Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 13:20:50 Player: pappous Result: Destroyed by as-47675 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1370) 1370 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 2801 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 265/265 System Corruption 0% Temperature Cool (24) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Minigun Minigun > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (200) Heavy Assault Rifle Minigun Minigun Grenade Launcher Rocket Launcher Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Small Laser Heavy Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod Light Assault Rifle Minigun Minigun Minigun Grenade Launcher Rocket Launcher Plasma Cutter [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 44 | 6 8 27 3 Power 10 | 1 3 6 . Engine 10 | 1 3 6 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 6 1 Treads 7 | 1 . 5 1 Leg . | . . . . Wheel 3 | 1 1 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 16 | 2 2 12 . Energy Gun 7 | 1 1 5 . Energy Cannon . | . . . . Ballistic Gun 9 | 1 1 7 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . 5 8 1 Power 3 | . 2 1 . Propulsion 2 | . 1 1 . Utility 2 | . . 2 . Weapon 7 | . 2 4 1 Highest Loss Streak 2 | . 2 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 88 94 98 Engine 11 | . 13 10 11 Treads 16 | . 14 16 22 Wheel 6 | . 9 5 . Device 4 | . 9 2 . Storage 11 | . 14 11 11 Processor 5 | . . 8 11 Protection 5 | . . 7 11 Energy Gun 14 | . 12 16 9 Ballistic Gun 15 | . 14 15 22 Naked Turns . | . . . . Heaviest Build 40 | 11 28 40 39 Greatest Support 43 | 20 20 43 40 Greatest Overweight (x) 2 | . 2 2 . Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 4 15 15 15 Average Carried 12 | 2 10 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 14 12 14 Class Distribution -------------------- 43% | Mutant 40% | Gunner 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1332 | 228 130 879 95 Remotely . | . . . . Salvage Created 1841 | . 307 1478 56 Parts 100 | . 14 86 . Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 48 | . 9 34 5 Guns 48 | . 9 34 5 Classes Destroyed 7 | . 3 3 1 Worker 1 | . . 1 . Hauler 3 | . 1 2 . Swarmer 11 | . 4 7 . Grunt 24 | . 5 19 . Duelist 1 | . . 1 . Sentry 7 | . . 7 . Assembled 5 | . . . 5 Best Kill Streak 4 | . 2 4 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2620 | . 526 1935 159 Core 514 | . 107 382 25 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 52 . Core Remaining (%) 78 | 100 57 . . Volleys Fired 164 | . 47 105 12 Largest 3 | . 2 3 3 Hottest 110 | . 70 110 90 Shots Fired 409 | . 86 293 30 Gun 409 | . 86 293 30 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 244 | . 47 173 24 Thermal 165 | . 39 120 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | . 13 23 5 Robot Miss Streak 4 | . 4 4 4 Penetration Max . | . . . . Secondary Targets 5 | . . 4 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 265 | . 55 196 14 Core Hits 96 | . 20 69 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 3 5 . Burn 8 | . 3 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3289 | . 559 2442 288 Guns 3289 | . 559 2442 288 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1994 | . 250 1489 255 Thermal 1295 | . 309 953 33 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Message Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 387 | . 155 387 203 Average Temperature 92 | . 47 105 66 Received Heat Transfer 1044 | . 138 906 . Effects 4 | . . 4 . Interference 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 2 7 . Heat Transferred 3957 | . 1123 2759 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 496 | . 117 496 213 Initial 193 | . . 20 193 Average 119 | . 44 152 207 Maximum Alert Level 2 | . . 2 1 Low Security (%) 74 | 100 100 68 7 Level 1 18 | . . 17 92 Level 2 7 | . . 13 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 25 48 7 Peak Tracking Total 5 | . 5 5 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 3085 | 77 992 1742 274 Spaces Moved 1580 | 44 571 829 136 Core 3 | 3 . . . Treads 843 | 37 251 419 136 Legs . | . . . . Wheels 734 | 4 320 410 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 110 160 Average Speed 146 | 147 141 146 160 Slowest Speed 240 | 160 240 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 93 82 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 2060 | 53 675 1161 171 Wait 215 | . 35 162 18 Move 1577 | 43 570 828 136 Hop . | . . . . Pick Up 35 | 4 14 16 1 Fast Attach 15 | 6 3 6 . Attach 13 | . 4 9 . Detach . | . . . . Swap 16 | . 1 12 3 Drop 25 | . 1 23 1 Fire 164 | . 47 105 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Discovered new exit (range 16) 1070 | -10/Materials | Entered another Materials area 1070 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1501 | -9/Materials | Discovered new exit (range 16) 1688 | -9/Materials | Discovered new exit (range 16) 1752 | -9/Materials | Build established: Gunner 1884 | -9/Materials | Discovered new exit (range 7) 2352 | -9/Materials | Core integrity fell below 50% 2593 | -9/Materials | Build established: Scavenger-Gunner 2670 | -9/Materials | First assault squad dispatched 2700 | -9/Materials | Discovered new exit (range 5) 2730 | -9/Materials | Core integrity fell below 20% 2812 | -9/Materials | Entered Mines 2813 | -9/Mines | Assembled infested the area 2820 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2843 | -9/Mines | Met a Derelict bent on vengeance 3086 | -9/Mines | Destroyed by as-47675 with Assembled Heavy Rifle Last Messages --------------- just hope they don't decide to send in Demolishers again..." 02908_ BE-3JF(g): "I WILL HAVE VENGEANCE!" 02961_ T-07 Excavator is excavating. 03019_ as-88838 sneak attacks. 03019_ U-05 Engineer system corrupted by crushing effect. 03020_ Acquired 8 matter. 03020_ U-05 Engineer system terminally corrupted. 03023_ Acquired 8 matter. 03025_ as-88838 destroyed. 03026_ Acquired 4 matter. 03030_ as-58014 destroyed. 03048_ Acquired 14 matter. 03053_ as-94065 destroyed. 03054_ Acquired 14 matter. 03054_ Sml. Laser destroyed. 03056_ as-54533 destroyed. 03057_ Acquired 5 matter. 03082_ as-80842 destroyed. 03082_ Switching to secondary target: as-47675. 03083_ Acquired 2 matter. 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