Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 10:55:22 Player: 3.14 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (176) 880 Value Destroyed (5032) 5032 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (6983) 6983 TOTAL SCORE: 25675 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 1458 Met Data Miner 300 Met Imprinter 300 Met Sigix 2000 Win 3000 Friendly Fire -217 Cogmind --------- Core Integrity 1580/1600 Matter 182/300 Energy 301/350 System Corruption 6% Temperature Cool (15) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (6) --- Field Propulsion Drive Impulse Thruster Impulse Thruster Field Propulsion Array Electron Diverter > --- UTILITY (16) ----- Experimental Cooling System Gravity Neutralizer Long-range Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Cloaking Device Experimental Utility Shielding Centrium Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield Experimental System Shield > --- WEAPON (2) ------- Advanced Datajack Nanosword > --- INVENTORY (5) ---- Light Angular Momentum Engine Fusion Compressor Q-thruster Experimental Hardlight Generator Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array Electron Diverter > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Long-range Sensor Array Experimental Signal Interpreter Experimental Propulsion Shielding Experimental Utility Shielding Centrium Medium Armor Plating Phase Redirector Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield Experimental System Shield > --- WEAPON ----------- Advanced Datajack Nanosword > --- INVENTORY -------- Light Quantum Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Experimental Cooling System Experimental Hardlight Generator Core Cannon Mini Smartbomb Launcher Vibroblade Enhanced Force Lance [Rating: 181] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Cooled Cesium-ion Thruster Treads Improved Treads Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Advanced Datajack Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 14 | . . . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 307 | . 9 11 43 27 18 3 5 7 2 2 4 11 . 13 . 1 7 1 21 18 5 10 . 12 . 24 2 . 4 16 3 16 6 6 Power 33 | . 1 1 7 . 2 . . . . . . . . 3 . . . . . 5 . . . 1 . 5 . . . 3 1 3 1 . Engine 16 | . 1 1 7 . 1 . . . . . . . . 2 . . . . . 1 . . . . . 3 . . . . . . . . Core 9 | . . . . . 1 . . . . . . . . 1 . . . . . 4 . . . 1 . 1 . . . 1 . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 3 1 . Propulsion 56 | . 1 3 14 9 6 . . 1 . . . 2 . 3 . . 2 . 3 . 1 . . . . 4 . . 2 1 1 2 . 1 Treads 22 | . . 1 13 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . 1 1 6 . . 1 . . . 2 . 3 . . 2 . 3 . 1 . . . . 4 . . 2 1 1 2 . 1 Utility 125 | . . 2 10 9 6 . 3 1 1 1 3 8 . 7 . 1 3 . 14 4 3 7 . 8 . 9 . . 1 10 1 6 3 4 Device 28 | . . 1 3 4 1 . 1 . 1 . 2 . . 1 . . . . . . 1 3 . 2 . . . . . 3 . . 2 3 Storage 7 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Processor 13 | . . . 2 1 1 . 2 . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . 1 1 Hackware 31 | . . . . 2 2 . . . . . . 4 . 1 . . 1 . 8 . . 4 . 2 . 5 . . . . . 2 . . Protection 45 | . . . 2 2 2 . . 1 . 1 1 3 . 3 . 1 2 . 6 4 2 . . 3 . 4 . . . 5 . 3 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 93 | . 7 5 12 9 4 3 2 5 1 1 1 1 . . . . 2 1 4 9 1 3 . 3 . 6 2 . 1 2 . 5 2 1 Energy Gun 7 | . 1 . 3 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Cannon 7 | . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 14 | . 3 3 4 . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 1 2 1 3 . . . 2 . 1 . . . . . . 1 . 1 3 . . . 1 . 2 1 . . . . 1 1 . Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 2 1 3 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Slashing Weapon 17 | . . . . . . 1 2 2 1 . 1 . . . . . . . . . . . . 1 . 3 1 . 1 1 . 2 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Special Melee Weapon 13 | . . . . . 1 1 . 1 . . . 1 . . . . . . 3 1 . 1 . . . 1 . . . 1 . 1 . 1 Unidentified Prototypes 25 | . . 1 5 1 . 1 . . . . . 1 . 1 . . . . . . 1 . . 2 . . . . 2 6 . 2 1 1 Parts Lost 19 | . . 1 6 1 . . . . . . 1 . . . . . . . . 5 . 1 . 1 . . . . . . . . 3 . Power 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . 1 . Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Highest Loss Streak 4 | . . 1 3 1 . . . . . . 1 . . . . . . . . 4 . 1 . 1 . . . . . . . . 1 . To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 85 97 99 91 100 100 100 100 100 99 96 100 99 100 100 100 100 98 90 83 88 100 97 100 98 100 100 90 90 95 91 90 84 Engine 5 | . 14 14 10 9 1 7 7 7 7 7 7 6 6 3 . . . . . . 5 5 5 2 . 2 5 5 4 . . . . . Core 1 | . . . . . 5 . . . . . . . . 2 6 6 6 6 5 4 . . . 2 5 2 . . . 2 . . . . Treads 6 | . . . 19 35 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 27 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 27 30 30 30 30 30 30 26 26 25 26 26 26 26 23 23 23 23 23 21 21 20 21 21 19 19 21 17 17 18 Device 6 | . . . 9 5 5 7 6 6 7 4 6 6 6 6 6 6 6 6 5 5 4 4 . 4 5 5 5 5 4 4 8 8 9 16 Storage 3 | . 14 14 11 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 . Processor 6 | . . . 14 3 2 . 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Hackware 22 | . . . . 11 21 30 30 30 30 30 30 33 33 31 26 26 27 26 29 24 17 25 41 37 36 36 36 36 33 33 30 30 32 28 Protection 9 | . . . 6 6 5 7 . 1 . 2 . 5 6 6 13 13 11 13 15 12 12 11 11 12 15 14 15 15 14 13 15 12 12 8 Energy Cannon 3 | . . . 11 13 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 19 26 6 . . . . . . . . . . . . . . . . 2 3 4 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 6 6 7 4 7 6 6 6 6 6 . . . . . . . 2 5 4 4 5 4 4 4 3 3 4 Special Melee Weapon 3 | . . . . . 5 7 7 7 7 7 6 2 6 6 6 6 6 6 4 4 5 . 