Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.30 @ 05:14:41 Player: Kino Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2234) 2234 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5484 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 476/700 Matter 299/300 Energy 110/160 System Corruption 3% Temperature Warm (170) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Target Analyzer Advanced ECM Suite Hardlight Generator > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Huge Storage Unit Improved Signal Interpreter Target Analyzer Advanced ECM Suite Hardlight Generator > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Shock Rifle Small Laser Improved EM Pulse Cannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Power Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Slots Evolved 7 | . 1 2 . . . 4 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 6 | . 1 2 . . . 3 Weapon . | . . . . . . . Parts Attached 53 | 9 2 4 4 9 2 23 Power 7 | 1 . 1 . 2 . 3 Engine 5 | 1 . 1 . 2 . 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 13 | 2 . 2 . 2 . 7 Treads . | . . . . . . . Leg 13 | 2 . 2 . 2 . 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 3 2 1 2 2 . 8 Device 9 | . . . 2 2 . 5 Storage 3 | 1 1 . . . . 1 Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 4 | 2 1 1 . . . . Artifact . | . . . . . . . Weapon 15 | 3 . . 2 3 2 5 Energy Gun 2 | . . . . . 1 1 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 9 | 3 . . 2 3 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . 1 1 9 2 7 Power 1 | . . . . 1 . . Propulsion 7 | . . 1 . 2 . 4 Utility 8 | . . . 1 4 1 2 Weapon 4 | . . . . 2 1 1 Highest Loss Streak 6 | . . 1 1 4 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 100 81 92 80 79 83 Engine 8 | . 12 10 10 9 10 4 Leg 19 | . 25 18 20 16 20 20 Device 11 | . . . 10 12 10 23 Storage 9 | . 12 10 10 10 10 7 Processor 2 | . . . . . . 9 Protection 12 | . 25 23 22 12 9 . Energy Gun 1 | . . . . . 7 . Energy Cannon 1 | . . . . . . 5 Ballistic Gun 15 | . 25 20 20 19 12 5 Naked Turns . | . . . . . . . Heaviest Build 110 | 20 31 34 37 37 31 110 Greatest Support 30 | 20 20 20 20 20 20 30 Greatest Overweight (x) 10 | 3 1 3 1 10 1 5 Average Overweight (x) 1 | . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 15 15 15 15 15 25 Average Capacity 15 | 7 13 15 15 15 15 16 Most Carried 10 | 5 6 8 6 10 9 8 Average Carried 6 | 3 3 6 4 8 7 5 Final Capacity 25 | 10 15 15 15 15 15 25 Final Carried 9 | 3 6 4 6 9 7 3 Class Distribution -------------------- 59% | Hacker-Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Matter Collected 1536 | 111 90 306 254 250 145 380 Remotely . | . . . . . . . Salvage Created 2598 | . 132 429 220 782 274 761 Parts 156 | . 7 39 18 41 15 36 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . 1 1 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 60 | . 3 11 6 19 5 16 Guns 45 | . 3 11 6 19 5 1 Cannons 14 | . . . . . . 14 Classes Destroyed 10 | . 1 4 . 1 1 3 Worker 5 | . . 2 . . . 3 Recycler 2 | . . . . . 1 1 Watcher 3 | . . 2 . . . 1 Swarmer 16 | . . 5 3 2 . 6 Grunt 26 | . 3 3 . 15 2 3 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 11 | . . 3 3 1 2 2 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . 1 1 2 Best Kill Streak 10 | . 2 5 5 10 4 8 Combat Bots Only 10 | . 2 3 5 10 3 5 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 Gunslinging 1 | . . 1 . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Hostile Shots Fired 591 | . 18 68 47 194 41 223 Missed 179 | . 4 14 4 57 12 88 Damage Taken 3297 | . 116 414 307 777 236 1447 Core 610 | . 27 83 44 192 40 224 Absorbed by Shields 179 | . . . 48 131 . . Redirected to Shielding 101 | . 14 40 14 20 13 . Ignored by Resistances 2185 | . 73 263 223 596 147 883 Core Remaining (%) 66 | 100 89 . . . 10 . Volleys Fired 200 | . 11 34 25 58 19 53 Largest 2 | . 2 2 2 2 2 2 Hottest 149 | . 40 40 43 46 60 149 Shots Fired 369 | . 22 68 50 102 35 92 Gun 301 | . 22 68 50 102 35 24 Cannon 68 | . . . . . . 68 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 310 | . 22 68 50 102 21 47 Thermal 47 | . . . . . 14 33 Explosive . | . . . . . . . Electromagnetic 12 | . . . . . . 12 Robot Hit Streak 37 | . 15 15 23 37 21 31 Robot Miss Streak 2 | . 1 1 1 2 2 2 Penetration Max . | . . . . . . . Secondary Targets 11 | . . 3 1 6 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 . Shots Hit Robots 310 | . 19 57 43 90 29 72 Core Hits 122 | . 6 22 10 35 13 36 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 2 Critical Strikes 4 | . 1 . . . . 3 Destroy 3 | . 1 . . . . 2 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4678 | . 239 711 535 1126 322 1745 Guns 3070 | . 239 700 535 1126 310 160 Cannons 1566 | . . . . . . 1566 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 42 | . . 11 . . 12 19 Kinetic 3488 | . 239 700 535 1126 165 723 Thermal 865 | . . . . . 145 720 Explosive . | . . . . . . . Electromagnetic 283 | . . . . . . 283 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 1 3 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . 