Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 12:09:06 // AFD2020/Player2 Player: DragoX Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (6222) 6222 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (6790) 6790 TOTAL SCORE: 18787 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2343 Follower Combat Kills 3784 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -1537 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Core Analyzer Improved Core Shielding Improved Power Shielding Relay Coupler [Sentry] (24) > --- WEAPON (2) ------- Tesla Rifle > --- INVENTORY (4) ---- Relay Coupler [Demolisher] (23) Relay Coupler [Hunter] (19) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Improved Weapon Cycler Improved Core Shielding Improved Power Shielding Improved Medium Armor Plating Relay Coupler [Sentry] Improved Recalibrator Drone Bay > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Heavy Phase Cannon Rocket Launcher Rocket Launcher [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flying Fortress v7 Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Power Amplifier Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . 2 2 . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . . . . . 2 . . 1 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 118 | 5 6 2 . . 6 16 10 12 . 9 52 Power 12 | 1 . . . . 1 2 2 2 . . 4 Engine 10 | 1 . . . . 1 2 2 2 . . 2 Core 1 | . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 25 | 2 . 1 . . 5 . . . . . 17 Treads 2 | . . . . . . . . . . . 2 Leg 18 | 2 . 1 . . . . . . . . 15 Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . 4 . . . . . . Flight 1 | . . . . . 1 . . . . . . Utility 28 | 1 1 1 . . . 3 1 1 . 7 13 Device 9 | . . . . . . 1 . . . 1 7 Storage 3 | 1 1 . . . . . . . . 1 . Processor 2 | . . . . . . 2 . . . . . Hackware 5 | . . . . . . . 1 . . 4 . Protection 9 | . . 1 . . . . . 1 . 1 6 Artifact . | . . . . . . . . . . . . Weapon 53 | 1 5 . . . . 11 7 9 . 2 18 Energy Gun 10 | 1 1 . . . . 3 . 1 . . 4 Energy Cannon 13 | . . . . . . . 2 3 . 1 7 Ballistic Gun 2 | . 2 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . Launcher 22 | . 2 . . . . 6 4 3 . . 7 Special Weapon 2 | . . . . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 . . . Unidentified Prototypes 4 | . . . . . . . 1 . . . 3 Parts Lost 38 | . . . . . . 5 1 1 . 6 25 Power 5 | . . . . . . 1 . . . 1 3 Propulsion 7 | . . . . . . . . . . . 7 Utility 12 | . . . . . . 1 . . . 3 8 Weapon 14 | . . . . . . 3 1 1 . 2 7 Highest Loss Streak 7 | . . . . . . 2 1 1 . 2 7 Average Slot Usage (%) 74 | . 82 96 100 100 54 53 70 63 66 73 79 Engine 9 | . 14 14 14 14 9 7 9 12 13 12 3 Leg 10 | . 28 28 28 28 . . . . . . 15 Flight 4 | . . . . . 9 9 9 7 6 6 . Device 4 | . . . . . . 2 7 . . 5 13 Storage 8 | . 12 14 14 14 9 9 9 7 6 6 4 Processor 6 | . . . . . . 2 18 15 13 13 6 Hackware 3 | . . . . . . . 1 7 6 14 5 Protection 5 | . . 10 14 14 9 5 . . 6 1 8 Energy Gun 1 | . 1 . . . . 6 1 . . . . Energy Cannon 2 | . . . . . . . 6 1 . 5 5 Launcher 10 | . 23 28 28 28 18 9 7 7 13 . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 8 43 46 46 46 52 54 53 63 63 67 90 Greatest Support 83 | 20 20 27 27 27 72 72 72 72 72 72 83 Greatest Overweight (x) 24 | 2 2 2 1 1 . . . . . . 