Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.25 @ 15:45:40 Player: F-forge Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (259) 1295 Value Destroyed (10579) 10579 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4596) 4596 TOTAL SCORE: 25950 Bonus ------- High Alert Combat Kills 211 Follower Combat Kills 876 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -291 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter Advanced Target Analyzer Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Tesla Rifle Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Energy Well Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Target Analyzer Backup Plating VII Backup Plating VII Advanced Point Defense System Advanced Point Defense System Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Enhanced Hardcell Cannon Micro-nuke Launcher Makeshift Spear > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Biometal Medium Treads Biometal Leg Biometal Leg Antigrav System Gyrokinetic Inverter Combat Linear Gravjet Advanced Terrain Scan Processor Enhanced Quantum Rifle Heavy Machine Gun Improved Datajack Improved Remote Datajack Plasma Cutter [Rating: 167] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Titanium Leg Treads Armored Medium Treads Leg Titanium Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Slots Evolved 18 | . . . . 4 . . 4 . . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 Utility 13 | . . . . 3 . . 3 . . . . 1 . . . . 2 . 1 2 1 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 211 | 9 6 5 4 25 1 1 23 . 11 . 4 19 5 9 9 8 2 15 11 21 23 Power 29 | 1 . 3 1 5 . . 6 . 1 . . 1 . 1 . 1 . 1 2 2 4 Engine 12 | 1 . 3 1 3 . . 4 . . . . . . . . . . . . . . Core 6 | . . . . 2 . . 2 . 1 . . 1 . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . 1 . 1 . 1 2 2 4 Propulsion 66 | 3 1 1 1 3 . . 6 . 5 . . 8 1 4 6 1 . 8 2 6 10 Treads 4 | 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 Leg 49 | 2 1 1 1 3 . . 6 . 5 . . 1 1 3 6 . . 8 2 6 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . 6 . . . . . . . . 6 Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . Utility 69 | 3 2 . 2 10 1 . 7 . . . 3 8 2 2 1 4 2 3 6 9 4 Device 32 | 2 1 . 1 3 . . 2 . . . 3 5 1 1 1 2 1 . 4 4 1 Storage 4 | 1 1 . . 1 . . . . . . . . . . . . . . 1 . . Processor 21 | . . . 1 4 . . 3 . . . . 3 . . . 2 1 1 1 3 2 Hackware 5 | . . . . 1 . . 1 . . . . . . . . . . 2 . . 1 Protection 7 | . . . . 1 1 . 1 . . . . . 1 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 3 1 . 7 . 1 4 . 5 . 1 2 2 2 2 2 . 3 1 4 5 Energy Gun 12 | 1 . 1 . 1 . . 1 . 1 . . . . 1 1 . . 1 . . 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 1 1 . . 4 . . . . 2 . . 1 . 1 . 1 . . . 2 1 Ballistic Cannon 8 | . . . . 1 . . 2 . 1 . . 1 . . . . . 2 . 1 . Launcher 4 | . 1 . . . . . . . 1 . 1 . . . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . 1 . . . . . 2 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . . . . . . . 