Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 22:22:12 Player: Somberlain Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (214) 1070 Value Destroyed (6425) 6425 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1037) 1037 TOTAL SCORE: 14832 Bonus ------- High Alert Combat Kills 211 Follower Combat Kills 826 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Advanced Particle Charger Advanced Thermal Shield Advanced Force Field Improved Recalibrator Peak State ------------ > --- POWER ------------ Neutrino-Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Signal Interpreter Armor Integrity Analyzer Advanced Particle Charger Advanced Transmission Jammer Authchip [Weapon] > --- WEAPON ----------- Hvy. KE Wave Construct/C > --- INVENTORY -------- Advanced Cryofiber Web Advanced Terrain Scan Processor Advanced Recoil Stabilizer Authchip [Weapon] High-powered Tractor Beam Improved Recalibrator [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Constructs Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Constructs Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . 2 . . 4 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . Utility 7 | . . . 1 . 1 . . 1 2 2 . . . . Weapon 2 | . . . 1 . . . . 1 . . . . . . Parts Attached 127 | 6 2 10 26 . 26 17 3 7 12 10 6 2 . . Power 10 | 1 . 1 3 . 3 1 . . . 1 . . . . Engine 8 | 1 . 1 3 . 2 1 . . . . . . . . Core 2 | . . . . . 1 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 . 4 7 . 5 4 1 . 3 3 . 1 . . Treads 17 | 2 . . 5 . 5 4 1 . . . . . . . Leg 8 | . . 4 1 . . . . . 3 . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . . . . Flight 2 | . . . . . . . . . . 1 . 1 . . Utility 53 | 1 1 3 5 . 12 5 1 5 7 6 6 1 . . Device 29 | . . 3 3 . 4 2 1 4 3 3 5 1 . . Storage 4 | 1 . . 1 . 1 . . . . 1 . . . . Processor 11 | . 1 . 1 . 3 . . 1 3 1 1 . . . Hackware 4 | . . . . . . 2 . . 1 1 . . . . Protection 5 | . . . . . 4 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 1 2 11 . 6 7 1 2 2 . . . . . Energy Gun 15 | 1 . 2 5 . 4 1 . 2 . . . . . . Energy Cannon 6 | . . . 6 . . . . . . . . . . . Ballistic Gun 6 | 1 . . . . . 4 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 2 . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 5 . 2 2 1 3 1 . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . Parts Lost 38 | . . 2 1 . 5 1 . 5 9 9 2 . 1 3 Power 5 | . . . . . 1 . . . 3 1 . . . . Propulsion 10 | . . 1 1 . 1 . . 1 1 3 1 . 1 . Utility 11 | . . . . . 1 . . 1 2 3 1 . . 3 Weapon 12 | . . 1 . . 2 1 . 3 3 2 . . . . Highest Loss Streak 7 | . . 1 1 . 1 1 . 5 3 7 1 . 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 10 | . 1 7 9 10 10 14 14 14 12 6 5 5 5 5 Power . | . . 1 1 1 1 . . . . . . . . . Propulsion . | . . . 1 2 . . . . . . . . . . Utility 7 | . . 1 2 2 5 10 11 11 11 6 5 5 5 5 Weapon 2 | . . 3 4 5 3 4 3 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 22 | . . . 2 . 3 1 2 2 4 4 1 . . 3 Power 1 | . . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 16 | . . . . . . . 2 2 4 4 1 . . 3 Weapon 5 | . . . 1 . 3 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 95 99 98 100 95 95 81 48 52 37 39 44 43 40 Engine 7 | . 14 14 11 11 7 4 8 6 4 . . . . . Treads 13 | . 28 9 14 22 26 27 16 . . . . . . . Leg 2 | . . 18 6 . . . . 2 3 . . . . . Device 12 | . . 12 20 22 12 7 14 15 8 7 9 13 15 13 Storage 7 | . 14 14 11 11 9 9 9 6 4 2 . . . . Processor 6 | . 10 1 . . 8 . . 3 14 11 20 21 21 21 Hackware 2 | . . . . . . . 