5 5 5 4 5 5 4 4 4 3 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 10 12 20 48 50 37 19 17 20 11 20 20 19 18 22 22 22 24 21 23 35 35 32 23 25 22 27 26 26 26 27 43 49 49 43 Greatest Support 89 | 20 20 20 46 89 86 20 20 20 20 20 20 22 22 22 22 22 25 22 23 23 25 25 25 25 25 27 27 27 27 40 46 49 49 49 Greatest Overweight (x) 1 | . . 1 1 . . . . . . . . . . 1 . . 1 . . 1 1 1 1 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 5 Average Capacity 7 | . 8 8 10 15 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 15 12 5 Most Carried 15 | . 8 9 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 14 15 5 Average Carried 7 | . 7 7 10 14 5 4 4 5 5 5 5 4 4 4 5 5 4 5 4 4 5 5 5 5 5 4 5 5 5 4 5 8 11 4 Final Capacity 15 | 8 8 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 5 5 Final Carried 15 | 6 8 9 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 14 4 5 Class Distribution -------------------- 42% | Wizard-Sprinter 23% | Hacker-Sprinter 18% | Mutant 6% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -5/Cetus Wizard-Mutant | -5/Archives Wizard-Sprinter | -5/Hub_04(d) Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Matter Collected 4484 | 200 54 190 715 413 23 . 252 73 30 . 56 125 . 60 61 19 70 20 154 314 128 437 10 172 . 274 50 49 20 117 109 204 . 85 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5967 | . 54 150 1587 1318 23 . 98 47 . . . 66 . 72 19 . . . 154 147 193 309 34 222 . 420 37 42 110 172 307 176 125 85 Parts 360 | . 7 10 101 58 . . 9 6 . . . 5 . 6 . . . . 4 7 10 19 . 19 . 35 4 . 9 7 15 12 10 7 Haulers Intercepted 10 | . . . 6 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 5 . . 5 . . . . . . . . . . . . . . . 3 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 89 | . 4 7 26 24 . . . 3 . . . . . . . . . . . . 2 . . 5 . 5 4 . . . . 4 5 . Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 20 | . 2 3 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 17 | . . . 7 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 44 | . 2 4 4 8 . . . 3 . . . . . . . . . . . . . . . 5 . 5 4 . . . . 4 5 . Classes Destroyed 15 | . 2 . 6 4 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . Worker 12 | . . . . 3 . . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 1 1 . Builder 10 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . 1 . 2 . . 2 . . . 2 . Hauler 10 | . . . 6 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 9 | . . . 3 2 . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Operator 20 | . . . 4 3 . . . . . . . 1 . . . . . . . . . 9 . . . 2 . . . . . . . 1 Watcher 23 | . . . . 2 1 . . . . . . 1 . 2 . . . . 1 . 1 . 1 1 . 4 . . . 2 4 2 . 1 Swarmer 42 | . 3 3 7 3 . . . 3 . . . . . . . . . . . . . . . 5 . 5 4 . . . . 4 5 . Grunt 25 | . 1 4 8 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 3 6 5 1 . 1 3 . . . 1 . 1 1 . . . 1 2 3 2 1 6 . 6 4 . 2 3 3 4 8 1 Combat Bots Only 5 | . 3 3 5 4 . . . 3 . . . . . . . . . . . . 2 . . 5 . 5 4 . . . . 4 5 . Max Kills in Single Turn 4 | . 2 2 3 3 1 . 1 3 . . . 1 . 1 1 . . . 1 1 1 1 1 4 . 4 2 1 1 1 1 2 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 3 . . . 3 . . . . . . . . . . . . . . . 3 . 4 2 . . . . 2 3 . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Damage Taken 7712 | . 52 305 1718 1247 . . 77 46 . . 55 141 . 209 115 . . . 74 549 112 128 . 490 . 345 30 74 327 198 210 127 839 244 Core 1545 | . 16 45 297 158 . . 33 . . . 37 41 . 34 20 . . . 24 164 . 102 . 125 . 40 16 17 49 88 14 . 205 20 Absorbed by Shields 72 | . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . 48 . Redirected to Shielding 621 | . . . 35 . . . . . . . . . . . 9 . . . . 92 . . . 13 . 31 9 . 31 64 92 72 138 35 Regen/Repaired (Parts) 1882 | . . . . 11 135 . 30 . . . . 106 . 25 . . . . 191 . . . . . . 730 . . . 221 . 433 . . Core Remaining (%) 79 | 100 . 75 25 71 . . . . . . 90 . . . . . . 88 . . . . 71 . . . . 82 . 89 . . 84 98 Volleys Fired 311 | . 7 19 104 85 . . . 1 . . . . . . . . . . . 6 14 64 . 2 . 2 2 . . . . 2 3 . Largest 2 | . 2 2 2 2 . . . 1 . . . . . . . . . . . 1 1 1 . 1 . 1 1 . . . . 1 1 . Hottest 136 | . 100 40 136 136 . . . 36 . . . . . . . . . . . 80 65 35 . 80 . 80 80 . . . . 80 80 . Shots Fired 507 | . 10 34 205 160 . . . 1 . . . . . . . . . . . 6 14 66 . 2 . 2 2 . . . . 2 3 . Gun 288 | . 6 30 137 35 . . . . . . . . . . . . . . . . 14 66 . . . . . . . . . . . . Cannon 183 | . . . 66 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 33 | . 1 4 2 8 . . . 1 . . . . . . . . . . . 6 . . . 2 . 2 2 . . . . 2 3 . Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 192 | . 5 30 89 . . . . . . . . . . . . . . . . . 2 66 . . . . . . . . . . . . Thermal 269 | . 3 . 114 152 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 33 | . 1 4 2 8 . . . 1 . . . . . . . . . . . 6 . . . 2 . 2 2 . . . . 2 3 . Electromagnetic 13 | . 1 . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Robot Hit Streak 23 | . 2 7 23 13 . . . . . . . . . . . . . . . . 8 9 . 2 . 4 6 . . . . . 7 . Robot Miss Streak 4 | . 2 3 3 4 . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 466 | . 4 20 161 116 1 . 6 . . . . 4 . 5 3 . . . 9 21 10 48 1 5 . 18 2 1 3 7 12 4 1 4 Core Hits 213 | . 6 13 55 46 . . 2 3 . . . 2 . 2 1 . . . 1 1 4 21 . 7 . 16 4 . 2 3 5 10 8 1 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 13 | . . . 6 3 . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . Burn 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 390 | . . . 13 14 3 . 36 . . . 3 34 . 18 3 . 1 . 45 31 . . 10 27 . 54 . 1 15 17 20 21 4 20 Impact 61 | . . . 13 14 3 . 3 . . . . . . . . . . . . . . . 10 18 . . . . . . . . . . Slashing 249 | . . . . . . . 33 . . . 3 34 . 18 3 . . . . . . . . 8 . 54 . 1 15 17 20 21 4 18 Piercing 59 | . . . . . . . . . . . . . . . . . 