Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 23:11:26 Player: jumpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (128) 640 Value Destroyed (3638) 3638 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1264) 1264 TOTAL SCORE: 9782 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 174 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 199/300 Energy 87/100 System Corruption 0% Temperature Cool (27) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Improved Sensor Array Relay Coupler [NC] (24) > --- WEAPON (3) ------- Phase Cannon > --- INVENTORY (5) ---- Shock Rifle Arc Projector Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Targeting Computer Stasis Canceller Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Fusion Compressor Medium Treads Improved Sensor Array Shock Rifle Arc Projector Heavy Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Advanced Assault Cannon Axe [Rating: 38] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 . 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 5 | . . . 2 . . 2 . . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 126 | 7 3 2 27 11 15 32 . . 7 22 Power 16 | 1 . 1 3 1 3 2 . . . 5 Engine 6 | 1 . . 2 1 . . . . . 2 Core 10 | . . 1 1 . 3 2 . . . 3 Reactor . | . . . . . . . . . . . Propulsion 40 | 2 2 . 5 3 7 12 . . 3 6 Treads 3 | . . . . . . 1 . . . 2 Leg 13 | 2 . . . . 6 2 . . . 3 Wheel 23 | . 2 . 5 3 1 9 . . 3 . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 20 | 2 1 . 7 2 1 4 . . . 3 Device 7 | 1 . . 1 . . 2 . . . 3 Storage 3 | 1 1 . 1 . . . . . . . Processor 1 | . . . 1 . . . . . . . Hackware 2 | . . . . . . 2 . . . . Protection 7 | . . . 4 2 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 50 | 2 . 1 12 5 4 14 . . 4 8 Energy Gun 13 | 2 . 1 5 1 . 2 . . 1 1 Energy Cannon 7 | . . . . 1 1 2 . . . 3 Ballistic Gun 8 | . . . 1 3 . 3 . . . 1 Ballistic Cannon 10 | . . . 4 . 1 3 . . 1 1 Launcher 7 | . . . 2 . 2 1 . . 2 . Special Weapon 2 | . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . 2 1 . . . . . . Parts Lost 53 | . . 2 5 2 10 10 . . 5 19 Power 4 | . . 1 . . . 1 . . . 2 Propulsion 24 | . . . 3 1 7 4 . . 3 6 Utility 10 | . . . 2 1 1 1 . . 1 4 Weapon 15 | . . 1 . . 2 4 . . 1 7 Highest Loss Streak 11 | . . 1 2 2 4 3 . . 3 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 89 82 87 77 80 100 100 83 59 Engine 3 | . 14 11 6 9 . . . . . . Core 5 | . . 2 4 . 8 6 7 7 7 4 Leg 4 | . 22 . . . 17 4 . . . 10 Wheel 17 | . 5 28 21 30 7 16 30 30 18 . Device 6 | . 14 14 2 . . 10 15 15 12 6 Storage 8 | . 14 14 11 9 9 7 7 7 7 5 Processor 5 | . . . 3 9 9 7 7 7 7 5 Hackware 4 | . . . . . . 5 15 15 15 11 Protection 5 | . . . 9 11 11 4 . . . . Energy Gun 5 | . 28 18 11 1 . 2 7 7 2 . Energy Cannon 1 | . . . . . 3 2 . . . . Ballistic Gun 1 | . . . . 13 . 1 . . . . Ballistic Cannon 4 | . . . 10 1 5 1 . . 4 4 Launcher 1 | . . . . . 4 . . . 2 1 Special Weapon 1 | . . . . . . 2 7 7 2 . Peak Build Rating 38 | 7 7 10 22 24 25 35 35 35 35 38 Average Rating 22 | 6 7 6 16 21 20 27 35 35 30 28 On Entrance 19 | . 7 7 7 17 23 22 35 35 35 25 Naked Turns . | . . . . . . . . . . . Heaviest Build 111 | 15 30 30 111 101 103 101 98 98 101 101 Greatest Support 52 | 20 32 32 32 52 52 46 46 46 46 45 Greatest Overweight (x) 32 | 3 . . 5 3 32 10 2 2 9 32 Average Overweight (x) 2 | . . . 3 1 2 4 2 2 3 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 15 23 25 25 25 25 25 25 22 Most Carried 21 | 4 6 11 20 21 17 17 17 17 17 15 Average Carried 13 | 2 4 6 14 18 13 12 17 17 15 12 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 Final Carried 19 | 4 6 10 19 17 11 17 17 17 13 3 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Matter Collected 2385 | 270 . 25 550 271 164 713 . . 