7 . . 3 5 5 5 4 Protection 2 | . . . . . 4 17 . . . . . . . . Energy Gun 6 | . 14 18 5 . 18 1 1 7 5 . . . . . Energy Cannon 5 | . . . 27 33 3 . . . . . . . . . Ballistic Gun 6 | . 13 9 . . . 20 21 1 1 . . . . . Peak Build Rating 84 | 6 7 15 23 23 37 42 51 80 77 84 51 56 56 50 Average Rating 40 | 4 6 8 20 23 31 40 43 60 64 58 46 52 51 47 On Entrance 32 | . 6 7 10 23 23 35 39 50 58 39 48 43 56 50 Avg Prop Armor Cover (%) 7 | . . . 10 . . . . . 4 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 56 | 13 14 14 38 38 54 56 39 52 52 46 5 3 3 3 Greatest Support 69 | 40 40 40 43 43 63 67 66 69 40 31 13 7 7 3 Greatest Overweight (x) 9 | . . . 2 . . . 2 1 9 3 1 . . . Average Overweight (x) . | . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 8 8 9 10 13 15 15 15 14 9 5 5 5 5 Most Carried 15 | . 4 8 10 10 15 15 15 15 15 11 5 5 5 5 Average Carried 10 | . 1 7 9 10 10 14 14 14 12 6 4 5 5 5 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | . 4 8 10 10 15 15 15 13 5 5 5 5 5 5 Scrap Engine Consumption 113 | . . . . . . . 31 28 37 12 5 . . . Constructs Created 16 | . . . . . . . 5 3 3 4 1 . . . Constructs Modified 22 | . . . . . . . 5 8 6 3 . . . . Class Distribution -------------------- 31% | Mutant 21% | Gunner 12% | Commander-Construct 11% | Commander-Gunner 6% | Construct 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Tank | -8/Storage Commander-Gunner | -8/Recycling Commander-Construct | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Matter Collected 3679 | 171 51 278 320 . 350 768 438 196 296 597 158 56 . . Remotely 1 | . . . . . . . . . 1 . . . . . Salvage Created 8526 | . 195 278 1891 57 2238 1165 837 673 813 379 . . . . Parts 415 | . 17 14 103 3 98 76 29 24 29 22 . . . . Haulers Intercepted 20 | . 1 . 6 . 4 6 2 1 . . . . . . Recyclers Shooed 5 | . 1 . 1 . 1 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 139 | . 4 6 30 . 39 19 5 16 13 7 . . . . Melee 6 | . . . . . 2 2 . . 2 . . . . . Guns 70 | . 4 5 9 . 27 14 5 . 6 . . . . . Cannons 32 | . . . 20 . 5 . . . . 7 . . . . AOE 18 | . . . . . . 3 . 11 4 . . . . . Classes Destroyed 17 | . 5 . 4 . 3 . 1 4 . . . . . . Worker 12 | . . . 2 . 2 1 . 3 1 3 . . . . Builder 4 | . . . . . 1 . . 1 . 2 . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . Hauler 20 | . 1 . 6 . 4 6 2 1 . . . . . . Recycler 19 | . . . 4 1 1 2 7 1 2 1 . . . . Operator 5 | . 1 . 1 . 1 2 . . . . . . . . Watcher 11 | . 2 . 5 . 2 2 . . . . . . . . Swarmer 29 | . 2 . 11 . 4 6 2 . . 4 . . . . Saboteur 1 | . . . . . . . . 1 . . . . . . Grunt 53 | . 2 6 9 . 24 4 1 7 . . . . . . Brawler 2 | . . . 1 . . . 1 . . . . . . . Duelist 3 | . . . . . 1 . 1 1 . . . . . . Protector 3 | . . . . . . . 2 1 . . . . . . Sentry 29 | . . . 9 . 9 8 . 1 1 1 . . . . Specialist 2 | . . . . . . . . 2 . . . . . . Hunter 5 | . . . . . 1 1 . 1 2 . . . . . Programmer 15 | . . . . . . . . 3 10 2 . . . . Best Kill Streak 17 | . 2 2 4 1 11 5 4 17 5 8 . . . . Combat Bots Only 11 | . 2 2 4 . 11 4 2 11 4 4 . . . . Max Kills in Single Turn 5 | . 1 1 2 1 2 5 1 4 2 1 . . . . Gunslinging 1 | . . . 1 . 1 1 . . . . . . . . Exploded 3 | . . . . . . 3 . 3 2 . . . . . Melee 1 | . . . . . 1 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 1112 | . 41 53 93 . 129 107 . 154 199 274 14 . 12 36 Missed 360 | . 10 11 19 . 31 18 . 53 60 131 5 . 7 15 Hits 752 | . 31 42 74 . 98 89 . 101 139 143 9 . 5 21 Projectile 752 | . 31 42 74 . 98 89 . 101 139 143 9 . 