Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 04:18:00 Player: MyInternetBroke Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (702) 702 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4312 Bonus ------- None Cogmind --------- Core Integrity 878/1000 Matter 273/300 Energy 175/175 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Medium Treads > --- UTILITY (7) ------ Small Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Long-range Proton Cannon > --- INVENTORY (8) ---- Light Angular Momentum Engine Linear Gravjet Seismic Detector Improved Hardlight Generator CPS Tube (1) Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Wheel > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Scrap Shield > --- WEAPON ----------- Medium Laser Long-range Proton Cannon Coil Gun Grenade Launcher > --- INVENTORY -------- Linear Gravjet Seismic Detector Improved Hardlight Generator CPS Tube Scrap Shield Fragment [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Medium Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Parts Attached 32 | 7 4 3 2 2 14 Power 5 | 1 . . 1 1 2 Engine 5 | 1 . . 1 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 3 . 1 . 1 2 Treads 5 | 1 . 1 . 1 2 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 1 . . 6 Device 1 | . . . . . 1 Storage 1 | 1 . . . . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 4 | . 1 1 . . 2 Artifact . | . . . . . . Weapon 11 | 2 3 1 1 . 4 Energy Gun 2 | 2 . . . . . Energy Cannon 3 | . 1 1 . . 1 Ballistic Gun 3 | . 1 . . . 2 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . . . 12 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Backups 6 | 1 6 8 6 6 5 Power . | . 1 1 1 . . Propulsion . | . 1 . . . . Utility 2 | . . 1 2 3 2 Weapon 2 | . 4 5 2 1 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 96 100 98 100 70 Engine 13 | . 14 14 14 14 7 Treads 13 | . 14 14 14 14 8 Wheel 12 | . 14 14 14 14 4 Storage 12 | . 14 14 14 14 5 Processor 1 | . . . . . 12 Protection 12 | . 10 14 14 14 6 Energy Gun 10 | . 13 . 7 14 4 Energy Cannon 3 | . 8 13 5 . 1 Ballistic Gun 2 | . 5 14 1 . 3 Ballistic Cannon 8 | . . . 4 14 3 Launcher 1 | . 1 . 7 . . Peak Build Rating 50 | 6 7 7 10 13 50 Average Rating 13 | 4 6 6 8 12 31 On Entrance 7 | . 6 7 7 10 12 Naked Turns . | . . . . . . Heaviest Build 61 | 14 16 15 17 16 61 Greatest Support 86 | 26 10 20 20 28 86 Greatest Overweight (x) 8 | 1 1 1 . 1 8 Average Overweight (x) . | . 1 . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 3 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 8 8 8 8 6 Class Distribution -------------------- 85% | Mutant 4% | Derelict-Tank 3% | Gunner 3% | Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Tank | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 799 | 251 123 46 65 50 264 Remotely . | . . . . . . Salvage Created 721 | . 217 27 158 . 319 Parts 34 | . 15 6 4 . 9 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . 2 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 20 | . 8 3 4 . 5 Guns 4 | . 3 . . . 1 Cannons 5 | . 1 . 1 . 3 AOE 11 | . 4 3 3 . 1 Classes Destroyed 7 | . 3 . 2 . 2 Hauler 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 7 | . 3 3 1 . . Grunt 9 | . 5 . . . 4 Sentry 1 | . . . 1 . . Hunter 1 | . . . . . 1 Subdweller 2 | . . . 2 . . Best Kill Streak 9 | . 9 3 2 . 2 Combat Bots Only 8 | . 8 3 2 . 2 Max Kills in Single Turn 3 | . 3 3 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 172 | . 40 11 12 . 109 Missed 41 | . 6 2 3 . 30 Hits 131 | . 34 9 9 . 79 Projectile 131 | . 34 9 9 . 79 Critical Strikes 6 | . . . . . 6 Damage Taken 2275 | . 335 73 183 . 1684 Core 303 | . 108 34 39 . 122 Absorbed by Shields . | . . . . . . Redirected to Shielding 66 | . 33 7 4 . 22 Core Remaining (%) 63 | 100 . . . 27 . Volleys Fired 47 | . 20 1 5 . 21 Largest 4 | . 2 1 2 . 4 Hottest 161 | . 110 30 90 . 161 Shots Fired 109 | . 37 1 10 . 61 Gun 59 | . 20 . 1 . 38 Cannon 37 | . 13 . 5 . 19 Launcher 12 | . 4 1 4 . 3 Special 1 | . . . . . 1 Kinetic 51 | . 14 . 1 . 36 Thermal 43 | . 19 . 5 . 19 Explosive 12 | . 4 1 4 . 3 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 16 | . 3 . 5 . 16 Robot Miss Streak 5 | . 5 . 2 . 2 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 68 | . 16 . 5 . 47 Core Hits 42 | . 15 4 5 . 18 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 6 | . 1 . . . 5 Burn 3 | . 1 . . . 2 Destroy 2 | . . . . . 2 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1727 | . 398 136 181 . 1012 Guns 542 | . 78 . . . 464 Cannons 475 | . 106 . 35 . 334 Explosions 710 | . 214 136 146 . 214 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 582 | . 42 . . . 540 Thermal 362 | . 142 . 35 . 185 Explosive 710 | . 214 136 146 . 214 Electromagnetic 73 | . . . . . 73 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . 5 . . . . Projectiles 5 | . 5 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 328 | . 304 . 15 . 328 Average Temperature 130 | . 162 . 15 . 104 Received Heat Transfer 583 | . 84 . 45 . 454 Effects 3 | . 1 . . . 2 Energy Bleed 1 | . 1 . . . . Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1184 | . 407 . 74 . 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 99 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 198 | . 198 119 . . 85 Initial 73 | . . 73 . . . Average 44 | . 56 67 . . 28 Influence Increases 604 | . 