Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.11 @ 12:35:33 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (605) 3025 Value Destroyed (29395) 29395 Prototype IDs (244) 4880 Alien Tech Used (2) 400 Bonus (26429) 26429 TOTAL SCORE: 73429 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3963 Follower Combat Kills 1581 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 13234 Pursued by Intercept 1000 Friendly Fire -749 Cogmind --------- Core Integrity 1201/1300 Matter 4/300 Energy 490/490 System Corruption 2% Temperature Cool (0) Movement Treading (250) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Reinforced Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (11) ----- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Experimental Optical Array Advanced Target Analyzer Experimental Core Analyzer Advanced Kinecellerator Layered Medium Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON (2) ------- Compact HERF Cannon Railgun > --- INVENTORY (25) --- Light Quantum Reactor Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Advanced Coolant Injector Experimental Energy Well (600) Zionite Biocell (600) Improved Matter Compressor (0) Surveybot 24 Scanner Surveybot 24 Chip Advanced Particle Charger Advanced Reaction Control System Experimental Cloaking Device Zionite Weapon Casing Hardened Heavy Armor Plating Centrium Medium Armor Plating Long-range Tractor Beam Transdimensional Reconstructor Linked Autogun Hardcell Cannon Compact Linear Accelerator Compact Linear Accelerator Multitool Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Advanced Transmission Jammer Experimental Cloaking Device Centrium Light Armor Plating Assembled Alloy Armor Advanced Focal Shield GOLEM Unit > --- WEAPON ----------- HERF Cannon Assembled Focal Cannon > --- INVENTORY -------- Armored Medium Treads Experimental Myomer Leg Advanced Coolant Injector Experimental Energy Well Zionite Biocell Improved Matter Compressor Surveybot 24 Scanner Surveybot 24 Chip Advanced Kinecellerator Experimental Reaction Control System Experimental Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Makeshift Ablative Armor Makeshift Ablative Armor Advanced Force Field System Purifier Assault Drone Bay Transdimensional Reconstructor Force Rifle Linked Autogun Thermoblaster Multitool [Rating: 183] Favorites ----------- Power Assembled Flux Generator Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Armor] Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Force Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Heavy Rocket Launcher Special Weapon Multitool Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . 4 . 2 . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 9 | . . . . 2 . 2 . . . . . 1 . . . . 2 . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 354 | 7 11 9 9 30 17 42 2 7 2 27 . 25 3 6 11 3 2 2 10 3 2 1 3 31 1 3 77 1 7 Power 31 | 1 . 2 2 2 3 5 1 . . 3 . . . . . . . . . . . . . . . . 12 . . Engine 15 | 1 . 2 2 2 3 3 1 . . 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Reactor 13 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 11 . . Propulsion 99 | 2 2 1 2 13 8 7 1 2 . 3 . 9 1 1 4 3 . 2 . 1 1 . 1 6 . 1 26 . 2 Treads 40 | 2 . 1 . 7 7 . . . . 1 . 1 1 . 1 1 . 1 . 1 . . 1 6 . . 8 . 1 Leg 37 | . . . 2 4 . . . . . 1 . 6 . 1 3 2 . 1 . . 1 . . . . . 16 . . Wheel 13 | . 2 . . 1 . 4 1 2 . . . 1 . . . . . . . . . . . . . 1 1 . . Hover 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Flight 6 | . . . . 1 . 3 . . . . . 1 . . . . . . . . . . . . . . 1 . . Utility 151 | 2 4 2 1 7 5 17 . 1 1 17 . 12 2 4 4 . 2 . 8 2 1 1 2 22 1 1 28 1 3 Device 80 | 1 2 2 . 3 2 13 . 1 . 5 . 4 1 3 2 . 1 . 6 1 1 1 1 13 1 . 13 1 2 Storage 7 | 1 2 . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Processor 13 | . . . . 1 . 1 . . . . . 2 1 . . . . . . . . . . 1 . 1 6 . . Hackware 9 | . . . . . . 1 . . . 1 . 3 . . . . 1 . . . . . . 3 . . . . . Protection 42 | . . . 1 2 2 2 . . 1 10 . 3 . 1 2 . . . 2 1 . . 1 4 . . 9 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 5 4 4 8 1 13 . 4 1 4 . 4 . 1 3 . . . 2 . . . . 3 . 1 11 . 2 Energy Gun 17 | 1 . 1 1 2 . 5 . . . 2 . . . . . . . . 1 . . . . . . . 4 . . Energy Cannon 24 | . 3 . 1 3 . 6 . . . . . 4 . 1 1 . . . 1 . . . . 1 . 1 1 . 1 Ballistic Gun 18 | 1 1 2 1 3 1 . . 3 . 1 . . . . . . . . . . . . . 2 . . 2 . 1 Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 7 | . 1 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . . 2 . . Special Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . 4 2 3 1 . . 11 . 3 . 1 . . . . . . . 1 . 1 . . 4 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . System Corruption 19 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . 1 . . Parts Lost 81 | . 1 2 2 6 1 1 . . . 9 1 7 2 1 7 . . . 3 . . . . 5 . . 31 . 2 Power 7 | . . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . 3 . . Propulsion 15 | . . . 1 3 . . . . . . . 1 . . 4 . . . . . . . . 1 . . 5 . . Utility 45 | . 1 1 . 1 . . . . . 6 . 6 2 1 1 . . . 3 . . . . 3 . . 18 . 2 Weapon 14 | . . . . 2 1 . . . . 2 1 . . . 2 . . . . . . . . 1 . . 5 . . Highest Loss Streak 10 | . 1 1 1 4 1 1 . . . 4 1 1 2 1 7 . . . 2 . . . . 4 . . 10 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 2 9 14 14 20 24 21 22 22 23 18 21 22 22 22 20 23 21 22 22 22 22 22 21 20 17 18 21 23 20 Power . | . 1 . . 2 2 1 1 2 2 1 . . 1 1 1 1 . . . . . . . . . . . 2 . Propulsion 2 | 1 2 2 1 1 3 7 5 4 4 2 1 1 2 2 1 2 1 2 2 1 1 1 1 1 . . 1 2 . Utility 12 | . 2 5 5 8 11 8 9 9 9 8 15 16 14 14 13 16 15 17 17 18 18 17 16 14 12 12 13 13 12 Weapon 3 | . 3 5 5 7 5 3 4 5 7 4 2 1 2 3 2 2 1 1 2 2 2 2 2 2 3 4 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 87 | . 5 4 1 11 5 5 1 4 . 5 . 5 . 1 . 1 . 2 1 . . 2 . 1 2 . 14 . 17 Power 7 | . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . 2 . 1 Propulsion 11 | . 1 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . 5 . 1 Utility 46 | . 2 2 . 5 3 2 1 3 . 3 . 3 . . . 1 . 2 1 . . 2 . 1 1 . 5 . 9 Weapon 22 | . 2 1 1 3 2 2 . 1 . 1 . . . 1 . . . . . . . . . . 1 . 2 . 5 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 99 99 98 97 96 83 84 85 85 84 81 84 83 83 76 86 87 83 82 83 88 79 84 83 75 78 85 94 94 Engine 3 | . 14 14 12 9 9 5 7 7 7 6 4 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 2 5 5 6 5 6 5 5 5 5 5 5 5 5 5 5 6 5 8 Treads 9 | . 25 25 17 20 33 . 2 7 7 15 . . 5 6 1 4 5 4 5 4 5 5 5 10 15 9 6 25 27 Leg 12 | . . . 10 12 . . . . . 6 19 28 25 24 25 26 22 16 16 16 22 20 22 8 . 8 14 . . Wheel 2 | . 2 2 . 1 . 13 14 14 14 5 7 1 . . . . . . . . . . . . . . . . . Device 17 | . 13 13 5 12 15 21 14 19 19 9 7 11 16 12 10 13 21 22 21 21 22 22 22 24 26 25 22 20 16 Storage 10 | . 14 14 14 9 9 6 7 7 7 9 14 11 11 12 12 11 11 11 11 11 11 11 11 10 10 10 7 5 3 Processor 2 | . . . . 7 2 6 7 7 7 3 . 2 . . . . . . . . . . . 2 . . 7 15 13 Protection 8 | . . . 8 4 5 7 14 8 8 12 6 4 5 8 8 10 10 11 11 11 11 11 6 9 8 10 10 14 13 Energy Gun 1 | . 1 4 11 . . 4 . . . 3 . . . . . . . . . . . . . 1 . . 2 . . Energy Cannon 8 | . 