Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.24 @ 04:04:48 Player: F-forge Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (166) 830 Value Destroyed (6026) 6026 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2119) 2119 TOTAL SCORE: 15815 Bonus ------- High Alert Combat Kills 431 Follower Combat Kills 984 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -696 Cogmind --------- Core Integrity 0/1150 Matter 217/300 Energy 71/100 System Corruption 22% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Core Shielding > --- WEAPON (2) ------- Mass Driver CR-A16's Pointy Stick > --- INVENTORY (5) ---- Authchip [R/NC] Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Advanced VSS Leg Zionite Composite Leg II Zionite Composite Leg II > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Long-range Terrain Scanner Seismic Detector Transport Network Coupler Advanced Reaction Control System Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser Phasing Sabre > --- INVENTORY -------- Power Amplifier Weight Redist. System Authchip [R/NC] Heavy Beamcaster Matter Neutralizer Flak Gun Heavy Flak Cannon Mass Driver Enhanced Gauss Cannon Micro-nuke Launcher Remote Datajack CR-A16's Pointy Stick [Rating: 103] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Remote Datajack Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 12 | . . . 4 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . 1 . . Utility 8 | . . . 3 1 . . . . 1 . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 121 | 10 11 6 20 5 3 . . 7 12 4 3 4 2 3 6 25 Power 16 | 2 1 1 2 1 . . . 1 2 . . . 1 . . 5 Engine 10 | 2 1 1 2 1 . . . . 2 . . . . . . 1 Core 4 | . . . . . . . . 1 . . . . 1 . . 2 Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 35 | 2 5 2 4 . 2 . . 3 4 1 . . . 1 3 8 Treads 5 | . . . 3 . 1 . . . . . . . . . . 1 Leg 20 | . . . . . 1 . . 3 4 1 . . . 1 3 7 Wheel 10 | 2 5 2 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 39 | 2 3 1 9 2 . . . 1 4 1 2 2 1 1 1 9 Device 16 | 1 . . 5 . . . . . 3 1 . 1 . 1 . 4 Storage 4 | 1 1 . 2 . . . . . . . . . . . . . Processor 4 | . . 1 1 1 . . . . . . 1 . . . . . Hackware 2 | . . . . . . . . . . . . . . . 1 1 Protection 13 | . 2 . 1 1 . . . 1 1 . 1 1 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 4 2 2 5 2 1 . . 2 2 2 1 2 . 1 2 3 Energy Gun 9 | 3 2 1 1 1 . . . . . . . 1 . . . . Energy Cannon 3 | . . . 1 . . . . 1 . . . . . . . 1 Ballistic Gun 2 | . . . 1 1 . . . . . . . . . . . . Ballistic Cannon 7 | . . 1 . . 1 . . 1 . 1 1 . . 1 1 . Launcher 3 | . . . . . . . . . . 1 . . . . 1 1 Special Weapon 2 | 1 . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 2 . . . . . . . . 1 . 1 1 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 System Corruption 14 | . . . . . . . . . . . . . . . . 14 Parts Lost 46 | 3 1 1 . . . . . 8 1 1 2 . 1 . . 28 Power 8 | 1 . . . . . . . 1 . . . . . . . 6 Propulsion 12 | . 1 1 . . . . . 2 . 1 . . . . . 7 Utility 19 | 1 . . . . . . . 3 1 . 2 . . . . 12 Weapon 7 | 1 . . . . . . . 2 . . . . 1 . . 3 Highest Loss Streak 8 | 3 1 1 . . . . . 5 1 1 2 . 1 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 13 | 4 8 10 13 14 13 14 14 12 13 14 14 14 14 12 14 11 Power . | . 1 1 . . . . . . . . . . . . . . Propulsion 1 | 3 5 5 3 3 2 2 2 1 . 1 . . . . . . Utility 5 | . . 1 4 5 6 6 6 4 5 6 7 6 6 5 6 3 Weapon 5 | . . 1 3 4 4 5 5 5 7 6 6 8 7 7 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 16 | . . . 2 1 . . . . 1 1 5 1 1 . 1 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . 1 . . . . . Utility 9 | . . . . 1 . . . . . 1 4 . 1 . . 2 Weapon 4 | . . . . . . . . . 1 . . 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 97 95 99 99 100 100 95 99 93 97 98 100 99 100 80 Engine 9 | . 14 14 8 15 15 15 15 10 9 13 13 13 6 5 5 . Core 1 | . . . . . . . . 2 2 . . . 