Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 01:49:18 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1681) 1681 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5921 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 199/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Target Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Gravmag System Authchip [Power] Advanced Beam Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Target Analyzer Target Analyzer Kinecellerator Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Huge Storage Unit Medium Laser Small Laser Spread Laser Spread Laser Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Flak Cannon Flak Cannon Mining Claw [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Surge Thruster Utility Target Analyzer Device Seismic Detector Storage Huge Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 2 2 . 2 . Power . | . . . . . . . . Propulsion 4 | . . 1 1 . . 2 . Utility 4 | . . 1 1 2 . . . Weapon . | . . . . . . . . Parts Attached 56 | 8 2 7 22 4 10 3 . Power 9 | 1 . 1 5 . 1 1 . Engine 4 | 1 . 1 1 . . 1 . Core 5 | . . . 4 . 1 . . Reactor . | . . . . . . . . Propulsion 17 | 2 . 2 8 . 5 . . Treads 6 | 2 . 2 1 . 1 . . Leg . | . . . . . . . . Wheel 7 | . . . 7 . . . . Hover . | . . . . . . . . Flight 4 | . . . . . 4 . . Utility 14 | 2 2 1 5 2 1 1 . Device 6 | 1 . 1 2 1 . 1 . Storage 3 | 1 2 . . . . . . Processor 3 | . . . 2 . 1 . . Hackware . | . . . . . . . . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 16 | 3 . 3 4 2 3 1 . Energy Gun 4 | 2 . . 2 . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 6 | 1 . 1 2 . 2 . . Ballistic Cannon 4 | . . 2 . 2 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 37 | . . 1 17 . 14 5 . Power 6 | . . 1 2 . 3 . . Propulsion 16 | . . . 7 . 6 3 . Utility 8 | . . . 4 . 3 1 . Weapon 7 | . . . 4 . 2 1 . Highest Loss Streak 11 | . . 1 7 . 11 3 . To Critical Strikes . | . . . . . . . . Average Backups 10 | 3 8 11 15 17 16 4 5 Power 1 | . 1 1 1 4 2 . 1 Propulsion 2 | 1 2 3 3 2 2 . 1 Utility 1 | . 2 1 2 1 . 1 1 Weapon 5 | . 2 4 8 10 10 2 1 Tool/Special . | . . . . . . . . Unused Backups 18 | . 1 . 1 . 12 . 4 Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . . . 1 . 1 Weapon 13 | . 1 . 1 . 10 . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 80 | . 100 99 82 92 76 27 13 Engine 7 | . 14 10 4 7 2 . . Core 1 | . . . 4 . 2 . . Treads 15 | . 28 32 11 . 1 . . Wheel 7 | . . . 17 30 18 . . Flight 1 | . . . . . 2 9 . Device 10 | . 14 22 7 7 10 3 . Storage 8 | . 14 11 9 7 6 . . Processor 6 | . . . 10 15 15 13 13 Energy Gun 6 | . 14 9 2 6 . . . Ballistic Gun 7 | . 14 9 7 5 4 . . Ballistic Cannon 3 | . . 3 7 1 6 . . Peak Build Rating 33 | 7 8 18 27 33 33 24 9 Average Rating 14 | 6 7 12 20 29 27 14 9 On Entrance 14 | . 7 8 18 24 32 17 9 Naked Turns . | . . . . . . . . Heaviest Build 106 | 13 88 99 99 106 106 14 . Greatest Support 80 | 40 40 60 80 46 46 12 3 Greatest Overweight (x) 32 | . 2 1 32 2 9 1 . Average Overweight (x) . | . . 1 2 2 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 Average Capacity 17 | 7 13 25 25 25 23 5 5 Most Carried 21 | 7 10 19 20 18 21 5 5 Average Carried 10 | 3 8 11 15 16 16 4 5 Final Capacity 25 | 8 25 25 25 25 5 5 5 Final Carried 19 | 7 10 19 19 16 5 5 5 Class Distribution -------------------- 67% | Mutant 23% | Scavenger-Mutant 4% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Matter Collected 1488 | 334 138 85 676 . 65 190 . Remotely . | . . . . . . . . Salvage Created 2001 | 169 386 199 884 . 144 219 . Parts 117 | 18 21 14 42 . 15 7 . Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed 3 | . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Combat Hostiles Destroyed 42 | . 8 4 22 . 7 1 . Melee 1 | . . . . . . 1 . Guns 26 | . 8 4 13 . 1 . . Cannons 15 | . . . 9 . 6 . . Classes Destroyed 10 | 2 4 1 . . 3 . . Worker 5 | . 1 . 2 . . 2 . Tunneler 6 | 6 . . . . . . . Hauler 4 | . 2 . 2 . . . . Recycler 3 | 1 . . 1 . . 1 . Swarmer 7 | . 3 . 3 . . 1 . Cutter 3 | . . . . . 3 . . Grunt 26 | . 5 2 17 . 2 . . Sentry 4 | . . 2 2 . . . . Specialist 1 | . . . . . 1 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 8 | 3 3 2 8 . 3 3 . Combat Bots Only 7 | . 3 2 7 . 3 1 . Max Kills in Single Turn 2 | 1 2 1 2 . 1 1 . Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Hostile Shots Fired 471 | . 34 14 195 . 101 123 4 Missed 142 | . 6 6 54 . 