Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.13 @ 12:27:56 Player: pattypat Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1694) 1694 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4139 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 444/450 Energy 430/430 System Corruption 2% Temperature Cool (14) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Compact Matter Pod > --- WEAPON (2) ------- Beam Rifle Flak Cannon > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Heat Sink Heat Sink Improved Heat Sink Hacking Suite Heavy Assault Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Scrap Suit Small Storage Unit > --- WEAPON ----------- Beam Rifle Minigun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Heat Sink Compact Matter Pod Insulated Plating Medium Laser Light Assault Rifle [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Signal Interpreter Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 40 | 6 1 1 1 18 13 Power 8 | 1 . . . 5 2 Engine 4 | 1 . . . 1 2 Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 15 | 2 . . . 8 5 Treads . | . . . . . . Leg 15 | 2 . . . 8 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 . 2 1 Device 2 | . . 1 . . 1 Storage 2 | 1 . . . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 11 | 2 . . 1 3 5 Energy Gun 5 | . . . . 3 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . 1 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 10 | . . . . 7 3 Power 2 | . . . . 1 1 Propulsion 7 | . . . . 5 2 Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 4 | . . . . 4 1 To Critical Strikes . | . . . . . . Average Backups 4 | 1 2 2 4 5 5 Power . | . 1 1 1 . . Propulsion . | . . . . . 1 Utility 1 | . . . 2 2 2 Weapon 1 | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 10 | . . . 2 1 7 Power 3 | . . . 1 . 2 Propulsion 3 | . . . 1 1 1 Utility 4 | . . . . . 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 92 91 66 85 97 Engine 12 | . 14 14 11 8 15 Core 3 | . . . . 9 2 Leg 30 | . 28 28 22 30 34 Device 7 | . . 8 11 8 6 Storage 10 | . 14 5 . 9 18 Processor 1 | . 7 5 . . . Energy Gun 4 | . . . . 6 7 Ballistic Gun 13 | . 28 28 22 11 2 Ballistic Cannon 2 | . . . . . 5 Peak Build Rating 31 | 6 7 13 14 31 25 Average Rating 18 | 4 6 10 13 24 21 On Entrance 10 | . 6 7 13 14 25 Naked Turns . | . . . . . . Heaviest Build 33 | 10 10 10 11 25 33 Greatest Support 57 | 20 20 20 20 57 52 Greatest Overweight (x) 1 | 1 . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 8 8 Average Capacity 7 | 6 8 6 5 7 8 Most Carried 8 | 3 3 5 5 8 8 Average Carried 4 | 1 2 2 4 5 5 Final Capacity 8 | 8 8 5 5 8 8 Final Carried 8 | 2 2 4 5 3 8 Class Distribution -------------------- 50% | Scavenger-Mutant 36% | Mutant 13% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Scrapper | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1468 | 250 . 11 36 556 615 Remotely . | . . . . . . Salvage Created 2037 | . . . 90 1033 914 Parts 100 | . . . 5 54 41 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . . 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 37 | . . . 2 18 17 Guns 26 | . . . 2 17 7 Cannons 8 | . . . . . 8 AOE 1 | . . . . . 1 Classes Destroyed 9 | . . . 2 3 4 Worker 1 | . . . . 1 . Hauler 1 | . . . . . 1 Recycler 3 | . . . . 1 2 Operator 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 4 | . . . . . 4 Grunt 21 | . . . 1 9 11 Sentry 9 | . . . 1 6 2 Hunter 3 | . . . . 3 . Best Kill Streak 6 | . . . 1 6 5 Combat Bots Only 4 | . . . 1 4 4 Max Kills in Single Turn 2 | . . . 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 338 | . . . 58 172 108 Missed 89 | . . . 20 43 26 Hits 249 | . . . 38 129 82 Projectile 249 | . . . 38 129 82 Critical Strikes 7 | . . . . 6 1 Damage Taken 2956 | . . . 306 1614 1036 Core 593 | . . . 32 301 260 Absorbed by Shields . | . . . . . . Ignored by Resistances 825 | . . . 96 441 288 Regen/Repaired (Parts) 213 | . . . 5 208 . Core Remaining (%) 97 | 100 . 100 92 . . Volleys Fired 196 | . . . 16 96 84 Largest 2 | . . . 2 2 2 Hottest 121 | . . . 43 121 121 Shots Fired 378 | . . . 32 187 159 Gun 321 | . . . 32 187 102 Cannon 47 | . . . . . 47 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 207 | . . . 32 102 73 Thermal 161 | . . . . 85 76 Explosive . | . . . . . . Electromagnetic 10 | . . . . . 10 Robot Hit Streak 25 | . . . 10 17 25 Robot Miss Streak 6 | . . . 2 3 6 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . 4 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 259 | . . . 25 139 95 Core Hits 116 | . . 2 7 46 61 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 9 | . . . . 6 3 Burn 7 | . . . . 5 2 Destroy 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4070 | 7 . 39 224 1996 1804 Guns 3235 | . . . 223 1975 1037 Cannons 589 | . . . . . 589 Explosions 167 | . . . . . 167 Melee . | . . . . . . Ramming 79 | 7 . 39 1 21 11 Kinetic 2300 | . . . 223 1195 882 Thermal 1550 | . . . . 780 770 Explosive . | . . . . . . Electromagnetic 141 | . . . . . 141 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 2 | . . . . . 2 Projectiles 2 | . . . . . 2 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 13 | . . . . . 13 Impact . | . . . . . . Kinetic 12 | . . . . . 12 Secondary 1 | . . . . . 1 Self-Inflicted Damage 105 | . . . . . 105 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed 22 | 4 . 9 2 3 4 Kicked 22 | 4 . 9 2 3 4 Crushed . | . . . . . . Highest Temperature 579 | . . . 