Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 22:35:54 Player: KN-OKO Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (493) 2465 Value Destroyed (24608) 24608 Prototype IDs (62) 1240 Alien Tech Used (4) 800 Bonus (37028) 37028 TOTAL SCORE: 74941 Bonus ------- High Alert Combat Kills 3243 Follower Combat Kills 635 Prayed to X0-1V1 5000 Major X0-1V1 Interference 21850 Met Data Miner 300 Met Imprinter 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1142 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -442 Cogmind --------- Core Integrity 0/1590 Matter 700/700 Energy 234/600 System Corruption 50% +Membrane Temperature Cool (0) Movement Walking (120) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (11) ----- Large Storage Unit Advanced Energy Well Enhanced Optical Array Femtoactuators X0-1V1's Piety Tracker > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Experimental Matter Compressor (500) Subatomic Replicator Improved Potential Cannon Core Stripper Peak State ------------ > --- POWER ------------ Graviton Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Myomer Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Enhanced Optical Array Experimental Core Analyzer Advanced Force Booster Centrium Heavy Armor Plating Advanced EM Shield AEGIS Remote Shield Experimental System Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Potential Cannon Centrium Greatsword > --- INVENTORY -------- Centrium Leg Centrium Leg Heavy Shield Leg Experimental Matter Compressor Centrium Heavy Armor Plating Subatomic Replicator Null Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Gamma Bomb Array Micro-nuke Launcher Core Stripper [Rating: 232] Favorites ----------- Power Graviton Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Graviton Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Centrium Heavy Armor Plating Weapon Enhanced Force Lance Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Flamer Impact Weapon Power Maul Slashing Weapon Centrium Greatsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Chaos Jack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . 2 . . . . . . . . . . . 2 . . . . . 1 . . . . Utility 8 | . . . . 2 . . . . 1 . . . . . . . . . 2 1 . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 366 | 6 8 18 17 5 5 . . 6 12 16 26 3 12 31 3 4 16 4 9 30 12 54 40 29 Power 41 | 1 . 1 2 . 1 . . . 2 3 5 . 3 4 1 1 1 . . 3 2 4 4 3 Engine 12 | 1 . . . . . . . . 2 1 4 . 1 1 1 1 . . . . . . . . Core 13 | . . 1 2 . 1 . . . . 2 1 . 2 3 . . . . . 1 . . . . Reactor 16 | . . . . . . . . . . . . . . . . . 1 . . 2 2 4 4 3 Propulsion 100 | 2 . 7 6 . 2 . . 2 4 3 7 . 1 16 . . 4 2 2 11 2 13 7 9 Treads 21 | 2 . 7 6 . 2 . . 2 . . . . . . . . . . . 2 . . . . Leg 75 | . . . . . . . . . 4 1 7 . 1 14 . . 4 2 2 9 2 13 7 9 Wheel 4 | . . . . . . . . . . 2 . . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 125 | 1 5 2 3 4 1 . . 2 4 4 5 1 3 3 1 . 3 . 5 10 6 30 21 11 Device 67 | . 3 2 1 . . . . . 2 3 3 . 3 1 1 . 1 . 3 5 6 17 11 5 Storage 13 | 1 2 . . . . . . 1 1 . . . . . . . . . . 1 . 1 6 . Processor 21 | . . . . 1 . . . . 1 1 . 1 . 2 . . 2 . 1 2 . 6 1 3 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Protection 22 | . . . 2 3 1 . . 1 . . 2 . . . . . . . 1 2 . 5 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 3 8 6 1 1 . . 2 2 6 9 2 5 8 1 3 8 2 2 6 2 7 8 6 Energy Gun 15 | 1 2 . . . . . . . . 1 3 . 1 1 1 . 2 . . 1 . . . 2 Energy Cannon 14 | . 1 3 . . . . . . 1 . . 1 . . . . 3 1 . . 1 . 3 . Ballistic Gun 33 | 1 . 3 5 1 . . . 2 . 1 2 . 3 4 . . 3 1 2 . 1 2 1 1 Ballistic Cannon 5 | . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . 2 Launcher 6 | . . . 1 . . . . . . 1 . 1 . . . . . . . . . 2 1 . Special Weapon 5 | . . . . . . . . . . 2 . . . . . 3 . . . . . . . . Impact Weapon 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Slashing Weapon 9 | . . . . . 1 . . . . 1 1 . . 3 . . . . . . . . 3 . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . 5 . 3 . . Special Melee Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Unidentified Prototypes 45 | . 1 2 2 . . . . . . 1 . 1 1 1 . . 7 . 1 2 5 7 12 2 Corrupted Parts 12 | . . . . . . . . . . . 1 . 7 . . . . 3 . . . . 1 . System Corruption 74 | . . . . . . . . . . . 10 . 40 . . . . 19 . . . . 5 . Parts Lost 151 | . 3 5 4 . 2 1 . 4 . 13 20 . 1 15 1 1 . 1 7 13 2 11 13 34 Power 24 | . . . . . . . . 1 . 3 5 . 1 2 1 1 . . . 2 1 1 3 3 Propulsion 46 | . . 4 2 . 2 1 . 1 . 1 5 . . 7 . . . . 3 7 . 2 2 9 Utility 42 | . . . . . . . . . . 4 5 . . 1 . . . . 3 3 1 7 6 12 Weapon 39 | . 3 1 2 . . . . 2 . 5 5 . . 5 . . . 1 1 1 . 1 2 10 Highest Loss Streak 13 | . 2 2 2 . 2 1 . 2 . 11 7 . 1 6 1 1 . 1 4 5 1 4 4 13 To Critical Strikes 13 | . . . 1 . . . . . . . 5 . . 1 . . . . 1 . . . 1 4 Average Backups 15 | . 3 13 14 14 14 15 15 15 16 13 16 17 16 17 16 17 17 17 17 18 18 18 15 11 Power . | . 1 1 1 1 1 2 2 1 . . . 1 . 1 1 . . . . . . . . . Propulsion 3 | . . 1 3 5 4 4 4 4 5 5 3 1 2 1 . . 2 3 4 2 3 4 3 4 Utility 4 | . . 5 4 3 3 4 4 4 5 2 4 5 6 5 4 5 6 5 5 6 5 3 3 2 Weapon 6 | . . 4 5 5 5 5 5 4 5 4 6 8 7 9 10 11 9 8 6 8 8 9 7 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . . 9 10 5 1 . . 1 3 1 . 1 . 6 1 3 3 1 2 2 7 9 4 1 Power 4 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 25 | . . . 5 3 . . . . 1 . . 1 . 3 . . . . . . 5 6 1 . Utility 13 | . . . 2 . . . . 1 2 . . . . 2 . . 1 . 2 . 1 1 1 . Weapon 27 | . . 8 2 2 1 . . . . 1 . . . 1 . 3 2 1 . 2 1 2 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 89 96 99 99 97 93 65 87 99 95 87 89 91 97 99 99 96 93 87 88 99 83 78 77 Engine 2 | . 14 2 . . . . . . 9 6 4 6 2 2 1 5 2 . . . . . . . Core 3 | . . 8 9 7 7 7 7 6 3 3 3 . 6 6 9 5 2 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 5 5 8 7 7 5 Treads 8 | . 28 41 35 30 27 23 23 18 18 . . . . . . . . . . 1 . . . . Leg 16 | . . . . . . . . . 7 18 21 26 19 26 28 28 29 29 25 23 27 14 15 18 Device 12 | . 12 10 6 7 7 7 7 7 13 12 9 13 15 16 11 11 10 11 11 10 18 16 17 16 Storage 5 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 Processor 10 | . . . . 7 7 7 7 7 6 6 6 12 13 11 17 17 17 17 15 17 19 18 10 8 Protection 2 | . . . 2 6 7 7 7 7 6 6 4 . . . . . . . 2 3 . 3 3 3 Energy Gun 3 | . 14 2 . . . . . . . 1 7 11 13 14 4 . 5 . . . . . . 4 Energy Cannon 1 | . 3 11 . . . . . . . 1 . 5 1 . . . . . 1 . . . . 2 Ballistic Gun 9 | . 1 4 35 30 29 29 4 29 25 9 5 . 4 6 17 1 1 18 19 . . . 2 5 Ballistic Cannon 1 | . . 1 . . . . . . . . . 5 5 . . 4 4 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 17 18 16 7 . Peak Build Rating 232 | 6 20 32 43 50 55 55 53 54 66 70 83 78 87 109 110 110 150 152 164 173 168 195 232 201 Average Rating 109 | 4 8 27 36 48 51 53 40 50 62 62 68 75 79 95 108 107 121 149 157 154 163 183 202 174 On Entrance 88 | . 6 20 30 43 50 55 53 53 53 64 68 73 78 86 106 109 108 150 150 158 149 165 194 186 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 7 6 . . 11 . . . . 2 5 4 . 