Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.11 @ 23:52:31 Player: Nori Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2712) 2712 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8347 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 65/100 System Corruption 4% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Improved Coolant Injector Large Storage Unit Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Gravmag Array Gravmag Array Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Gravity Neutralizing Apparatus Precision Matter Filter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Airjet Improved Gravmag System Combat Airjet Gyrokinetic Inverter > --- UTILITY ---------- Improved Coolant Injector Improved Coolant Injector Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Reaction Control System Improved Propulsion Shielding Layered Medium Armor Plating Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Arc Projector Railgun > --- INVENTORY -------- Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Gravity Neutralizing Apparatus Precision Matter Filter Improved Propulsion Shielding Phase Gun Improved Plasma Cutter [Rating: 99] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Improved Gravmag System Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Coolant Injector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved EM Pulse Cannon Energy Gun Tesla Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 9 | . . 1 2 . 2 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 108 | 5 2 4 13 16 22 21 2 3 20 Power 15 | 1 . . 2 2 3 2 . . 5 Engine 1 | 1 . . . . . . . . . Core 14 | . . . 2 2 3 2 . . 5 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 3 2 4 4 1 . 2 2 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 7 | 2 . 3 2 . . . . . . Hover 12 | . . . . 3 4 1 . 2 2 Flight 1 | . . . . 1 . . . . . Utility 42 | 1 1 . 6 7 7 11 1 . 8 Device 15 | . . . 2 2 1 7 . . 3 Storage 3 | 1 . . . 1 1 . . . . Processor 4 | . . . 1 1 . 1 . . 1 Hackware 8 | . 1 . 3 1 2 1 . . . Protection 12 | . . . . 2 3 2 1 . 4 Artifact . | . . . . . . . . . . Weapon 31 | 1 1 1 3 3 8 7 1 1 5 Energy Gun 6 | 1 . . . . 1 . . 1 3 Energy Cannon 10 | . . 1 3 1 3 2 . . . Ballistic Gun 4 | . . . . 2 . . 1 . 1 Ballistic Cannon 5 | . . . . . 3 2 . . . Launcher 1 | . 1 . . . . . . . . Special Weapon 2 | . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 2 . . . Unidentified Prototypes 7 | . . 1 1 4 1 . . . . Parts Lost 56 | . . 1 8 8 3 5 6 . 25 Power 10 | . . 1 . . 1 1 1 . 6 Propulsion 15 | . . . 4 3 1 . 2 . 5 Utility 16 | . . . 2 3 . 2 1 . 8 Weapon 15 | . . . 2 2 1 2 2 . 6 Highest Loss Streak 18 | . . 1 4 5 2 4 6 . 18 Average Slot Usage (%) 88 | . 88 82 92 71 88 98 91 87 87 Core 8 | . . . 8 10 9 10 9 5 7 Wheel 5 | . 28 30 25 . . . . . . Hover 15 | . . . . 7 20 23 19 23 20 Device 9 | . . . 6 8 6 12 11 11 14 Storage 5 | . 14 11 9 . 6 5 5 5 5 Processor 4 | . . . . 7 5 4 5 5 9 Hackware 16 | . 5 11 23 16 17 17 17 17 14 Protection 5 | . . . . 1 7 9 9 5 5 Energy Gun 1 | . 14 10 . . . . . 4 5 Energy Cannon 3 | . . 1 17 . 5 1 . . . Ballistic Gun 1 | . . . . 9 . . . . 1 Ballistic Cannon 2 | . . . . . 4 4 5 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 9 12 12 25 25 53 62 48 45 52 Greatest Support 71 | 26 26 36 36 57 64 67 64 49 71 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 10 10 10 Average Capacity 8 | 5 6 6 6 4 7 10 10 10 10 Most Carried 10 | 4 6 6 6 4 10 10 10 10 10 Average Carried 7 | 2 4 5 5 3 6 9 8 8 8 Final Capacity 10 | 6 6 6 6 6 10 10 10 10 10 Final Carried 10 | 4 5 5 5 4 9 8 9 9 10 Class Distribution -------------------- 88% | Hacker-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 2241 | 175 1 73 316 117 698 462 192 37 170 Remotely . | . . . . . . . . . . Salvage Created 3124 | . 1 185 757 216 720 502 251 . 492 Parts 156 | . 2 12 44 11 30 23 9 . 