6 579 552 Average Temperature 177 | . . . 3 177 182 Received Heat Transfer 1530 | . . . 126 918 486 Effects 59 | . . . . 35 24 Shutdowns 17 | . . . . 10 7 Energy Bleed 7 | . . . . 2 5 Interference 9 | . . . . 6 3 Short Circuit 6 | . . . . 3 3 Damage (minor) 3 | . . . . 1 2 Damage (major) 15 | . . . . 12 3 Damage (core) 2 | . . . . 1 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 7 | . . . . 4 3 Heat Transferred 4638 | . . . . 2553 2085 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 98 | . . 4 30 91 98 Initial 3 | . . . . . 3 Average 14 | . . . 3 23 22 Influence Increases 1064 | . . 4 53 505 502 Destroy 0b10 Robot/C 740 | . . . 40 360 340 Destroy 0b10 Robot/NC 40 | . . . . 10 30 Destroy Leader 216 | . . . 10 120 86 Successful Hack 24 | . . 4 3 13 4 Disable Machine 18 | . . . . . 18 Destroy Structure 11 | . . . . 2 9 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 1017 | . . 4 53 495 465 Entered New Map 7 | . . . . . 7 Time Decay 929 | . . 4 53 425 447 Lost Part 81 | . . . . 70 11 Squads Dispatched 9 | . . . 1 2 6 Investigation 5 | . . . 1 1 3 Extermination . | . . . . . . Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 8 | . . . 2 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . . . 12 25 25 Peak Tracking Total 7 | . . . 7 5 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 11 | . . 1 3 2 5 Terminals 8 | . . 1 3 1 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . . 1 5 14 11 Successful 16 | . . 1 2 7 6 Failed 15 | . . . 3 7 5 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 7 | . . . . . 7 Terminals 21 | . . 1 5 7 8 Fabricators . | . . . . . . Repair Stations 9 | . . . . 7 2 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 1 2 2 4 Robot Schematic 1 | . . . . . 1 Open Door 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Dispatch Records 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . . 1 . Zone Layout 3 | . . 1 . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 5 1 Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Refit 2 | . . . . 1 1 Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . 1 2 1 3 Full Trace Events 5 | . . . 1 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 58 | . . . . 58 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3897 | 105 52 889 394 1103 1354 Spaces Moved 2549 | 79 42 729 288 603 808 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 2529 | 59 42 729 288 603 808 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 121 | 110 120 120 120 126 120 Slowest Speed 200 | 120 120 120 120 200 122 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 9 92 22 26 37 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 3014 | 96 43 742 312 782 1039 Wait 96 | . . . . 15 81 Move 2545 | 79 41 728 287 602 808 Hop . | . . . . . . Pick Up 58 | 8 1 2 3 23 21 Fast Attach . | . . . . . . Attach 39 | 6 1 1 . 18 13 Detach 17 | . . 2 . 6 9 Swap 13 | . . . 1 6 6 Drop 29 | . . . 3 13 13 Fire 196 | . . . 16 96 84 Melee . | . . . . . . Ram . | . . . . . . Kick 21 | 3 . 9 2 3 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 12) 155 | -10/Materials | Identified exit to Mines 158 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 343 | -10/Mines | Met a Derelict bent on vengeance 511 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 514 | -10/Mines | Found Scrap Suit 557 | -10/Mines | Discovered new exit (range 11) 575 | -10/Mines | Discovered new exit (range 8) 753 | -10/Mines | Learned Materials security intel 822 | -10/Mines | Build established: Scrapper 876 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 878 | -10/Mines | Discovered new exit (range 5) 1047 | -10/Mines | Entered Materials 1047 | -9/Materials | Evolved 2 slots: Propulsion x2 1335 | -9/Materials | Build established: Mutant 1376 | -9/Materials | Discovered new exit (range 14) 1441 | -9/Materials | Entered another Materials area 1441 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1442 | -8/Materials | Identified exit to Storage 1663 | -8/Materials | Repaired Hvy. Assault Rifle 1692 | -8/Materials | Repaired Lgt. Ion Engine 1888 | -8/Materials | Lost 3 parts (3n) 2257 | -8/Materials | Build established: Scavenger-Mutant 2506 | -8/Materials | Core integrity fell below 50% 2528 | -8/Materials | Lost 4 parts (1p2n1u) 2529 | -8/Materials | Discovered exit to Storage (range 8) 2544 | -8/Materials | Entered Storage 2942 | -8/Storage | Core integrity fell below 20% 3898 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 28 matter. Connecting with Door Terminal... ALERT: Suspicious activity at Terminal S007. Dispatching Investigation squad. Acquired 55 matter. O-16 Technician distress signal alerts nearby ally. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. G-47 Trooper destroyed. Acquired 27 matter. A-02 Transporter destroyed. Acquired 41 matter. Acquired Hacking Suite. G-47 Trooper knocked back. Acquired 6 matter. R-06 Scavenger collects Lgt. Treads. Acquired Lgt. Nuclear Core. G-47 Trooper knocked back. Destroyed Imp. Heat Sink. 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Assault Rifle | 26% | -8/Materials Lgt. Ion Engine | 37% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeMachineBotcube Manual? 0 Play Time 00:30:41 Cumulative 7.6 hours Start 2025.08.13 @ 11:59:52 End 2025.08.13 @ 12:27:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 93bd251a-d336-44f2-b0f4-82cf4a25a85e