1 . 44 14 . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . 1 . 4 . . . . 2 . . 1 . . . 2 19 . . . 3 . 8 . 1 3 2 4 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17272 | . 132 474 2961 3464 82 . 415 193 . . . 351 . 233 198 . . . 424 279 236 1329 38 800 . 1604 389 81 271 561 1060 686 746 265 Guns 3622 | . 34 156 1446 421 . . . . . . . . . . . . . . . . 236 1329 . . . . . . . . . . . . Cannons 2757 | . . . 1084 1673 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4248 | . 98 305 198 1069 . . . 193 . . . . . . . . . . . 11 . . . 568 . 366 389 . . . . 305 746 . Melee 6556 | . . . 192 266 82 . 415 . . . . 351 . 233 198 . . . 424 268 . . 38 232 . 1238 . 81 271 561 1060 381 . 265 Ramming 89 | . . 13 41 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2392 | . 24 156 856 . . . . . . . . . . . . . . . . . 27 1329 . . . . . . . . . . . . Thermal 3947 | . . . 1674 2094 . . . . . . . . . . . . . . . . . . . 179 . . . . . . . . . . Explosive 4069 | . 98 305 198 1069 . . . 193 . . . . . . . . . . . 11 . . . 389 . 366 389 . . . . 305 746 . Electromagnetic 219 | . 10 . . . . . . . . . . . . . . . . . . . 209 . . . . . . . . . . . . . Impact 676 | . . . 192 266 82 . 47 . . . . . . . . . . . . . . . 38 51 . . . . . . . . . . Slashing 5188 | . . . . . . . 368 . . . . 351 . 233 198 . . . . . . . . 181 . 1238 . 81 271 561 1060 381 . 265 Piercing 692 | . . . . . . . . . . . . . . . . . . . 424 268 . . . . . . . . . . . . . . Highest Corruption 9 | . . . 9 . . . 1 1 1 1 1 . 5 5 1 1 1 . . 8 8 8 . 5 . . . . 2 2 2 2 4 6 Average Corruption 4 | . . . 8 . . . 1 1 1 1 1 . 5 3 1 1 1 . . 8 8 7 . 4 . . . . 1 2 1 2 2 4 Corruption Purged 18 | . . . . . . . . . . . . . . 5 . . . . . . . 8 . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 134 | . . . 65 . . . 4 1 . . 4 . 1 3 . 1 1 . . 10 9 11 . 3 . . . . 1 5 1 7 4 3 Message Errors 29 | . . . 12 . . . 1 . . . 2 . 1 . . . . . . 5 1 2 . . . . . . . 2 . 1 . 2 Matter Fused 31 | . . . 16 . . . 2 1 . . 1 . . . . . 1 . . 2 . 3 . 1 . . . . . 2 . 1 1 . Heat Flow Errors 19 | . . . 5 . . . . . . . . . . 1 . 1 . . . . 4 2 . 1 . . . . . . 1 1 2 1 Energy Discharges 13 | . . . 7 . . . 1 . . . . . . . . . . . . 1 1 2 . . . . . . . . . 1 . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . 8 . . . . . . . 1 . . 1 . . . . . 1 1 . . 1 . . . . 1 . . 2 . . Data Loss (major) 12 | . . . 6 . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . 1 . 1 1 . Misfires 7 | . . . 5 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Alerts 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1825 | . . . 30 164 32 . 43 . . . . 11 . 22 119 . . . 93 128 . . 16 74 . 353 . 77 62 37 298 83 86 97 Projectiles 28 | . . . 10 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 132 | . . . . 45 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 86 . Melee 1665 | . . . 20 101 32 . 43 . . . . 11 . 22 119 . . . 93 128 . . 16 73 . 353 . 77 62 37 298 83 . 97 Knockbacks 9 | . . . 3 4 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact 8 | . . . 3 3 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . 37 56 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 6 | . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 13 | . . . 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . . 3 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 20 18 213 312 . . . . . . 15 . . 281 . 161 . . . 47 269 142 . 258 . 48 48 5 . 12 141 64 142 221 Average Temperature 59 | . 11 9 38 83 . . . . . . 10 . . 157 . 86 . . . 22 76 66 . 83 . 28 28 5 . 12 86 64 59 89 Received Heat Transfer 1737 | . 6 117 636 576 . . 12 . . . 27 . . . . . . . 18 63 . . . 90 . 18 . 30 12 36 . 18 51 27 Effects 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Fried 10 | . . . . 2 1 . . . . . . . . . . . . . . . 1 . 1 5 . . . . . . . . . . Impact Corruptions 9 | . . . 1 3 2 . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7611 | . . . 3552 3959 . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Peak Influence 915 | . 132 292 436 590 361 176 175 . . . . 120 72 324 . . . . 85 371 406 475 273 720 192 484 . . 388 357 402 446 915 887 Initial 548 | . . 51 35 146 268 131 123 . . . . 9 42 50 . . . . . 20 63 162 165 133 147 134 . . 177 226 129 234 250 548 Average 243 | . 94 186 309 282 302 155 97 . . . . 48 57 195 . . . . 32 98 211 361 218 494 162 279 . . 239 253 209 307 516 637 Maximum Alert Level 3 | . . 1 2 2 1 . . . . . . . . 1 . . . . . 1 2 2 1 3 . 2 . . 1 1 2 2 3 3 Low Security (%) 42 | . 100 45 5 41 . 100 100 . . . . 100 100 47 . . . . 100 85 64 8 23 2 100 35 . . 36 27 46 4 . . Level 1 41 | . . 54 85 33 100 . . . . . . . . 52 . . . . . 14 3 48 76 31 . 45 . . 63 72 53 83 18 . Level 2 13 | . . . 8 24 . . . . . . . . . . . . . . . . 31 43 . 52 . 18 . . . . . 12 62 74 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . 18 25 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . 4 3 . . 3 . . . . 6 . 6 . . . . 6 3 . . . 5 . 13 . . 1 4 . 1 4 2 Investigation 29 | . . . 2 . . . 3 . . . . 5 . 3 . . . . 3 2 . . . 3 . 4 . . 1 3 . . . . Extermination 11 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . 4 . . . 1 . 1 . . Reinforcement 16 | . 1 . 2 1 . . . . . . . . . 1 . . . . 2 1 . . . . . 2 . . . . . . 4 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Data Miner Redirects 5 | . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . 1 . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Distress Signals 30 | . . . . 2 . . 1 . . . . 1 . 4 . . . . 5 1 1 . 1 2 . 4 . . 1 1 . 1 3 2 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 3 Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 3 Times Spotted 439 | . 5 7 46 38 7 5 1 3 . . 7 12 6 25 3 1 . 