Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 15:07:16 Player: saltine Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (119) 595 Value Destroyed (3288) 3288 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-310) -310 TOTAL SCORE: 11173 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 35 Friendly Fire -374 Cogmind --------- Core Integrity 0/1300 Matter 237/300 Energy 98/100 System Corruption 10% Temperature Warning (399) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Layered Medium Armor Plating Dimensional Node Initializer Quantum Rifle Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Improved Cooling System Machine Analyzer Visual Processing Unit Improved Utility Shielding Layered Medium Armor Plating Advanced Shield Generator Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Antimatter Reactor Nova Cannon Gamma Bomb Array [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Medium Armored Exoskeleton Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Compact Ion Cannon Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 . 2 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . 1 . . . . . . . . . . . . 1 Utility 8 | . . 1 1 . 2 1 . . . . 2 . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Attached 166 | 2 2 14 7 34 15 15 . 6 2 5 23 9 17 2 . 5 3 . 5 Power 10 | . . 1 . 3 . 1 . 1 . . . 1 1 . . 2 . . . Engine 6 | . . 1 . 2 . 1 . . . . . . . . . 2 . . . Core 2 | . . . . 1 . . . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 1 . . . . . . Propulsion 61 | 2 . 7 1 10 5 8 . 1 . 2 11 3 6 . . 1 . . 4 Treads 22 | 2 . 5 1 4 . . . . . 2 5 . . . . . . . 3 Leg 2 | . . . . . . . . . . . . . 1 . . 1 . . . Wheel 8 | . . 2 . 5 . . . . . . . . . . . . . . 1 Hover 27 | . . . . 1 5 8 . 1 . . 4 3 5 . . . . . . Flight 2 | . . . . . . . . . . . 2 . . . . . . . . Utility 45 | . 2 2 1 3 5 3 . 1 2 2 8 3 7 1 . 1 3 . 1 Device 13 | . . 1 . 1 1 . . . 1 1 2 2 2 . . 1 . . 1 Storage 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . Processor 11 | . 1 1 . 2 2 . . . 1 . 2 . 1 . . . 1 . . Hackware 12 | . . . . . 2 2 . 1 . . 3 . 1 1 . . 2 . . Protection 6 | . . . 1 . . . . . . 1 1 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 50 | . . 4 5 18 5 3 . 3 . 1 4 2 3 1 . 1 . . . Energy Gun 7 | . . 2 . 3 . . . 1 . . 1 . . . . . . . . Energy Cannon 7 | . . 1 1 3 . . . . . . . 1 . 1 . . . . . Ballistic Gun 13 | . . . 1 7 3 1 . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 3 1 . . . . . . . . . . 1 . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . 2 1 2 . 2 . . 3 1 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 8 3 1 . 1 . . . . . . . . . . . Parts Lost 56 | . . 7 1 12 . . . 9 . 1 . . 10 . . 4 5 . 7 Power 4 | . . . . 1 . . . . . . . . 1 . . 1 1 . . Propulsion 28 | . . 5 . 7 . . . 6 . . . . 5 . . . 1 . 4 Utility 17 | . . . . 2 . . . 2 . 1 . . 4 . . 2 3 . 3 Weapon 7 | . . 2 1 2 . . . 1 . . . . . . . 1 . . . Highest Loss Streak 7 | . . 1 1 7 . . . 6 . 1 . . 6 . . 4 4 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 87 93 97 89 93 99 100 85 46 53 62 73 44 17 23 24 11 10 16 Engine 5 | . 14 11 8 2 7 5 6 2 . . . . . . . 3 . . . Core 1 | . . . . 6 . . . 2 . . . . . . . . . . . Treads 15 | . 28 23 34 14 . . . . . 8 13 11 . . . . . . 5 Wheel 3 | . . 9 . 12 . . . . . . . . . . . . . . . Hover 5 | . . . . . 25 32 33 23 . . 3 16 8 . . . . . . Device 5 | . . 2 9 8 7 6 6 4 6 6 2 5 6 5 5 4 1 . 3 Storage 7 | . 14 11 9 9 . 6 6 5 . . . . . . . . . . . Processor 11 | . 2 14 9 16 22 13 13 13 20 18 11 11 6 5 5 1 1 5 3 Hackware 5 | . . . . . 14 19 20 19 20 20 20 17 10 . 5 5 7 5 1 Protection 1 | . . . 7 1 . . . . . . 2 5 3 . . . . . . Energy Gun 3 | . 14 11 2 . . . . . . . . . . . . 