Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 23:30:49 Player: spruce Result: Destroyed by as-64304 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1235) 1235 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 2773 Bonus ------- Friendly Fire -72 Cogmind --------- Core Integrity 0/400 Matter 124/300 Energy 28/280 System Corruption 0% Temperature Cool (0) Movement Walking (250) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Sensor Array Signal Interpreter Improved Terrain Scanner Transport Network Coupler Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Improved Heat Sink Sensor Array Signal Interpreter Improved Terrain Scanner Transport Network Coupler Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Rocket Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 44 | 6 7 3 23 5 Power 8 | 1 1 1 4 1 Engine 8 | 1 1 1 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 . 6 . Treads . | . . . . . Leg 4 | . . . 4 . Wheel 4 | 2 1 . 1 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 10 | 1 3 . 5 1 Device 3 | . 1 . 1 1 Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 17 | 2 2 2 8 3 Energy Gun 7 | . 2 1 4 . Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 . . 4 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 24 | . 2 1 14 7 Power 4 | . 1 . 2 1 Propulsion 3 | . . . 2 1 Utility 5 | . . . 3 2 Weapon 12 | . 1 1 7 3 Highest Loss Streak 7 | . 2 1 7 7 Average Slot Usage (%) 96 | . 97 99 93 88 Engine 11 | . 13 14 9 11 Leg 3 | . . . 7 18 Wheel 20 | . 27 28 12 . Device 11 | . 10 14 11 3 Storage 17 | . 14 14 22 22 Processor 1 | . . . 4 7 Protection 3 | . 3 . 5 7 Energy Gun 11 | . 13 21 5 7 Ballistic Gun 11 | . 14 . 14 3 Launcher 1 | . . 5 1 7 Naked Turns . | . . . . . Heaviest Build 81 | 13 40 42 80 81 Greatest Support 34 | 32 32 32 34 34 Greatest Overweight (x) 22 | . 1 1 22 2 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 20 | 6 12 12 20 20 Average Capacity 13 | 5 8 12 19 20 Most Carried 20 | 4 12 12 20 20 Average Carried 10 | 1 7 11 12 19 Final Capacity 20 | 6 12 12 20 20 Final Carried 20 | 4 12 12 20 16 Class Distribution -------------------- 58% | Mutant 31% | Hauler-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1005 | 223 310 51 421 . Remotely . | . . . . . Salvage Created 1463 | . 469 50 916 28 Parts 103 | . 32 6 65 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 46 | . 9 3 23 11 Guns 31 | . 9 . 20 2 AOE 15 | . . 3 3 9 Classes Destroyed 9 | . 4 2 2 1 Builder 2 | . . . 2 . Tunneler 1 | . . 1 . . Hauler 2 | . 1 . 1 . Operator 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 6 | . . 3 3 . Grunt 24 | . 9 . 15 . Sentry 5 | . . . 5 . Assembled 11 | . . . . 11 Best Kill Streak 11 | . 2 3 9 11 Combat Bots Only 11 | . 2 3 7 11 Max Kills in Single Turn 4 | . 1 2 2 4 Gunslinging . | . . . . . Exploded 4 | . . 2 1 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2763 | . 455 103 1405 800 Core 526 | . 97 16 288 125 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 125 | . 49 3 65 8 Largest 2 | . 2 2 2 2 Hottest 112 | . 80 80 112 89 Shots Fired 220 | . 93 4 111 12 Gun 209 | . 93 2 107 7 Cannon 1 | . . . . 1 Launcher 10 | . . 2 4 4 Special . | . . . . . Kinetic 158 | . 71 . 84 3 Thermal 19 | . . . 15 4 Explosive 10 | . . 2 4 4 Electromagnetic 33 | . 22 2 8 1 Robot Hit Streak 15 | . 8 2 15 2 Robot Miss Streak 6 | . 3 . 6 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 147 | . 58 1 84 4 Core Hits 109 | . 24 5 49 31 Critical Hits 2 | . 1 . 1 . Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3517 | . 839 156 1576 946 Guns 2231 | . 801 12 1342 76 Cannons . | . . . . . Explosions 1286 | . 38 144 234 870 Melee . | . . . . . Ramming . | . . . . . Kinetic 1721 | . 601 . 1074 46 Thermal 278 | . 38 . 210 30 Explosive 1248 | . . 144 234 870 Electromagnetic 270 | . 200 12 58 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 50 | . . 8 5 37 Projectiles . | . . . . . Explosions 50 | . . 8 5 37 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 87 | . . . . 87 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 111 | . . . 111 81 Average Temperature 35 | . . . 35 36 Received Heat Transfer 941 | . 258 27 636 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 642 | . 50 . 518 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 438 | . 320 150 438 112 Initial 112 | . . 66 58 112 Average 206 | . 173 102 303 89 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 55 | 100 65 100 21 100 Level 1 31 | . 