9 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 14 32 34 47 61 68 55 55 77 84 103 93 79 102 93 94 88 124 120 135 135 118 142 153 132 Greatest Support 180 | 40 40 89 89 86 86 86 63 96 96 63 70 62 62 116 116 116 135 135 135 166 150 180 180 173 Greatest Overweight (x) 6 | . . . . . 1 . . 1 1 4 3 1 6 3 . . 1 1 1 1 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . 2 1 . 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 18 | 6 9 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 15 Most Carried 20 | 2 6 15 15 15 15 15 15 16 20 19 20 20 20 20 18 20 20 20 20 20 20 20 20 15 Average Carried 17 | . 3 13 14 14 14 15 15 15 16 13 18 19 18 18 17 19 19 19 18 18 19 19 18 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Final Carried 20 | 2 6 14 15 15 15 15 15 15 18 18 19 20 20 15 18 20 20 19 19 20 20 20 15 6 Class Distribution -------------------- 33% | Scavenger-Gunner 15% | Gunner 15% | Gladiator 9% | Mutant 9% | Scavenger-Mutant 5% | Scavenger-Gladiator 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Machinist-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Gladiator | -2/Research Gladiator | -2/Testing Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Matter Collected 18477 | 155 339 255 1777 233 418 286 . 794 644 888 469 159 101 1850 440 440 459 736 1006 1076 437 1967 2049 1499 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27112 | . 491 854 1666 189 553 452 . 615 647 630 898 . 315 3325 357 375 533 583 1201 2061 568 4173 4374 2252 Parts 1207 | . 19 43 84 11 20 21 . 21 24 13 35 . 22 114 14 13 18 20 53 112 27 205 213 105 Haulers Intercepted 20 | . 2 4 3 1 . . . . . . . . . 3 . . . . 1 2 . 2 1 1 Recyclers Shooed 5 | . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . 23 17 . 11 . 6 8 5 13 . 15 8 . 15 . . . . . . Prevented 57 | . . . . . 4 5 . 9 . 4 16 . . . 4 12 . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Combat Hostiles Destroyed 395 | . 8 18 23 4 7 14 . 13 12 15 18 . 4 34 10 7 9 11 17 29 8 48 54 32 Melee 100 | . . . . . . . . . . 2 3 . . . . . . . . 14 8 38 35 . Guns 170 | . 8 3 23 4 5 11 . 11 5 3 5 . 3 32 6 . . 7 13 1 . 4 9 17 Cannons 37 | . . 15 . . . . . . . 1 . . 1 1 . . 7 2 . 4 . . . 6 AOE 63 | . . . . . 2 2 . 2 6 7 5 . . . 4 3 1 2 4 10 . 2 9 4 Classes Destroyed 26 | . 4 5 2 . 1 . . 1 . 2 1 . . 3 . . 3 1 . . . 1 1 1 Worker 19 | . 2 . 3 . . . . . . . . . . . . . . . 2 1 1 2 . 8 Builder 11 | . . 1 2 . . . . . . . . . . 3 . . . . . 4 . . . 1 Tunneler 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Hauler 20 | . 2 4 3 1 . . . . . . . . . 3 . . . . 1 2 . 2 1 1 Recycler 16 | . . 1 3 . . . . . . . . . . 6 . . . . 1 3 . 2 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . Operator 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Drone 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . Watcher 12 | . . 1 3 . . . . . . . . . . 2 . . . . 1 2 . . 2 1 Swarmer 87 | . . 8 4 3 2 11 . 5 4 3 5 . . 5 5 . 1 4 4 5 . 4 8 6 Grunt 119 | . 8 6 8 . 2 3 . 5 7 3 1 . . 10 5 5 4 3 . 6 . 16 19 8 Brawler 9 | . . . . . . . . 2 . 3 . . . . . 1 . . . . . 1 . 2 Duelist 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 41 | . . 4 4 . 1 . . 1 . 1 1 . 1 3 . . . . 4 5 . 5 7 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 6 | . . . 3 . . . . . . . . . . . . . 2 . . . . . . 1 Hunter 41 | . . . 4 1 . . . . . . 2 . . 5 . . . 2 5 7 4 . 6 5 Programmer 68 | . . . . . 2 . . . 1 . . . 2 12 . . . . 3 6 4 20 13 5 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 8 | . . . . . . . . . . 1 7 . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Fireman 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 14 | . 6 5 8 4 5 7 . 6 4 7 4 . 3 5 5 3 5 4 6 12 2 5 8 14 Combat Bots Only 10 | . 4 5 5 4 5 7 . 6 4 7 4 . 3 5 5 3 4 4 5 10 2 4 8 5 Max Kills in Single Turn 5 | . 1 1 2 2 2 2 . 1 3 3 2 . 2 2 2 1 1 2 2 3 1 2 5 4 Gunslinging 1 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . Exploded 5 | . . . . . 2 1 . 1 3 3 2 . . . 2 1 1 2 2 3 . 1 5 1 Melee 2 | . . . . . . . . . . 1 1 . . . . . . . . 1 1 1 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Hostile Shots Fired 3535 | . 60 95 108 7 51 48 . 78 32 90 217 . 14 196 19 16 50 64 202 305 106 363 856 558 Missed 1220 | . 19 20 34 . 14 14 . 32 18 15 65 . 2 60 5 3 21 29 60 118 51 133 295 212 Deflected 19 | . . . . . . . . . . . . . . . . . . . . . . 14 5 . Hits 2315 | . 41 75 74 7 37 34 . 46 14 75 152 . 12 136 14 13 29 35 142 187 55 230 561 346 Melee 15 | . . . . . . . . 2 . . . . . . . 1 . . 10 . . . 2 . Projectile 2300 | . 41 75 74 7 37 34 . 44 14 75 152 . 12 136 14 12 29 35 132 187 55 230 559 346 AOE 6 | . . . 1 . . . . . . . . . . . . . . . . . . 4 1 . Critical Strikes 109 | . 1 2 5 . 1 . . . . 8 15 . . 4 . . . 3 3 8 1 21 25 12 Part Disruptions 12 | . . . . . . . . . . 1 . . . . . . . . 1 . . 7 2 1 Damage Taken 36148 | . 525 870 1241 96 584 469 . 682 246 1519 2823 . 233 2788 288 271 472 527 1611 2885 671 3178 7379 6790 Core 3239 | . 33 74 143 . 37 40 . 56 39 134 252 . . 306 . 16 117 54 80 200 63 203 505 887 Absorbed by Shields 7780 | . . . . . . . . . . . . . . . . . 138 158 471 . 110 1611 5003 289 Ignored by Resistances 4404 | . . 12 106 15 120 54 . 47 2 415 273 . 9 158 10 . 46 60 255 254 80 473 1376 639 Regen/Repaired (Parts) 591 | . . . . . . . . . 123 . . . . 228 . . 168 . 72 . . . . . Core Remaining (%) 86 | 100 86 89 86 . . . . 84 . . . . 77 . . . . 78 93 . 81 . . . Volleys Fired 834 | . 59 65 68 5 14 16 . 25 21 35 48 1 8 87 9 11 52 20 52 23 14 26 62 113 Largest 4 | . 2 2 4 4 4 4 . 4 4 4 4 1 4 4 4 3 4 4 4 1 1 2 3 4 Hottest 300 | . 85 136 99 99 99 99 . 99 97 204 225 75 283 285 180 300 212 176 149 100 50 113 200 276 Shots Fired 2039 | . 79 130 272 20 49 54 . 81 52 89 112 1 25 306 29 26 55 48 167 23 14 33 163 211 Gun 1653 | . 79 49 272 20 47 50 . 75 43 67 88 1 16 291 26 . 3 38 157 4 12 26 157 132 Cannon 265 | . . 81 . . . . . . 3 4 . . 9 15 . 1 48 5 8 11 2 2 5 71 Launcher 84 | . . . . . 2 4 . 6 6 3 23 . . . 3 4 4 5 2 8 . 5 1 8 Special 37 | . . . . . . . . . . 15 1 . . . . 21 . . . . . . . . Kinetic 1331 | . 13 37 272 20 47 50 . 75 43 63 44 . 10 125 20 1 50 41 157 . 12 26 157 68 Thermal 556 | . 42 93 . . . . . . 3 19 45 1 15 181 6 21 1 . . 4 . 2 4 119 Explosive 22 | . . . . . . . . . . 3 4 . . . 3 . . . 2 8 . 2 . . Electromagnetic 103 | . 24 . . . 2 4 . 6 6 . 19 . . . . 4 4 5 . . . 3 2 24 Entropic 23 | . . . . . . . . . . . . . . . . . . 2 8 11 2 . . . Robot Hit Streak 40 | . 11 12 18 4 15 14 . 37 13 21 19 . 8 18 17 20 40 8 11 10 . 14 8 14 Robot Miss Streak 7 | . 4 3 4 1 3 3 . 4 3 2 3 . 3 3 1 1 2 2 4 2 . 1 3 7 Penetration Max 2 | . . . . . . . . 1 . . . . 1 1 1 . . 1 1 . . . 1 2 Secondary Targets 31 | . . . 2 1 3 4 . 1 . . . . . 8 2 . . 4 2 . . 1 . 3 Max Gunslinging Chain 2 | . . . 1 1 1 1 . 1 . . . . . 1 1 . . 2 1 . . 1 . 1 Shots Hit Robots 1723 | . 62 92 165 12 40 33 . 58 31 82 115 . 11 202 17 20 48 40 95 66 37 161 205 131 Core Hits 925 | . 21 33 70 10 19 19 . 32 24 32 45 . 11 94 15 13 25 22 52 64 13 89 106 116 Critical Kills 42 | . . . . 1 . . . 1 . . . . 2 6 1 . . 1 4 1 . 4 13 8 Critical Parts Destroyed 58 | . . . 2 . . . . . . 3 3 . . 3 . . . 2 7 . . 