9 Protection 1 | . . . 1 2 . Energy Gun 7 | . 23 . 6 10 . Energy Cannon 8 | . 2 14 11 3 . Ballistic Gun 8 | . 1 7 10 7 18 Slashing Weapon 3 | . . 6 4 . . Peak Build Rating 36 | 7 13 13 19 36 31 Average Rating 17 | 5 9 11 15 25 30 On Entrance 12 | . 6 10 13 16 30 Naked Turns . | . . . . . . Heaviest Build 113 | 14 17 17 23 113 110 Greatest Support 45 | 20 20 20 26 45 29 Greatest Overweight (x) 6 | 2 . . 2 6 5 Average Overweight (x) . | . . . . 2 4 Largest Inventory Capacity 25 | 8 8 8 8 25 25 Average Capacity 12 | 7 8 8 8 24 25 Most Carried 25 | 8 8 8 8 25 25 Average Carried 11 | 5 7 7 7 21 25 Final Capacity 25 | 8 8 8 8 25 25 Final Carried 25 | 8 8 8 8 25 25 Class Distribution -------------------- 39% | Mutant 27% | Gunner 16% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1748 | 290 84 86 573 611 104 Remotely . | . . . . . . Salvage Created 3718 | 77 315 26 1488 1591 221 Parts 247 | 3 32 5 96 90 21 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . . . 1 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 81 | . 10 . 28 34 9 Melee 7 | . . . 7 . . Guns 46 | . 7 . 9 21 9 Cannons 26 | . 2 . 12 12 . AOE 1 | . 1 . . . . Classes Destroyed 13 | 1 4 2 3 3 . Worker 3 | . . 1 2 . . Builder 1 | . . . . 1 . Tunneler 1 | . . 1 . . . Hauler 1 | . . . 1 . . Recycler 8 | 1 . . 4 3 . Mechanic 1 | . 1 . . . . Operator 2 | . . . 1 1 . Watcher 9 | . 1 . 5 3 . Swarmer 36 | . 6 . 12 11 7 Grunt 30 | . 4 . 11 15 . Brawler 1 | . . . . 1 . Sentry 13 | . . . 5 6 2 Hunter 1 | . . . . 1 . Best Kill Streak 5 | 1 5 1 5 4 4 Combat Bots Only 5 | . 5 . 4 4 4 Max Kills in Single Turn 2 | 1 2 1 1 1 2 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 393 | . 38 10 109 173 63 Missed 102 | . 10 3 34 39 16 Damage Taken 2559 | . 197 38 579 1450 295 Core 331 | . 20 12 98 166 35 Absorbed by Shields 38 | . . . 28 10 . Ignored by Resistances 774 | . 62 14 184 414 100 Regen/Repaired (Parts) 553 | . . . 64 489 . Core Remaining (%) 87 | 100 . 87 75 . . Volleys Fired 217 | 2 22 . 54 113 26 Largest 3 | 2 2 . 3 3 2 Hottest 153 | 90 125 . 139 153 40 Shots Fired 472 | 4 44 . 132 240 52 Gun 353 | 4 40 . 78 179 52 Cannon 119 | . 4 . 54 61 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 198 | . . . 52 94 52 Thermal 228 | 2 31 . 80 115 . Explosive . | . . . . . . Electromagnetic 46 | 2 13 . . 31 . Robot Hit Streak 37 | 2 9 . 10 37 13 Robot Miss Streak 7 | 1 2 . 7 3 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 346 | 3 29 2 88 183 41 Core Hits 184 | 2 17 1 49 98 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 . 2 4 . Burn 4 | . . . 1 3 . Blast 1 | . . . . 1 . Corrupt 1 | . 1 . . . . Sever 1 | . . . 1 . . Melee Attacks 39 | . . 2 26 11 . Impact . | . . . . . . Slashing 28 | . . 2 26 . . Piercing . | . . . . . . Sneak Attacks 15 | . . 2 5 8 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6136 | 37 426 151 2066 3120 336 Guns 3244 | 37 326 . 479 2066 336 Cannons 1606 | . 54 . 579 973 . Explosions 96 | . 42 . . 54 . Melee 1112 | . . 151 961 . . Ramming 78 | . 4 . 47 27 . Kinetic 1731 | . . . 249 1146 336 Thermal 2485 | 12 283 . 809 1381 . Explosive . | . . . . . . Electromagnetic 730 | 25 139 . . 566 . Impact . | . . . . . . Slashing 1112 | . . 151 961 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 150 | . . 47 85 18 . Projectiles 18 | . . . . 18 . Explosions . | . . . . . . Melee 132 | . . 47 85 . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . 16 12 . Shots . | . . . . . . Rammed 19 | . . . 16 3 . Targets Rammed 25 | . 1 . 21 3 . Kicked 6 | . 1 . 5 . . Crushed . | . . . . . . Highest Temperature 648 | 60 333 . 261 648 39 Average Temperature 141 | 30 146 . 76 178 9 Received Heat Transfer 1171 | . 66 . 202 867 36 Effects 41 | . . . . 41 . Shutdowns 17 | . . . . 17 . Energy Bleed 7 | . . . . 7 . Interference 7 | . . . . 7 . Matter Decay 3 | . . . . 3 . Short Circuit 3 | . . . . 3 . Damage (minor) 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 5 | . . . . 5 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . 2 . 6 4 . Heat Transferred 5785 | 37 729 . 1887 3132 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 391 | 5 184 80 391 334 292 Initial 52 | . 