24 Average Overweight (x) . | . 1 1 1 1 . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 12 12 12 12 12 11 Most Carried 12 | 6 7 9 12 12 12 12 10 11 11 12 12 Average Carried 9 | 4 6 7 10 12 9 7 7 8 11 10 11 Final Capacity 16 | 6 12 12 12 12 12 12 12 12 12 12 16 Final Carried 12 | 6 7 8 12 12 10 7 8 11 11 12 9 Class Distribution -------------------- 41% | Mutant 33% | Bothacker-Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Matter Collected 2865 | 250 55 199 . 48 . 640 193 350 . 303 827 Remotely . | . . . . . . . . . . . . Salvage Created 3960 | 73 131 134 . 31 . 301 677 476 . 433 1704 Parts 195 | 2 14 2 . 9 . 20 41 27 . 16 64 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . Recyclers Shooed 4 | . . . . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Combat Hostiles Destroyed 85 | . 5 4 . 7 . 12 15 10 . 8 24 Melee 1 | . . . . . . . . . . . 1 Guns 2 | . . . . . . 1 . . . . 1 Cannons 19 | . . . . . . . 4 1 . 7 7 AOE 57 | . 5 4 . 7 . 11 10 9 . . 11 Classes Destroyed 19 | 1 4 1 . . . 3 3 2 . . 5 Worker 2 | . . . . . . . . . . . 2 Builder 8 | . . . . . . . 3 . . . 5 Tunneler 1 | . . . . . . . 1 . . . . Hauler 2 | . 1 . . . . . 1 . . . . Recycler 5 | 1 . 1 . . . . . . . . 3 Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . 1 Swarmer 18 | . 3 . . 7 . 4 3 . . . 1 Saboteur 1 | . . . . . . . . . . . 1 Grunt 35 | . 2 2 . . . 2 9 4 . 5 11 Brawler 7 | . . . . . . 1 . 2 . 1 3 Duelist 4 | . . . . . . . . 1 . . 3 Protector 2 | . . . . . . 1 . 1 . . . Sentry 12 | . . . . . . 4 2 1 . 2 3 Hunter 2 | . . . . . . . 1 . . . 1 Programmer 1 | . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . . . Best Kill Streak 16 | 1 3 2 . 3 . 5 16 4 . 4 7 Combat Bots Only 12 | . 3 2 . 3 . 5 12 4 . 4 6 Max Kills in Single Turn 3 | 1 3 2 . 3 . 2 3 2 . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 2 . 3 . 2 3 2 . . 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Damage Taken 6192 | . . 18 . 5 . 888 701 481 . 575 3524 Core 929 | . . . . . . 166 188 14 . 86 475 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 82 . . 6 77 . 64 . Volleys Fired 295 | 6 3 5 . 3 . 46 50 20 . 65 97 Largest 2 | 1 2 2 . 2 . 2 2 2 . 1 2 Hottest 196 | 40 66 66 . 66 . 66 90 72 . 65 196 Shots Fired 385 | 6 6 10 . 6 . 61 56 31 . 65 144 Gun 39 | 6 . . . . . 18 . . . . 15 Cannon 162 | . . . . . . . 27 8 . 51 76 Launcher 169 | . 6 10 . 6 . 43 29 22 . . 53 Special 15 | . . . . . . . . 1 . 14 . Kinetic . | . . . . . . . . . . . . Thermal 154 | 6 . . . . . . 27 8 . 51 62 Explosive 126 | . 6 10 . 6 . 35 20 14 . . 35 Electromagnetic 90 | . . . . . . 26 9 8 . . 47 Robot Hit Streak 13 | 5 . 1 . 2 . 9 4 5 . 9 13 Robot Miss Streak 6 | 1 2 . . 1 . 3 3 3 . 4 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 199 | 5 . 1 . 1 . 27 22 19 . 38 86 Core Hits 236 | 2 9 8 . 9 . 40 33 31 . 17 87 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . 4 1 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12140 | 53 397 517 . 448 . 1419 1857 1212 . 814 5423 Guns 402 | 53 . . . . . 97 . . . . 252 Cannons 2995 | . . . . . . . 369 153 . 814 1659 Explosions 8708 | . 397 517 . 448 . 1322 1488 1059 . . 3477 Melee . | . . . . . . . . . . . . Ramming 35 | . . . . . . . . . . . 35 Kinetic . | . . . . . . . . . . . . Thermal 3148 | 53 . 