2 . . . Energy Cannon 3 | . . 3 8 7 7 6 6 5 . . . . . . . . . . . Ballistic Gun 4 | . 14 . 1 8 7 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 7 4 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 2 . 5 6 4 . . . . 1 . . . . . . Naked Turns 117 | . . . . . . . . . . . . . 113 . . . . . 4 Heaviest Build 99 | 13 88 95 99 98 16 26 26 28 1 1 8 25 35 2 2 3 3 . 1 Greatest Support 80 | 40 40 60 80 80 33 49 45 45 3 3 28 25 33 3 3 3 3 3 3 Greatest Overweight (x) 9 | . 2 9 1 9 . . . 2 . . 2 . 2 . . . . . . Average Overweight (x) . | . 1 3 1 3 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 5 5 5 5 10 5 5 5 5 5 5 Average Capacity 17 | 8 24 25 25 25 5 9 10 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 11 18 21 25 24 10 10 10 4 5 5 5 6 5 5 5 5 5 5 Average Carried 12 | 4 7 14 18 23 5 8 9 8 3 4 4 4 4 4 5 4 4 5 4 Final Capacity 25 | 8 25 25 25 25 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 24 | 4 11 18 21 24 5 10 10 5 4 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 47% | Mutant 22% | Scavenger-Mutant 17% | Hacker-Scout 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Matter Collected 2616 | 220 100 561 200 614 169 176 . 52 41 55 88 240 49 16 . . 35 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3887 | . 302 743 520 1358 50 190 . 178 . 70 . 347 99 . . 30 . . . Parts 214 | . 15 55 27 74 2 16 . 9 . 4 . 3 8 . . 1 . . . Haulers Intercepted 4 | . . 1 1 2 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 2 4 . . . . . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 96 | . 7 21 17 30 1 6 . 6 . 3 . . 4 . . 1 . . . Melee 16 | . . . . . . 6 . 6 . . . . 4 . . . . . . Guns 30 | . 7 6 6 8 . . . . . 3 . . . . . . . . . Cannons 34 | . . 14 7 12 1 . . . . . . . . . . . . . . AOE 13 | . . . 3 9 . . . . . . . . . . . 1 . . . Classes Destroyed 13 | . 3 4 1 4 . 1 . . . . . . . . . . . . . Worker 4 | . . 2 1 1 . . . . . . . . . . . . . . . Builder 3 | . . . . . . 2 . 1 . . . . . . . . . . . Hauler 4 | . . 1 1 2 . . . . . . . . . . . . . . . Recycler 3 | . 1 . . 2 . . . . . . . . . . . . . . . Mechanic 2 | . . . . 2 . . . . . . . . . . . . . . . Operator 5 | . . 3 1 1 . . . . . . . . . . . . . . . Swarmer 45 | . 3 6 9 7 . 6 . 6 . 3 . . 4 . . 1 . . . Grunt 36 | . 4 10 7 14 1 . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 10 | . . 5 . 5 . . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . Thug 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 4 6 12 1 3 . 4 . 3 . . 4 . . 1 . . . Combat Bots Only 9 | . 3 3 4 9 1 3 . 3 . 3 . . 4 . . 1 . . . Max Kills in Single Turn 5 | . 1 2 5 4 1 1 . 1 . 1 . . 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 3 . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . 1 . 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 1087 | . 64 110 70 105 3 39 . 96 3 29 . . 177 17 . 94 96 . 184 Missed 396 | . 23 37 26 28 2 14 . 29 1 6 . . 68 11 . 31 40 . 80 Damage Taken 11386 | . 435 900 528 1179 14 354 . 1063 105 346 2 . 1711 118 . 1128 1130 . 2373 Core 4283 | . 142 109 46 142 . 137 . 406 105 140 . . 642 56 . 223 834 . 1301 Absorbed by Shields 135 | . . . . . . . . . . . . . 135 . . . . . . Redirected to Shielding 104 | . . . . . . . . . . . . . 104 . . . . . . Core Remaining (%) 53 | 100 43 72 . 65 100 . . . . 7 . . . . 30 . . 8 . Volleys Fired 253 | . 29 87 48 73 2 1 . 2 . 5 3 . . 1 . 2 . . . Largest 2 | . 2 2 2 2 2 1 . 1 . 1 1 . . 1 . 2 . . . Hottest 118 | . 60 118 118 115 115 25 . 90 . 30 75 . . 113 . 80 . . . Shots Fired 446 | . 45 155 89 138 4 1 . 2 . 5 3 . . 1 . 3 . . . Gun 214 | . 45 71 21 64 2 1 . . . 5 3 . . . . 2 . . . Cannon 216 | . . 84 65 62 2 . . 2 . . . . . 1 . . . . . Launcher 14 | . . . 1 12 . . . . . . . . . . . 