Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 23:03:17 Player: Chaussettes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1118) 1118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2918 Bonus ------- None Cogmind --------- Core Integrity 411/550 Matter 237/300 Energy 247/265 System Corruption 0% Temperature Warm (171) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Trap Scanner Visual Processing Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Light EM Pulse Cannon Heavy Assault Rifle Autogun > --- INVENTORY (15) --- Light Deuterium Engine Light Treads Improved Heat Sink High-capacity Matter Pod (33) Trap Scanner Improved Signal Interpreter Light Armor Plating Light EM Pulse Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Visual Processing Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Improved Heat Sink Light Armor Plating Trap Extractor Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter [Rating: 22] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 23 | 6 3 7 7 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 2 4 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 7 | 2 . 4 1 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 2 . 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 1 4 Power 1 | . 1 . . Propulsion 2 | . . . 2 Utility 2 | . . 1 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 12 | 1 8 14 14 Power 1 | . . 1 1 Propulsion . | . . . 1 Utility 2 | . 1 3 3 Weapon 7 | . 6 8 7 Tool/Special . | . . . . Unused Backups 23 | . 5 3 15 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon 14 | . 5 3 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 98 99 97 Engine 11 | . 13 11 9 Treads 22 | . 28 22 18 Device 4 | . . 3 9 Storage 11 | . 14 11 9 Processor 6 | . . . 16 Protection 12 | . 12 18 8 Energy Cannon 1 | . . . 4 Ballistic Gun 27 | . 28 32 22 Peak Build Rating 22 | 6 9 16 22 Average Rating 14 | 4 7 13 21 On Entrance 7 | . 6 8 16 Naked Turns . | . . . . Heaviest Build 45 | 14 30 44 45 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 11 15 15 Most Carried 15 | 2 15 15 15 Average Carried 12 | 1 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 14 15 15 Class Distribution -------------------- 34% | Mutant 32% | Scavenger-Gunner 27% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1163 | 255 197 371 340 Remotely . | . . . . Salvage Created 1398 | . 207 512 679 Parts 93 | . 15 36 42 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 6 15 14 Guns 31 | . 6 15 10 Cannons 4 | . . . 4 Classes Destroyed 6 | . 3 3 . Builder 2 | . 2 . . Watcher 3 | . . 1 2 Swarmer 14 | . 3 7 4 Grunt 15 | . 3 4 8 Brawler 2 | . . 2 . Sentry 4 | . . 2 2 Best Kill Streak 9 | . 2 9 6 Combat Bots Only 9 | . 2 9 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 160 | . 49 47 64 Missed 44 | . 13 11 20 Hits 116 | . 36 36 44 Melee 2 | . . 2 . Projectile 114 | . 36 34 44 Critical Strikes 3 | . 1 1 1 Actively Blocked 1 | . 1 . . Damage Taken 1554 | . 444 395 715 Core 336 | . 75 122 139 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 38 13 . Core Remaining (%) 79 | 100 70 69 . Volleys Fired 100 | . 32 29 39 Largest 3 | . 2 3 3 Hottest 102 | . 40 66 102 Shots Fired 264 | . 64 87 113 Gun 243 | . 64 87 92 Cannon 21 | . . . 21 Launcher . | . . . . Special . | . . . . Kinetic 243 | . 64 87 92 Thermal . | . . . . Explosive . | . . . . Electromagnetic 21 | . . . 21 Robot Hit Streak 16 | . 7 10 16 Robot Miss Streak 5 | . 4 5 3 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 160 | . 37 51 72 Core Hits 68 | . 12 24 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2609 | . 504 734 1371 Guns 2133 | . 504 734 895 Cannons 403 | . . . 403 Explosions 73 | . . . 73 Melee . | . . . . Ramming . | . . . . Kinetic 2133 | . 504 734 895 Thermal 73 | . . . 73 Explosive . | . . . . Electromagnetic 403 | . . . 403 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 297 | . 