Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 00:13:14 Player: Beef Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (123) 615 Value Destroyed (4708) 4708 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 12903 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 114 Met Data Miner 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Shield Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Cooled Aerolev Unit Gyrokinetic Inverter Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Advanced Particle Charger Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Heavy Laser Heavy Laser Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Cold Fusion Reactor Improved Medium Treads Cooled Nuclear Pulse Thruster Hacking Suite Heavy Machine Gun Heavy Shock Bomb Launcher [Rating: 95] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Terrain Scan Processor Device Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Heavy Reflective Plating Weapon Great Axe Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . Utility 9 | . . . . . 3 1 . . . . 1 . . . 2 2 . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Parts Attached 212 | 6 3 . . 4 29 44 16 11 . 9 46 . 4 8 10 21 1 . Power 25 | 2 . . . 1 4 7 1 . . . 5 . . . 2 3 . . Engine 11 | 2 . . . 1 2 1 . . . . 4 . . . 1 . . . Core 10 | . . . . . 2 6 1 . . . . . . . . 1 . . Reactor 4 | . . . . . . . . . . . 1 . . . 1 2 . . Propulsion 61 | 2 . . . . 8 16 6 2 . 3 13 . . 1 3 6 1 . Treads 8 | 2 . . . . 2 . 1 . . 2 1 . . . . . . . Leg 40 | . . . . . 6 16 5 2 . 1 9 . . . 1 . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . Hover 10 | . . . . . . . . . . . 3 . . . 1 5 1 . Flight 2 | . . . . . . . . . . . . . . . 1 1 . . Utility 81 | 1 1 . . 2 8 13 7 1 . 6 21 . 3 4 5 9 . . Device 38 | . . . . . 5 4 5 1 . 6 11 . . . 2 4 . . Storage 6 | 1 1 . . . . . 1 . . . 1 . . 1 . 1 . . Processor 15 | . . . . 1 2 4 1 . . . 2 . 2 1 1 1 . . Hackware 6 | . . . . . . . . . . . 1 . 1 1 . 3 . . Protection 16 | . . . . 1 1 5 . . . . 6 . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 45 | 1 2 . . 1 9 8 2 8 . . 7 . 1 3 . 3 . . Energy Gun 2 | . . . . . . . . . . . . . . 1 . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 1 2 . . 1 8 2 . . . . 1 . . 1 . 1 . . Ballistic Cannon 3 | . . . . . . . . . . . 2 . . 1 . . . . Launcher 9 | . . . . . 1 . 1 4 . . 2 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 3 1 4 . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 . . . 1 2 . . . 2 . . . Parts Lost 77 | . . . . 2 9 9 4 3 . 1 16 . . 7 3 22 . 1 Power 9 | . . . . 1 1 2 . . . . 2 . . 1 . 2 . . Propulsion 28 | . . . . . 4 4 1 2 . 1 5 . . 3 1 6 . 1 Utility 25 | . . . . 1 1 2 3 . . . 6 . . 2 1 9 . . Weapon 15 | . . . . . 3 1 . 1 . . 3 . . 1 1 5 . . Highest Loss Streak 17 | . . . . 2 3 3 2 2 . 1 5 . . 5 3 17 . 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 83 85 85 88 88 99 97 94 100 99 91 85 84 67 84 86 31 30 Engine 3 | . 14 14 14 10 4 1 . . . . 3 6 6 1 . . . . Core 3 | . . . . . 3 5 7 7 7 7 2 . . . . . . . Treads 6 | . 28 28 28 28 12 . 2 . . 11 2 . . . . . . . Leg 15 | . . . . . 6 29 27 25 30 18 19 . . . 3 . . . Hover 2 | . . . . . . . . . . . 2 20 20 7 1 15 10 9 Device 6 | . . . . . 16 5 10 7 7 7 9 13 6 . 3 13 . . Storage 7 | . 14 14 14 14 9 7 2 7 7 7 6 6 6 6 5 3 . . Processor 20 | . . . . 6 15 28 29 30 30 30 21 20 19 19 13 11 10 10 Hackware 3 | . . . . . . . . . . . 1 6 12 16 17 22 10 10 Protection 1 | . . . . . . 2 . . . . 3 . . . 4 . . . Ballistic Gun 6 | . 