Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 13:40:38 Player: Spoing Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (15) 75 Value Destroyed (285) 285 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (5300) 5300 TOTAL SCORE: 13740 Bonus ------- Aligned with FarCom 300 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 83/100 System Corruption 9% Temperature Cool (1) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Xenon Bombardment Thruster > --- UTILITY (11) ----- Advanced Reaction Control System Improved System Shield Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Compact Matter Pod (30) Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Neutrino Core Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Structural Scanner Improved Reaction Control System Improved Cloaking Device Improved Hacking Suite System Shield Improved System Shield Improved System Shield Advanced System Shield Experimental System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Quantum Reactor Compact Matter Pod Advanced Weight Redist. System Advanced ECM Suite Improved Field Recycling Unit [Rating: 159] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Q-thruster Treads Light Treads Wheel Wheel Flight Unit Q-thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Weapon Power Sword Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 . Power 2 | . . . . . . . 1 . . . 1 . . . . Propulsion 7 | . . . 1 . . . 1 2 . . 1 . 1 1 . Utility 9 | . . . 1 . . . . . 2 2 . 2 1 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 106 | 6 8 1 10 5 . 2 6 3 6 19 4 15 4 3 14 Power 17 | 1 1 . 1 1 . . 1 2 . 2 . 4 . 1 3 Engine 6 | 1 1 . 1 1 . . 1 1 . . . . . . . Core 6 | . . . . . . . . 1 . 2 . 2 . . 1 Reactor 5 | . . . . . . . . . . . . 2 . 1 2 Propulsion 37 | 2 2 . 6 1 . . 4 . . 3 . 7 1 1 10 Treads 1 | . . . 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 32 | . . . 5 1 . . 4 . . 3 . 7 1 1 10 Utility 37 | 1 3 1 2 1 . 2 . 1 4 9 4 4 3 1 1 Device 22 | . . 1 2 1 . 2 . 1 2 6 1 3 1 1 1 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 5 | . 2 . . . . . . . 2 . 1 . . . . Hackware 8 | . . . . . . . . . . 3 2 1 2 . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 15 | 2 2 . 1 2 . . 1 . 2 5 . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 3 | . . . 1 2 . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 . 2 4 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . 1 1 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 3 | . . . . . . . . . . . . . . . 3 Parts Lost 41 | . . . 3 . . . 3 . . 9 . 2 . . 24 Power 7 | . . . . . . . 1 . . 2 . . . . 4 Propulsion 22 | . . . 3 . . . 2 . . 4 . 1 . . 12 Utility 12 | . . . . . . . . . . 3 . 1 . . 8 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 16 | . . . 2 . . . 3 . . 3 . 2 . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 100 63 77 77 77 82 69 73 57 46 77 83 91 75 Engine 5 | . 14 14 11 11 11 11 18 3 6 . . . . . . Core 1 | . . . . . . . . 4 6 2 . . 4 4 2 Reactor 1 | . . . . . . . . . . . . 2 4 8 6 Wheel 6 | . 28 28 7 . . . . . . . . . . . . Flight 18 | . . . 16 33 33 33 34 30 26 16 5 27 27 31 25 Device 12 | . . 9 5 20 22 22 18 15 19 12 9 17 13 19 14 Storage 6 | . 14 14 11 11 11 11 9 7 6 4 . . . . . Processor 4 | . 13 4 . . . . . . 6 5 5 1 . . . Hackware 8 | . . . . . . . . . . 8 19 21 29 24 22 Energy Gun 1 | . 7 . . . . . . . . . . . . . . Ballistic Gun 4 | . 20 28 11 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 3 5 . 1 5 4 4 4 3 Peak Build Rating 159 | 6 9 9 13 14 14 15 19 22 28 48 43 112 135 159 159 Average Rating 45 | 3 7 7 8 12 13 14 17 18 24 31 40 95 126 157 130 On Entrance 37 | . 6 9 7 11 13 14 14 17 18 26 23 41 112 135 159 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 52 | 10 17 18 18 19 18 18 23 25 28 29 5 36 36 52 52 Greatest Support 72 | 26 26 26 26 19 19 22 23 26 26 33 5 56 64 72 72 Greatest Overweight (x) 5 | 1 . . 5 . . . . . 