Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 16:02:50 Player: Megaknight51 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (139) 695 Value Destroyed (4827) 4827 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2028) 2028 TOTAL SCORE: 12190 Bonus ------- High Alert Combat Kills 929 Follower Combat Kills 173 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -74 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 98/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Target Analyzer Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Hacking Drone Bay Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Lightpack 2.0 Improved Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Autogun Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Improved Reaction Control System Improved Reaction Control System Phase Shifter Phase Shifter Light Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Particle Gun Particle Gun Gatling Laser Gatling Laser Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver Mining Laser Mining Claw [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Armored Huge Wheel Utility Improved Light Armor Plating Device Shield Generator Storage Lightpack 2.0 Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . . . 2 1 . . . . . . Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 123 | 7 10 . 3 1 23 10 49 13 4 3 . . Power 27 | 1 2 . 1 . 5 3 11 3 1 . . . Engine 9 | 1 2 . 1 . 1 1 3 . . . . . Core 17 | . . . . . 4 2 8 3 . . . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 16 | 2 2 . 2 . . 2 7 . . 1 . . Treads 6 | . . . . . . 1 4 . . 1 . . Leg 4 | . . . 2 . . 1 1 . . . . . Wheel 6 | 2 2 . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 2 2 . . . 2 3 13 6 1 2 . . Device 9 | 1 . . . . 1 1 4 2 . . . . Storage 3 | 1 1 . . . 1 . . . . . . . Processor 4 | . . . . . . . 2 1 1 . . . Hackware 2 | . 1 . . . . . 1 . . . . . Protection 13 | . . . . . . 2 6 3 . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 4 . . 1 16 2 18 4 2 . . . Energy Gun 18 | 1 . . . . 7 . 8 2 . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 25 | 1 2 . . . 6 2 10 2 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . . . . Special Weapon 2 | . 1 . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 4 | . . . . . 1 1 1 1 . . . . System Corruption 8 | . . . . . 3 2 2 1 . . . . Parts Lost 90 | . 4 2 . . 9 7 59 2 1 . 6 . Power 19 | . 2 . . . 2 3 12 . . . . . Propulsion 12 | . 2 1 . . . 1 8 . . . . . Utility 23 | . . . . . . . 19 1 . . 3 . Weapon 36 | . . 1 . . 7 3 20 1 1 . 3 . Highest Loss Streak 25 | . 2 1 . . 4 5 25 1 1 . 6 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 18 | 2 10 14 13 13 22 34 28 4 4 3 2 4 Power 1 | 1 2 2 1 1 1 2 3 . . . . . Propulsion 1 | . 1 . . 1 1 2 1 . . . . . Utility 11 | . 2 5 4 5 13 22 19 3 2 1 2 4 Weapon 3 | . 4 6 5 5 5 5 3 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 44 | . 1 . 1 . 4 4 24 3 3 . . 4 Power 2 | . 1 . . . . . 1 . . . . . Propulsion 3 | . . . . . . . 3 . . . . . Utility 35 | . . . 1 . 4 3 17 3 3 . . 4 Weapon 2 | . . . . . . . 2 . . . . . Tool/Special 2 | . . . . . . 1 1 . . . . . Average Slot Usage (%) 80 | . 93 82 84 100 77 80 77 91 87 83 70 28 Engine 5 | . 13 14 14 14 4 1 4 3 . . . . Core 6 | . . . . . 10 12 8 11 7 3 . . Treads 2 | . . . . . . 1 4 . . 3 7 6 Leg 4 | . . . 14 28 18 13 . . . . . . Wheel 5 | . 22 16 7 . . . 3 7 7 3 . . Device 4 | . 3 . . . . 12 4 18 6 7 6 . Storage 6 | . 