26 28 28 28 17 2 . . . . . 5 . . 5 4 . . Impact Weapon 1 | . . . . . . 9 . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 2 14 13 15 15 11 6 11 10 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 12 23 19 19 20 26 36 36 43 36 36 58 42 37 39 62 43 . . Greatest Support 79 | 40 40 40 40 40 60 73 70 60 50 68 79 38 38 38 12 44 22 3 Greatest Overweight (x) 5 | . . . . . 5 . . 1 . . 1 1 . 2 5 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . 4 . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 5 Average Capacity 10 | 6 9 10 10 10 10 10 6 10 10 10 11 15 15 15 15 8 5 5 Most Carried 15 | 3 6 6 7 10 10 10 10 10 10 10 15 15 15 14 15 15 2 1 Average Carried 9 | 2 4 6 6 9 8 9 5 9 10 9 10 15 14 12 12 7 1 1 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 5 5 5 Final Carried 15 | 3 6 6 7 10 10 10 10 10 10 10 15 15 14 9 15 3 1 1 Class Distribution -------------------- 38% | Scavenger-Gladiator 22% | Mutant 16% | Hacker-Mutant 11% | Gladiator 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Matter Collected 3257 | 152 34 . 264 291 567 506 261 249 . 90 442 . 56 . 101 244 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5454 | . 34 . . 161 585 1583 362 456 . 422 1571 . . . 101 179 . . Parts 224 | . 3 . . 5 45 51 22 10 . 14 58 . . . 7 9 . . Haulers Intercepted 2 | . . . . . . . . . . . 2 . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . 2 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 19 5 . 12 . . . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 104 | . 1 . . 11 16 22 10 12 . 5 23 . . . 1 3 . . Melee 47 | . . . . . . 14 8 1 . 5 19 . . . . . . . Guns 33 | . 1 . . 11 16 2 . . . . . . . . 1 2 . . AOE 17 | . . . . . . . 2 11 . . 4 . . . . . . . Classes Destroyed 18 | . 1 . . 2 3 6 . 2 . 1 3 . . . . . . . Worker 6 | . . . . . . 5 . . . . . . . . 1 . . . Builder 9 | . . . . . . 4 . . . . 3 . . . 1 1 . . Tunneler 2 | . . . . 1 1 . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . 2 . . . . . . . Recycler 4 | . . . . . . 4 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . Watcher 3 | . . . . . . 2 . . . . . . . . . 1 . . Swarmer 15 | . . . . . 6 . 3 1 . 2 1 . . . . 2 . . Grunt 45 | . 1 . . 1 5 13 2 6 . . 16 . . . 1 . . . Brawler 3 | . . . . . . . . 3 . . . . . . . . . . Duelist 7 | . . . . . 1 2 1 2 . . 1 . . . . . . . Sentry 16 | . . . . . 4 4 2 1 . 1 3 . . . . 1 . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . Programmer 7 | . . . . . . 2 2 . . 1 2 . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . Best Kill Streak 10 | . 1 . . 4 10 7 5 8 . 2 8 . . . 1 3 . . Combat Bots Only 10 | . 1 . . 3 10 5 5 8 . 2 7 . . . 1 2 . . Max Kills in Single Turn 5 | . 1 . . 1 2 1 1 4 . 1 5 . . . 1 1 . . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 3 . . 4 . . . . . . . Melee 1 | . . . . . . 1 1 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Hostile Shots Fired 1273 | . 6 . . 41 96 337 106 18 . 39 254 . . 68 52 222 . 34 Missed 428 | . 3 . . 12 24 111 33 7 . 12 81 . . 14 16 96 . 19 Damage Taken 12601 | . 35 . . 570 1117 2575 827 259 . 318 2774 . . 842 591 2452 . 241 Core 2551 | . 23 . . 49 169 321 178 . . 57 301 . . 283 16 997 . 157 Absorbed by Shields 294 | . . . . . . . 32 44 . 44 153 . . . 21 . . . Ignored by Resistances 278 | . . . . . . . . . . . . . . . 114 164 . . Regen/Repaired (Parts) 8 | . . . . . . . . . . . . . 8 . . . . . Core Remaining (%) 64 | 100 . . . 71 69 . . . . 20 . . . 31 98 . . . Volleys Fired 141 | . 2 . . 38 51 11 6 6 . . 2 . . . 7 18 . . Largest 3 | . 