179 213 Remotely . | . . . . . . . . . . . Salvage Created 3775 | 177 41 90 1020 443 362 1058 . . 332 252 Parts 244 | 16 3 3 84 11 23 67 . . 24 13 Haulers Intercepted 7 | . . . 6 1 . . . . . . Recyclers Shooed 3 | 1 . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 23 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Combat Hostiles Destroyed 86 | . 3 2 21 7 17 15 . . 14 7 Melee 5 | . . . . . . 5 . . . . Guns 26 | . 3 1 6 5 3 5 . . 3 . Cannons 31 | . . . 10 2 9 3 . . 2 5 AOE 22 | . . . 5 . 5 2 . . 8 2 Classes Destroyed 13 | 3 1 1 4 1 . 3 . . . . Worker 12 | 1 . . 5 1 . 4 . . . 1 Builder 3 | . . . 1 . . 2 . . . . Tunneler 7 | 5 . . . . . 2 . . . . Hauler 7 | . . . 6 1 . . . . . . Recycler 7 | 1 . . . 1 . 5 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 5 | . . . 4 . . 1 . . . . Swarmer 36 | . 3 . 9 . 8 6 . . 10 . Grunt 36 | . . 2 5 5 9 6 . . 3 6 Brawler 2 | . . . . 1 . . . . 1 . Sentry 8 | . . . 7 1 . . . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 3 | . . . . . . 2 . . . 1 Best Kill Streak 6 | 5 3 1 6 4 4 6 . . 4 4 Combat Bots Only 4 | . 3 1 3 3 4 4 . . 4 3 Max Kills in Single Turn 4 | 1 1 1 4 1 3 2 . . 3 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 . 3 2 . . 3 2 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Hostile Shots Fired 630 | . 16 19 96 50 129 132 . . 57 131 Missed 170 | . 1 6 25 13 35 33 . . 17 40 Damage Taken 7811 | . 113 290 934 554 1373 1532 . . 663 2352 Core 1907 | . 14 57 167 34 211 355 . . 210 859 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 106 | . . . . . 24 82 . . . . Core Remaining (%) 60 | 100 . 71 58 . 55 . . . 19 . Volleys Fired 348 | 15 8 12 67 37 58 73 . . 28 50 Largest 2 | 2 2 2 2 2 2 2 . . 1 1 Hottest 100 | 100 100 100 95 95 80 80 . . 80 85 Shots Fired 503 | 30 16 20 128 70 69 91 . . 29 50 Gun 266 | 30 16 20 67 58 14 43 . . 10 8 Cannon 219 | . . . 57 12 49 47 . . 12 42 Launcher 15 | . . . 4 . 6 1 . . 4 . Special 3 | . . . . . . . . . 3 . Kinetic 253 | . . . 57 60 45 47 . . 12 32 Thermal 220 | 30 16 20 67 8 12 39 . . 10 18 Explosive 15 | . . . 4 . 6 1 . . 4 . Electromagnetic 12 | . . . . 2 6 4 . . . . Robot Hit Streak 21 | 10 2 3 14 15 12 12 . . 13 21 Robot Miss Streak 4 | 2 4 3 2 2 4 4 . . 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 341 | 20 7 10 73 55 43 76 . . 21 36 Core Hits 188 | 8 3 4 48 18 27 42 . . 26 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | 3 1 2 2 . . 3 . . 1 2 Burn 8 | 3 1 2 1 . . 1 . . . . Blast 5 | . . . 1 . . 1 . . 1 2 Sever 1 | . . . . . . 1 . . . . Melee Attacks 15 | . . . . . . 14 . . . 1 Impact . | . . . . . . . . . . . Slashing 14 | . . . . . . 14 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9451 | 249 87 123 1769 963 1659 2003 . . 1126 1472 Guns 3050 | 249 87 123 655 739 223 532 . . 294 148 Cannons 3701 | . . . 777 210 835 838 . . 240 801 Explosions 2122 | . . . 314 . 601 104 . . 592 511 Melee 517 | . . . . . . 517 . . . . Ramming 61 | . . . 23 14 . 12 . . . 12 Kinetic 3607 | . . . 777 803 669 635 . . 240 483 Thermal 3392 | 249 87 123 655 118 250 639 . . 294 977 Explosive 1611 | . . . 314 . 601 104 . . 592 . Electromagnetic 263 | . . . . 28 139 96 . . . . Impact . | . . . . . . . . . . . Slashing 517 | . . . . . . 517 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 1 . . 3 3 3 3 . Average Corruption 1 | . . . 1 . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 40 | . . . 13 . . 13 3 3 8 . Message Errors 11 | . . . 3 . . 3 2 2 1 . Matter Fused 9 | . . . 4 . . 2 1 . 2 . Heat Flow Errors 5 | . . . 1 . . 3 . 1 . . Energy Discharges 6 | . . . 2 . . 2 . . 2 . Parts Rejected 1 | . . . 1 . . . . . . . Data Loss (minor) 3 | . . . 1 . . 1 . . 1 . Misfires 4 | . . . 1 . . 2 . . 1 . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 298 | . . . 