242 76 40 . 246 Destroy 0b10 Robot/C 360 | . 160 60 40 . 100 Destroy 0b10 Robot/NC 10 | . 5 . . . 5 Destroy Leader 64 | . 32 10 . . 22 Successful Hack 35 | . 14 . . . 21 Disable Machine 15 | . . . . . 15 Destroy Structure 30 | . 16 6 . . 8 Lose Combat Pursuer 90 | . 15 . . . 75 Influence Decreases 589 | . 54 245 59 . 231 Entered New Map 126 | . . 115 11 . . Time Decay 343 | . 54 130 48 . 111 Lost Part 120 | . . . . . 120 Squads Dispatched 4 | . 1 . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 13 3 5 . 15 Peak Tracking Total 6 | . 6 3 3 . 6 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 4 | . 2 . . 1 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 3 . . 10 1 Successful 12 | . 1 . . 10 1 Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . . . . 10 1 Record 11 | . . . . 10 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 149 | . . . . . 149 Optics 149 | . . . . . 149 Seismic 123 | . . . . . 123 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 2312 | 67 199 261 247 1203 335 Spaces Moved 1914 | 61 134 170 136 1204 209 Core 6 | 4 . . . . 2 Treads 376 | . . 137 136 60 43 Legs . | . . . . . . Wheels 1532 | 57 134 33 . 1144 164 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 160 95 95 Average Speed 108 | 87 95 147 160 98 116 Slowest Speed 450 | 100 95 160 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 25 35 14 59 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 46 | . 24 6 13 . 3 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 45 | . 24 6 13 . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 2058 | 71 169 180 161 1226 251 Wait 18 | . 5 . 1 12 . Move 1909 | 60 133 169 135 1203 209 Hop . | . . . . . . Pick Up 23 | 3 5 2 6 3 4 Fast Attach 19 | 7 2 . 2 1 7 Attach 8 | . . 1 . . 7 Detach 1 | . . . . . 1 Swap 12 | . 3 4 2 1 2 Drop 20 | 1 1 3 10 5 . Fire 47 | . 20 1 5 . 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 15) 248 | -10/Materials | Destroyed 8 combat bots 267 | -10/Materials | Entered Mines 325 | -10/Mines | Build established: Mutant 336 | -10/Mines | Core integrity fell below 50% 357 | -10/Mines | Discovered new exit (range 8) 485 | -10/Mines | Learned Materials interactive machine intel 512 | -10/Mines | Discovered new exit (range 9) 528 | -10/Mines | Entered Subcaves 529 | -10/Subcaves | Approached by a straggling Scientist 538 | -10/Subcaves | A Subdweller sparked back to life 538 | -10/Subcaves | A Subdweller sparked back to life 538 | -10/Subcaves | A Subdweller sparked back to life 668 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 680 | -10/Subcaves | Discovered new exit (range 8) 684 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 774 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 775 | -10/Subcaves | Entered Scraptown 954 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 963 | -7/Scraptown | Visited UFD Registry 981 | -7/Scraptown | Visited Red Mages 1017 | -7/Scraptown | Visited Scrapoid Research Area 1031 | -7/Scraptown | Visited Awakened 1116 | -7/Scraptown | Discovered new exit (range 11) 1206 | -7/Scraptown | Visited The Evicted 1242 | -7/Scraptown | Visited Cyclists 1477 | -7/Scraptown | Visited Spacefarers 1534 | -7/Scraptown | Visited Science Testing Area 1978 | -7/Scraptown | Entered Factory 1978 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 2244 | -5/Factory | Lost 3 parts (1u2w) 2313 | -5/Factory | Self-destructed Last Messages --------------- 02261_ U-05 Engineer builds a Wall. 02263_ Acquired 8 matter. 02272_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02276_ Acquired Imp. Medium Treads. 02277_ K-01 Serf collects debris. 02280_ Penetrated by Slug. 02280_ Adv. Visual Processing Unit destroyed. 02280_ Critical hit (Blast). 02280_ K-01 Serf collects debris. 02285_ Coil Gun destroyed. 02286_ K-01 Serf cleans the Construction Platform. 02287_ Acquired 7 matter. 02290_ U-05 Engineer builds a Wall. 02296_ Imp. Medium Treads destroyed. 02297_ Hvy. Machine Gun destroyed. 02297_ Med. Treads destroyed. 02300_ Med. Laser destroyed. 02304_ Wheel destroyed. 02304_ U-05 Engineer works on Assembly Bed. 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" "" """"""" ### """ # | | =% !* #?# """" # | | *! ### """" # | | *! % # """" # | | ############### # """" # | | ########???????# + # | | #???????# # << # | | #???????# # @ << # | | #???????### # << # | | #?????????# # u< # | | #?????????# # << # | | #???#####?# # < # | | ########???#"""#?# + # | | #???#"T"#?# ############ | | #####" "### #??????????? | | + #??????????? | | # #??????????? | | """" # """ """ #??????????? | | """" + """"" """"" #??????????? | | """" # """"" """"" #??????????? | | """" # #??????????? | | ######## #??????????? | | ????####+####+##########??????????? | | ????# #???????????? | | ????# """"""""" #???????????? | | ????# #???????????? | | ????# """"""""" #???????????? | | ????# #???????????? | | ????# """"T"""" #???????????? | | ????# """"""""""" #???????????? | | ????###################???????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1025 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed WeaponHypervelocityNanovents Manual? 0 Play Time 00:34:19 Cumulative 58.1 hours Start 2025.06.18 @ 03:39:40 End 2025.06.18 @ 04:18:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7775fad6-fce3-47d8-aeab-07a5c7bf2add