2 . . 2 2 2 1 2 . . 1 . . . 2 3 . . Hottest 171 | . 40 . . 43 53 43 39 78 . . 39 . . . 102 171 . . Shots Fired 279 | . 4 . . 75 100 19 6 11 . . 2 . . . 14 48 . . Gun 257 | . 4 . . 75 99 19 . . . . . . . . 14 46 . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . 1 . 6 11 . . 2 . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 222 | . 4 . . 75 99 19 . . . . . . . . 7 18 . . Thermal 35 | . . . . . . . . . . . . . . . 7 28 . . Explosive 20 | . . . . . 1 . 6 11 . . 2 . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 14 | . 2 . . 5 11 9 3 6 . . . . . . 14 9 . . Robot Miss Streak 6 | . 2 . . 3 3 3 3 2 . . . . . . 3 6 . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . Secondary Targets 3 | . . . . . 2 . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . 1 . . Shots Hit Robots 408 | . 2 . . 44 70 94 17 13 . 19 109 . . 4 13 23 . . Core Hits 191 | . 2 . . 18 33 29 15 26 . 6 46 . . 1 2 13 . . Critical Kills 3 | . . . . 1 . 1 . . . . . . . . 1 . . . Critical Parts Destroyed 11 | . . . . 2 1 6 . . . . . . . . 1 1 . . Critical Strikes 41 | . . . . 3 1 10 1 1 . 4 14 . . 2 2 3 . . Burn 2 | . . . . . . . . . . . . . . . . 2 . . Destroy 7 | . . . . 3 1 . . . . . . . . . 2 1 . . Smash 8 | . . . . . . 8 . . . . . . . . . . . . Sever 22 | . . . . . . 2 1 1 . 4 12 . . 2 . . . . Impale 2 | . . . . . . . . . . . 2 . . . . . . . Melee Attacks 386 | . . . . . . 112 19 15 . 25 164 . 15 15 21 . . . Impact 79 | . . . . . . 79 . . . . . . . . . . . . Slashing 286 | . . . . . . 33 19 15 . 25 143 . 15 15 21 . . . Piercing 21 | . . . . . . . . . . . 21 . . . . . . . Sneak Attacks 29 | . . . . . . 14 . 2 . . 10 . . . 3 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 43 | . . . . . . 10 1 . . 5 25 . . 2 . . . . Damage Inflicted 15921 | . 32 . . 556 1081 4271 854 1593 . 850 5358 . . 156 368 794 . 8 Guns 2338 | . 32 . . 556 1081 169 . . . . . . . . 111 389 . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 3001 | . . . . . . . 334 1288 . . 975 . . . . 404 . . Melee 10573 | . . . . . . 4102 520 305 . 850 4383 . . 156 257 . . . Ramming 9 | . . . . . . . . . . . . . . . . 1 . 8 Kinetic 2024 | . 32 . . 556 1081 169 . . . . . . . . 34 152 . . Thermal 1170 | . . . . . . . . . . . 762 . . . 77 331 . . Explosive 1891 | . . . . . . . 334 1288 . . 213 . . . . 56 . . Electromagnetic 254 | . . . . . . . . . . . . . . . . 254 . . Impact 2892 | . . . . . . 2892 . . . . . . . . . . . . Slashing 7254 | . . . . . . 1210 520 305 . 850 3956 . . 156 257 . . . Piercing 427 | . . . . . . . . . . . 427 . . . . . . . Highest Corruption 12 | . . . . 6 . 3 2 . . . 3 3 3 . . 4 12 12 Average Corruption 4 | . . . . 5 . 2 1 . . . 2 3 3 . . 1 8 12 Corruption Purged 6 | . . . . . . 3 2 . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 42 | . . . . 18 . 9 2 . . . 2 1 2 . . 2 1 5 Message Errors 12 | . . . . 8 . . . . . . 1 . . . . 1 . 2 Matter Fused 13 | . . . . 5 . 4 1 . . . 1 . 1 . . . . 1 Heat Flow Errors 6 | . . . . . . 2 1 . . . . . 1 . . 1 1 . Energy Discharges 3 | . . . . 1 . 1 . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . 1 . 2 . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1627 | . . . . . . 922 32 97 . 108 306 . . . 117 45 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 203 | . . . . . . . 16 43 . . 99 . . . . 45 . . Melee 1424 | . . . . . . 922 16 54 . 108 207 . . . 117 . . . Knockbacks 7 | . . . . . . 7 . . . . . . . . . . . . Impact 7 | . . . . . . 7 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 281 | . . . . . 