4 197 297 Average Temperature 75 | . 2 62 92 Received Heat Transfer 531 | . 198 99 234 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 93 Level 1 2 | . . . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 226 | . 65 197 226 Initial 66 | . . 7 66 Average 54 | . 18 65 80 Influence Increases 995 | . 185 379 431 Destroy 0b10 Robot/C 700 | . 120 300 280 Destroy 0b10 Robot/NC 25 | . 10 5 10 Destroy Leader 146 | . 30 72 44 Successful Hack 30 | . 10 . 20 Disable Machine 30 | . . . 30 Destroy Structure 4 | . . 2 2 Lose Combat Pursuer 60 | . 15 . 45 Influence Decreases 769 | . 166 241 362 Entered New Map 103 | . . 12 91 Time Decay 651 | . 161 229 261 Lost Part 15 | . 5 . 10 Squads Dispatched 11 | . 1 1 9 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 6 | . . . 6 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 10 20 26 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 4 1 5 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 32 | . 12 1 19 Successful 17 | . 6 . 11 Failed 15 | . 6 1 8 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 8 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers 9 | . . 1 8 Garrison Access . | . . . . Terminal Hacks 9 | . 4 . 5 Alert Level 1 | . . . 1 Locate Traps 2 | . 1 . 1 Transport Status 1 | . 1 . . Investigation Status 2 | . 1 . 1 Hauler Manifests 1 | . 1 . . Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 1 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 110 | . 110 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 677 | . . . 677 Optics 677 | . . . 677 Traps 528 | . . . 528 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2063 | 76 635 559 793 Spaces Moved 816 | 45 311 200 260 Core 5 | 5 . . . Treads 811 | 40 311 200 260 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 199 | 147 160 221 240 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 47 19 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1049 | 52 389 258 350 Wait 63 | . 18 9 36 Move 813 | 44 310 199 260 Hop . | . . . . Pick Up 34 | 2 19 8 5 Fast Attach 10 | 6 1 . 3 Attach 8 | . 1 3 4 Detach 1 | . . . 1 Swap 5 | . 1 4 . Drop 15 | . 7 6 2 Fire 100 | . 32 29 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Discovered new exit (range 3) 712 | -10/Materials | Entered another Materials area 712 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1014 | -9/Materials | Build established: Tank 1054 | -9/Materials | Discovered new exit (range 11) 1177 | -9/Materials | Destroyed 9 combat bots 1271 | -9/Materials | Entered another Materials area 1271 | -8/Materials | Evolved 2 slots: Utility x2 1372 | -8/Materials | Garrison activated, responded to threat 1692 | -8/Materials | Build established: Scavenger-Gunner 1702 | -8/Materials | Lost 3 parts (2n1w) 1841 | -8/Materials | Garrison activated, responded to threat 2064 | -8/Materials | Self-destructed Last Messages --------------- 01894_ Acquired 16 matter. 01896_ K-01 Serf collects debris. 01965_ Y-45 Defender destroyed. 01969_ Slug penetrates Wall. 01980_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01996_ S-10 Pest destroyed. 01999_ K-01 Serf collects debris. 02050_ Chain reaction triggered in Lgt. Nuclear Core. 02050_ TF Node disabled. 02050_ Imp. Sensor Array tumbles out of TF Node. 02050_ Imp. Signal Interpreter tumbles out of TF Node. 02050_ U-05 Engineer sends out distress signal. 02052_ Critical hit (Burn: +37). 02053_ G-47 Trooper destroyed. 02056_ K-01 Serf cleans the Terminal. 02058_ K-01 Serf destroyed. 02058_ K-01 Serf collects debris. 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Treads | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingCompactShell Manual? 0 Play Time 00:27:29 Cumulative 35.5 hours Start 2025.08.07 @ 22:32:14 End 2025.08.07 @ 23:03:17 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 50x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b76abf4f-e851-41d1-802b-3936ff5bb24a