1 . . . Special 2 | . . . 2 . . . . . . . . . . . . . . . . Kinetic 202 | . 30 65 35 64 2 1 . . . 5 . . . . . . . . . Thermal 227 | . 15 90 53 62 2 . . 2 . . . . . 1 . 2 . . . Explosive 13 | . . . 1 12 . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . 3 . . . . 1 . . . Robot Hit Streak 20 | . 8 20 10 12 3 2 . . . 2 . . . . . 2 . . . Robot Miss Streak 5 | . 4 4 2 3 1 . . 2 . 5 3 . . . . 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 327 | . 23 109 59 83 2 16 . 17 . 2 . 8 6 . . 2 . . . Core Hits 187 | . 16 36 30 67 2 7 . 6 . 3 . 2 4 . . 12 . . 2 Critical Kills 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . . . . . . . . . . Critical Strikes 12 | . 1 1 2 2 . 2 . 2 . . . 1 1 . . . . . . Burn 2 | . . 1 1 . . . . . . . . . . . . . . . . Meltdown 2 | . . . 1 1 . . . . . . . . . . . . . . . Destroy 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . Sever 5 | . . . . . . 1 . 2 . . . 1 1 . . . . . . Melee Attacks 249 | . . . . 111 1 62 . 37 . . 4 8 26 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 249 | . . . . 111 1 62 . 37 . . 4 8 26 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 . 3 . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9315 | . 280 1768 1307 3563 55 654 . 578 . 66 5 251 226 . . 466 8 . 88 Guns 1897 | . 280 652 202 665 . 19 . . . 66 . . . . . 13 . . . Cannons 2856 | . . 1040 889 872 55 . . . . . . . . . . . . . . Explosions 2604 | . . . 211 1940 . . . . . . . . . . . 453 . . . Melee 1735 | . . . . 82 . 635 . 578 . . . 251 189 . . . . . . Ramming 223 | . . 76 5 4 . . . . . . 5 . 37 . . . 8 . 88 Kinetic 2041 | . 182 732 377 665 . 19 . . . 66 . . . . . . . . . Thermal 2712 | . 98 960 714 872 55 . . . . . . . . . . 13 . . . Explosive 2151 | . . . 211 1940 . . . . . . . . . . . . . . . Electromagnetic 453 | . . . . . . . . . . . . . . . . 453 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1735 | . . . . 82 . 635 . 578 . . . 251 189 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 . . 1 . . 10 10 10 10 . . 7 7 7 1 8 8 10 Average Corruption 4 | . 1 . . 1 . . 10 10 10 10 . . 6 7 7 1 3 8 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 70 | . 3 . . 11 . . 2 14 7 2 . . 15 7 . . 3 1 5 Message Errors 16 | . . . . 3 . . 1 3 2 1 . . 4 . . . . . 2 Matter Fused 15 | . . . . 2 . . . 3 2 1 . . 4 2 . . 1 . . Heat Flow Errors 12 | . 1 . . . . . . 3 . . . . 4 2 . . 1 1 . Energy Discharges 5 | . 1 . . 1 . . . 1 1 . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 12 | . . . . 4 . . 1 . 1 . . . 2 2 . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . 1 . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 185 | . . . 4 69 . 77 . 35 . . . . . . . . . . . Projectiles 10 | . . . . 10 . . . . . . . . . . . . . . . Explosions 63 | . . . 4 59 . . . . . . . . . . . . . . . Melee 112 | . . . . . . 77 . 35 . . . . . . . . . . . Knockbacks 4 | . . 4 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . 26 . 64 . . . . . . 2 . 17 . . 46 3 . 39 Shots 8 | . . . . 4 . . . . . . . . . . . 4 . . . Rammed 41 | . . 10 1 2 . . . . . . 2 . 6 . . . 2 . 18 Targets Rammed 41 | . . 10 1 2 . . . . . . 2 . 6 . . . 2 . 18 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 305 | . 109 165 28 305 97 . . 108 . . . . 251 178 . 18 200 75 . Average Temperature 54 | . 47 39 11 84 50 . . 47 . . . . 104 82 . 13 114 53 . Received Heat Transfer 2370 | . 174 279 198 423 9 12 . 171 9 . . . 126 45 . 120 225 . 579 Effects 2 | . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 1 1 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 1 1 . . . . . . . . . . . . . . . Parts Melted 9 | . . 1 6 2 . . . . . . . . . . . . . . . Heat Transferred 5342 | . 225 2194 1443 1369 74 . . . . . . . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Peak Influence 649 | . 141 374 346 476 332 456 111 268 . . 260 91 295 . . 244 . . 649 Initial 216 | . . 31 110 83 216 162 96 77 . . 158 91 63 . . 78 . . 104 Average 165 | . 46 196 197 126 282 281 96 147 . . 205 91 163 . . 125 . . 320 Maximum Alert Level 2 | . . 1 1 2 1 2 . 1 . . 1 . 1 . . 1 . . 2 Low Security (%) 67 | 100 100 55 55 89 . 27 100 81 . . 42 100 62 . . 79 . . 41 Level 1 28 | . . 44 44 2 100 67 . 18 . . 57 . 37 . . 20 . . 23 Level 2 3 | . . . . 8 . 5 . . . . . . . . . . . . 35 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . 3 . 7 . 1 . 3 . . . . 3 . . 1 . . 5 Investigation 5 | . . 1 . 1 . . . . . . . . 1 . . 1 . . 1 Extermination 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 Reinforcement 13 | . . 2 . 4 . . . 2 . . . . 2 . . . . . 3 Assault 2 | . . . . 2 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Distress Signals 10 | . . 4 1 1 1 1 . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 303 | . 16 43 26 52 5 16 3 15 2 8 2 . 36 5 . 15 14 . 45 Peak Tracking Total 22 | . 3 4 5 9 6 8 3 8 3 3 2 . 14 4 . 9 10 . 22 Tactical Retreats 36 | . . 2 . 3 2 4 . 4 1 1 . . 6 1 . 3 2 . 7 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Traps Triggered 13 | . 1 1 . 1 . 3 . . 1 . 3 . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 3 . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Machines Disabled 13 | . . 1 2 7 . . . . . . 1 . 1 1 . . . . . Max in Single Turn 1 | . . 1 1 1 . . . . . . 1 . 1 1 . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Machines Accessed 62 | . 4 5 5 13 2 9 . 3 1 1 8 . 6 1 . 2 1 . 1 Terminals 43 | . 4 5 5 10 2 6 . 2 . . 5 . 2 . . 1 . . 1 Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 1 . 2 . . 1 . . . Recycling Units 4 | . . . . 2 . 1 . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . . . . . Total Hacks 144 | . 17 15 13 26 5 25 . 4 1 1 15 . 12 1 . 7 1 . 1 Successful 63 | . 8 8 6 11 2 9 . 2 1 1 6 . 5 1 . 2 1 . . Failed 81 | . 9 7 7 15 3 16 . 2 . . 9 . 7 . . 5 . . 1 Catastrophic 20 | . 2 1 1 3 . 4 . 1 . . 4 . 2 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 58 | . 5 11 7 6 4 18 . 4 . . 3 . . . . . . . . Terminals 107 | . 17 15 13 19 5 17 . 3 . . 10 . 5 . . 2 . . 1 Fabricators 7 | . . . . . . 3 . . . . 4 . . . . . . . . Repair Stations 8 | . . . . . . . . . . . 1 . 2 . . 5 . . . Recycling Units 11 | . . . . 5 . 5 . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 3 . . . . . . Garrison Access 4 | . . . . 2 . . . . . . . . 2 . . . . . . Terminal Hacks 34 | . 7 4 4 6 1 2 . . 1 1 4 . 1 1 . 1 1 . . Record 1 | . . . . . . . . . . . . . . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . 3 . . . . 1 1 . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . Terminal Index 5 | . 1 1 . . 1 1 . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 1 . . . . . . 1 . 1 . . . . . . Security Status 2 | . 1 . . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 2 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . 2 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . 2 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . 1 . 3 . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . . . . . Retrieve Components 2 | . . . . 1 . 1 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 3 . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . 1 . . . . . . . . 1 . . . . . . Unauthorized Hacks 15 | . 1 4 2 3 1 2 . 2 . . . . . . . . . . . Terminals 12 | . 1 4 2 2 1 1 . 1 . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . Botnet 8 | . 1 1 2 2 1 1 . . . . . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . Mask 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 4 3 4 11 2 8 . 