1 14 15 7 28 3 37 6 33 3 3 13 14 13 16 42 25 Peak Tracking Total 17 | . 3 3 8 6 3 5 2 3 . . 4 4 6 9 3 . . . 9 7 5 1 7 17 6 7 3 3 11 9 13 4 16 9 Tactical Retreats 62 | . . . 2 2 3 . 2 . . . 2 5 . 8 . . . . . 1 . . . 9 . 9 . . 2 1 2 2 5 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Traps Triggered 24 | . . . 3 . 1 . 1 . . . . 4 . 1 . . . . . 2 . . . 3 . 2 . . . 1 1 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Machines Disabled 30 | . . . 2 6 . . . . . . . . . . . . . . 1 2 2 5 . 4 . 1 . . . 3 . 3 . 1 Max in Single Turn 4 | . . . 1 2 . . . . . . . . . . . . . . 1 1 . 1 . 4 . 1 . . . 1 . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Machines Accessed 141 | . 1 . 10 6 4 . 10 . . 4 . 13 . 10 . . 1 . 14 2 1 . 3 12 . 15 . . 5 11 2 12 2 3 Terminals 88 | . . . 5 4 3 . 8 . . . . 8 . 6 . . . . 7 2 1 . 3 7 . 8 . . 3 6 2 10 2 3 Fabricators 16 | . . . . . . . 1 . . . . 2 . 1 . . . . 3 . . . . 3 . 3 . . 1 2 . . . . Repair Stations 15 | . . . 2 2 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . 3 . . . 1 . 1 . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 10 | . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . 2 . 1 . . 1 1 . . . . Total Hacks 458 | . 2 . 23 10 10 . 30 . . 29 . 42 . 40 . . 6 . 53 9 1 . 12 37 . 66 . . 17 28 7 24 4 8 Successful 344 | . 2 . 8 7 9 . 18 . . 29 . 27 . 24 . . 6 . 45 2 1 . 9 31 . 56 . . 13 24 5 21 2 5 Failed 113 | . . . 15 3 1 . 12 . . . . 14 . 16 . . . . 8 7 . . 3 6 . 10 . . 4 4 2 3 2 3 Catastrophic 14 | . . . 2 2 . . 3 . . . . . . 2 . . . . . 3 . . . 1 . 1 . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 275 | . 2 . 14 4 6 . 21 . . . . 29 . 25 . . . . 32 6 1 . 12 27 . 34 . . 11 21 5 17 4 4 Terminals 275 | . . . 13 6 8 . 24 . . . . 28 . 27 . . . . 26 9 1 . 12 25 . 31 . . 13 16 7 17 4 8 Fabricators 57 | . . . . . . . 3 . . . . 6 . 3 . . . . 16 . . . . 9 . 10 . . 3 7 . . . . Repair Stations 56 | . . . 3 4 2 . 3 . . . . 4 . 2 . . . . 6 . . . . . . 24 . . . 2 . 6 . . Recycling Units 6 | . 2 . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 22 | . . . . . . . . . . . . 4 . 8 . . . . 3 . . . . 3 . 1 . . 1 2 . . . . Terminal Hacks 160 | . . . 3 4 4 . 9 . . 29 . 9 . 11 . . 6 . 10 2 1 . 7 14 . 18 . . 7 8 5 6 2 5 Record 13 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . 1 . . 1 . . Part Schematic 39 | . . . 1 2 1 . 1 . . 10 . 1 . 1 . . 6 . 2 . . . 3 1 . 5 . . 3 2 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 8 | . . . 1 1 . . . . . 3 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Branch Access Points 7 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . Machine Index 8 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 1 . 1 . 1 Terminal Index 6 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . Fabricator Index 6 | . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . Alert Level 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 21 | . . . . . . . 3 . . . . 3 . 1 . . . . 3 . . . . 4 . 4 . . . 3 . . . . Recall Extermination 11 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 5 . . . 1 . 1 . . Recall Reinforcements 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Zone Layout 15 | . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . 2 3 . . . . . 1 1 2 . 1 Fabricator Hacks 41 | . . . . . . . 3 . . . . 4 . 2 . . . . 13 . . . . 6 . 7 . . 2 4 . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 20 | . . . . . . . 1 . . . . 2 . 1 . . . . 7 . . . . 3 . 3 . . 1 2 . . . . Build 19 | . . . . . . . 1 . . . . 2 . 1 . . . . 6 . . . . 3 . 3 . . 1 2 . . . . Repair Station Hacks 52 | . . . 1 3 2 . 2 . . . . 4 . 2 . . . . 6 . . . . . . 24 . . . 2 . 6 . . Scan Component 27 | . . . 1 2 1 . 1 . . . . 2 . 1 . . . . 3 . . . . . . 12 . . . 1 . 3 . . Repair 25 | . . . . 1 1 . 1 . . . . 2 . 1 . . . . 3 . . . . . . 12 . . . 1 . 3 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 85 | . 2 . 2 . 3 . 4 . . . . 10 . 9 . . . . 15 . . . 2 10 . 7 . . 3 9 . 9 . . Terminals 52 | . . . 1 . 3 . 4 . . . . 6 . 6 . . . . 8 . . . 2 5 . 3 . . 2 4 . 8 . . Track 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . . . Assimilate 19 | . . . . . 1 . 1 . . . . 4 . . . . . . 3 . . . . 2 . 1 . . 1 1 . 5 . . Botnet 24 | . . . . . 2 . 2 . . . . 2 . 4 . . . . 3 . . . 1 3 . 2 . . 1 2 . 2 . . Disrupt 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Operators 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 16 | . . . . . . . . . . . . 2 . 1 . . . . 3 . . . . 3 . 3 . . 1 3 . . . . Prioritize 14 | . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . 3 . 3 . . 1 2 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 11 | . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . 2 . 1 . . . 2 . . . . Redirect 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Reprogram 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . Watchers 5 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Data Cores Recovered 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 1 . 9 4 2 . 10 . . . . 9 . 8 . . . . 7 2 1 . 2 5 . 4 . . 3 4 2 2 1 1 Full Trace Events 20 | . . . 1 . . . 3 . . . . 2 . 2 . . . . 2 1 . . . 3 . 3 . . 1 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . 1 2 1 . 1 . . 10 . 1 . 1 . . 20 . 2 . . . 3 1 . 5 . . 3 2 . . . . Parts Built 19 | . . . . . . . 1 . . . . 2 . 1 . . . . 6 . . . . 3 . 3 . . 1 2 . . . . Authchips 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Time 936 | . . . . . . . 95 . . . . 106 . 23 . . . . 216 . . . . 117 . 232 . . 46 101 . . . . Total Part Build Rating 115 | . . . . . . . 5 . . . . 12 . 5 . . . . 35 . . . . 20 . 21 . . 7 10 . . . . Parts Repaired 25 | . . . . 1 1 . 1 . . . . 2 . 1 . . . . 3 . . . . . . 12 . . . 1 . 3 . . Time 1093 | . . . . 136 19 . 56 . . . . 41 . 56 . . . . 184 . . . . . . 465 . . . 