13 1 . 11 10 7 14 9 . 9 12 11 10 11 9 12 11 10 10 10 11 2 11 8 10 10 4 . . Ballistic Gun 2 | . 12 21 13 5 7 . . 3 2 . . . . . . . . . . . . . . . . . 1 . . Peak Build Rating 183 | 7 8 15 20 44 40 57 57 59 60 109 109 130 127 128 128 130 154 150 156 154 149 142 147 170 156 155 183 156 172 Average Rating 106 | 5 7 10 16 33 35 52 54 58 57 77 102 121 119 123 112 125 142 149 152 152 146 128 140 154 150 152 151 155 167 On Entrance 99 | . 7 8 15 19 35 40 54 57 59 59 109 106 115 127 127 128 129 142 150 152 147 146 142 141 155 148 149 156 156 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 15 31 33 36 108 111 119 119 122 122 129 128 177 173 168 169 168 174 173 173 188 182 168 176 182 184 184 193 189 199 Greatest Support 170 | 40 40 40 40 83 89 56 56 56 56 84 84 108 92 92 116 116 136 120 88 116 116 116 116 170 160 160 138 135 162 Greatest Overweight (x) 42 | 1 1 1 1 5 1 4 2 2 2 42 4 5 2 1 3 2 1 5 2 2 1 2 1 2 1 11 9 1 1 Average Overweight (x) 1 | . . . . 1 1 1 2 1 1 2 3 1 1 1 1 1 . 1 1 1 1 1 1 . 1 2 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 15 15 22 25 24 25 25 25 23 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 22 25 25 25 Average Carried 22 | 2 9 14 14 21 24 23 24 24 25 20 24 24 24 24 21 24 22 24 24 24 25 25 24 23 19 20 23 24 22 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 15 13 25 25 25 24 25 25 25 25 23 25 25 24 25 25 25 25 25 25 25 24 21 19 21 25 25 25 Class Distribution -------------------- 38% | Mutant 32% | Golem 11% | Scavenger-Mutant 10% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Scavenger-Golem | -6/Data Miner Scavenger-Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Scavenger-Golem | -5/Upper Caves Scavenger-Golem | -5/Zhirov Scavenger-Golem | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Golem | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 16147 | 266 406 299 773 1380 738 1071 82 90 50 1330 51 793 148 1453 600 552 113 129 268 234 89 200 361 969 101 160 2077 476 888 Remotely 409 | . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . . 346 Salvage Created 32478 | 44 572 258 442 1619 1380 1341 234 66 . 1755 753 4032 915 1038 400 471 27 987 2023 354 384 . 939 4785 387 640 6090 243 299 Parts 1389 | 8 44 9 25 93 80 69 10 1 . 48 38 183 36 42 18 21 . 11 71 18 13 . 27 229 22 19 231 15 8 Haulers Intercepted 17 | . 2 . . 3 5 2 . . . . . 4 . . . . . . 1 . . . . . . . . . . Recyclers Shooed 12 | 1 2 . . 1 4 . . . . . . 3 . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 242 | . . . 6 . . . 10 3 . . 43 . 9 37 . 30 . . . 10 13 . 25 . 22 19 . 15 . Prevented 10 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . 4 . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 535 | . 11 9 10 31 19 17 5 1 . 55 16 68 15 21 4 7 . 4 24 4 5 . 11 75 6 8 94 7 8 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 84 | . . 5 5 6 5 10 . . . 5 . . . . . . . . 2 . . . . 4 . . 42 . . Cannons 309 | . 8 . 1 6 14 6 5 . . 7 16 43 15 14 2 7 . 4 22 4 5 . 11 60 6 8 30 7 8 AOE 116 | . 3 4 4 17 . . . . . 39 . 21 . 7 . . . . . . . . . 10 . . 11 . . Classes Destroyed 35 | 1 7 1 3 2 . 3 1 . . 4 2 2 1 1 . . . 1 2 . . . . 2 . . 2 . . Worker 21 | . 5 . . 3 3 3 . . . . . 4 . . . . . . . . . . . 3 . . . . . Builder 23 | . 2 . . 5 2 3 . . . . . 8 . . . . . . . . . . . 3 . . . . . Tunneler 10 | 2 1 1 . 1 1 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Hauler 17 | . 2 . . 3 5 2 . . . . . 4 . . . . . . 1 . . . . . . . . . . Recycler 17 | . 1 1 . 4 2 6 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Minesweeper 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Mechanic 4 | . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Operator 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Drone 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 2 . Watcher 12 | . 2 . . 3 2 1 . . . . . 3 . . . . . . . . . . . 1 . . . . . Swarmer 100 | . 9 5 1 8 7 8 4 . . . 5 13 . 8 . 3 . . . . 1 . 3 12 . . 10 . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 192 | . 2 3 2 18 7 5 1 . . . 6 31 3 10 . 1 . . 6 2 1 . 4 29 . 5 51 2 3 Brawler 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 3 . 1 Duelist 11 | . . . . . . 1 . . . . 1 2 1 1 . . . . . . . . . 4 . . 1 . . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . Sentry 31 | . . . . 5 5 1 . 1 . . 1 6 . 1 . . . . 1 1 1 . 2 5 . 1 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Hunter 18 | . . . . . . . . . . . 1 6 . . . 1 . . . . . . . 2 4 . 2 2 . Programmer 49 | . . . . . . 2 . . . . 1 8 . . . 1 . . 9 . 2 . . 15 2 . 9 . . Behemoth 7 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . 1 1 . . . 1 1 Compactor 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . Striker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 40 | . . 1 . . . . . . . 39 . . . . . . . . . . . . . . . . . . . Golem 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Butcher 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Best Kill Streak 36 | 2 5 2 4 9 4 5 4 1 . 36 5 12 4 7 3 3 1 2 3 2 2 . 5 14 2 4 18 4 4 Combat Bots Only 34 | . 3 2 4 8 4 4 4 1 . 34 5 8 4 7 3 3 . 2 3 2 2 . 5 10 2 4 18 4 4 Max Kills in Single Turn 10 | 2 3 2 1 2 2 4 1 1 . 10 1 5 1 3 1 1 1 1 1 1 1 . 1 4 1 1 6 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . 2 1 1 2 . . . . . 10 . 3 . 3 . . . . . . . . . 4 . . 5 . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 3257 | . 48 32 44 126 119 120 25 18 . 138 64 482 51 129 78 25 . . 231 3 17 . 73 530 32 22 720 54 76 Missed 1009 | . 12 4 14 41 32 40 9 7 . 45 8 152 14 53 15 14 . . 43 1 8 . 22 187 13 9 228 15 23 Damage Taken 37455 | . 321 273 637 1317 1110 1294 214 52 . 2387 901 4662 869 870 2857 220 . . 3047 16 155 . 977 4670 230 255 8487 538 1096 Core 2533 | . 23 60 153 140 41 81 45 . . 37 127 293 18 50 267 12 . . 89 . 47 . 53 277 . . 621 . 99 Absorbed by Shields 4383 | . . . . . . . . 25 . 288 . . . . . . . . 401 16 . . . 1245 . . 1875 349 184 Reduced by Siege Mode 420 | . . . . . . . . . . . . . . . . . . . 29 . . . . 190 . . 201 . . Redirected to Shielding 308 | . . . 35 . 6 . . . . 157 . . . . . . . . . . . . . . . . 110 . . Ignored by Resistances 4274 | . . . . . . . . . . 69 182 631 45 174 42 . . . 697 6 32 . 121 1340 48 55 832 . . Regen/Repaired (Parts) 3353 | . . . . . 226 109 . . . . . 566 . . . . . 988 . . . . . 868 . . 126 . 470 Core Remaining (%) 50 | 100 . . 5 . 67 . . . . . 58 . . . . 24 . . . . . . 81 . . . . 21 . Volleys Fired 1669 | 2 52 40 47 105 100 60 23 5 3 116 35 216 38 41 23 22 5 18 89 11 11 . 31 215 13 19 254 25 50 Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 1 2 Hottest 260 | 70 120 95 108 160 136 150 130 130 90 138 50 115 50 115 115 50 50 50 138 50 50 . 50 106 50 50 260 76 129 Shots Fired 2840 | 4 102 75 91 189 189 116 46 10 3 180 56 380 74 77 36 43 6 36 161 20 22 . 61 323 28 38 396 27 51 Gun 736 | 4 42 67 63 81 49 52 . . . 74 . . . . . . . . 26 . . . . 35 . . 242 . 1 Cannon 1980 | . 58 . 14 87 140 64 46 10 3 79 56 364 74 71 34 43 6 36 135 20 22 . 61 272 28 38 142 27 50 Launcher 122 | . 2 8 14 21 . . . . . 27 . 16 . 