5 21 AOE 4 | . . . . . . . . 1 3 . . . . . Critical Strikes 27 | . . . 1 . 4 6 . 1 11 1 . . . 3 Damage Taken 11802 | . 274 599 817 . 1397 1250 . 1832 2876 1946 218 . 86 507 Core 2577 | . 43 165 62 . 173 86 . 159 720 673 74 . 36 386 Absorbed by Shields 24 | . . . . . . . . 24 . . . . . . Regen/Repaired (Parts) 1585 | . . . . . 237 86 5 85 903 269 . . . . Core Remaining (%) 60 | 100 . 16 . 84 . . 52 81 28 . . . . . Volleys Fired 458 | . 44 32 82 . 88 47 22 28 70 45 . . . . Largest 3 | . 2 2 3 . 3 3 3 3 2 1 . . . . Hottest 204 | . 70 70 204 . 189 78 148 111 136 94 . . . . Shots Fired 1034 | . 88 64 243 . 247 135 62 43 107 45 . . . . Gun 747 | . 88 64 72 . 201 133 62 28 99 . . . . . Cannon 262 | . . . 171 . 46 . . . . 45 . . . . Launcher 25 | . . . . . . 2 . 15 8 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 361 | . 44 32 . . . 130 59 . 51 45 . . . . Thermal 556 | . 44 32 218 . 201 3 1 27 30 . . . . . Explosive 25 | . . . . . . 2 . 15 8 . . . . . Electromagnetic 92 | . . . 25 . 46 . 2 1 18 . . . . . Robot Hit Streak 27 | . 9 9 19 . 27 12 7 12 15 11 . . . . Robot Miss Streak 8 | . 4 4 4 . 2 4 4 8 3 5 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 16 | . 2 2 1 . 5 5 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . 1 . . . . . Shots Hit Robots 683 | . 52 44 137 . 192 86 34 29 79 30 . . . . Core Hits 338 | . 15 15 48 . 78 46 19 70 33 14 . . . . Critical Kills 3 | . . . 1 . . . . . 2 . . . . . Critical Parts Destroyed 5 | . . . . . . . 1 . 4 . . . . . Critical Strikes 38 | . 6 . 4 . 19 1 1 . 7 . . . . . Burn 27 | . 6 . 3 . 18 . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . Destroy 5 | . . . . . . . 1 . 4 . . . . . Smash 3 | . . . . . . . . . 3 . . . . . Sever 2 | . . . . . 1 1 . . . . . . . . Melee Attacks 36 | . 3 . . . 10 12 . . 11 . . . . . Impact 22 | . 3 . . . 5 3 . . 11 . . . . . Slashing 14 | . . . . . 5 9 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19052 | . 547 465 2830 4 4119 2276 794 3310 3118 1589 . . . . Guns 8814 | . 547 465 588 . 2656 1370 775 413 2000 . . . . . Cannons 4712 | . . . 2202 . 923 . . . . 1587 . . . . Explosions 4436 | . . . 31 . 276 441 . 2897 791 . . . . . Melee 1032 | . . . . . 264 456 . . 312 . . . . . Ramming 58 | . . . 9 4 . 9 19 . 15 2 . . . . Kinetic 5032 | . 246 164 . . . 1336 753 . 946 1587 . . . . Thermal 7354 | . 301 301 2337 . 2932 34 22 401 1026 . . . . . Explosive 3816 | . . . . . . 441 . 2897 478 . . . . . Electromagnetic 1760 | . . . 484 . 923 . . 12 341 . . . . . Impact 312 | . . . . . . . . . 312 . . . . . Slashing 720 | . . . . . 264 456 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 26 | . . 4 2 2 2 2 2 2 26 2 2 2 2 2 Average Corruption 3 | . . 4 1 2 2 2 2 1 11 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 168 | . . 10 20 4 9 12 44 . 48 6 9 6 . . Message Errors 46 | . . 2 6 1 3 3 10 . 13 3 3 2 . . Matter Fused 36 | . . 2 6 . 2 4 11 . 6 1 2 2 . . Heat Flow Errors 22 | . . 3 3 . 2 . 8 . 4 1 1 . . . Energy Discharges 20 | . . 1 2 . . . 9 . 5 . 2 1 . . Parts Rejected 3 | . . 1 . . . . . . 2 . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 19 | . . . 2 1 2 2 3 . 8 . . 1 . . Data Loss (major) 6 | . . . . 1 . 2 2 . 1 . . . . . Misfires 4 | . . 1 1 . . 1 1 . . . . . . . Alerts 5 | . . . . 1 . . . . 3 . 1 . . . Weapon Failures 6 | . . . . . . . . . 6 . . . . . Overload Shots 1 | . . . . . . . . 1 . . . . . . Overflow Damage 734 | . . . 103 . 61 80 . 