54 . 82 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Total Allies 42 | . . 1 . . 1 . . . . . 1 3 . 2 . . . . 3 17 2 . . 1 . 5 . . 1 1 . 4 . . Largest Group 9 | . . 1 1 . 1 . . . . . 1 1 . 2 . . . . 3 9 9 5 . 1 . 5 . . 1 1 . 2 . . Highest-Rated Group 405 | . . 31 31 . 26 . . . . . 96 37 . 58 . . . . 62 384 405 405 . 10 . 214 . . 26 10 . 71 . . Highest-Rated Ally 159 | . . 31 31 . 26 . . . . . 96 37 . 29 . . . . 26 159 159 159 . 10 . 47 . . 26 10 . 45 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 221 | . . . 12 . . . . . . . 16 1 . 5 . . . . . 87 42 38 . . . 20 . . . . . . . . Total Damage 5911 | . . . 212 . . . . . . . 598 . . 59 . . . . . 1509 1834 1112 . . . 587 . . . . . . . . Kills 43 | . . . 5 . . . . . . . 4 . . . . . . . . 15 10 5 . . . 4 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Robot Analysis Total 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 11 | . . . . . . . . 1 1 . 1 . . . 2 1 1 1 . . . . . . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Turns Passed 16185 | . 204 611 2683 1455 204 33 744 65 66 25 422 1074 32 566 116 125 207 133 1284 593 233 368 118 861 41 1397 102 164 256 582 213 671 197 340 Spaces Moved 22832 | 1 95 436 1316 591 425 89 1143 197 241 83 452 2042 114 1394 360 326 711 251 1912 765 157 236 272 1670 139 1834 304 505 670 921 501 1477 466 736 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1793 | . . 2 1188 591 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 658 | 1 95 434 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20381 | . . . . . 413 89 1143 197 241 83 452 2042 114 1394 360 326 711 251 1912 765 157 236 272 1670 139 1834 304 505 670 921 501 1477 466 736 Fastest Speed 25 | 120 120 120 120 160 27 27 27 26 26 26 26 26 26 26 26 26 26 26 26 27 27 29 29 29 29 29 31 31 28 28 25 25 29 28 Average Speed 41 | 120 120 120 163 160 32 27 27 26 26 26 26 26 26 26 26 26 26 26 27 28 37 61 32 29 29 30 31 31 28 28 25 28 29 28 Slowest Speed 240 | 120 120 190 240 160 160 27 27 27 26 26 26 26 26 105 26 26 101 26 28 100 100 105 109 112 29 31 31 31 31 28 25 29 32 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 91 | . . . . . 1 1 12 . . . . 8 1 5 . . . . 6 7 . . . . . 3 . . 4 2 . 28 7 6 Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 28 70 93 60 11 76 25 35 52 70 53 45 97 29 74 60 82 45 37 61 54 83 26 46 86 30 51 62 19 73 15 95 35 27 Regions Visited 34 Branch Regions 18 Pre-discovered Areas 4 | . . . . . . . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 23 | . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . . . 3 1 . . . . . 3 3 5 1 . . . . . . . . 2 2 . . . . . . Spaces Dug 256 | . 6 . . 14 2 . 27 11 . . 3 28 . 10 . . . . 27 18 . . 6 22 . 33 . . 10 7 1 13 4 14 Terrain Destroyed 568 | . 6 34 23 48 2 . 27 11 . . 3 28 . 10 . . . . 27 95 . 17 6 64 . 56 27 . 10 7 1 32 20 14 Melee 209 | . . . . . 2 . 27 . . . 3 28 . 10 . . . . 27 2 . . 6 22 . 33 . . 10 7 1 13 4 14 Projectile 20 | . 3 . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . AOE 339 | . 3 34 23 48 . . . 11 . . . . . . . . . . . 93 . . . 42 . 23 27 . . . . 19 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Total 28275 | . 168 497 1644 914 490 97 1511 207 242 84 749 2524 115 1566 377 364 731 317 2582 1097 316 393 281 1981 138 2580 307 510 710 1214 558 1664 512 835 Wait 4142 | . 52 12 92 173 28 2 324 . . . 291 437 1 131 14 38 . 66 595 254 136 74 . 244 . 642 . 5 22 251 31 151 3 73 Move 22632 | . 94 435 1315 590 423 86 1121 196 240 82 451 2026 111 1384 359 325 710 250 1899 750 156 235 271 1670 138 1828 303 504 661 917 500 1424 453 725 Hop 76 | . . . . . 1 1 9 . . . . 8 1 4 . . . . 6 6 . . . . . 2 . . 4 1 . 24 5 4 Pick Up 105 | . 3 6 28 9 1 1 2 . . . . 4 1 3 . . 5 . 8 3 . 2 . 1 . 4 . . . 2 2 12 4 4 Fast Attach 117 | . . 2 13 4 5 2 2 2 . . . 3 . 8 . . 2 . 5 6 3 9 . 8 . 12 . . 3 11 1 9 3 4 Attach 49 | . . 2 6 3 10 . . . . . . 2 . 1 . . 1 . 7 5 . . . . . 2 . . . 2 1 4 1 2 Detach 12 | . . 2 . . . . . . . . . . . 1 . . . . 1 3 . . . . . . . . . 2 1 1 . 1 Swap 142 | . 9 7 24 20 3 1 3 5 2 2 4 6 . 4 . 1 4 1 9 7 2 1 . 5 . 10 2 . 1 3 1 3 2 . Drop 189 | . 3 9 41 11 16 4 4 3 . . . 4 1 12 . . 8 . 7 7 5 8 . 6 . 6 . . 4 8 1 13 6 2 Fire 311 | . 7 19 104 85 . . . 1 . . . . . . . . . . . 6 14 64 . 2 . 2 2 . . . . 2 3 . Melee 388 | . . . 11 14 3 . 36 . . . 3 34 . 18 3 . 1 . 45 31 . . 10 27 . 54 . 1 15 17 20 21 4 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 93 | . . . . . . . 10 . . . . . . . . . . . . 19 . . . 18 . 18 . . . . . . 28 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 3 exits: *Res / Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 9) 205 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 337 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 407 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 410 | -10/Mines | Found Prototype Device 411 | -10/Mines | Identified Exp. Sensor Array 635 | -10/Mines | Build established: Scavenger-Mutant 769 | -10/Mines | Discovered new exit (range 15) 783 | -10/Mines | Received a Mining Laser from a helpful Derelict 816 | -10/Mines | Entered Materials 816 | -9/Materials | Accompanied by 1 ally 816 | -9/Materials | Evolved 2 slots: Utility x2 1291 | -9/Materials | Build established: Mutant 1567 | -9/Materials | Core integrity fell below 50% 1827 | -9/Materials | Build established: Scavenger-Mutant 1900 | -9/Materials | Lost 3 parts (1p2u) 1963 | -9/Materials | Discovered new exit (range 16) 2194 | -9/Materials | Build established: Mutant 2403 | -9/Materials | Discovered new exit (range 16) 2777 | -9/Materials | Discovered new exit (range 11) 2920 | -9/Materials | Discovered new exit (range 13) 3499 | -9/Materials | Entered another Materials area 3499 | -8/Materials | Evolved 2 