5 5 5 . Reactor 1 | . . . . . . . . . . . . . . . . 6 Treads 6 | . . . 18 23 22 23 23 10 . . . . . . . . Leg 14 | . . . . . . . . 11 26 25 26 26 26 29 29 19 Wheel 2 | . 27 25 7 . . . . . . . . . . . . . Device 11 | . . . 12 11 7 7 7 10 16 13 13 12 13 16 13 16 Storage 6 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 4 Processor 14 | . . 11 14 22 23 23 23 18 13 13 12 13 13 11 11 9 Protection 9 | . 13 2 6 3 7 7 7 7 9 13 13 12 13 11 11 8 Energy Gun 3 | . 27 15 5 5 1 . . . . . . 5 1 . . 1 Energy Cannon 2 | . . . 1 1 5 7 7 9 9 . . . . . . . Ballistic Cannon 3 | . . 12 2 . 6 7 7 5 . 5 5 . 4 5 5 2 Special Weapon 1 | . . . . . . . . . 2 . 4 6 6 5 5 . Peak Build Rating 103 | 7 9 12 28 35 35 33 33 42 65 66 62 61 62 73 81 103 Average Rating 48 | 5 7 10 23 34 32 33 33 36 56 59 59 58 60 71 75 76 On Entrance 40 | . 5 8 12 27 35 33 33 33 42 65 57 58 61 60 73 78 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . . 2 Naked Turns 64 | . . . . . . . . . . . . . . . . 64 Heaviest Build 90 | 13 22 23 39 41 45 45 45 55 79 81 76 71 75 77 77 90 Greatest Support 117 | 26 32 30 66 66 66 64 64 64 76 76 76 76 76 91 101 117 Greatest Overweight (x) 3 | . 1 2 1 . . . . 2 1 1 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 14 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 10 10 15 15 15 14 14 15 15 15 15 15 15 13 15 15 Average Carried 13 | 5 8 9 13 14 13 14 14 12 13 14 14 14 14 12 14 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 10 10 15 15 14 14 14 11 15 15 13 15 14 13 15 2 Class Distribution -------------------- 74% | Scavenger-Mutant 12% | Mutant 11% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Messiah-Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Matter Collected 4050 | 216 184 250 563 . 116 114 . 272 160 268 217 60 242 . 215 1173 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6337 | 46 323 75 1355 . 64 121 . 313 768 278 197 . 128 . 398 2271 Parts 326 | 8 28 3 83 . 3 13 . 18 24 14 17 . 9 . 11 95 Haulers Intercepted 9 | . 1 . 4 . . . . . 3 . . . . . . 1 Recyclers Shooed 5 | . . . 1 . . . . . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . 2 13 . 16 . 4 15 . 16 . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 119 | . 7 3 13 . 1 8 . 10 10 9 12 . 8 . 4 34 Melee 21 | . . . 4 . . . . . 3 . . . . . . 14 Guns 16 | . 7 1 7 . 1 . . . . . . . . . . . Cannons 45 | . . 2 2 . . 8 . 10 5 5 1 . 2 . 2 8 AOE 34 | . . . . . . . . . . 4 11 . 6 . 1 12 Classes Destroyed 17 | 1 6 1 3 . 1 . . 1 . . . . . . 2 2 Worker 11 | . 2 . 5 . . . . . 2 . . . . . . 2 Builder 6 | . . . 2 . . . . . . . . . . . . 4 Tunneler 6 | 2 1 . 2 . . . . . . . . . . . . 1 Hauler 9 | . 1 . 4 . . . . . 3 . . . . . . 1 Recycler 8 | . 1 . 4 . . . . . . . . . . . . 3 Watcher 6 | . 2 . 3 . . . . . . . . . . . . 1 Swarmer 45 | . 6 . . . . 8 . 5 4 . 9 . 5 . . 8 Grunt 26 | . 1 . 6 . . . . . 3 3 . . . . 2 11 Brawler 1 | . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . 1 . . . . . . . . . . . . 2 Sentry 12 | . . . 6 . . . . 1 2 . 1 . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . 1 . Hunter 10 | . . . . . . . . 4 . . . . 3 . . 3 Programmer 13 | . . . . . 1 . . . 1 2 2 . . . . 7 Heavy 1 | . . . . . . . . . . . . . . . 1 . Subdweller 3 | . . 3 . . . . . . . . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . . . . . . Wasp 3 | . . . . . . . . . . 3 . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 1 5 1 5 . 1 4 . 3 6 4 5 . 5 . 2 6 Combat Bots Only 6 | . 3 1 3 . 1 4 . 3 4 4 5 . 5 . 2 6 Max Kills in Single Turn 4 | 1 2 1 2 . 1 1 . 1 1 3 4 . 2 . 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 3 4 . 2 . 1 3 Melee 1 | . . . 1 . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Hostile Shots Fired 961 | . 39 22 41 . 8 49 . 137 126 24 34 . 53 . 38 390 Missed 324 | . 9 9 7 . 2 13 . 36 51 6 12 . 24 . 17 138 Hits 637 | . 30 13 34 . 6 36 . 