6 . . . . . . . . . 16 . . 12 . . Special 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 479 | 2 32 57 49 64 49 12 . . . 17 . . . . . . . . . . . . . . . . 124 27 46 Thermal 2047 | 2 68 10 28 104 140 92 46 10 3 80 56 364 74 71 26 43 6 36 161 20 22 . 61 276 28 38 182 . . Explosive 110 | . 2 8 14 21 . . . . . 27 . 16 . 6 . . . . . . . . . 16 . . . . . Electromagnetic 173 | . . . . . . 12 . . . 30 . . . . 8 . . . . . . . . 31 . . 87 . 5 Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Phasic 26 | . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 49 | 3 7 4 17 12 9 11 5 10 . 29 16 34 9 11 17 11 10 38 16 10 14 . 18 49 9 9 20 11 15 Robot Miss Streak 7 | . 7 3 1 6 5 5 2 . . 6 5 5 3 2 1 2 . 1 6 . 2 . 2 2 1 2 5 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 9 | . . 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1870 | 3 54 41 58 117 108 81 10 5 . 107 39 255 46 55 36 27 3 32 105 9 16 . 43 250 18 26 272 20 34 Core Hits 1023 | 3 26 16 28 88 47 35 7 . . 130 18 131 17 32 16 12 1 10 47 6 7 . 21 145 9 13 140 8 10 Critical Kills 16 | . . . . 3 . 1 . 1 . . . 3 . . . . . . . . . . . . . . 8 . . Critical Parts Destroyed 14 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 10 . . Critical Strikes 54 | . . 1 3 4 . 5 . 1 . 4 . 3 . . . . . . . . . . . 2 . . 24 2 5 Burn 5 | . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . 3 . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . Destroy 24 | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . 2 . . 18 . . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Intensify 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Melee Attacks 63 | . . . . . . 17 . 24 1 . . . . . 21 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . 17 . 24 1 . . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 6 . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88706 | 52 1023 840 1418 3821 2295 2713 298 80 . 7033 1768 13277 2055 3307 1127 1282 146 1529 5368 477 791 . 2145 14894 903 1205 13833 1930 3096 Guns 12246 | 52 242 498 815 924 541 743 . . . 1444 . . . . . . . . 316 . . . . 933 . . 5738 . . Cannons 58952 | . 597 . 210 1257 1748 1198 298 80 . 1463 1768 10160 2055 2348 913 1282 146 1529 5052 477 791 . 2145 11219 903 1205 5082 1930 3096 Explosions 16867 | . 180 342 393 1640 . 355 . . . 4126 . 3117 . 959 . . . . . . . . . 2742 . . 3013 . . Melee 631 | . . . . . . 417 . . . . . . . . 214 . . . . . . . . . . . . . . Ramming 10 | . 4 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11295 | 27 180 417 637 621 541 182 . . . 146 . . . . . . . . . . . . . . . . 3545 1930 3069 Thermal 56713 | 25 659 81 388 1560 1748 2038 298 80 . 1433 1768 10160 2055 2348 761 1282 146 1529 5368 477 791 . 2145 11210 903 1205 6255 . . Explosive 13127 | . 180 342 393 1640 . . . . . 4126 . 3117 . 959 . . . . . . . . . 2282 . . 88 . . Electromagnetic 4001 | . . . . . . 76 . . . 635 . . . . 152 . . . . . . . . 1402 . . 1709 . 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 417 | . . . . . . 417 . . . . . . . . . . . . . . . . . . . . . . . Piercing 214 | . . . . . . . . . . . . . . . 214 . . . . . . . . . . . . . . Entropic 2236 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2236 . . Phasic 693 | . . . . . . . . . . 693 . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . 2 4 2 . . . . . 3 3 3 . 18 . . 23 23 25 25 25 6 7 7 9 1 2 Average Corruption 7 | . . . . 2 3 1 . . . . . 1 3 2 . 16 . . 10 23 24 25 25 2 6 7 6 1 1 Corruption Purged 19 | . . . . . . 3 . . . . . 4 . 3 . . . . . . . . . . . . 9 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 544 | . . . . 5 52 8 . . . . . 12 31 15 . 1 . . 51 59 17 36 62 27 54 43 59 8 4 Message Errors 135 | . . . . 1 8 1 . . . . . 3 5 6 . . . . 12 10 3 8 17 12 16 11 20 2 . Matter Fused 133 | . . . . 1 11 1 . . . . . . 10 3 . 1 . . 13 13 3 12 13 6 11 13 18 2 2 Heat Flow Errors 76 | . . . . 1 9 4 . . . . . 5 2 3 . . . . 6 6 4 5 8 3 9 4 4 2 1 Energy Discharges 59 | . . . . 1 6 1 . . . . . 1 6 1 . . . . 7 7 2 5 4 1 8 8 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 8 | . . . . . 2 . . . . . . . . . . . . . . 2 . 1 . 1 1 . 1 . . Data Loss (minor) 62 | . . . . . 6 1 . . . . . 1 3 . . . . . 6 10 4 1 12 3 5 4 6 . . Data Loss (major) 26 | . . . . 1 5 . . . . . . . 1 1 . . . . 3 5 1 3 1 . 1 3 1 . . Misfires 22 | . . . . . 4 . . . . . . . 2 1 . . . . 3 1 . . 3 1 2 . 3 2 . Alerts 10 | . . . . . . . . . . . . . 2 . . . . . 1 3 . 1 . . 1 . 2 . . Weapon Failures 12 | . . . . . 1 . . . . . . 2 . . . . . . . 2 . . 4 . . . 3 . . Overload Shots 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 3724 | . 8 10 . 20 26 301 45 . . 329 77 597 65 160 11 147 18 . 300 . 44 . 82 882 22 22 339 88 131 Projectiles 2675 | . . . . . 26 42 45 . . 133 77 472 65 96 11 147 18 . 300 . 44 . 82 726 22 22 128 88 131 Explosions 867 | . 8 10 . 20 . 77 . . . 196 . 125 . 64 . . . . . . . . . 156 . . 211 . . Melee 182 | . . . . . . 182 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 710 | . . . 42 78 . 16 . . . 10 . 204 . . . . . . . . . . . 152 . . 208 . . Shots 17 | . . . 1 3 . 1 . . . 1 . 4 . . . . . . . . . . . 5 . . 2 . . Rammed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 553 | 9 240 15 44 245 284 310 2 1 . 248 129 256 200 236 54 . . . 553 261 275 221 315 234 255 228 432 161 113 Average Temperature 83 | 6 39 5 17 87 91 76 2 1 . 70 38 73 76 74 30 . . . 141 108 107 83 96 91 98 85 76 72 66 Received Heat Transfer 8030 | . 39 51 66 648 522 237 18 12 . 497 225 1377 243 249 . 9 . . 118 8 9 . 548 979 . 48 1572 451 104 Effects 19 | . . . . . . 4 . . . 2 . 2 . . . . . . 3 . . . . 2 1 . 5 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 15 | . . . . . . 3 . . . 2 . 2 . . . . . . 3 . . . . 2 . . 3 . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . 1 2 . . . . 5 . . 3 . . Total Turns 555 | . . . . . . . . . . . . . . . . . . 151 142 . . . . 160 . . 102 . . Longest Duration 151 | . . . . . . . . . . . . . . . . . . 151 105 . . . . 53 . . 57 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . 4 . . . . 1 . . . . . . . . 1 . . 9 . . Combat Hostiles 15 | . . . . . . . . . . 4 . . . . 1 . . . . . . . . 1 . . 9 . . Parts Fried 38 | . . . . . . . . . . . . . . . 2 . . . . . . . . 8 . . 28 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . 4 . 1 . 1 . . . 4 . . . . . . . . . . . . . . 2 . . Combat Hostiles 10 | . . . . 2 . 1 . 1 . . . 4 . . . . . . . . . . . . . . 2 . . Parts Melted 82 | . 5 . 1 6 5 8 2 1 . 4 2 16 1 3 . . . . 4 . 1 . 1 11 . . 11 . . Heat Transferred 43043 | 74 1443 148 814 2920 3145 2916 407 111 . 1493 975 7787 1150 1425 725 631 75 800 3023 225 400 . 1075 5722 425 625 4509 . . Parts Sabotaged 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 5 | . 1 . . 2 1 2 . . . . . 5 . . . . . . 3 . . . . 4 . . . . . Low Security (%) 48 | 100 99 100 . 45 30 92 . . . . . 33 . . . . 100 100 1 . . . . 11 . . . . 100 Level 1 17 | . . . . 2 69 2 . . . . . 24 . . . . . . 18 . . . . 9 . . . . . Level 2 21 | . . . . 51 . 5 . . . . . 16 . . . . . . 78 . . . . 18 . . . . . Level 3 9 | . . . . . . . . . . . . 