Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 22:04:07 Player: leiavoia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (23) 115 Value Destroyed (867) 867 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (20520) 20520 TOTAL SCORE: 28502 Bonus ------- Pacifist 200 High Alert Combat Kills 113 Entered DSFs 500 Win 3000 Win Speed 16707 Cogmind --------- Core Integrity 459/1600 Matter 46/300 Energy 48/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Impulse Thruster Array > --- UTILITY (9) ------ Hacking Suite > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Advanced Sensor Array Seismic Detector Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Assault Rifle Power Maul > --- INVENTORY -------- Light Nuclear Core Surge Thruster Nuclear Pulse Thruster Improved Sensor Array Grenade Launcher [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 . 2 2 2 . 2 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 8 | . . 2 1 1 . 1 . 1 1 1 . . Utility 7 | . . . 1 1 1 1 . 1 1 1 . . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 68 | . 3 11 4 3 7 1 4 1 2 17 2 13 Power 6 | . . 1 . . 3 . . . . 1 . 1 Engine 1 | . . 1 . . . . . . . . . . Core 4 | . . . . . 3 . . . . 1 . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 24 | . . 6 . 2 1 1 . . 1 7 1 5 Treads 6 | . . 2 . . . . . . . 3 . 1 Leg 2 | . . . . . . . . . . 2 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . . 4 . 2 1 1 . . 1 2 1 4 Utility 21 | . 2 2 2 1 1 . 3 1 1 4 1 3 Device 12 | . 2 1 1 . . . 1 . 1 3 1 2 Storage . | . . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . . Hackware 3 | . . . 1 . 1 . . . . 1 . . Protection 5 | . . 1 . 1 . . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 17 | . 1 2 2 . 2 . 1 . . 5 . 4 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . 1 . 3 Ballistic Gun 3 | . 1 . 1 . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 7 | . . 2 . . 1 . . . . 3 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . 3 . 2 Parts Lost 34 | . . 1 . 1 1 . 2 . 4 15 . 10 Power 4 | . . . . . 1 . . . . 2 . 1 Propulsion 18 | . . 1 . 1 . . 1 . 2 8 . 5 Utility 11 | . . . . . . . 1 . 2 4 . 4 Weapon 1 | . . . . . . . . . . 1 . . Highest Loss Streak 10 | . . 1 . 1 1 . 2 . 4 9 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 58 67 90 88 90 86 88 79 80 36 30 22 Core 1 | . . . . . 4 5 5 5 4 2 . . Treads 3 | . . 19 . . . . . . . 1 13 . Leg 4 | . 28 13 . . . . . . . 1 . . Flight 16 | . . 3 36 36 37 39 39 31 30 9 . 5 Device 7 | . 15 15 18 7 6 5 5 10 12 1 4 4 Processor 1 | . . . . . . . . 1 4 4 4 3 Hackware 7 | . . . . 7 11 11 11 10 9 10 8 7 Protection 4 | . . 2 9 13 13 11 13 10 8 1 . . Ballistic Gun 4 | . 14 11 11 7 5 5 5 5 4 1 . . Slashing Weapon 1 | . . . 6 7 6 5 1 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 25 | 2 4 11 15 15 24 18 21 21 24 24 7 25 Greatest Support 32 | 3 3 20 20 28 27 27 30 25 32 30 13 29 Greatest Overweight (x) 4 | . 1 2 . . 4 . . . . 2 2 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 3 3 5 5 5 5 5 5 5 5 Average Carried 4 | 4 4 3 1 3 4 5 5 5 5 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 3 3 3 5 5 5 5 5 4 5 1 Class Distribution -------------------- 42% | Hacker-Sprinter 25% | Hacker-Mutant 19% | Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Matter Collected 749 | 200 . 70 . . . . 51 175 4 191 . 58 Remotely . | . . . . . . . . . . . . . Salvage Created 446 | . . 151 . . 28 . 51 . . 216 . . Parts 40 | . . 23 . . 5 . . . . 12 . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Combat Hostiles Destroyed 18 | . . 8 . . 2 . . . . 8 . . AOE 18 | . . 8 . . 2 . . . . 8 . . Classes Destroyed 8 | . . 6 . . 1 . . . . 1 . . Worker 2 | . . 2 . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . Swarmer 8 | . . 4 . . . . . . . 4 . . Cutter 2 | . . . . . 2 . . . . . . . Grunt 4 | . . 4 . . . . . . . . . . Programmer 4 | . . . . . . . . . . 4 . . Best Kill Streak 8 | . . 