101 75 18 22 . 29 . 21 252 Melee 17 | . . . 2 . 3 . . . . . . . . . . 12 Projectile 620 | . 30 13 32 . 3 36 . 101 75 18 22 . 29 . 21 240 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 28 | . 1 2 3 . . . . . 2 2 1 . 1 . . 16 Actively Blocked 2 | . . . . . . . . . . . . . . . . 2 Damage Taken 9091 | 292 199 354 421 . 40 416 . 910 657 240 299 . 444 . 265 4554 Core 1742 | . 23 112 95 . . 73 . 78 62 26 29 . 59 . 12 1173 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 186 | . . . 21 . 9 37 . 63 . . . . . . . 56 Ignored by Resistances 2633 | . 66 66 118 . 12 126 . 279 257 72 133 . 131 . 75 1298 Regen/Repaired (Parts) 575 | . . . 62 . . . . . 44 . . 469 . . . . Core Remaining (%) 80 | 100 . 46 82 . . . . 78 . . . . 79 . 98 . Volleys Fired 369 | 11 29 30 56 . 6 18 . 24 40 21 8 . 17 . 15 94 Largest 2 | 2 2 2 2 . 2 2 . 2 2 2 2 . 1 . 1 2 Hottest 160 | 100 100 90 100 . 115 115 . 160 160 129 83 . 81 . 47 105 Shots Fired 528 | 14 52 54 102 . 11 25 . 45 60 24 11 . 17 . 15 98 Gun 183 | 9 52 24 70 . 9 . . . . . . . 1 . . 18 Cannon 291 | . . 30 32 . 2 25 . 45 56 18 5 . 6 . 12 60 Launcher 40 | . . . . . . . . . . 2 6 . 9 . 3 20 Special 14 | 5 . . . . . . . . 4 4 . . 1 . . . Kinetic 231 | . . 30 53 . 5 18 . 30 . 15 5 . 6 . 12 57 Thermal 246 | 12 52 24 49 . 6 7 . 15 56 3 . . 1 . . 21 Explosive 23 | . . . . . . . . . . 2 6 . 9 . . 6 Electromagnetic 19 | 2 . . . . . . . . . . . . . . 3 14 Robot Hit Streak 29 | 5 8 29 17 . 18 6 . 12 17 13 8 . 5 . 14 20 Robot Miss Streak 9 | 1 2 1 3 . 3 2 . 2 1 5 2 . 2 . 1 9 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 505 | 6 38 36 98 . 6 17 . 35 62 23 8 . 9 . 14 153 Core Hits 304 | 2 17 6 42 . 2 9 . 17 18 34 18 . 10 . 7 122 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 . . . . . . . . Critical Strikes 37 | 2 3 1 5 . . 2 . 5 . . . . . . 4 15 Burn 6 | 2 3 . 1 . . . . . . . . . . . . . Destroy 6 | . . 1 1 . . . . 4 . . . . . . . . Blast 10 | . . . 1 . . 2 . 1 . . . . . . 4 2 Sever 15 | . . . 2 . . . . . . . . . . . . 13 Melee Attacks 111 | . . . 25 . . . . . 11 . . . . . . 75 Impact 11 | . . . . . . . . . 11 . . . . . . . Slashing 98 | . . . 23 . . . . . . . . . . . . 75 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . 3 . . . . . 2 . . . . . . 10 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18820 | 77 480 597 2140 . 157 516 . 880 2067 747 891 . 1157 . 728 8383 Guns 2257 | 77 480 330 881 . 152 . . . . . . . . . . 337 Cannons 6115 | . . 267 429 . . 516 . 880 1357 505 111 . 95 . 445 1510 Explosions 5549 | . . . . . . . . . . 242 780 . 1062 . 283 3182 Melee 4785 | . . . 830 . . . . . 637 . . . . . . 3318 Ramming 114 | . . . . . 5 . . . 73 . . . . . . 36 Kinetic 4398 | . . 267 616 . 80 366 . 551 . 431 111 . 95 . 445 1436 Thermal 4658 | 62 480 330 694 . 72 150 . 329 1357 74 . . . . . 1110 Explosive 3469 | . . . . . . . . . . 242 780 . 1062 . . 1385 Electromagnetic 1396 | 15 . . . . . . . . . . . . . . 283 1098 Impact 637 | . . . . . . . . . 637 . . . . . . . Slashing 4148 | . . . 830 . . . . . . . . . . . . 3318 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 22 | 8 8 8 . . . . . . 1 1 2 2 . . . 22 Average Corruption 8 | 8 8 8 . . . . . . 1 1 1 2 . . . 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 160 | 1 18 21 . . . . . . 3 9 6 1 . . . 101 Message Errors 40 | . 4 4 . . . . . . 2 1 1 . . . . 28 Matter Fused 35 | 1 3 3 . . . . . . . 3 2 . . . . 23 Heat Flow Errors 18 | . 3 2 . . . . . . . 2 . . . . . 11 Energy Discharges 22 | . 3 5 . . . . . . . 2 . . . . . 12 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 15 | . 2 2 . . . . . . 1 . . . . . . 10 Data Loss (major) 5 | . . 3 . . . . . . . . 1 . . . . 1 Misfires 10 | . 2 1 . . . . . . . . 2 . . . . 5 Alerts 5 | . 1 1 . . . . . . . . . 1 . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 959 | . . . 81 . 3 4 . 