1 2 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 10 10 10 10 10 9 5 5 5 5 5 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Carried 7 | 3 7 9 9 9 9 10 8 8 8 9 4 4 3 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 4 10 9 9 10 10 10 7 9 10 5 5 5 4 5 3 Class Distribution -------------------- 23% | Mutant 21% | Wizard-Sprinter 18% | Sprinter 12% | Hacker-Mutant 12% | Scout 10% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 1133 | 213 173 . 58 61 . 45 . 65 . 105 . 258 . . 155 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 381 | . 283 . 58 . . . 40 . . . . . . . . Parts 32 | . 27 . 2 . . . 3 . . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 12 | . 9 . 1 . . . 2 . . . . . . . . Melee 2 | . . . . . . . 2 . . . . . . . . Guns 10 | . 9 . 1 . . . . . . . . . . . . Classes Destroyed 6 | . 4 . 1 . . . 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . Swarmer 6 | . 6 . . . . . . . . . . . . . . Cutter 2 | . . . . . . . 2 . . . . . . . . Grunt 3 | . 3 . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 3 | . 3 . 1 . . . 2 . . . . . . . . Combat Bots Only 3 | . 3 . 1 . . . 2 . . . . . . . . Max Kills in Single Turn 2 | . 2 . 1 . . . 1 . . . . . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Hostile Shots Fired 364 | . 38 . 33 . . 3 22 3 6 57 18 29 4 . 151 Missed 166 | . 7 . 13 . . 3 14 2 4 22 9 24 3 . 65 Damage Taken 4969 | . 286 . 268 27 . . 140 15 32 987 147 147 18 . 2902 Core 2496 | . 53 . 57 . . . . 15 20 636 102 . . . 1613 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 78 . . . 85 100 97 97 36 91 100 100 . . Volleys Fired 41 | . 32 . 7 . . . . . . 2 . . . . . Largest 2 | . 2 . 2 . . . . . . 1 . . . . . Hottest 60 | . 60 . 40 . . . . . . 5 . . . . . Shots Fired 80 | . 64 . 14 . . . . . . 2 . . . . . Gun 78 | . 64 . 14 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . 2 . . . . . Kinetic 60 | . 46 . 14 . . . . . . . . . . . . Thermal 18 | . 18 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 7 . 7 . . . . . . 1 . . . . . Robot Miss Streak 2 | . 2 . 2 . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 56 | . 37 . 9 . . . 3 . 3 1 . . . . 3 Core Hits 27 | . 20 . 3 . . . 2 . 1 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 78 | . . . 1 11 . . 10 2 5 6 4 12 . 2 25 Impact 12 | . . . 1 11 . . . . . . . . . . . Slashing 66 | . . . . . . . 10 2 5 6 4 12 . 2 25 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 919 | . 345 . 71 . . . 128 . 125 1 2 . . . 247 Guns 416 | . 345 . 71 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 462 | . . . . . . . 117 . 125 . . . . . 220 Ramming 41 | . . . . . . . 11 . . 1 2 . . . 27 Kinetic 295 | . 224 . 71 . . . . . . . . . . . . Thermal 121 | . 121 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 462 | . . . . . . . 117 . 125 . . . . . 220 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 6 . . . . 9 Average Corruption 3 | . . . . . . . . . . 3 . . . . 2 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . . 18 . . . . 5 Message Errors 9 | . . . . . . . . . . 6 . . . . 3 Matter Fused 6 | . . . . . . . . . . 4 . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . 3 . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . . . 3 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . 5 . . . 1 . . . 11 Shots . | . . . . . . . . . . . . . . . . Rammed 11 | . . . . . . . 1 . . 1 1 . . . 8 Targets Rammed 11 | . . . . . . . 1 . . 1 1 . . . 8 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 252 | . 64 . 7 . . . 4 . 5 252 . 6 39 2 45 Average Temperature 38 | . 22 . 5 . . . 4 . 5 119 . 6 16 2 21 Received Heat Transfer 558 | . 66 . 105 . . . 27 . 9 81 9 9 9 . 243 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 275 | . 275 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Peak Influence 1023 | . 150 37 116 43 . . 101 150 120 196 208 323 165 134 1023 Initial 150 | . . 37 14 40 . . . 36 73 58 95 108 150 98 85 Average 112 | . 67 37 54 40 . . 26 125 93 93 139 154 150 118 266 Maximum Alert Level 3 | . . . . . . . . . . . 1 1 . . 3 Low Security (%) 96 | 100 100 100 100 100 . 100 100 100 100 100 98 88 100 100 80 Level 1 1 | . . . . . . . . . . . 