25 Haulers Intercepted 8 | . . . 2 1 3 2 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 52 | . . 7 10 3 11 7 6 . 8 Guns 9 | . . . . 3 1 . . . 5 Cannons 32 | . . . 9 . 10 6 6 . 1 AOE 10 | . . 7 . . . 1 . . 2 Classes Destroyed 15 | . 1 6 3 1 3 1 . . . Worker 3 | . . 1 . . 1 1 . . . Builder 2 | . . 1 . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 8 | . . . 2 1 3 2 . . . Recycler 3 | . . . . . . 1 . . 2 Mechanic 1 | . . . . . 1 . . . . Operator 2 | . 1 . 1 . . . . . . Watcher 3 | . . 1 2 . . . . . . Swarmer 14 | . . . . . 2 4 2 . 6 Grunt 19 | . . 5 4 2 4 . 3 . 1 Brawler 2 | . . 1 1 . . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 8 | . . . 4 . 3 . 1 . . Hunter 3 | . . . 1 . 2 . . . . Programmer 5 | . . . . 1 . 3 . . 1 Best Kill Streak 10 | . 1 10 4 2 3 4 6 . 6 Combat Bots Only 6 | . . 5 4 2 3 4 6 . 4 Max Kills in Single Turn 4 | . 1 2 1 1 1 1 1 . 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . 1 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Damage Taken 8764 | . 69 89 836 1078 971 1493 739 40 3449 Core 1936 | . 30 12 130 201 85 241 54 23 1160 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 84 | 100 88 97 76 71 90 . . 68 . Volleys Fired 245 | . 2 14 35 23 70 45 21 1 34 Largest 2 | . 1 1 2 2 2 2 2 2 2 Hottest 155 | . 30 30 138 46 150 155 90 122 153 Shots Fired 352 | . 2 14 46 42 101 69 27 2 49 Gun 99 | . . . . 42 4 . 6 1 46 Cannon 225 | . . . 46 . 97 60 21 1 . Launcher 16 | . 2 14 . . . . . . . Special 12 | . . . . . . 9 . . 3 Kinetic 185 | . . . . 42 55 44 27 1 16 Thermal 77 | . . . . . 38 20 . . 19 Explosive 16 | . 2 14 . . . . . . . Electromagnetic 74 | . . . 46 . 8 5 . 1 14 Robot Hit Streak 13 | . 1 6 12 11 13 8 5 . 5 Robot Miss Streak 4 | . 1 . 3 1 2 4 4 . 4 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 221 | . 1 5 32 31 67 45 16 . 24 Core Hits 118 | . 2 16 17 13 32 13 7 . 18 Critical Hits 10 | . . . . . 2 4 2 . 2 Critical Kills 5 | . . . . . 2 2 1 . . Critical Parts Destroyed 5 | . . . . . . 2 1 . 2 Melee Attacks 11 | . . . . . . 11 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7481 | . 57 699 1165 435 2136 1330 547 . 1112 Guns 1043 | . . . . 398 45 . 26 . 574 Cannons 4655 | . . . 1129 . 2047 958 521 . . Explosions 1518 | . 57 699 . . 44 273 . . 445 Melee . | . . . . . . . . . . Ramming 116 | . . . 36 37 . . . . 43 Kinetic 2938 | . . . . 398 1115 642 547 . 236 Thermal 1506 | . . 15 . . 741 468 . . 282 Explosive 1362 | . 57 666 . . . 194 . . 445 Electromagnetic 1559 | . . 18 1129 . 280 26 . . 106 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 5 4 . . . . 4 Average Corruption 2 | . . . 5 2 . . . . 3 Corruption Purged . | . . . . . . . . . . Effects 6 | . . . 2 3 . . . . 1 Message Errors 1 | . . . . 1 . . . . . Heat Flow Errors 2 | . . . 1 . . . . . 1 Energy Discharges 1 | . . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . . Targeting Errors 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 157 | . . 29 19 . 40 2 4 . 63 Projectiles 63 | . . . 19 . 40 . 4 . . Explosions 94 | . . 29 . . . 2 . . 63 Melee . | . . . . . . . . . . Knockbacks 18 | . . . . 1 8 5 4 . . Impact 1 | . . . . 1 . . . . . Kinetic 17 | . . . . . 8 5 4 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 295 | . . . 16 18 28 99 . . 134 Shots 4 | . . . . . 1 2 . . 1 Rammed 15 | . . . 6 3 . . . . 6 Targets Rammed 15 | . . . 6 3 . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 439 | . . 7 139 52 439 199 197 36 198 Average Temperature 91 | . . 7 34 21 111 104 101 21 85 Received Heat Transfer 1329 | . . 24 270 252 216 81 288 12 186 Effects 7 | . . . . . 7 . . . . Shutdowns 2 | . . . . . 2 . . . . Interference 3 | . . . . . 3 . . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 8 | . . . 6 . 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 2579 | . . 50 . . 1450 672 . . 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Peak Influence 385 | . 