5 283 . 105 . 38 . . 440 Projectiles 38 | . . . 5 . . 4 . 5 7 . 7 . . . . 10 Explosions 203 | . . . . . . . . . . . 98 . 38 . . 67 Melee 718 | . . . 76 . 3 . . . 276 . . . . . . 363 Knockbacks 38 | . . 7 3 . . 3 . 3 2 6 1 . . . 4 9 Impact 2 | . . . . . . . . . 2 . . . . . . . Kinetic 36 | . . 7 3 . . 3 . 3 . 6 1 . . . 4 9 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 418 | . . . . . . . . . . . 32 . 92 . . 294 Shots 15 | . . . . . . . . . . . 1 . 2 . . 12 Rammed 11 | . . . . . 1 . . . . . . . . . . 10 Targets Rammed 14 | . . . . . 1 . . . 3 . . . . . . 10 Kicked 3 | . . . . . . . . . 3 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 697 | 60 449 218 207 . 98 135 . 234 321 135 95 . 87 . 697 300 Average Temperature 91 | 23 162 122 44 . 42 71 . 96 98 58 33 . 36 . 251 100 Received Heat Transfer 2077 | . 54 254 252 . . . . 96 165 108 36 . 18 . 159 935 Effects 14 | . 8 . . . . . . 1 2 . . . . . 3 . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . Energy Bleed 6 | . 2 . . . . . . 1 2 . . . . . 1 . Interference 3 | . 3 . . . . . . . . . . . . . . . Matter Decay 3 | . 2 . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . 1 . Parts Fried 7 | . . . . . . . . . 2 . . . . . 2 3 Impact Corruptions 9 | . . . . . 1 . . . 8 . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Melted 10 | . 1 . . . 1 . . 1 6 . . . . . 1 . Heat Transferred 7491 | 333 1628 400 1324 . 111 222 . 481 1739 74 . . . . . 1179 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . 6 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Maximum Alert Level 3 | . . . . . . . . . . . . . . . 1 3 Low Security (%) 58 | 100 100 . 100 100 . . . . 100 . . . . 100 56 3 Level 1 4 | . . . . . . . . . . . . . . . 43 5 Level 2 34 | . . . . . . . . . . . . . . . . 84 Level 3 2 | . . . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . Peak Influence 728 | 5 127 . 75 20 . . . . 122 . . . . . 354 728 Initial 160 | . . . . 20 . . . . . . . . . . . 160 Average 240 | . 59 . 33 1 . . . . 43 . . . . . 171 530 Influence Increases 4908 | 10 226 . 495 1 30 195 . 245 364 175 260 . 488 . 374 2045 Destroy 0b10 Robot/C 2680 | . 140 . 260 . 20 160 . 200 200 100 240 . 320 . 220 820 Destroy 0b10 Robot/NC 235 | 10 35 . 100 . . . . . 25 . . . . . 5 60 Destroy Leader 538 | . 36 . 94 . 10 20 . 30 54 30 20 . 50 . 30 164 Allied During Kill 220 | . . . . . . . . . . . . . 118 . 66 36 Successful Hack 50 | . . . 19 1 . . . . 30 . . . . . . . Select Force Hacks 20 | . . . . . . . . . 20 . . . . . . . Disable Machine 108 | . . . . . . . . . . . . . . . 9 99 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 Destroy Structure 322 | . . . 7 . . . . . 5 . . . . . 14 296 Lose Combat Pursuer 585 | . 15 . 15 . . 15 . 15 30 45 . . . . 30 420 Influence Decreases 4273 | 10 204 22 441 55 30 195 . 245 347 192 160 100 488 . 20 1764 Entered New Map 349 | . . 13 . 34 . . . . . 8 . 100 . . . 194 Time Decay 3270 | 10 194 9 427 21 30 195 . 205 337 184 140 . 468 . . 1050 Lost Part 360 | . 10 . . . . . . 40 10 . 20 . . . . 280 Lost Ally 290 | . . . 10 . . . . . . . . . 20 . 20 240 Purge Threat 4 | . . . 4 . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 2 . . . . . 2 . . . . . 2 16 Investigation 7 | . 1 . 2 . . . . . 1 . . . . . . 3 Extermination 5 | . . . . . . . . . 1 . . . . . . 4 Reinforcement 7 | . . . . . . . . . . . . . . . 2 5 Assault 3 | . . . . . . . . . . . . . . . . 3 Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 1 . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Distress Signals 12 | . 1 . 7 . . . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 205 | . 11 3 17 . 3 9 . 11 12 11 12 . 15 . 11 90 Peak Tracking Total 10 | . 5 1 4 . 2 4 . 3 4 4 5 . 6 . 6 10 Tactical Retreats 24 | . 1 . 1 . . 1 . 1 1 2 . . . . 1 16 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Traps Triggered 5 | . . 