26 49 1 Hits 329 | . 28 8 141 . 75 74 3 Melee 28 | . . . . . 28 . . Projectile 301 | . 28 8 141 . 47 74 3 AOE 1 | . . . . . 1 . . Critical Strikes 18 | . 2 . 7 . 8 1 . Damage Taken 5371 | . 343 101 2173 . 1672 1034 48 Core 1798 | . 72 30 391 . 446 811 48 Absorbed by Shields 143 | . . . 41 . 102 . . Core Remaining (%) 65 | 100 71 92 28 . 36 . . Volleys Fired 177 | 19 44 10 74 . 30 . . Largest 2 | 2 2 2 2 . 2 . . Hottest 110 | 70 70 73 87 . 110 . . Shots Fired 320 | 38 88 17 131 . 46 . . Gun 231 | 38 88 17 76 . 12 . . Cannon 89 | . . . 55 . 34 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 221 | 19 44 10 108 . 40 . . Thermal 99 | 19 44 7 23 . 6 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 8 7 5 14 . 6 . . Robot Miss Streak 8 | 3 6 3 8 . 8 . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 228 | 24 46 10 109 . 33 6 . Core Hits 156 | 8 22 8 87 . 27 4 . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . Critical Strikes 12 | 1 2 . 6 . 1 2 . Burn 7 | 1 2 . 4 . . . . Destroy 3 | . . . 2 . 1 . . Impale 2 | . . . . . . 2 . Melee Attacks 9 | . . . . . . 9 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 9 | . . . . . . 9 . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3884 | 300 598 140 1896 . 683 267 . Guns 2276 | 300 580 132 1171 . 93 . . Cannons 1301 | . . . 711 . 590 . . Explosions . | . . . . . . . . Melee 267 | . . . . . . 267 . Ramming 40 | . 18 8 14 . . . . Kinetic 2638 | 124 256 57 1611 . 590 . . Thermal 939 | 176 324 75 271 . 93 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 267 | . . . . . . 267 . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 97 | . . . . . . 97 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 97 | . . . . . . 97 . Knockbacks 31 | . 1 . 28 . 2 . . Impact 1 | . 1 . . . . . . Kinetic 24 | . . . 22 . 2 . . Secondary 6 | . . . 6 . . . . Self-Inflicted Damage 1 | . . . 1 . . . . Shots . | . . . . . . . . Rammed 13 | 1 6 1 5 . . . . Targets Rammed 13 | 1 6 1 5 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 333 | 27 180 19 333 . 40 . . Average Temperature 41 | 12 39 9 59 . 14 . . Received Heat Transfer 2001 | . 207 42 1311 . 333 108 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 3 . 1 . . Heat Transferred 2997 | 592 1110 222 962 . 111 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 147 | 10 62 30 147 46 110 130 . Initial 46 | . 3 3 . 46 4 15 . Average 36 | 1 15 7 72 28 47 51 . Influence Increases 1360 | 35 218 100 553 . 160 294 . Destroy 0b10 Robot/C 840 | . 160 80 440 . 140 20 . Destroy 0b10 Robot/NC 90 | 35 15 . 25 . . 15 . Destroy Leader 158 | . 34 20 84 . 20 . . Successful Hack 14 | . 9 . 1 . . 4 . Destroy Structure 3 | . . . 3 . . . . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 240 | . . . . . . 240 . Influence Decreases 1305 | 30 213 110 451 96 136 204 65 Entered New Map 127 | . 2 7 . 56 2 15 45 Time Decay 843 | 30 211 93 300 40 . 149 20 Lost Part 335 | . . 10 151 . 134 40 . Squads Dispatched 13 | . 1 1 4 1 2 4 . Investigation 3 | . . . 1 1 . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 9 | . 1 1 3 . 2 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Distress Signals 6 | . . 1 4 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 15 4 37 . 10 25 3 Peak Tracking Total 11 | . 4 2 8 . 3 11 3 Tactical Retreats 6 | . . . . . . 6 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Machines Accessed 5 | . 1 . 1 1 . 2 . Terminals 3 | . 1 . . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 2 . 4 3 . 7 . Successful 9 | . 2 . 4 1 . 2 . Failed 7 | . . . . 2 . 5 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 5 | . 2 . . . . 3 . Terminals 8 | . 2 . . 3 . 3 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 4 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . Open DSF 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . 2 . Terminals 4 | . 2 . . . . 2 . Botnet 2 | . 1 . . . . 1 . Skim 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 1 1 . 2 . Full Trace Events 3 | . . . 1 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Active Infowar (turns) 1543 | 157 714 392 279 . . 1 . Terrain 658 | . . 392 266 . . . . Seismic 1536 | 157 714 392 273 . . . . ECM 1 | . . . . . . 1 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Turns Passed 2853 | 237 714 392 787 86 202 393 42 Spaces Moved 1694 | 104 285 135 341 69 97 607 56 Core 331 | 5 . . 1 . . 269 56 Treads 590 | 99 285 135 67 . 