8 . . 2 . . . . 4 . . Combat Bots Only 4 | . . 4 . . 2 . . . . 4 . . Max Kills in Single Turn 4 | . . 4 . . 2 . . . . 4 . . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 4 . . 2 . . . . 4 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Damage Taken 6714 | . 121 279 . 73 359 . 84 31 529 3005 . 2233 Core 2674 | . 51 84 . . 72 . . . 159 1167 . 1141 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 60 | . . . . 22 11 . 27 . . . . . Core Remaining (%) 80 | 100 79 79 100 100 91 . 100 100 87 . 19 28 Volleys Fired 34 | . . 9 . . 1 . . . . 17 . 7 Largest 2 | . . 2 . . 1 . . . . 1 . 1 Hottest 120 | . . 50 . . 30 . . . . 120 . 120 Shots Fired 34 | . . 10 . . 1 . . . . 16 . 7 Gun 3 | . . 3 . . . . . . . . . . Cannon 17 | . . . . . . . . . . 11 . 6 Launcher 14 | . . 7 . . 1 . . . . 5 . 1 Special . | . . . . . . . . . . . . . Kinetic 13 | . . 3 . . . . . . . 10 . . Thermal 7 | . . . . . . . . . . 1 . 6 Explosive 14 | . . 7 . . 1 . . . . 5 . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 2 | . . 2 . . . . . . . 2 . . Robot Miss Streak 1 | . . 1 . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 7 | . . 2 . . . . . . 1 4 . . Core Hits 29 | . . 15 . . 3 . . . . 11 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 . . Blast 1 | . . . . . . . . . . 1 . . Melee Attacks 22 | . . . . 1 5 1 3 4 8 . . . Impact 13 | . . . . . . . 1 4 8 . . . Slashing 9 | . . . . 1 5 1 2 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2280 | . . 914 . . 71 . . . 57 1238 . . Guns 10 | . . 10 . . . . . . . . . . Cannons 78 | . . . . . . . . . . 78 . . Explosions 2122 | . . 904 . . 71 . . . . 1147 . . Melee 54 | . . . . . . . . . 54 . . . Ramming 16 | . . . . . . . . . 3 13 . . Kinetic 88 | . . 10 . . . . . . . 78 . . Thermal 189 | . . 189 . . . . . . . . . . Explosive 1933 | . . 715 . . 71 . . . . 1147 . . Electromagnetic . | . . . . . . . . . . . . . Impact 54 | . . . . . . . . . 54 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 . . . 2 3 3 . Average Corruption 2 | . . . . . 1 . . . 2 2 3 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . 4 1 . Message Errors 3 | . . . . . . . . . . 2 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 41 | . . 36 . . . . . . . 5 . . Projectiles . | . . . . . . . . . . . . . Explosions 41 | . . 36 . . . . . . . 5 . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 1 2 . . Impact 1 | . . . . . . . . . 1 . . . Kinetic 2 | . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 257 | . . . . . . . . . 1 256 . . Shots 4 | . . . . . . . . . . 4 . . Rammed 6 | . . . . . . . . . 2 4 . . Targets Rammed 6 | . . . . . . . . . 2 4 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 293 | . . 13 3 16 293 . . . 90 278 . 87 Average Temperature 82 | . . 6 3 16 87 . . . 36 124 . 36 Received Heat Transfer 501 | . 69 123 . 9 21 . . . 36 180 . 63 Effects 2 | . . . . . 1 . . . . 1 . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 150 | . . 150 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Peak Influence 963 | . 45 409 230 105 409 202 172 94 96 963 551 721 Initial 541 | . . 18 172 104 46 200 142 79 48 32 541 330 Average 276 | . 32 218 179 103 203 200 158 86 62 401 548 503 Maximum Alert Level 3 | . . 2 1 . 2 1 . . . 3 2 3 Low Security (%) 44 | 100 100 17 93 100 55 . 100 100 100 34 . . Level 1 29 | . . 81 6 . 41 100 . . . 14 . 37 Level 2 21 | . . . . . 3 . . . . 35 100 60 Level 3 3 | . . . . . . . . . . 15 . 2 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 2 2 . 4 . . . 1 4 . 1 Investigation 9 | . . 1 2 . 2 . . . . 4 . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . 1 1 . . 2 . . . 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Distress Signals 7 | . 1 1 . 1 2 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 8 14 4 7 21 . . 4 12 59 . 18 Peak Tracking Total 16 | . 6 8 3 8 14 . 1 4 14 16 . 10 Tactical Retreats 18 | . . 1 1 . 4 . . . . 