111 280 99 . . . . Projectiles 202 | . . . 103 . . . . . . 99 . . . . Explosions 245 | . . . . . . 17 . 111 117 . . . . . Melee 287 | . . . . . 61 63 . . 163 . . . . . Knockbacks 12 | . . . . . . . 1 . 3 8 . . . . Impact 4 | . . . . . . . 1 . 3 . . . . . Kinetic 8 | . . . . . . . . . . 8 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . . . . . 59 49 1 . . . . Shots 4 | . . . . . . . . 2 2 . . . . . Rammed 11 | . 1 . 2 . . 1 6 . . 1 . . . . Targets Rammed 22 | . 1 . 2 1 . 2 9 . 6 1 . . . . Kicked 7 | . . . . . . . 1 . 6 . . . . . Crushed 4 | . . . . 1 . 1 2 . . . . . . . Highest Temperature 345 | . 220 292 345 . 253 188 259 161 204 320 75 . 251 . Average Temperature 80 | . 64 103 78 . 96 61 89 48 38 112 53 . 143 . Received Heat Transfer 2133 | . 54 339 264 . 639 531 . 195 12 36 54 . . 9 Effects 1 | . . . 1 . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . 4 . . . 2 . . . . . Combat Hostiles 5 | . . . . . 4 . . . 1 . . . . . Parts Fried 9 | . . . 3 . 2 . . . 4 . . . . . Impact Corruptions 7 | . . . . . . . . . 6 1 . . . . Robots Melted 8 | . . 1 1 . 1 . . 5 . . . . . . Combat Hostiles 8 | . . 1 1 . 1 . . 5 . . . . . . Parts Melted 63 | . 3 3 13 . 26 . . 18 . . . . . . Heat Transferred 18829 | . 1332 853 4732 . 7391 74 50 3383 1014 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Maximum Alert Level 3 | . . . 2 . 2 3 2 2 1 . . . . . Low Security (%) 64 | 100 100 100 37 100 64 17 56 71 89 100 . . . . Level 1 18 | . . . 34 . 12 36 26 18 10 . . . . . Level 2 12 | . . . 27 . 22 9 17 10 . . . . . . Level 3 3 | . . . . . . 36 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 965 | . 61 50 436 159 456 965 508 512 328 141 . . . . Initial 371 | . . . . 159 1 177 371 225 247 141 . . . . Average 194 | . 14 10 288 79 192 492 230 158 72 48 . . . . Influence Increases 6240 | . 128 150 1008 5 1069 1310 479 1090 613 283 30 45 . 30 Destroy 0b10 Robot/C 3180 | . 80 120 600 . 780 560 200 440 260 140 . . . . Destroy 0b10 Robot/NC 390 | . 20 . 90 5 55 65 70 40 15 30 . . . . Destroy Leader 748 | . 16 30 172 . 182 186 . 72 70 20 . . . . Allied During Kill 578 | . . . . . . 216 174 188 . . . . . . Successful Hack 126 | . 11 . 33 . 5 11 35 24 7 . . . . . Disable Machine 225 | . . . 60 . 15 45 . . 105 . . . . . Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . Destroy Structure 293 | . 1 . 8 . 17 27 . 66 156 18 . . . . Advance Influence 200 | . . . . . . . . 200 . . . . . . Partial Spotted 30 | . . . 15 . . . . . . 15 . . . . Lose Combat Pursuer 270 | . . . 30 . 15 . . 60 . 60 30 45 . 30 Influence Decreases 6220 | . 128 150 598 410 653 778 1370 646 830 551 51 10 35 10 Entered New Map 1569 | . . . . 251 4 244 582 37 259 148 9 . 35 . Time Decay 3967 | . 128 130 588 159 599 464 678 369 494 306 42 10 . . Lost Part 311 | . . 20 10 . 50 10 . 50 77 84 . . . 10 Lost Ally 373 | . . . . . . 60 110 190 . 13 . . . . Squads Dispatched 25 | . 1 . 2 . 5 5 . 4 4 4 . . . . Investigation 3 | . . . . . 1 2 . . . . . . . . Extermination 8 | . . . . . . . . 2 4 2 . . . . Reinforcement 9 | . 1 . 2 . 1 2 . 1 . 2 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . . 3 1 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Distress Signals 9 | . . . 2 . 4 1 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 231 | . 10 6 42 . 49 30 13 28 21 15 3 2 1 11 Peak Tracking Total 11 | . 3 2 6 . 8 4 4 11 3 4 1 3 1 8 Tactical Retreats 11 | . . . 1 . 1 . . 2 . 3 2 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Traps Triggered 11 | . . . 