2 40 1 . 52 Average 101 | 2 124 18 119 133 121 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 84 | 100 100 100 77 75 89 Level 1 15 | . . . 22 24 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 3 6 . Investigation 3 | . . . 2 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 1 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . . . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 12 7 50 48 9 Peak Tracking Total 5 | . 5 3 4 5 5 Tactical Retreats 10 | . 1 1 5 2 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 6 | . . . 4 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 8 | . . . 3 5 . Max in Single Turn 2 | . . . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 23 | . 3 . 10 8 2 Terminals 11 | . 1 . 6 2 2 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 2 . Recycling Units 4 | . 1 . 1 2 . Scanalyzers 3 | . . . 2 1 . Garrison Access 1 | . . . . 1 . Total Hacks 60 | . 6 . 26 24 4 Successful 40 | . 5 . 17 17 1 Failed 20 | . 1 . 9 7 3 Catastrophic 4 | . . . 2 1 1 Database Lockouts . | . . . . . . Manual 12 | . 2 . 6 4 . Terminals 24 | . 3 . 13 4 4 Fabricators . | . . . . . . Repair Stations 16 | . 1 . 4 11 . Recycling Units 8 | . 2 . 2 4 . Scanalyzers 9 | . . . 7 2 . Garrison Access 3 | . . . . 3 . Terminal Hacks 11 | . 3 . 4 3 1 Record 4 | . 1 . 1 2 . Level Access Points 1 | . 1 . . . . Emergency Access Points 2 | . . . 1 . 1 Unreport Threat 2 | . . . 1 1 . Registered Components 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . . . 4 10 . Scan Component 7 | . . . 2 5 . Repair 7 | . . . 2 5 . Recycling Unit Hacks 3 | . 1 . 1 1 . Retrieve Components 3 | . 1 . 1 1 . Scanalyzer 7 | . . . 7 . . Insert Component 3 | . . . 3 . . Analyze 4 | . . . 4 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 3 | . 1 . 1 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 1 1 . Reject 3 | . 1 . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used . | . . . . . . Hacking Detections 14 | . 1 . 6 6 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . . . 2 5 . Time 212 | . . . 76 136 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 17 | . 2 . 9 6 . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 7 | . . . . 7 . Non-combat 6 | . . . . 6 . Combat 1 | . . . . 1 . Robot Hacks Applied 9 | . . . . 9 . parse_system 3 | . . . . 3 . no_distress 6 | . . . . 6 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 25 | . . 15 10 . . Total Damage 298 | . . 195 103 . . Kills 4 | . . 2 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 6766 | 109 527 1350 2844 1662 274 Spaces Moved 3375 | 68 319 710 1338 802 138 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 2103 | 60 319 710 1014 . . Wheels 1264 | . . . 324 802 138 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 90 80 125 Average Speed 137 | 120 120 120 158 124 147 Slowest Speed 260 | 190 120 120 260 190 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 5 48 98 70 67 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . 5 . . 6 . Melee . | . . . . . . Projectile 6 | . . . . 6 . AOE 5 | . 5 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 5053 | 89 419 1204 1921 1254 166 Wait 1127 | . 56 483 385 203 . Move 3370 | 67 318 709 1337 801 138 Hop . | . . . . . . Pick Up 99 | 7 3 1 22 66 . Fast Attach 26 | 8 2 . 10 4 2 Attach 17 | 1 . . 4 12 . Detach 4 | 3 . . . 1 . Swap 65 | . 9 6 28 22 . Drop 64 | 1 8 3 34 18 . Fire 217 | 2 22 . 54 113 26 Melee 39 | . . 2 26 11 . Ram 19 | . . . 16 3 . Kick 6 | . 1 . 5 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 14) 637 | -10/Materials | Entered Mines 701 | -10/Mines | Met a Derelict bent on vengeance 1070 | -10/Mines | Discovered exit to Materials (range 7) 1151 | -10/Mines | Discovered exit to Materials (range 13) 1337 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1414 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1724 | -10/Mines | Learned Materials emergency access door positions 1987 | -10/Mines | Entered Materials 1987 | -9/Materials | Accompanied by 3 allies 1987 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2284 | -9/Materials | Build