Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 00:24:19 Player: Drosophila Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1397) 1397 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 3246 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 280/280 System Corruption 3% Temperature Cool (5) Movement Rolling (140) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (25) --- Cooled Ion Engine Light Nuclear Core Wheel Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Structural Scanner Improved Targeting Computer Shield Generator Shield Generator Shield Generator Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Structural Scanner Structural Scanner Improved Targeting Computer Shield Generator Shield Generator Shield Generator Improved EM Shotgun Small Laser Small Laser Improved Medium Laser Advanced Beam Cannon Assault Rifle Light Assault Rifle Shotgun Improved Assault Rifle Improved Assault Rifle Light Cannon [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 55 | 7 2 . 12 34 Power 6 | 1 . . 2 3 Engine 5 | 1 . . 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 25 | 3 1 . 3 18 Treads 3 | . . . . 3 Leg 1 | 1 . . . . Wheel 20 | 2 1 . 3 14 Hover . | . . . . . Flight 1 | . . . . 1 Utility 6 | 1 1 . 4 . Device . | . . . . . Storage 5 | 1 1 . 3 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 . . 3 13 Energy Gun 4 | 1 . . . 3 Energy Cannon 3 | . . . 2 1 Ballistic Gun 8 | 1 . . 1 6 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . . 1 6 Parts Lost 9 | . . . 4 5 Power . | . . . . . Propulsion 5 | . . . 2 3 Utility . | . . . . . Weapon 4 | . . . 2 2 Highest Loss Streak 4 | . . . 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 100 95 97 Engine 9 | . 14 14 10 8 Core 1 | . . . . 2 Wheel 29 | . 28 28 31 29 Storage 22 | . 27 28 22 22 Processor 9 | . . . 9 11 Energy Gun 3 | . 14 14 1 2 Energy Cannon 7 | . . . 16 5 Ballistic Gun 10 | . 14 14 4 12 Peak Build Rating 22 | 6 7 7 16 22 Average Rating 16 | 3 6 7 13 19 On Entrance 6 | . 6 7 7 10 Naked Turns . | . . . . . Heaviest Build 138 | 13 53 53 138 135 Greatest Support 48 | 26 32 32 48 42 Greatest Overweight (x) 13 | 1 2 1 4 13 Average Overweight (x) 2 | . . 1 1 3 Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 23 | 5 19 20 22 25 Most Carried 25 | 5 6 7 17 25 Average Carried 18 | 3 4 6 13 22 Final Capacity 25 | 8 20 20 25 25 Final Carried 25 | 2 6 7 15 25 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1289 | 270 51 . 175 793 Remotely . | . . . . . Salvage Created 2474 | . 66 . 644 1764 Parts 168 | . 5 . 53 110 Haulers Intercepted 9 | . 1 . 2 6 Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 35 | . . . 17 18 Guns 14 | . . . 2 12 Cannons 21 | . . . 15 6 Classes Destroyed 11 | . 2 . 6 3 Worker 13 | . . . . 13 Builder 7 | . 1 . . 6 Hauler 9 | . 1 . 2 6 Recycler 3 | . . . 1 2 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . . . 1 2 Swarmer 10 | . . . 10 . Grunt 13 | . . . 3 10 Duelist 1 | . . . 1 . Sentry 11 | . . . 3 8 Best Kill Streak 6 | . 1 . 5 6 Combat Bots Only 4 | . . . 4 3 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 206 | . . 6 114 86 Missed 62 | . . 5 34 23 Damage Taken 1752 | . . 10 780 962 Core 400 | . . . 204 196 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 166 | . 15 . 38 113 Largest 2 | . 2 . 2 2 Hottest 136 | . 60 . 136 120 Shots Fired 327 | . 30 . 75 222 Gun 219 | . 30 . 13 176 Cannon 94 | . . . 62 32 Launcher 1 | . . . . 1 Special 13 | . . . . 13 Kinetic 176 | . 15 . 13 148 Thermal 140 | . 15 . 62 63 Explosive 1 | . . . . 1 Electromagnetic 10 | . . . . 10 Robot Hit Streak 25 | . 7 . 10 25 Robot Miss Streak 4 | . 3 . 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 211 | . 17 . 46 148 Core Hits 99 | . 4 . 23 72 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 3 | . . . . 3 Burn 1 | . . . . 1 Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3679 | . 218 . 997 2464 Guns 2330 | . 218 . 157 1955 Cannons 1289 | . . . 840 449 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1913 | . 116 . 157 1640 Thermal 1582 | . 