3 21 14 Critical Strikes 215 | . 2 1 2 1 . . . 1 . 6 11 . 3 20 2 4 8 5 15 10 9 37 53 25 Burn 27 | . 2 . . . . . . . . 3 4 . 1 11 1 4 . . . . . . . 1 Destroy 104 | . . . 2 1 . . . 1 . . . . 2 9 1 . . 3 12 1 . 7 42 23 Blast 9 | . . 1 . . . . . . . . . . . . . . 8 . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 6 | . . . . . . . . . . 3 3 . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . 4 . . . . . . 2 . . . . 5 . Impale 53 | . . . . . . . . . . . . . . . . . . . . 8 9 30 6 . Sunder 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . Melee Attacks 578 | . . 3 3 . 3 . . . 1 11 46 . . 4 . . . 8 . 64 63 202 168 2 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 27 | . . 3 3 . . . . . 1 7 13 . . . . . . . . . . . . . Slashing 103 | . . . . . 3 . . . . 4 22 . . 4 . . . 8 . . . . 62 . Piercing 446 | . . . . . . . . . . . 11 . . . . . . . . 64 63 202 106 . Sneak Attacks 37 | . . . . . . . . . . 1 4 . . 2 . . . . . 13 1 12 4 . Combat Hostiles 5 | . . . . . . . . . . . 1 . . . . . . . . . . 4 . . Follow-up Attacks 123 | . . . . . . . . . . 2 8 . . . . . . . . 16 20 50 27 . Damage Inflicted 61718 | . 922 1496 2540 194 1063 726 . 1265 1193 2448 3204 . 446 5005 808 430 2049 2061 4352 5856 1791 8455 8708 6706 Guns 20920 | . 897 358 2521 176 690 497 . 943 554 1080 1233 . 299 4629 426 . 55 750 2665 54 . 164 1038 1891 Cannons 7441 | . . 1130 . . . . . . . 91 . . 147 210 . . 1627 254 639 751 . . 42 2550 Explosions 11663 | . . . . . 148 229 . 322 619 803 938 . . . 382 216 367 381 1048 2255 . 789 941 2225 Melee 21237 | . . . . . 214 . . . . 372 1033 . . 166 . . . 676 . 2796 1791 7502 6687 . Ramming 141 | . 25 8 19 18 11 . . . 20 . . . . . . . . . . . . . . 40 Kinetic 16782 | . 136 263 2521 176 690 497 . 943 554 1057 489 . 116 1936 289 . 1682 838 2665 . . 164 1038 728 Thermal 11763 | . 508 1225 . . . . . . 172 216 744 . 330 2903 137 214 . 75 741 54 . . 831 3613 Explosive 5465 | . . . . . . . . . . 803 323 . . . 382 . . . 307 2255 . 294 . 1101 Electromagnetic 4774 | . 253 . . . 148 229 . 322 447 . 615 . . . . 216 367 306 . . . 495 152 1224 Impact 822 | . . . . . . . . . . 234 588 . . . . . . . . . . . . . Slashing 4822 | . . . . . 214 . . . . 138 423 . . 166 . . . 676 . . . . 3205 . Piercing 15593 | . . . . . . . . . . . 22 . . . . . . . . 2796 1791 7502 3482 . Entropic 1556 | . . . . . . . . . . . . . . . . . . 166 639 751 . . . . Highest Corruption 53 | . . . . . 2 2 2 2 1 1 10 10 40 7 7 7 7 53 17 3 11 25 36 50 Average Corruption 13 | . . . . . 1 2 2 2 1 1 10 10 31 3 7 7 7 29 17 2 6 12 23 42 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 499 | . . . . . 5 9 4 8 . 3 6 6 10 39 20 18 . 16 6 15 13 68 150 103 Message Errors 97 | . . . . . 2 1 1 3 . 1 1 2 1 7 2 5 . 1 1 3 5 14 30 17 Matter Fused 97 | . . . . . 1 3 . 2 . . . 1 1 7 5 3 . 3 2 3 3 13 31 19 Heat Flow Errors 58 | . . . . . . 2 2 1 . 2 3 . 1 4 3 3 . 3 3 1 3 8 13 6 Energy Discharges 46 | . . . . . . . . . . . . . 1 8 4 2 . 3 . 1 . 11 11 5 Parts Rejected 10 | . . . . . . . . . . . 1 . . . 1 2 . . . . . 2 2 2 Parts Fused 8 | . . . . . . . 1 . . . . . . 1 1 1 . . . . . 1 3 . Data Loss (minor) 62 | . . . . . 1 . . 2 . . . 1 2 1 1 1 . 2 . 4 2 10 23 12 Data Loss (major) 28 | . . . . . . 1 . . . . . 1 2 4 . 1 . 1 . 1 . 7 7 3 Misfires 19 | . . . . . . 2 . . . . 1 . 1 5 2 . . 1 . 1 . . 2 4 Alerts 10 | . . . . . . . . . . . . 1 1 1 1 . . . . . . 1 3 2 Misdirections 20 | . . . . . . . . . . . . . . . . . . . . . . . 12 8 Weapon Failures 44 | . . . . . 1 . . . . . . . . 1 . . . 2 . 1 . 1 13 25 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 3099 | . . 1 . . . . . 8 35 169 176 . . 45 . . 28 . 243 597 301 942 380 174 Projectiles 371 | . . 1 . . . . . . . 5 . . . 1 . . 28 . 138 131 . . 2 65 Explosions 386 | . . . . . . . . 8 35 . . . . . . . . . 105 34 . 50 45 109 Melee 2342 | . . . . . . . . . . 164 176 . . 44 . . . . . 432 301 892 333 . Knockbacks 23 | . . . . . . . . . 1 . 4 . . 3 . . 3 . . . . . . 12 Impact 5 | . . . . . . . . . 1 . 4 . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . 3 . . 3 . . . . . . 11 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 637 | . . . . . . 16 . . . . . . . . 47 . . . 88 1 . . 131 354 Shots 17 | . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . 2 11 Rammed 14 | . 10 . 1 1 1 . . . 1 . . . . . . . . . . . . . . . Targets Rammed 19 | . 10 2 1 1 1 . . . 2 . . . . . . . . . . . . . . 2 Kicked 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Crushed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 228 395 189 54 305 246 233 259 167 368 392 . 211 293 190 272 135 212 323 249 105 301 403 249 Average Temperature 91 | . 51 119 46 27 151 85 109 47 59 106 128 . 97 54 57 120 51 72 128 116 54 90 131 75 Received Heat Transfer 5497 | . 318 312 288 . 126 63 . 111 72 1638 1033 . 24 216 54 57 85 42 13 174 . 213 461 197 Effects 12 | . . 1 . . . . . . . 1 2 . . . . 4 . . 2 . . . 2 . Shutdowns 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Energy Bleed 4 | . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . Interference 6 | . . . . . . . . . . . 1 . . . . 3 . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . . . . . . . 6 1 . Total Turns 157 | . . . . . . . . . . . . . . . . . . . . . . 136 21 . Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . 39 21 . Robots Disrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Robots Corrupted 20 | . 1 . . . . 1 . . 1 2 4 . . . . . 1 . . . . 4 . 6 Combat Hostiles 18 | . . . . . . 1 . . 1 2 4 . . . . . 1 . . . . 4 . 5 Parts Fried 35 | . 3 . . . 1 2 . . 3 4 5 . . . . 1 3 1 . . . 6 1 5 Impact Corruptions 8 | . . . . . . . . . . 4 3 . . . . . . . . . . . . 1 Robots Melted 9 | . . . . . . . . . . . 1 . . 4 . 4 . . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . 1 . . 1 . 4 . . . . . . . . Parts Melted 52 | . 2 2 . . . . . . . 1 5 . 2 29 . 5 3 . 1 . . . 1 1 Heat Transferred 19475 | . 1369 2553 . . . . . . 200 1348 1517 . 555 5365 296 2000 . 50 423 74 . . 450 3275 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . 3 . . . . . . 1 1 1 . . . . 2 2 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Maximum Alert Level 4 | . . . 1 . . . . . . . . . . 2 . . . . 3 3 2 3 3 4 Low Security (%) 47 | 100 100 100 80 100 . . . . 100 . . . . 66 . . . . 3 . 1 56 . . Level 1 19 | . . . 19 . . . . . . . . . . 9 . . . . 59 27 82 20 24 . Level 2 20 | . . . . . . . . . . . . . . 23 . . . . 12 40 15 19 42 46 Level 3 12 | . . . . . . . . . . . . . . . . . . . 24 32 . 3 33 43 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1319 | . 80 156 274 199 . . . . 129 . . . . 597 . . . . 891 806 441 711 1052 1319 Initial 591 | . . . 16 109 . . . . 118 . . . . . . . . . 181 447 429 111 357 591 Average 311 | . 14 73 149 60 . . . . 55 . . . . 188 . . . . 498 560 296 236 599 763 Influence Increases 12837 | . 259 542 730 123 145 310 . 430 298 260 398 . 112 1282 220 150 170 227 1277 912 257 1346 1941 1448 Destroy 0b10 Robot/C 8060 | . 160 360 480 80 140 280 . 260 240 240 380 . 80 740 200 140 160 180 400 580 160 960 1160 680 Destroy 0b10 Robot/NC 490 | . 