16 . . . . . . 1 . . . . 41 . . . . . Level 4 3 | . . . . . . . . . . . . 4 . . . . . . . . . . . 18 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1891 | 10 201 94 . 618 335 526 . . . . . 1891 . . . . 85 26 737 . . . . 1510 . . . . 167 Initial 300 | . . 16 . . 226 130 . . . . . 300 . . . . 37 26 . . . . . 13 . . . . 150 Average 343 | 1 47 27 . 302 219 120 . . . . . 474 . . . . 16 . 512 . . . . 778 . . . . 83 Influence Increases 16246 | 10 497 346 85 1009 755 1001 195 20 . . 397 2781 90 470 . 349 156 2 1892 60 120 . 250 2662 150 182 2259 135 373 Destroy 0b10 Robot/C 9640 | . 220 220 60 620 380 340 100 20 . . 300 1360 80 420 . 240 60 . 860 60 100 . 220 1460 120 160 1980 100 160 Destroy 0b10 Robot/NC 660 | 10 65 10 . 100 80 85 10 . . . 10 115 . 10 . 15 5 . 20 . 10 . 10 60 . 5 25 15 . Destroy Leader 1488 | . 48 40 10 122 94 66 10 . . . 40 314 10 40 . 50 10 . 202 . 10 . 20 312 30 10 . 20 30 Allied During Kill 781 | . . 19 . . . . . . . . 2 . . . . 29 7 . 572 . . . . 11 . 7 134 . . Successful Hack 323 | . 28 . . 4 19 46 . . . . . 91 . . . . 55 . 31 . . . . 49 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1140 | . 15 . . 75 105 300 . . . . . 330 . . . . 15 . 75 . . . . 225 . . . . . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 864 | . 16 42 . 58 2 74 . . . . . 226 . . . . 4 2 102 . . . . 320 . . . . 18 Advance Influence 450 | . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . 150 Partial Spotted 75 | . 15 . . . . 15 . . . . . 15 . . . . . . 30 . . . . . . . . . . Lose Combat Pursuer 645 | . 60 15 15 30 75 75 75 . . . 45 30 . . . 15 . . . . . . . 75 . . 120 . 15 Influence Decreases 11658 | 10 455 357 87 471 694 611 471 60 . . 397 890 627 684 . 288 116 28 1156 490 126 . 228 1171 568 542 664 135 332 Time Decay 9810 | 10 295 329 87 411 684 591 471 60 . . 387 770 607 674 . 288 116 28 706 490 126 . 228 651 568 542 244 135 312 Lost Part 630 | . 10 20 . 60 10 10 . . . . 10 70 20 10 . . . . 30 . . . . 50 . . 310 . 20 Lost Ally 468 | . . 8 . . . 10 . . . . . 50 . . . . . . 270 . . . . 20 . . 110 . . Purge Threat 750 | . 150 . . . . . . . . . . . . . . . . . 150 . . . . 450 . . . . . Squads Dispatched 81 | . 1 1 . 3 1 3 . . . . 1 28 . . . . 2 . 17 . . . . 23 . . . . 1 Investigation 12 | . 1 1 . 1 1 1 . . . . . 4 . . . . 1 . 2 . . . . . . . . . . Extermination 21 | . . . . . . 2 . . . . . 6 . . . . . . 6 . . . . 6 . . . . 1 Reinforcement 14 | . . . . 2 . . . . . . . 10 . . . . 1 . 1 . . . . . . . . . . Assault 19 | . . . . . . . . . . . 1 5 . . . . . . . . . . . 13 . . . . . Garrison 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 16 | . 2 . . 5 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . 1 1 2 Communications Jammed 129 | . . . . . . . . . . . 1 . . . . . . . 4 . . . . 100 . . 24 . . Distress Signals 128 | . . . . . . . . . . . . . . . . . . . 4 . . . . 100 . . 24 . . Times Spotted 669 | . 18 13 10 43 29 26 6 1 . 57 22 81 15 18 4 10 3 5 43 4 5 . 10 88 5 7 125 7 14 Peak Tracking Total 37 | . 4 3 2 8 4 4 5 1 . 37 7 5 4 4 4 4 1 2 5 2 2 . 4 6 2 1 10 3 4 Tactical Retreats 36 | . 2 2 1 2 4 3 3 . . 2 2 2 . . . 1 . . . . . . . 3 . . 8 . 1 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 16 | . . . . 2 2 4 . . . . . 6 . . . . 1 . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 101 | . 1 . . 5 7 20 1 . 2 5 1 22 . 3 . . 1 . 5 1 . . . 16 . 1 10 . . Max in Single Turn 7 | . 1 . . 2 1 5 1 . 1 1 1 5 . 1 . . 1 . 1 1 . . . 7 . 1 1 . . Garrison Access 5 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . 1 . . . . . Machines Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 83 | . 9 1 . 7 10 11 . 1 1 . . 14 . 1 4 1 3 . 6 . . 4 . 7 . . 1 . 2 Terminals 40 | . 8 . . 5 8 4 . . . . . 5 . . . 1 1 . 3 . . . . 5 . . . . . Fabricators 7 | . . . . . . 1 . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . 1 Repair Stations 10 | . . . . . 2 1 . . . . . 3 . . . . 1 . 1 . . . . 1 . . . . 1 Recycling Units 6 | . 1 . . 1 . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 3 . . . . . 2 . . . . . . . . . . . . . . . . . Total Hacks 251 | . 29 1 . 15 25 26 . 1 4 . . 38 . 1 32 2 11 . 21 . . 13 . 26 . . 1 . 5 Successful 161 | . 19 1 . 3 15 13 . 1 4 . . 20 . 1 32 2 8 . 10 . . 13 . 15 . . 1 . 3 Failed 90 | . 10 . . 12 10 13 . . . . . 18 . . . . 3 . 11 . . . . 11 . . . . 2 Catastrophic 19 | . 1 . . 2 2 4 . . . . . 3 . . . . 1 . 3 . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 11 . . 11 12 18 . . . . . 13 . . . . 4 . 11 . . . . 11 . . 1 . . Terminals 110 | . 26 . . 11 18 14 . . . . . 8 . . . 2 2 . 11 . . . . 18 . . . . . Fabricators 21 | . . . . . . 1 . . . . . 6 . . . . 6 . 3 . . . . 4 . . . . 1 Repair Stations 32 | . . . . . 7 2 . . . . . 10 . . . . 3 . 2 . . . . 4 . . . . 4 Recycling Units 19 | . 3 . . 3 . 4 . . . . . 4 . . . . . . 5 . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 5 . . . . . 3 . . . . . . . . . . . . . . . . . Terminal Hacks 83 | . 11 1 . . 5 1 . 1 4 . . 1 . 1 32 2 . . 2 . . 13 . 8 . . 1 . . Record 18 | . . . . . . . . . . . . . . . 11 2 . . . . . 5 . . . . . . . Part Schematic 20 | . . . . . . . . . 4 . . . . . 12 . . . . . . 4 . . . . . . . Robot Schematic 7 | . 1 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . Open Door 7 | . . 1 . . 3 . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . Unreport Threat 5 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Hauler Manifests 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 3 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . 2 . . . . 4 . 3 . . . . 2 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . 1 . . . . . Build 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Repair Station Hacks 25 | . . . . . 5 2 . . . . . 8 . . . . 2 . 1 . . . . 4 . . . . 3 Scan Component 14 | . . . . . 3 1 . . . . . 4 . . . . 1 . 1 . . . . 2 . . . . 2 Repair 11 | . . . . . 2 1 . . . . . 4 . . . . 1 . . . . . . 2 . . . . 1 Recycling Unit Hacks 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 7 . . 1 5 7 . . . . . 4 . . . . 2 . 4 . . . . 1 . . . . . Terminals 21 | . 6 . . 1 5 6 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Assimilate 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . 1 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 5 . . 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . 1 . . . . . 3 . . . . . . 3 . . . . . . . . . . Reject 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Recyclers 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . Mask 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . . 7 8 8 . . . . . 9 . . . . 3 . 6 . . . . 7 . . . . 2 Full Trace Events 8 | . . . . . 1 1 . . . . . 4 . . . . . . 2 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . 1 . . . . . . . 4 . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . . 19 . . . . . 12 . . . . . . 4 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Time 294 | . . . . . . . . . . . . . . . . . 84 . 117 . . . . 93 . . . . . Total Part Build Rating 27 | . . . . . . . . . . . . . . . . . 6 . 14 . . . . 