2 1 . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 16 | . . . . . 1 . . . . . 2 . . . 1 12 Max in Single Turn 4 | . . . . . 1 . . . . . 1 . . . 1 4 Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 36 | . 3 1 8 6 1 . 3 . 4 . 2 . . 3 . 5 Terminals 12 | . 2 . 5 4 . . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . . 1 . . . . . . 2 Repair Stations 4 | . . . 1 . . . . . 2 . . . . . . 1 Recycling Units 3 | . 1 . . . . . . . . . . . . 1 . 1 Scanalyzers 5 | . . . 2 1 . . . . 1 . . . . 1 . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 Total Hacks 93 | . 7 1 28 13 1 . 17 . 7 . 2 . . 5 . 12 Successful 67 | . 3 1 23 9 1 . 17 . 4 . 2 . . 2 . 5 Failed 26 | . 4 . 5 4 . . . . 3 . . . . 3 . 7 Catastrophic 4 | . 1 . . 1 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 25 | . . . 6 1 . . . . 1 . . . . 5 . 12 Terminals 23 | . 4 . 12 6 . . . . . . . . . 1 . . Fabricators 5 | . . . . . . . . . 1 . . . . . . 4 Repair Stations 9 | . . . 3 . . . . . 4 . . . . . . 2 Recycling Units 6 | . 3 . . . . . . . . . . . . 2 . 1 Scanalyzers 23 | . . . 13 6 . . . . 2 . . . . 2 . . Garrison Access 6 | . . . . 1 . . . . . . . . . . . 5 Terminal Hacks 30 | . 1 1 5 2 1 . 17 . . . 2 . . 1 . . Record 2 | . . . . . . . 2 . . . . . . . . . Part Schematic 8 | . . . . . . . 8 . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 1 . . . . . . . . . . . . Zone Layout 3 | . . . 2 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 7 | . . . 2 . . . . . 3 . . . . . . 2 Scan Component 4 | . . . 1 . . . . . 2 . . . . . . 1 Repair 3 | . . . 1 . . . . . 1 . . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . . . 1 Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . 1 Scanalyzer 18 | . . . 12 6 . . . . . . . . . . . . Insert Component 6 | . . . 4 2 . . . . . . . . . . . . Analyze 6 | . . . 4 2 . . . . . . . . . . . . Retrieve Study 6 | . . . 4 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 4 . . . . . 1 . . . . 1 . . Terminals 4 | . . . 4 . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Download 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Monitor 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 6 5 . . . . 2 . . . . 3 . 3 Full Trace Events 4 | . 1 . 1 . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . 3 Authchips 1 | . . . . . . . . . . . . . . . . 1 Time 84 | . . . . . . . . . . . . . . . . 84 Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . 18 Part Schematics Acquired 13 | . . . 3 2 . . 8 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 4 2 . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . . . . . Time 98 | . . . 32 . . . . . 16 . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 3 . . . . . . . . . . . . . . 10 Parts Scanalyzed 5 | . . . 3 2 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 1 . . . . . 2 . . . 1 . . . Non-combat 3 | . . . 1 . . . . . 2 . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 6 | . . . 1 . . . . . 4 . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . no_distress 3 | . . . 1 . . . . . 2 . . . . . . . find_fabricator 2 | . . . . . . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Total Allies 22 | . . . 1 . . . . . . . . 9 . 3 . 9 Largest Group 9 | . . . 1 . . . . . . . . 9 9 7 8 4 Highest-Rated Group 440 | . . . 26 . . . . . . . . 313 310 344 440 206 Highest-Rated Ally 103 | . . . 26 . . . . . . . . 40 40 85 96 103 Zionite Dispatches 3 | . . . . . . . . . . . . . . 1 . 2 Heavy 2 | . . . . . . . . . . . . . . 1 . 1 Fire 1 | . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 176 | . . . . . . . . . . . . . 82 . 55 39 Total Damage 3864 | . . . . . . . . . . . . . 1123 . 1646 1095 Kills 23 | . . . . . . . . . . . . . 9 . 7 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Active Infowar (turns) 11933 | 45 . 