Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 21:17:29 Player: Savant Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (275) 1375 Value Destroyed (12357) 12357 Prototype IDs (159) 3180 Alien Tech Used (12) 2400 Bonus (23329) 23329 TOTAL SCORE: 54341 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 3446 Follower Combat Kills 8969 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -1686 Cogmind --------- Core Integrity 1111/1600 Matter 417/425 Energy 148/168 System Corruption 11% Temperature Warm (171) Movement Walking (103) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- DM-Quantum Reactor > --- PROPULSION (8) --- Myomer Leg Biometal-Myomer Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Medium Storage Unit Experimental Core Analyzer AEGIS Remote Shield Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- Hpw. Thermic Phase Construct/G CR-A16's Behemoth Slayer (fused) > --- INVENTORY (12) --- Centrium Leg Zionite Weapon Casing Advanced EM Disruption Field Hacking Drone Bay (1/1) Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Subatomic Replicator Terrabomb Spacefold Activator Multirail Peak State ------------ > --- POWER ------------ DM-Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Myomer Leg Centrium Leg Biometal-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Experimental Core Analyzer Zionite Shade Armor Advanced EM Disruption Field AEGIS Remote Shield Advanced Hacking Suite Improved System Shield Improved System Shield Mini Drone Bay > --- WEAPON ----------- Potential Cannon Hpw. Thermic Phase Construct/G CR-A16's Behemoth Slayer > --- INVENTORY -------- Zionite Shade Armor Zionite Shade Armor Hacking Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Subatomic Replicator Terrabomb Spacefold Activator Zionite Laser-H [Rating: 231] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Improved Flight Unit Treads Experimental Biometal Heavy Treads Leg Constructs Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Constructs Energy Cannon Potential Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Guided Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . 4 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . Utility 9 | . . . 2 . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 708 | 6 15 3 28 20 4 31 11 24 3 1 1 3 18 1 . 2 7 26 6 24 27 5 5 15 38 1 28 44 6 81 24 50 36 21 67 26 Power 20 | 1 2 . 1 2 . 1 1 2 . . . . 5 . . . 1 1 . . . 1 . 1 . . . . . . . . . . 1 . Engine 7 | 1 2 . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . 1 2 . . . . 5 . . . 1 1 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Propulsion 68 | 2 2 . 3 4 . 2 5 . . . . . 1 . . 1 1 4 . 3 . . . . 1 . 4 3 . 7 . 6 7 3 7 2 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Wheel 13 | 2 2 . 3 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . . . . Flight 43 | . . . . . . . 5 . . . . . 1 . . 1 1 3 . 3 . . . . 1 . 3 3 . 7 . 3 7 3 2 . Utility 446 | 1 6 1 7 4 2 17 4 16 3 1 1 3 9 1 . 1 2 9 3 12 11 4 3 14 24 1 22 33 5 67 21 37 23 18 46 14 Device 302 | . . . . . 1 5 1 11 2 . . 2 4 1 . 1 2 4 3 7 6 3 2 12 19 1 19 27 3 59 18 27 18 12 26 6 Storage 22 | 1 3 . . 2 1 . 1 1 . . . . . . . . . 2 . . . . . . 1 . . . . 4 . 2 2 . 1 1 Processor 21 | . 1 . 3 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 3 1 6 1 3 . . Hackware 19 | . . . . . . 4 1 1 . 1 . . 1 . . . . 1 . . . . . . 2 . . . . 1 1 2 1 . 2 1 Protection 80 | . 2 1 4 2 . 7 . 3 1 . 1 1 4 . . . . 2 . 5 5 1 1 2 2 . 2 6 2 . 1 . 1 2 16 6 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 174 | 2 5 2 17 10 2 11 1 6 . . . . 3 . . . 3 12 3 9 16 . 2 . 13 . 2 8 1 7 3 7 6 . 13 10 Energy Gun 39 | 1 2 1 6 5 2 7 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . 7 3 Energy Cannon 22 | . . . 2 . . . . . . . . . . . . . 1 5 1 1 . . . . 3 . . . . . 1 1 1 . 2 4 Ballistic Gun 19 | 1 1 . 6 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . 1 1 1 1 . . . . . . . . . . . . . 1 . 1 . . . . 3 . . 2 . . . 2 . . 1 . Special Weapon 13 | . . . . . . . . . . . . . . . . . 1 . . 1 8 . . . . . . . 1 1 . . . . 1 . Impact Weapon 28 | . . . 2 1 . 1 . 2 . . . . . . . . . . . 4 7 . 1 . 5 . 1 4 . . . . . . . . Slashing Weapon 9 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 3 . . . . Piercing Weapon 16 | . . . . . . . . . . . . . 1 . . . 1 1 . 1 1 . 1 . 1 . 1 1 . 3 . 1 3 . . . Special Melee Weapon 14 | . . . . . . 1 1 3 . . . . . . . . . 5 2 1 . . . . 1 . . . . . . . . . . . Unidentified Prototypes 36 | . 1 . 2 2 . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 2 1 4 1 2 3 1 11 2 Corrupted Parts 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 7 | . . . . . 3 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Lost 44 | . 1 . 3 1 . 3 . . . . . . 1 . . . . 2 . 1 . . . 3 2 . . . . . . 2 1 5 3 16 Power 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 3 Propulsion 9 | . 1 . 2 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Utility 19 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . . . . 1 1 4 1 7 Weapon 11 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 2 4 Highest Loss Streak 10 | . 1 . 1 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . 2 1 . . . . . . 2 1 5 2 10 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 81 | . 99 99 87 87 88 84 92 97 100 100 100 100 95 93 93 93 92 88 85 82 82 81 82 81 67 68 68 67 65 69 68 67 67 66 65 66 Engine 3 | . 14 14 11 11 11 7 . . . . . . . . . . . . 3 5 5 4 . . . . . . . . . . . . . . Core 2 | . . . . . . . 6 7 7 7 7 7 5 6 6 6 6 9 5 5 5 5 5 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 9 4 5 5 5 5 4 4 4 4 4 3 3 Wheel 6 | . 28 28 21 22 22 19 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 27 30 30 30 30 30 26 26 26 26 26 24 16 17 17 17 17 17 14 15 15 14 15 13 14 12 12 12 11 . Device 11 | . . . . . . 3 5 11 15 15 15 14 12 13 13 19 19 14 14 12 12 17 21 21 14 15 15 16 18 19 14 14 12 13 10 9 Storage 6 | . 14 14 11 11 11 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 5 Processor 6 | . . . 11 11 11 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 6 8 8 6 3 Hackware 8 | . . . . . . 14 20 18 15 15 15 15 16 20 20 13 13 11 11 11 11 10 5 5 7 10 8 5 3 3 8 11 13 8 7 11 Protection 4 | . 13 13 11 10 11 6 2 . . . . . 5 . . . . 1 2 3 3 . 1 1 2 . . 3 1 4 3 4 4 4 4 5 Energy Gun 4 | . 13 13 4 17 10 11 5 . . . . . . . . . . . . . . . . . 2 . . 4 5 4 4 3 . . 1 2 Ballistic Gun 2 | . 14 14 16 3 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Impact Weapon 1 | . . . . . . . . 3 7 7 7 7 4 . . . . . . 3 3 . 1 5 4 5 4 4 4 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 6 6 6 5 5 5 4 5 5 9 5 . . . . . . . . 3 4 3 3 Special Melee Weapon 1 | . . . . . . . 3 9 7 7 7 7 6 6 6 6 6 4 4 2 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 34 34 50 109 110 116 19 25 24 21 24 24 27 20 20 21 25 35 34 31 32 44 44 46 46 37 44 48 47 52 54 59 53 54 121 121 Greatest Support 130 | 32 32 26 26 28 24 56 20 29 29 24 24 29 29 20 20 21 21 29 24 30 30 46 46 46 69 45 47 47 63 90 90 74 55 55 85 130 Greatest Overweight (x) 4 | . 1 1 4 4 4 4 . 1 . . . . . . . . 1 1 1 1 1 1 . . . . . 1 . . . 1 1 1 2 1 Average Overweight (x) . | . . 1 1 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 10 10 10 12 12 12 Average Capacity 12 | 7 13 15 15 19 25 25 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 12 12 Most Carried 25 | 2 14 15 15 25 25 25 24 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 Average Carried 12 | . 11 14 14 17 24 24 11 9 9 10 10 9 9 10 9 9 9 9 9 9 9 9 9 9 9 10 9 10 8 9 9 9 9 10 11 11 Final Capacity 25 | 8 15 15 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 Final Carried 25 | 2 14 15 15 24 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 12 12 11 Scrap Engine Consumption 139 | . . . . . . . . . . . . . 13 . 1 2 2 12 1 15 5 1 1 2 9 . 10 9 1 4 1 9 8 3 21 9 Constructs Created 9 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . . 3 . . . . . . . . . 1 1 Constructs Modified 39 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 6 . . 2 . 5 . 7 2 . 9 5 Class Distribution -------------------- 27% | Mutant 18% | Hacker-Mutant 18% | Hacker-Sprinter 7% | Commander-Sprinter 5% | Alien-Mutant 4% | Commander-Mutant 3% | Hacker-Construct 3% | Construct 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Commander-Sprinter | -7/Factory Commander-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Commander-Sprinter | -5/Extension Hacker-Sprinter | -5/Cetus Commander-Sprinter | -5/Archives Commander-Sprinter | -5/Hub_04(d) Sprinter | -4/Factory Hacker-Construct | -4/Waste Hacker-Construct | -4/Factory Commander-Construct | -4/Armory Construct | -4/Lab Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Sprinter | -2/Testing Alien-Sprinter | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Matter Collected 8471 | 215 413 57 1014 256 68 339 . 400 48 10 . 90 169 20 . 20 60 108 333 280 588 64 67 140 539 . 246 605 . 545 178 329 176 319 450 325 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13006 | . 550 17 1290 1495 184 1147 . 88 27 . . 100 206 . . . 119 569 . 