188 . . . . 369 230 . 814 1494 Explosive 6540 | . 397 329 . 448 . 1081 1124 581 . . 2580 Electromagnetic 2417 | . . . . . . 338 364 401 . . 1314 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 3 . . . Average Corruption 1 | . . . . . . 1 1 2 . . . Corruption Purged . | . . . . . . . . . . . . Effects 14 | . . . . . . 1 3 10 . . . Message Errors 7 | . . . . . . 1 2 4 . . . Matter Fused 3 | . . . . . . . . 3 . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 248 | . 16 20 . 17 . 46 5 7 . . 137 Projectiles 67 | . . . . . . . 5 . . . 62 Explosions 163 | . 16 20 . 17 . 46 . 7 . . 57 Melee 18 | . . . . . . . . . . . 18 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 636 | . . 8 . 5 . 300 168 23 . . 132 Shots 27 | . . 2 . 1 . 10 6 4 . . 4 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 662 | . 6 12 . 12 . 141 405 195 . 236 662 Average Temperature 114 | . 4 6 . 8 . 41 134 62 . 78 177 Received Heat Transfer 1314 | . . . . . . 90 216 84 . 123 801 Effects 35 | . . . . . . . 3 . . 1 31 Shutdowns 7 | . . . . . . . 1 . . . 6 Energy Bleed 7 | . . . . . . . 2 . . . 5 Interference 10 | . . . . . . . . . . 1 9 Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . 3 Combat Hostiles 3 | . . . . . . . 1 . . . 2 Parts Fried 8 | . . . . . . 2 1 . . . 5 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . 1 2 Parts Melted 2 | . . . . . . . . . . . 2 Heat Transferred 4253 | 125 . 250 . . . . 555 272 . 1082 1969 Parts Sabotaged 7 | . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 2 3 . . 3 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Peak Influence 2941 | 5 269 323 . 199 81 1378 1956 1925 942 1642 2941 Initial 942 | . 3 26 . . 77 52 671 889 942 659 851 Average 1065 | 2 63 169 . 49 79 868 1448 1173 942 1236 1813 Maximum Alert Level 5 | . 1 1 . . . 4 5 5 3 5 5 Low Security (%) 22 | 100 93 84 . 100 100 6 . . . . . Level 1 2 | . 6 15 . . . . . . . . . Level 2 6 | . . . . . . 26 5 . . 7 . Level 3 24 | . . . . . . 41 23 58 100 21 18 Level 4 23 | . . . . . . 25 15 34 . 60 23 Level 5 18 | . . . . . . . 55 7 . 10 46 High Security 3 | . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . Squads Dispatched 42 | . 1 1 . . . . 7 8 . . 25 Investigation 7 | . 1 1 . . . . 3 2 . . . Extermination 3 | . . . . . . . . 1 . . 2 Reinforcement 7 | . . . . . . . 1 . . . 6 Assault 19 | . . . . . . . 1 4 . . 14 Garrison 6 | . . . . . . . 2 1 . . 3 Intercept . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . 4 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Distress Signals 10 | . 2 1 . . . . 4 . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 225 | . 8 3 . 6 . 22 28 21 . 34 103 Peak Tracking Total 14 | . 3 1 . 4 . 6 8 6 . 5 14 Tactical Retreats 7 | . . 1 . 1 . 1 . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Traps Triggered 19 | . 1 . . . . 7 . 3 . 6 2 Indirectly 1 | . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Machines Disabled 54 | . 3 8 . . . 11 8 7 . 6 11 Max in Single Turn 5 | . 1 5 . . . 2 2 1 . 1 1 Garrison Access 2 | . . . . . . . 1 1 . . . Garrison Relay 8 | . . . . . . 4 . . . 4 . Phase Generator 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Machines Accessed 16 | . . 1 2 . 2 . 2 6 1 . 2 Terminals 2 | . . . . . . . 