5 . 75 74 . . 25 119 Projectiles 106 | . . . 1 . 15 74 . . . 16 Explosions 192 | . . . 4 . 60 . . . 25 103 Melee . | . . . . . . . . . . . Knockbacks 24 | . . . 3 . 8 5 . . 4 4 Impact . | . . . . . . . . . . . Kinetic 24 | . . . 3 . 8 5 . . 4 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 273 | . . . 11 7 75 4 . . 48 128 Shots 5 | . . . . . 2 . . . 1 2 Rammed 10 | . . . 2 2 . 3 . . . 3 Targets Rammed 11 | . . . 2 2 . 4 . . . 3 Kicked 1 | . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 513 | 237 312 346 234 270 286 259 . 251 180 513 Average Temperature 79 | 71 159 170 63 72 90 50 . 226 66 115 Received Heat Transfer 2966 | . . 63 330 324 639 612 . . 186 812 Effects 7 | . . . 2 . . 1 . . . 4 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . . Interference 5 | . . . 2 . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . 1 . Combat Hostiles 2 | . . 1 . . . . . . 1 . Parts Melted 12 | 2 2 2 1 . . 2 . . 3 . Heat Transferred 6806 | 962 333 518 1518 259 370 1242 . . 675 929 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Peak Influence 507 | 35 93 129 480 336 502 393 . . . 507 Initial 405 | . 22 36 38 167 108 263 . . . 405 Average 244 | 16 61 85 232 240 335 229 . . . 383 Maximum Alert Level 2 | . . . 2 1 2 1 . . . 2 Low Security (%) 40 | 100 100 100 43 26 24 35 . . . 14 Level 1 44 | . . . 49 73 39 64 . . . 15 Level 2 14 | . . . 6 . 36 . . . . 69 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . 2 2 2 . 4 . . . 2 Investigation 4 | . . 1 1 . . . . . . 2 Extermination 2 | . . . . . . 2 . . . . Reinforcement 5 | . . . 1 2 . 2 . . . . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Distress Signals 2 | . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 135 | . 3 5 37 9 17 25 . . 24 15 Peak Tracking Total 7 | . 2 2 5 3 5 4 . . 4 7 Tactical Retreats 10 | . . . 3 . . 3 . . 3 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Traps Triggered 7 | . . . 1 . 3 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Machines Disabled 23 | . . . . . 2 1 . . . 20 Max in Single Turn 20 | . . . . . 1 1 . . . 20 Garrison Access 1 | . . . . . . 1 . . . . Garrison Relay 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Machines Accessed 16 | . . 2 6 1 . 1 . 4 . 2 Terminals 7 | . . 1 5 . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 55 | . . 3 14 2 . 1 . 28 . 7 Successful 38 | . . 1 7 1 . 1 . 28 . . Failed 17 | . . 2 7 1 . . . . . 7 Catastrophic 5 | . . . 2 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 12 | . . 2 10 . . . . . . . Terminals 16 | . . 2 12 . . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 5 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 3 | . . . . 2 . 1 . . . . Terminal Hacks 34 | . . 1 5 . . . . 28 . . Record 11 | . . . . . . . . 11 . . Part Schematic 12 | . . . 1 . . . . 11 . . Robot Schematic 5 | . . . 2 . . . . 3 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . 1 4 . . . . . . 2 Full Trace Events 2 | . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 2 . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . 2 . . . . 11 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . . . . 2 1 Non-combat . | . . . . . . . . . . . Combat 3 | . . . . . . . . . 2 1 Robot Hacks Applied 3 | . . . . . . . . . 2 1 find_garrison 1 | . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . 1 . Relay Couplers Released 5 | . . . . . 5 . . . . . Machine Destruction 5 | . . . . . 5 . . . . . Attached 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Total Allies 4 | . . 1 . . . . . . 3 . Largest Group 1 | . . 1 . . . . . . 1 . Highest-Rated Group 96 | . . 31 . . . . . . 96 . Highest-Rated Ally 96 | . . 31 . . . . . . 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . 6 . . . . . . 