9 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Traps Triggered 5 | . . 1 . . 3 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Machines Disabled 14 | . . 4 . . 1 . 2 . . 3 . 4 Max in Single Turn 4 | . . 4 . . 1 . 1 . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Machines Accessed 18 | . 1 1 3 . 3 1 . 1 2 4 1 1 Terminals 18 | . 1 1 3 . 3 1 . 1 2 4 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 46 | . 1 2 10 . 6 1 . 4 3 10 4 5 Successful 15 | . . 1 3 . 2 1 . 2 1 1 1 3 Failed 31 | . 1 1 7 . 4 . . 2 2 9 3 2 Catastrophic 9 | . 1 1 1 . 2 . . 1 1 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 1 . 4 . 5 . . 3 1 4 1 . Terminals 46 | . 1 2 10 . 6 1 . 4 3 10 4 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 14 | . . 1 3 . 1 1 . 2 1 1 1 3 Open DSF 2 | . . . . . 1 1 . . . . . . Level Access Points 3 | . . . . . . . . 1 1 . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 3 | . . 1 . . . . . . . 1 1 . Locate Traps 1 | . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . 1 Patrol Status 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 1 3 . 2 . . 1 2 4 1 1 Full Trace Events 8 | . . . 2 . 2 . . . . 4 . . Feedback Events 1 | . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Turns Passed 1381 | 3 100 207 45 38 195 41 33 38 110 314 61 196 Spaces Moved 3037 | 1 167 244 145 115 563 145 74 97 338 677 104 367 Core 669 | 1 167 224 . . . . . . . 165 97 15 Treads 1 | . . . . . . . . . . . . 1 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2367 | . . 20 145 115 563 145 74 97 338 512 7 351 Fastest Speed 20 | 50 50 26 26 20 20 25 21 25 23 23 40 32 Average Speed 35 | 50 56 68 26 26 23 25 23 25 23 36 52 41 Slowest Speed 250 | 50 100 150 26 29 26 26 25 25 27 157 150 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 32 | . . . 1 1 11 . . 1 2 11 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 47 37 22 5 24 8 70 4 12 36 19 14 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 43 | . . . . 1 4 1 . 4 7 26 . . Terrain Destroyed 203 | . . 46 . 1 8 1 . 4 7 99 . 37 Melee 17 | . . . . 1 4 1 . 4 7 . . . Projectile 8 | . . . . . . . . . . 8 . . AOE 178 | . . 46 . . 4 . . . . 91 . 37 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Total 3221 | 5 173 273 149 117 602 146 82 100 347 715 111 401 Wait 22 | . . 2 . . 4 . . . . 2 1 13 Move 2962 | . 166 243 142 112 540 144 73 94 334 655 103 356 Hop 31 | . . . 1 1 11 . . 1 2 10 . 5 Pick Up 13 | . 1 1 2 . 3 . . . . 3 . 3 Fast Attach 38 | . 3 5 . 3 4 1 4 1 2 9 2 4 Attach 25 | . . 6 2 . . . . . . 8 . 9 Detach 15 | 1 1 3 . . 1 . . . . 5 2 2 Swap 5 | . . . 2 . 3 . . . . . . . Drop 21 | 4 2 4 . . 2 . 2 . . 2 3 2 Fire 34 | . . 9 . . 1 . . . . 17 . 7 Melee 22 | . . . . 1 5 1 3 4 8 . . . Ram 5 | . . . . . . . . . 1 4 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 28 | . . . . . 28 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 8) 101 | -10/Materials | Discovered new exit (range 4) 104 | -10/Materials | Entered another Materials area 104 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Discovered new exit (range 12) 311 | -9/Materials | Entered another Materials area 311 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 354 | -8/Materials | Discovered new exit (range 9) 356 | -8/Materials | Entered Factory 356 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 387 | -7/Factory | Discovered new exit (range 16) 394 | -7/Factory | Entered another Factory area 394 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 582 | -6/Factory | Discovered new exit (range 15) 589 | -6/Factory | Entered another Factory area 589 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 630 | -5/Factory | Identified exit to DSF 630 | -5/Factory | Entered DSF 656 | -5/DSF | Discovered new exit (range 12) 657 | -5/DSF | Additional patrols routed to DSF 663 | -5/DSF | Entered Factory 663 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 