35 287 304 247 340 385 . . 187 Average Influence 148 | . 20 209 181 99 138 231 . . 63 Maximum Alert Level 1 | . . 1 1 1 1 1 . . . Low Security (%) 66 | 100 100 30 58 80 80 25 . . 100 Level 1 33 | . . 69 41 19 19 74 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 2 1 2 2 4 4 . . 5 Investigation 5 | . . 1 1 1 1 . . . 1 Extermination 3 | . . . . 1 . . . . 2 Reinforcement 9 | . 2 . 1 . 3 1 . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . 1 . . . 2 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 9 | . 2 1 1 2 . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 171 | . 6 11 27 17 26 34 8 2 40 Peak Tracking Total 11 | . 4 4 9 9 6 8 7 4 11 Tactical Retreats 35 | . . 2 4 3 7 7 2 1 9 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 3 | . . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 15 | . 1 1 1 . 3 5 1 . 3 Max in Single Turn 3 | . 1 1 1 . 2 3 1 . 2 Garrison Access 5 | . . . 1 1 2 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 47 | . 2 3 5 9 16 5 1 . 6 Terminals 28 | . 2 3 4 4 9 1 1 . 4 Fabricators 7 | . . . . 2 2 1 . . 2 Repair Stations 3 | . . . . . 2 1 . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . Garrison Access 6 | . . . 1 1 3 1 . . . Total Hacks 155 | . 4 8 28 26 43 16 12 . 18 Successful 82 | . . 2 18 18 19 8 7 . 10 Failed 73 | . 4 6 10 8 24 8 5 . 8 Catastrophic 9 | . . . 1 . 6 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 46 | . 4 5 17 4 7 . 7 . 2 Terminals 116 | . 4 8 26 17 31 4 12 . 14 Fabricators 16 | . . . . 5 2 5 . . 4 Repair Stations 7 | . . . . . 5 2 . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 4 | . . . . 2 . 2 . . . Garrison Access 11 | . . . 2 1 5 3 . . . Terminal Hacks 60 | . . 2 17 13 13 2 7 . 6 Record 5 | . . . . . . . 5 . . Part Schematic 7 | . . . 4 1 1 . . . 1 Prototype ID Bank 5 | . . . . 2 2 . . . 1 Level Access Points 2 | . . . . . 1 . 1 . . Branch Access Points 4 | . . . . 1 1 . 1 . 1 Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 17 | . . 1 5 3 4 1 . . 3 Unreport Threat 3 | . . . 2 . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . Patrol Status 1 | . . . . . 1 . . . . Transport Status 1 | . . . . 1 . . . . . Recall Investigation 3 | . . . 2 1 . . . . . Recall Assault 1 | . . . . 1 . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . Registered Components 2 | . . 1 1 . . . . . . Registered Prototypes 2 | . . . 1 1 . . . . . Zone Layout 2 | . . . 1 . 1 . . . . Fabricator Hacks 7 | . . . . 1 . 2 . . 4 Load Schematic 4 | . . . . 1 . 1 . . 2 Build 3 | . . . . . . 1 . . 2 Repair Station Hacks 5 | . . . . . 4 1 . . . Scan Component 3 | . . . . . 2 1 . . . Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer 4 | . . . . 2 . 2 . . . Insert Component 2 | . . . . 1 . 1 . . . Analyze 2 | . . . . 1 . 1 . . . Garrison Access Hacks 5 | . . . 1 1 2 1 . . . Seal Access 5 | . . . 1 1 2 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 39 | . 2 3 4 8 12 5 1 . 4 Full Trace Events 4 | . . 1 . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 4 2 1 1 . . 1 Parts Built 2 | . . . . . . 1 . . 1 Matter 504 | . . . . . . 168 . . 336 Time 154 | . . . . . . 28 . . 126 Total Part Build Rating 8 | . . . . . . 4 . . 4 Parts Repaired 2 | . . . . . 2 . . . . Time 140 | . . . . . 140 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . . 4 . . . Non-combat 4 | . . . . . . 4 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . 6 . . . parse_system 3 | . . . . . . 3 . . . no_distress 1 | . . . . . . 1 . . . find_chute 1 | . . . . . . 1 . . . find_fabricator 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . EXPLORE 1 | . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches 2 | . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . 10 Items 10 | . . . . . . . . . 