21 . Total Damage 581 | . . 103 . . . . . . 478 . Kills 5 | . . 2 . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Turns Passed 6884 | 206 121 342 1748 487 859 1629 167 113 530 682 Spaces Moved 3540 | 124 73 222 982 288 289 727 145 99 333 258 Core 65 | 7 . . . . 6 . . . . 52 Treads 8 | . . . . . . . . . . 8 Legs 498 | 117 50 . . . 138 75 . . . 118 Wheels 2940 | . 23 222 982 288 145 652 145 99 333 51 Hover 29 | . . . . . . . . . . 29 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 95 105 105 110 115 115 115 50 Average Speed 148 | 118 113 100 140 112 230 161 115 115 134 209 Slowest Speed 1650 | 200 120 100 155 145 1650 400 115 115 215 1650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 5 20 54 94 26 32 17 20 74 52 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . . Spaces Dug 6 | . . . . . 6 . . . . . Terrain Destroyed 155 | . . . 23 . 39 4 . . 40 49 Melee . | . . . . . . . . . . . Projectile 7 | . . . 1 . . . . . 3 3 AOE 148 | . . . 22 . 39 4 . . 37 46 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Low Dat Pro Fac Total 4618 | 149 94 321 1215 380 412 1065 145 98 387 352 Wait 424 | . 4 81 102 31 27 158 1 . 13 7 Move 3529 | 123 72 221 981 287 287 726 144 98 332 258 Hop . | . . . . . . . . . . . Pick Up 59 | 4 4 4 22 5 2 17 . . . 1 Fast Attach 42 | 7 . . 6 2 6 12 . . 1 8 Attach 37 | . . 1 7 5 5 8 . . 1 10 Detach 7 | . . . 1 1 1 2 . . . 2 Swap 47 | . 3 1 14 4 4 12 . . 5 4 Drop 54 | . 3 1 13 6 4 15 . . 4 8 Fire 348 | 15 8 12 67 37 58 73 . . 28 50 Melee 15 | . . . . . . 14 . . . 1 Ram 10 | . . . 2 2 . 3 . . . 3 Kick 1 | . . . . . . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis 42 | . . . . . 18 24 . . . . Rewire 3 | . . . . . . . . . 3 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 207 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 388 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 400 | -10/Mines | Learned Materials terminal intel 445 | -10/Mines | Met a Derelict testing a Signal Generator 604 | -10/Mines | Met a Derelict shopkeep closing up shop 643 | -10/Mines | Discovered new exit (range 4) 661 | -10/Mines | Assembled infested the area 666 | -10/Mines | Assisted by a Guerilla fighting off Assembled 670 | -10/Mines | Entered Materials 670 | -9/Materials | Evolved 2 slots: Utility x2 671 | -9/Materials | Loaded intel: 12 terminal locations 782 | -9/Materials | Discovered new exit (range 11) 854 | -9/Materials | Discovered new exit (range 14) 1097 | -9/Materials | Discovered new exit (range 15) 1905 | -9/Materials | Discovered new exit (range 13) 2393 | -9/Materials | Discovered new exit (range 16) 2418 | -9/Materials | Entered another Materials area 2418 | -8/Materials | Evolved 2 slots: Propulsion x2 2904 | -8/Materials | Identified exit to Garrison 2905 | -8/Materials | Entered Garrison 2927 | -8/Garrison | Triggered checkpoint 2977 | -8/Garrison | Lost 3 parts (2n1w) 2986 | -8/Garrison | Garrison Relay disabled 3054 | -8/Garrison | Installed Relay Interface Framework 3079 | -8/Garrison | Triggered checkpoint 3211 | -8/Garrison | Lost 4 parts (3n1w) 3382 | -8/Garrison | Triggered checkpoint 3725 | -8/Garrison | Discovered new exit (range 13) 3764 | -8/Garrison | Entered Factory 3764 | -7/Factory | Evolved 2 slots: Utility x2 3867 | -7/Factory | Build established: Scavenger-Mutant 3971 | -7/Factory | Lost 3 parts (2n1w) 4546 | -7/Factory | Build established: Mutant 4795 | -7/Factory | Lost 3 parts (1n1u1w) 4999 | -7/Factory | Build established: Scavenger-Mutant 5306 | -7/Factory | Core integrity fell below 50% 5381 | -7/Factory | Discovered new exit (range 5) 5393 | -7/Factory | Entered Lower Caves 5552 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5560 | -7/Lower Caves | Entered Data Miner 5560 | -7/Data Miner | Discovered new exit (range 6) 5582 | -7/Data Miner | Met Data Miner 5603 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5603 | -7/Data Miner | Learned location of Section 7 (-3) 5626 | -7/Data Miner | Received God Mode back door access code from Data Miner 5673 | -7/Data Miner | Entered Proximity Caves 6033 | -6/Proximity Caves | Learned Factory emergency access door positions 6050 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6054 | -6/Proximity Caves | Escorted by Enhanced Grunt 6083 | -6/Proximity Caves | Lost 3 parts (2n1u) 6088 | -6/Proximity Caves | Spotter reported a threat 6155 | -6/Proximity Caves | Spotter reported a threat 6158 | -6/Proximity Caves | Core integrity fell below 20% 6171 | -6/Proximity Caves | Discovered new exit (range 14) 6203 | -6/Proximity Caves | Entered Factory 6203 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6338 | -6/Factory | Build established: Mutant 6553 | -6/Factory | Search patrols dispatched 6724 | -6/Factory | Spotted B-75 Beast 6734 | -6/Factory | Lost 3 parts (1n1u1w) 6791 | -6/Factory | Core integrity fell below 50% 6823 | -6/Factory | Core integrity fell below 20% 6841 | -6/Factory | Lost 11 parts (2p3n2u4w) 6885 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06812_ Dropped Huge Storage Unit. 06813_ Dropped Hvy. Laser. 06813_ Dropped Lgt. Angular Momentum Engine. 06813_ Acquired Fusion Compressor. 06814_ Dropped Fusion Compressor. 06815_ Acquired 20 matter. 06825_ Detecting nearby Garrison Access. 06831_ Slammed into R-10 Processor. 06836_ Connecting with Repair Station... 06836_ ALERT: Suspicious activity at Repair Station F005. Dispatching Investigation squad. 06836_ Slammed into K-01 Serf. 06838_ Acquired Phase Cannon. 06845_ P-60 Hacker destroyed. 06850_ Acquired 47 matter. 06853_ Acquired Gravmag System. 06856_ Acquired Imp. Heat Sink. 06878_ Gravmag System destroyed. 06879_ Imp. Targeting Computer destroyed. 06882_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# ?#??????????????????????????? | | ????????????????#A #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# g #??????????????????????????? | | ???##############R g #??????????????????????????? | | ???# # ################???????????? | | ???# # g k ??????????? | | ???# / ??????????? | | ???# # ^ ?????????? | | ???# ? # ?????????? | | ???# = ? # l ?????????? | | ???# ? #########@#########??????????????? | | ???# ! #?????? ?????????????????????? | | ???# #????# ???????????????????? | | ???# #????# #??????????????????? | | ???# ? #????# ! #??????????????????? | | ???# #????# !! #??????????????????? | | ???#######/######????# ! #??????????????????? | | ??######## #?????????# #??????????????????? | | #?????????# #??????????????????? | | ??########/####??????# #??????????????????? | | ####??## #??????##########??????????????????? | | #??#" #??????????????????????????????????? | | #??##! """ #??????????????????????????????????? | | ##### R" #??????????????????????????????????? | | / """ #??????????????????????????????????? | | "#### #??????????????????????????????????? | | #???########??????????????????????????????????? | | #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Kinecelleration 30 Relay Coupler Types 2 Relay Coupler Value 49 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Hacked Assault Cannon | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ L-31 Rogue | -9/Materials | Hacked G-34 Mercenary | -9/Materials | Hacked O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed OmegaHelicalTrap Manual? 0 Play Time 00:48:56 Cumulative 53.5 hours Start 2025.04.26 @ 01:29:23 End 2025.04.26 @ 23:11:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4440aa58-d17d-49cf-861d-df189ce2e744