Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 02:35:59 Player: Mogwok Wargfriend Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (141) 705 Value Destroyed (4042) 4042 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (477) 477 TOTAL SCORE: 7504 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 201 Entered Garrisons 200 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 289/290 System Corruption 12% Temperature Cool (9) Movement Rolling (150) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Wheel > --- UTILITY (6) ------ Cooling System Large Storage Unit Improved Targeting Computer Armor Integrity Analyzer Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Gatling Laser (fused) Heavy Particle Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Light Treads Large Storage Unit Large Battery (200) Hardened Medium Armor Plating Hacking Suite Beam Rifle Improved Medium Laser Improved Medium Laser Pulse Rifle Advanced Beam Rifle Heavy Particle Cannon Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Improved Targeting Computer Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Gatling Laser Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Large Storage Unit Large Battery Hardened Medium Armor Plating Hacking Suite Beam Rifle Improved Medium Laser Improved Medium Laser Pulse Rifle Advanced Beam Rifle Heavy Particle Cannon Mini Grenade Launcher Katana [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 91 | 9 10 4 17 . 47 4 Power 15 | 1 1 1 4 . 8 . Engine 13 | 1 1 . 4 . 7 . Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 25 | 3 5 1 2 . 13 1 Treads 1 | . . . . . 1 . Leg 2 | . 1 . . . 1 . Wheel 22 | 3 4 1 2 . 11 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 3 3 1 6 . 19 1 Device 9 | 2 . . 2 . 5 . Storage 8 | 1 2 . 1 . 4 . Processor 4 | . . . . . 4 . Hackware 2 | . . . . . 2 . Protection 10 | . 1 1 3 . 4 1 Artifact . | . . . . . . . Weapon 18 | 2 1 1 5 . 7 2 Energy Gun 14 | 2 1 1 4 . 5 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 29 | . 4 1 4 . 16 4 Power 5 | . 1 . 1 . 1 2 Propulsion 13 | . 3 1 1 . 6 2 Utility 7 | . . . 1 . 6 . Weapon 4 | . . . 1 . 3 . Highest Loss Streak 8 | . 2 1 2 . 8 3 To Critical Strikes . | . . . . . . . Average Backups 13 | 5 9 15 14 15 14 14 Power 1 | . . 1 1 1 2 1 Propulsion 1 | 3 1 3 1 1 1 1 Utility 4 | . 3 7 5 6 4 4 Weapon 5 | 1 3 4 6 7 6 7 Tool/Special . | . . . . . . . Unused Backups 36 | 1 5 3 5 1 11 10 Power 6 | . 1 . 2 . 1 2 Propulsion 4 | . 2 . . . 1 1 Utility 13 | . 2 2 2 . 3 4 Weapon 13 | 1 . 1 1 1 6 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 97 98 100 96 99 Engine 9 | . 14 2 8 11 8 8 Core 1 | . . 11 2 . . . Wheel 19 | . 25 25 22 22 17 15 Device 13 | . 9 . 11 11 17 16 Storage 10 | . 14 14 11 11 9 9 Processor 6 | . . . . . 9 18 Hackware 2 | . . . . . 1 9 Protection 11 | . 4 14 20 22 13 1 Energy Gun 19 | . 28 28 21 22 17 9 Energy Cannon 1 | . . . . . . 8 Peak Build Rating 34 | 9 8 13 20 18 33 34 Average Rating 20 | 6 7 10 17 18 26 31 On Entrance 13 | . 7 8 13 18 18 31 Naked Turns . | . . . . . . . Heaviest Build 52 | 12 27 33 38 37 48 52 Greatest Support 32 | 32 26 26 26 26 28 22 Greatest Overweight (x) 4 | . 1 1 2 1 4 4 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 13 | 6 9 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 1769 | 339 330 37 454 . 510 99 Remotely . | . . . . . . . Salvage Created 5018 | 309 682 189 1293 . 2174 371 Parts 280 | 24 39 14 66 . 114 23 Haulers Intercepted 10 | . 2 . 4 . 4 . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 76 | . 11 4 17 . 33 11 Guns 70 | . 10 4 17 . 29 10 Cannons 1 | . . . . . . 1 Classes Destroyed 14 | 3 5 . 3 . 3 . Worker 13 | 2 . . 1 . 10 . Builder 8 | . 3 . 2 . 3 . Tunneler 14 | 9 1 1 . . 3 . Hauler 10 | . 2 . 4 . 4 . Recycler 10 | 1 1 . 6 . 2 . Mechanic 1 | . . . 1 . . . Operator 3 | . . . 2 . 1 . Watcher 6 | . 3 . 1 . 2 . Swarmer 17 | . 3 . 6 . 3 5 Grunt 43 | . 8 4 10 . 17 4 Sentry 10 | . . . 1 . 7 2 Specialist 2 | . . . . . 2 . Hunter 3 | . . . . . 3 . Heavy 1 | . . . . . 1 . Best Kill Streak 9 | 7 5 2 9 . 8 3 Combat Bots Only 6 | . 3 2 6 . 6 3 Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 391 | . 51 31 78 . 177 54 Missed 111 | . 11 12 25 . 49 14 Hits 280 | . 40 19 53 . 128 40 Projectile 280 | . 40 19 53 . 128 40 Critical Strikes 8 | . 1 1 1 . 4 1 Damage Taken 4379 | . 527 251 706 . 2151 744 Core 884 | . 180 59 82 . 376 187 Absorbed by Shields 31 | . . . . . . 31 Redirected to Shielding 145 | . . 11 13 . 121 . Regen/Repaired (Parts) 103 | . 19 . . . 84 . Core Remaining (%) 61 | 100 . 4 . 79 . . Volleys Fired 431 | 23 67 18 99 2 171 51 Largest 2 | 2 2 2 2 2 2 2 Hottest 155 | 90 90 115 150 106 119 155 Shots Fired 844 | 46 133 37 188 4 333 103 Gun 799 | 46 133 37 186 4 333 60 Cannon 43 | . . . . . . 43 Launcher . | . . . . . . . Special 2 | . . . 2 . . . Kinetic . | . . . . . . . Thermal 844 | 46 133 37 188 4 333 103 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 28 | 7 13 8 14 6 28 22 Robot Miss Streak 5 | 4 4 5 4 . 5 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 1 . 3 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 519 | 26 87 19 110 2 243 32 Core Hits 213 | 12 37 9 44 . 92 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 29 | . 5 . 7 1 16 . Burn 29 | . 5 . 7 1 16 . Melee Attacks 4 | . . . . . 4 . Impact 3 | . . . . . 3 . Slashing 1 | . . . . . 1 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8441 | 327 1045 288 1802 30 4127 822 Guns 8085 | 327 1045 288 1802 30 4010 583 Cannons 239 | . . . . . . 239 Explosions . | . . . . . . . Melee 117 | . . . . . 117 . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 8324 | 327 1045 288 1802 30 4010 822 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 117 | . . . . . 117 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 1 1 . . 3 12 Average Corruption 3 | . 1 1 . . 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . 5 5 . . 5 32 Message Errors 11 | . 1 1 . . 1 8 Matter Fused 8 | . . 2 . . . 6 Heat Flow Errors 10 | . . . . . 3 7 Energy Discharges 8 | . 2 . . . 1 5 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . 2 . . . . 1 Data Loss (major) 1 | . . 1 . . . . Misfires 3 | . . 1 . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . . 7 Projectiles 7 | . . . . . . 7 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 401 | 150 204 401 222 12 235 221 Average Temperature 58 | 61 51 160 52 8 22 78 Received Heat Transfer 1545 | . 282 165 147 . 801 150 Effects 1 | . . 1 . . . . Shutdowns 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 6 | 1 1 . . . 4 . Combat Hostiles 5 | . 1 . . . 4 . Parts Melted 51 | 4 7 3 14 . 22 1 Heat Transferred 21112 | 844 3122 705 4700 148 9990 1603 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Maximum Alert Level 3 | . . . 1 . 2 3 Low Security (%) 71 | 100 100 100 86 100 73 . Level 1 16 | . . . 13 . 25 29 Level 2 5 | . . . . . . 32 Level 3 6 | . . . . . . 37 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 905 | 15 143 59 240 56 420 905 Initial 271 | . . 