Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.08 @ 20:00:55 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (955) 955 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 3021 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 419/550 Matter 279/300 Energy 405/405 System Corruption 0% Temperature Warm (112) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Advanced Visual Processing Unit Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (3) ------- Field Laser Heavy Assault Rifle Makeshift Spear > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Hardened Medium Armor Plating Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON ----------- Field Laser Heavy Assault Rifle Makeshift Spear > --- INVENTORY -------- Improved Carbon-fiber Leg Hardened Medium Armor Plating Assault Cannon [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Hover Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 44 | 6 8 11 . 19 Power 9 | 1 1 2 . 5 Engine 6 | 1 1 2 . 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 15 | 2 2 3 . 8 Treads 2 | . . . . 2 Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover 8 | . 2 3 . 3 Flight . | . . . . . Utility 8 | 1 3 1 . 3 Device 2 | . 2 . . . Storage 1 | 1 . . . . Processor 5 | . 1 1 . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 2 5 . 3 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 2 4 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 2 | . . 1 . 1 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 98 100 90 Engine 7 | . 14 11 11 1 Core 4 | . . . . 9 Treads 2 | . . . . 5 Leg 6 | . 11 . . 6 Hover 18 | . 16 32 33 13 Device 11 | . 19 11 11 6 Storage 1 | . 5 . . . Processor 14 | . 1 21 22 20 Energy Gun 5 | . . 3 11 9 Ballistic Gun 16 | . 28 18 11 9 Piercing Weapon 4 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 22 | 14 16 15 15 22 Greatest Support 54 | 20 20 18 18 54 Greatest Overweight (x) 2 | . . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 8 | 4 8 5 5 5 Average Carried 4 | 1 5 4 5 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 4 5 5 5 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 925 | 220 76 327 . 302 Remotely . | . . . . . Salvage Created 1387 | . 76 676 . 635 Parts 85 | . 6 48 . 31 Haulers Intercepted 4 | . 1 3 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 30 | . . 12 . 18 Melee 8 | . . . . 8 Guns 22 | . . 12 . 10 Classes Destroyed 7 | . 2 4 . 1 Worker 2 | . . 1 . 1 Hauler 4 | . 1 3 . . Watcher 3 | . 1 1 . 1 Swarmer 13 | . . 3 . 10 Grunt 6 | . . 3 . 3 Sentry 10 | . . 6 . 4 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 1 4 . 8 Combat Bots Only 8 | . . 4 . 8 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 126 | . . 30 . 96 Missed 41 | . . 12 . 29 Damage Taken 851 | . . 188 . 663 Core 187 | . . 56 . 131 Absorbed by Shields . | . . . . . Ignored by Resistances 249 | . . 54 . 195 Regen/Repaired (Parts) 24 | . . . . 24 Core Remaining (%) 95 | 100 100 . 86 . Volleys Fired 75 | . 2 31 . 42 Largest 2 | . 2 2 . 2 Hottest 86 | . 40 79 . 86 Shots Fired 142 | . 4 61 . 77 Gun 142 | . 4 61 . 77 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 100 | . 4 54 . 42 Thermal 42 | . . 7 . 35 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 2 22 . 13 Robot Miss Streak 2 | . 1 1 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 126 | . 3 49 . 74 Core Hits 60 | . 2 25 . 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 1 . 6 Burn 3 | . . 1 . 2 Impale 4 | . . . . 4 Melee Attacks 27 | . . . . 27 Impact . | . . . . . Slashing . | . . . . . Piercing 27 | . . . . 27 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2076 | . 43 690 . 1343 Guns 1629 | . 43 690 . 896 Cannons . | . . . . . Explosions . | . . . . . Melee 447 | . . . . 447 Ramming . | . . . . . Kinetic 1064 | . 43 586 . 435 Thermal 565 | . . 104 . 461 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 447 | . . . . 447 Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 229 | . . 64 . 229 Average Temperature 72 | . . 26 . 82 Received Heat Transfer 342 | . . 63 . 279 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1443 | . . 296 . 