20 156 52 70 . 336 . 250 320 . 819 165 733 483 453 1020 2337 Parts 679 | . 38 5 94 76 10 54 . . . . . 1 7 . . . 12 21 . . 8 4 6 . 12 . 3 19 . 41 7 60 37 17 54 93 Haulers Intercepted 7 | . . . 1 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 9 . . 4 . . 2 . 9 . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 192 | . 11 3 29 20 2 19 . . . . . 1 5 . . . 2 4 . . 1 . . . 13 . 1 7 . 3 . 13 6 1 12 39 Melee 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 1 . . Guns 81 | . 7 . 22 17 2 10 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 19 Cannons 21 | . . . 1 . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . 3 13 AOE 53 | . 3 3 6 3 . 6 . . . . . . . . . . . 2 . . . . . . 10 . . 4 . . . 4 . . 5 7 Classes Destroyed 20 | . 7 . 2 1 . 3 . . 1 . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . 3 Worker 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 7 | . . . 1 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 21 | . 1 . 1 5 1 . . 1 . . . . . . . . . 3 . . . . . . . . 1 . . 2 1 . . 3 2 . Minesweeper 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Operator 8 | . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . 1 . Watcher 31 | . 3 . 3 2 . 3 . 1 . . . . 4 . . . . . . 1 1 . . . 1 . 2 1 . 4 1 1 2 . 1 . Swarmer 57 | . 3 3 11 6 . 3 . . . . . . . . . . . . . . . . . . 10 . . 4 . . . 7 . . 5 5 Cutter 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Grunt 44 | . 8 . 9 4 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 33 | . . . 9 9 2 2 . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . 2 . 1 1 2 Hunter 9 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 4 Programmer 32 | . . . . . . 1 . . . . . . . . . . 2 2 . . . . . . 1 . 1 . . . . 5 6 . 4 10 Behemoth 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 3 . . . . 1 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 4 3 4 6 2 4 . 1 1 . . 1 3 . . . 2 3 . 1 1 . 2 . 6 . 2 4 . 1 1 4 2 1 4 10 Combat Bots Only 10 | . 3 3 4 4 1 4 . . . . . 1 3 . . . 2 2 . . 1 . . . 5 . 1 4 . 1 . 4 2 1 4 10 Max Kills in Single Turn 4 | . 3 2 4 2 1 4 . 1 1 . . 1 1 . . . 1 2 . 1 1 1 1 . 3 . 1 2 . 1 1 4 1 1 4 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 2 2 . 1 . . . . . . . . . . . 1 . . . . . . 3 . . 2 . . . 4 . . 4 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Damage Taken 15614 | . 394 . 1074 488 105 1152 . . . . . 16 490 . . . 56 598 . 60 121 . . 229 661 . 66 209 . 595 62 1269 376 2009 721 4863 Core 1995 | . 139 . 68 45 . 146 . . . . . . 116 . . . 20 44 . . 32 . . 38 36 . . 66 . 58 . 197 69 432 163 326 Absorbed by Shields 3968 | . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . 22 . . . . 84 3835 Reduced by Siege Mode 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Redirected to Shielding 360 | . 11 . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . 17 289 Regen/Repaired (Parts) 4395 | . . . 262 285 . 151 . 43 . . . . . . . . . 234 9 29 . 21 . 6 375 . 124 50 48 203 68 1013 290 330 637 217 Core Remaining (%) 74 | 100 . 44 . . 71 . . . . . . 79 . . . . 84 . . . . . . 88 . . . . 91 . 78 . . 43 . 69 Volleys Fired 569 | . 46 2 96 59 10 50 . . . . . . 1 . . . 5 17 . 3 38 1 . . 19 . . 3 . 62 15 16 . . 36 90 Largest 3 | . 2 1 2 2 2 2 . . . . . . 1 . . . 1 1 . 1 1 1 . . 2 . . 1 . 1 1 1 . . 2 3 Hottest 320 | . 73 30 91 90 90 110 . . . . . . 15 . . . 30 90 . 90 7 7 . . 169 . . 80 . 79 79 80 . . 165 320 Shots Fired 890 | . 90 2 189 115 20 93 . . . . . . 1 . . . 5 17 . 3 38 1 . . 21 . . 3 . 62 15 16 . . 40 159 Gun 729 | . 89 . 187 113 20 93 . . . . . . 1 . . . . . . . . . . . 1 . . . . 55 13 14 . . 26 117 Cannon 81 | . . . 1 . . . . . . . . . . . . . 5 10 . 1 . . . . 12 . . . . . . . . . 10 42 Launcher 29 | . 1 2 1 2 . . . . . . . . . . . . . 7 . . . . . . 8 . . 3 . . . 2 . . 3 . Special 51 | . . . . . . . . . . . . . . . . . . . . 2 38 1 . . . . . . . 7 2 . . . 1 . Kinetic 299 | . 45 . 173 12 16 8 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 40 Thermal 134 | . 44 . 3 . . . . . . . . . . . . . 5 10 . 1 . . . . 4 . . . . . . . . . 10 57 Explosive 29 | . 1 2 1 2 . . . . . . . . . . . . . 7 . . . . . . 8 . . 3 . . . 2 . . 3 . Electromagnetic 211 | . . . 12 101 4 85 . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Phasic 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 13 14 . . 22 62 Robot Hit Streak 15 | . 12 . 15 12 14 14 . . . . . . 12 . . . 13 8 . 1 13 13 . . 14 . . 2 . 7 2 1 . . 7 11 Robot Miss Streak 7 | . 3 . 7 6 1 3 . . . . . . . . . . 1 1 . 1 1 . . . 7 . . . . 2 2 . . . 2 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 10 | . . . 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 729 | . 61 . 127 96 16 82 . 4 1 . 1 5 18 . . 1 4 18 . 2 45 3 2 . 14 . 6 7 . 24 8 29 16 13 29 97 Core Hits 392 | . 26 3 53 50 5 51 . . . . . 1 3 . . . 3 15 . . 4 1 1 . 20 . 1 3 . 8 1 20 9 3 24 87 Critical Kills 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 21 | . 1 . . 1 . 1 . . 1 . . . 4 . . . . . . . . . . . 5 . 3 4 . . . . . . . 1 Critical Strikes 34 | . 3 . 2 1 . 1 . . 1 . . . 5 . . . . 1 . . . 1 1 . 5 . 4 4 . 1 . 1 . . . 3 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 20 | . . . . 1 . 1 . . 1 . . . 4 . . . . . . . . . . . 5 . 4 4 . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Impale 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 522 | . 1 . 5 4 . 1 . 15 2 2 1 11 49 5 9 1 15 26 . 11 30 2 3 9 48 . 19 18 3 47 19 68 41 37 15 5 Impact 195 | . . . 5 4 . 1 . 14 2 2 . 10 42 . . . . . . 5 17 . . 8 46 . 19 17 3 . . . . . . . Slashing 193 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 19 68 38 27 . . Piercing 123 | . . . . . . . . . . . . . 6 5 9 . 15 21 . 6 13 2 3 1 1 . . 1 . 7 . . 3 10 15 5 Sneak Attacks 49 | . . . . 4 . . . 2 1 . 1 4 3 . . 1 . 9 . . . 2 2 . 2 . 1 2 . 5 1 4 1 3 1 . Combat Hostiles 8 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . 1 . 2 . 1 . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Damage Inflicted 33587 | . 978 121 2181 2245 261 2350 . 187 111 . . 355 902 . . . 136 832 . 49 347 143 152 . 1907 . 451 694 . 1123 414 3073 1461 1109 1635 10370 Guns 10122 | . 866 . 1972 1491 261 1500 . . . . . . 24 . . . . . . . . . . . . . . . . 250 83 . . . 631 3044 Cannons 4424 | . . . 23 . . . . . . . . . . . . . 136 115 . . . . . . 79 . . . . . . . . . 285 3786 Explosions 8062 | . 112 121 186 482 . 816 . . . . . . . . . . . 410 . . . . . . 1166 . . 389 . . . 408 . . 433 3539 Melee 10978 | . . . . 272 . 34 . 187 111 . . 355 878 . . . . 307 . 49 347 143 152 . 662 . 451 305 . 873 331 2665 1461 1109 286 . Ramming 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 3965 | . 443 . 1776 105 201 87 . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . 185 1144 Thermal 10173 | . 423 . 145 419 . 816 . . . . . . . . . . 136 193 . . . . . . 23 . . . . . . . . . 285 7733 Explosive 2915 | . 112 121 89 63 . . . . . . . . . . . . . 332 . . . . . . 968 . . 389 . . . 408 . . 433 . Electromagnetic 3284 | . . . 171 1386 60 1413 . . . . . . . . . . . . . . . . . . 254 . . . . . . . . . . . Impact 3224 | . . . . 272 . 34 . 187 111 . . 355 743 . . . . . . 49 55 . . . 662 . 451 305 . . . . . . . . Slashing 6190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 719 331 2665 1461 1014 . . Piercing 1564 | . . . . . . . . . . . . . 135 . . . . 307 . . 292 143 152 . . . . . . 154 . . . 95 286 . Phasic 2271 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 83 . . . 446 1492 Highest Corruption 14 | . . . . . 3 1 9 9 4 4 4 4 . . . . 3 5 5 5 5 5 5 1 2 10 10 . . 2 2 8 9 14 2 11 Average Corruption 5 | . . . . . 3 1 7 5 4 4 4 4 . . . . 3 4 5 5 5 5 3 1 1 6 7 . . 1 2 5 8 9 1 7 Corruption Purged 20 | . . . . . . . . 5 . . . . . . . . . . . . . . 5 . . . 10 . . . . . . . . . Corruption Blocked 38 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 18 12 Effects 247 | . . . . . . 4 1 29 10 7 1 15 . . . . . 9 3 21 20 5 4 1 8 2 8 . . . 13 13 19 25 2 27 Message Errors 59 | . . . . . . . . 11 4 4 . 3 . . . . . 1 1 5 3 . 2 . 2 . 3 . . . 3 2 6 4 . 5 Matter Fused 56 | . . . . . . 1 . 7 1 2 1 5 . . . . . 2 . 7 3 2 1 1 . . 1 . . . 3 4 2 8 1 4 Heat Flow Errors 25 | . . . . . . 1 . 3 . 1 . 1 . . . . . 1 . 1 2 . . . . 1 . . . . . 3 3 4 . 4 Energy Discharges 34 | . . . . . . . . 3 3 . . 4 . . . . . 1 1 1 3 1 . . 2 . 1 . . . 1 1 1 3 1 7 Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Parts Fused 4 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Data Loss (minor) 36 | . . . . . . 2 . 3 2 . . . . . . . . 2 . 3 4 1 . . 1 . 2 . . . 4 3 4 1 . 4 Data Loss (major) 15 | . . . . . . . . 2 . . . 1 . . . . . 1 . 1 3 . . . 2 . 1 . . . 2 . 2 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 12 | . . . . . . . . . . . . . . . . . . 1 . 2 1 1 1 . 1 . . . . . . . 1 2 . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 3 . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 3959 | . . 8 . 162 . 37 . 79 111 . . 81 367 . . . . 11 . 14 63 11 111 . 573 . 182 301 . 68 147 281 186 200 166 800 Projectiles 554 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 505 Explosions 592 | . . 8 . . . 