2 . 2 . . . 1 5 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Machines Disabled 16 | . . . 4 . 1 3 1 . 7 . . . . . Max in Single Turn 4 | . . . 2 . 1 1 . . 4 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Machines Accessed 58 | . 3 . 10 . 7 7 12 6 8 3 2 . . . Terminals 32 | . 2 . 5 . 3 5 6 4 4 3 . . . . Fabricators 2 | . . . . . . . . 1 1 . . . . . Repair Stations 6 | . . . 2 . 2 1 . . 1 . . . . . Recycling Units 10 | . 1 . 2 . . . 5 . 2 . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . . . Total Hacks 162 | . 6 . 22 . 19 25 52 12 11 7 8 . . . Successful 68 | . 3 . 8 . 9 7 26 5 1 1 8 . . . Failed 91 | . 3 . 13 . 10 17 25 7 10 6 . . . . Catastrophic 22 | . 2 . 1 . 2 1 4 3 6 3 . . . . Database Lockouts 3 | . . . 1 . . 1 1 . . . . . . . Manual 63 | . 7 . 10 . 6 15 14 8 . 3 . . . . Terminals 93 | . 5 . 11 . 5 19 30 10 6 7 . . . . Fabricators 2 | . . . . . . . . 1 1 . . . . . Repair Stations 17 | . . . 4 . 9 3 . . 1 . . . . . Recycling Units 30 | . 1 . 6 . . . 20 . 3 . . . . . Scanalyzers 5 | . . . 1 . 4 . . . . . . . . . Garrison Access 5 | . . . . . 1 3 . 1 . . . . . . Terminal Hacks 31 | . . . 2 . 1 4 15 1 . . 8 . . . Record 8 | . . . . . . 1 . . . . 7 . . . Part Schematic 4 | . . . . . . . 4 . . . . . . . Robot Analysis 6 | . . . 1 . . 1 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . 2 . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 11 | . . . 2 . 6 2 . . 1 . . . . . Scan Component 6 | . . . 2 . 3 1 . . . . . . . . Repair 4 | . . . . . 3 1 . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 11 | . 1 . . . . . 10 . . . . . . . Retrieve Components 11 | . 1 . . . . . 10 . . . . . . . Scanalyzer 2 | . . . 1 . 1 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 11 | . 2 . 3 . . 1 1 3 . 1 . . . . Terminals 9 | . 2 . 3 . . . . 3 . 1 . . . . Botnet 6 | . 1 . 2 . . . . 2 . 1 . . . . Operators 3 | . 1 . 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 . 8 . 6 6 9 4 8 3 . . . . Full Trace Events 7 | . . . 1 . 1 1 4 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . Parts Repaired 4 | . . . . . 3 1 . . . . . . . . Time 162 | . . . . . 102 60 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . 3 . . . . . 6 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . 17 . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Total Allies 30 | . . . . . . 12 17 . . 1 . . . . Largest Group 19 | . . . . . . 10 19 14 . 1 . . . . Highest-Rated Group 350 | . . . . . . 173 350 273 . 49 . . . . Highest-Rated Ally 49 | . . . . . . 31 34 34 . 49 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 185 | . . . . . . 55 84 44 . 2 . . . . Total Damage 2704 | . . . . . . 620 1153 816 . 115 . . . . Kills 32 | . . . . . . 10 15 7 . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Active Infowar (turns) 2818 | . . . . . 38 . . 860 1702 218 . . . . Optics 1608 | . . . . . . . . . 1608 . . . . . Sensors 930 | . . . . . 38 . . 437 455 . . . . . Structural 6 | . . . . . . . . . . 6 . . . . Traps 429 | . . . . . . . . 423 6 . . . . . Jamming 212 | . . . . . . . . . . 212 . . . . Robot Analysis Total 6 | . . . 1 . . 1 4 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Turns Passed 13937 | 65 489 495 1912 335 2065 1166 2664 958 1826 910 456 360 105 131 Spaces Moved 8375 | 37 209 288 945 209 929 563 1268 885 833 648 560 746 106 149 Core 1016 | 2 . . . . . . . . 68 295 292 178 32 149 Treads 3771 | 35 209 61 600 209 929 563 1138 . 