10 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 5087 | 56 123 224 604 492 1194 1011 466 244 673 Spaces Moved 6298 | 48 127 202 450 871 1445 1359 646 428 722 Core 11 | 4 . . 7 . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 816 | 44 127 202 443 . . . . . . Hover 4912 | . . . . 312 1445 1359 646 428 722 Flight 559 | . . . . 559 . . . . . Fastest Speed 40 | 50 90 85 50 40 45 45 53 55 53 Average Speed 56 | 86 90 89 89 41 47 50 62 55 60 Slowest Speed 126 | 90 90 90 100 120 106 97 126 55 115 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 31 25 53 24 43 31 81 48 24 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 4 | . . . . . . . 3 1 . Spaces Dug 15 | . . . . . 5 7 . . 3 Terrain Destroyed 191 | . 2 9 . . 26 113 7 . 34 Melee . | . . . . . . . . . . Projectile 47 | . . . . . 12 25 7 . 3 AOE 144 | . 2 9 . . 14 88 . . 31 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 7484 | 63 133 232 612 963 1854 1602 683 434 908 Wait 603 | . . 2 71 22 272 131 5 . 100 Move 6289 | 47 126 201 449 870 1444 1358 645 427 722 Hop . | . . . . . . . . . . Pick Up 141 | 10 3 6 22 19 30 22 6 3 20 Fast Attach . | . . . . . . . . . . Attach 88 | 5 2 4 11 16 18 9 2 3 18 Detach 2 | . . . . . 1 . . . 1 Swap 22 | . . . 3 1 4 12 . . 2 Drop 68 | 1 . 5 15 9 15 14 4 . 5 Fire 245 | . 2 14 35 23 70 45 21 1 34 Melee 11 | . . . . . . 11 . . . Ram 15 | . . . 6 3 . . . . 6 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 152 | -10/Materials | Discovered new exit (range 4) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 274 | -9/Materials | Discovered new exit (range 15) 307 | -9/Materials | Build established: Mutant 353 | -9/Materials | Discovered new exit (range 14) 404 | -9/Materials | Entered another Materials area 404 | -8/Materials | Evolved 2 slots: Utility x2 716 | -8/Materials | Discovered new exit (range 7) 797 | -8/Materials | Build established: Hacker-Mutant 1004 | -8/Materials | Discovered new exit (range 7) 1008 | -8/Materials | Identified exit to Factory 1008 | -8/Materials | Entered Factory 1008 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1035 | -7/Factory | Lost 4 parts (2n1u1w) 1258 | -7/Factory | Identified exit to Storage 1258 | -7/Factory | Identified exit to Lower Caves 1464 | -7/Factory | Lost 5 parts (1n2u2w) 1468 | -7/Factory | Discovered new exit (range 14) 1478 | -7/Factory | Identified exit to Factory 1500 | -7/Factory | Entered another Factory area 1500 | -6/Factory | Evolved 2 slots: Utility x2 1793 | -6/Factory | Discovered new exit (range 15) 1886 | -6/Factory | Discovered new exit (range 4) 1978 | -6/Factory | Identified exit to Factory 2100 | -6/Factory | Repaired Enh. Nuclear Core 2237 | -6/Factory | Spotted B-75 Beast 2551 | -6/Factory | Identified exit to Lower Caves 2647 | -6/Factory | Repaired Imp. Airjet 2694 | -6/Factory | Entered another Factory area 2694 | -5/Factory | Evolved 2 slots: Utility x2 2775 | -5/Factory | Discovered new exit (range 15) 3299 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 3502 | -5/Factory | Garrison activated, responded to threat 3588 | -5/Factory | Lost 4 parts (1p1u2w) 3704 | -5/Factory | Identified exit to Upper Caves 3705 | -5/Factory | Entered Upper Caves 3724 | -5/Upper Caves | Learned 4 Factory zone layouts 3733 | -5/Upper Caves | Learned location of Armory (-3) 3785 | -5/Upper Caves | Encountered a Warlord checkpoint 4000 | -5/Upper Caves | Attracted the attention of an 0b10 base 4073 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 4094 | -5/Upper Caves | Learned Extension emergency access door positions 4094 | -5/Upper Caves | Learned Armory stockpile data 4094 | -5/Upper Caves | Learned Research security intel 4094 | -5/Upper Caves | Learned Factory terminal intel 4094 | -5/Upper Caves | Identified exit to Upper Caves 4171 | -5/Upper Caves | Entered another Upper Caves area 4258 | -5/Upper Caves | Learned 4 Factory zone layouts 4413 | -5/Upper Caves | Discovered new exit (range 4) 4415 | -5/Upper Caves | Identified exit to Factory 4415 | -5/Upper Caves | Entered Factory 4415 | -4/Factory | Evolved 2 slots: Utility x2 4417 | -4/Factory | Loaded intel: 20 terminal locations 4515 | -4/Factory | Fabricated Lrn. Sensor Array? 