3 . . . . . . . . . . . 11 . . . . . . 132 . . 21 . . . 51 . . 71 295 Melee 2813 | . . . . 162 . 34 . 79 111 . . 81 367 . . . . . . 14 63 11 111 . 441 . 182 280 . 68 147 230 186 200 46 . Knockbacks 12 | . . . . 3 . . . . . . . 3 1 . . . . . . 1 1 . . . 1 . 2 . . . . . . . . . Impact 12 | . . . . 3 . . . . . . . 3 1 . . . . . . 1 1 . . . 1 . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 342 | . . . 39 38 . 193 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Shots 8 | . . . 1 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 135 . 129 180 75 214 . 290 . 246 . 150 . . . . . 232 . 230 235 . . . 204 227 46 170 . 333 214 273 217 223 198 198 Average Temperature 75 | . 28 . 19 50 26 68 . 129 . 131 . 81 . . . . . 74 . 91 103 . . . 37 136 6 34 . 81 105 34 88 75 96 189 Received Heat Transfer 1818 | . 213 . 381 114 36 327 . . . . . . 24 . . . . 27 . 9 42 . . . . . . 27 . 36 . 45 . 162 36 339 Effects 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 3 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 3 . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robots Corrupted 5 | . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 47 | . . . . 13 1 9 . 2 1 . . 3 8 . . . . . . 2 2 . . . 1 . 3 2 . . . . . . . . Impact Corruptions 56 | . . . . 4 . 2 . 2 2 . . 4 15 . . . . . . 1 2 . . . 12 . 8 4 . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heat Transferred 9200 | . 1369 . 261 650 . 700 . . . . . . . . . . 148 198 . . . . . . 50 . . . . . . . . . 222 5602 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . 2 7 . 6 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Peak Influence 2664 | . 256 108 454 676 287 873 335 418 . . . . 244 . . . . 1683 1174 2664 1949 1123 646 960 1067 388 604 1128 . 845 648 820 649 465 1211 1969 Initial 1304 | . . 12 . 137 222 212 305 234 . . . . . . . . . . 1100 821 1304 1100 449 226 463 373 271 202 . . 434 243 461 265 207 703 Average 529 | . 75 45 222 542 179 449 314 139 . . . . 76 . . . . 333 1140 1657 1615 1115 631 674 679 380 347 597 . 393 490 574 501 359 719 1257 Maximum Alert Level 5 | . 1 . 2 2 1 3 1 2 . . . . 1 . . . . 5 4 5 5 4 2 3 3 1 2 4 . 3 2 3 2 2 4 5 Low Security (%) 25 | 100 91 100 45 2 54 4 . 79 . . . . 92 . . . . 58 . . . . . . . . 9 . . 27 . . . . . . Level 1 19 | . 8 . 46 6 45 42 100 18 . . . . 7 . . . . 14 . . . . . 10 10 100 66 18 . 19 18 12 9 56 9 . Level 2 31 | . . . 7 90 . 41 . 1 . . . . . . . . . 4 . . . . 100 22 43 . 24 48 . 45 81 63 90 43 45 . Level 3 11 | . . . . . . 10 . . . . . . . . . . . 12 . 30 . 8 . 66 45 . . 30 . 8 . 23 . . 26 31 Level 4 6 | . . . . . . . . . . . . . . . . . . 6 100 3 36 91 . . . . . 2 . . . . . . 19 47 Level 5 4 | . . . . . . . . . . . . . . . . . . . . 56 53 . . . . . . . . . . . . . . 3 High Security 1 | . . . . . . . . . . . . . . . . . . 2 . 9 9 . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 3 . 2 3 . 5 . 4 . . . . 4 . . . . 4 . 9 2 . . 6 7 . 6 8 . 8 4 4 5 5 5 10 Investigation 19 | . 2 . 1 . . 2 . 2 . . . . 3 . . . . . . . . . . . 1 . 3 . . . . . 1 1 2 1 Extermination 27 | . . . . . . 1 . 1 . . . . . . . . . 1 . 2 . . . . 3 . . 3 . 3 2 2 3 1 2 3 Reinforcement 22 | . 1 . 1 1 . 1 . 1 . . . . 1 . . . . 1 . 4 1 . . 3 . . . 2 . 1 . 1 . 2 . 1 Assault 29 | . . . . 2 . . . . . . . . . . . . . 2 . 3 1 . . 1 2 . . 3 . 4 2 1 1 1 1 5 Garrison 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 22 | . . . . . . . . . . . . . 2 . . . . 1 . 3 1 . . . 1 . 1 1 . 4 1 . 2 2 1 2 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Distress Signals 63 | . 1 . 5 3 . 1 . 3 . . . . 2 . . . . 3 . 2 4 1 . 3 2 . 5 6 . 7 2 2 1 1 7 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 747 | . 21 3 47 49 2 24 4 17 2 . . 1 12 . . . 3 26 9 23 26 5 2 15 61 4 26 49 . 75 13 40 15 48 43 82 Peak Tracking Total 28 | . 3 3 8 9 1 3 4 7 1 . . 1 4 . . . 2 5 6 5 8 5 2 5 7 4 7 7 . 11 6 13 7 28 8 21 Tactical Retreats 70 | . . . 5 . . . . 3 . . . . . . . . . . 1 . . . . . 16 . 3 1 . 19 2 8 1 4 6 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Traps Triggered 20 | . . . . . . 1 . . . . . . . . . . . 4 . 1 . . . 2 1 . 2 . . 3 3 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 43 | . . . . . . . . . . . . . 20 . . . . . . 23 . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Disarmed 16 | . . . 1 . . 3 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 1 . . 1 1 . . . . . . 1 1 . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Disabled 107 | . . 1 . 4 . 18 . 1 . . . . 1 . . . . 13 . 28 2 . . 1 4 . 7 6 1 1 4 . 3 4 1 7 Max in Single Turn 16 | . . 1 . 2 . 16 . . . . . . 1 . . . . 1 . 1 . . . . 2 . . 1 1 . 1 . 1 1 . 1 Garrison Access 14 | . . . . . . 1 . 1 . . . . 2 . . . . 2 . 1 . . . 1 1 . 1 . . 2 1 . 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Accessed 159 | . 8 . 12 13 10 14 . 26 3 2 4 . 13 . 1 . . 6 . 4 1 . . . 3 . 5 4 2 8 5 6 2 4 2 1 Terminals 67 | . 6 . 10 10 6 5 . 14 . 1 . . 9 . . . . . . . . . . . . . . . . . 1 . . 4 . 1 Fabricators 24 | . . . . . . 2 . 4 . . . . 1 . . . . 2 . 2 . . . . 1 . 1 4 . 1 . 3 1 . 2 . Repair Stations 15 | . . . 1 2 . 1 . 4 . . . . . . . . . 1 . . . . . . 1 . 2 . . . 2 1 . . . . Recycling Units 18 | . 2 . . 1 4 2 . 3 . . . . 1 . . . . 2 . 1 1 . . . . . . . . . . 1 . . . . Scanalyzers 11 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 5 1 1 . . . . Garrison Access 13 | . . . . . . 2 . 1 . . . . 2 . . . . 1 . 1 . . . . . . 2 . . 2 1 . 1 . . . Total Hacks 586 | . 27 . 42 34 24 60 . 104 7 2 30 . 44 . 4 . . 17 . 11 2 . . . 22 . 27 26 2 31 13 26 13 6 9 3 Successful 355 | . 17 . 27 22 13 43 . 62 7 2 30 . 25 . 4 . . 8 . 9 1 . . . 13 . 12 11 2 16 7 13 4 4 3 . Failed 229 | . 10 . 14 12 10 17 . 42 . . . . 19 . . . . 9 . 2 1 . . . 9 . 15 15 . 15 6 13 9 2 6 3 Catastrophic 22 | . 2 . 3 . . 1 . 4 . . . . 1 . . . . . . . . . . . . . 3 1 . 1 . 4 . . 1 1 Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 515 | . 15 . 21 12 16 19 . 41 . . . . 27 . . . . 35 . 39 24 1 . 27 23 . 38 48 . 31 15 12 26 20 23 2 Terminals 221 | . 24 . 32 23 19 17 . 65 . 1 . . 30 . . . . . . . . . . . . . . . . . 1 . . 6 . 3 Fabricators 130 | . . . . . . 10 . 17 . . . . 5 . . . . 5 . 6 . . . . 13 . 13 26 . 2 . 16 8 . 9 . Repair Stations 47 | . . . 3 7 . 3 . 7 . . . . . . . . . 4 . . . . . . 3 . 10 . . . 8 2 . . . . Recycling Units 52 | . 3 . . 4 5 8 . 11 . . . . 7 . . . . 5 . 4 2 . . . . . . . . . . 3 . . . . Scanalyzers 58 | . . . 7 . . 15 . . . . . . . . . . . . . . . . . . 6 . . . . 24 1 5 . . . . Garrison Access 34 | . . . . . . 7 . 4 . . . . 2 . . . . 3 . 1 . . . . . . 4 . . 5 3 . 5 . . . Terminal Hacks 130 | . 10 . 12 10 6 7 . 25 7 2 30 . 10 . 4 . . . . . . . . . . . . . 2 . 1 . . 4 . . Record 25 | . 1 . . . . . . . 5 1 11 . . . 4 . . . . . . . . . . . . . 2 . 1 . . . . . Part Schematic 17 | . 1 . . . 2 . . 2 . . 10 . 2 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . 1 . . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 2 . 1 . 1 1 . 3 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . . . 3 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . Branch Access Points 4 | . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . 1 . 2 1 1 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 5 | . . . 1 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 . 1 . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . 4 . 6 . . . . 1 . . . . . . 2 . . . . 3 . 3 2 . . . 3 1 . 1 . Network Status 9 | . . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . 1 . . 1 . . . 1 . . 1 . Load Schematic 7 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . . . Build 10 | . . . . . . 1 . 4 . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . Repair Station Hacks 33 | . . . 2 6 . 2 . 7 . . . . . . . . . 4 . . . . . . 2 . 4 . . . 4 2 . . . . Scan Component 16 | . . . 1 3 . 1 . 3 . . . . . . . . . 2 . . . . . . 1 . 2 . . . 2 1 . . . . Repair 16 | . . . 1 3 . 1 . 3 . . . . . . . . . 2 . . . . . . 1 . 2 . . . 2 1 . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . 1 . . 1 . 2 . 3 . . . . 1 . . . . 2 . 1 1 . . . . . . . . . . 1 . . . . Report Inventory 13 | . 1 . . 1 . 2 . 3 . . . . 1 . . . . 2 . 1 1 . . . . . . . . . . 1 . . . . Scanalyzer 41 | . . . 5 . . 15 . . . . . . . . . . . . . . . . . . 5 . . . . 12 1 3 . . . . Insert Component 20 | . . . 2 . . 7 . . . . . . . . . . . . . . . . . . 2 . . . . 6 1 2 . . . . Analyze 21 | . . . 3 . . 8 . . . . . . . . . . . . . . . . . . 3 . . . . 6 . 1 . . . . Garrison Access Hacks 11 | . . . . . . 1 . 1 . . . . 2 . . . . 1 . 1 . . . . . . 1 . . 2 1 . 1 . . . Seal Access 11 | . . . . . . 1 . 1 . . . . 2 . . . . 1 . 1 . . . . . . 1 . . 2 1 . 1 . . . Unauthorized Hacks 101 | . 6 . 8 5 7 12 . 20 . . . . 11 . . . . 1 . 5 . . . . 3 . 4 9 . 2 . 4 2 . 2 . Terminals 34 | . 4 . 8 2 3 2 . 9 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Track 6 | . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 7 | . . . 2 . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 15 | . 3 . 3 2 2 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . 1 . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 41 | . . . . . . 