102 . 840 640 Explosive . | . . . . . Electromagnetic 184 | . . . . 184 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 4 | . . . . 4 Matter Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles 1 | . . . 1 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 522 | . . . 522 226 Average Temperature 84 | . . . 151 29 Received Heat Transfer 528 | . . 6 150 372 Effects 9 | . . . 9 . Shutdowns 2 | . . . 2 . Energy Bleed 3 | . . . 3 . Interference 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 2 3 Heat Transferred 3051 | . 225 . 1517 1309 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 528 | . 17 51 385 528 Initial 154 | . . 6 19 154 Average 234 | . 6 46 152 303 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 37 | 100 100 100 68 13 Level 1 49 | . . . 31 65 Level 2 13 | . . . . 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 1 2 26 25 Peak Tracking Total 9 | . . 2 9 4 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 6 | . . . 1 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 10 | . . . 4 6 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 11 | . 1 . 4 6 Terminals 9 | . 1 . 3 5 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 2 . 12 11 Successful 12 | . 1 . 5 6 Failed 13 | . 1 . 7 5 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 12 | . 2 . 2 8 Terminals 21 | . 2 . 9 10 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 4 3 Robot Analysis 2 | . . . 1 1 Open Door 1 | . . . . 1 Level Access Points 1 | . . . . 1 Disarm Traps 1 | . . . 1 . Patrol Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Botnet 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 9 | . 1 . 2 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 146 | . . . 146 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 2 | . . . 1 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 3001 | 47 137 209 658 1950 Spaces Moved 1628 | 39 74 180 399 936 Core 16 | 16 . . . . Treads 17 | . . . . 17 Legs 8 | 8 . . . . Wheels 1587 | 15 74 180 399 919 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 115 100 131 Average Speed 135 | 83 113 115 124 147 Slowest Speed 640 | 120 120 115 160 640 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 15 39 38 83 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2081 | 51 97 182 482 1269 Wait 131 | . . 2 17 112 Move 1624 | 38 73 179 398 936 Hop . | . . . . . Pick Up 68 | 5 6 1 13 43 Fast Attach 5 | 4 . . . 1 Attach 20 | 3 1 . 5 11 Detach 2 | . . . 2 . Swap 30 | . 1 . 7 22 Drop 34 | 1 1 . 2 30 Fire 166 | . 15 . 38 113 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 7) 185 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 388 | -10/Mines | Discovered new exit (range 6) 391 | -10/Mines | Received a Mining Laser from a helpful Derelict 394 | -10/Mines | Entered Materials 394 | -9/Materials | Accompanied by 1 ally 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -9/Materials | Discovered new exit (range 11) 1051 | -9/Materials | Core integrity fell below 50% 1052 | -9/Materials | Entered Storage 1280 | -9/Storage | Lost 4 parts (2n2w) 1855 | -9/Storage | Core integrity fell below 20% 2745 | -9/Storage | Identified exit to Materials 2822 | -9/Storage | Learned location of Armory (-3) 3002 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02851_ Acquired 3 matter. 02856_ Connecting with Door Terminal... 02861_ K-01 Serf collects debris. 02902_ Triggered Shock Trap. 02902_ The floor emits a surge of raw power. 02902_ System corrupted (+1). 02903_ U-05 Engineer lays Concrete. 02903_ Triggered Shock Trap. 02903_ The floor emits a surge of raw power. 02903_ System corrupted (+1). 02904_ U-05 Engineer lays Concrete. 02943_ FJD67H9N1V=4IFP>B6QGI61VR 02945_ Y-45 Defender destroyed. 02951_ K-01 Serf collects debris. 02953_ Acquired 6 matter. 02956_ K-01 Serf collects debris. 02959_ U-05 Engineer builds a Door. 02960_ K-01 Serf collects debris. 02977_ System corrupted: Component data lost. 02996_ Y-45 Defender destroyed. 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