4 . . Legs . | . . . . . . . . Wheels 392 | . . . 273 69 50 . . Hover . | . . . . . . . . Flight 381 | . . . . . 43 338 . Fastest Speed 29 | 50 160 240 100 115 29 32 50 Average Speed 117 | 154 194 240 146 115 95 40 50 Slowest Speed 1650 | 160 320 240 1650 115 480 69 50 Overloaded Moves 7 | . . . . . . 7 . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . . . 6 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 7 48 15 25 2 78 21 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Total 2207 | 138 354 183 487 76 167 732 70 Wait 192 | . 11 21 30 . 1 115 14 Move 1676 | 103 284 134 340 68 96 595 56 Hop 5 | . . . . . . 5 . Pick Up 46 | 7 4 9 13 . 12 1 . Fast Attach 20 | 7 . 1 5 1 4 2 . Attach 31 | . . 2 13 4 10 2 . Detach 5 | . . . . 2 1 2 . Swap 12 | 1 2 5 4 . . . . Drop 21 | . 3 . 3 1 13 1 . Fire 177 | 19 44 10 74 . 30 . . Melee 9 | . . . . . . 9 . Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush 12 | 1 6 1 4 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 9) 872 | -10/Materials | Discovered new exit (range 13) 952 | -10/Materials | Entered another Materials area 952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1263 | -9/Materials | Discovered new exit (range 16) 1344 | -9/Materials | Entered another Materials area 1344 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1687 | -8/Materials | Lost 7 parts (1p3n2u1w) 1701 | -8/Materials | Core integrity fell below 50% 1776 | -8/Materials | Lost 6 parts (1p2n1u2w) 1791 | -8/Materials | Destroyed 7 combat bots 2126 | -8/Materials | Discovered new exit (range 6) 2131 | -8/Materials | Entered Factory 2131 | -7/Factory | Evolved 2 slots: Utility x2 2217 | -7/Factory | Identified exit to DSF 2217 | -7/Factory | Entered DSF 2268 | -7/DSF | Additional patrols routed to DSF 2310 | -7/DSF | Lost 3 parts (1p1n1u) 2392 | -7/DSF | Core integrity fell below 50% 2408 | -7/DSF | Discovered new exit (range 15) 2419 | -7/DSF | Entered Factory 2419 | -6/Factory | Evolved 2 slots: Propulsion x2 2429 | -6/Factory | Lost 11 parts (2p5n2u2w) 2649 | -6/Factory | Spotted B-75 Beast 2675 | -6/Factory | Core integrity fell below 50% 2680 | -6/Factory | Lost 3 parts (2n1u) 2782 | -6/Factory | Core integrity fell below 20% 2805 | -6/Factory | Discovered new exit (range 15) 2812 | -6/Factory | Entered Lower Caves 2815 | -6/Lower Caves | Learned location of 1 exit from Factory 2854 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02772_ Acquired 10 matter. 02775_ K-01 Serf collects debris. 02776_ Penetrated by Slug. 02779_ K-01 Serf collects debris. 02779_ Penetrated by Slug. 02780_ K-01 Serf collects debris. 02781_ Slug penetrates Wall. 02782_ Penetrated by Slug. 02782_ Spear destroyed. 02784_ Penetrated by Slug. 02789_ Slug penetrates Wall. 02792_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6P. 02794_ Slug penetrates Wall. 02794_ Slug penetrates Door. 02805_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02815_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????#? # | | ????????????????????????????????????????????? # # | | ????????????????????????????????????????????? # | | ?????????????????????????????###????????????? | | ???????????####?????????????## #????????####?? | | ??????????# ###?????## #???????## ##? | | ??????????# #### ss######### #? | | ???????????????# @ # #?# # | | ????????????????# ## ## #### ## | | ????????????????????## ### ##### # | | ?????????????????????## #?# #???## ## | | ??????????????????????## #????# ### # | | ???????????????????????## #????## ### | | ????????????????????????## ??? ## | | ?????????????????????????# ## ? ##### | | ????????????????????????? ############# #??# | | ????????????????????????##$ #???????????# #??# | | ?????????????????????????# #???????????### #?# | | ?????????????????????????# #?????????????# #?# | | ????????????????????????? ?????????????? #?# | | ????????????????????????? ?????????????? #?## | | ????????????????????????? ?????????????? #??## | | ????????????????????????? ?????????????? #???? | | ??????????????????????????????????????????? #???? | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Target Analysis 7 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetElectrostormFlakker Manual? 0 Play Time 00:20:29 Cumulative 116.7 hours Start 2025.05.28 @ 01:29:02 End 2025.05.28 @ 01:49:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d123c8a8-bf60-4308-87df-2b498ccbac70