4 . 5 . . . . 2 . . . . 1 . 3 . . . . 3 . 4 9 . 2 . 4 2 . 2 . Report 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Prioritize 8 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 2 . . . . 1 . 1 . Liberate 15 | . . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . 1 . 1 3 . 1 . 2 1 . 1 . Fabnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Haulers 10 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 1 . 1 . 1 . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 2 . . 3 4 6 . 6 . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . Monitor 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reject 7 | . . . . 1 . 2 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 7 | . . . . 1 . 2 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 116 | . 6 . 12 9 6 10 . 22 . 1 . . 11 . . . . 6 . 3 1 . . . 3 . 2 2 . 8 3 5 1 2 2 1 Full Trace Events 10 | . . . . . . 1 . 2 . . . . 3 . . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 35 | . . . . 1 . . . 1 . . 6 . . . . . . 3 . . 3 . . 7 . . . 5 . . 4 . . 5 . . Robots Built 12 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 372 | . . . . . . . . 211 . . . . . . . . . . . . . . . . . . 93 . . . . 68 . . . . Total Robot Build Rating 57 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . 7 . . . . 24 . . . . Part Schematics Acquired 136 | . 1 . 1 . 2 7 . 2 . . 10 . 2 . . . . 16 . 15 . . . . 10 . 20 10 . 15 . 1 12 12 . . Parts Built 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . Authchips 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 234 | . . . . . . 18 . 68 . . . . . . . . . . . . . . . . 51 . 23 . . . . 74 . . . . Total Part Build Rating 38 | . . . . . . 3 . 8 . . . . . . . . . . . . . . . . 8 . 10 . . . . 9 . . . . Parts Repaired 15 | . . . 1 2 . 1 . 3 . . . . . . . . . 2 . . . . . . 1 . 2 . . . 2 1 . . . . Time 748 | . . . 38 129 . 22 . 195 . . . . . . . . . 130 . . . . . . 36 . 54 . . . 82 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 2 . . 6 . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 1 . . . . Part Schematics Acquired 13 | . . . 1 . . 7 . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . Parts Damaged 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 35 | . . . . . . . . 1 . . 1 1 1 . . 1 . 5 . 1 4 1 . . 1 . . . . 12 2 3 . . 1 . Non-combat 10 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . 5 . . . . . . Combat 23 | . . . . . . . . . . . 1 1 . . . 1 . 2 . 1 3 1 . . . . . . . 7 2 3 . . 1 . Robot Hacks Applied 25 | . . . . . . . . 1 . . 1 1 1 . . 1 . 4 . 1 3 1 . . 1 . . . . 7 2 . . . 1 . parse_system 18 | . . . . . . . . 1 . . 1 1 . . . 1 . 2 . 1 3 1 . . . . . . . 5 1 . . . 1 . find_chute 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . find_fabricator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 3 . . . . . . . . . . . Machine Destruction 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 3 . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 3 3 3 . . Autooverrided 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 3 . . . . Robots Rewired 25 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . 3 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Total Allies 178 | . . . 1 12 . . . 13 . . . 1 2 . 2 4 . 6 20 18 32 5 . 3 2 . 7 16 . 15 1 6 . . 12 . Largest Group 22 | . . . 1 11 2 1 . 8 5 4 4 4 3 1 3 5 5 5 19 15 22 16 12 12 2 . 5 8 . 4 . 3 . . 6 4 Highest-Rated Group 872 | . . . 10 104 38 10 . 188 74 56 56 124 124 10 72 166 163 472 702 551 827 872 751 828 206 . 494 606 . 306 . 126 . . 756 341 Highest-Rated Ally 269 | . . . 10 31 28 10 . 32 18 18 18 96 96 10 31 40 40 135 50 85 159 140 96 96 103 . 103 103 . 148 . 82 . . 269 110 Zionite Dispatches 27 | . . . . . . . . . . . . . . . . . . 3 . 3 3 . . 1 1 . 3 5 . 3 . . . . 5 . Heavy 9 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 1 2 . 1 . . . . 1 . Light 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 104 | . . . 2 10 2 12 . 7 8 . . 3 10 1 1 . . . . 1 1 . . 12 . . 3 9 . 1 4 2 6 . 2 7 STAY 40 | . . . 1 5 1 2 . 6 6 . . 2 6 1 1 . . . . . . . . 5 . . . 3 . . 1 . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . FOLLOW 21 | . . . 1 5 1 2 . 1 2 . . 1 4 . . . . . . . . . . 1 . . . 2 . . . . 1 . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . . . . . . 1 . EXPLORE 22 | . . . . . . 8 . . . . . . . . . . . . . . . . . 5 . . . . . . 3 1 1 . . 4 RETURN 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . 1 . 1 3 . 1 3 Ally Attacks 1234 | . . . . 97 4 . . 27 13 . . 2 9 . 6 . 18 26 143 103 197 32 13 149 19 . 25 154 . 76 . 15 . . 87 19 Total Damage 51609 | . . . . 961 43 . . 988 290 . . 106 402 . 43 . 251 6873 5539 4782 5885 971 566 4113 1380 . 1538 7949 . 2880 . 463 . . 4877 709 Kills 306 | . . . . 14 . . . 12 2 . . 1 2 . 1 . . 48 14 41 32 6 4 29 9 . 9 40 . 12 . 3 . . 23 4 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . 1 2 . . . . . . 2 . Allies Melted 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Robot Analysis Total 5 | . 2 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . 1 2 . 3 . 1 2 . 2 . . . . . . . . . . . . . . . . . . . Drone Launches 33 | . . . . . . 9 . . . . . . . . . . . . . . . . . 5 . . 1 3 . 1 2 2 3 . 1 6 Drone Recoveries 25 | . . . . . . 5 . . . . . . . . . . . . . . . . . 3 . . 1 3 . 1 . 2 3 . 1 6 Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 55 | . . . . . . . . . . . . . . . . . . 4 . 6 4 . . 6 4 . 5 3 . 5 4 . 7 6 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 1 . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . 1 1 . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Prototype Schematics 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . 1 1 . . Unaware Schematics 7 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . . 1 . . 1 . . 1 . . Unaware Analyses 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . 1 . . 1 . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Active Terminals 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 . . . 1 . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Turns Passed 27596 | 42 1076 466 1631 1817 881 1465 85 1192 446 350 42 733 1118 310 386 499 616 1040 196 774 912 212 203 322 1313 33 804 1050 353 2038 664 1035 718 611 1218 945 Spaces Moved 41706 | 32 831 423 1069 1216 554 988 168 2462 1159 942 88 1645 2265 935 1082 966 1305 1590 335 1788 1133 207 140 667 2861 82 1805 1578 405 3696 1121 1780 1305 1201 1470 412 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Legs 462 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 412 Wheels 5112 | 31 831 423 1069 1216 554 988 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 . . 20 . . . Flight 35978 | . . . . . . . 168 2462 1159 942 88 1645 2265 935 1082 966 1305 1590 335 1788 1133 207 140 667 2861 82 1805 1578 405 3605 1121 1780 1285 1175 1404 . Fastest Speed 25 | 50 90 105 105 105 150 111 31 31 31 34 34 31 31 31 31 31 31 27 33 30 33 33 33 33 33 38 36 34 34 35 37 31 28 30 25 103 Average Speed 46 | 98 102 105 105 121 150 123 31 31 33 34 34 33 32 31 31 31 31 43 38 33 34 38 33 33 34 38 36 37 34 36 38 36 32 30 60 137 Slowest Speed 215 | 100 105 105 145 150 150 155 31 101 34 34 34 34 34 31 31 31 99 101 109 109 109 109 33 33 38 38 40 114 34 41 39 106 109 110 215 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 100 | . . . . . . . . 7 . . . . 9 . . . 1 7 . 16 4 9 . 6 13 . 4 . . 10 . 6 2 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . Spacefolds 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 1 . Exploration Rate (%) 67 | 3 94 98 83 97 98 37 97 49 79 92 75 83 38 92 91 90 95 36 91 32 87 48 89 42 26 77 40 64 94 74 75 38 86 66 32 19 Regions Visited 36 Branch Regions 21 Pre-discovered Areas 20 | . 2 1 . . 4 . . . 1 . 1 . . . . 2 1 . . . 6 . . . . . . . . . . . 2 . . . Known Exits Taken 26 | . 1 . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 20 | . . 1 . . . . . . 3 3 . 3 . 4 1 3 2 . . . . . . . . . . . . . . . . . . . Spaces Dug 393 | . 1 . 7 10 . . . 9 1 2 . 6 16 5 9 . 13 50 . 9 12 . . 8 34 . 9 8 . 70 15 47 14 8 12 18 Terrain Destroyed 909 | . 2 14 16 49 . 107 . 9 1 2 . 6 16 5 9 . 13 74 . 9 12 . . 8 128 . 9 37 . 74 19 54 14 8 42 172 Melee 253 | . 1 . 3 . . . . 9 1 2 . 6 16 5 9 . 13 14 . 9 12 . . 8 31 . 9 8 . 26 9 29 14 8 7 4 Projectile 119 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 48 10 14 . . 14 28 AOE 536 | . 1 14 13 49 . 107 . . . . . . . . . . . 58 . . . . . . 94 . . 29 . . . 11 . . 21 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Res Tes Sec Acc Com Total 47910 | 39 963 443 1376 1433 586 1140 204 2854 1210 966 99 1805 2544 946 1118 1167 1485 1872 401 1921 1579 323 291 743 3053 82 1908 1989 627 4227 1313 2001 1511 1363 1730 598 Wait 3709 | . 47 10 146 95 11 25 6 329 39 22 10 131 176 6 26 191 146 201 54 72 352 114 140 31 76 . 31 337 161 272 84 36 99 103 87 43 Move 41468 | 31 830 422 1068 1215 553 988 167 2447 1158 941 87 1644 2246 934 1081 965 1302 1577 334 1757 1124 193 139 656 2836 81 1796 1577 404 3675 1120 1768 1300 1173 1468 411 Hop 88 | . . . . . . . . 7 . . . . 