680 | -4/Factory | Identified exit to Research 701 | -4/Factory | Entered Research 701 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 725 | -3/Research | Build established: Hacker-Sprinter 764 | -3/Research | Identified exit to Research 799 | -3/Research | Spotted B-86 Titan 811 | -3/Research | Entered another Research area 811 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 840 | -2/Research | Lost 4 parts (2n2u) 895 | -2/Research | Spotted B-90 Cyclops 914 | -2/Research | Found Fusion Bomb Launcher 954 | -2/Research | Lost 9 parts (2p5n2u) 981 | -2/Research | Imp. Hacking Suite fried by hacking feedback 1028 | -2/Research | Core integrity fell below 50% 1061 | -2/Research | Search patrols dispatched 1061 | -2/Research | Lost 3 parts (1n1u1w) 1098 | -2/Research | Found Prototype Launcher 1106 | -2/Research | Identified Ragnarok Missile Launcher 1118 | -2/Research | Discovered new exit (range 14) 1125 | -2/Research | Core integrity fell below 20% 1125 | -2/Research | Entered Testing 1170 | -2/Testing | Discovered new exit (range 14) 1186 | -2/Testing | Entered Access 1186 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 1204 | -1/Access | Build established: Hacker-Mutant 1217 | -1/Access | Identified exit to Surface 1250 | -1/Access | Found Imp. Powered Armor 1271 | -1/Access | Energy Cycler disabled 1340 | -1/Access | Core integrity fell below 50% 1344 | -1/Access | Spotted B-99 Colossus 1346 | -1/Access | Spotted B-99 Colossus 1382 | *** | Escaped! Last Messages --------------- 01357_ Slug penetrates Reinforced Barrier. 01360_ Xenon Bombardment Thruster destroyed. 01360_ Enh. Nova Cannon blasted off. 01360_ Cld. Q-thruster destroyed. 01360_ Triangulator destroyed. 01360_ Penetrated by Slug. 01360_ Slug penetrates Reinforced Barrier. 01361_ Acquired 8 matter. 01364_ Penetrated by Slug. 01364_ Slug penetrates Sealed Heavy Doors. 01364_ Slug penetrates Reinforced Barrier. 01364_ Slug penetrates Sealed Heavy Doors. 01364_ Acquired Enh. Nova Cannon. 01366_ Acquired 2 matter. 01366_ Knocked back. 01366_ Slug penetrates Reinforced Barrier. 01366_ Penetrated by Slug. 01366_ Slug penetrates Sealed Heavy Doors. 01372_ Main Access Shell breached. [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ??????????????? #??????????????????????????? | | ????????????????? ???????????????????????????? | | ###################+########?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | +?????????????????????? | | ############+########## #?????????????????????? | | ????????? ??????## #?????????????????????? | | ????? ??###" ####??????????????????? | | #???# #?# #??????????????????? | | #???# #?# #??????????????????? | | " #???# #?# #??????????????????? | | #???# != #?# #??????????????????? | | #???# == #?# % #??????????????????? | | #???# #?# #??????????????????? | | ####???###########?# % #??????????????????? | | ???????????????????#""""""""" #??????????????????? | | ????????????????????????????"%#??????????????????? | | ????????????????????????????" #??????????????????? | | ???????????????????#""""""""" #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# """ "" #??????????????????? | | ??????????????????????" 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" #??????????????????? | | ??????????????????????"""""" #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 400 Propulsion Shielding 33 Evasion (%) 70 Recoil Reduction 2 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speedrunner Challenges ------------ None Game ------ Seed DamperContainmentDriver Manual? 0 Play Time 00:56:00 Cumulative 993.6 hours Start 2023.03.30 @ 21:10:45 End 2023.03.30 @ 22:04:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 177 Adventurer 31 Explorer 1 Win Type 0 Total 45 Types 31/0/6/7/0/0/1/0/0 Lore% 86 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 453ff9e9-52cc-4151-9986-2b9d08780e84