441 1036 370 1623 574 137 699 742 953 627 1314 1039 144 236 1953 Optics 5850 | . . . 924 182 . . . . . . 58 1314 1039 144 236 1953 Terrain 997 | . . . . . . . . . . . . . . . . 997 Seismic 8531 | 45 . . 63 370 1623 574 137 281 . 531 627 1298 1039 144 219 1580 T.N.C. 11086 | . . . 675 370 1623 574 137 699 742 953 627 1314 1039 144 236 1953 Machine Analysis 7104 | . . 441 1036 370 1623 574 137 699 742 953 529 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . . 3 1 . 2 . 3 3 2 2 . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Turns Passed 12705 | 129 455 516 1036 370 1623 574 137 699 742 953 627 1314 1039 144 236 2111 Spaces Moved 8869 | 75 365 444 561 246 1069 355 92 448 471 752 559 1003 903 109 165 1252 Core 114 | 1 . . . . . . . . . . . . . . . 113 Treads 2283 | . . . 335 246 1069 355 92 181 . . . . . . . 5 Legs 5363 | . . . . . . . . 267 471 752 559 1003 903 109 165 1134 Wheels 1109 | 74 365 444 226 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 145 145 150 150 120 105 105 105 105 105 108 97 50 Average Speed 115 | 89 91 91 119 145 149 150 150 136 111 109 105 105 105 108 102 103 Slowest Speed 320 | 100 115 110 145 145 150 150 150 320 185 185 105 105 105 108 108 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 56 19 53 7 98 55 74 64 10 77 75 87 86 4 95 24 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . . . . Known Exits Taken 4 | . . . . . 1 . . . 1 . . . 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 . 1 1 1 . . . . Scrap Searched 22 | . . 3 . . 3 1 . 2 . 3 3 3 4 . . . Spaces Dug 1 | 1 . . . . . . . . . . . . . . . . Terrain Destroyed 325 | 2 . . . . 1 2 . 16 4 30 46 . 82 . . 142 Melee . | . . . . . . . . . . . . . . . . . Projectile 41 | 2 . . . . 1 2 . 16 4 1 2 . 1 . . 12 AOE 284 | . . . . . . . . . . 29 44 . 81 . . 130 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Total 10641 | 110 438 495 802 260 1089 372 91 490 613 855 589 1267 977 134 217 1842 Wait 906 | . 20 8 99 . . . . . 54 64 . 244 43 23 19 332 Move 8853 | 74 364 443 560 245 1068 354 91 447 470 751 558 1002 902 108 164 1252 Hop . | . . . . . . . . . . . . . . . . . Pick Up 84 | 8 5 3 15 5 5 . . 4 9 3 5 6 3 . 4 9 Fast Attach 47 | 8 2 2 5 . . . . 2 1 3 1 2 . . 1 20 Attach 61 | 4 2 1 10 3 3 . . 8 5 1 3 3 1 2 . 15 Detach 19 | 4 . . 5 . 1 . . 2 2 1 1 2 . . . 1 Swap 88 | . 8 3 15 3 1 . . 2 9 6 6 1 7 1 8 18 Drop 82 | 1 8 5 12 4 4 . . 1 9 5 5 7 4 . 6 11 Fire 369 | 11 29 30 56 . 6 18 . 24 40 21 8 . 17 . 15 94 Melee 111 | . . . 25 . . . . . 11 . . . . . . 75 Ram 10 | . . . . . . . . . . . . . . . . 10 Kick 3 | . . . . . . . . . 3 . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 Rewire 2 | . . . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Ext / DSF) -5/DSF -4/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Crushed by falling debris 130 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Lost 3 parts (1p1u1w) 285 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 12) 585 | -10/Materials | Entered Subcaves 586 | -10/Subcaves | Approached by a straggling Scientist 753 | -10/Subcaves | Visited 4L-MR0's lab 758 | -10/Subcaves | Found Prototype Device 891 | -10/Subcaves | Discovered new exit (range 12) 919 | -10/Subcaves | Learned 2 Materials zone layouts 1047 | -10/Subcaves | Core integrity fell below 50% 1101 | -10/Subcaves | Entered Materials 1101 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1105 | -8/Materials | Identified Sfc. Transmogrifier 1227 | -8/Materials | Met 7R-MNS 1354 | -8/Materials | Build established: Scavenger-Mutant 1518 | -8/Materials | Discovered new exit (range 10) 2044 | -8/Materials | Discovered new exit (range 16) 2127 | -8/Materials | Repaired Imp. Ion Engine+ 2137 | -8/Materials | Entered Factory 2137 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2138 | -7/Factory | Caught up to 