9 . . . 1 6 . 14 4 4 . 4 12 . 4 . . 10 . 5 2 6 . . Pick Up 251 | 2 15 3 14 23 4 25 6 14 3 . . 6 11 . 1 4 4 4 2 3 4 1 2 2 9 . 6 . 24 10 14 5 8 8 6 8 Fast Attach 295 | 6 4 1 6 1 . 1 2 7 . . . . 8 . . . 1 10 1 8 . 2 1 4 5 . 10 7 3 52 15 40 20 22 48 10 Attach 98 | . 2 . 6 3 2 8 5 5 . . . . 5 . . 1 2 . . 2 1 . 1 3 5 . 2 . 3 8 5 4 3 4 5 13 Detach 50 | . 1 . 1 . . 2 1 1 . . . . 2 . . 1 . . . 2 . 2 . 1 1 . 1 . 2 6 2 7 4 3 4 6 Swap 331 | . 9 2 16 16 2 22 4 12 3 1 1 3 5 1 . 1 4 16 5 14 26 3 3 8 28 1 16 37 2 22 7 6 13 5 14 3 Drop 436 | . 8 3 18 17 4 18 13 17 3 . . 6 12 . 1 3 5 15 5 12 4 1 3 3 14 . 12 7 25 58 24 35 24 12 46 8 Fire 569 | . 46 2 96 59 10 50 . . . . . . 1 . . . 5 17 . 3 38 1 . . 19 . . 3 . 62 15 16 . . 36 90 Melee 503 | . 1 . 5 4 . 1 . 15 2 2 1 11 49 5 9 1 15 26 . 11 26 2 2 8 48 . 19 18 3 47 19 68 38 27 15 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . . . . . . . . . . . . . . . . 23 . . 11 . . 4 8 11 . . . . Rewire 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . Trap 49 | . . . . . . . . . 2 . . 4 20 . . . . . . 23 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 14) 43 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 11) 516 | -10/Materials | Identified exit to Mines 545 | -10/Materials | Discovered new exit (range 15) 735 | -10/Materials | Core integrity fell below 50% 809 | -10/Materials | Discovered exit to Mines (range 12) 848 | -10/Materials | Discovered new exit (range 5) 954 | -10/Materials | Discovered new exit (range 4) 1119 | -10/Materials | Entered Mines 1250 | -10/Mines | Discovered new exit (range 4) 1385 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1387 | -10/Mines | Found Prototype Device 1558 | -10/Mines | Discovered new exit (range 15) 1567 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1567 | -10/Mines | Discovered new exit (range 5) 1585 | -10/Mines | Entered Materials 1585 | -9/Materials | Evolved 2 slots: Utility x2 1586 | -9/Materials | Identified exit to Storage 1885 | -9/Materials | Discovered new exit (range 13) 1977 | -9/Materials | Repaired Hvy. Armor Plating? 2159 | -9/Materials | Discovered new exit (range 13) 2235 | -9/Materials | Central database locked down 2410 | -9/Materials | Identified Exp. Sensor Array 2636 | -9/Materials | Discovered new exit (range 8) 3216 | -9/Materials | Entered Storage 3216 | -9/Storage | Accompanied by 1 ally 3462 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3771 | -9/Storage | Identified exit to Recycling 3788 | -9/Storage | Build established: Commander-Mutant 3802 | -9/Storage | Repaired Hvy. Armor Plating 4156 | -9/Storage | Discovered new exit (range 15) 4293 | -9/Storage | Repaired Hvy. Armor Plating 4370 | -9/Storage | Met a pair of Derelict thieves 4735 | -9/Storage | Build established: Mutant 5027 | -9/Storage | Used back door to open Recycling access 5033 | -9/Storage | Entered Recycling 5033 | -9/Recycling | Accompanied by 2 allies 5034 | -9/Recycling | Found Scrap Engine 5233 | -9/Recycling | Discovered new exit (range 5) 5914 | -9/Recycling | Entered Factory 5914 | -7/Factory | Accompanied by 1 ally 5914 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5928 | -7/Factory | Discovered new exit (range 35) 5948 | -7/Factory | Discovered new exit (range 37) 6044 | -7/Factory | Discovered new exit (range 21) 6603 | -7/Factory | Garrison activated, responded to threat 6650 | -7/Factory | Identified exit to Lower Caves 6745 | -7/Factory | Build established: Hacker-Mutant 7071 | -7/Factory | Discovered new exit (range 4) 7129 | -7/Factory | Repaired Lyr. Light Armor Plating 7228 | -7/Factory | Fabricated Hacking Suite (x1) 7379 | -7/Factory | Sucked down chute 7379 | -7/Factory | Entered Waste 7394 | -7/Waste | EMP discharged 7401 | -7/Waste | Spotted C-40 Crusher 7421 | -7/Waste | Spotted C-40 Crusher 7423 | -7/Waste | Spotted C-40 Crusher 7423 | -7/Waste | Spotted C-40 Crusher 7444 | -7/Waste | Spotted C-40 Crusher 7447 | -7/Waste | Spotted C-40 Crusher 7454 | -7/Waste | Discovered new exit (range 12) 7464 | -7/Waste | Identified exit to Factory 7464 | -7/Waste | Entered Factory 7675 | -7/Factory | Build established: Hacker-Sprinter 7692 | -7/Factory | Fabricated L-31 Rogue? 7800 | -7/Factory | Fabricated Exp. Sensor Array? 7824 | -7/Factory | Fabricated L-41 Fighter? 8109 | -7/Factory | Build established: Commander-Sprinter 8113 | -7/Factory | Repaired Broken Adv. Datajack? 8221 | -7/Factory | Discovered new exit (range 8) 8230 | -7/Factory | Identified exit to Factory 8357 | -7/Factory | Fabricated Y-54 Guardian (x2) 8438 | -7/Factory | Repaired Lyr. Light Armor Plating? 8490 | -7/Factory | Repaired Exp. Sensor Array? 8656 | -7/Factory | Entered Lower Caves 8656 | -7/Lower Caves | Accompanied by 5 allies 8664 | -7/Lower Caves | Encountered a Warlord checkpoint 8946 | -7/Lower Caves | Learned Factory terminal intel 8976 | -7/Lower Caves | Learned Research trap positions 8976 | -7/Lower Caves | Learned Extension trap positions 9043 | -7/Lower Caves | Discovered new exit (range 6) 9044 | -7/Lower Caves | Identified exit to Lower Caves 9102 | -7/Lower Caves | Entered another Lower Caves area 9102 | -7/Lower Caves | Accompanied by 4 allies 9122 | -7/Lower Caves | Discovered exit to Factory (range 6) 9223 | -7/Lower Caves | Learned 4 Factory zone layouts 9271 | -7/Lower Caves | Build established: Hacker-Mutant 9334 | -7/Lower Caves | Learned Factory garrison access intel 9387 | -7/Lower Caves | Discovered new exit (range 15) 9446 | -7/Lower Caves | Identified exit to Data Miner 9452 | -7/Lower Caves | Entered Data Miner 9452 | -7/Data Miner | Accompanied by 4 allies 9452 | -7/Data Miner | Discovered new exit (range 6) 9459 | -7/Data Miner | Met Data Miner 9470 | -7/Data Miner | Learned location of Section 7 (-2) 9470 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9475 | -7/Data Miner | Received God Mode back door access code from Data Miner 9482 | -7/Data Miner | Identified exit to Proximity Caves 9494 | -7/Data Miner | Entered Proximity Caves 9494 | -6/Proximity Caves | Accompanied by 4 allies 9497 | -6/Proximity Caves | Learned Factory stockpile data 9517 | -6/Proximity Caves | Learned Factory emergency access door positions 9803 | -6/Proximity Caves | Escorted by Enhanced Grunt 9879 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10227 | -6/Proximity Caves | Entered Factory 10227 | -6/Factory | Accompanied by 3 allies 10227 | -6/Factory | Evolved 2 slots: Utility x2 10231 | -6/Factory | Loaded intel: 26 terminal locations 10232 | -6/Factory | Loaded intel: 4 garrison access locations 10243 | -6/Factory | Discovered new exit (range 14) 10326 | -6/Factory | Incoming investigation squad redirected 10422 | -6/Factory | Identified exit to Lower Caves 10499 | -6/Factory | Discovered new exit (range 5) 10794 | -6/Factory | Incoming investigation squad redirected 11287 | -6/Factory | Build established: Hacker-Sprinter 11345 | -6/Factory | Entered Lower Caves 11345 | -6/Lower Caves | Accompanied by 1 ally 11617 | -6/Lower Caves | Discovered new exit (range 16) 11632 | -6/Lower Caves | Identified exit to Lower Caves 11655 | -6/Lower Caves | Entered another Lower Caves area 11655 | -6/Lower Caves | Accompanied by 1 ally 11674 | -6/Lower Caves | Learned Factory stockpile data 11709 | -6/Lower Caves | Discovered new exit (range 8) 11769 | -6/Lower Caves | Learned Factory stockpile data 11875 | -6/Lower Caves | Learned Research emergency access door positions 11875 | -6/Lower Caves | Learned Factory security intel 11878 | -6/Lower Caves | A Commander dispatched an escort 11967 | -6/Lower Caves | Discovered new exit (range 7) 11969 | -6/Lower Caves | Identified exit to Zion 12041 | -6/Lower Caves | Entered Zion 12041 | -6/Zion | Accompanied by 3 allies 12042 | -6/Zion | Commander's escort returned to base 12042 | -6/Zion | Commander's escort returned to base 12063 | -6/Zion | Given the Hacking Drone Bay 12066 | -6/Zion | Found Prototype Device 12075 | -6/Zion | Discovered new exit (range 13) 12078 | -6/Zion | Identified exit to Proximity Caves 12134 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12186 | -6/Zion | Learned location of Quarantine (-3) 12207 | -6/Zion | Given A8's code to call for help 12223 | -6/Zion | Found CR-A16's Pointy Stick 12283 | -6/Zion | Imprinted 12285 | -6/Zion | Declared Zion's savior 12540 | -6/Zion | Entered Proximity Caves 12540 | -5/Proximity Caves | Accompanied by 5 allies 12621 | -5/Proximity Caves | Learned Factory terminal intel 12850 | -5/Proximity Caves | Discovered new exit (range 9) 12873 | -5/Proximity Caves | Learned location of Warlord (-4) 13026 | -5/Proximity Caves | Identified exit to Factory 13156 | -5/Proximity Caves | Entered Factory 13156 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13157 | -5/Factory | Identified exit to Upper Caves 13160 | -5/Factory | Loaded intel: 27 terminal locations 13173 | -5/Factory | Retrieved Zion intel report: Component Schematics 13480 | -5/Factory | Repaired Biomechanical Wings? 