1 1 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . 1 . 1 1 . . . Garrison Access 4 | . . . . . 1 . . . 1 . 2 Total Hacks 43 | . . 1 2 . 9 . 3 24 2 . 2 Successful 35 | . . 1 2 . 7 . 3 18 2 . 2 Failed 8 | . . . . . 2 . . 6 . . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . 1 . . . 1 5 . . . Terminals 6 | . . . . . . . 1 5 . . . Fabricators 6 | . . . . . . . . 6 . . . Repair Stations 7 | . . . . . . . . 7 . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 15 | . . . . . 8 . 2 5 . . . Garrison Access 5 | . . . . . 1 . . . 2 . 2 Terminal Hacks 5 | . . 1 2 . . . . 2 . . . Record 1 | . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 6 . . . Network Status 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 3 | . . . . . . . . 3 . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . Scan Component 2 | . . . . . . . . 2 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . Scanalyzer 13 | . . . . . 6 . 2 5 . . . Insert Component 5 | . . . . . 2 . 1 2 . . . Analyze 8 | . . . . . 4 . 1 3 . . . Garrison Access Hacks 5 | . . . . . 1 . . . 2 . 2 Unlock Access 4 | . . . . . 1 . . . 1 . 2 Coupler Status 1 | . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . 1 1 . . . Terminals 2 | . . . . . . . 1 1 . . . Botnet 1 | . . . . . . . . 1 . . . Sabotage 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . . 4 1 . 2 Full Trace Events 2 | . . . . . . . . 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . 1 2 . . . Parts Built 1 | . . . . . . . . 1 . . . Matter 168 | . . . . . . . . 168 . . . Time 84 | . . . . . . . . 84 . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 22 | . . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . 1 2 . . . Part Schematics Acquired 5 | . . . . . 2 . 1 2 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . . . 1 . Patrol Navigation 1 | . . . . . . . . . . 1 . Robots Hacked 9 | . . . . . . . 1 2 . 6 . Non-combat . | . . . . . . . . . . . . Combat 9 | . . . . . . . 1 2 . 6 . Robot Hacks Applied 9 | . . . . . . . 1 2 . 6 . link_complan 1 | . . . . . . . . 1 . . . spike_heat 1 | . . . . . . . . . . 1 . go_dormant 1 | . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . 1 . formatsys_high 5 | . . . . . . . 1 1 . 3 . Relay Couplers Released 36 | . . . . . . 16 2 3 . 15 . Machine Destruction 36 | . . . . . . 16 2 3 . 15 . Attached 5 | . . . . . . . 1 . . 4 . Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Total Allies 8 | . 1 . . . . . 1 1 . 5 . Largest Group 3 | . 1 1 1 1 1 1 2 3 1 3 1 Highest-Rated Group 152 | . 59 61 61 61 68 75 90 115 94 152 127 Highest-Rated Ally 127 | . 59 61 61 61 68 75 75 88 94 100 127 Total Orders 7 | . . . . . . . 1 2 . . 4 GUARD 3 | . . . . . . . 1 2 . . . EXPLORE 4 | . . . . . . . . . . . 4 Ally Attacks 340 | . 10 11 . 1 . 15 47 47 . 65 144 Total Damage 17243 | . 158 240 . 7 . 577 1836 2249 . 3033 9143 Kills 153 | . 3 4 . . . 11 23 13 . 25 74 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 4 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Turns Passed 8729 | 108 432 827 487 306 236 1558 540 1011 27 985 2212 Spaces Moved 5808 | 64 213 448 280 139 106 1475 425 874 18 835 931 Core 15 | 9 . . . . . . . . . . 6 Treads 163 | . . . . . . . . . . . 163 Legs 1777 | 55 213 448 280 139 . . . . . . 