27 . . . . . Legs 1183 | . . 227 221 . . . 130 298 287 20 . . . . Wheels 539 | . . . 124 . . . . 110 85 3 217 . . . Hover 439 | . . . . . . . . . 150 289 . . . . Flight 1427 | . . . . . . . . 477 216 41 51 568 74 . Fastest Speed 40 | 50 160 120 105 160 160 145 103 70 50 40 40 45 45 50 Average Speed 125 | 154 160 128 152 160 160 146 156 89 167 109 60 46 46 50 Slowest Speed 500 | 160 160 160 245 160 160 160 305 178 500 250 100 50 50 50 Overloaded Moves 106 | . . . . . . . . 106 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 38 50 70 43 77 94 98 21 21 15 59 89 21 28 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . 3 1 . . Known Exits Taken 8 | . . . 1 . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 1 . . . . . . 1 1 . . Spaces Dug 8 | . 1 . . . 5 1 . 1 . . . . . . Terrain Destroyed 180 | . 1 . 3 . 11 21 . 48 88 8 . . . . Melee 7 | . 1 . . . 5 1 . . . . . . . . Projectile 15 | . . . . . . . . 1 6 8 . . . . AOE 158 | . . . 3 . 6 20 . 47 82 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Total 10895 | 42 278 356 1237 209 1291 819 1917 1013 1130 804 674 759 161 205 Wait 1569 | . 16 12 143 . 191 142 515 74 176 76 100 12 56 56 Move 8358 | 36 208 287 944 209 928 562 1267 880 832 647 559 745 105 149 Hop 2 | . . . . . . . . 2 . . . . . . Pick Up 57 | . 3 3 9 . 15 8 5 1 4 7 2 . . . Fast Attach 89 | 6 2 6 17 . 13 7 1 7 14 9 5 2 . . Attach 21 | . . 2 1 . 4 4 . 4 3 2 1 . . . Detach 30 | . 1 2 2 . 5 2 3 8 5 2 . . . . Swap 59 | . . 6 11 . 20 16 2 2 1 . 1 . . . Drop 105 | . . 6 26 . 17 17 13 7 8 5 6 . . . Fire 458 | . 44 32 82 . 88 47 22 28 70 45 . . . . Melee 36 | . 3 . . . 10 12 . . 11 . . . . . Ram 1 | . . . . . . . . . . 1 . . . . Kick 7 | . . . . . . . 1 . 6 . . . . . Crush 13 | . 1 . 2 . . 2 8 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 90 | . . . . . . . 80 . . 10 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 14) 555 | -10/Materials | Entered Mines 640 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 649 | -10/Mines | Found Prototype Device 649 | -10/Mines | Identified Exp. Sensor Array 665 | -10/Mines | Met a Derelict bent on vengeance 745 | -10/Mines | Core integrity fell below 50% 768 | -10/Mines | Core integrity fell below 20% 1027 | -10/Mines | Build established: Scavenger-Mutant 1037 | -10/Mines | Discovered new exit (range 10) 1050 | -10/Mines | Entered Materials 1050 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1409 | -9/Materials | Central database locked down 1440 | -9/Materials | Build established: Scavenger-Gunner 1799 | -9/Materials | Discovered new exit (range 15) 2115 | -9/Materials | Build established: Gunner 2484 | -9/Materials | Discovered new exit (range 16) 2783 | -9/Materials | Identified exit to Mines 2962 | -9/Materials | Entered Mines 3106 | -9/Mines | Discovered new exit (range 5) 3203 | -9/Mines | Assembled infested the area 3297 | -9/Mines | Entered Materials 3297 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4231 | -8/Materials | Discovered new exit (range 14) 4300 | -8/Materials | Repaired Imp. Treads 4372 | -8/Materials | Identified exit to Factory 4606 | -8/Materials | Garrison activated, responded to threat 4696 | -8/Materials | Destroyed 11 combat bots 4803 | -8/Materials | Identified exit to Storage 5043 | -8/Materials | Discovered exit to Factory (range 13) 5162 | -8/Materials | Build established: Mutant 5293 | -8/Materials | Repaired Imp. Treads 