13517 | -5/Factory | Spotted B-75 Beast 13520 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 13544 | -5/Factory | Identified Hacking Drone Bay 13677 | -5/Factory | Repaired Lrn. Missile Launcher? 13707 | -5/Factory | Retrieved Zion intel report: Emergency Access 13833 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 13834 | -5/Factory | Zion hero teleported in (99-TNT) 13916 | -5/Factory | Incoming assault squad redirected 14056 | -5/Factory | First assault squad dispatched 14070 | -5/Factory | Build established: Hacker-Mutant 14084 | -5/Factory | Zion Heavy squad teleported in 14088 | -5/Factory | Zion Heavy squad teleported in 14104 | -5/Factory | Discovered new exit (range 16) 14112 | -5/Factory | Identified exit to Factory 14133 | -5/Factory | Retrieved Zion intel report: Active Garrisons 14165 | -5/Factory | High security lockdown imminent 14196 | -5/Factory | Manually triggered Chute Trap 14196 | -5/Factory | Sucked down chute 14196 | -5/Factory | Entered Waste 14197 | -5/Waste | Met a frightened Derelict 14204 | -5/Waste | Found Prototype Device 14220 | -5/Waste | Spotted C-40 Crusher 14225 | -5/Waste | Spotted C-40 Crusher 14225 | -5/Waste | Spotted C-40 Crusher 14235 | -5/Waste | Spotted C-40 Crusher 14236 | -5/Waste | Spotted C-40 Crusher 14250 | -5/Waste | Warlord forces began an assault 14286 | -5/Waste | Allies destroyed C-40 Crusher 14286 | -5/Waste | Spotted C-40 Crusher 14296 | -5/Waste | Allies destroyed C-40 Crusher 14299 | -5/Waste | Allies destroyed C-40 Crusher 14301 | -5/Waste | Identified Exp. Actuator Array 14307 | -5/Waste | Allies destroyed C-40 Crusher 14309 | -5/Waste | Allies destroyed C-40 Crusher 14313 | -5/Waste | Allies destroyed C-40 Crusher 14356 | -5/Waste | Discovered new exit (range 12) 14360 | -5/Waste | Identified exit to Factory 14392 | -5/Waste | Entered Factory 14392 | -5/Factory | Accompanied by 11 allies 14465 | -5/Factory | Retrieved Zion intel report: Active Garrisons 14608 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 14673 | -5/Factory | Discovered exit to Factory (range 6) 14680 | -5/Factory | Retrieved Zion intel report: Component Schematics 14692 | -5/Factory | First assault squad dispatched 14693 | -5/Factory | Found Prototype Launcher 14697 | -5/Factory | Identified Mni. Smartbomb Launcher 14711 | -5/Factory | Incoming assault squad redirected 14758 | -5/Factory | Retrieved Zion intel report: Active Terminals 14773 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14828 | -5/Factory | Build established: Hacker-Sprinter 14833 | -5/Factory | Retrieved Zion intel report: Branch Access 14833 | -5/Factory | Identified exit to Extension 14834 | -5/Factory | Zion Heavy squad teleported in 14887 | -5/Factory | Spotted B-75 Beast 15019 | -5/Factory | Incoming assault squad redirected 15021 | -5/Factory | Incoming assault squad redirected 15091 | -5/Factory | Zion Light squad teleported in 15096 | -5/Factory | High security lockdown imminent 15114 | -5/Factory | Zion Offense Resupply teleported in 15166 | -5/Factory | Entered Extension 15166 | -5/Extension | Accompanied by 6 allies 15167 | -5/Extension | Loaded intel: 18 trap records 15207 | -5/Extension | Rescued A7 15216 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 15217 | -5/Extension | Zion Hacker squad teleported in 15229 | -5/Extension | Rescued a captive Derelict 15231 | -5/Extension | Rescued a captive Derelict 15466 | -5/Extension | First assault squad dispatched 15481 | -5/Extension | Incoming assault squad redirected 15613 | -5/Extension | Spotted B-75 Beast 15617 | -5/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 15621 | -5/Extension | Spotted B-75 Beast 15635 | -5/Extension | Revealed the true nature of CR-A16's Pointy Stick 15638 | -5/Extension | Destroyed B-75 Beast 15639 | -5/Extension | Build established: Commander-Sprinter 15747 | -5/Extension | Rescued a captive Derelict 15747 | -5/Extension | Rescued a captive Derelict 15828 | -5/Extension | Discovered new exit (range 15) 15828 | -5/Extension | Discovered exit to Factory (range 15) 15833 | -5/Extension | Identified exit to Cetus 15887 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 15888 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 15889 | -5/Extension | Zion Thermal Resupply teleported in 15927 | -5/Extension | Rescued a captive Derelict 15936 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 15937 | -5/Extension | Zion Recon squad teleported in 15990 | -5/Extension | High security lockdown imminent 16070 | -5/Extension | High security lockdown engaged 16078 | -5/Extension | Disrupted transfer network 16078 | -5/Extension | Entered Cetus 16078 | -5/Cetus | Accompanied by 16 allies (A7) 16083 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 16092 | -5/Cetus | Spotted Cetus Guard 16095 | -5/Cetus | Spotted Cetus Guard 16095 | -5/Cetus | Spotted Cetus Guard 16096 | -5/Cetus | Spotted Cetus Guard 16105 | -5/Cetus | Allies destroyed Cetus Guard 16109 | -5/Cetus | Allies destroyed Cetus Guard 16112 | -5/Cetus | Allies destroyed Cetus Guard 16113 | -5/Cetus | Allies destroyed Cetus Guard 16127 | -5/Cetus | Started Cetus Manufacturing Module 16152 | -5/Cetus | Manufactured an Enhanced Grunt 16152 | -5/Cetus | Discovered new exit (range 15) 16177 | -5/Cetus | Manufactured an Enhanced Grunt 16202 | -5/Cetus | Manufactured an Enhanced Grunt 16227 | -5/Cetus | Manufactured an Enhanced Grunt 16252 | -5/Cetus | Manufactured an Enhanced Grunt 16259 | -5/Cetus | Identified exit to Archives 16265 | -5/Cetus | Destroyed A7 16269 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16290 | -5/Cetus | Entered Archives 16290 | -5/Archives | Accompanied by 12 allies 16310 | -5/Archives | Discovered exit to Factory (range 15) 16335 | -5/Archives | Discovered new exit (range 15) 16462 | -5/Archives | Discovered new exit (range 16) 16470 | -5/Archives | Identified exit to Hub_04(d) 16493 | -5/Archives | Entered Hub_04(d) 16493 | -5/Hub_04(d) | Accompanied by 12 allies 16507 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 16533 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 16541 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 16542 | -5/Hub_04(d) | Zion Light squad teleported in 16609 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 16637 | -5/Hub_04(d) | Garrison activated, responded to threat 16640 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 16672 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 16688 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 16744 | -5/Hub_04(d) | Network Hub disabled 16744 | -5/Hub_04(d) | Network Hub disabled 16748 | -5/Hub_04(d) | Disrupted transfer network 16815 | -5/Hub_04(d) | Entered Factory 16815 | -4/Factory | Accompanied by 1 ally 16815 | -4/Factory | Evolved 2 slots: Propulsion x2 16840 | -4/Factory | Discovered new exit (range 16) 16874 | -4/Factory | Retrieved Zion intel report: Trap Installations 16884 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 16978 | -4/Factory | Identified exit to Upper Caves 17061 | -4/Factory | Spotted B-86 Titan 17062 | -4/Factory | Destroyed B-86 Titan 17069 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 17221 | -4/Factory | Build established: Sprinter 17598 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 17599 | -4/Factory | Zion Heavy squad teleported in 17714 | -4/Factory | Incoming assault squad redirected 17828 | -4/Factory | Fabricated Exp. Sensor Array (x1) 17877 | -4/Factory | Repaired Centrium Medium Armor Plating? 17929 | -4/Factory | Build established: Hacker-Construct 18065 | -4/Factory | First assault squad dispatched 18128 | -4/Factory | Manually triggered Chute Trap 18128 | -4/Factory | Sucked down chute 18128 | -4/Factory | Entered Waste 18133 | -4/Waste | Spotted C-40 Crusher 18137 | -4/Waste | Spotted C-40 Crusher 18143 | -4/Waste | EMP discharged 18143 | -4/Waste | System corruption reached 10% 18143 | -4/Waste | Spotted C-40 Crusher 18152 | -4/Waste | Spotted C-40 Crusher 18154 | -4/Waste | Spotted C-40 Crusher 18155 | -4/Waste | Discovered new exit (range 14) 18160 | -4/Waste | Identified exit to Factory 18161 | -4/Waste | Entered Factory 18213 | -4/Factory | Repaired Imp. Sensor Array? 18239 | -4/Factory | Repaired Cld. Particle Cannon? 