established: Scavenger-Mutant 2338 | -9/Materials | Discovered new exit (range 9) 3363 | -9/Materials | Build established: Gunner 3945 | -9/Materials | Repaired Autogun 3991 | -9/Materials | Repaired Ripper 4683 | -9/Materials | Build established: Scavenger-Gunner 4762 | -9/Materials | Discovered new exit (range 14) 4802 | -9/Materials | Discovered new exit (range 9) 4831 | -9/Materials | Entered another Materials area 4831 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5158 | -8/Materials | Build established: Gunner 5177 | -8/Materials | Repaired Com. Wheel 5212 | -8/Materials | Repaired Hvy. Assault Rifle 5239 | -8/Materials | Repaired Com. Wheel 5266 | -8/Materials | Repaired Beam Cannon 5542 | -8/Materials | Lost 7 parts (2p2n3w) 5856 | -8/Materials | Build established: Scavenger-Tank 5925 | -8/Materials | Discovered new exit (range 3) 6116 | -8/Materials | Garrison activated, responded to threat 6331 | -8/Materials | Repaired Huge Storage Unit 6428 | -8/Materials | Build established: Mutant 6492 | -8/Materials | Identified exit to Garrison 6493 | -8/Materials | Entered Garrison 6547 | -8/Garrison | Triggered checkpoint 6745 | -8/Garrison | Triggered checkpoint 6767 | -8/Garrison | Self-destructed Last Messages --------------- Y-45 Defender destroyed. Acquired Lgt. Treads. Acquired 53 matter. Critical hit (Burn: +37). Wheel destroyed. Y-45 Defender destroyed. Acquired Lgt. Treads. Acquired 51 matter. Connecting with Garrison Terminal... >>Access(Emergency) Found 50 emergency access points. Map updated. S-10 Pest destroyed. Garrison Door activated. S-10 Pest destroyed. Beams of light sweep through the air. An alarm sounds. Destroyed Flight Unit. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????+??????+?????????????????????????++?????? | | ?????????????????????????????????????????????????? | | ????+????????????????????????????????????????????? | | ???????????????????????????????+???+?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????+???????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????## #???""##?????????????????? | | ????????????????????# ??? ?????????????????? | | ????????????????????+ ?? ??? +????????+????? | | ????????????????????# ?? ?? +????????+????? | | ????????????????????# #? ^ ^#? #?????????????? | | ??????????????????### ## ## #?????????????? | | ??????????????????# "?????????????? | | ??????????????????# ??????????????? | | ??????????????????# ???????????????? | | ??????????????????? ?????????????????? | | ????????????????????# #? #????#?????????????? | | ??????############### ## ##= ####??????????? | | ??????# %= =%*%*% ????????? | | ??????# =@%* = = ????????? | | ??????# %== %#??+??????????? | | ??????# #### #######+### % ## ##?????????????? | | ??????# #??# ##????????? [ #??????????????????? | | ??????# #??# T#?????????+####??????????+???????? | | ??????# #??# ##????????????????????????????????? | | ??????# #??# #??????????????????+??????????????? | | ####### #### #?????????????????????????????????? | | #?????????????????????????????????? | | ###### ####+#??????????????????????+??????????? | | ###??# #??????????????????????????????????????? | | ! #??# #??????????????????????????????????????? | | !+??+ +????????????????????????????????????+?? | | [ #??# #??????????????????????????????????????? | | ###??# #??????????????????????????????????????? | | #????# #?????????+??????????????????????????+?? | | #????# #??????????????????????????????????????? | | #????# #??????????????????????????????????????? | | #????# #?????+???????+????????????????????????? | | #????# #??????????????????????????????????????? | | ##????# #??????????????????????????????+???????? | | ??????# #?????????+????????????????????????????? | | ??????# #??????????????????????????????????????? | | ?????## #??????????????????????????????????????? | | ?????#*!! +??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed TrackerNetworkCarapace Manual? 0 Play Time 02:29:26 Cumulative 11.3 hours Start 2024.09.19 @ 02:30:44 End 2024.09.20 @ 15:07:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ccd78b2-df72-4bfe-af93-cc36513f1186