5332 | -8/Materials | Repaired Cryofiber Web 5362 | -8/Materials | Entered Storage 5581 | -8/Storage | Met a pair of Derelict thieves 5862 | -8/Storage | Build established: Tank 5982 | -8/Storage | Garrison activated, responded to threat 6017 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6244 | -8/Storage | Repaired Enh. Autogun 6270 | -8/Storage | Discovered exit to Factory (range 15) 6501 | -8/Storage | Central database locked down 6509 | -8/Storage | Used back door to open Recycling access 6509 | -8/Storage | Discovered new exit (range 4) 6528 | -8/Storage | Entered Recycling 6528 | -8/Recycling | Accompanied by 8 allies 6595 | -8/Recycling | Lost 3 allies 6849 | -8/Recycling | Discovered new exit (range 8) 6871 | -8/Recycling | Build established: Commander-Gunner 7592 | -8/Recycling | Scanned before Scraplab entrance 7613 | -8/Recycling | Entered Scraplab 7683 | -8/Recycling | Angered Scraplab inhabitants 7684 | -8/Recycling | Found Prototype Device 7684 | -8/Recycling | Identified Scrap Engine 7723 | -8/Recycling | Lost 4 allies 8527 | -8/Recycling | Build established: Commander-Construct 9192 | -8/Recycling | Entered Factory 9192 | -6/Factory | Accompanied by 14 allies 9192 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9300 | -6/Factory | Discovered new exit (range 6) 9553 | -6/Factory | Discovered new exit (range 8) 9872 | -6/Factory | P-60 Hacker assimilated allied Trooper 3i 10017 | -6/Factory | Lost 5 allies 10034 | -6/Factory | P-60 Hacker assimilated allied Rogue 3a 10035 | -6/Factory | Cargo convoy interrupted 10040 | -6/Factory | P-60 Hacker assimilated allied Trooper 3g 10044 | -6/Factory | Garrison activated, responded to threat 10077 | -6/Factory | Lost 5 allies 10087 | -6/Factory | Destroyed 11 combat bots 10093 | -6/Factory | Spotted B-75 Beast 10100 | -6/Factory | Lost 5 parts (1n1u3w) 10149 | -6/Factory | Identified exit to Factory 10150 | -6/Factory | Entered another Factory area 10150 | -5/Factory | Evolved 2 slots: Utility x2 10332 | -5/Factory | Build established: Construct 10989 | -5/Factory | System corruption reached 10% 11050 | -5/Factory | Discovered new exit (range 17) 11270 | -5/Factory | Build established: Mutant 11359 | -5/Factory | Found Prototype Launcher 11359 | -5/Factory | Identified Smartbomb Launcher 11504 | -5/Factory | Discovered new exit (range 10) 11517 | -5/Factory | Identified exit to Factory 11895 | -5/Factory | Core integrity fell below 50% 11962 | -5/Factory | Lost 3 parts (1p1u1w) 11976 | -5/Factory | Entered another Factory area 11976 | -4/Factory | Evolved 2 slots: Utility x2 12557 | -4/Factory | Spotted B-86 Titan 12789 | -4/Factory | Core integrity fell below 50% 12813 | -4/Factory | Lost 7 parts (1p3n1u2w) 12877 | -4/Factory | Discovered new exit (range 13) 12886 | -4/Factory | Identified exit to Upper Caves 12886 | -4/Factory | Entered Upper Caves 13032 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13234 | -4/Upper Caves | Learned Armory emergency access door positions 13234 | -4/Upper Caves | Learned Factory security intel 13234 | -4/Upper Caves | Learned Factory garrison access intel 13234 | -4/Upper Caves | Learned Extension garrison access intel 13303 | -4/Upper Caves | Discovered new exit (range 13) 13312 | -4/Upper Caves | Identified exit to Upper Caves 13342 | -4/Upper Caves | Entered another Upper Caves area 13371 | -4/Upper Caves | Learned Research emergency access door