2 . 29 87 . . 47 . . . . 113 . 3 Shots 8 | . . . . . 1 . 1 2 . . 1 . . . . 3 . . Rammed 4 | . . . . . . . . . . . . . . . . 1 . 3 Targets Rammed 4 | . . . . . . . . . . . . . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 238 | . . . . 9 27 191 238 28 . . 9 . 102 . 98 134 72 . Average Temperature 48 | . . . . 5 11 89 68 22 . . 4 . 57 . 35 55 42 . Received Heat Transfer 3004 | . 18 . . 116 405 531 172 41 . 12 985 . . 144 168 388 . 24 Effects 1 | . . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . . . 19 . . . . . . . . . . . . Impact Corruptions 29 | . . . . . . 29 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Melted 6 | . . . . . . . . . . . . . . . . 6 . . Heat Transferred 1303 | . . . . . . . . . . . 500 . . . 148 655 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Peak Influence 772 | . 50 19 . 35 362 772 . . . . 568 . . . 432 312 117 111 Initial 363 | . . 19 . . . 155 . . . . 9 . . . 363 52 87 67 Average 289 | . 21 19 . 8 179 484 . . . . 322 . . . 249 235 97 83 Maximum Alert Level 3 | . . . . . 1 3 . . . . 2 . . . 2 1 . . Low Security (%) 38 | 100 100 100 . 100 50 8 . . . . 29 . . . 45 15 100 100 Level 1 32 | . . . . . 49 39 . . . . 23 . . . 33 84 . . Level 2 23 | . . . . . . 34 . . . . 47 . . . 21 . . . Level 3 5 | . . . . . . 18 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . . . 5 10 . 1 . . 13 . . . 1 2 . 2 Investigation 13 | . 1 . . . 2 4 . . . . 3 . . . 1 1 . 1 Extermination 4 | . . . . . . 2 . . . . 2 . . . . . . . Reinforcement 9 | . 1 . . . . 3 . . . . 3 . . . . 1 . 1 Assault 2 | . . . . . . 1 . 1 . . . . . . . . . . Garrison 8 | . . . . . 3 . . . . . 5 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Distress Signals 9 | . 1 . . . 2 . . . . . 3 . . . 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 237 | . 3 . . 17 20 33 15 15 . 10 39 . . 13 17 40 5 10 Peak Tracking Total 15 | . 3 . . 7 8 4 5 13 . 4 8 . . 9 11 15 5 9 Tactical Retreats 45 | . . . . 6 . 6 3 4 . 3 10 . . 4 1 7 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Traps Triggered 9 | . . . . . . 1 . . . . 1 . . . 3 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Machines Disabled 11 | . . . . . 1 . . . . . 7 . . . 1 2 . . Max in Single Turn 7 | . . . . . 1 . . . . . 7 . . . 1 2 . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Machines Accessed 38 | . 1 . 1 . 5 9 2 . 4 . 7 . . . 5 2 . 2 Terminals 17 | . . . . . 3 6 . . . . 4 . . . 1 2 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Units 6 | . 1 . . . 1 2 . . . . 1 . . . 1 . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . 1 . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 2 . . . Total Hacks 125 | . 1 . 4 . 20 20 8 . 32 . 18 . . . 8 8 . 6 Successful 89 | . 1 . 4 . 11 13 8 . 32 . 7 . . . 5 5 . 3 Failed 36 | . . . . . 9 7 . . . . 11 . . . 3 3 . 3 Catastrophic 7 | . . . . . 1 1 . . . . 3 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 48 | . 1 . . . 15 15 . . . . 7 . 1 . 3 4 . 2 Terminals 60 | . . . . . 16 16 . . . . 14 . . . 2 8 . 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Units 8 | . 1 . . . 1 3 . . . . 1 . . . 2 . . . Scanalyzers 7 | . . . . . 3 . . . . . 2 . . . 2 . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 2 . . . Terminal Hacks 60 | . . . 4 . 4 5 8 . 32 . 3 . . . . 3 . 1 Record 22 | . . . 4 . . . 7 . 11 . . . . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 1 . . 3 . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . Alert Level 5 | . . . . . 1 2 . . . . 1 . . . . 