1 11 . . 1 Level 2 . | . . . . . . . . . . . . . . . 2 Level 3 1 | . . . . . . . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 3 . . . 2 . . 1 1 6 1 . 1 Investigation 5 | . . . 2 . . . . . . . . 2 1 . . Extermination 3 | . . . . . . . . . . 1 1 1 . . . Reinforcement 8 | . 1 . 1 . . . 2 . . . . 3 . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 6 | . 2 . 1 . . . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 181 | . 19 . 18 . . 3 13 3 5 28 8 17 6 . 61 Peak Tracking Total 56 | . 4 . 13 . . 3 10 4 3 18 7 10 7 2 56 Tactical Retreats 37 | . 4 . 2 . . . 1 2 2 11 2 4 1 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 11 | . . . 1 . . . . . 1 4 . 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 1 | . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 48 | . 6 . 4 . 1 . 5 3 1 8 2 3 2 5 8 Terminals 35 | . 6 . 3 . . . 3 3 . 5 . 1 1 5 8 Fabricators 4 | . . . . . . . . . . 2 1 . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . 2 . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Total Hacks 175 | . 26 . 14 . 1 . 23 6 2 23 4 23 8 21 24 Successful 82 | . 11 . 5 . 1 . 18 1 . 11 4 9 3 8 11 Failed 93 | . 15 . 9 . . . 5 5 2 12 . 14 5 13 13 Catastrophic 20 | . 2 . 1 . . . 1 2 . 1 . 3 3 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 65 | . 18 . 6 . 1 . 6 5 . 9 . 1 3 5 11 Terminals 133 | . 26 . 12 . . . 10 6 . 17 . 12 5 21 24 Fabricators 9 | . . . . . . . . . . 4 2 . 3 . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . Scanalyzers 25 | . . . 2 . . . 12 . . . . 11 . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . . . . Terminal Hacks 38 | . 7 . 2 . 1 . 4 1 . 5 . 4 . 6 8 Record 8 | . . . . . . . . . . 1 . 1 . . 6 Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . 3 1 Level Access Points 4 | . . . 1 . . . . . . 1 . 1 . 1 . Branch Access Points 4 | . 1 . . . . . 1 1 . 1 . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . Zone Layout 4 | . 2 . . . . . . . . 1 . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . 1 2 . 2 . . Network Status 1 | . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . 1 . . 1 . . Build 2 | . . . . . . . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 15 | . . . 1 . . . 10 . . . . 4 . . . Insert Component 7 | . . . 1 . . . 4 . . . . 2 . . . Analyze 8 | . . . . . . . 6 . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 20 | . 4 . 2 . . . 3 . . 4 . 1 1 2 3 Terminals 20 | . 4 . 2 . . . 3 . . 4 . 1 1 2 3 Botnet 20 | . 4 . 2 . . . 3 . . 4 . 1 1 2 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . 4 . . . 4 3 1 8 . 2 2 2 7 Full Trace Events 3 | . 1 . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 4 . . . . 2 . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 181 | . . . . . . . . . . . 139 . 42 . . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . Parts Scanalyzed 7 | . . . 1 . . . 4 . . . . 2 . . . Part Schematics Acquired 6 | . . . . . . . 4 . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 4868 | 46 968 63 179 176 69 128 144 267 354 922 275 472 111 103 591 Spaces Moved 8950 | 42 751 57 239 428 209 344 256 725 565 1550 497 1113 266 427 1481 Core 97 | 22 . . 2 . . . . . . . . . . . 73 Treads 5 | . . . 5 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 879 | 20 751 57 51 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7969 | . . . 181 428 209 344 256 725 565 1550 497 1113 266 427 1408 Fastest Speed 14 | 50 80 90 30 32 32 32 29 31 31 29 40 25 22 19 14 Average Speed 35 | 72 86 90 49 32 32 32 29 31 32 34 40 28 22 19 22 Slowest Speed 300 | 100 90 90 300 32 32 32 31 31 108 187 40 40 25 22 103 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . 1 . . . 6 5 5 10 1 8 . . 20 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . Exploration Rate (%) 31 | 3 81 19 21 94 60 39 30 20 13 39 7 19 9 16 40 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 1 . 1 1 . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . 1 . . 1 . 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . Spaces Dug 58 | . . . 1 8 . . 