slots: Propulsion x2 3860 | -8/Materials | Discovered new exit (range 10) 4166 | -8/Materials | Repaired Broken Exp. Sensor Array 4318 | -8/Materials | Build established: Hacker-Mutant 4815 | -8/Materials | Garrison activated, responded to threat 4943 | -8/Materials | Discovered new exit (range 8) 4954 | -8/Materials | Entered Factory 4954 | -7/Factory | Evolved 2 slots: Utility x2 5008 | -7/Factory | Repaired Hrd. Medium Armor Plating 5158 | -7/Factory | Sucked down chute 5158 | -7/Factory | Entered Waste 5160 | -7/Waste | Spotted C-40 Crusher 5161 | -7/Waste | Spotted C-40 Crusher 5162 | -7/Waste | Spotted C-40 Crusher 5163 | -7/Waste | Spotted C-40 Crusher 5171 | -7/Waste | Spotted C-40 Crusher 5180 | -7/Waste | Spotted C-40 Crusher 5189 | -7/Waste | Discovered new exit (range 10) 5191 | -7/Waste | Entered Factory 5196 | -7/Factory | Identified exit to Lower Caves 5262 | -7/Factory | Build established: Hacker-Sprinter 5374 | -7/Factory | Discovered new exit (range 16) 5433 | -7/Factory | Repaired Broken Ionic Axe 5452 | -7/Factory | Crushed by falling debris 5573 | -7/Factory | Identified exit to Factory 5792 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5935 | -7/Factory | Entered Lower Caves 5977 | -7/Lower Caves | Encountered a Warlord checkpoint 5979 | -7/Lower Caves | Learned 4 Factory zone layouts 5994 | -7/Lower Caves | Discovered new exit (range 13) 5997 | -7/Lower Caves | Identified exit to Lower Caves 6000 | -7/Lower Caves | Entered another Lower Caves area 6063 | -7/Lower Caves | Discovered new exit (range 11) 6066 | -7/Lower Caves | Identified exit to Data Miner 6066 | -7/Lower Caves | Entered Data Miner 6066 | -7/Data Miner | Discovered new exit (range 6) 6071 | -7/Data Miner | Met Data Miner 6077 | -7/Data Miner | Learned location of Section 7 (-2) 6077 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6081 | -7/Data Miner | Received God Mode back door access code from Data Miner 6088 | -7/Data Miner | Identified exit to Proximity Caves 6091 | -7/Data Miner | Entered Proximity Caves 6485 | -6/Proximity Caves | Discovered exit to Factory (range 5) 6513 | -6/Proximity Caves | Entered Factory 6513 | -6/Factory | Evolved 2 slots: Utility x2 6541 | -6/Factory | Repaired Imp. Grenade Launcher 6756 | -6/Factory | Identified exit to Lower Caves 6786 | -6/Factory | Discovered new exit (range 11) 6789 | -6/Factory | Identified exit to Factory 6804 | -6/Factory | Central database locked down 6892 | -6/Factory | Fabricated Adv. System Shield? 7287 | -6/Factory | Incoming investigation squad redirected 7291 | -6/Factory | Fabricated Adv. System Shield? 7451 | -6/Factory | Repaired Imp. Medium Armor Plating 7529 | -6/Factory | Discovered exit to Factory (range 14) 7587 | -6/Factory | Manually triggered Chute Trap 7587 | -6/Factory | Sucked down chute 7587 | -6/Factory | Entered Waste 7592 | -6/Waste | Spotted C-40 Crusher 7593 | -6/Waste | Spotted C-40 Crusher 7602 | -6/Waste | EMP discharged 7604 | -6/Waste | Spotted C-40 Crusher 7607 | -6/Waste | Spotted C-40 Crusher 7609 | -6/Waste | Spotted C-40 Crusher 7610 | -6/Waste | Spotted C-40 Crusher 7611 | -6/Waste | Discovered new exit (range 14) 7616 | -6/Waste | Identified exit to Factory 7619 | -6/Waste | Entered Factory 7682 | -6/Factory | Repaired Adv. System Restoration Module? 7723 | -6/Factory | Build established: Wizard-Sprinter 7803 | -6/Factory | Garrison activated, responded to threat 7923 | -6/Factory | Incoming investigation squad redirected 7958 | -6/Factory | Fabricated Imp. Hacking Suite? 8185 | -6/Factory | Entered Lower Caves 8185 | -6/Lower Caves | Spotted B-75 Beast 8289 | -6/Lower Caves | Learned location of Zion (-6) 8296 | -6/Lower Caves | Discovered new exit (range 13) 8300 | -6/Lower Caves | Learned Factory terminal intel 8301 | -6/Lower Caves | Identified exit to Lower Caves 8301 | -6/Lower Caves | Entered another Lower Caves area 8345 | -6/Lower Caves | Learned location of 1 exit from Factory 8353 | -6/Lower Caves | Build established: Hacker-Sprinter 8379 | -6/Lower Caves | Discovered new exit (range 9) 8425 | -6/Lower Caves | Identified exit to Zion 8426 | -6/Lower Caves | Entered Zion 8442 | -6/Zion | Found CR-A16's Pointy Stick 8447 | -6/Zion | Discovered new exit (range 15) 8463 | -6/Zion | System corruption cleaned by Quarantine Array 8471 | -6/Zion | Learned Factory terminal intel 8631 | -6/Zion | Identified exit to Proximity Caves 8633 | -6/Zion | Entered Proximity Caves 8766 | -5/Proximity Caves | Entered Factory 8766 | -5/Factory | Evolved 2 slots: Utility x2 8767 | -5/Factory | Identified exit to Factory 8768 | -5/Factory | Loaded intel: 28 terminal locations 8811 | -5/Factory | Fabricated Biomechanical Wings (x1) 8851 | -5/Factory | Fabricated Biomechanical Wings (x1) 8879 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8908 | -5/Factory | Discovered exit to Factory (range 4) 8931 | -5/Factory | Discovered new exit (range 12) 8968 | -5/Factory | Fabricated Adv. Hacking Suite? 9035 | -5/Factory | Identified exit to Upper Caves 9035 | -5/Factory | Identified exit to Extension 9055 | -5/Factory | Discovered exit to Factory (range 2) 9170 | -5/Factory | Repaired Imp. Medium Armor Plating 9191 | -5/Factory | Build established: Wizard-Sprinter 9231 | -5/Factory | Repaired Imp. VTOL Module? 9318 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 9491 | -5/Factory | Fabricated Exp. Hacking Suite? 