25 35 75 5 5 . . . . . 5 . . 85 . . 10 15 40 60 5 40 30 55 Destroy Leader 1288 | . 44 100 132 22 . 30 . 20 30 . 10 . 20 192 20 10 . 32 64 118 30 184 136 94 Allied During Kill 139 | . . . 5 . . . . . 4 5 3 . 12 46 . . . . 17 . 2 . 35 10 Successful Hack 94 | . . . 4 16 . . . . . . . . . 22 . . . . 7 16 12 . 17 . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 . Disable Machine 630 | . 15 30 . . . . . . 15 . . . . 75 . . . . 225 . 30 15 105 120 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1306 | . . 2 4 . . . . . 9 . . . . 92 . . . . 344 138 18 132 183 384 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . Lose Combat Pursuer 480 | . 15 15 30 . . . . 150 . 15 . . . 30 . . . . 30 . . 15 75 105 Influence Decreases 11636 | . 259 502 528 365 121 326 8 242 486 186 386 86 112 695 538 344 155 267 475 999 824 907 1526 1299 Entered New Map 2365 | . . . 24 133 . 6 8 . 70 . 15 86 . . 218 52 75 90 19 405 336 87 280 461 Time Decay 7302 | . 229 462 424 232 101 310 . 212 416 156 313 . 92 525 310 262 80 167 386 464 428 559 696 478 Lost Part 1209 | . 30 40 40 . 20 10 . 30 . 10 58 . . 150 10 10 . 10 70 130 20 101 130 340 Lost Ally 310 | . . . 40 . . . . . . 20 . . 20 20 . 20 . . . . 40 10 120 20 Purge Threat 450 | . . . . . . . . . . . . . . . . . . . . . . 150 300 . Squads Dispatched 83 | . 1 2 5 1 . . . . 4 . . . . 14 . . . . 4 6 2 9 21 14 Investigation 9 | . . 1 1 . . . . . 1 . . . . 3 . . . . . . . . 3 . Extermination 30 | . . . . . . . . . 2 . . . . 4 . . . . 1 3 2 8 8 2 Reinforcement 27 | . 1 1 4 1 . . . . . . . . . 4 . . . . 2 3 . 1 3 7 Assault 8 | . . . . . . . . . 1 . . . . . . . . . 1 . . . 5 1 Garrison 8 | . . . . . . . . . . . . . . 3 . . . . . . . . 2 3 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . 2 . . . . 2 . . . . 1 . . . 2 . Construction Impeded 6 | . . . . . . . . . . . . . . 1 . . . . 1 2 . . 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Distress Signals 11 | . . . 3 . . . . . . . . . . . . . . . 1 . . 1 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 605 | . 16 23 35 4 12 14 . 20 13 18 23 . 3 47 13 9 47 12 23 38 13 57 96 69 Peak Tracking Total 12 | . 4 5 6 2 5 4 . 5 4 9 4 . 3 4 5 3 12 3 6 7 2 5 9 10 Tactical Retreats 25 | . 1 1 2 . . . . 6 . 1 . . . 2 . . . . 2 . . 1 4 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Traps Triggered 14 | . . 5 . . . . . . 1 . . . . 3 . . . . 1 . 1 1 . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Reused 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . 3 1 1 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Machines Disabled 44 | . 1 2 . . . . . . 1 1 . . . 5 . . . . 15 . 2 1 8 8 Max in Single Turn 5 | . 1 1 . . . . . . 1 1 . . . 1 . . . . 5 . 1 1 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Machines Accessed 63 | . . 1 2 4 2 1 4 . 3 . . 1 . 9 3 1 1 . 5 6 3 3 10 4 Terminals 20 | . . . . 3 . . . . 1 . . . . 3 . . . . 2 1 . 1 5 4 Fabricators 8 | . . . . . . . . . 1 . . . . 4 . . . . . 1 . . 2 . Repair Stations 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . Recycling Units 8 | . . . 1 . . . . . . . . . . 1 . . . . 2 3 . 1 . . Scanalyzers 7 | . . 1 1 1 . . . . . . . . . . . . . . . . 1 1 2 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Total Hacks 157 | . . 4 3 13 7 1 28 . 5 . . 3 . 19 8 1 1 . 9 10 9 4 24 8 Successful 92 | . . 3 3 4 7 1 28 . 1 . . 3 . 11 8 1 1 . 6 4 2 . 9 . Failed 63 | . . 1 . 8 . . . . 4 . . . . 8 . . . . 3 6 6 4 15 8 Catastrophic 19 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 1 1 6 5 Database Lockouts 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Manual 34 | . 1 . . 3 . . . . 2 . . . . 4 . . 1 . 4 3 . . 12 4 Terminals 44 | . . . . 6 . . . . 1 . . . . 6 . . . . 3 3 . 1 16 8 Fabricators 15 | . . . . . . . . . 2 . . . . 8 . . . . . 3 . . 2 . Repair Stations 7 | . . . . . . . . . 2 . . . . 2 . . . . 2 . 1 . . . Recycling Units 13 | . . . 1 . . . . . . . . . . 3 . . . . 4 3 . 2 . . Scanalyzers 20 | . . 4 2 7 . . . . . . . . . . . . . . . . 2 1 4 . Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . 1 6 . 2 . Terminal Hacks 54 | . . . . 1 7 1 28 . . . . 3 . . 8 1 1 . . . . . 4 . Record 23 | . . . . . 6 . 11 . . . . . . . 6 . . . . . . . . . Part Schematic 13 | . . . . . . . 10 . . . . 3 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . 1 1 . . . . . . . . 2 1 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . . . . . . . . 6 . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 7 | . . . 1 . . . . . . . . . . 2 . . . . 3 1 . . . . Report Inventory 5 | . . . 1 . . . . . . . . . . 1 . . . . 2 1 . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzer 12 | . . 3 2 3 . . . . . . . . . . . . . . . . 1 . 3 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Study 11 | . . 3 2 3 . . . . . . . . . . . . . . . . 1 . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 7 | . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . 2 . Terminals 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Botnet 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . . 1 4 . . . . 2 . . . . 8 . . . . 3 4 2 3 8 4 Full Trace Events 4 | . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 4 . . . . 3 . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 10 . . . . 16 . . . . . . . . . . . 2 Parts Built 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 292 | . . . . . . . . . . . . . . 292 . . . . . . . . . . Total Part Build Rating 42 | . . . . . . . . . . . . . . 42 . . . . . . . . . . Part Studies Acquired 11 | . . 3 2 3 . . . . . . . . . . . . . . . . 1 . 2 . Parts Repaired 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Time 158 | . . . . . . . . . . . . . . 50 . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . . . . . . 10 . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . 1 . . . . . . . 2 . 4 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Total Allies 29 | . . . 3 . . . . . 1 2 1 4 . 5 . 1 . . . . 3 . 6 3 Largest Group 4 | . . . 3 . . . . . 1 2 1 4 4 4 . 1 . . . . 3 . 4 2 Highest-Rated Group 248 | . . . 36 . . . . . 47 61 36 110 110 183 . 20 . . . . 90 . 232 248 Highest-Rated Ally 183 | . . . 12 . . . . . 47 34 36 51 51 183 . 20 . . . . 30 . 58 124 Total Orders 23 | . . . . . . . . . . . . . . . . . . . 4 1 9 8 1 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . RETURN 21 | . . . . . . . . . . . . . . . . . . . 4 1 9 6 1 . Ally Attacks 196 | . . . 17 . . . . . 4 13 1 . 18 49 . . . . 53 . 12 . 18 11 Total Damage 4663 | . . . 124 . . . . . 158 294 36 . 509 1687 . . . . 730 . 216 . 473 436 Kills 15 | . . . 1 . . . . . . 1 1 . . 4 . . . . 3 . 1 . 3 1 Allies Corrupted 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 375 | . 16 20 15 . . . . . . 15 28 . . 25 . . 40 5 10 20 20 35 70 56 Average Entertainment 27 | . 15 15 25 16 7 4 . 2 1 14 19 . 7 16 11 6 14 25 17 26 21 40 63 56 Good Acts 144 | . . 5 7 3 1 . . . 9 11 3 . 3 11 1 3 4 2 3 4 8 19 24 23 Bad Acts 128 | . . 6 8 3 3 2 . 2 6 4 14 . 