14 14 13 14 9 7 6 . . . . . Processor 4 | . . . . . . . 1 7 19 19 15 15 Hackware 3 | . 10 14 14 14 8 . . . . . . . Protection 6 | . . . . . . 1 10 10 10 10 13 . Energy Gun 9 | . 6 . . . 11 9 8 15 15 15 13 . Ballistic Gun 14 | . 21 9 . . 9 17 18 14 15 13 14 6 Launcher 2 | . . 13 14 25 3 . . . . . . . Peak Build Rating 81 | 7 10 10 31 32 74 78 81 51 49 49 31 13 Average Rating 48 | 5 8 9 19 31 66 73 64 48 43 38 28 12 On Entrance 32 | . 7 10 9 31 32 74 70 48 46 49 29 13 Avg Prop Armor Cover (%) 5 | . . . . . . 6 5 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 45 | 15 29 28 27 30 30 39 40 38 40 45 27 4 Greatest Support 60 | 26 32 32 60 60 60 60 40 28 28 28 20 20 Greatest Overweight (x) 8 | . 1 1 1 . . 1 8 1 1 1 1 . Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 5 5 5 5 5 Average Capacity 24 | 7 13 15 14 15 39 40 34 5 5 5 5 5 Most Carried 40 | 6 14 15 15 15 37 37 40 5 5 5 4 5 Average Carried 18 | 2 10 14 14 15 22 34 30 4 4 3 2 4 Final Capacity 40 | 8 15 15 15 15 40 40 5 5 5 5 5 5 Final Carried 35 | 6 14 15 15 15 35 34 5 5 5 1 4 5 Class Distribution -------------------- 28% | Scavenger-Tank 17% | Mutant 16% | Hauler-Tank 14% | Hauler-Skirmisher 12% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Gunner | -7/Factory Hauler-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Matter Collected 4345 | 245 408 136 . . 977 258 1624 381 238 64 14 . Remotely . | . . . . . . . . . . . . . Salvage Created 5232 | 107 511 206 . . 1168 445 1759 861 118 . 57 . Parts 313 | 9 42 15 . . 78 24 88 47 7 . 3 . Haulers Intercepted 5 | . 2 . . . 1 . . 2 . . . . Recyclers Shooed 3 | . 1 . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 3 . 3 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 115 | . 15 11 . . 25 9 40 12 2 . 1 . Guns 96 | . 12 5 . . 19 8 38 11 2 . 1 . AOE 18 | . 3 6 . . 5 1 2 1 . . . . Classes Destroyed 14 | 2 5 1 . . 4 . 1 1 . . . . Worker 4 | . 1 . . . 1 . . 2 . . . . Builder 4 | . . . . . 2 1 . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 5 | . 2 . . . 1 . . 2 . . . . Recycler 3 | 1 . . . . 1 . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 36 | . 9 6 . . 7 2 12 . . . . . Grunt 53 | . 6 3 . . 16 5 17 6 . . . . Duelist 2 | . . . . . 1 . . 1 . . . . Sentry 18 | . . 2 . . 3 2 7 3 1 . . . Hunter 3 | . . . . . . . . 2 . . 1 . Programmer 5 | . . . . . . . 4 . 1 . . . Thug 1 | . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . 1 . . . . . Best Kill Streak 12 | 1 4 3 . . 12 6 5 7 1 . 1 . Combat Bots Only 10 | . 3 3 . . 10 5 5 4 1 . 1 . Max Kills in Single Turn 3 | 1 2 2 . . 3 1 2 2 1 . 1 . Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 2 | . 1 2 . . 2 1 2 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 1007 | . 72 29 . . 149 154 414 103 25 7 51 3 Missed 301 | . 17 10 . . 44 64 98 39 8 2 17 2 Hits 706 | . 55 19 . . 105 90 316 64 17 5 34 1 Melee 14 | . . . . . 6 . . . 3 5 . . Projectile 692 | . 55 19 . . 99 90 316 64 14 . 34 1 Critical Strikes 8 | . 1 . . . 4 . 1 . . . 2 . Damage Taken 9042 | . 567 236 . . 2090 971 3755 606 209 . 585 23 Core 1451 | . 113 81 . . 548 73 487 45 23 . 58 23 Absorbed by Shields 187 | . . . . . . . 101 18 48 . 20 . Redirected to Shielding 14 | . . . . . . . 14 . . . . . Core Remaining (%) 40 | 100 . . . 22 . . . . . . . . Volleys Fired 300 | 4 50 17 . . 78 16 92 24 11 5 3 . Largest 4 | 2 2 2 . . 3 4 4 4 4 4 4 . Hottest 207 | 70 100 50 . . 123 121 207 186 156 163 156 . Shots Fired 846 | 8 97 29 . . 