9541 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 9626 | -5/Factory | Cargo convoy interrupted 9641 | -5/Factory | Incoming assault squad redirected 10050 | -5/Factory | Entered Extension 10096 | -5/Extension | Rescued a captive Derelict 10118 | -5/Extension | Rescued a captive Derelict 10165 | -5/Extension | Rescued a captive Derelict 10166 | -5/Extension | Rescued a captive Derelict 10341 | -5/Extension | Crushed by falling debris 10349 | -5/Extension | Energy Cycler disabled 10351 | -5/Extension | Rescued A7 10351 | -5/Extension | Rescued a captive Derelict 10353 | -5/Extension | Rescued a captive Derelict 10372 | -5/Extension | Lost 4 parts (3u1w) 10449 | -5/Extension | Incoming investigation squad redirected 10523 | -5/Extension | Discovered exit to Factory (range 10) 10590 | -5/Extension | Discovered new exit (range 6) 10626 | -5/Extension | Identified exit to Cetus 10643 | -5/Extension | Entered Cetus 10643 | -5/Cetus | Accompanied by 9 allies (A7) 10648 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10657 | -5/Cetus | Spotted Cetus Guard 10657 | -5/Cetus | Spotted Cetus Guard 10661 | -5/Cetus | Spotted Cetus Guard 10663 | -5/Cetus | Spotted Cetus Guard 10674 | -5/Cetus | Allies destroyed Cetus Guard 10674 | -5/Cetus | Destroyed Cetus Guard 10680 | -5/Cetus | Allies destroyed Cetus Guard 10684 | -5/Cetus | Destroyed Cetus Guard 10722 | -5/Cetus | Started Cetus Manufacturing Module 10747 | -5/Cetus | Manufactured an Enhanced Grunt 10772 | -5/Cetus | Manufactured an Enhanced Grunt 10794 | -5/Cetus | Cetus Manufacturing Module disabled 10814 | -5/Cetus | Discovered new exit (range 16) 10818 | -5/Cetus | Identified exit to Archives 10876 | -5/Cetus | Entered Archives 10876 | -5/Archives | Accompanied by 5 allies (A7) 10982 | -5/Archives | Build established: Hacker-Sprinter 10985 | -5/Archives | Discovered new exit (range 16) 11004 | -5/Archives | Discovered exit to Factory (range 16) 11243 | -5/Archives | Identified exit to Hub_04(d) 11244 | -5/Archives | Entered Hub_04(d) 11362 | -5/Hub_04(d) | Entered Factory 11362 | -4/Factory | Evolved 2 slots: Utility x2 11363 | -4/Factory | Loaded intel: 26 terminal locations 11433 | -4/Factory | Discovered new exit (range 4) 11434 | -4/Factory | Identified exit to Upper Caves 11459 | -4/Factory | Found Prototype Processor 11459 | -4/Factory | Identified Exp. Signal Interpreter 11501 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 11636 | -4/Factory | Discovered new exit (range 12) 11638 | -4/Factory | Discovered new exit (range 12) 11638 | -4/Factory | Identified exit to Research 11699 | -4/Factory | Incoming investigation squad redirected 11712 | -4/Factory | Fabricated Plasma Sword? 11745 | -4/Factory | Build established: Wizard-Sprinter 11862 | -4/Factory | Search patrols dispatched 11951 | -4/Factory | Fabricated Exp. Hacking Suite? 12135 | -4/Factory | Discovered exit to Research (range 12) 12150 | -4/Factory | Search patrols dispatched 12223 | -4/Factory | Manually triggered Chute Trap 12223 | -4/Factory | Sucked down chute 12223 | -4/Factory | Entered Waste 12243 | -4/Waste | Spotted C-40 Crusher 12245 | -4/Waste | Spotted C-40 Crusher 12252 | -4/Waste | Spotted C-40 Crusher 12252 | -4/Waste | Spotted C-40 Crusher 12255 | -4/Waste | Spotted C-40 Crusher 12256 | -4/Waste | Spotted C-40 Crusher 12261 | -4/Waste | Discovered new exit (range 10) 12263 | -4/Waste | Identified exit to Factory 12264 | -4/Waste | Entered Factory 12384 | -4/Factory | Repaired Lgt. Angular Momentum Engine? 12386 | -4/Factory | Repaired Centrium Medium Armor Plating 12421 | -4/Factory | Repaired Mic. Fission Core 12503 | -4/Factory | Discovered exit to Research (range 6) 12653 | -4/Factory | Fabricated Exp. System Shield (x1) 12719 | -4/Factory | Fabricated Exp. System Shield? 12837 | -4/Factory | Garrison activated, responded to threat 12912 | -4/Factory | Fabricated Exp. Hacking Suite? 13275 | -4/Factory | Repaired Plasma Sword 13354 | -4/Factory | Repaired Adv. Datajack? 13399 | -4/Factory | Repaired Cld. Cesium-ion Thruster 13425 | -4/Factory | Repaired Lgt. Angular Momentum Engine 13453 | -4/Factory | Repaired Imp. Propulsion Shielding 13498 | -4/Factory | Repaired Mni. Smartbomb Launcher 13553 | -4/Factory | Repaired Centrium Medium Armor Plating? 13615 | -4/Factory | Repaired Field Propulsion Drive 13635 | -4/Factory | Repaired Imp. Utility Shielding 13661 | -4/Factory | Entered Upper Caves 13686 | -4/Upper Caves | Learned location of 1 exit from Research 13756 | -4/Upper Caves | Discovered new exit (range 7) 13758 | -4/Upper Caves | Identified exit to Upper Caves 13763 | -4/Upper Caves | Entered another Upper Caves area 13827 | -4/Upper Caves | Learned Research stockpile data 13833 | -4/Upper Caves | Discovered new exit (range 12) 13838 | -4/Upper Caves | Identified exit to Warlord 13925 | -4/Upper Caves | Discovered exit to Research (range 10) 13927 | -4/Upper Caves | Entered Research 13927 | -3/Research | Evolved 2 slots: Utility x2 13928 | -3/Research | Identified exit to Armory 13929 | -3/Research | Identified exit to Testing 14095 | -3/Research | Found Prototype Slashing Weapon 14095 | -3/Research | Identified Nanosword 14120 | -3/Research | Fabricated Exp. Signal Interpreter? 14176 | -3/Research | Discovered new exit (range 3) 14177 | -3/Research | Identified exit to Research 14183 | -3/Research | Entered Testing 14336 | -3/Testing | Repaired Centrium Medium Armor Plating 14369 | -3/Testing | Fabricated Exp. Utility Shielding? 