2 . . 8 . 4 . . 2 . . 1 Full Trace Events 4 | . . . . 2 . . . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 3 . 1 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Total Allies 3 | . . . . 2 . . . . . . 1 . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . 1 1 1 . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . 42 27 27 . . . . . . Highest-Rated Ally 42 | . . . . 31 . . . . . . 42 27 27 . . . . . . Total Orders 5 | . . . . . . . . . . . 5 . . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . RETURN 2 | . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 19 | . . . . 15 . . . . . . 4 . . . . . . . . Total Damage 367 | . . . . 254 . . . . . . 113 . . . . . . . . Kills 3 | . . . . 1 . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . 1 . . 2 . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Turns Passed 8786 | 14 1122 1205 996 1866 166 804 47 293 179 166 378 246 569 209 17 78 140 14 277 Spaces Moved 7463 | 7 336 467 348 706 295 1267 122 383 340 292 512 280 769 405 34 108 264 28 500 Core 3068 | . . . . . . . . 32 340 292 509 116 440 405 34 108 264 28 500 Treads 1090 | 7 336 210 348 186 . . . . . . 3 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 777 | . . 257 . 520 . . . . . . . . . . . . . . . Hover 2528 | . . . . . 295 1267 122 351 . . . 164 329 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 160 160 140 240 120 38 31 36 36 50 50 50 50 50 50 50 50 50 50 50 Average Speed 90 | 160 310 193 240 181 42 36 36 41 50 50 54 73 55 50 50 50 50 50 50 Slowest Speed 320 | 160 320 240 240 240 45 45 36 150 50 50 170 96 260 50 50 50 50 50 50 Overloaded Moves 43 | . . . . . . 25 . 18 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 61 40 43 93 8 30 87 9 60 40 19 96 21 65 11 4 55 8 23 Regions Visited 19 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . . 1 1 . . . . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . 1 . . 1 . 1 1 . 1 . Scrap Searched 7 | . . . . . . . . . 3 . . . . 2 . . 2 . . Spaces Dug 68 | . . . 2 2 1 41 . 10 . . 4 . 8 . . . . . . Terrain Destroyed 145 | . . . 5 74 1 41 . 12 . . 4 . 8 . . . . . . Melee 64 | . . . . . 1 41 . 10 . . 4 . 8 . . . . . . Projectile 15 | . . . 2 11 . . . 2 . . . . . . . . . . . AOE 66 | . . . 3 63 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Total 8613 | 10 374 602 414 977 330 1502 125 450 348 304 601 307 877 410 33 128 269 27 525 Wait 267 | . . 8 1 12 . 136 . 13 6 1 35 . 45 . . 10 . . . Move 7446 | 6 335 466 347 705 294 1267 121 382 339 291 512 279 768 404 33 107 263 27 500 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 82 | . 7 15 8 18 6 11 2 2 1 1 3 2 3 1 . . 1 . 1 Fast Attach 88 | . 2 2 . 17 8 11 . 3 . 2 18 6 8 1 . 2 3 . 5 Attach 43 | . . 8 3 7 2 . . 2 2 1 4 2 9 1 . 2 . . . Detach 25 | . . 1 . 2 2 . . 2 . 1 4 2 9 1 . 1 . . . Swap 35 | 2 . 4 4 10 5 4 . 1 . 2 1 1 . . . 1 . . . Drop 78 | 2 1 1 2 20 10 10 2 6 . . 10 6 3 1 . 3 . . 1 Fire 253 | . 29 87 48 73 2 1 . 2 . 5 3 . . 1 . 2 . . . Melee 249 | . . . . 111 1 62 . 37 . . 4 8 26 . . . . . . Ram 36 | . . 6 . 2 . . . . . . 2 . 6 . . . 2 . 18 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 4 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . 5 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 9) 525 | -10/Materials | Discovered new exit (range 15) 723 | -10/Materials | Discovered new exit (range 14) 876 | -10/Materials | Core integrity fell below 50% 1137 | -10/Materials | Entered another Materials area 1137 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1633 | -9/Materials | Discovered new exit (range 12) 1871 | -9/Materials | Discovered new exit (range 18) 2342 | -9/Materials | Entered another Materials area 2342 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2405 | -8/Materials | Build established: Scavenger-Mutant 2934 | -8/Materials | Identified exit to Factory 3316 | -8/Materials | Discovered new exit (range 10) 3338 | -8/Materials | Entered Storage 3856 | -8/Storage | Lost 7 parts (1p4n1u1w) 4098 | -8/Storage | Build established: Mutant 4991 | -8/Storage | Met a pair of Derelict thieves 5059 | -8/Storage | Discovered exit to Factory (range 15) 5064 | -8/Storage | Destroyed 9 combat bots 5204 | -8/Storage | Entered Factory 5204 | -7/Factory | Evolved 2 slots: Utility x2 5275 | -7/Factory | Discovered new exit (range 12) 5285 | -7/Factory | Identified exit to Lower Caves 5308 | -7/Factory | Discovered new exit (range 6) 5310 | -7/Factory | Identified exit to Factory 5370 | -7/Factory | Entered another Factory area 5370 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5597 | -6/Factory | Build established: Hacker-Scout 5907 | -6/Factory | Discovered new exit (range 5) 5909 | -6/Factory | Identified exit to Lower Caves 6174 | -6/Factory | Manually triggered Chute Trap 6174 | -6/Factory | Sucked down chute 6174 | -6/Factory | Entered Waste 6189 | -6/Waste | EMP discharged 6189 | -6/Waste | System corruption reached 10% 6190 | -6/Waste | Found Gamma Bomb Array 6193 | -6/Waste | Spotted C-40 Crusher 6200 | -6/Waste | Spotted C-40 Crusher 6215 | -6/Waste | Spotted C-40 Crusher 6217 | -6/Waste | Spotted C-40 Crusher 6217 | -6/Waste | Spotted C-40 Crusher 6217 | -6/Waste | Spotted C-40 Crusher 6217 | -6/Waste | Discovered new exit (range 11) 6221 | -6/Waste | Identified exit to Factory 6221 | -6/Waste | Entered Factory 6303 | -6/Factory | Discovered exit to Lower Caves (range 16) 6369 | -6/Factory | Lost 3 parts (2n1u) 6469 | -6/Factory | Core integrity fell below 50% 6514 | -6/Factory | Entered Lower Caves 6528 | -6/Lower Caves | Lost 6 parts (4n1u1w) 6666 | -6/Lower Caves | Discovered new exit (range 20) 6693 | -6/Lower Caves | Identified exit to Lower Caves 6693 | -6/Lower Caves | Entered another Lower Caves area 6715 | -6/Lower Caves | Core integrity fell below 20% 6852 | -6/Lower Caves | Discovered new exit (range 15) 6859 | -6/Lower Caves | Entered Factory 6859 | -5/Factory | Evolved 2 slots: Utility x2 6955 | -5/Factory | Discovered new exit (range 8) 7172 | -5/Factory | Discovered new exit (range 8) 7227 | -5/Factory | Build established: Hacker-Mutant 7237 | -5/Factory | Sucked down chute 7237 | -5/Factory | Entered Waste 7237 | -5/Waste | The area was eerily silent 7247 | -5/Waste | 1 allies followed down the chute 7425 | -5/Waste | Discovered new exit (range 11) 7483 | -5/Waste | Entered Factory 7483 | -5/Factory | Accompanied by 1 ally 7815 | -5/Factory | Released all parts (7) 7845 | -5/Factory | Lost 6 parts (3n3u) 7845 | -5/Factory | Found Gamma Bomb Array 7914 | -5/Factory | Core integrity fell below 50% 8051 | -5/Factory | Discovered new exit (range 3) 8052 | -5/Factory | Entered Upper Caves 8054 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8112 | -5/Upper Caves | Build established: Mutant 8193 | -5/Upper Caves | Found Alien Artifact 8200 | -5/Upper Caves | Identified exit to Upper Caves 8261 | -5/Upper Caves | Entered another Upper Caves area 8273 | -5/Upper Caves | Discovered new exit (range 13) 8278 | -5/Upper Caves | Entered Factory 8278 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8353 | -4/Factory | Discovered new exit (range 7) 8356 | -4/Factory | Entered Upper Caves 8357 | -4/Upper Caves | Lost 4 parts (1p2u1w) 8417 | -4/Upper Caves | Core integrity fell below 50% 8447 | -4/Upper Caves | Lost 4 parts (1p1n2u) 8448 | -4/Upper Caves | Learned 4 