195 64 298 95 35 17 8 . Gun 802 | 8 93 14 . . 170 64 298 95 35 17 8 . Cannon . | . . . . . . . . . . . . . Launcher 36 | . 3 15 . . 18 . . . . . . . Special 8 | . 1 . . . 7 . . . . . . . Kinetic 532 | 4 77 14 . . 82 48 226 47 22 6 6 . Thermal 93 | 4 17 . . . 22 . 43 7 . . . . Explosive 36 | . 3 15 . . 18 . . . . . . . Electromagnetic 185 | . . . . . 73 16 29 41 13 11 2 . Robot Hit Streak 19 | 4 9 7 . . 14 7 19 11 5 3 3 . Robot Miss Streak 9 | 2 3 1 . . 4 5 9 4 3 6 2 . Penetration Max 1 | . . . . . . . . 1 . . 1 . Secondary Targets 24 | . 4 . . . 3 5 11 1 . . . . Max Gunslinging Chain 2 | . 1 . . . 1 1 2 1 . . . . Shots Hit Robots 531 | 6 57 11 . . 102 41 222 62 20 6 4 . Core Hits 344 | 3 28 22 . . 71 25 141 44 5 2 3 . Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 1 . 1 . . . Critical Strikes 12 | . 1 . . . 3 1 2 4 1 . . . Destroy 4 | . 1 . . . . 1 1 . 1 . . . Corrupt 8 | . . . . . 3 . 1 4 . . . . Melee Attacks 53 | . . . . . 15 . 38 . . . . . Impact . | . . . . . . . . . . . . . Slashing 53 | . . . . . 15 . 38 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12261 | 73 873 573 . 4 3070 807 4972 1341 335 129 84 . Guns 8549 | 73 692 109 . . 1593 682 3660 1192 335 129 84 . Cannons . | . . . . . . . . . . . . . Explosions 2983 | . 181 464 . . 1454 125 631 128 . . . . Melee 681 | . . . . . . . 681 . . . . . Ramming 48 | . . . . 4 23 . . 21 . . . . Kinetic 5555 | 36 565 109 . . 726 467 2702 561 285 20 84 . Thermal 1520 | 37 127 . . . 198 125 744 289 . . . . Explosive 2460 | . 181 464 . . 1400 . 415 . . . . . Electromagnetic 1997 | . . . . . 723 215 430 470 50 109 . . Impact . | . . . . . . . . . . . . . Slashing 681 | . . . . . . . 681 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 3 2 4 7 9 9 9 9 Average Corruption 4 | . . . . . 3 2 3 5 8 9 9 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 155 | . . . . . 11 . 66 17 26 15 16 4 Message Errors 38 | . . . . . 3 . 20 4 6 3 2 . Matter Fused 45 | . . . . . 1 . 17 8 11 5 1 2 Heat Flow Errors 20 | . . . . . 1 . 6 3 3 3 3 1 Energy Discharges 8 | . . . . . 1 . 3 1 1 . 1 1 Parts Fused 3 | . . . . . . . 1 . . 1 1 . Data Loss (minor) 21 | . . . . . 2 . 12 . 2 1 4 . Data Loss (major) 10 | . . . . . 2 . 3 . 2 1 2 . Misfires 6 | . . . . . 1 . 4 . . 1 . . Alerts 2 | . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 99 | . 8 10 . . 7 . 74 . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 81 | . 8 10 . . 7 . 56 . . . . . Melee 18 | . . . . . . . 18 . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 522 | . 31 12 . . 121 48 267 43 . . . . Shots 12 | . 1 1 . . 5 1 3 1 . . . . Rammed 2 | . . . . . . . . 2 . . . . Targets Rammed 5 | . . . . 2 1 . . 2 . . . . Kicked 3 | . . . . 2 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 651 | 27 111 5 . . 651 27 598 314 302 569 234 115 Average Temperature 140 | 12 47 3 . . 150 15 164 92 123 245 95 65 Received Heat Transfer 2321 | . 186 66 . . 648 351 890 168 . . . 12 Effects 62 | . . . . . 15 . 34 1 . 12 . . Shutdowns 6 | . . . . . 1 . 5 . . . . . Energy Bleed 12 | . . . . . 4 . 6 1 . 1 . . Interference 12 | . . . . . 3 . 4 . . 5 . . Matter Decay 3 | . . . . . 3 . . . . . . . Short Circuit 4 | . . . . . 1 . 2 . . 1 . . Damage (minor) 7 | . . . . . 1 . 3 . . 3 . . Damage (major) 15 | . . . . . . . 13 . . 2 . . Damage (core) 3 | . . . . . 2 . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . 2 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . Heat Transferred 2795 | 111 370 . . . 