7R-MNS 2269 | -7/Factory | Discovered new exit (range 18) 2507 | -7/Factory | Entered Lower Caves 2625 | -7/Lower Caves | Identified exit to Lower Caves 3245 | -7/Lower Caves | Encountered a Warlord checkpoint 3844 | -7/Lower Caves | Learned Factory emergency access door positions 4130 | -7/Lower Caves | Entered another Lower Caves area 4212 | -7/Lower Caves | Discovered new exit (range 15) 4557 | -7/Lower Caves | Learned Factory emergency access door positions 4691 | -7/Lower Caves | Discovered new exit (range 7) 4704 | -7/Lower Caves | Entered Data Miner 4704 | -7/Data Miner | Discovered new exit (range 6) 4734 | -7/Data Miner | Met Data Miner 4806 | -7/Data Miner | Received God Mode back door access code from Data Miner 4841 | -7/Data Miner | Entered Proximity Caves 5099 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5153 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 5214 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 5409 | -6/Proximity Caves | Spotted B-75 Beast 5483 | -6/Proximity Caves | Learned Factory security intel 5491 | -6/Proximity Caves | Learned location of 1 exit from Factory 5527 | -6/Proximity Caves | Discovered new exit (range 8) 5540 | -6/Proximity Caves | Entered Factory 5540 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5541 | -6/Factory | Identified exit to Lower Caves 5779 | -6/Factory | Repaired Imp. Ion Engine+ 6256 | -6/Factory | Incoming investigation squad redirected 6282 | -6/Factory | Entered Lower Caves 6907 | -6/Lower Caves | Encountered a Warlord checkpoint 7041 | -6/Lower Caves | Ambushed by wild Derelicts 7207 | -6/Lower Caves | Discovered new exit (range 15) 7224 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 7235 | -6/Lower Caves | Entered another Lower Caves area 7236 | -6/Lower Caves | Identified exit to Factory 7432 | -6/Lower Caves | Learned Factory terminal intel 7671 | -6/Lower Caves | Learned Factory security intel 7830 | -6/Lower Caves | Discovered new exit (range 11) 7836 | -6/Lower Caves | Learned Factory emergency access door positions 7862 | -6/Lower Caves | Entered Zion 7892 | -6/Zion | Discovered new exit (range 19) 7910 | -6/Zion | Found Unknown Piercing Weapon 7910 | -6/Zion | Identified CR-A16's Pointy Stick 7951 | -6/Zion | System corruption cleaned by Quarantine Array 8060 | -6/Zion | Learned Factory emergency access door positions 8070 | -6/Zion | Found Prototype Device 8072 | -6/Zion | Identified Bomb Factory No. 2 8167 | -6/Zion | Visited the Megawrench Repair Shop 8167 | -6/Zion | Megawrench repaired 13 parts 8236 | -6/Zion | Learned Factory security intel 8272 | -6/Zion | Given the Hacking Drone Bay 8272 | -6/Zion | Found Prototype Device 8363 | -6/Zion | Met Imprinter 8381 | -6/Zion | Imprinted 8383 | -6/Zion | Declared Zion's savior 8670 | -6/Zion | Gained Derelict followers 8691 | -6/Zion | Given A8's code to call for help 9176 | -6/Zion | Entered Proximity Caves 9176 | -5/Proximity Caves | Accompanied by 9 allies 9387 | -5/Proximity Caves | Learned Factory stockpile data 9478 | -5/Proximity Caves | Discovered exit to Factory (range 18) 9906 | -5/Proximity Caves | Learned Factory garrison access intel 10215 | -5/Proximity Caves | Entered Factory 10215 | -5/Factory | Accompanied by 5 allies 10215 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10216 | -5/Factory | Identified exit to Extension 10216 | -5/Factory | Identified Hacking Drone Bay 10220 | -5/Factory | Loaded intel: 28 terminal locations 10221 | -5/Factory | Loaded intel: 4 garrison access locations 10244 | -5/Factory | Zion Heavy squad teleported in 10333 | -5/Factory | Identified exit to DSF 10359 | -5/Factory | Enhanced Grunt warped into view, answering call for help 10359 | -5/Factory | Entered DSF 10359 | -5/DSF | Accompanied by 9 allies 10387 | -5/DSF | Additional patrols routed to DSF 10446 | -5/DSF | Lost 4 allies 10486 | -5/DSF | Discovered new exit (range 18) 10510 | -5/DSF | Sterilization system engaged 10530 | -5/DSF | Ambient heat levels rising (+10) 10545 | -5/DSF | Ambient heat levels rising (+10) 10560 | -5/DSF | Ambient heat levels rising (+10) 10575 | -5/DSF | Ambient heat levels rising (+10) 10590 | -5/DSF | Ambient heat levels rising (+10) 10595 | -5/DSF | Entered Factory 10595 | -4/Factory | Accompanied by 4 allies 10595 | -4/Factory | Evolved 2 slots: Utility x2 10693 | -4/Factory | Lost 4 allies 10749 | -4/Factory | Lost 3 parts (1p1n1u) 10758 | -4/Factory | System corruption reached 10% 10862 | -4/Factory | Spotted B-86 Titan 10866 | -4/Factory | Zion Heavy squad teleported in 11346 | -4/Factory | Build established: Messiah-Mutant 11438 | -4/Factory | Fabricated B-60 Warrior (x3) 11643 | -4/Factory | Lost 3 parts (1n2u) 11845 | -4/Factory | First assault squad dispatched 11875 | -4/Factory | Incoming assault squad redirected 11886 | -4/Factory | Zion Fire squad teleported in 12099 | -4/Factory | Found Quantum Capacitor 12275 | -4/Factory | Lost 3 allies 12316 | -4/Factory | Lost 6 parts (1p1n4u) 12342 | -4/Factory | Terminal network hard line cut 12540 | -4/Factory | Core integrity fell below 50% 12548 | -4/Factory | Released all parts (6) 12576 | -4/Factory | Lost 8 parts (2p2n2u2w) 12634 | -4/Factory | Core integrity fell below 20% 12706 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1S. LKN0MXMD8I System corrupted: Mass Driver jammed. Slammed into L-61 Swordsman. Mass Driver broken. Destabilizing: Short circuit. Slammed into L-61 Swordsman. System corrupted: Energy discharge (-29). Map ----- +----------------------------------------------------+ | ???????????????????????????## | | ????????????????????????????? | | ??????????????????????????"?? | | ????????????????????????? ??? | | ?????????????????????? ?+???? | | ????????????????????????? ?? | | ????????????????????????????? | | ???????????????????? ????? | | ??? ? ???????????????? | | ??? ? ??????????????????#?# | | ??? ? ????????????????????# | | ??? ? ????????????????????# | | ??? ? ?????????????????? ???# | | ??? " ????????????? ??????? # | | ??? " ??????????????????????# | | ??? " ??????????????????????# | | ??? ??????????????????????# | | ???#;#????????????"?????????# | | ???# ##########?????????????# | | ???# ## ############# # | | ???# ## # | | ???# ## # | | ???# ## + | | ???# ## # | | ???# ## """ """ + | | ???#@## """ """ ###### | | ####l#### """ """ #???## | | # % g # """ """ #????# | | # / #????# | | # # """ """ #?#??# | | # """# """ """ #??### | | # """# """ """ #????? | | # ! """# """ """ ###### | | # # # | | ######### """ """ # | | ???????## """ """ # | | ???????# """ """ # | | ???#???# """ """ # | | ???????# + | | ???????# # | | ??#????# # | | ???################ ###" | | ???# # #?# # | | ???# " #??#" | | ???# " " # ####" | | ?#?# "G" = # #" | | ???# """ % # ## | | ???# ] # """ #" | | ???#### #### "F" #" | | ??????# ###?# " #" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 515 Matter Stores 307 Matter Capacity 350 Sight Range 21 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 66 Evasion (%) 67 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ B-60 Warrior | x3 | -4/Factory | Authchip Repaired ---------- Imp. Ion Engine | 11% | -8/Materials Imp. Ion Engine | 37% | -6/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Katana | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Official Business We Love MA Challenges ------------ None Game ------ Seed SuspensionInterceptNetwork Manual? 0 Play Time 02:09:27 Cumulative 55.6 hours Start 2026.08.24 @ 01:53:59 End 2026.08.24 @ 04:04:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 522c7cae-5de1-477c-a48e-df3eaf9dcb4b