1 . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . . . Unauthorized Hacks 21 | . 1 . . . 4 8 . . . . 4 . . . 1 2 . 1 Terminals 14 | . . . . . 3 5 . . . . 3 . . . . 2 . 1 Botnet 14 | . . . . . 3 5 . . . . 3 . . . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 2 . . . . 1 . . . . . . . Tunnel 5 | . 1 . . . 1 2 . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Extract 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . . 4 7 . . . . 6 . . . 2 2 . 2 Full Trace Events 5 | . . . . . 1 . . . . . 2 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . 12 . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Total Allies 9 | . . . . 5 . . . 2 . 1 . . . . . . 1 . Largest Group 3 | . . . . 3 3 . . 2 . 1 . . . . . . 1 . Highest-Rated Group 96 | . . . . 47 40 . . 32 . 96 . . . . . . 46 . Highest-Rated Ally 96 | . . . . 31 16 . . 16 . 96 . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . 1 29 . . 9 . 8 . . . . . . 8 . Total Damage 1081 | . . . . . 350 . . 75 . 410 . . . . . . 246 . Kills 4 | . . . . . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 2 . . 3 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 38 | . . . . . . . . . . . . . . . 24 13 . 1 Traps 21 | . . . . . . . . . . . . . . . 13 8 . . Emergency Access 6 | . . . . . . . . . . . . . . . 3 2 . 1 Items 6 | . . . . . . . . . . . . . . . 6 . . . Machines 1 | . . . . . . . . . . . . . . . 1 . . . Patrols 1 | . . . . . . . . . . . . . . . 1 . . . Guards 3 | . . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Turns Passed 11066 | 73 105 108 659 809 631 2070 1084 929 95 817 1402 147 658 172 736 467 37 67 Spaces Moved 8248 | 43 57 68 412 403 286 1281 778 677 80 593 888 143 1157 149 392 646 68 127 Core 150 | 5 . . . . 5 . . . . . . . . . . . 13 127 Treads 1152 | 38 57 68 412 403 174 . . . . . . . . . . . . . Legs 4216 | . . . . . 107 1281 778 677 80 593 700 . . . . . . . Wheels 469 | . . . . . . . . . . . . . . 79 390 . . . Hover 2082 | . . . . . . . . . . . 188 143 1157 70 2 467 55 . Flight 179 | . . . . . . . . . . . . . . . . 179 . . Fastest Speed 40 | 50 160 160 160 160 120 120 120 120 120 120 52 52 52 52 120 40 50 50 Average Speed 109 | 147 160 160 160 160 150 121 121 121 120 120 108 101 52 84 152 51 50 50 Slowest Speed 300 | 160 160 160 160 160 300 125 126 190 120 120 120 108 52 120 200 146 51 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . 11 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 12 19 80 67 28 37 78 71 69 83 21 33 84 38 10 18 66 5 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 12 | . 1 . 1 1 1 2 2 . 1 . 1 . 2 . . . . . Known Exits Taken 4 | . . . . . 1 1 . . . . 1 . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 . 1 1 . 1 . . . Scrap Searched 9 | . . . . 1 . . 3 . . 2 . . 3 . . . . . Spaces Dug 66 | . . . . . 5 15 . 3 . 1 24 . 3 3 12 . . . Terrain Destroyed 313 | . . . . . 5 15 60 66 . 1 95 . 3 3 12 53 . . Melee 61 | . . . . . . 15 . 3 . 1 24 . 3 3 12 . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 252 | . . . . . 5 . 60 63 . . 71 . . . . 53 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Was Fac Total 9567 | 50 68 67 412 492 392 1606 879 748 79 667 1177 145 1195 174 480 736 70 130 Wait 365 | . . . . 32 4 108 52 21 . 40 53 1 15 7 21 10 1 . Move 8212 | 42 56 67 411 402 285 1280 777 676 79 592 887 142 1156 148 391 627 67 127 Hop 8 | . . . . . . . . . . . . . . . . 8 . . Pick Up 124 | 2 4 . 1 8 7 32 10 2 . 4 30 . 4 . 8 12 . . Fast Attach 55 | 5 1 . . 3 11 5 1 2 . 1 14 . 1 . 