420 150 1319 425 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 8 | . . . . . . . . . 3 5 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 1 3 3 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Maximum Alert Level 5 | . 1 1 . . 2 1 5 3 . . . . Low Security (%) 18 | 100 63 31 . 100 17 68 . . . . . . Level 1 24 | . 36 68 . . 50 31 6 . . . . . Level 2 19 | . . . . . 31 . 28 . . . . . Level 3 24 | . . . . . . . 34 100 . . . . Level 4 10 | . . . . . . . 22 . . . . . Level 5 3 | . . . . . . . 6 . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1742 | 5 248 286 . . 477 270 1742 1006 . . . . Initial 914 | . . 81 . . . 205 177 914 . . . . Average 602 | 1 161 219 . . 337 183 913 926 . . . . Influence Increases 4906 | 10 532 384 . . 1095 279 2155 381 50 . 20 . Destroy 0b10 Robot/C 2400 | . 300 240 . . 580 180 800 240 40 . 20 . Destroy 0b10 Robot/NC 110 | 10 20 . . . 35 5 10 30 . . . . Destroy Leader 392 | . 64 40 . . 124 50 30 74 10 . . . Allied During Kill 48 | . . 6 . . 42 . . . . . . . Successful Hack 74 | . 9 . . . 40 4 7 14 . . . . Select Force Hacks 120 | . 60 . . . 30 30 . . . . . . Disable Machine 135 | . 30 30 . . 60 . . 15 . . . . Anti-Garrison Action 1150 | . . . . . . . 1150 . . . . . Destroy Structure 357 | . 19 68 . . 139 10 113 8 . . . . Lose Combat Pursuer 120 | . 30 . . . 45 . 45 . . . . . Influence Decreases 4906 | 10 324 441 151 . 642 478 667 1158 710 273 52 . Entered New Map 1880 | . . 127 151 . . 248 77 828 358 59 32 . Time Decay 2146 | 10 284 294 . . 532 160 . 310 342 214 . . Lost Part 860 | . 40 20 . . 90 70 590 20 10 . 20 . Lost Ally 20 | . . . . . 20 . . . . . . . Squads Dispatched 11 | . 2 . . . 4 4 . 1 . . . . Investigation 5 | . 2 . . . 1 1 . 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . . . . 3 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Distress Signals 5 | . 2 . . . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 22 12 . . 40 10 41 16 8 5 4 4 Peak Tracking Total 6 | . 4 3 . . 6 5 5 3 3 5 3 4 Tactical Retreats 5 | . 1 . . . 1 . 2 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Traps Triggered 11 | . . . . . . . 9 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Machines Disabled 14 | . 2 4 . . 4 . 2 1 . . 1 . Max in Single Turn 2 | . 1 2 . . 1 . 2 1 . . 1 . Phase Generator 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Machines Accessed 28 | . 7 . 1 . 12 2 2 2 2 . . . Terminals 18 | . 5 . . . 10 . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 75 | . 18 . 1 . 45 4 2 3 2 . . . Successful 45 | . 12 . 1 . 26 2 1 1 2 . . . Failed 30 | . 6 . . . 19 2 1 2 . . . . Catastrophic 2 | . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 61 | . 18 . 1 . 38 3 . 1 . . . . Terminals 61 | . 16 . . . 42 . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 3 . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Terminal Hacks 25 | . 5 . 1 . 16 . 1 . 2 . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . Prototype ID Bank 11 | . 3 . . . 8 . . . . . . . Open Door 3 | . . . . . . . 1 . 2 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . 2 . . . . . . . Recycling Unit Index 2 | . 1 . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . Unlock Access 2 | . . . . . 1 1 . . . . . . Unauthorized Hacks 18 | . 7 . . . 9 1 . 1 . . . . Terminals 14 | . 5 . . . 8 . . 1 . . . . Botnet 14 | . 5 . . . 8 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . Tunnel 4 | . 2 . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 20 | . 5 . . . 11 1 1 2 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Total Allies 9 | . . 5 . 1 . . 3 . . . . . Largest Group 5 | . . 5 5 4 4 . 3 . . . . . Highest-Rated Group 81 | . . 78 78 71 71 . 81 . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . 31 . . . . . Total Orders 2 | . . . . . 2 . . . . . . . STAY 1 | . . . . . 1 . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . Ally Attacks 29 | . . 2 . . 27 . . . . . . . Total Damage 386 | . . 22 . . 364 . . . . . . . Kills 5 | . . 1 . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Active Infowar (turns) 165 | 16 149 . . . . . . . . . . . Seismic 165 | 16 149 . . . . . . . . . . . Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Turns Passed 9745 | 88 654 644 325 163 1666 329 3359 686 763 441 496 131 Spaces Moved 6529 | 68 455 517 270 163 1252 255 1881 430 648 281 215 94 Core 38 | 4 . . . . . . 15 . . . . 19 Treads 902 | . . . . . . . 523 . . 89 215 75 Legs 1978 | . . . 136 163 1252 255 172 . . . . . Wheels 3611 | 64 455 517 134 . . . 1171 430 648 192 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 90 90 90 90 90 115 100 115 160 50 Average Speed 121 | 87 101 112 102 90 90 96 148 115 107 149 225 137 Slowest Speed 450 | 100 115 115 115 90 90 170 450 115 115 240 240 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . 14 . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 43 | 4 64 97 41 34 61 6 94 14 73 51 15 15 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . 2 1 . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . 1 2 . . Spaces Dug 21 | . . . . . 21 . . . . . . . Terrain Destroyed 385 | . 20 87 . . 155 9 101 10 2 1 . . Melee 14 | . . . . . 14 . . . . . . . Projectile 12 | . . . . . 7 . . 3 1 1 . . AOE 358 | . 20 87 . . 134 9 101 7 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Total 7596 | 84 543 549 317 179 1586 298 2174 565 692 292 220 97 Wait 330 | . 13 12 28 12 163 5 11 72 14 . . . Move 6516 | 67 454 516 269 162 1251 254 1879 429 647 280 214 94 Hop . | . . . . . . . . . . . . . Pick Up 145 | 6 10 2 11 . 48 8 43 7 7 . 3 . Fast Attach 33 | 7 2 . 3 . 1 1 16 2 1 . . . Attach 54 | . 3 . . . 11 7 26 1 2 4 . . Detach 7 | . . . . . . . 4 . . 1 . 2 Swap 80 | . 8 1 2 2 17 7 25 13 4 1 . . Drop 40 | . 3 1 4 1 1 . 7 15 6 1 . 1 Fire 300 | 4 50 17 . . 78 16 92 24 11 5 3 . Melee 53 | . . . . . 15 . 38 . . . . . Ram 2 | . . . . . . . . 2 . . . . Kick 3 | . . . . 2 1 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . Rewire 18 | . . . . . . . 18 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 9) 738 | -10/Materials | Discovered new exit (range 6) 743 | -10/Materials | Entered Mines 785 | -10/Mines | Core integrity fell below 50% 938 | -10/Mines | Discovered new exit (range 5) 1126 | -10/Mines | Discovered new exit (range 8) 1185 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1276 | -10/Mines | Learned location of Zion (-7) 1373 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1374 | -10/Mines | Discovered new exit (range 5) 1387 | -10/Mines | Entered Exiles 1387 | -10/Exiles | Accompanied by 5 allies 1416 | -10/Exiles | Met 8R-AWN 1417 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1455 | -10/Exiles | Met EX-HEX 1489 | -10/Exiles | Met EX-BIN 1504 | -10/Exiles | Aligned with FarCom system 1505 | -10/Exiles | Given EX-Vault access code 1531 | -10/Exiles | Opened EX-Vault 1542 | -10/Exiles | Found Potential