18239 | -4/Factory | Identified exit to Armory 18246 | -4/Factory | Identified exit to Research 18296 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 18489 | -4/Factory | Retrieved Zion intel report: Emergency Access 18504 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 18542 | -4/Factory | Retrieved Zion intel report: Active Terminals 18624 | -4/Factory | Fabricated O-32 Director (x1) 18669 | -4/Factory | Fabricated Adv. Signal Interpreter (x2) 18719 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 18720 | -4/Factory | Zion Heavy squad teleported in 18733 | -4/Factory | Found Exp. Hacking Suite 18744 | -4/Factory | Zion Light squad teleported in 18763 | -4/Factory | Garrison activated, responded to threat 18815 | -4/Factory | Zion Defense Resupply teleported in 18818 | -4/Factory | Incoming investigation squad redirected 18926 | -4/Factory | Spotted B-86 Titan 18965 | -4/Factory | Entered Armory 19027 | -4/Armory | Retrieved Zion intel report: Prototype Schematics 19028 | -4/Armory | Zion Heavy squad teleported in 19028 | -4/Armory | Build established: Construct 19039 | -4/Armory | Zion Heavy squad teleported in 19333 | -4/Armory | Build established: Commander-Construct 19514 | -4/Armory | First assault squad dispatched 19529 | -4/Armory | Incoming assault squad redirected 19560 | -4/Armory | Retrieved Zion intel report: Unaware Schematics 19561 | -4/Armory | Zion Heavy Resupply teleported in 19638 | -4/Armory | Spotted B-86 Titan 19658 | -4/Armory | Destroyed B-86 Titan 19839 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 19840 | -4/Armory | Zion Hacker squad teleported in 19852 | -4/Armory | Zion Fire squad teleported in 19858 | -4/Armory | Discovered new exit (range 3) 19904 | -4/Armory | Build established: Construct 20014 | -4/Armory | Identified exit to Lab 20015 | -4/Armory | Entered Lab 20021 | -4/Lab | Discovered exit to Research (range 9) 20025 | -4/Lab | Hidden lab's door opened automatically 20025 | -4/Lab | Sensor layout match revealed 20026 | -4/Lab | Gained access to the hidden lab's interior 20026 | -4/Lab | Unable to decrypt terminal 20028 | -4/Lab | Found Alien Artifact 20037 | -4/Lab | Found Alien Artifact 20041 | -4/Lab | Found Alien Artifact 20046 | -4/Lab | Found Alien Artifact 20055 | -4/Lab | Found Prototype Energy Cannon 20057 | -4/Lab | Found Prototype Energy Gun 20066 | -4/Lab | Found Prototype Special Weapon 20105 | -4/Lab | Unable to decrypt terminal 20110 | -4/Lab | Found Med. Regenerative Plating 20146 | -4/Lab | Found Quantum Router 20177 | -4/Lab | Identified Core Reset Matrix 20177 | -4/Lab | Used Core Reset Matrix 20180 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 20181 | -4/Lab | Sensed 2 artifacts in vicinity 20285 | -4/Lab | Identified Tachyon Dispersion Ray 20300 | -4/Lab | Identified Gui. Remote Datajack 20352 | -4/Lab | Identified Potential Cannon 20368 | -4/Lab | Entered Research 20368 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20470 | -3/Research | Spotted B-86 Titan 20594 | -3/Research | Spotted B-86 Titan 20595 | -3/Research | Destroyed B-86 Titan 20644 | -3/Research | Build established: Mutant 20671 | -3/Research | Destroyed B-86 Titan 20741 | -3/Research | Spotted B-86 Titan 20751 | -3/Research | Found Prototype Device 20751 | -3/Research | Identified Adv. Kinecellerator 20952 | -3/Research | Retrieved Zion intel report: Active Terminals 20971 | -3/Research | Retrieved Zion intel report: Component Schematics 21015 | -3/Research | Found Prototype Device 21017 | -3/Research | Identified Exp. Thermal Shield 21196 | -3/Research | Retrieved Zion intel report: Unaware Analyses 21244 | -3/Research | Found Unknown Device 21245 | -3/Research | Identified Antimissile System 21254 | -3/Research | Retrieved Zion intel report: Trap Installations 21255 | -3/Research | Zion Demo squad teleported in 21306 | -3/Research | Zion Heavy squad teleported in 21473 | -3/Research | Discovered new exit (range 8) 21475 | -3/Research | Identified exit to Research 21507 | -3/Research | Warped through subspace 21691 | -3/Research | Retrieved Zion intel report: Emergency Access 21692 | -3/Research | Zion Demo squad teleported in 21715 | -3/Research | Discovered exit to Research (range 15) 21798 | -3/Research | Terminal network hard line cut 22118 | -3/Research | First assault squad dispatched 22239 | -3/Research | Destroyed B-86 Titan 22339 | -3/Research | Incoming assault squad redirected 22388 | -3/Research | Incoming assault squad redirected 22389 | -3/Research | Incoming assault squad redirected 22392 | -3/Research | Incoming assault squad redirected 22400 | -3/Research | Spotted B-90 Cyclops 22400 | -3/Research | Discovered new exit (range 16) 22405 | -3/Research | Identified exit to Quarantine 22406 | -3/Research | Entered Quarantine 22407 | -3/Quarantine | Detected hypermatrix surge 22407 | -3/Quarantine | Sensed 13 artifacts in vicinity 22439 | -3/Quarantine | Found Dimensional Node Initializer 22439 | -3/Quarantine | Initialized slip node 22443 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22459 | -3/Quarantine | Found Antimissile System 22476 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 22532 | -3/Quarantine | Repaired Broken Exp. Sensor Array? 22567 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 22571 | -3/Quarantine | Cryocooling Duct disabled 22586 | -3/Quarantine | Ambient heat levels rising (+20) 22586 | -3/Quarantine | Non-combat units ordered to evacuate 22656 | -3/Quarantine | First assault squad dispatched 22675 | -3/Quarantine | Incoming assault squad redirected 22687 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 22719 | -3/Quarantine | Repaired Broken Mni. Smartbomb Launcher? 22747 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 22750 | -3/Quarantine | Warped through subspace to slip node 22758 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22762 | -3/Quarantine | Found Transdimensional Reconstructor 22763 | -3/Quarantine | Found Transdimensional Reconstructor 22790 | -3/Quarantine | Build established: Hacker-Mutant 22849 | -3/Quarantine | Found Sigix Broadsword 22906 | -3/Quarantine | Search patrols dispatched 22949 | -3/Quarantine | Warped through subspace to slip node 22952 | -3/Quarantine | Found Subatomic Replicator 23067 | -3/Quarantine | Discovered exit to Research (range 10) 23070 | -3/Quarantine | Entered Research 23070 | -2/Research | Evolved 2 slots: Utility x2 23174 | -2/Research | Spotted B-90 Cyclops 23234 | -2/Research | Repaired Adv. Reaction Control System? 23251 | -2/Research | Discovered new exit (range 8) 23254 | -2/Research | Identified exit to Access 23294 | -2/Research | Fabricated B-74 Champion? 23487 | -2/Research | Fabricated Exp. Core Analyzer (x1) 23581 | -2/Research | Found Unknown Launcher 23581 | -2/Research | Identified Gamma Bomb Array 23655 | -2/Research | Local machine network offline 23736 | -2/Research | Found Prototype Processor 23736 | -2/Research | Identified Exp. Target Analyzer 23820 | -2/Research | First assault squad dispatched 24058 | -2/Research | Discovered new exit (range 9) 24062 | -2/Research | Identified exit to Testing 24105 | -2/Research | Entered Testing 24107 | -2/Testing | Protovariant out of control (PY-4104DT99Q6) 24182 | -2/Testing | Incoming assault squad redirected 24288 | -2/Testing | Retrieved Zion intel report: Active Garrisons 24290 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 24301 | -2/Testing | Spotted Striker 24344 | -2/Testing | Retrieved Zion intel report: Main Access 24501 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 24552 | -2/Testing | Found Prototype Device 24552 | -2/Testing | Identified AEGIS Remote Shield 24589 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 24627 | -2/Testing | Build established: Hacker-Sprinter 24668 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 24671 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 24707 | -2/Testing | Quantum Router fried by hacking feedback 24724 | -2/Testing | Found Prototype Energy Gun 24724 | -2/Testing | Identified Hyp. EM Gauss Rifle 24730 | -2/Testing | Incoming investigation squad redirected 24799 | -2/Testing | Spotted Fortress 24822 | -2/Testing | Discovered new exit (range 5) 24823 | -2/Testing | Identified exit to Section 7 24823 | -2/Testing | Entered Section 7 24824 | -2/Section 7 | Sensed 25 artifacts in vicinity 24832 | -2/Section 7 | Found Integrated Mediator 24832 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 24898 | -2/Section 7 | Retrieved Zion intel report: Main Access 24901 | -2/Section 7 | Found Prototype Device 24901 | -2/Section 7 | Identified Adv. EM Disruption Field 24906 | -2/Section 7 | Warped through subspace 24937 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 24948 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 24951 | -2/Section 7 | Incoming investigation squad redirected 24951 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 24961 | -2/Section 7 | Found Spacefold Activator 25010 | -2/Section 7 | Spotted S7 Guard 25073 | -2/Section 7 | First assault squad dispatched 25075 | -2/Section 7 | Found Integrated Reactor 25075 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25077 | -2/Section 7 | Found Integrated Reactor 25077 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25079 | -2/Section 7 | Found Integrated Reactor 25079 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25095 | -2/Section 7 | Found LRC Storage 25095 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 25098 | -2/Section 7 | Found LRC Matter Compressor 25098 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 25114 | -2/Section 7 | Found Core Expander 25114 | -2/Section 7 | Installed Core Expander, added new Weapon slot 25161 | -2/Section 