7 4 . . Attach 65 | . 1 . . . 7 11 6 1 . . 13 . 3 5 3 14 1 . Detach 25 | . 1 . . . 5 2 . . . . 6 1 2 . 4 4 . . Swap 92 | 1 1 . . 1 11 28 9 8 . 8 19 . . 3 . 3 . . Drop 102 | . 2 . . 5 11 36 2 1 . 4 25 1 3 . 2 9 1 . Fire 141 | . 2 . . 38 51 11 6 6 . . 2 . . . 7 18 . . Melee 312 | . . . . . . 93 16 14 . 18 128 . 11 11 21 . . . Ram 4 | . . . . . . . . . . . . . . . . 1 . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . . . 16 26 . . Rewire 17 | . . . . . . . . 17 . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -4/Factory (discovered 3 exits: Res / [*Upp] / [*Ext]) -4/Waste -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 15) 179 | -10/Materials | Entered Mines 230 | -10/Mines | Met a Derelict bent on vengeance 261 | -10/Mines | Learned location of 1 exit from Materials 279 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 280 | -10/Mines | Discovered new exit (range 5) 287 | -10/Mines | Entered Exiles 311 | -10/Exiles | Discovered new exit (range 15) 316 | -10/Exiles | Build established: Mutant 332 | -10/Exiles | Met 8R-AWN 359 | -10/Exiles | Met EX-HEX 492 | -10/Exiles | Met EX-DEC 516 | -10/Exiles | Visited The Gauntlet 687 | -10/Exiles | Learned location of Zion (-6) 745 | -10/Exiles | Met EX-BIN 928 | -10/Exiles | Discovered new exit (range 14) 946 | -10/Exiles | Entered Mines 1001 | -9/Mines | Found a hidden stash of uninstalled traps 1053 | -9/Mines | Assembled infested the area 1558 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1565 | -9/Mines | Found Prototype Device 1725 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1744 | -9/Mines | Discovered new exit (range 8) 1755 | -9/Mines | Entered Materials 1755 | -8/Materials | Accompanied by 3 allies 1755 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1756 | -8/Materials | Identified exit to Factory 1757 | -8/Materials | Identified Exp. Sensor Array 2037 | -8/Materials | Lost 3 allies 2161 | -8/Materials | Garrison activated, responded to threat 2164 | -8/Materials | Lost 3 parts (1p2n) 2204 | -8/Materials | Lost 3 parts (1u2w) 2217 | -8/Materials | Destroyed 10 combat bots 2339 | -8/Materials | Discovered exit to Factory (range 16) 2386 | -8/Materials | Entered Factory 2386 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2625 | -7/Factory | Build established: Scavenger-Mutant 2869 | -7/Factory | Lost 3 parts (1p2n) 3107 | -7/Factory | Discovered new exit (range 14) 3352 | -7/Factory | Found Powered Armor 3920 | -7/Factory | Build established: Scavenger-Gladiator 4068 | -7/Factory | Discovered new exit (range 16) 4070 | -7/Factory | Identified exit to Storage 4070 | -7/Factory | Identified exit to Lower Caves 4100 | -7/Factory | Found Powered Armor 4386 | -7/Factory | Build established: Gladiator 4386 | -7/Factory | First assault squad dispatched 4456 | -7/Factory | Entered Lower Caves 4458 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4469 | -7/Lower Caves | Core integrity fell below 50% 4777 | -7/Lower Caves | Learned 8 Research zone layouts 4872 | -7/Lower Caves | Encountered a Warlord checkpoint 5000 | -7/Lower Caves | Build established: Scavenger-Gladiator 5292 | -7/Lower Caves | Discovered new exit (range 12) 5540 | -7/Lower Caves | Entered another Lower Caves area 5631 | -7/Lower Caves | Discovered new exit (range 11) 5863 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5902 | -7/Lower Caves | Destroyed 8 combat bots 6300 | -7/Lower Caves | Discovered new exit (range 3) 6469 | -7/Lower Caves | Entered Data Miner 6469 | -7/Data Miner | Discovered new exit (range 6) 6492 | -7/Data Miner | Met Data Miner 6525 | -7/Data Miner | Learned location of Section 7 (-2) 6525 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6535 | -7/Data Miner | Received God Mode back door access code from Data Miner 6564 | -7/Data Miner | Entered Proximity Caves 6564 | -6/Proximity Caves | Spotted B-75 Beast 6622 | -6/Proximity Caves | Learned Factory terminal intel 6703 | -6/Proximity Caves | Escorted by Enhanced Grunt 6717 | -6/Proximity Caves | Destroyed B-75 Beast 7217 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7222 | -6/Proximity Caves | Learned location of 1 exit from Factory 7308 | -6/Proximity Caves | Discovered new exit (range 9) 7381 | -6/Proximity Caves | Entered Factory 7381 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7382 | -6/Factory | Identified exit to Lower Caves 7383 | -6/Factory | Identified exit to Factory 7384 | -6/Factory | Loaded intel: 25 terminal locations 7526 | -6/Factory | Garrison activated, responded to threat 7608 | -6/Factory | Lost 4 parts (1n3u) 7931 | -6/Factory | Destroyed 7 combat bots 7937 | -6/Factory | Lost 3 parts (1p2n) 8413 | -6/Factory | Build established: Gladiator 8580 | -6/Factory | Lost 5 parts (1p2n2w) 8678 | -6/Factory | Garrison activated, responded to threat 8783 | -6/Factory | Entered Lower Caves 8896 | -6/Lower Caves | Build established: Mutant 8926 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8930 | -6/Lower Caves | Entered Zion 8938 | -6/Zion | Given the Hacking Drone Bay 8950 | -6/Zion | Discovered new exit (range 12) 9013 | -6/Zion | System corruption cleaned by Quarantine Array 9051 | -6/Zion | Learned location of Armory (-4) 9070 | -6/Zion | Identified exit to Deep Caves 9077 | -6/Zion | Learned location of Warlord (-5) 9134 | -6/Zion | Received a hallucinogenic algorithm 9290 | -6/Zion | Build established: Hacker-Mutant 9539 | -6/Zion | Learned Factory garrison access intel 9588 | -6/Zion | Entered Proximity Caves 9648 | -5/Proximity Caves | Spotter reported a threat 9670 | -5/Proximity Caves | Core integrity fell below 50% 9732 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 9742 | -5/Proximity Caves | Spotter reported a threat 9749 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9760 | -5/Proximity Caves | Entered Factory 9760 | -5/Factory | Evolved 2 slots: Utility x2 9761 | -5/Factory | Loaded intel: 4 garrison access locations 9832 | -5/Factory | Found Hvy. Reflective Plating 9855 | -5/Factory | Incoming investigation squad redirected 10060 | -5/Factory | Search patrols dispatched 10301 | -5/Factory | Discovered new exit (range 13) 10496 | -5/Factory | Entered another Factory area 10496 | -4/Factory | Evolved 2 slots: Utility x2 10498 | -4/Factory | Discovered new exit (range 14) 10524 | -4/Factory | Lost 3 parts (1n1u1w) 10530 | -4/Factory | Discovered new exit (range 12) 10744 | -4/Factory | Discovered new exit (range 15) 10901 | -4/Factory | Incoming investigation squad redirected 10948 | -4/Factory | Spotted B-86 Titan 10952 | -4/Factory | Lost 17 parts (2p5n6u4w) 10955 | -4/Factory | Core integrity fell below 50% 10962 | -4/Factory | Core integrity fell below 20% 10963 | -4/Factory | Manually triggered Chute Trap 10963 | -4/Factory | Sucked down chute 10963 | -4/Factory | Entered Waste 10964 | -4/Waste | Met a frightened Derelict 10978 | -4/Waste | EMP discharged 10978 | -4/Waste | System corruption reached 10% 10980 | -4/Waste | Spotted C-40 Crusher 10985 | -4/Waste | Lost 4 parts (1n3u) 10985 | -4/Waste | Spotted C-40 Crusher 10987 | -4/Waste | Spotted C-40 Crusher 10988 | -4/Waste | Spotted C-40 Crusher 10989 | -4/Waste | Spotted C-40 Crusher 10991 | -4/Waste | Discovered new exit (range 16) 11000 | -4/Waste | Entered Factory 11013 | -4/Factory | Identified exit to Research 11067 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- (172,182) (24,170) (50,110) (193,168) Map updated. 