Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.26 @ 00:45:35 Player: Rudolf Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (219) 219 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 969 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 248/250 System Corruption 1% Temperature Cool (4) Movement Flying (37) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Signal Interpreter Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Spiked Treads ECM Suite Makeshift Light Armor Plating Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Makeshift Light Armor Plating > --- WEAPON ----------- Autogun > --- INVENTORY -------- Ion Engine Flight Unit ECM Suite Propulsion Shielding [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Propulsion Shielding Processor Signal Interpreter Protection Propulsion Shielding Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 5 5 3 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . 3 . 2 Utility 4 | . 2 1 1 Device . | . . . . Storage . | . . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 4 | 2 4 5 3 Power . | . . . . Propulsion 1 | . . 2 1 Utility 1 | . 1 1 1 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 7 | . 3 1 3 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 3 | . 1 1 1 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 83 | . 77 85 87 Engine 13 | . 14 14 13 Flight 27 | . 24 28 27 Processor 12 | . 10 14 14 Protection 12 | . 9 14 14 Ballistic Gun 12 | . 14 14 10 Special Weapon 2 | . . . 7 Peak Build Rating 10 | 5 6 8 10 Average Rating 6 | 4 5 6 6 On Entrance 4 | . 5 6 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 9 | 9 9 8 8 Greatest Support 20 | 20 20 8 8 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 650 | 197 136 181 136 Remotely . | . . . . Salvage Created 414 | 101 149 101 63 Parts 43 | 7 17 14 5 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 9 6 4 Guns 19 | . 9 6 4 Classes Destroyed 4 | 2 2 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 19 | . 9 6 4 Best Kill Streak 3 | 1 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 157 | . 29 35 93 Missed 77 | . 12 16 49 Hits 80 | . 17 19 44 Projectile 80 | . 17 19 44 AOE 1 | . . . 1 Critical Strikes 1 | . 1 . . Actively Blocked 1 | . 1 . . Damage Taken 626 | . 101 109 416 Core 256 | . 34 47 175 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . 3 4 20 Ignored by Resistances 188 | . 34 38 116 Core Remaining (%) 100 | 100 . . . Volleys Fired 64 | 9 20 21 14 Largest 2 | 2 2 1 1 Hottest 70 | 70 70 23 23 Shots Fired 77 | 18 23 22 14 Gun 77 | 18 23 22 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 65 | 9 20 22 14 Thermal 12 | 9 3 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 5 12 14 3 Robot Miss Streak 4 | 1 1 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | 13 20 13 7 Core Hits 24 | 3 11 6 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 751 | 160 269 208 114 Guns 751 | 160 269 208 114 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 649 | 83 244 208 114 Thermal 102 | 77 25 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 2 3 1 Message Errors 1 | . . 1 . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 193 | 45 27 10 193 Average Temperature 27 | 21 14 6 114 Received Heat Transfer 60 | . 6 . 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | 222 74 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | 5 146 113 . Initial 38 | . . 38 . Average 55 | 1 81 50 . Influence Increases 568 | 10 268 155 135 Destroy 0b10 Robot/C 380 | . 180 120 80 Destroy 0b10 Robot/NC 15 | 10 5 . . Destroy Leader 62 | . 32 20 10 Successful Hack 21 | . 21 . . Lose Combat Pursuer 90 | . 30 15 45 Influence Decreases 563 | 10 150 270 133 Entered New Map 83 | . . 80 3 Time Decay 450 | 10 150 190 100 Lost Part 30 | . . . 30 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 14 9 15 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 12 | . 11 . 1 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 17 . 5 Successful 13 | . 8 . 5 Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 13 | . 13 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 . 5 Record 5 | . . . 5 Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 10 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1220 | 110 311 383 416 Spaces Moved 2566 | 66 638 864 998 Core 12 | 12 . . . Treads . | . . . . Legs 67 | 54 13 . . Wheels . | . . . . Hover . | . . . . Flight 2487 | . 625 864 998 Fastest Speed 37 | 50 37 37 37 Average Speed 39 | 107 38 37 37 Slowest Speed 120 | 120 120 37 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 27 | . 8 14 5 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 4 98 98 60 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 4 | . . 2 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2685 | 87 673 895 1030 Wait 23 | . 2 16 5 Move 2509 | 65 621 835 988 Hop 27 | . 8 14 5 Pick Up 23 | 8 7 2 6 Fast Attach 3 | . 