3 8 4 3 6 4 10 4 3 11 15 9 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Active Infowar (turns) 9212 | . . . . . . . . . . . . . . . . . . . . 1042 1055 2968 2908 1239 Optics 9212 | . . . . . . . . . . . . . . . . . . . . 1042 1055 2968 2908 1239 Sensors 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Terrain 2844 | . . . . . . . . . . . . . . . . . . . . 603 897 1344 . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . 1 . 1 . 2 1 . 2 . 2 1 . 1 . . . . . . Drone Launches 27 | . . . . . . . . . . . . . . . . . . . 8 1 9 8 1 . Drone Recoveries 25 | . . . . . . . . . . . . . . . . . . . 7 1 9 7 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Turns Passed 28280 | 62 1083 1359 1238 756 645 681 160 674 1121 1033 1408 1671 885 2309 687 564 1305 385 914 1170 1055 2968 2908 1239 Spaces Moved 14783 | 37 471 654 565 445 323 380 92 249 578 541 691 983 372 1076 492 393 767 236 516 695 688 1465 1422 652 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . Treads 3624 | 31 471 654 565 445 323 380 92 249 414 . . . . . . . . . . . . . . . Legs 10419 | . . . . . . . . . 164 189 421 983 372 964 492 393 767 236 516 695 688 1465 1422 652 Wheels 734 | . . . . . . . . . . 352 270 . . 112 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 162 162 165 166 165 163 135 112 112 182 114 120 120 112 110 112 106 108 110 112 110 Average Speed 144 | 142 160 160 160 162 177 165 166 225 172 153 155 167 190 166 120 120 119 112 113 121 110 131 127 112 Slowest Speed 540 | 160 160 160 162 162 232 166 166 250 243 178 185 182 540 260 120 120 190 180 180 185 182 280 210 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 3 73 53 51 12 55 54 69 43 21 72 78 84 57 29 57 56 80 40 13 21 88 37 97 35 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . 1 . . 1 . 2 . . 1 . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 . . 1 . 1 . . 1 . 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 . 1 . 1 1 . 1 . 1 . . 1 . . . . . Scrap Searched 19 | . . . . . 2 1 . 2 . 3 2 3 1 . 1 2 . 2 . . . . . . Spaces Dug 68 | . . 1 2 . . . . . 2 1 1 . . 2 . . 3 . 2 6 8 15 17 8 Terrain Destroyed 745 | . . 1 2 . . 1 . . 8 28 51 . 2 21 50 1 7 33 187 77 9 51 66 150 Melee 52 | . . 1 2 . . . . . 1 1 1 . . 2 . . . . . 6 8 13 15 2 Projectile 135 | . . . . . . 1 . . 1 . . . 2 18 6 1 7 20 52 12 1 2 3 9 AOE 552 | . . . . . . . . . 6 27 50 . . . 44 . . 13 135 59 . 36 44 138 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Total 19327 | 44 714 837 739 474 359 400 99 309 661 646 916 1006 537 1404 570 454 1101 306 732 902 885 2145 2128 959 Wait 1979 | . 158 40 40 2 7 3 . 20 16 22 66 . 120 139 54 19 240 19 127 65 60 298 344 120 Move 14759 | 36 470 653 564 444 322 379 91 248 577 540 690 982 371 1075 491 392 766 235 515 694 687 1464 1421 652 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 232 | 2 4 25 17 8 2 . . 3 13 10 19 3 5 19 4 5 4 3 12 16 16 25 15 2 Fast Attach 294 | 6 4 16 2 . 1 . 4 2 2 4 14 8 9 20 3 5 10 3 7 15 11 67 56 25 Attach 150 | . 1 6 7 3 1 . . 3 6 12 15 1 8 16 2 2 1 4 6 11 2 9 19 15 Detach 73 | . 1 2 3 . . . . . . 2 4 2 5 2 3 1 3 3 1 4 . 13 16 8 Swap 210 | . 4 6 14 3 6 2 . 6 13 10 10 . 2 16 2 4 10 7 5 15 29 32 5 9 Drop 349 | . 3 19 20 8 2 . 4 2 10 2 14 9 9 25 2 6 15 4 7 16 26 77 58 11 Fire 834 | . 59 65 68 5 14 16 . 25 21 35 48 1 8 87 9 11 52 20 52 23 14 26 62 113 Melee 414 | . . 3 3 . 3 . . . 1 9 34 . . 4 . . . 8 . 43 39 134 131 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Crush 16 | . 10 2 1 1 1 . . . 1 . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 10 | . . . . . . . . . . . . . . . . 9 . . . . . . 1 . Trap 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / [*Low] / Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 (discovered 1 exit: Acc) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 6) 541 | -10/Materials | Discovered new exit (range 12) 725 | -10/Materials | Discovered new exit (range 7) 882 | -10/Materials | Discovered new exit (range 15) 1048 | -10/Materials | Discovered new exit (range 5) 1055 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1146 | -10/Materials | Entered another Materials area 1146 | -9/Materials | Evolved 2 slots: Propulsion x2 1399 | -9/Materials | Discovered new exit (range 11) 1457 | -9/Materials | X0-1V1 sent you into danger 1514 | -9/Materials | Discovered new exit (range 16) 1553 | -9/Materials | Core integrity permanently improved by X0-1V1 (+300) 1567 | -9/Materials | X0-1V1 sent you into danger 1571 | -9/Materials | Build established: Scavenger-Mutant 1773 | -9/Materials | Discovered new exit (range 12) 2281 | -9/Materials | Build established: Mutant 2505 | -9/Materials | Entered another Materials area 2505 | -8/Materials | Evolved 2 slots: Weapon x2 2699 | -8/Materials | KI resistance permanently improved by X0-1V1 (+10%; -100 max core) 2810 | -8/Materials | Build established: Gunner 2820 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 3006 | -8/Materials | X0-1V1 announced a LAN party 3269 | -8/Materials | Discovered new exit (range 10) 3346 | -8/Materials | X0-1V1 sent you to a vault 3387 | -8/Materials | X0-1V1 rewrote Virus 3a IFF filter 3733 | -8/Materials | Discovered new exit (range 7) 3743 | -8/Materials | Entered Factory 3743 | -7/Factory | Evolved 2 slots: Utility x2 3784 | -7/Factory | Build established: Scavenger-Gunner 3913 | -7/Factory | Melee accuracy permanently improved by X0-1V1 (+6%; -60 max core) 3986 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 4071 | -7/Factory | Central database locked down 4412 | -7/Factory | Discovered new exit (range 13) 4420 | -7/Factory | Identified exit to Lower Caves 4483 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 4499 | -7/Factory | Entered Lower Caves 4515 | -7/Lower Caves | Encountered a Warlord checkpoint 4751 | -7/Lower Caves | Build established: Gunner 4915 | -7/Lower Caves | Learned location of 1 exit from Factory 4915 | -7/Lower Caves | Learned Research trap positions 4954 | -7/Lower Caves | Identified exit to Lower Caves 4954 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 5100 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x3) 5144 | -7/Lower Caves | Entered another Lower Caves area 5145 | -7/Lower Caves | Identified exit to Factory 5191 | -7/Lower Caves | Destroyed 7 combat bots 5410 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x3) 5687 | -7/Lower Caves | Learned Factory security intel 5692 | -7/Lower Caves | Discovered new exit (range 3) 5825 | -7/Lower Caves | Entered Data Miner 5828 | -7/Data Miner | Discovered new exit (range 6) 5859 | -7/Data Miner | Met Data Miner 5892 | -7/Data Miner | Learned location of Section 7 (-2) 5892 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5915 | -7/Data Miner | Received God Mode back door access code from Data Miner 5985 | -7/Data Miner | Entered Proximity Caves 5994 | -6/Proximity Caves | Learned 4 Factory zone layouts 6161 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6498 | -6/Proximity Caves | X0-1V1 upgraded hostiles (x1) 6659 | -6/Proximity Caves | Entered Factory 6659 