Research zone layouts 8451 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8474 | -4/Upper Caves | Identified exit to Upper Caves 8479 | -4/Upper Caves | Core integrity fell below 20% 8496 | -4/Upper Caves | Encountered a Warlord checkpoint 8496 | -4/Upper Caves | Entered another Upper Caves area 8497 | -4/Upper Caves | Encountered a Warlord checkpoint 8504 | -4/Upper Caves | Discovered new exit (range 14) 8510 | -4/Upper Caves | Entered Research 8510 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8652 | -3/Research | Spotted B-86 Titan 8731 | -3/Research | System corruption reached 10% 8759 | -3/Research | Core integrity fell below 50% 8767 | -3/Research | Core integrity fell below 20% 8781 | -3/Research | Spotted B-90 Cyclops 8783 | -3/Research | Discovered new exit (range 12) 8787 | -3/Research | Search patrols dispatched 8787 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08748_ U-05 Engineer lays Concrete. 08749_ Slug penetrates Wall. 08749_ Slammed into K-01 Serf. 08750_ U-05 Engineer lays Concrete. 08755_ R-10 Processor suffers critical hit (Destroy). 08755_ R-10 Processor destroyed. 08755_ A-15 Conveyor suffers critical hit (Destroy). 08756_ Critical hit (Destroy). 08756_ Biometal Medium Treads destroyed. 08760_ ALERT: Rogue bot located, Programmers report to Research Zone 2W. 08764_ Broken Imp. Targeting Computer destroyed. 08767_ X3RV9%,M%EGQM3GHXXQ 3ULMFBJKKZGKOI 08777_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08783_ EXIT=FOUND 08783_ Broken Adv. Transmission Jammer destroyed. 08784_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. 08787_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 08787_ Critical hit (Meltdown: +390). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ???????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? "??????? | | ?????????????????????????????????????? ""?????? | | ??????????????????????????#?????????? 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""?????? | | ???????????????????#""""" "#"#???????? ??????? | | ???????????????????#" " " "#"#???????? ???????? | | ???????????????????#" " "##?????###+###??????? | | ???????????????????#"" "T###+### #??????? | | ???????????????????#" BB ######?? | | ???????????????????#"" < BB +?? | | ???????????????????#" @ sss #??????? | | ???????????????????#"" " #;;;# ##?????? | | ???????????????????#" " "###### T#?????? | | ???????????????????#" " " "#"#????# #?????? | | ???????????????????#""""" "#"#????# ##?????? | | ???????????????????#######"#"#????# ######## | | ?????????????????????????#"#"#????# | | ?????????????????????????###"#????# | | ??????????????????????????????????# | | ??????????????????????????????????#####+########## | | ??????????????????????????????????????? ???????## | | ??????????????????????????????????????? ???????# | | ???????????????????????????????????????"" ??????# | | ???????????????????????????????????????"""??????#] | | ??????????????????????????????????????? T???????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????##+#######??????????????????# | | ????????????????????? #??????????????????# | | ?????????????????????? #??????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 225 Utility Shielding 66 Evasion (%) 60 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 25 Item Schematics ----------------- Adv. Hacking Suite | -6/Factory | Hacked Cmb. Antigrav System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed MetafieldMolecularFrame Manual? 0 Play Time 02:42:41 Cumulative 95.5 hours Start 2024.08.02 @ 14:57:43 End 2024.08.03 @ 15:07:16 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84f3b3a5-f18d-4343-b32b-a96375806d85