positions 13411 | -4/Upper Caves | Learned location of Testing (-3) 13473 | -4/Upper Caves | Discovered new exit (range 9) 13477 | -4/Upper Caves | Identified exit to Research 13633 | -4/Upper Caves | Discovered new exit (range 6) 13635 | -4/Upper Caves | Identified exit to Warlord 13702 | -4/Upper Caves | Entered Warlord 13720 | -4/Warlord | System corruption cleaned by Quarantine Array 13722 | -4/Warlord | Attacked by Warlord forces 13727 | -4/Warlord | Spotted H9-8NZ(B) 13727 | -4/Warlord | Spotted K0-Q9Z(B) 13743 | -4/Warlord | Discovered new exit (range 15) 13751 | -4/Warlord | Identified exit to Proximity Caves 13807 | -4/Warlord | Entered Proximity Caves 13916 | -3/Proximity Caves | Core integrity fell below 20% 13928 | -3/Proximity Caves | Spotted B-86 Titan 13938 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13678_ System corrupted: Matter fused (-10). LOCATION=WARLORD GOAL=ESCAPE 13720_ System quarantine in progress... 13720_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 13722_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 13735_ Triggered Fire Trap. 13735_ Burning plasma bursts from the floor. 13735_ Field Propulsion Drive destroyed. 13743_ EXIT=FOUND 13751_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 13914_ Hacking Suite destroyed. 13914_ Hpw. Tractor Beam destroyed. 13928_ Penetrated by Slug. 13928_ Critical hit (Destroy). 13928_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???? ????????????????????????????????????????? | | ##??# ????????????????????????????????????????? | | #### ???????????????????????????????????????? | | #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #????????####### ???????????????????????? | | # ###?????# ????????????????????????? | | ?# # ##??## ?????????????????????????? | | #?? ??## ###????????????????????????? | | #???# ??## ##??????????????????????? | | #???# ???# ?? #??????????????????????? | | #???#" #??## ???? ##?????????????????????? | | #????# ##?# #?????? ##????????????????????? | | #????# ### ##?????# #????????????????????? | | ###### ##????# #????????????????????? | | ssss ###### #?????????????????????? | | ######### #?????????????????????? | | ###### #???????## @$#?????????????????????? | | ?????#"##????????## #????????????????????? | | ?????###??????????## #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# ?????????????? | | ?????????????????? ###### ???????????? | | ????????????????? #?????## ####???????????? | | ???????????????? #??????? #??????????????? | | ???????????????## ## #???????? #?????????????? | | ????????????????## ?###????????? ##?????????????? | | ?????????????????## ??????????????#??????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 23 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 825 Resistance: TH 30 Evasion (%) 62 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Kinecellerator | -8/Recycling | Hacked Microactuators | -8/Recycling | Hacked Adv. Sensor Array | -8/Recycling | Hacked Hvy. Ion Cannon | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 24% | -8/Materials Imp. Treads | 27% | -8/Materials Cryofiber Web | 73% | -8/Materials Enh. Autogun | 46% | -8/Storage Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicColdThrower Manual? 0 Play Time 01:25:38 Cumulative 218.4 hours Start 2026.10.08 @ 20:56:45 End 2026.10.08 @ 22:22:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb5d887f-bf5e-496d-b02c-4268b84d8e98