11013_ ALERT: Suspicious activity at Terminal F011. Dispatching Investigation squad. 11022_ ALERT: All DSF locations entering lockdown mode. 11025_ System corrupted: Matter fused (-6). 11032_ >> DECODED: Emergency access location. 11048_ NOOR<2 G&L7O699VX6V<3B ZBT M8EZZA 11051_ G-67 Veteran suffers critical hit (Burn). 11057_ Imp. Linear Gravjet destroyed. 11058_ Slammed into A-15 Conveyor. 11059_ A-15 Conveyor calls for reinforcements. 11059_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11060_ Slammed into A-15 Conveyor. 11064_ Slammed into K-01 Serf. 11066_ PV 3QM9XRVW8EMBPT=13NM3PUE1 Map ----- +----------------------------------------------------+ | # #?# ## #????????? | | !!! #!! #?# ## #????????? | | "" "" !!! """ #!! #?# ## #????????? | | ""F"" !!! """ ####/###?# ## #????????? | | """ """ #??# ##### ## #????????? | | #### ## #????????? | | ## #????????? | | ####+##+########### ## #????????? | | ## #?????????????????######## ### #????????? | | ?# #????????????????????????# #?# #????????? | | ?# #????????????????????????# #?#/########?? | | ?# ###????????????????????????# #?# #?? | | ?# #??????????????????????????# #?# """" #?? | | ?# #??????????????????????????# #?# ""S"" #?? | | ?+ #??????????????????????????# #?# "" "" #?? | | ?# #??????????????###+###?????# #?# #?? | | ?# #??????????????# #????## ### """ #?? | | ?# ???????????????# ###### ## """ #?? | | ?# ???????????????+ ## """ #?? | | ?# ???????????????# s ###### ## #?? | | ?# ???????????????# #????## #######+####?? | | ?# ???????????????###s###?????# #???# #### | | ?? ???????????????### #???????# ##### | | ???? ???????????????+ #???????# | | ??????????????????????### #???????####### | | ????????????????????????#@#?????????????# #### | | ????????????????????????# #?????????????## ##??? | | ????????????????????????#+#??????????????# #???? | | ?????????????????????????????????????????# #???? | | ????????????????????????????????????????? #???? | | ????????????????????????????????????????? #???? | | ????????????????????????????????????????? ???? | | ????????????????????????????????????????? #??? | | ????????????????????????????????????????? #??? | | ????????????????????????????????????????? #??? | | ????????????????????????????????????????? #??? | | ?????????????????????????????????????????#####???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 600 Resistance: TH 25 Utility Shielding 33 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 62 Melee Accuracy 11 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 34 Defensive Hacking 24 Item Schematics ----------------- Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Med. Matter Pod | -5/Factory | Extracted Arc Projector | -5/Factory | Extracted Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavySubdwellerDoublenader Manual? 0 Play Time 01:28:39 Cumulative 96.9 hours Start 2024.07.24 @ 22:44:34 End 2024.07.25 @ 00:13:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c6cf442-3af2-4292-8900-da811b50d713