39 . 56 . 271 Average 190 | 3 57 22 131 28 144 620 Influence Increases 3270 | 60 452 105 752 15 1172 714 Destroy 0b10 Robot/C 1740 | . 220 80 480 . 660 300 Destroy 0b10 Robot/NC 330 | 60 50 5 90 . 125 . Destroy Leader 394 | . 60 20 92 . 202 20 Allied During Kill 34 | . . . 21 . . 13 Successful Hack 90 | . 15 . 33 . 24 18 Select Force Hacks 30 | . . . . . 30 . Disable Machine 90 | . . . . 15 60 15 Anti-Garrison Action 200 | . . . . . . 200 Destroy Structure 137 | . 2 . 6 . 11 118 Partial Spotted 30 | . 15 . 15 . . . Lose Combat Pursuer 195 | . 90 . 15 . 60 30 Influence Decreases 2385 | 60 351 206 607 159 755 247 Entered New Map 299 | . . 62 . 89 1 147 Time Decay 1690 | 60 311 134 501 70 614 . Lost Part 270 | . 40 10 40 . 140 40 Lost Ally 126 | . . . 66 . . 60 Squads Dispatched 13 | . 3 . 4 . 6 . Investigation 4 | . 2 . 1 . 1 . Extermination . | . . . . . . . Reinforcement 8 | . 1 . 3 . 4 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 8 | . 2 . 4 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 27 4 42 . 52 19 Peak Tracking Total 7 | . 5 2 7 . 7 4 Tactical Retreats 9 | . 4 . 1 . 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 8 | . 2 . 4 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 12 | . . . . 1 4 7 Max in Single Turn 2 | . . . . 1 1 2 Garrison Relay 2 | . . . . . . 2 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 33 | . 7 1 8 . 15 2 Terminals 22 | . 5 . 6 . 9 2 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 3 | . 1 . . . 2 . Scanalyzers 4 | . . . 2 . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 97 | . 22 1 26 . 46 2 Successful 52 | . 9 1 17 . 23 2 Failed 45 | . 13 . 9 . 23 . Catastrophic 10 | . 3 . 1 . 6 . Database Lockouts . | . . . . . . . Manual 69 | . 19 . 15 . 35 . Terminals 61 | . 16 . 16 . 27 2 Fabricators . | . . . . . . . Repair Stations 7 | . 2 . . . 5 . Recycling Units 13 | . 4 . . . 9 . Scanalyzers 14 | . . . 10 . 4 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 9 | . 3 1 2 . 1 2 Robot Analysis 4 | . 3 . 1 . . . Open Door 2 | . . 1 . . . 1 Emergency Access Points 1 | . . . . . . 1 Terminal Index 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 2 . . . 5 . Scan Component 4 | . 1 . . . 3 . Repair 3 | . 1 . . . 2 . Recycling Unit Hacks 3 | . 1 . . . 2 . Report Inventory 3 | . 1 . . . 2 . Scanalyzer 11 | . . . 8 . 3 . Insert Component 5 | . . . 4 . 1 . Analyze 6 | . . . 4 . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 21 | . 3 . 7 . 11 . Terminals 16 | . 2 . 7 . 7 . Assimilate 4 | . . . 4 . . . Botnet 9 | . 1 . 2 . 6 . Operators 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . . . 3 . Reject 3 | . 1 . . . 2 . Mask 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 28 | . 6 . 8 . 13 1 Full Trace Events 4 | . 3 . 1 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 3 . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . . . 2 . Time 96 | . 26 . . . 70 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . Part Schematics Acquired 4 | . . . 3 . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . . 8 Machine Destruction 8 | . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . . 3 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 7 | . . 3 1 . . 3 Largest Group 3 | . . 3 3 . . 3 Highest-Rated Group 79 | . . 40 40 . . 79 Highest-Rated Ally 39 | . . 16 16 . . 39 Total Orders . | . . . . . . . Ally Attacks 46 | . . . 33 . . 13 Total Damage 704 | . . . 341 . . 363 Kills 12 | . . . 8 . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Active Infowar (turns) 725 | 13 712 . . . . . Seismic 725 | 13 712 . . . . . Robot Analysis Total 4 | . 3 . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 7150 | 247 1105 396 1464 151 2633 1154 Spaces Moved 4766 | 165 831 297 948 130 1629 766 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 4755 | 154 831 297 948 130 1629 766 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 105 105 105 95 100 Average Speed 105 | 94 91 105 105 105 110 111 Slowest Speed 150 | 100 105 115 130 105 140 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 58 | 7 79 65 55 44 93 66 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 4 | . . . 2 . 2 . Terrain Destroyed 150 | . . . 2 . 2 146 Melee 2 | . . . . . 2 . Projectile 3 | . . . 2 . . 1 AOE 145 | . . . . . . 145 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 6078 | 208 1049 346 1232 142 2143 958 Wait 538 | . 116 19 127 7 201 68 Move 4761 | 164 830 296 947 129 1629 766 Hop . | . . . . . . . Pick Up 79 | 9 16 3 15 2 29 5 Fast Attach 46 | 8 3 2 5 . 27 1 Attach 26 | . 4 . 6 . 12 4 Detach 8 | . . . 1 . 6 1 Swap 38 | 1 3 2 13 . 17 2 Drop 88 | 3 10 6 19 2 46 2 Fire 431 | 23 67 18 99 2 171 51 Melee 4 | . . . . . 4 . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire 45 | . . . . . . 45 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 5 exits: [*Fac x3] / [*Sto] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 248 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 6) 739 | -10/Materials | Core integrity fell below 50% 825 | -10/Materials | Discovered new exit (range 8) 870 | -10/Materials | Discovered new exit (range 13) 1150 | -10/Materials | Repaired Wheel 1353 | -10/Materials | Entered Mines 1361 | -10/Mines | Met a Derelict bent on vengeance 1473 | -10/Mines | Core integrity fell below 20% 1601 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1661 | -10/Mines | Discovered new exit (range 5) 1671 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1735 | -10/Mines | Discovered new exit (range 10) 1739 | -10/Mines | Build established: Scavenger-Mutant 1749 | -10/Mines | Entered Materials 1749 | -9/Materials | Accompanied by 3 allies 1749 | -9/Materials | Evolved 2 slots: Utility x2 2351 | -9/Materials | Discovered new exit (range 16) 2909 | -9/Materials | Discovered new exit (range 6) 3213 | -9/Materials | Entered Mines 3224 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3226 | -9/Mines | Learned Materials trap positions 3310 | -9/Mines | Build established: Mutant 3348 | -9/Mines | Discovered new exit (range 9) 3364 | -9/Mines | Entered Materials 3364 | -8/Materials | Evolved 2 slots: Utility x2 3365 | -8/Materials | Loaded intel: 15 trap records 3621 | -8/Materials | Lost 3 parts (1u2w) 3738 | -8/Materials | Build established: Scavenger-Mutant 4126 | -8/Materials | Discovered new exit (range 16) 4491 | -8/Materials | Build established: Mutant 5231 | -8/Materials | Discovered new exit (range 10) 5288 | -8/Materials | Core integrity fell below 50% 5337 | -8/Materials | Lost 8 parts (1p3n3u1w) 5472 | -8/Materials | Repaired Cooling System 5512 | -8/Materials | Repaired Pulse Rifle 5537 | -8/Materials | Discovered new exit (range 14) 5641 | -8/Materials | Build established: Scavenger-Mutant 5924 | -8/Materials | Garrison activated, responded to threat 5979 | -8/Materials | Discovered new exit (range 15) 5997 | -8/Materials | Identified exit to Garrison 5997 | -8/Materials | Entered Garrison 6009 | -8/Garrison | Triggered checkpoint 6043 | -8/Garrison | Garrison Relay disabled 6109 | -8/Garrison | Build established: Mutant 6135 | -8/Garrison | Triggered checkpoint 6171 | -8/Garrison | Triggered checkpoint 6346 | -8/Garrison | Garrison Relay disabled 6404 | -8/Garrison | Phase Generator disabled 6683 | -8/Garrison | Discovered new exit (range 10) 6784 | -8/Garrison | Core integrity fell below 20% 6808 | -8/Garrison | Crushed by falling debris 6808 | -8/Garrison | System corruption reached 10% 6839 | -8/Garrison | Lost 3 parts (1p2n) 7063 | -8/Garrison | Discovered new exit (range 9) 7099 | -8/Garrison | Build established: Scavenger-Mutant 7131 | -8/Garrison | Triggered checkpoint 7151 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07097_ Y-45 Defender suffers critical hit (Smash). 07102_ Destroyed Lgt. Treads. 07102_ Y-45 Defender system corrupted by crushing effect. 07105_ Y-45 Defender suffers critical hit (Smash). 07105_ Destroyed Lgt. Treads. 07105_ Destroyed Lgt. Armor Plating. 07105_ Y-45 Defender system corrupted by crushing effect. 07105_ Y-45 Defender knocked back. 07106_ Y-45 Defender system terminally corrupted. 07116_ System corrupted: Energy discharge (-116). 07134_ L-31 Rogue unfolds itself. 07135_ L-31 Rogue sneak attacks. 07135_ DD-FJE(b) destroyed. 07151_ B CHKJL>XQG1WR ,GU2 OW< DMVCVN,DZAN,:L Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????? ##??###??????????????????????? | | ??????????????????? ?? #??????????????????????? | | ???????????????????# #### #??????????????????????? | | ???????????????????#!## #%##### #????????????????? | | ???????????????????#*= #????????????????? | | ???????????????????#%####g#######????????????????? | | ???????????????????# #??#g#??????????????????????? | | ???????????????????# #??# #??????????????????????? | | ???????????????????# #??# #??????????????????????? | | ???????????????????# #### #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????###### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????###@##### < #??????????????? | | ????????????##??####### #??????????????? | | ????????????# #??????????????? | | ????????????# ######### ##########??????????????? | | ????????????# ????????# #???????????????????????? | | ?? ?????????# ????????# #???????????????????????? | | ## ###""""### ##??????# ##??????????????????????? | | # ######## T#??????????????????????? | | ##??????????????????????? | | #???????????????????????? | | # ##^^ ## #########+#??#####????????????????? | | # ## ## ###?????# #]]]]]]#????????????????? | | " #?????# #????????????????? | | " #?????##########????????????????? | | " ^ =########????????????????????????? | | " ^^ =% =[#????????????????????????? | | # ## ## ######## #????????????????????????? | | # ## ## ######## ########################?? | | #?? | | =% #?? | | # ######## ########## ######### #?? | | ## ### ######??????# #???????## ##?# #?? | | ?# #?# #???????????#" #??????## # ## #?? | | ?# #?######???????????#%"#??????# # #?? | | ## #??????????????????#" #?????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Armor Integrity Analysis 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Battery | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 52% | -10/Materials Cooling System | 16% | -8/Materials Pulse Rifle | 47% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovStasisMaul Manual? 0 Play Time 00:56:54 Cumulative 271.6 hours Start 2025.08.02 @ 23:46:34 End 2025.08.03 @ 02:35:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 086cecc8-4008-457e-b642-51a35330d0a3