4 2 2 6 4 12 . 2 17 Terrain Destroyed 58 | . . . 1 8 . . 4 2 2 6 4 12 . 2 17 Melee 58 | . . . 1 8 . . 4 2 2 6 4 12 . 2 17 Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total 10396 | 56 1019 68 287 448 211 362 305 760 721 1911 565 1239 316 444 1684 Wait 1120 | . 187 11 18 . . 12 35 24 143 323 57 97 42 9 162 Move 8833 | 41 750 56 236 427 208 343 244 714 554 1530 495 1097 265 426 1447 Hop 48 | . . . 1 . . . 6 5 5 9 1 7 . . 14 Pick Up 87 | 9 23 . 5 2 1 2 2 7 5 11 2 4 4 4 6 Fast Attach 29 | 1 1 . 2 . . . . . . 6 3 11 . . 5 Attach 54 | 5 1 . 4 4 . . 6 2 4 11 1 3 3 3 7 Detach 22 | . . . 4 3 . . 1 2 2 4 1 3 . . 2 Swap 23 | . 6 1 4 1 . 2 . 1 2 2 . 1 1 . 2 Drop 49 | . 19 . 5 . 2 3 1 3 1 6 1 4 1 . 3 Fire 41 | . 32 . 7 . . . . . . 2 . . . . . Melee 78 | . . . 1 11 . . 10 2 5 6 4 12 . 2 25 Ram 9 | . . . . . . . . . . 1 . . . . 8 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 7) 154 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 3) 687 | -10/Materials | Discovered new exit (range 12) 745 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Derelicts attacked the area 1015 | -10/Materials | Entered Mines 1063 | -10/Mines | Discovered new exit (range 6) 1078 | -10/Mines | Entered Materials 1078 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1193 | -9/Materials | Discovered new exit (range 8) 1244 | -9/Materials | Identified exit to Materials 1257 | -9/Materials | Entered Mines 1261 | -9/Mines | Found DCF Scrap (13 items) 1270 | -9/Mines | Discovered exit to Materials (range 15) 1287 | -9/Mines | Learned location of Zion (-7) 1289 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1307 | -9/Mines | Discovered exit to Materials (range 13) 1327 | -9/Mines | Learned 2 Materials zone layouts 1409 | -9/Mines | Crushed by falling debris 1432 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1432 | -9/Mines | Discovered new exit (range 5) 1433 | -9/Mines | Entered Exiles 1442 | -9/Exiles | Met 8R-AWN 1447 | -9/Exiles | Met EX-HEX 1449 | -9/Exiles | Build established: Sprinter 1457 | -9/Exiles | Met EX-BIN 1461 | -9/Exiles | Aligned with FarCom system 1461 | -9/Exiles | Given EX-Vault access code 1469 | -9/Exiles | Opened EX-Vault 1471 | -9/Exiles | Found AWS/Thermal 1479 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1488 | -9/Exiles | Met EX-DEC 1499 | -9/Exiles | Discovered new exit (range 14) 1502 | -9/Exiles | Left Exiles lab with AWS/Thermal 1502 | -9/Exiles | Entered Mines 1617 | -8/Mines | Discovered exit to Materials (range 8) 1630 | -8/Mines | Entered Materials 1630 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1631 | -8/Materials | Identified exit to Factory 1774 | -8/Materials | Entered Factory 1774 | -7/Factory | Evolved 2 slots: Propulsion x2 1803 | -7/Factory | Lost 3 parts (1p2n) 1903 | -7/Factory | Discovered new exit (range 7) 1933 | -7/Factory | Discovered new exit (range 14) 2019 | -7/Factory | Identified exit to Storage 2019 | -7/Factory | Identified exit to Lower Caves 2041 | -7/Factory | Entered another Factory area 2041 | -6/Factory | Evolved 2 slots: Utility x2 2056 | -6/Factory | Discovered new exit (range 11) 2170 | -6/Factory | Identified exit to Factory 2340 | -6/Factory | Build established: Scout 2369 | -6/Factory | Discovered new exit (range 16) 2395 | -6/Factory | Entered another Factory area 2395 | -5/Factory | Evolved 2 slots: Utility x2 2595 | -5/Factory | Identified exit to Upper Caves 2595 | -5/Factory | Identified exit to Factory 2599 | -5/Factory | Lost 3 parts (1p1n1u) 2845 | -5/Factory | Lost 3 parts (1p2n) 2906 | -5/Factory | Spotted B-75 Beast 3022 | -5/Factory | Build established: Hacker-Scout 3189 | -5/Factory | Cargo convoy interrupted 3261 | -5/Factory | Core integrity fell below 50% 3317 | -5/Factory | Entered another Factory area 3317 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3399 | -4/Factory | Discovered new exit (range 15) 3512 | -4/Factory | Build established: Hacker-Mutant 3592 | -4/Factory | Entered Research 3592 | -3/Research | Evolved 2 slots: Utility x2 3795 | -3/Research | Identified exit to Research 3867 | -3/Research | Found Prototype Hackware 3986 | -3/Research | Spotted B-86 Titan 4055 | -3/Research | Build established: Wizard-Sprinter 4064 | -3/Research | Entered another Research area 4064 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4064 | -2/Research | Identified Exp. System Shield 4122 | -2/Research | Fabricated Q-thruster (x2) 4159 | -2/Research | Discovered new exit (range 10) 4175 | -2/Research | Entered Access 4175 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4238 | -1/Access | Identified exit to Surface 4243 | -1/Access | Spotted B-99 Colossus 4276 | -1/Access | Discovered new exit (range 8) 4278 | -1/Access | Entered Command 4484 | -1/Command | Disengaged cave seal 4663 | -1/Command | Spotted M Guard 4663 | -1/Command | Spotted M Guard 4663 | -1/Command | Spotted Combat Programmer 4685 | -1/Command | Spotted Combat Programmer 4691 | -1/Command | Met MAIN.C 4692 | -1/Command | 0b10 Conduit disabled 4761 | -1/Command | Lost 16 parts (3p7n6u) 4808 | -1/Command | Core integrity fell below 50% 4840 | -1/Command | Lost 6 parts (1p4n1u) 4853 | -1/Command | Core integrity fell below 20% 4855 | -1/Command | Phase Generator disabled 4869 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Acquired Corrupted Xenon Bombardment Thruster. Integrated Corrupted Xenon Bombardment Thruster (+2). Complication: Power Sword rejected. Penetrated by EMDS Slug. Phase Generator explodes. Machine disabled. Xenon Bombardment Thruster destroyed. Slug penetrates Machine. Integrated Corrupted Xenon Bombardment Thruster (+1). Combat Programmer resets S-43 Plague, system corruption cleaned. Imp. System Shield destroyed. Slug penetrates Machine. Penetrated by EMDS Slug. System corrupted: Matter fused (-5). S-43 Plague destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???# ## #??# #????# # # #?????????????? | | ???#######?# #??# #????# # " # #?#########???? | | ???????????# #??# #????# #"" # #? #???? | | ???????????# #??# #????# #"T = # # #???? | | #######????# #??# #????? #""" # # #???? | | = #????# #??# #????? # # #! = ##??? | | #????#^#??# #????? # # # #??? | | "" #????# #??# #????# # = + + #???? | | """" ###### #### #????# # *= #???? | | """" + #????# #! ] ** #???? | | "" ########### #????# ### Y #####???? | | #?????????# #????# #?# #???????? | | #?????????# #????# ### #???????? | | #????????## ##???# ## #???????? | | ##"####?######## ##### ### #???????? | | ##"##### + Y p " #??????? | | ! ## # ##### ## #??????? | | ## ! ??#####???# ## ##??????? | | ## ????????????# ### #???????? | | ## ???????????##?# #?## """ ##???????? | | #?????????#???#;##s##### ##????????? | | #########?#######;#### s #?#### ###?????????? | | !%% %% = s ###########???????????? | | %!% !k%*%= s ??????????? | | %= !% #### ??????????? | | ###########"#"""##+### H@ #???????? ???????????? | | ?????????? ???????###/####????????????????????? | | ?????????? ?????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????#]] #????????????????????? | | ?????????????????????#]! !#????????????????????? | | ?????????????????????#] #????????????????????? | | ?????????????????????# [ #????????????????????? | | ?????????????????????########????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 57 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Evasion (%) 77 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 12 Defensive Hacking 74 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Hammer | -8/Materials | Scanalyzed Lgt. Particle Reactor | -3/Research | Scanalyzed Q-thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Denied? Just Browsing Meet Your Maker Rockin' Loadout Challenges ------------ None Game ------ Seed VoltaicClaymoresMapper Manual? 0 Play Time 02:03:59 Cumulative 29.1 hours Start 2024.10.17 @ 11:33:30 End 2024.10.17 @ 13:40:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 30 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 55102142-1e34-40bf-8193-bc0e8d09c5b8