34 . 48 . Level 2 12 | . . . 29 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 . 3 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 20 4 31 21 Peak Tracking Total 20 | . 3 3 11 20 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 9 | . 8 . 1 . Terminals 6 | . 5 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 14 . 2 . Successful 10 | . 9 . 1 . Failed 6 | . 5 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 14 | . 10 . 4 . Terminals 11 | . 9 . 2 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Robot Analysis 4 | . 3 . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage 20 | . . 20 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 4 | . 3 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1964 | 68 694 368 806 28 Spaces Moved 1184 | 61 460 312 349 2 Core 13 | 11 . . 2 . Treads . | . . . . . Legs 116 | . . . 114 2 Wheels 1055 | 50 460 312 233 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 110 120 190 Average Speed 120 | 90 104 110 154 190 Slowest Speed 1150 | 100 110 110 1150 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 88 62 26 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 21 | . . 13 8 . Terrain Destroyed 105 | . 3 26 42 34 Melee . | . . . . . Projectile . | . . . . . AOE 105 | . 3 26 42 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1502 | 70 579 335 503 15 Wait 91 | . 47 8 36 . Move 1180 | 60 459 311 348 2 Hop . | . . . . . Pick Up 42 | 4 12 5 21 . Fast Attach 21 | 6 4 1 10 . Attach 15 | . 2 . 9 4 Detach . | . . . . . Swap 8 | . 1 2 4 1 Drop 20 | . 5 5 10 . Fire 125 | . 49 3 65 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 444 | -10/Materials | Repaired Com. Wheel 580 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Entered Mines 770 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 785 | -10/Mines | Met a Derelict bent on vengeance 885 | -10/Mines | Received a Mining Laser from a helpful Derelict 928 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 970 | -10/Mines | Discovered new exit (range 5) 1075 | -10/Mines | Discovered new exit (range 8) 1131 | -10/Mines | Entered Materials 1131 | -9/Materials | Accompanied by 1 ally 1131 | -9/Materials | Evolved 2 slots: Utility x2 1300 | -9/Materials | Lost 6 parts (1p1u4w) 1315 | -9/Materials | Destroyed 7 combat bots 1439 | -9/Materials | Build established: Hauler-Mutant 1626 | -9/Materials | Core integrity fell below 50% 1666 | -9/Materials | Destroyed 7 combat bots 1670 | -9/Materials | Lost 7 parts (1p2n1u3w) 1852 | -9/Materials | Discovered new exit (range 8) 1937 | -9/Materials | Entered Mines 1938 | -9/Mines | Assembled infested the area 1941 | -9/Mines | Core integrity fell below 20% 1943 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1965 | -9/Mines | Destroyed by as-64304 with Assembled Blade Last Messages --------------- 01949_ as-67943 destroyed. 01949_ HV Slug penetrates as-22303. 01949_ as-22303 suffers critical hit. 01949_ as-22303 knocked back. 01951_ Y7-1S3(h) destroyed. 01952_ Destroyed Asb. Hover Unit. 01952_ as-77728 destroyed. 01952_ Lgt. Armor Plating destroyed. 01952_ Destroyed Lgt. Armor Plating. 01953_ Rocket Launcher destroyed. 01953_ Imp. Targeting Computer destroyed. 01954_ Titanium Leg destroyed. 01956_ Beam Rifle destroyed. 01957_ as-42344 destroyed. 01957_ as-52042 destroyed. 01957_ as-62750 destroyed. 01957_ as-47968 destroyed. 01959_ as-54836 destroyed. 01962_ Imp. Ion Engine destroyed. 01962_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????????# ###### #?????????? | | ???????????????????????# % #????????? | | ???????????????????????# @% r #?????? | | ??????????????????????# aa d #?????? | | ?????????????????????# % ????? | | ?????????????????????## * = ] <% ????? | | ??????????????????????## ????? | | ???????????????????????## # % ?????? | | ????????????????????????####;## #?????? | | ???????????????????????????? #?## ??????? | | ????????????????????????????##???? ??????? | | ??????????????????????????????????? ??????? | | ???????????????????????????????????? ?? ???????? | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryBeamReconfigurator Manual? 0 Play Time 00:16:23 Cumulative 198.5 hours Start 2020.09.28 @ 23:08:47 End 2020.09.28 @ 23:30:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 10 Types 2/3/0/1/1/3/0/0/0 Lore% 93 Gallery% 91 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d872ff4-880a-4ee8-b70e-1db86eefe869