4586 | -4/Factory | Lost 3 parts (2u1w) 4820 | -4/Factory | Identified exit to Upper Caves 5063 | -4/Factory | Core integrity fell below 50% 5077 | -4/Factory | Core integrity fell below 20% 5088 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05068_ 0b10 Decoder Chip [Looter] destroyed. 05068_ Slammed into H-77 Assassin. 05069_ Penetrated by Slug. 05069_ Gyrokinetic Inverter destroyed. 05069_ Penetrated by Slug. 05071_ K-01 Serf destroyed. 05071_ K-01 Serf collects debris. 05072_ Slug penetrates Wall. 05074_ System corrupted: Heat flow error (+224). 05074_ K-01 Serf collects debris. 05074_ Penetrated by Slug. 05076_ Repair Station disabled. 05076_ Slug penetrates Wall. 05076_ Acquired Gravmag Array. 05079_ Slug penetrates Wall. 05080_ The unstable cave ceiling collapses. 05081_ Slug penetrates Manufacturing Mainframe. 05081_ Manufacturing Mainframe disabled. 05084_ Penetrated by Slug. 05087_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # ??????????????????????????????? | | ####### ??????????????????????????????? | | ??????# ??????????????????????????????? | | ??????# ??????????????????????????????? | | ??????#############??????????????????????????????? | | ?????##########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????""????????????????????????????????????????? | | ???????""????????????????????????????????????????? | | ???????"T????????????????????????????????????????? | | ???????""????????????????????????????????????????? | | ???????""?????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# "" "" | | ??????????????????????????????????????????# "" "" | | ??????????????????????????? ??????????# """ "" | | ?????????????????????????? #?????????# """ "" | | ?????????????############## #?????????# "" "" | | ?????????????# """ # #?????????#*[= | | ?????????????# "R" ""p# #?????????#[=% "" | | ????????????## """" # #?????????#%* "" | | ????????????# """"@# #?????????#= " "" | | ????????????## """" # #??######## " "" | | ?????????????# / =k # #??# # " "" | | ?????????????# h # #??# + | | ????????????#########g##### #??# # | | ????????????# ^ #??# ######## | | ????????????# #??# =! #??????? | | ????????????# #??# !=%#??????? | | ????????????+ ########+######### | | ????????????# =% *% | | ????????????# ##### # ################## | | ????????????# ???? ! % #?????????????? | | ????????????# ????? #?????????????? | | ????????????# ????# [% #?????????????? | | ????????????# ?????# != #?????????????? | | ????????????# ?????# #?????????????? | | ????????????# ??????## #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# "" "" #?????????????? | | ??????????????????????# """"" #?????????????? | | ??????????????????????# """"""" #?????????????? | | ??????????????????????# """"""" #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????##############?????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 160 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 18 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 66 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Airjet | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked System Shield | -7/Factory | Scanalyzed Impulse Thruster | -6/Factory | Hacked Biomechanical Wings | -5/Factory | Scanalyzed Q-thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeMomentumReconfigurator Manual? 0 Play Time 02:08:04 Cumulative 109.8 hours Start 2020.08.11 @ 19:03:04 End 2020.08.11 @ 23:52:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 27 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2f3b9e2-1e39-41ca-a529-ff6e1791b81f