7 . . . . . Parts Repaired 11 | . . . . . 2 1 . . . . . 4 . . . . 1 . . . . . . 2 . . . . 1 Time 360 | . . . . . 89 38 . . . . . 125 . . . . 14 . . . . . . 68 . . . . 26 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 9 . . 9 . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 5 . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 33 | . . 2 . . . 1 . . 2 . 2 1 . . 1 . . 18 . . . . . . . 1 5 . . Largest Group 19 | . . 2 . . . 1 . . 2 2 2 2 . . 1 1 1 19 19 . . . . . . 1 6 . . Highest-Rated Group 737 | . . 40 . . . 10 . . 53 53 59 59 . . 99 99 99 737 737 . . . . . . 49 343 . . Highest-Rated Ally 99 | . . 31 . . . 10 . . 28 28 30 30 . . 99 99 99 99 99 . . . . . . 49 64 . . Total Orders 24 | . . . . . 2 6 . . . . . . . . . . . . 2 . . . . 5 . . 9 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . AID 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . EXPLORE 6 | . . . . . 1 4 . . . . . . . . . . . . 1 . . . . . . . . . . RETURN 13 | . . . . . 1 2 . . . . . . . . . . . . 1 . . . . 5 . . 4 . . Ally Attacks 343 | . . 15 . . . . . . . 3 4 7 . . . 12 6 18 130 . . . . 43 . 1 104 . . Total Damage 8792 | . . 167 . . . . . . . 22 41 79 . . . 383 529 1467 2855 . . . . 916 . 25 2308 . . Kills 43 | . . 3 . . . . . . . . 1 . . . . 5 3 2 20 . . . . . . . 9 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 35658 | 9 1198 803 550 835 1830 2916 1300 1025 987 282 4 1062 1388 189 . 712 334 1331 3103 1286 351 606 1229 2366 1719 1547 4820 1091 785 Optics 4358 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2482 1091 785 Sensors 9062 | . . 3 313 . . 2807 1300 1012 987 . . 1062 . . . . . . 10 1108 346 112 . 2 . . . . . Structural 15 | . . . . . . 2 . 13 . . . . . . . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seismic 12143 | 9 1198 800 237 835 1830 568 . . . . . . . . . . . . . . . 494 1229 111 1719 1547 1566 . . Cloaking 292 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 292 . . Jamming 18198 | . . . . . . 542 . . . 282 4 . 1388 189 . 712 334 1331 3093 178 351 595 1229 2366 1719 1547 2338 . . Robot Analysis Total 152 | . 1 . . . . . . . . . . . . . 151 . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 1 . . . 2 1 1 . 1 . 2 3 . 2 . . . 1 . . . . 2 2 . . . Drone Launches 24 | . . . . . 4 5 . . . . . . . . . . . . 1 . . . . 7 . . 7 . . Drone Recoveries 16 | . . . . . 2 3 . . . . . . . . . . . . 1 . . . . 5 . . 5 . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 56241 | 95 1482 1185 1571 1837 2722 2916 1300 1102 1205 3973 1378 4549 1963 2620 1269 2318 486 1331 3507 1293 351 762 1229 3510 1719 1547 5145 1091 785 Spaces Moved 24604 | 56 684 666 866 720 955 2018 875 790 1002 1734 393 1860 680 1029 325 1103 190 551 1618 562 164 145 539 1285 699 580 1857 412 246 Core 16 | 15 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Treads 5694 | 41 546 588 555 339 955 . . . . 86 . . . . . . . 4 . . . . . 783 699 135 305 412 246 Legs 11456 | . . . 311 155 . . . . . 265 35 1433 680 1029 325 1103 190 547 1618 562 164 145 539 502 . 431 1422 . . Wheels 7158 | . 138 78 . 226 . 1738 875 790 1002 1382 358 427 . . . . . . . . . . . . . 14 130 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 280 | . . . . . . 280 . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 95 95 105 120 240 27 130 115 115 115 160 175 185 185 185 185 135 183 183 183 185 185 183 155 238 238 175 250 170 Average Speed 177 | 133 146 152 159 190 240 109 130 125 117 159 162 184 187 185 206 188 184 188 186 218 185 187 184 188 238 252 210 250 243 Slowest Speed 2150 | 160 160 160 185 470 242 307 130 130 130 2150 210 285 242 185 285 260 185 330 235 226 185 260 185 320 238 330 330 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 4 68 83 43 59 88 44 73 70 86 88 53 55 78 98 81 96 3 96 10 72 36 60 78 26 81 60 97 61 8 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 41 | . 1 . . . 1 . 2 . 3 . 1 . . 1 28 . . . . . . 3 . . 1 . . . . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . . 1 . . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 . . . . . . . . . . . 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 49 | . . 1 1 . . . 7 11 2 . . . 4 5 . 1 . . . 1 3 . 3 . 4 4 . 2 . Spaces Dug 159 | . . . 10 7 . 11 4 23 . 3 . 36 . . . 5 1 . 5 6 . . 2 19 . . 19 . 8 Terrain Destroyed 1307 | . 13 56 84 62 2 85 12 25 1 107 16 277 27 87 . 15 2 2 31 10 6 . 18 160 11 11 167 7 13 Melee 34 | . . . . . . 11 . 23 . . . . . . . . . . . . . . . . . . . . . Projectile 429 | . . . 1 . 2 2 12 2 1 17 16 73 27 16 . 15 2 2 31 10 6 . 18 50 11 11 84 7 13 AOE 844 | . 13 56 83 62 . 72 . . . 90 . 204 . 71 . . . . . . . . . 110 . . 83 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 34352 | 70 1061 760 971 1011 1217 2596 993 866 1023 2771 1081 2593 1303 1668 847 1301 334 812 1952 606 188 640 712 2050 731 628 2738 449 380 Wait 6232 | . 279 15 28 62 90 325 85 11 9 734 617 374 559 572 446 154 74 219 194 17 8 481 128 393 9 19 295 1 34 Move 24575 | 55 683 665 865 719 954 2017 874 789 1001 1733 392 1859 679 1028 324 1102 190 550 1617 561 163 144 538 1284 698 579 1856 411 245 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 412 | 6 20 12 5 42 17 43 3 10 . 55 5 18 5 4 10 2 27 6 10 2 . 3 . 21 3 2 51 1 29 Fast Attach 141 | 6 1 . . 8 6 9 1 3 . 13 . 14 3 1 2 2 . 4 . 2 1 1 4 9 . . 43 4 4 Attach 156 | 1 2 3 4 12 5 14 2 1 . 24 1 10 2 . 9 . 2 . 1 2 . . 1 16 1 1 37 . 5 Detach 73 | . . . . 3 . 3 . 1 . 13 1 6 2 1 1 . 2 2 2 . . . . 16 . 1 19 . . Swap 378 | . 10 15 14 26 15 51 2 8 9 25 1 33 1 11 4 7 6 1 21 5 4 2 1 44 2 3 50 2 5 Drop 553 | . 13 10 8 34 27 54 3 14 . 58 11 48 14 10 7 12 28 12 17 6 1 9 9 51 5 2 78 5 7 Fire 1669 | 2 52 40 47 105 100 60 23 5 3 116 35 216 38 41 23 22 5 18 89 11 11 . 31 215 13 19 254 25 50 Melee 63 | . . . . . . 17 . 24 1 . . . . . 21 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . 1 Rewire 75 | . . . . . . . . . . . 18 . . . . . . . . . . . . . . 2 55 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . 1 3 . . . . . 4 . . . . . . 1 . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: Fac x2 / *Sto / Gar) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / Qua) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 790 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Learned Storage emergency access door positions 1022 | -10/Materials | Identified exit to Subcaves 1022 | -10/Materials | Identified exit to Materials 1137 | -10/Materials | Learned location of 3 exits from Materials 1191 | -10/Materials | Learned location of 1 exit from Recycling 1578 | -10/Materials | Entered Mines 1585 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2000 | -10/Mines | Met a Derelict shopkeep closing up shop 2057 | -10/Mines | Found DCF Scrap (12 items) 2130 | -10/Mines | Discovered exit to Subcaves (range 13) 2377 | -10/Mines | Excavation squad dispatched 2377 | -10/Mines | A large section of the Mines collapsed 2406 | -10/Mines | Learned 2 Materials zone layouts 2763 | -10/Mines | Entered Subcaves 2764 | -10/Subcaves | Identified exit to Materials 2764 | -10/Subcaves | Identified exit to Recycling 2883 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2890 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3578 | -10/Subcaves | Learned Materials garrison access intel 3773 | -10/Subcaves | Ambushed by Subdweller buried in earth 4116 | -10/Subcaves | Core integrity fell below 50% 4130 | -10/Subcaves | Core integrity fell below 20% 4334 | -10/Subcaves | Entered Materials 4334 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4335 | -8/Materials | Identified exit to Factory 4335 | -8/Materials | Identified exit to Storage 4337 | -8/Materials | Loaded intel: 1 garrison access location 4583 | -8/Materials | Build established: Scavenger-Mutant 5190 | -8/Materials | Build established: Mutant 5220 | -8/Materials | Destroyed 8 combat bots 5380 | -8/Materials | Lost 4 parts (2n1u1w) 5664 | -8/Materials | Build established: Scavenger-Mutant 5837 | -8/Materials | Identified exit to Garrison 6160 | -8/Materials | Build established: Mutant 6171 | -8/Materials | Entered Storage 7701 | -8/Storage | Learned location of Armory (-3) 8135 | -8/Storage | Discovered exit to Factory (range 15) 8301 | -8/Storage | Repaired Imp. Light Armor Plating? 8375 | -8/Storage | Repaired Adv. Beam Cannon 8893 | -8/Storage | Entered Factory 8893 | -7/Factory | Evolved 2 slots: Utility x2 8931 | -7/Factory | Discovered new exit (range 22) 8939 | -7/Factory | Discovered new exit (range 33) 9015 | -7/Factory | Identified exit to Lower Caves 9487 | -7/Factory | Repaired Imp. Light Armor Plating 9985 | -7/Factory | Discovered new exit (range 14) 10006 | -7/Factory | Identified exit to Factory 11809 | -7/Factory | Entered Lower Caves 12683 | -7/Lower Caves | Discovered new exit (range 15) 12711 | -7/Lower Caves | Found Alien Artifact 12711 | -7/Lower Caves | Identified Core Expander 12711 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 12754 | -7/Lower Caves | Identified exit to Lower Caves 12990 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13109 | -7/Lower Caves | Entered another Lower Caves area 13258 | -7/Lower Caves | Learned 4 Factory zone layouts 13306 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14103 | -7/Lower Caves | Discovered new exit (range 12) 14185 | -7/Lower Caves | Identified exit to Zion 14211 | -7/Lower Caves | Entered Zion 14266 | -7/Zion | Received a visual enhancement algorithm 14336 | -7/Zion | Discovered new exit (range 15) 14637 | -7/Zion | Learned location of Warlord (-4) 14647 | -7/Zion | Gained Derelict followers 14695 | -7/Zion | Met Imprinter 14732 | -7/Zion | Learned location of Quarantine (-3) 14787 | -7/Zion | Learned Factory garrison access intel 14835 | -7/Zion | Learned location of Data Miner (-6) 15409 | -7/Zion | Discovered new exit (range 4) 15409 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15415 | -7/Zion | Identified exit to Deep Caves 15416 | -7/Zion | Entered Deep Caves 15416 | -7/Deep Caves | Accompanied by 2 allies 15603 | -7/Deep Caves | Attacked by Z-Imprinter 15653 | -7/Deep Caves | Destroyed Z-Imprinter 15676 | -7/Deep Caves | Lost 4 parts (1p1u2w) 15731 | -7/Deep Caves | Found Surveybot 24 Chip 15733 | -7/Deep Caves | Found Surveybot 24 Scanner 15868 | -7/Deep Caves | Found Prototype Protection 15869 | -7/Deep Caves | Identified Zio. Weapon Casing 16058 | -7/Deep Caves | Found Zio. Weapon Casing 16076 | -7/Deep Caves | Found Zio. Weapon Casing 16119 | -7/Deep Caves | Found Prototype Protection 16125 | -7/Deep Caves | Identified Zio. Heavy Carapace 16480 | -7/Deep Caves | Discovered new exit (range 6) 16487 | -7/Deep Caves | Identified exit to Proximity Caves 16907 | -7/Deep Caves | Z-Facility disabled 17244 | -7/Deep Caves | Spotted AG-78859 17275 | -7/Deep Caves | Destroyed AG-78859 17420 | -7/Deep Caves | Spotted AG-32345 17460 | -7/Deep Caves | Destroyed AG-32345 17479 | -7/Deep Caves | Found GOLEM Unit 17966 | -7/Deep Caves | Triggered Deep Caves wall 17966 | -7/Deep Caves | Spotted AS-79325 17967 | -7/Deep Caves | Exposed GOLEM chamber 17982 | -7/Deep Caves | Destroyed AS-67904 17985 | -7/Deep Caves | Destroyed AS-79325 18003 | -7/Deep Caves | Destroyed 34 combat bots 18037 | -7/Deep Caves | Found GOLEM Unit 18066 | -7/Deep Caves | Found GOLEM Unit 18380 | -7/Deep Caves | Build established: Golem 18518 | -7/Deep Caves | Found GOLEM Unit 18636 | -7/Deep Caves | Found GOLEM Unit 18934 | -7/Deep Caves | Found Zio. Weapon Casing 18996 | -7/Deep Caves | Found Zio. Weapon Casing 19389 | -7/Deep Caves | Entered Proximity Caves 19392 | -6/Proximity Caves | Spotter reported a threat 19785 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 20357 | -6/Proximity Caves | Spotter reported a threat 20380 | -6/Proximity Caves | Discovered exit to Factory (range 8) 20767 | -6/Proximity Caves | Entered Factory 20767 | -6/Factory | Accompanied by 2 allies 20767 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20768 | -6/Factory | Identified exit to Lower Caves 20769 | -6/Factory | Loaded intel: 4 garrison access locations 20986 | -6/Factory | Lost 3 allies 21606 | -6/Factory | Garrison activated, responded to threat 22758 | -6/Factory | Build established: Hacker-Golem 22857 | -6/Factory | Repaired Arm. Leg 23112 | -6/Factory | Repaired Arm. Leg 23287 | -6/Factory | Build established: Golem 23302 | -6/Factory | Discovered new exit (range 15) 23711 | -6/Factory | Repaired Arm. Leg 23738 | -6/Factory | Repaired Arm. Leg 24358 | -6/Factory | Spotted B-75 Beast 24400 | -6/Factory | Destroyed B-75 Beast 24967 | -6/Factory | First assault squad dispatched 25157 | -6/Factory | Destroyed 8 combat bots 25190 | -6/Factory | High security lockdown imminent 25270 | -6/Factory | High security lockdown engaged 25316 | -6/Factory | Entered Lower Caves 25737 | -6/Lower Caves | Attacked by a faux Warlord 26242 | -6/Lower Caves | Ambushed by wild Derelicts 26679 | -6/Lower Caves | Encountered a Warlord checkpoint 26855 | -6/Lower Caves | Learned Factory security intel 26879 | -6/Lower Caves | Discovered new exit (range 13) 27279 | -6/Lower Caves | Entered another Lower Caves area 27279 | -6/Lower Caves | Discovered new exit (range 10) 27382 | -6/Lower Caves | Spotted B-75 Beast 27470 | -6/Lower Caves | Destroyed B-75 Beast 27576 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 27875 | -6/Lower Caves | Learned Factory terminal intel 28651 | -6/Lower Caves | Found Prototype Device 28651 | -6/Lower Caves | Identified Heart of Steel 28768 | -6/Lower Caves | Discovered new exit (range 10) 28945 | -6/Lower Caves | Build established: Mutant 29739 | -6/Lower Caves | Attracted the attention of an 0b10 base 29785 | -6/Lower Caves | Destroyed 7 combat bots 29899 | -6/Lower Caves | Entered Data Miner 29899 | -6/Data Miner | Discovered new exit (range 6) 29935 | -6/Data Miner | Met Data Miner 29967 | -6/Data Miner | Learned location of Section 7 (-2) 29967 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30000 | -6/Data Miner | Received God Mode back door access code from Data Miner 30040 | -6/Data Miner | Interfaced with the Data Conduit 30137 | -6/Data Miner | Core integrity fell below 50% 30207 | -6/Data Miner | Lost 7 parts (4n1u2w) 30321 | -6/Data Miner | Heart of Steel transformed into Warbot 30394 | -6/Data Miner | Found Exp. Thermal Shield 30802 | -6/Data Miner | Build established: Scavenger-Golem 31168 | -6/Data Miner | Entered Proximity Caves 31168 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 31702 | -5/Proximity Caves | Learned Factory garrison access intel 32236 | -5/Proximity Caves | Identified exit to Factory 32362 | -5/Proximity Caves | Spotted B-75 Beast 32371 | -5/Proximity Caves | Destroyed B-75 Beast 33483 | -5/Proximity Caves | System corruption reached 10% 33486 | -5/Proximity Caves | Entered Factory 33486 | -5/Factory | Accompanied by 1 ally (Warbot) 33486 | -5/Factory | Evolved 2 slots: Utility x2 33487 | -5/Factory | Identified exit to Upper Caves 33489 | -5/Factory | Loaded intel: 262 machine locations 33490 | -5/Factory | Loaded intel: 26 terminal locations 33491 | -5/Factory | Loaded intel: 4 garrison access locations 33655 | -5/Factory | Fabricated Combat Drone Bay (x1) 33860 | -5/Factory | Repaired Broken Multitool 33972 | -5/Factory | Sucked down chute 33972 | -5/Factory | Entered Waste 33977 | -5/Waste | 1 allies followed down the chute 34033 | -5/Waste | Spotted C-40 Crusher 34035 | -5/Waste | Allies destroyed C-40 Crusher 34065 | -5/Waste | Spotted C-40 Crusher 34070 | -5/Waste | Destroyed C-40 Crusher 34085 | -5/Waste | Spotted C-40 Crusher 34092 | -5/Waste | Destroyed C-40 Crusher 34092 | -5/Waste | Spotted C-40 Crusher 34098 | -5/Waste | Destroyed C-40 Crusher 34115 | -5/Waste | Spotted C-40 Crusher 34128 | -5/Waste | Allies destroyed C-40 Crusher 34205 | -5/Waste | Spotted C-40 Crusher 34221 | -5/Waste | Destroyed C-40 Crusher 34332 | -5/Waste | Build established: Golem 34336 | -5/Waste | Warlord forces began an assault 34456 | -5/Waste | Found Exp. System Shield 34831 | -5/Waste | Discovered new exit (range 16) 35303 | -5/Waste | Entered Factory 35303 | -5/Factory | Accompanied by 19 allies (Warbot) 35304 | -5/Factory | Loaded intel: 240 machine locations 35341 | -5/Factory | Discovered exit to Upper Caves (range 3) 35460 | -5/Factory | Lost 3 allies 35491 | -5/Factory | Fabricated Adv. Transmission Jammer (x2) 35642 | -5/Factory | Lost 3 allies 36399 | -5/Factory | Lost 3 allies 36890 | -5/Factory | Intercept squad dispatched 36922 | -5/Factory | Spotted Tracker 36927 | -5/Factory | Allies destroyed Tracker 36948 | -5/Factory | Combat Programmer assimilated allied 0N-HQM(g) 36949 | -5/Factory | Spotted Combat Programmer 36956 | -5/Factory | Combat Programmer assimilated allied PE-6BP(g) 36963 | -5/Factory | Destroyed Combat Programmer 36989 | -5/Factory | Lost 4 allies 37457 | -5/Factory | Discovered new exit (range 5) 37699 | -5/Factory | Intercept squad dispatched 37703 | -5/Factory | Spotted Tracker 37704 | -5/Factory | Spotted Tracker 37724 | -5/Factory | Spotted Combat Programmer 37727 | -5/Factory | Destroyed Tracker 37758 | -5/Factory | Destroyed Tracker 37762 | -5/Factory | Spotted Combat Programmer 37763 | -5/Factory | System corruption reached 10% 37776 | -5/Factory | Destroyed Combat Programmer 37794 | -5/Factory | Destroyed Combat Programmer 37809 | -5/Factory | Found Exp. Phase Shifter 38739 | -5/Factory | Intercept squad dispatched 38769 | -5/Factory | Spotted Tracker 38770 | -5/Factory | Spotted Tracker 38773 | -5/Factory | Destroyed Tracker 38786 | -5/Factory | Destroyed Tracker 38786 | -5/Factory | Spotted Combat Programmer 38792 | -5/Factory | Found Exp. Phase Shifter 38796 | -5/Factory | Found Exp. Phase Shifter 38797 | -5/Factory | Spotted Combat Programmer 38810 | -5/Factory | Entered Upper Caves 38820 | -5/Upper Caves | Learned Factory stockpile data 39609 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 39915 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40094 | -5/Upper Caves | Discovered new exit (range 6) 40103 | -5/Upper Caves | Entered another Upper Caves area 40212 | -5/Upper Caves | Found DCF Scrap (11 items) 40335 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40420 | -5/Upper Caves | Build established: Scavenger-Golem 40438 | -5/Upper Caves | Discovered new exit (range 5) 40454 | -5/Upper Caves | Entered Zhirov 40456 | -5/Zhirov | Discovered new exit (range 3) 40490 | -5/Zhirov | Met Zhirov 40632 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40662 | -5/Zhirov | Found Alien Artifact 40662 | -5/Zhirov | Identified Integrated Reactor 40662 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 40685 | -5/Zhirov | Found Alien Artifact 41216 | -5/Zhirov | Entered Proximity Caves 41424 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 41553 | -4/Proximity Caves | Spotted B-86 Titan 41589 | -4/Proximity Caves | Destroyed B-86 Titan 42392 | -4/Proximity Caves | Discovered new exit (range 12) 42445 | -4/Proximity Caves | Entered Factory 42445 | -4/Factory | Evolved 2 slots: Utility x2 42447 | -4/Factory | Loaded intel: 260 machine locations 42556 | -4/Factory | Fabricated Assault Drone Bay (x1) 42849 | -4/Factory | Build established: Hacker-Golem 42879 | -4/Factory | Destroyed 10 combat bots 42946 | -4/Factory | Discovered new exit (range 15) 42955 | -4/Factory | Identified exit to Upper Caves 43195 | -4/Factory | First assault squad dispatched 43348 | -4/Factory | Repaired Arm. Heavy Treads 43383 | -4/Factory | Repaired Adv. Force Field 43866 | -4/Factory | Spotted B-86 Titan 43895 | -4/Factory | Destroyed B-86 Titan 44195 | -4/Factory | Build established: Scavenger-Mutant 44794 | -4/Factory | Build established: Mutant 45122 | -4/Factory | Intercept squad dispatched 45143 | -4/Factory | Spotted Tracker 45147 | -4/Factory | Destroyed Tracker 45168 | -4/Factory | Found Exp. Phase Shifter 45190 | -4/Factory | Spotted Combat Programmer 45217 | -4/Factory | Destroyed Combat Programmer 45666 | -4/Factory | Intercept squad dispatched 45686 | -4/Factory | Spotted Tracker 45706 | -4/Factory | Destroyed Tracker 45710 | -4/Factory | Lost 4 parts (1n2u1w) 45741 | -4/Factory | Spotted Combat Programmer 45748 | -4/Factory | Destroyed Combat Programmer 45769 | -4/Factory | Destroyed 9 combat bots 45955 | -4/Factory | Entered Upper Caves 46463 | -4/Upper Caves | Encountered a Warlord checkpoint 47199 | -4/Upper Caves | Learned Research security intel 47669 | -4/Upper Caves | Discovered new exit (range 3) 47674 | -4/Upper Caves | Entered another Upper Caves area 48119 | -4/Upper Caves | Build established: Golem 48584 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 49039 | -4/Upper Caves | Discovered new exit (range 4) 49094 | -4/Upper Caves | Learned location of 2 exits from Research 49101 | -4/Upper Caves | Learned Research terminal intel 49221 | -4/Upper Caves | Entered Warlord 49221 | -4/Warlord | Accompanied by 1 ally 49309 | -4/Warlord | System corruption cleaned by Quarantine Array 49508 | -4/Warlord | Build established: Mutant 49919 | -4/Warlord | Build established: Commander-Golem 50009 | -4/Warlord | Met Warlord 50034 | -4/Warlord | Warlord's base attacked by MAIN.C 50384 | -4/Warlord | Warlord forces counterattacked 50391 | -4/Warlord | Opened Warlord's prototype stash 50396 | -4/Warlord | Found Vortex Chain Reactor 50403 | -4/Warlord | Found Exp. Cloaking Device 50421 | -4/Warlord | Found System Purifier 50485 | -4/Warlord | Spotted Executioner 50515 | -4/Warlord | Lost 4 allies 50542 | -4/Warlord | Spotted Striker 50691 | -4/Warlord | Spotted Striker 50702 | -4/Warlord | Allies destroyed Striker 50704 | -4/Warlord | Build established: Commander-Mutant 50708 | -4/Warlord | Spotted Executioner 50709 | -4/Warlord | Warlord base infiltrated, sounded retreat 50749 | -4/Warlord | Found Prototype Processor 50749 | -4/Warlord | Identified Exp. Core Analyzer 51128 | -4/Warlord | Spotted Executioner 51141 | -4/Warlord | Destroyed Executioner 51189 | -4/Warlord | Found Adv. Kinecellerator 51191 | -4/Warlord | Destroyed 10 combat bots 51197 | -4/Warlord | Spotted Striker 51209 | -4/Warlord | Destroyed Striker 51214 | -4/Warlord | Spotted Striker 51230 | -4/Warlord | Destroyed Striker 51308 | -4/Warlord | Spotted Striker 51324 | -4/Warlord | Spotted Striker 51342 | -4/Warlord | Destroyed Striker 51349 | -4/Warlord | Destroyed Striker 51538 | -4/Warlord | Spotted Striker 51549 | -4/Warlord | Destroyed Striker 51605 | -4/Warlord | Spotted Striker 51624 | -4/Warlord | Spotted Striker 51631 | -4/Warlord | Destroyed Striker 51690 | -4/Warlord | Destroyed 7 combat bots 51699 | -4/Warlord | Lost 10 parts (1p1n7u1w) 51830 | -4/Warlord | Spotted Executioner 51846 | -4/Warlord | Destroyed Executioner 51866 | -4/Warlord | Lost 3 parts (1n1u1w) 51888 | -4/Warlord | Found Adv. Kinecellerator 52030 | -4/Warlord | Found Exp. Core Analyzer 52037 | -4/Warlord | Found Exp. Core Analyzer 52073 | -4/Warlord | Destroyed Striker 52089 | -4/Warlord | Build established: Scavenger-Mutant 52123 | -4/Warlord | Spotted Striker 52308 | -4/Warlord | Found Prototype Energy Gun 52308 | -4/Warlord | Identified Vortex Rifle 52326 | -4/Warlord | Found Prototype Launcher 52328 | -4/Warlord | Identified Vortex Catalyst Activator 52421 | -4/Warlord | Destroyed Striker 52474 | -4/Warlord | Core integrity fell below 50% 52474 | -4/Warlord | Spotted Executioner 52502 | -4/Warlord | Destroyed Executioner 52526 | -4/Warlord | Destroyed 18 combat bots 52529 | -4/Warlord | Lost 7 parts (2p4u1w) 52634 | -4/Warlord | Spotted Striker 52667 | -4/Warlord | Destroyed Striker 52691 | -4/Warlord | Destroyed 10 combat bots 52697 | -4/Warlord | Lost 3 parts (2n1w) 53550 | -4/Warlord | Discovered new exit (range 14) 53619 | -4/Warlord | Found Prototype Ballistic Cannon 53619 | -4/Warlord | Identified Hvy. Autocannon 54366 | -4/Warlord | Entered Proximity Caves 54369 | -3/Proximity Caves | Spotter reported a threat 54738 | -3/Proximity Caves | Spotted B-86 Titan 54781 | -3/Proximity Caves | Destroyed B-86 Titan 54927 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 55258 | -3/Proximity Caves | Discovered new exit (range 7) 55457 | -3/Proximity Caves | Entered Research 55457 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 55458 | -3/Research | Identified exit to Research 55458 | -3/Research | Identified exit to Quarantine 55460 | -3/Research | Loaded intel: 126 machine locations 55461 | -3/Research | Loaded intel: 23 terminal locations 55664 | -3/Research | Repaired Huge Storage Unit 56001 | -3/Research | Spotted B-86 Titan 56009 | -3/Research | Crushed by falling debris 56089 | -3/Research | Destroyed B-86 Titan 56242 | -3/Research | Self-destructed Last Messages --------------- 56108_ Acquired 22 matter. 56109_ U-05 Engineer builds a Wall. 56110_ Acquired 14 matter. 56111_ Acquired 8 matter. 56114_ System corrupted: Matter fused (-8). 56116_ Acquired Railgun. 56125_ Acquired 20 matter. 56128_ Acquired 3 matter. 56135_ U-05 Engineer builds a Wall. 56147_ System corrupted: Energy discharge (-156). 56177_ Dropped Myomer Leg. 56178_ Acquired Unknown Hover Unit. 56190_ Identified Imp. Gyrokinetic Inverter. 56191_ System corrupted: Matter fused (-10). 56195_ Acquired Power Sword. 56196_ Dropped Power Sword. 56199_ Acquired Adv. Reaction Control System. 56220_ Door malfunctions. 56231_ Slug penetrates Wall. 56237_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????###??????????????????????? | | ???????################??????????? | | ??????## # #??????????? | | ?????## # #??????????? | | ######" ## """ " #??????????? | | "#?# """ ]" #??????????? | | * "??# """ #??????????? | | "" #??# ########???? | | "" #??# # #???? | | "" #??# """ """ # #???? | | "" #??# """ """ # / #???? | | #??# """ """ #/ =#???? | | #??# # #???? | | #??# # @ #???? | | "#############/#+#########p###???? | | #?????? | | ##########?????? | | #??????????????? | | #??????????????? | | #+############+####??????????????? | | ?????????????# ??????????????????? | | ?????????????# ??????????????????? | | ?????????????# ??????????????????? | | """??????????# ??????????????????? | | """??????????# ??????????????????? | | """??????????#???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | #####????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #??#######???????????????????? | | #? #???????????????????? | | #? #???????????????????? | | # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 69 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 20 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Utility Shielding 33 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 12 Core Analysis 12 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 16 Authchip Count 2 Item Schematics ----------------- Power Sword | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Energy Well | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Antigrav System | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Chainsword | -7/Zion | Archive System Guard | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked L-61 Swordsman | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory | Authchip Adv. Transmission Jammer | x2 | -5/Factory Assault Drone Bay | x1 | -4/Factory | Authchip Repaired ---------- Imp. Light Armor Plating | 30% | -8/Storage Adv. Beam Cannon | 22% | -8/Storage Imp. Light Armor Plating | 39% | -7/Factory Arm. Leg | 54% | -6/Factory Arm. Leg | 74% | -6/Factory Arm. Leg | 41% | -6/Factory Arm. Leg | 58% | -6/Factory Multitool | 99% | -5/Factory | Broken Arm. Heavy Treads | 9% | -4/Factory Adv. Force Field | 18% | -4/Factory Huge Storage Unit | 21% | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed LaserSeismicMultirail Manual? 0 Play Time 05:41:57 Cumulative 667.2 hours Start 2025.04.09 @ 19:18:01 End 2025.04.11 @ 12:35:33 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 369 Adventurer 5 Explorer 0 Win Type - Total 27 Types 7/1/11/1/1/0/4/1/1/0 Lore% 89 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9ec25dd-10b0-4f86-abfa-61c81e63ee9f