3 8 3 Message Errors 4 | . . . . 1 1 2 Matter Fused 3 | . . . . 1 2 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 21 | . . . . . . 21 Projectiles 21 | . . . . . . 21 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 10 | . . 3 . . 4 3 Kicked 10 | . . 3 . . 4 3 Crushed . | . . . . . . . Highest Temperature 161 | . 2 20 16 16 81 161 Average Temperature 16 | . 2 8 5 5 24 92 Received Heat Transfer 1468 | . 102 270 90 517 132 357 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 1 2 Heat Transferred 1626 | . . . . . 325 1301 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Peak Influence 391 | . 100 319 155 391 183 314 Initial 127 | . . . 15 76 127 9 Average 122 | . 54 105 107 264 95 87 Maximum Alert Level 1 | . . 1 . 1 . 1 Low Security (%) 83 | 100 100 79 100 46 100 87 Level 1 16 | . . 20 . 53 . 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 2 . . 5 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison 4 | . . . 2 . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Distress Signals 4 | . . 2 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 6 13 8 22 5 31 Peak Tracking Total 12 | . 2 6 3 7 2 12 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Accessed 4 | . 1 . 1 . 1 1 Terminals 3 | . 1 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 8 | . 3 . 1 . 3 1 Successful 5 | . 1 . 1 . 2 1 Failed 3 | . 2 . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 3 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 4 | . 1 . . . 2 1 Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . 3 . 4 Programmers 7 | . . . . 3 . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Turns Passed 3412 | 58 410 524 178 666 674 902 Spaces Moved 1405 | 44 195 200 51 244 324 347 Core 33 | 22 . . . 11 . . Treads . | . . . . . . . Legs 1372 | 22 195 200 51 233 324 347 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 190 190 190 190 190 120 Average Speed 193 | 90 190 204 190 205 190 195 Slowest Speed 550 | 200 190 330 190 550 190 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 40 25 8 38 69 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Total 1757 | 61 213 244 86 327 348 478 Wait 30 | . . . . 3 . 27 Move 1400 | 43 194 199 51 243 323 347 Hop . | . . . . . . . Pick Up 47 | 8 5 2 5 12 . 15 Fast Attach 2 | 2 . . . . . . Attach 33 | 6 1 2 2 7 2 13 Detach 1 | 1 . . . . . . Swap 18 | 1 1 2 2 2 . 10 Drop 16 | . 1 2 1 2 . 10 Fire 200 | . 11 34 25 58 19 53 Melee . | . . . . . . . Ram . | . . . . . . . Kick 10 | . . 3 . . 4 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Garrison -9/Recycling -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Evolved 1 slot: Utility x1 297 | -10/Materials | Identified exit to Materials 297 | -10/Materials | Discovered exit to Materials (range 12) 300 | -10/Materials | Build established: Hacker-Mutant 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Utility x2 814 | -9/Materials | Identified exit to Mines 814 | -9/Materials | Discovered exit to Mines (range 8) 958 | -9/Materials | Identified exit to Storage 958 | -9/Materials | Discovered exit to Storage (range 5) 993 | -9/Materials | Entered Storage 1021 | -9/Storage | Garrison activated, responded to threat 1171 | -9/Storage | Identified exit to Garrison 1171 | -9/Storage | Entered Garrison 1203 | -9/Garrison | Triggered checkpoint 1323 | -9/Garrison | Triggered checkpoint 1475 | -9/Garrison | Triggered checkpoint 1485 | -9/Garrison | Triggered checkpoint 1522 | -9/Garrison | Core integrity fell below 50% 1556 | -9/Garrison | Lost 4 parts (1p2n1u) 1556 | -9/Garrison | Triggered checkpoint 1609 | -9/Garrison | Destroyed 10 combat bots 1616 | -9/Garrison | Lost 3 parts (1u2w) 1808 | -9/Garrison | Identified exit to Recycling 1808 | -9/Garrison | Discovered exit to Recycling (range 13) 1837 | -9/Garrison | Entered Recycling 2026 | -9/Recycling | Core integrity fell below 20% 2341 | -9/Recycling | Build established: Scavenger-Mutant 2493 | -9/Recycling | Identified exit to Factory 2493 | -9/Recycling | Discovered exit to Factory (range 10) 2511 | -9/Recycling | Entered Factory 2511 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3302 | -7/Factory | Garrison activated, responded to threat 3383 | -7/Factory | Cargo convoy interrupted 3413 | -7/Factory | Self-destructed Last Messages --------------- 03405_ Critical hit (Burn: +37). 03405_ K-01 Serf collects debris. 03406_ Slug penetrates R-06 Scavenger. 03406_ R-06 Scavenger destroyed. 03407_ Penetrated by Slug. 03407_ K-01 Serf destroyed. 03407_ Slug penetrates Fabricator. 03408_ K-01 Serf collects debris. 03408_ Shock Rifle destroyed. 03408_ R-06 Scavenger collects Imp. Remote Datajack. 03409_ Critical hit (Burn: +37). 03409_ Penetrated by Slug. 03410_ K-01 Serf collects debris. 03410_ Aluminum Leg destroyed. 03410_ Slug penetrates Matter Pump. 03411_ K-01 Serf collects debris. 03411_ R-06 Scavenger collects VTOL Module. 03412_ Slug penetrates Wall. 03413_ U-05 Engineer builds a Wall. 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