642 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3853 | . . . . . 106 1475 425 874 18 835 120 Fastest Speed 50 | 50 120 155 155 155 50 50 50 50 50 50 50 Average Speed 86 | 117 167 161 155 155 50 50 50 50 50 50 143 Slowest Speed 1250 | 150 180 180 155 155 50 50 50 50 50 50 1250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 1 1 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 48 73 69 52 12 97 38 20 1 70 35 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched 3 | . . . . 3 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 760 | . 40 92 . 72 . 252 165 67 . 1 71 Melee . | . . . . . . . . . . . . Projectile 12 | . . . . . . . 5 . . 1 6 AOE 748 | . 40 92 . 72 . 252 160 67 . . 65 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Total 9167 | 90 286 543 333 224 292 2232 692 1415 35 1341 1684 Wait 2729 | 3 46 87 53 83 169 657 190 490 17 357 577 Move 5791 | 63 212 447 279 138 106 1474 422 871 18 830 931 Hop 4 | . . . . . . . 1 1 . 2 . Pick Up 74 | 11 10 1 1 . 3 13 7 13 . 9 6 Fast Attach 38 | 2 . . . . 1 . . . . . 35 Attach 56 | 3 5 1 . . 5 8 8 9 . 7 10 Detach 10 | . 1 . . . 4 . 3 2 . . . Swap 24 | . 1 1 . . . 8 2 3 . 2 7 Drop 54 | 2 8 . . . 4 9 5 5 . 2 19 Fire 295 | 6 3 5 . 3 . 46 50 20 . 65 97 Melee 5 | . . . . . . . 4 1 . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis 84 | . . . . . . 17 . . . 67 . Rewire 1 | . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: [*Fac] / [*Upp] / Gar / Gar) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 6) 541 | -10/Materials | Entered Mines 541 | -10/Mines | Accompanied by 1 ally 542 | -10/Mines | Assembled infested the area 593 | -10/Mines | Met a Derelict bent on vengeance 646 | -10/Mines | Met 8R-AWN 723 | -10/Mines | Discovered new exit (range 12) 737 | -10/Mines | Met a Derelict shopkeep closing up shop 1012 | -10/Mines | Learned Materials stockpile data 1362 | -10/Mines | Discovered new exit (range 5) 1368 | -10/Mines | Entered Exiles 1368 | -10/Exiles | Accompanied by 1 ally 1407 | -10/Exiles | Welcomed by 8R-AWN 1432 | -10/Exiles | Met EX-HEX 1482 | -10/Exiles | Met EX-BIN 1500 | -10/Exiles | Aligned with FarCom system 1502 | -10/Exiles | Given EX-Vault access code 1539 | -10/Exiles | Opened EX-Vault 1550 | -10/Exiles | Found Flying Fortress v7 1582 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1704 | -10/Exiles | Met EX-DEC 1739 | -10/Exiles | Learned location of Zion (-7) 1832 | -10/Exiles | Discovered new exit (range 15) 1855 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1855 | -10/Exiles | Entered Mines 1855 | -9/Mines | Accompanied by 1 ally 2143 | -9/Mines | Discovered new exit (range 5) 2161 | -9/Mines | Entered Materials 2161 | -8/Materials | Accompanied by 1 ally 2161 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2370 | -8/Materials | Identified exit to Garrison 2397 | -8/Materials | Entered Garrison 2397 | -8/Garrison | Accompanied by 1 ally 2468 | -8/Garrison | Triggered checkpoint 2485 | -8/Garrison | Triggered checkpoint 2510 | -8/Garrison | Triggered checkpoint 2646 | -8/Garrison | Discovered new exit (range 10) 2714 | -8/Garrison | Discovered new exit (range 12) 2748 | -8/Garrison | Discovered new exit (range 14) 2760 | -8/Garrison | Triggered checkpoint 2765 | -8/Garrison | Garrison Relay disabled 2834 | -8/Garrison | Triggered checkpoint 2840 | -8/Garrison | Garrison Relay disabled 2914 | -8/Garrison | Triggered checkpoint 3141 | -8/Garrison | Garrison Relay disabled 3334 | -8/Garrison | Installed Relay Interface Framework 3388 | -8/Garrison | Triggered checkpoint 3407 | -8/Garrison | Garrison Relay disabled 3560 | -8/Garrison | Phase Generator disabled 3626 | -8/Garrison | Build established: Bothacker-Mutant 3955 | -8/Garrison | Entered Materials 3955 | -8/Materials | Accompanied by 1 ally 3979 | -8/Materials | Core integrity fell below 50% 4083 | -8/Materials | Garrison activated, responded to threat 4178 | -8/Materials | Destroyed 12 combat bots 4371 | -8/Materials | Core integrity fell below 20% 4452 | -8/Materials | Discovered new exit (range 9) 4495 | -8/Materials | Entered Factory 4495 | -7/Factory | Accompanied by 2 allies 4495 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4831 | -7/Factory | Discovered new exit (range 15) 4895 | -7/Factory | First assault squad dispatched 4967 | -7/Factory | Repaired Remote Datajack 5024 | -7/Factory | Discovered new exit (range 12) 5195 | -7/Factory | Local fabrication network quarantined 5245 | -7/Factory | Fabricated Proton Missile Launcher (x1) 5416 | -7/Factory | Garrison activated, responded to threat 5506 | -7/Factory | Entered another Factory area 5506 | -6/Factory | Accompanied by 1 ally 5506 | -6/Factory | Evolved 2 slots: Utility x2 5533 | -6/Factory | Identified exit to Garrison 5533 | -6/Factory | Entered Garrison 5533 | -6/Garrison | Accompanied by 1 ally 5536 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 5598 | -6/Garrison | Triggered checkpoint 5600 | -6/Garrison | Triggered checkpoint 5651 | -6/Garrison | Discovered new exit (range 9) 5659 | -6/Garrison | Triggered checkpoint 5671 | -6/Garrison | Triggered checkpoint 5801 | -6/Garrison | Triggered checkpoint 5815 | -6/Garrison | Garrison Relay disabled 5832 | -6/Garrison | Discovered new exit (range 14) 5960 | -6/Garrison | Triggered checkpoint 5982 | -6/Garrison | Garrison Relay disabled 6116 | -6/Garrison | Garrison Relay disabled 6154 | -6/Garrison | Discovered new exit (range 9) 6158 | -6/Garrison | Triggered checkpoint 6214 | -6/Garrison | Triggered checkpoint 6282 | -6/Garrison | Triggered checkpoint 6312 | -6/Garrison | Garrison Relay disabled 6518 | -6/Garrison | Entered Factory 6518 | -5/Factory | Accompanied by 1 ally 6518 | -5/Factory | Evolved 2 slots: Utility x2 6720 | -5/Factory | Identified exit to Garrison 6818 | -5/Factory | First assault squad dispatched 6843 | -5/Factory | Identified exit to Garrison 6974 | -5/Factory | Build established: Scavenger-Mutant 7348 | -5/Factory | Lost 4 parts (1n2u1w) 7563 | -5/Factory | Spotted B-75 Beast 7578 | -5/Factory | Core integrity fell below 50% 7588 | -5/Factory | Destroyed B-75 Beast 7628 | -5/Factory | Lost 3 parts (1p1u1w) 8108 | -5/Factory | Discovered new exit (range 49) 8184 | -5/Factory | Discovered new exit (range 80) 8461 | -5/Factory | High security lockdown imminent 8541 | -5/Factory | High security lockdown engaged 8666 | -5/Factory | Lost 6 parts (2n2u2w) 8704 | -5/Factory | Core integrity fell below 20% 8730 | -5/Factory | Core destroyed Last Messages --------------- 08703_ Acquired Imp. Medium Armor Plating. 