Leg 1544 | -10/Exiles | Found Potential Leg 1594 | -10/Exiles | Found Lightpack 2.0 1611 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1669 | -10/Exiles | Discovered new exit (range 14) 1712 | -10/Exiles | Stole two prototypes: Potential Leg, Lightpack 2.0 1712 | -10/Exiles | Entered Mines 1712 | -9/Mines | Accompanied by 3 allies 1730 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1802 | -9/Mines | Received a Mining Laser from a helpful Derelict 1853 | -9/Mines | Discovered new exit (range 9) 1875 | -9/Mines | Entered Materials 1875 | -8/Materials | Accompanied by 4 allies 1875 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2267 | -8/Materials | Lost 4 parts (2p2w) 2286 | -8/Materials | Destroyed 10 combat bots 2552 | -8/Materials | Build established: Hauler-Skirmisher 2578 | -8/Materials | Identified exit to Garrison 2580 | -8/Materials | Discovered new exit (range 3) 2613 | -8/Materials | Crushed by falling debris 2636 | -8/Materials | Core integrity fell below 50% 3396 | -8/Materials | Core integrity fell below 20% 3541 | -8/Materials | Entered Factory 3541 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3543 | -7/Factory | FarCom data flow suspended 3765 | -7/Factory | Garrison activated, responded to threat 3853 | -7/Factory | Lost 5 parts (3p2w) 3860 | -7/Factory | Identified exit to Garrison 3870 | -7/Factory | Entered Garrison 3884 | -7/Garrison | Triggered checkpoint 4108 | -7/Garrison | Triggered checkpoint 4108 | -7/Garrison | Build established: Hauler-Tank 4198 | -7/Garrison | Lost 3 parts (1p1u1w) 4343 | -7/Garrison | Discovered new exit (range 10) 4392 | -7/Garrison | Triggered checkpoint 4440 | -7/Garrison | Lost 4 parts (2p2w) 4699 | -7/Garrison | Lost 6 parts (2p1n1u2w) 4732 | -7/Garrison | Triggered checkpoint 4820 | -7/Garrison | Triggered checkpoint 4877 | -7/Garrison | Discovered new exit (range 12) 4948 | -7/Garrison | Triggered checkpoint 4949 | -7/Garrison | Core integrity fell below 50% 5011 | -7/Garrison | Lost 9 parts (1p2n2u4w) 5145 | -7/Garrison | Lost 5 parts (1p1n1u2w) 5342 | -7/Garrison | Triggered checkpoint 5519 | -7/Garrison | Build established: Scavenger-Tank 5542 | -7/Garrison | Triggered checkpoint 5737 | -7/Garrison | Discovered new exit (range 15) 6082 | -7/Garrison | Build established: Hauler-Tank 6458 | -7/Garrison | Phase Generator disabled 6777 | -7/Garrison | Lost 25 parts (4p1n13u7w) 6807 | -7/Garrison | Build established: Scavenger-Tank 7159 | -7/Garrison | Installed Relay Interface Framework 7229 | -7/Garrison | Entered Factory 7373 | -7/Factory | Core integrity fell below 20% 7904 | -7/Factory | Discovered new exit (range 5) 7915 | -7/Factory | Entered Lower Caves 7916 | -7/Lower Caves | Imp. Signal Interpreter stolen by Master Thief 7917 | -7/Lower Caves | Encountered a Master Thief 7917 | -7/Lower Caves | Encountered a Master Thief 7917 | -7/Lower Caves | Encountered a Master Thief 7917 | -7/Lower Caves | Imp. Cooling System stolen by Master Thief 7918 | -7/Lower Caves | Mic. Nuclear Core stolen by Master Thief 8126 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8207 | -7/Lower Caves | Learned 12 Factory zone layouts 8300 | -7/Lower Caves | Entered a destroyed Warlord outpost 8549 | -7/Lower Caves | Build established: Scavenger-Gunner 8647 | -7/Lower Caves | Discovered new exit (range 13) 8678 | -7/Lower Caves | Entered another Lower Caves area 8739 | -7/Lower Caves | Encountered