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 482 | . 50 482 158 418 Initial 158 | . . 18 158 51 Average 141 | . 18 239 158 191 Maximum Alert Level 2 | . . 2 . 2 Low Security (%) 71 | 100 100 39 100 61 Level 1 25 | . . 43 . 37 Level 2 3 | . . 17 . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 2 . 2 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 4 15 . 29 Peak Tracking Total 7 | . 2 4 . 7 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 6 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 17 | . 8 3 . 6 Terminals 11 | . 6 3 . 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 3 | . 1 . . 2 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 45 | . 24 8 . 13 Successful 28 | . 17 1 . 10 Failed 17 | . 7 7 . 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 20 | . 15 . . 5 Terminals 32 | . 21 8 . 3 Fabricators . | . . . . . Repair Stations 4 | . 1 . . 3 Recycling Units 7 | . 2 . . 5 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 10 | . 8 1 . 1 Robot Analysis 1 | . 1 . . . Machine Index 1 | . 1 . . . Locate Traps 2 | . 2 . . . Reprogram Traps 1 | . . 1 . . Hauler Manifests 3 | . 3 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 9 . . 4 Terminals 8 | . 6 . . 2 Track 1 | . 1 . . . Assimilate 1 | . 1 . . . Botnet 4 | . 3 . . 1 Disrupt 1 | . . . . 1 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 4 | . 2 . . 2 Reject 2 | . 1 . . 1 Mask 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 3 . 3 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1703 | 55 508 290 45 805 Spaces Moved 1406 | 37 469 313 83 504 Core 2 | 2 . . . . Treads 173 | . . . . 173 Legs 251 | 35 123 . . 93 Wheels . | . . . . . Hover 980 | . 346 313 83 238 Flight . | . . . . . Fastest Speed 50 | 50 56 52 52 52 Average Speed 80 | 116 72 53 52 106 Slowest Speed 240 | 120 120 116 52 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 61 46 32 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 8 | . . . . 8 Terrain Destroyed 8 | . . . . 8 Melee 8 | . . . . 8 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1806 | 46 630 378 84 668 Wait 197 | . 139 5 . 53 Move 1402 | 36 468 312 82 504 Hop . | . . . . . Pick Up 25 | 4 6 7 1 7 Fast Attach 21 | 6 3 3 . 9 Attach 5 | . . 2 . 3 Detach 1 | . . . . 1 Swap 18 | . 5 6 . 7 Drop 35 | . 7 12 1 15 Fire 75 | . 2 31 . 42 Melee 27 | . . . . 27 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 18) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 609 | -9/Materials | Discovered new exit (range 17) 632 | -9/Materials | Discovered new exit (range 15) 800 | -9/Materials | Discovered new exit (range 9) 854 | -9/Materials | Entered Mines 861 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 877 | -9/Mines | Learned Materials stockpile data 887 | -9/Mines | Discovered new exit (range 9) 899 | -9/Mines | Entered Materials 899 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1164 | -8/Materials | Repaired Airjet 1638 | -8/Materials | Garrison activated, responded to threat 1668 | -8/Materials | Destroyed 8 combat bots 1704 | -8/Materials | Self-destructed Last Messages --------------- 01668_ G-47 Trooper suffers critical hit (Impale). 01668_ G-47 Trooper destroyed. 01668_ W-25 Informer distress signal alerts nearby ally. 01670_ R-06 Scavenger collects Lgt. Assault Rifle. 01670_ K-01 Serf collects debris. 01671_ Acquired 3 matter. 01671_ R-06 Scavenger collects Lgt. Ion Engine. 01674_ K-01 Serf collects debris. 01676_ Penetrated by Slug. 01677_ K-01 Serf collects debris. 01681_ Slug penetrates Wall. 01682_ K-01 Serf destroyed. 01682_ R-06 Scavenger collects Lgt. Ion Engine. 01687_ Penetrated by Slug. 01688_ H-55 Commando destroyed. 01698_ Critical hit (Burn: +37). 01698_ L-31 Rogue suffers critical hit (Impale). 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking root@ Challenges ------------ None Game ------ Seed PiercingGuidedChronowheel Manual? 0 Play Time 00:23:04 Cumulative 80.0 hours Start 2024.06.08 @ 19:39:16 End 2024.06.08 @ 20:00:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 136 Rogue 109 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5843681-da93-4730-a83e-a83afa7046e4