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6660 | -6/Factory | Identified exit to Factory 6661 | -6/Factory | Identified exit to Extension 6709 | -6/Factory | X0-1V1 caused items to flee you 6764 | -6/Factory | Incoming assault squad redirected 6876 | -6/Factory | Build established: Scavenger-Gunner 6962 | -6/Factory | Items stopped fleeing you 6979 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 7180 | -6/Factory | X0-1V1 put everyone to sleep 7187 | -6/Factory | Incoming investigation squad redirected 7209 | -6/Factory | X0-1V1 turns hostiles against one another 7396 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 7663 | -6/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 7761 | -6/Factory | Discovered new exit (range 11) 7780 | -6/Factory | Entered Lower Caves 7784 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 20) 7794 | -6/Lower Caves | Spotted B-75 Beast 7794 | -6/Lower Caves | X0-1V1 sent you into danger 7811 | -6/Lower Caves | X0-1V1 upgraded hostiles (x1) 7828 | -6/Lower Caves | Spotted B-86 Titan 7870 | -6/Lower Caves | Destroyed B-86 Titan 7892 | -6/Lower Caves | Lost 11 parts (2p1n4u4w) 7920 | -6/Lower Caves | Learned location of 1 exit from Factory 8086 | -6/Lower Caves | Build established: Gunner 8115 | -6/Lower Caves | X0-1V1 activates XOMVISION 8170 | -6/Lower Caves | Ambushed by wild Derelicts 8286 | -6/Lower Caves | Identified exit to Lower Caves 8286 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 8399 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8436 | -6/Lower Caves | Destroyed 7 combat bots 8527 | -6/Lower Caves | Build established: Scavenger-Mutant 8813 | -6/Lower Caves | Entered another Lower Caves area 8813 | -6/Lower Caves | Accompanied by 1 ally 8834 | -6/Lower Caves | Learned Factory stockpile data 9131 | -6/Lower Caves | X0-1V1 caused items to flee you 9139 | -6/Lower Caves | Build established: Scavenger-Gunner 9147 | -6/Lower Caves | Spotted B-75 Beast 9227 | -6/Lower Caves | X0-1V1 upgraded hostiles (x1) 9227 | -6/Lower Caves | Spotted B-86 Titan 9257 | -6/Lower Caves | Destroyed B-86 Titan 9287 | -6/Lower Caves | Lost 7 parts (1p1n2u3w) 9294 | -6/Lower Caves | Items stopped fleeing you 9490 | -6/Lower Caves | X0-1V1 sent hostile Thug (x4) 9530 | -6/Lower Caves | Found Hvy. Reflective Plating 9532 | -6/Lower Caves | Lost 4 parts (2p1u1w) 9607 | -6/Lower Caves | Build established: Mutant 9758 | -6/Lower Caves | X0-1V1 sent hostile Thug (x4) 9824 | -6/Lower Caves | Lost 3 parts (1p2n) 10006 | -6/Lower Caves | X0-1V1 sent hostile Guerrilla (x2) 10036 | -6/Lower Caves | System corruption reached 10% 10063 | -6/Lower Caves | Lost 5 parts (1p2n2u) 10113 | -6/Lower Caves | Build established: Scavenger-Gunner 10194 | -6/Lower Caves | Discovered new exit (range 9) 10221 | -6/Lower Caves | Entered Zion 10252 | -6/Zion | Given the Hacking Drone Bay 10299 | -6/Zion | Discovered new exit (range 15) 10371 | -6/Zion | Learned location of Warlord (-5) 10430 | -6/Zion | System corruption cleaned by Quarantine Array 10507 | -6/Zion | Found Prototype Device 10639 | -6/Zion | Learned location of Quarantine (-3) 10857 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11090 | -6/Zion | Found Prototype Launcher 11090 | -6/Zion | Identified Gui. Missile Launcher 11344 | -6/Zion | Gained Derelict followers 11517 | -6/Zion | Given A8's code to call for help 11568 | -6/Zion | Met Imprinter 11892 | -6/Zion | Entered Proximity Caves 11892 | -5/Proximity Caves | Accompanied by 4 allies 11945 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+207) 12091 | -5/Proximity Caves | Spotted B-75 Beast 12102 | -5/Proximity Caves | Destroyed B-75 Beast 12113 | -5/Proximity Caves | X0-1V1 mutated your Propulsion slot to Utility slot 12115 | -5/Proximity Caves | Identified Hacking Drone Bay 12140 | -5/Proximity Caves | Lost 4 allies 12209 | -5/Proximity Caves | Learned Factory emergency access door positions 12450 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12492 | -5/Proximity Caves | Learned Factory security intel 12523 | -5/Proximity Caves | X0-1V1 caused items to flee you 12577 | -5/Proximity Caves | System corruption reached 30% 12693 | -5/Proximity Caves | Items stopped fleeing you 12777 | -5/Proximity Caves | Entered Factory 12777 | -5/Factory | Evolved 2 slots: Propulsion x2 12778 | -5/Factory | Identified exit to Factory 12832 | -5/Factory | X0-1V1 sent allied S-27 Virus (x2) 12944 | -5/Factory | X0-1V1 turns hostiles against one another 13152 | -5/Factory | Repaired Arm. Leg 13253 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 13617 | -5/Factory | X0-1V1 caused items to flee you 13632 | -5/Factory | X0-1V1 sent hostile P-70 Sage (x3) 13726 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 13741 | -5/Factory | Discovered exit to Factory (range 16) 13911 | -5/Factory | Items stopped fleeing you 14099 | -5/Factory | Spotted B-75 Beast 14117 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 14273 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 14320 | -5/Factory | X0-1V1 foreshadows a heat wave 14454 | -5/Factory | X0-1V1 sent allied H-81 Overseer (x1) 14455 | -5/Factory | Incoming investigation squad redirected 14503 | -5/Factory | Lost 3 parts (1p1n1w) 14527 | -5/Factory | Ambient heat levels rising (+10) 14553 | -5/Factory | Fabricated Myomer Leg? 14570 | -5/Factory | Fabricated Myomer Leg? 14586 | -5/Factory | Cargo convoy interrupted 14692 | -5/Factory | Ambient heat levels rising (+10) 14721 | -5/Factory | X0-1V1 activates XOMVISION 14744 | -5/Factory | Garrison activated, responded to threat 14851 | -5/Factory | Discovered new exit (range 8) 14860 | -5/Factory | Incoming investigation squad redirected 14887 | -5/Factory | Ambient heat levels falling (-10) 14943 | -5/Factory | Lost 6 parts (2n1u3w) 14958 | -5/Factory | Fabricated Myomer Leg? 15045 | -5/Factory | Ambient heat levels falling (-10) 15086 | -5/Factory | Entered Upper Caves 15251 | -5/Upper Caves | Entered an active Warlord outpost 15271 | -5/Upper Caves | Learned Armory trap positions 15271 | -5/Upper Caves | Learned Research stockpile data 15271 | -5/Upper Caves | Learned Factory garrison access intel 15440 | -5/Upper Caves | Identified exit to Upper Caves 15473 | -5/Upper Caves | Build established: Machinist-Gunner 15498 | -5/Upper Caves | X0-1V1 caused items to flee you 15682 | -5/Upper Caves | Items stopped fleeing you 15773 | -5/Upper Caves | Entered another Upper Caves area 15803 | -5/Upper Caves | Discovered exit to Factory (range 13) 15899 | -5/Upper Caves | X0-1V1 sent hostile B-48 Gladiator (x2) 16175 | -5/Upper Caves | X0-1V1 activates XOMVISION 16194 | -5/Upper Caves | X0-1V1 upgraded hostiles (x2) 16319 | -5/Upper Caves | Discovered new exit (range 3) 16337 | -5/Upper Caves | Entered Warlord 16377 | -5/Warlord | System corruption cleaned by Quarantine Array 16576 | -5/Warlord | Build established: Derelict-Gunner 16900 | -5/Warlord | Opened Warlord's prototype stash 16905 | -5/Warlord | Found Prototype