Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 10:50:26 Player: DuckBoy Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (632) 632 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1217 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Wheel Wheel Heat Sink Hacking Suite EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel EM Pulse Gun EM Pulse Gun EM Pulse Gun Small Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 7 5 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | . 3 . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 10 | 2 11 15 Power 2 | . 2 3 Propulsion 3 | 1 3 4 Utility 1 | . 1 2 Weapon 3 | . 3 5 Tool/Special . | . . . Unused Backups 14 | . 2 12 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 3 | . 1 2 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 96 Engine 13 | . 14 12 Treads 25 | . 25 28 Wheel 2 | . 2 . Device 13 | . 14 12 Storage 14 | . 14 14 Ballistic Gun 27 | . 26 28 Peak Build Rating 10 | 9 10 10 Average Rating 9 | 4 9 9 On Entrance 6 | . 9 10 Naked Turns . | . . . Heaviest Build 30 | 15 30 30 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 5 15 15 Average Carried 11 | 3 11 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 729 | 253 476 . Remotely . | . . . Salvage Created 919 | 25 894 . Parts 71 | 4 67 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 20 . Guns 20 | . 20 . Classes Destroyed 7 | 1 6 . Worker 1 | . 1 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 14 | . 14 . Best Kill Streak 5 | 1 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 68 | . 58 10 Missed 17 | . 16 1 Hits 51 | . 42 9 Projectile 51 | . 42 9 AOE 10 | . . 10 Damage Taken 825 | . 427 398 Core 250 | . 125 125 Absorbed by Shields . | . . . Regen/Repaired (Parts) 175 | . 175 . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | 1 66 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 134 | 2 132 . Gun 134 | 2 132 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 134 | 2 132 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 1 12 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | 1 85 . Core Hits 45 | 1 44 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1129 | 14 1115 . Guns 1129 | 14 1115 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1129 | 14 1115 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . 2 . Average Temperature 2 | . 2 . Received Heat Transfer 159 | . 159 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 162 | 5 162 34 Initial 34 | . 3 34 Average 81 | . 85 17 Influence Increases 670 | 5 650 15 Destroy 0b10 Robot/C 400 | . 400 . Destroy 0b10 Robot/NC 45 | 5 40 . Destroy Leader 90 | . 90 . Successful Hack 30 | . 30 . Select Force Hacks 60 | . 60 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 655 | . 566 89 Entered New Map 57 | . 2 55 Time Decay 578 | . 554 24 Lost Part 10 | . 10 . Lost Ally 10 | . . 10 Squads Dispatched 6 | . 6 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 32 5 Peak Tracking Total 6 | . 6 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts 7 | . 7 . Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . 2 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 37 . Successful 20 | . 20 . Failed 17 | . 17 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 31 | . 31 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Robot Schematic 3 | . 3 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Assimilate 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 3 | . 3 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 2 | . 2 . STAY 1 | . 1 . FOLLOW 1 | . 1 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2246 | 2 2183 61 Terrain 2246 | 2 2183 61 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2315 | 58 2183 74 Spaces Moved 1242 | 46 1150 46 Core 2 | 2 . . Treads 1037 | . 991 46 Legs . | . . . Wheels 203 | 44 159 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 160 Average Speed 146 | 78 149 160 Slowest Speed 240 | 80 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 99 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1595 | 62 1486 47 Wait 244 | 4 239 1 Move 1240 | 45 1149 46 Hop . | . . . Pick Up 19 | 5 14 . Fast Attach 8 | 6 2 . Attach 2 | 1 1 . Detach . | . . . Swap 5 | . 5 . Drop 3 | . 3 . Fire 67 | 1 66 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 7 | . 7 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [Sub]) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 13) 1260 | -10/Materials | Discovered new exit (range 11) 1387 | -10/Materials | Identified exit to Mines 1676 | -10/Materials | Repaired Lgt. Treads 1704 | -10/Materials | Repaired Assault Rifle 1876 | -10/Materials | Discovered new exit (range 4) 2098 | -10/Materials | Discovered new exit (range 16) 2242 | -10/Materials | Entered Mines 2242 | -10/Mines | Accompanied by 1 ally 2259 | -10/Mines | Assembled infested the area 2264 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2302 | -10/Mines | Core integrity fell below 50% 2304 | -10/Mines | Core integrity fell below 20% 2316 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02243_ K-01 Serf collects debris. 02247_ K-01 Serf cleans the Seismic Survey Station. 02249_ K-01 Serf collects debris. 02253_ K-01 Serf cleans the Seismic Survey Station. 02259_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02264_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02269_ K-01 Serf cleans the Seismic Survey Station. 02277_ C-30 ARC bursts open, deploying its payload. 02277_ D-53 Grenadier unfolds itself. 02291_ Technician 1a destroyed. 02291_ K-01 Serf destroyed. 02296_ K-01 Serf collects debris. 02303_ Imp. Terrain Scanner destroyed. 02303_ Ion Engine destroyed. 02305_ The unstable cave ceiling collapses. 02311_ S-10 Pest suffers critical hit (Destroy). 02311_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????#????####### #? | | ?????????????????????#????????# #? | | ?????????????#????????????#???# #####? | | ???????????????????#??????????# ????? | | ???????????????????#?????????## ?????# | | ???????????????? ???????##### ! ?????# | | ????????????????? % ##????# | | ????????????????????????##### = #????? | | ????????????????????????????? #????? | | ????????????????????????????? ##???? | | ?????????????????????#???????# #??#? | | ????????????????????????????## #???? | | ???????????????????????????## #???? | | ??????????????????????????## # #????? | | ?????????????????????????### #????? | | ????????????????????????## #????? | | ???????????????????????## d ###????? | | ???????????????????????# d #??????? | | ??????????????????????## #??????? | | ??????????????????????# #??????? | | ??????????????????????## ###??????? | | ??????????????????????# #???????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ?????????????# ## ##???????? | | ??????????????????# %[% @ h #???????? | | ??????????????????## = #??????? | | ???????????????????###;%[ #?????? | | ?????????????????????##; #?#??? | | ??????????????????????### #????? | | ????????????????????????### # #????? | | ??????????????????????????# ## ##????? | | ??????????????????????????? #?# #?????? | | ??????????????????????????? #??s #?????? | | ??????????????????????????? #??? #?????? | | ??????????????????????????? #??? #?????? | | ???????????????????????????###???? ?????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked R-06 Scavenger | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -10/Materials Assault Rifle | 37% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceCryofiberMediator Manual? 0 Play Time 00:14:07 Cumulative 491.3 hours Start 2025.05.18 @ 10:36:50 End 2025.05.18 @ 10:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 309 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b1fc7f1-426b-4be2-8c07-4d8a0177ad93