14415 | -3/Testing | Fabricated Exp. Propulsion Shielding (x1) 14450 | -3/Testing | Found Prototype Device 14450 | -3/Testing | Identified Exp. Hardlight Generator 14725 | -3/Testing | Found Prototype Slashing Weapon 14725 | -3/Testing | Identified Vibroblade 14761 | -3/Testing | Discovered exit to Research (range 15) 14765 | -3/Testing | Entered Research 14765 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14800 | -2/Research | Identified exit to Quarantine 14978 | -2/Research | Entered Quarantine 15076 | -2/Quarantine | Repaired Exp. Propulsion Shielding 15114 | -2/Quarantine | Repaired Centrium Medium Armor Plating 15135 | -2/Quarantine | Repaired Impulse Thruster 15177 | -2/Quarantine | Discovered new exit (range 9) 15233 | -2/Quarantine | Identified exit to Access 15450 | -2/Quarantine | Found Enh. Force Lance 15458 | -2/Quarantine | Found Alien Energy Cannon 15460 | -2/Quarantine | Identified Core Cannon 15519 | -2/Quarantine | Spotted Alpha 7 15555 | -2/Quarantine | Found Alien Artifact 15555 | -2/Quarantine | Identified Phase Redirector 15561 | -2/Quarantine | Met incapacitated Sigix Warrior 15561 | -2/Quarantine | Lockdown squad dispatched 15562 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 15562 | -2/Quarantine | Unlocked Sigix quarantine chamber 15628 | -2/Quarantine | Spotted Fortress 15648 | -2/Quarantine | Discovered new exit (range 5) 15649 | -2/Quarantine | Identified exit to Section 7 15649 | -2/Quarantine | Entered Section 7 15658 | -2/Section 7 | Found Prototype Processor 15658 | -2/Section 7 | Identified Exp. Target Analyzer 15731 | -2/Section 7 | Spotted S7 Guard 15846 | -2/Section 7 | Entered Access 15846 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15960 | -1/Access | Found Prototype Processor 15960 | -1/Access | Identified Spectral Analyzer 16015 | -1/Access | Spotted B-99 Colossus 16025 | -1/Access | Identified exit to Surface 16096 | -1/Access | Search patrols dispatched 16186 | *** | Escaped! Last Messages --------------- 16087_ Triggered Shock Trap. 16087_ The floor emits a surge of raw power. 16087_ System corrupted (+1). 16096_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 16097_ HWHOTNHXKUWG3XR5D0HJPGED 16099_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 16119_ Terminal disabled. 16140_ W-44 Eye sends out distress signal. 16147_ W-44 Eye distress signal jammed. 16162_ Acquired Q-thruster. 16165_ W-44 Eye distress signal jammed. 16178_ C-30 ARC bursts open, deploying its payload. 16178_ G-73 Enforcer unfolds itself. 16179_ K-01 Serf collects debris. 16184_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16185_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????##+###?# | | ????????????????????????????????????????? ??# | | ????????????????????????????????????????? ??# | | ????????????????????????????????????????? ??# | | ?????????????????????????????????????????" ??# | | ??????????????????????????????????????????" ?? # | | ?????????????????????????????????????????? ? # | | ?????????????????????????????????????????? # | | ?????????????????????????????????????????? ??# | | ?????????????????????????????????????######/###### | | ?????????????????????????????????????# %" | | ?????????????????????????????????????# " | | ?????????????????????????????????????# ##### ### | | ?????????????????????????????????????# #???# # | | ?????????????????????????????????????# #???# # | | ?????????????????????????????????????# #???# # | | ?????????????????????????????????????# #???# # | | ?????????????????????????????###?????# #???# + | | ????????????????????########## ####### #???# # | | ????????????????????" #???# # | | ????????????????????" #???# # | | ????????????????????" #???# + | | ????????????????????" #???#### | | ????????????????????" "@ #??????# | | ????????????????????" "" u#??????# | | ????????????????????" #??????# | | ????????????????????" #??????# | | ????????????????????" """ """RR#??????# | | ????????????????????" """T""" #??????# | | ????????????????????########## ####### #??????# | | ?????????????????????????????###?????? #??????# | | ?????????????????????????????????????? #??????### | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????w?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 25 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 600 Resistance: KI 20 Core Shielding 40 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 72 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 86 Defensive Hacking 42 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. System Restoration Module | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Adv. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Imp. Launcher Guidance Computer | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Ripper | -6/Zion | Free Mni. Smartbomb Launcher | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Exp. Utility Shielding | -5/Hub_04(d) | Hacked Lrn. Sensor Array | -5/Hub_04(d) | Hacked Plasma Sword | -5/Hub_04(d) | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Exp. Cooling System | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Exp. Signal Interpreter | -3/Research | Hacked Exp. Sensor Array | -3/Research | Hacked Exp. Core Analyzer | -3/Research | Hacked Exp. Force Field | -3/Testing | Hacked Exp. Armor Integrity Analyzer | -3/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free H-88 Terminator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -5/Factory Lrn. Sensor Array | x1 | -4/Factory Plasma Sword | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. System Shield | x1 | -4/Factory Exp. System Shield | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Testing Exp. Propulsion Shielding | x1 | -3/Testing Alien Tech Used ----------------- Core Cannon Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed VariableMomentumBuckler Manual? 0 Play Time 03:03:09 Cumulative 742.1 hours Start 2022.04.30 @ 07:46:21 End 2022.04.30 @ 10:55:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1130 Rogue 1130 Adventurer 0 Explorer 0 Win Type 0 Total 71 Types 42/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1504316f-fa92-4f08-8879-3eb3d74f9cb7