a Warlord checkpoint 8902 | -7/Lower Caves | Encountered a Master Thief 8902 | -7/Lower Caves | Lgt. Antimatter Reactor stolen by Master Thief 8904 | -7/Lower Caves | Encountered a Master Thief 8909 | -7/Lower Caves | Encountered a Master Thief 8909 | -7/Lower Caves | Hyp. Gauss Rifle stolen by Master Thief 8910 | -7/Lower Caves | Encountered a Master Thief 8910 | -7/Lower Caves | Encountered a Master Thief 8910 | -7/Lower Caves | Coil Gun stolen by Master Thief 8912 | -7/Lower Caves | Mic. Nuclear Core stolen by Master Thief 8914 | -7/Lower Caves | Arm. Huge Wheel stolen by Master Thief 9059 | -7/Lower Caves | Discovered new exit (range 12) 9119 | -7/Lower Caves | Entered Zion 9242 | -7/Zion | Given the Hacking Drone Bay 9242 | -7/Zion | Found Prototype Device 9254 | -7/Zion | Build established: Scavenger-Tank 9293 | -7/Zion | Discovered new exit (range 16) 9545 | -7/Zion | RIF detected upon attempting to enter Zion 9545 | -7/Zion | Attacked by Zionites 9546 | -7/Zion | Spotted LZ-XRX(B) 9546 | -7/Zion | Spotted 2K-OR8(B) 9595 | -7/Zion | Lost 6 parts (3u3w) 9615 | -7/Zion | Entered Proximity Caves 9746 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09553_ Shield Generator destroyed. 09558_ Lgt. Antimatter Reactor fries itself beyond repair. 09560_ Penetrated by Slug. 09561_ Acquired 2 matter. 09563_ Imp. Light Armor Plating destroyed. 09563_ Shock Rifle destroyed. 09564_ Hrd. Medium Armor Plating destroyed. 09579_ 0J-1LA(c) calibrates the Lab Wall. 09583_ System corrupted: Heat flow error (+259). 09583_ 0J-1LA(c) calibrates the Lab Wall. 09601_ Acquired 7 matter. 09604_ Acquired 3 matter. 09612_ System corrupted: IFF burst signal emitted. LOCATION=UNKNOWN GOAL=ESCAPE 09662_ System corrupted: Matter fused (-10). 09683_ System corrupted: Heat flow error (+148). 09710_ System corrupted: Matter fused (-10). 09733_ System corrupted: Energy discharge (-25). 09736_ Dropped Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????####????????????????????????? | | #??????????????### ##???????????????????????? | | #?????????????## #???????????????????????? | | ##???????????## #???????????????????????? | | #??????????## ####????????????????????? | | ? #?????????## ## ##???????????????????? | | ?# #?????????# #### #???????????????????? | | ## #?????????# #?## @ #???????????????????? | | # ##????????# #?# #???????????????????? | | # ##???????# ####= #???????????????????? | | ##??????####### g ##???????????????????? | | ## ####??????## ##????????????????????? | | ##### ##??#### ##?????????????????????? | | ????## #### ## g#??????????????????????? | | ????## ## ### g ????????????????????? | | ???## #?# ??????????????????? | | ?### ##?###### ????????????????? | | # #????????? ???????????????? | | # ## ###?????????? ??????????????? | | # ## ### ##????????????? ???????????????? | | # #?###?## ## ##??????????????? ???????????????? | | ###???????#######????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Core Shielding 30 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 6 Target Analysis 7 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Consequences Challenges ------------ None Game ------ Seed LaunchAssaultRigger Manual? 0 Play Time 01:02:57 Cumulative 77.1 hours Start 2026.02.16 @ 14:47:51 End 2026.02.16 @ 16:02:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 47% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7eee8788-6a25-4521-bc54-19d470376333