7 | Spotted B-99 Colossus 25175 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 25176 | -2/Section 7 | Found Transdimensional Reconstructor 25190 | -2/Section 7 | Warped through subspace 25193 | -2/Section 7 | Found Terrabomb 25204 | -2/Section 7 | Incoming assault squad redirected 25225 | -2/Section 7 | Spotted Executioner 25226 | -2/Section 7 | Spotted Executioner 25282 | -2/Section 7 | Found Exp. Core Analyzer 25345 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 25361 | -2/Section 7 | System corruption reached 10% 25370 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 25387 | -2/Section 7 | Spotted B-90 Cyclops 25394 | -2/Section 7 | Build established: Alien-Sprinter 25401 | -2/Section 7 | Spotted S7 Guard 25404 | -2/Section 7 | Found Integrated Thermoelectric Network 25404 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 25421 | -2/Section 7 | Core integrity fell below 50% 25434 | -2/Section 7 | Entered Access 25434 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 25465 | -1/Access | Lost 5 parts (4u1w) 25565 | -1/Access | Zion hero teleported in (12-ASH) 25660 | -1/Access | Spotted B-99 Colossus 25664 | -1/Access | Destroyed B-99 Colossus 25669 | -1/Access | Found Prototype Ballistic Gun 25669 | -1/Access | Identified Multirail 25810 | -1/Access | Retrieved Zion intel report: Guard Positions 25811 | -1/Access | Zion Zionite Resupply teleported in 25934 | -1/Access | First assault squad dispatched 25961 | -1/Access | Incoming assault squad redirected 26085 | -1/Access | Build established: Alien-Mutant 26113 | -1/Access | Zion Experimental squad teleported in 26224 | -1/Access | Zion Hacker squad teleported in 26253 | -1/Access | Zion Heavy squad teleported in 26316 | -1/Access | Found Prototype Protection 26316 | -1/Access | Identified Zio. Shade Armor 26333 | -1/Access | Found Zio. Shade Armor 26339 | -1/Access | Found Zio. Shade Armor 26342 | -1/Access | Found Zio. Shade Armor 26344 | -1/Access | Found Prototype Protection 26344 | -1/Access | Identified Zio. Weapon Casing 26640 | -1/Access | Discovered new exit (range 7) 26652 | -1/Access | Entered Command 26652 | -1/Command | Accompanied by 4 allies 26819 | -1/Command | Incoming investigation squad redirected 26927 | -1/Command | Destroyed 10 combat bots 26951 | -1/Command | First assault squad dispatched 26986 | -1/Command | System corruption reached 10% 27026 | -1/Command | Incoming assault squad redirected 27431 | -1/Command | High security lockdown imminent 27511 | -1/Command | High security lockdown engaged 27534 | -1/Command | Spotted B-99 Colossus 27536 | -1/Command | Spotted Executioner 27536 | -1/Command | Spotted Executioner 27542 | -1/Command | Spotted Striker 27547 | -1/Command | Discovered new exit (range 4) 27549 | -1/Command | Destroyed Striker 27551 | -1/Command | Spotted Alpha 7 27553 | -1/Command | Destroyed Executioner 27570 | -1/Command | Destroyed B-99 Colossus 27574 | -1/Command | Spotted Executioner 27574 | -1/Command | Spotted Executioner 27574 | -1/Command | Spotted B-99 Colossus 27579 | -1/Command | Spotted Striker 27583 | -1/Command | Destroyed Executioner 27593 | -1/Command | Spotted Alpha 7 27597 | *** | Heading to fleet! Last Messages --------------- 27596_ DM-Quantum Reactor destroyed. 27596_ DM-Quantum Reactor core remains intact and functional. 27596_ Critical hit (Burn: +37). 27596_ C-30 ARC bursts open, deploying its payload. 27596_ G-73 Enforcer unfolds itself. 27596_ B-74 Champion unfolds itself. 27596_ G-73 Enforcer unfolds itself. 27596_ E-15 Imp unfolds itself. 27596_ Enh. Nova Cannon destroyed. 27596_ Penetrated by Slug. 27596_ M-36 Artificer fits Unknown Power Core on G-73 Enforcer. 27596_ Penetrated by Slug. 27596_ Slug penetrates Executioner. 27596_ Slug penetrates Wall. 27597_ C-30 ARC bursts open, deploying its payload. 27597_ G-73 Enforcer unfolds itself. 27597_ E-15 Imp unfolds itself. 27597_ E-15 Imp destroyed. 27597_ Slug penetrates Reinforced Barrier. 27597_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????????# "" #???????????? | | #????????????????????# #???????????? | | #????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ??????????????????? #???????????? | | ??????????????????? ######### #???????????? | | ????????????????????### ????????# #???????????? | | ??????????????????????#++++????????# #???????????? | | ??????????????????????????????????## ##??????????? | | ??????????????????????? ??????# #######????? | | ????????????????????? ;????# | | ????????????????????## % ;?????# ## #????? | | ???????????????????## g%ge ?????## ##??##+#????? | | ???????????????????#; !%=g ;??????# #???????????? | | ???????????????????#; 7g=%g ??????# #???????????? | | ???????????????????#; g%mb ##?????# #???????????? | | ???????????????????#;[ggggg ####??# #???????????? | | ??????????????????##; b= #??# #???????????? | | ??????????????????#BB b ####+##??????????? | | ??????????????????#BB E = ## #??????????? | | ??????????????????# ^^ ## #??????????? | | ??????????????????# ## #??????????? | | ??????????????????# 7 ## #??????????? | | ??????????????????# ^ "" ## +??????????? | | ??????????????????# "@ ^ #?# #??????????? | | ??????????????????# " K ### #??????????? | | ??????????????????# ^" ]E ##" #??????????? | | ??????????????????# ^ % %##" #??????????? | | ??????????????????# % ## ""###??????????? | | ??????????????????# %%% % % #????????????? | | ??????????????????####;%;;%%;;#;# #????????????? | | ?????????????????????################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 142 Energy Capacity 1274 Matter Stores 425 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Additional Mass Support 16 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 50 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 40 Force Boost 20 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 35 Authchip Count 1 Item Schematics ----------------- Lrn. Tractor Beam | -3/Research | Z-intel Lrn. Sensor Array | -3/Research | Z-intel Adv. Trap Extractor | -3/Research | Z-intel Graphene Brace | -3/Research | Z-intel Point Defense Array | -3/Research | Z-intel Hardcell Cannon | -3/Research | Z-intel Imp. Coolant Injector | -3/Research | Z-intel Smartbomb Launcher | -3/Research | Z-intel Adv. Coolant Injector | -3/Research | Z-intel Q-thruster | -3/Research | Z-intel Point Defense System | -3/Research | Z-intel Hvy. Phase Cannon | -3/Research | Z-intel Focal Shield | -3/Research | Z-intel Tactical Coordination Suite | -3/Research | Scanalyzed Exp. Sensor Array | -3/Research | Scanalyzed Imp. Remote Datajack | -2/Research | Scanalyzed Exp. Core Analyzer | -2/Testing | Z-intel Exp. ECM Suite | -2/Testing | Z-intel Hvy. Tesla Rifle | -2/Testing | Z-intel Hdn. Centrium Heavy Treads | -2/Testing | Z-intel Exp. Energy Well | -2/Testing | Z-intel Tesla Bomb Launcher | -2/Testing | Z-intel Exp. Signal Interpreter | -2/Testing | Z-intel Enh. Biometal Leg | -2/Testing | Z-intel Exp. Flexi-carbon Leg | -2/Testing | Z-intel Stealth Drone Bay | -2/Testing | Z-intel Diametric Drive | -2/Testing | Z-intel Exp. Gyrokinetic Inverter | -2/Testing | Z-intel Energy Mantle | -2/Section 7 | Z-intel Gui. Micro-nuke Launcher | -2/Section 7 | Z-intel Electron Diverter | -2/Section 7 | Z-intel Neutron Missile Launcher | -2/Section 7 | Z-intel Imp. Energy Well | -2/Section 7 | Z-intel Coolant Network | -2/Section 7 | Z-intel Cld. Field Propulsion Drive | -2/Section 7 | Z-intel Hvy. Dispersion Rifle | -2/Section 7 | Z-intel Cld. Antimatter Reactor | -2/Section 7 | Z-intel Cld. Gravmag System | -2/Section 7 | Z-intel Proton Burst Cannon | -2/Section 7 | Z-intel Exp. Thermal Defense Suite | -2/Section 7 | Z-intel Robot Schematics ------------------ A-15 Conveyor | -3/Quarantine | Z-intel Y-72 Warden | -3/Quarantine | Z-intel A-27 Freighter | -3/Quarantine | Z-intel R-06 Scavenger | -3/Quarantine | Z-intel K-01 Serf | -2/Section 7 | Z-intel A-02 Transporter | -2/Section 7 | Z-intel W-44 Eye | -2/Section 7 | Z-intel C-65 Expert | -2/Section 7 | Z-intel H-88 Terminator | -2/Section 7 | Z-intel Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip L-31 Rogue | x3 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -7/Factory | Authchip L-41 Fighter | x3 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -4/Factory O-32 Director | x1 | -4/Factory | Preloaded Adv. Signal Interpreter | x2 | -4/Factory B-74 Champion | x3 | -2/Research | Preloaded Exp. Core Analyzer | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Sigix Broadsword Spacefold Activator Integrated Reactor LRC Storage LRC Matter Compressor Core Expander Integrated Thermoelectric Network Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentDroneUnit Manual? 0 Play Time 10:30:25 Cumulative 606.5 hours Start 2023.04.12 @ 17:42:19 End 2023.04.13 @ 21:17:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type 2 Total 34 Types 21/3/5/1/1/0/2/1/0 Lore% 92 Gallery% 94 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78ef478f-41e0-49cd-92bd-a700fb3db108