08704_ C-30 ARC bursts open, deploying its payload. 08704_ G-67 Veteran unfolds itself. 08704_ G-50 Soldier unfolds itself. 08704_ M-28 Smith unfolds itself. 08708_ Lgt. Deuterium Engine destroyed. 08708_ Slug penetrates Player 2. 08709_ Player 2 attaches Adv. Plasma Cannon. 08712_ Lgt. Nuclear Core destroyed. 08713_ Hcp. Storage Unit destroyed. 08714_ Dropped Adv. Plasma Cannon. 08716_ Slug penetrates L-41 Fighter. 08717_ G-67 Veteran IFF system glitched. 08717_ Flexi-carbon Leg destroyed. 08720_ G-67 Veteran misfires. 08720_ Tesla Rifle destroyed. 08725_ Slug penetrates H-66 Slayer. 08726_ Imp. Medium Armor Plating destroyed. 08728_ G-50 Soldier IFF system glitched. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?###########+#?? #?????????? | | # ### ###???????? | | # # #???????? | | # # #???????? | | # # #???????? | | # ! # #???????? | | # + "" #???????? | | # < # #???????? | | # ! ! # ! #???????? | | # # #???????? | | # # #???????? | | # ! ## ########## | | # ## # | | ############### ! # | | ?????? #??????# # | | ?????? #??????# !+ ! | | ??????"#??????# # | | ??????%###????# # ! | | ?#####+#;###### # """" | | ?# # # """""" | | ?# #" # """""" | | ?# #% % # """""" | | ## g""" """ #" =g # | | # g[g""" """ #=%]i # ! | | ## !g""" """ ;! h ########## | | ?# *!!]@ #*hg " ########## | | ?#!]!""" """ #%g "%" " | | ?# =""" """ "#l % # | | ?#!! """ """ T"p # | | ?#![ "#* =%! # | | ?# / " # | | ?############; # ]]] | | ????????????# # ]]] | | ???????????## = # ^ ]] | | ???????????# # | | ???????????# # | | ?????????### ## # | | ??########"" # | | ?#[ # | | ?# # % ####+##### | | ?# """ % % | | ?# """"" ! % | | ?# """" # | | ?# + % | | ?# """ # | | ?# """"" # =%! | | ?# """"" # *! | | ?# ## = ! | | ?# ## == * | | ?# ## =| ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Core Shielding 30 Power Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 60 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 2 Relay Coupler Types 78 Relay Coupler Value 3 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Ion Cannon | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Proton Missile Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Assimilation Complete Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Slots Evolved 10 | . . . . 4 . . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 6 | . . . . 2 . . 1 2 . 1 . Weapon 2 | . . . . . . . 1 . . 1 . Parts Attached 141 | . 9 2 3 . 5 9 6 18 2 34 53 Parts Lost 43 | . . . . . . . 1 2 . 11 29 Damage Taken 8005 | . 148 91 . 1 . 394 711 1006 . 1436 4218 Core 1093 | . 18 25 . . . 98 64 143 . 214 531 Player 2/Cogmind (%) 54 | . 100 100 . . . 37 25 91 . 71 52 Absorbed by Shields 57 | . . . . . . . . . . 57 . Damage Inflicted 16784 | . 158 240 . 7 . 577 1836 2047 . 2776 9143 Player 2/Cogmind (%) 58 | . 28 31 . 1 . 28 49 62 . 77 62 Combat Hostiles Destroyed 119 | . 2 4 . . . 11 16 9 . 22 55 Player 2/Cogmind (%) 58 | . 28 50 . . . 47 51 47 . 73 69 Game ------ Seed I AM ERROR Manual? 1 Play Time 02:03:32 Cumulative 17.7 hours Start 2020.09.21 @ 10:05:06 End 2020.09.21 @ 12:09:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6cf1ebe6-57b2-4abe-8a1d-a99abda02fe4