2 1 . Attach 17 | 5 3 1 8 Detach 4 | . 2 1 1 Swap 2 | . 1 1 . Drop 13 | . 7 3 3 Fire 64 | 9 20 21 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 339 | -10/Materials | Central database locked down 344 | -10/Materials | Discovered new exit (range 8) 383 | -10/Materials | Discovered new exit (range 3) 422 | -10/Materials | Entered Mines 465 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 509 | -10/Mines | Discovered new exit (range 8) 517 | -10/Mines | Received a Mining Laser from a helpful Derelict 556 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 583 | -10/Mines | Learned location of Zion (-6) 606 | -10/Mines | Identified exit to Materials 639 | -10/Mines | Discovered exit to Materials (range 7) 649 | -10/Mines | Learned 2 Materials zone layouts 803 | -10/Mines | Discovered new exit (range 6) 805 | -10/Mines | Identified exit to Subcaves 805 | -10/Mines | Entered Subcaves 806 | -10/Subcaves | Approached by a straggling Scientist 835 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 839 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 880 | -10/Subcaves | Discovered new exit (range 10) 883 | -10/Subcaves | Identified exit to Materials 892 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 895 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 922 | -10/Subcaves | Visited Clippyterm 923 | -10/Subcaves | Learned location of Deep Caves (-6) 923 | -10/Subcaves | Learned Factory emergency access door positions 930 | -10/Subcaves | Discovered exit to Materials (range 10) 956 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 963 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1095 | -10/Subcaves | Discovered new exit (range 12) 1098 | -10/Subcaves | Core integrity fell below 50% 1099 | -10/Subcaves | Identified exit to Recycling 1115 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1122 | -10/Subcaves | Core integrity fell below 20% 1149 | -10/Subcaves | Lost 4 parts (1p1n2w) 1221 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 01094_ S-10 Pest springs to life. 01095_ EXIT=FOUND 01097_ Lgt. Ion Engine destroyed. 01099_ EXIT=IDENTIFIED: RECYCLING 01099_ S-10 Pest destroyed. 01113_ Autogun destroyed. 01115_ BW-J3N(R) emerges from the Twisted Machinery. 01116_ S-10 Pest destroyed. 01118_ Flight Unit destroyed. 01121_ Flight Unit fries itself beyond repair. 01137_ Acquired Spk. Treads. 01138_ Acquired Mak. Light Armor Plating. 01141_ Acquired Sub. Shrapnel Launcher. 01177_ Acquired 9 matter. 01196_ Acquired 11 matter. 01203_ Triggered Shrapnel Trap. 01203_ An expanding cloud of shrapnel blasts out in all directions. 01221_ Triggered Piercing Trap. 01221_ Spikes shoot up from the floor. 01221_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ??????????## #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #??????????#####???????????????????? | | ??????????# ##????????## ##??????????????????? | | ??????????## #????##### ###????????????????? | | ?????###???# ##??## #????????????????? | | ?????# ???# #### ## #????????????????? | | ?????# #### ## #### #????????????????? | | ?????# ## #???##????????????????? | | ?????# #?????????????????????? | | ?????# ## ####??????????????????? | | ?????## # #### ##?????????????????? | | ??????## ## ## ##????????????????? | | ???????## #### ### #????????????????? | | ????????###??### ##?## @ #????????????????? | | ???????????????# ##??## ##????????????????? | | ???????????????# ###?# #?????????????????? | | ???????????????## #?# #?????????????????? | | ????????????????## #? #?????????????????? | | ???????????###??## ## ##?????????????????? | | ??????????## #### # ######??????????????????? | | ??????????# ## ##????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????## #?##?????????????????????????? | | ??????????# # % #???????????????????????????? | | ??????????# % ### ##???????????????????????????? | | ??????????## ##?# #???????????????????????????? | | ???????????# ##?# % #???????????????????????????? | | ??????????##% #?? #??????????????????????????? | | ??????????# #??# #??????????????????????????? | | ??????????# ##???% #??????????????????????????? | | ????####??## #??? #??????????????????????????? | | ????# ##?# ##???# #??????????????????????????? | | ????# #?## #?????# ??????????????????????????? | | ????## #??# ######?# ??????????????????????????? | | ????## ##?# ###????????????##########?????? | | ????# ### ###??????# ##????? | | ????# ### ## #??????# ##???? | | ????#/ ### ##??? ???????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumElectronCarapace Manual? 0 Play Time 00:36:00 Cumulative 73.5 hours Start 2026.03.26 @ 00:02:32 End 2026.03.26 @ 00:45:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 0 Adventurer 44 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 53 Gallery% 55 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1f5f639-5ff3-4125-80ca-aebc745b1147