Reactor 16905 | -5/Warlord | Identified Vortex Chain Reactor 16922 | -5/Warlord | Found Prototype Processor 16922 | -5/Warlord | Identified Exp. Core Analyzer 17044 | -5/Warlord | Warlord's base attacked by MAIN.C 17094 | -5/Warlord | Found Prototype Energy Cannon 17094 | -5/Warlord | Identified Vortex Cannon 17096 | -5/Warlord | Found Vortex Cannon 17100 | -5/Warlord | Found Prototype Energy Cannon 17100 | -5/Warlord | Identified Vortex Driver 17107 | -5/Warlord | Found Vortex Driver 17136 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 18) 17265 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 18) 17353 | -5/Warlord | Identified exit to Proximity Caves 17353 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 17358 | -5/Warlord | X0-1V1 activates XOMVISION 17393 | -5/Warlord | Build established: Gunner 17394 | -5/Warlord | Warlord forces counterattacked 17442 | -5/Warlord | Spotted Executioner 17444 | -5/Warlord | Lost 3 allies 17474 | -5/Warlord | Core integrity restored by X0-1V1 (+250) 17527 | -5/Warlord | Spotted Executioner 17527 | -5/Warlord | Spotted Executioner 17529 | -5/Warlord | Spotted Striker 17563 | -5/Warlord | Found Exp. Targeting Computer 17591 | -5/Warlord | Spotted Striker 17600 | -5/Warlord | Destroyed Striker 17642 | -5/Warlord | Entered Proximity Caves 17645 | -4/Proximity Caves | Spotter reported a threat 17649 | -4/Proximity Caves | Lost 17 allies 17672 | -4/Proximity Caves | System corruption reached 10% 17720 | -4/Proximity Caves | Spotted B-86 Titan 17767 | -4/Proximity Caves | System corruption reached 30% 17871 | -4/Proximity Caves | Learned 12 Research zone layouts 18002 | -4/Proximity Caves | Discovered exit to Factory (range 9) 18027 | -4/Proximity Caves | Entered Factory 18027 | -4/Factory | Evolved 2 slots: Utility x2 18028 | -4/Factory | Loaded intel: 4 garrison access locations 18130 | -4/Factory | Discovered new exit (range 16) 18165 | -4/Factory | Adv. Remote Shield reconfigured into Item Mimic 18258 | -4/Factory | Discovered new exit (range 7) 18406 | -4/Factory | X0-1V1 sent hostile Y-64 Sentinel (x2) 18461 | -4/Factory | X0-1V1 enhanced Transport squad support 18548 | -4/Factory | Build established: Scavenger-Gunner 18582 | -4/Factory | Repaired Adv. Remote Shield 18708 | -4/Factory | Lost 3 parts (1n1u1w) 18777 | -4/Factory | First assault squad dispatched 18788 | -4/Factory | Lost 4 parts (2n2u) 18797 | -4/Factory | Incoming assault squad redirected 18807 | -4/Factory | System corruption reached 10% 18941 | -4/Factory | Entered Research 18941 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18942 | -3/Research | Identified exit to Armory 18943 | -3/Research | Identified exit to Quarantine 18943 | -3/Research | Identified exit to Research 18944 | -3/Research | Loaded intel: 81 trap records 19395 | -3/Research | Destroyed 10 combat bots 19533 | -3/Research | Build established: Scavenger-Mutant 19563 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 19658 | -3/Research | X0-1V1 put everyone to sleep 19753 | -3/Research | Lost 5 parts (1p4n) 19769 | -3/Research | Destroyed 8 combat bots 19852 | -3/Research | Build established: Scavenger-Gladiator 19894 | -3/Research | Weapon slot count reverted to normal (-2) 19994 | -3/Research | Spotted B-86 Titan 20012 | -3/Research | X0-1V1 announced a LAN party 20111 | -3/Research | Entered Quarantine 20120 | -3/Quarantine | Central database locked down 20236 | -3/Quarantine | X0-1V1 sent you to a vault 20409 | -3/Quarantine | Found Alien Artifact 20481 | -3/Quarantine | X0-1V1 activates XOMVISION 20482 | -3/Quarantine | Found Prototype Device 20482 | -3/Quarantine | Identified Exp. Focal Shield 20490 | -3/Quarantine | Found Imp. Powered Armor 20494 | -3/Quarantine | System corruption reached 10% 20600 | -3/Quarantine | X0-1V1 revealed exit location to -2/Research 20666 | -3/Quarantine | Build established: Scavenger-Mutant 20779 | -3/Quarantine | Found Alien Impact Weapon 20825 | -3/Quarantine | Found Alien Artifact 20825 | -3/Quarantine | Identified Core Reset Matrix 20825 | -3/Quarantine | Identified Subatomic Replicator 20825 | -3/Quarantine | Identified Core Stripper 20825 | -3/Quarantine | Used Core Reset Matrix 20829 | -3/Quarantine | Detected hypermatrix surge 20829 | -3/Quarantine | Sensed 9 artifacts in vicinity 20846 | -3/Quarantine | Spotted Alpha 7 20931 | -3/Quarantine | X0-1V1 sent hostile H-77 Assassin (x2) 21036 | -3/Quarantine | X0-1V1 activates XOMVISION 21117 | -3/Quarantine | Build established: Scavenger-Gladiator 21132 | -3/Quarantine | Discovered exit to Research (range 11) 21166 | -3/Quarantine | Entered Research 21166 | -2/Research | Evolved 2 slots: Utility x2 21331 | -2/Research | Discovered new exit (range 5) 21539 | -2/Research | X0-1V1 caused items to flee you 21679 | -2/Research | Items stopped fleeing you 21732 | -2/Research | Lost 4 parts (1p2n1u) 21819 | -2/Research | X0-1V1 sent you to a vault 21831 | -2/Research | Found Prototype Device 21831 | -2/Research | Identified Chronowheel 21831 | -2/Research | Activated Chronowheel 21831 | -2/Research | Spacetime reconverged on an earlier point 21939 | -2/Research | Found Unknown Launcher 21939 | -2/Research | Identified Gamma Bomb Array 22103 | -2/Research | Build established: Gladiator 22154 | -2/Research | Found Prototype Device 22154 | -2/Research | Identified Exp. EM Disruption Field 22353 | -2/Research | System corruption reached 10% 22656 | -2/Research | Identified exit to Access 22656 | -2/Research | X0-1V1 revealed exit location to -1/Access 22783 | -2/Research | X0-1V1 revealed exit location to -1/Access 22941 | -2/Research | Identified exit to Testing 22941 | -2/Research | X0-1V1 revealed exit location to -2/Testing 22995 | -2/Research | Found Prototype Device 22995 | -2/Research | Identified Adv. EM Shield 23605 | -2/Research | X0-1V1 sent hostile D-83 Annihilator (x1) 23698 | -2/Research | X0-1V1 sent hostile X-77 Beamer (x3) 23781 | -2/Research | X0-1V1 sent you into danger 23822 | -2/Research | Found Unknown Device 23822 | -2/Research | Identified Adv. Force Booster 24005 | -2/Research | X0-1V1 activates XOMVISION 24038 | -2/Research | Found Prototype Launcher 24038 | -2/Research | Identified Hellfire Missile Launcher 24134 | -2/Research | Entered Testing 24274 | -2/Testing | Found Prototype Protection 24274 | -2/Testing | Identified Centrium Heavy Armor Plating 24279 | -2/Testing | Found Centrium Heavy Armor Plating 24282 | -2/Testing | Found Prototype Launcher 24282 | -2/Testing | Identified Mni. Smartbomb Launcher 24343 | -2/Testing | X0-1V1 sent hostile S-43 Plague (x5) 24449 | -2/Testing | X0-1V1 sent hostile S-43 Plague (x5) 24508 | -2/Testing | Destroyed 8 combat bots 24577 | -2/Testing | Spotted Striker 24598 | -2/Testing | Found Prototype Energy Cannon 24598 | -2/Testing | Identified Imp. Potential Cannon 24636 | -2/Testing | Spotted Striker 24670 | -2/Testing | X0-1V1 sent you to a vault 24762 | -2/Testing | Found Prototype Hackware 24762 | -2/Testing | Identified Exp. System Shield 24887 | -2/Testing | Lost 4 allies 25013 | -2/Testing | Garrison activated, responded to threat 25030 | -2/Testing | X0-1V1 enhanced Transport squad support 25155 | -2/Testing | Discovered exit to Access (range 19) 25185 | -2/Testing | Found Prototype Device 25185 | -2/Testing | Identified AEGIS Remote Shield 25511 | -2/Testing | X0-1V1 put everyone to sleep 25515 | -2/Testing | Found Prototype Energy Cannon 25515 | -2/Testing | Identified Null Cannon 25543 | -2/Testing | X0-1V1 sent you into danger 25665 | -2/Testing | Incoming investigation squad redirected 25676 | -2/Testing | Garrison activated, responded to threat 25752 | -2/Testing | X0-1V1 activates XOMVISION 25822 | -2/Testing | Identified exit to Section 7 25822 | -2/Testing | X0-1V1 revealed exit location to -2/Section 7 25993 | -2/Testing | Found Prototype Leg 25993 | -2/Testing | Identified Myomer Exoskeleton 26067 | -2/Testing | Spotted PG-MPF2CO5PW4 26134 | -2/Testing | First assault squad dispatched 26184 | -2/Testing | X0-1V1 woke everyone up 26220 | -2/Testing | X0-1V1 sent hostile B-86 Titan (x1) 26224 | -2/Testing | Spotted B-86 Titan 26263 | -2/Testing | Lost 4 parts (1n2u1w) 26315 | -2/Testing | X0-1V1 whisked you away to safety 26342 | -2/Testing | Lost 4 parts (1p1n1u1w) 26663 | -2/Testing | X0-1V1 sent you into danger 26670 | -2/Testing | System corruption reached 30% 26773 | -2/Testing | X0-1V1 downgraded hostiles (x3) 26806 | -2/Testing | Build established: Scavenger-Tank 26910 | -2/Testing | Scanned by Researcher 26913 | -2/Testing | Incoming assault squad redirected 26958 | -2/Testing | Spotted Fortress 27036 | -2/Testing | Discovered new exit (range 7) 27042 | -2/Testing | Entered Section 7 27043 | -2/Section 7 | Detected hypermatrix surge 27043 | -2/Section 7 | Sensed 22 artifacts in vicinity 27122 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 27238 | -2/Section 7 | Build established: Scavenger-Gunner 27333 | -2/Section 7 | X0-1V1 sent hostile S-43 Plague (x3) 27335 | -2/Section 7 | Found Integrated Dissipator 27335 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27397 | -2/Section 7 | Found Integrated Dissipator 27397 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27553 | -2/Section 7 | Core integrity fell below 50% 27846 | -2/Section 7 | X0-1V1 announced a LAN party 27853 | -2/Section 7 | X0-1V1 downgraded hostiles (x3) 27919 | -2/Section 7 | X0-1V1 enhanced Transport squad support 27938 | -2/Section 7 | Garrison activated, responded to threat 28009 | -2/Section 7 | Lost 5 parts (1p2u2w) 28009 | -2/Section 7 | Spotted B-90 Cyclops 28042 | -2/Section 7 | First assault squad dispatched 28073 | -2/Section 7 | Spotted Alpha 7 28081 | -2/Section 7 | Scanned by Researcher 28089 | -2/Section 7 | Spotted Alpha 7 28122 | -2/Section 7 | Destroyed Alpha 7 28143 | -2/Section 7 | Lost 3 parts (2u1w) 28149 | -2/Section 7 | Spotted S7 Guard 28201 | -2/Section 7 | X0-1V1 sent allied Cetus Guard (x1) 28205 | -2/Section 7 | Core integrity fell below 20% 28206 | -2/Section 7 | Found Core Membrane 28206 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 28211 | -2/Section 7 | Intercept squad dispatched 28212 | -2/Section 7 | Spotted Cetus Guard 28216 | -2/Section 7 | Spotted Tracker 28217 | -2/Section 7 | Spotted Tracker 28225 | -2/Section 7 | X0-1V1 turns hostiles against one another 28232 | -2/Section 7 | Lost 13 parts (1p5n2u5w) 28238 | -2/Section 7 | Spotted Combat Programmer 28253 | -2/Section 7 | Spotted Combat Programmer 28272 | -2/Section 7 | Spotted B-99 Colossus 28281 | -2/Section 7 | Destroyed by Combat Programmer with EMDS Last Messages --------------- 28272_ Slug penetrates Thrusters. 28272_ Penetrated by EMDS Slug. 28272_ Exp. Core Analyzer destroyed. 28272_ Penetrated by EMDS Slug. 28272_ Core Membrane filtered system corruption (1). 28273_ K-01 Serf collects debris. 28276_ System corrupted: Matter fused (-8). 28276_ Penetrated by EMDS Slug. 28278_ Penetrated by Slug. 28278_ Critical hit (Destroy). 28278_ Enh. Biometal Leg destroyed. 28278_ Slug penetrates Thrusters. 28278_ Machine disabled. 28279_ X0-1V1 makes important surrounding features appear closer to you (+2 sight range). 28281_ Penetrated by EMDS Slug. 28281_ Exp. System Shield destroyed. 28281_ Adv. Heat Sink destroyed. 28281_ Core Membrane filtered system corruption (1). 28281_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ??????????????" ???????????????????????????? | | ??????????????" "??????????????? ?????????? | | ??????????????" "?????????????? "????????? | | ??????????????" "????????????? ???????? | | ??????????????" ????????????? ????????? | | ??????????????" ???????????? ?????????? | | ??????????????" "??????????? ??????????? | | ??????????????" "?????""??? ???????????? | | ??????????????" """""? ???? "????????????? | | ??????????????" ? ??? ?????????????? | | ??????????????" ?? 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""" "" "?????????? | | ####"####### # """""" "?????????? | | / |$%$ ""?????????? | | " !$$ "?????????? | | " """"" ???????????? | | " "?????????????????? | | ######/##### # "????????????????? | | ## #?###""" """????????????????? | | ## #???#""" ???????????????? | | ## #???#""" ??????????????? | | ## " " #???#"" ?????????????? | | ## "!" #???#" ?????????????? | | ## """"" #???# """""""""""" ?????????????? | | ## """"" #???# """""""""""" ?????????????? | | ## #???#################???? ??????????????? | | ## #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ########"#???????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | = #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Energy Generation 87 Energy Capacity 2020 Matter Stores 900 Matter Capacity 900 Sight Range 28 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 36 Resistance: EM 50 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Force Boost 40 Salvage Targeting 3 Defensive Hacking 16 Item Schematics ----------------- Exp. Power Amplifier | -2/Section 7 | Archive Exp. Cooling System | -2/Section 7 | Archive Robot Schematics ------------------ E-15 Imp | -2/Section 7 | Archive Fabricated ------------ Myomer Leg | x2 | -5/Factory Myomer Leg | x2 | -5/Factory Myomer Leg | x2 | -5/Factory Repaired ---------- Arm. Leg | 30% | -5/Factory Adv. Remote Shield | 10% | -4/Factory Studied --------- Enh. Force Lance | -2/Testing | Hacked Force Lance | -2/Testing | Hacked Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Core Membrane Core Stripper Achievements -------------- Analysis Probe Coming In Hot King Drone Spacetime Is Relative Tune-up Challenges ------------ None Game ------ Seed WarlordInsulatedGuard Manual? 0 Play Time 04:09:06 Cumulative 573.6 hours Start 2026.09.04 @ 02:25:21 End 2026.09.05 @ 22:35:54 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 387 Adventurer 0 Explorer 0 Win Type - Total 57 Types 49/0/6/2/0/0/0/0/0/0 Lore% 83 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86937949-4495-4ccc-82c0-15f3df01cac9