1 1 . 1 . 1 . Parts Lost 146 | . . 4 2 6 . . 13 . 8 . 5 12 3 12 . 10 . 14 3 10 44 Power 17 | . . 1 . . . . 3 . 1 . . . 1 1 . 1 . 1 . . 8 Propulsion 43 | . . 2 1 . . . 4 . 3 . 1 6 . 5 . 2 . 4 . 2 13 Utility 46 | . . . . 2 . . 3 . . . 4 2 . 3 . 5 . 6 1 6 14 Weapon 40 | . . 1 1 4 . . 3 . 4 . . 4 2 3 . 2 . 3 2 2 9 Highest Loss Streak 19 | . . 3 1 4 . . 5 . 7 . 5 6 7 6 . 3 . 11 3 2 19 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 Average Backups 12 | 3 7 9 9 11 14 14 13 10 14 15 14 14 12 11 12 14 11 13 13 14 9 Power . | . . . . 1 1 . . 2 1 1 1 1 . . . . . . . 1 1 Propulsion 2 | 1 . . . 2 3 3 2 . 1 . . . 1 1 1 2 3 4 6 6 3 Utility 5 | . 3 5 5 4 7 7 4 3 5 7 6 6 6 6 6 6 4 3 2 . . Weapon 2 | 1 3 4 3 2 2 2 3 3 2 4 4 2 . . 3 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 3 1 . 4 . 1 . . . . 1 . . . 3 1 . . . 1 5 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 7 | . 1 . . 2 . . . . . . . . . . 1 . . . . 1 2 Utility 6 | . 1 1 . . . 1 . . . . 1 . . . 1 . . . . . 1 Weapon 4 | . . . . 1 . . . . . . . . . . 1 1 . . . . 1 Tool/Special 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 97 86 90 92 92 94 100 96 87 83 87 81 89 87 88 98 91 80 93 72 Engine 3 | . 14 12 12 4 7 7 1 6 5 . . . 1 2 . . . . . . . Core 1 | . . . . 2 . . 3 . . 6 6 5 3 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 4 5 4 5 8 5 Leg 17 | . 28 27 13 14 15 15 20 26 23 26 20 13 8 13 14 18 15 20 17 16 12 Device 16 | . 14 14 16 13 14 15 12 13 13 13 18 23 13 15 19 18 24 18 12 22 9 Storage 6 | . 14 14 12 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 6 8 6 Processor 20 | . . . 3 27 30 30 27 33 33 33 16 15 23 20 17 19 25 25 14 17 16 Hackware 1 | . . . . 1 . . . . . . . . . . . . . . 9 6 5 Protection 1 | . . . . . . . 6 . . . . . 1 6 5 1 . . . . 4 Energy Gun 2 | . 13 14 12 2 . . . . 3 . . . . . . 4 5 4 . . 1 Ballistic Gun 4 | . 13 13 7 6 7 7 4 . 1 . 5 4 4 3 . 3 5 1 2 2 1 Ballistic Cannon 3 | . . . . 3 7 6 4 13 6 1 5 5 3 . . . . 3 4 3 2 Slashing Weapon 1 | . . . . 1 . . 1 . . . . 1 4 8 5 . . . . . . Peak Build Rating 167 | 9 8 10 27 53 52 54 74 52 61 61 61 97 83 83 101 101 102 118 127 152 167 Average Rating 68 | 7 7 9 15 46 51 52 64 52 55 52 55 75 70 75 81 89 101 108 103 139 119 On Entrance 59 | . 7 8 10 27 52 52 52 52 52 61 61 56 51 81 70 101 83 102 66 116 152 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . 4 10 8 7 2 2 5 . . 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 19 20 22 38 45 38 53 43 50 50 51 55 48 53 58 58 58 63 80 96 96 Greatest Support 141 | 20 20 20 55 72 72 72 92 71 72 72 72 52 55 55 86 86 65 112 112 116 141 Greatest Overweight (x) 11 | . . 1 1 . . . 2 . 1 . . 11 2 2 1 1 . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 5 9 10 10 15 15 15 15 10 15 15 15 15 14 12 15 15 13 15 15 15 15 Average Carried 12 | 3 7 9 9 11 14 14 13 10 14 15 14 14 12 11 12 14 10 13 13 14 9 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 9 10 10 15 15 15 10 10 15 15 15 15 11 10 15 14 11 15 14 14 4 Class Distribution -------------------- 32% | Scavenger-Mutant 15% | Skirmisher 14% | Mutant 8% | Scavenger-Skirmisher 8% | Scavenger-Assassin 4% | Commander-Skirmisher 4% | Scientist-Mutant 3% | Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Gunner | -5/Factory Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Scientist-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Matter Collected 7114 | 309 237 234 64 785 327 110 1003 . 362 . 392 792 229 191 104 127 . 198 299 805 546 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10766 | 157 407 342 71 1555 507 108 1277 . 176 . 778 1257 643 621 . 459 . 315 230 910 953 Parts 505 | 14 29 13 4 106 34 4 52 . 6 . 18 50 11 22 . 14 . 28 17 43 40 Haulers Intercepted 4 | . 1 . . 1 1 . . . . . . 1 . . . . . . . . . Recyclers Shooed 6 | 1 . . . 1 1 . 1 . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . 6 . . . . . 5 . 11 . 5 16 . 11 . . . . . Prevented 5 | . . . . . . . . . . . . . 2 . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 209 | . 11 15 3 34 10 2 28 . 7 . 13 15 4 11 . 8 . 5 5 24 14 Melee 25 | . . . . . . . . . 1 . . . 2 9 . 2 . 3 . 3 5 Guns 77 | . 5 9 3 24 6 2 3 . 2 . 3 4 . 2 . 6 . . 1 2 5 Cannons 70 | . . . . 10 4 . 24 . 1 . 2 6 2 . . . . 2 4 14 1 AOE 37 | . 6 6 . . . . 1 . 3 . 8 5 . . . . . . . 5 3 Classes Destroyed 22 | 2 4 3 1 3 1 . 3 . . . . . 1 . . . . 1 . 3 . Worker 14 | . . 3 . 3 . . 2 . . . . 4 . . . . . . 1 . 1 Builder 12 | . . 2 . 6 . . 1 . . . . 2 . . . . . . 1 . . Tunneler 7 | 4 1 . . . . . . . . . . 2 . . . . . . . . . Hauler 4 | . 1 . . 1 1 . . . . . . 1 . . . . . . . . . Recycler 10 | 1 1 2 . . . . 1 . . . . 4 . . . . . . . . 1 Operator 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Watcher 11 | . 2 . . 4 1 . . . . . . 2 . . . . . . . 1 1 Swarmer 57 | . 6 3 2 11 . . 1 . 2 . 10 . . . . 6 . . . 13 3 Saboteur 1 | . . . . . . . 1 . . . . . . . . . . . . . . Grunt 57 | . 5 . . 12 3 1 16 . 3 . . 6 . 5 . 1 . . . 1 4 Brawler 4 | . . . . . . . 2 . . . 1 1 . . . . . . . . . Duelist 6 | . . . . . 1 . 1 . . . 1 1 . 2 . . . . . . . Sentry 25 | . . . . 9 6 1 1 . 1 . 1 . 1 1 . 1 . . . 2 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Specialist 5 | . . . . . . . . . . . . . . . . . . 5 . . . Hunter 15 | . . . . 2 . . 2 . 1 . . 2 2 2 . . . . . 2 2 Programmer 23 | . . . . . . . 5 . . . . 5 1 1 . . . . 5 2 4 Executioner 3 | . . . . . . . . . . . . . . . . . . . . 3 . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . 3 . . . . . . . . Assembled 12 | . . 12 . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 2 9 4 2 6 6 1 9 . 5 . 5 9 2 5 . 4 . 2 3 7 5 Combat Bots Only 8 | . 8 3 2 6 6 1 7 . 5 . 5 4 2 5 . 4 . 2 3 7 3 Max Kills in Single Turn 6 | 1 3 3 1 2 1 1 2 . 2 . 4 6 1 1 . 2 . 1 1 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . 1 . . . . . Exploded 4 | . 2 3 . . . . 1 . 2 . 4 2 . . . . . . . 2 1 Melee 1 | . . . . . . . . . 1 . . . 1 1 . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Hostile Shots Fired 1983 | . 39 54 14 184 40 5 252 . 79 . 28 102 56 119 2 149 . 242 43 188 387 Missed 608 | . 15 14 4 44 6 1 88 . 19 . 9 33 13 27 . 51 . 95 15 61 113 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hits 1375 | . 24 40 10 140 34 4 164 . 60 . 19 69 43 92 2 98 . 147 28 127 274 Melee 21 | . . 5 . . . . 5 . . . 5 1 . 5 . . . . . . . Projectile 1354 | . 24 35 10 140 34 4 159 . 60 . 14 68 43 87 2 98 . 147 28 127 274 AOE 11 | . . 5 . . . 1 . . . . . . . . . . . . . 5 . Critical Strikes 68 | . 1 1 1 4 2 1 8 . . . 1 7 3 5 . 6 . 2 1 8 17 Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . . Part Disruptions 14 | . . 1 . . . . . . 1 . . . . . . . . 9 1 . 2 Damage Taken 20875 | . 191 590 145 1502 373 81 2329 . 965 . 433 1088 647 1451 121 1312 . 1882 541 2181 5043 Core 4058 | . 29 99 . 278 46 28 289 . 140 . 58 195 55 227 5 173 . 262 77 482 1615 Absorbed by Shields 997 | . . . . . . . 11 . . . . 77 . . 119 249 . . . 505 36 Redirected to Shielding 101 | . . . . . . . 101 . . . . . . . . . . . . . . Ignored by Resistances 6223 | . 61 164 44 441 106 22 662 . 255 . 118 316 184 406 63 523 . 615 145 723 1375 Regen/Repaired (Parts) 576 | . 35 . . 183 54 . 147 . . . . . . . 157 . . . . . . Core Remaining (%) 62 | 100 . . 48 . . 36 . . . . 42 . . . . 34 . 77 94 66 . Volleys Fired 665 | 19 38 47 10 110 31 6 86 . 14 . 20 46 14 20 2 35 . 18 16 78 55 Largest 3 | 2 2 2 2 2 2 2 2 . 2 . 2 2 2 2 1 2 . 2 2 2 3 Hottest 209 | 60 100 85 165 85 58 58 107 . 113 . 76 76 71 51 7 132 . 109 77 107 209 Shots Fired 1131 | 38 68 86 16 214 62 12 164 1 24 . 37 82 22 24 2 48 . 32 29 100 70 Gun 715 | 38 60 82 11 174 31 6 69 . 6 . 19 36 12 24 . 48 . 14 13 25 47 Cannon 376 | . . . . 40 31 6 95 1 13 . 15 42 10 . . . . 18 16 68 21 Launcher 32 | . 7 4 . . . . . . 5 . 3 4 . . . . . . . 7 2 Special 8 | . 1 . 5 . . . . . . . . . . . 2 . . . . . . Kinetic 829 | 19 30 38 3 142 62 12 151 1 13 . 34 78 22 24 . 11 . 18 29 93 49 Thermal 247 | 19 31 44 13 72 . . 13 . 6 . . . . . . 37 . . . . 12 Explosive 32 | . 7 4 . . . . . . 5 . 3 4 . . . . . . . 7 2 Electromagnetic 21 | . . . . . . . . . . . . . . . . . . 14 . . 7 Robot Hit Streak 29 | 20 10 8 6 28 24 6 17 11 13 . 11 15 7 11 4 19 . 10 12 21 29 Robot Miss Streak 5 | 1 3 2 3 4 1 1 4 . 1 . 2 4 1 4 . 2 . 3 5 3 2 Penetration Max 1 | . . . . 1 1 . 1 . . . 1 1 . . . . . . 1 . 1 Secondary Targets 4 | . . 1 . 1 . . . . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . 1 . . . . . Shots Hit Robots 990 | 30 51 55 10 167 48 13 138 1 24 . 39 52 33 40 5 48 . 37 30 87 82 Core Hits 583 | 9 25 36 4 84 22 4 64 . 23 . 24 43 15 49 . 13 . 31 27 73 37 Critical Kills 13 | . . . . 1 1 . . . . . 2 4 2 . . 1 . . 1 1 . Critical Parts Destroyed 14 | . . 1 . 1 1 . 1 . . . 1 3 1 . . . . . 1 1 3 Critical Strikes 73 | . . 2 . 5 2 . 11 . 3 . 3 12 3 2 . 5 . . 2 13 10 Burn 5 | . . 1 . . . . 1 . . . . . . . . 2 . . . . 1 Destroy 27 | . . 1 . 2 2 . 1 . . . 3 7 3 . . 1 . . 2 2 3 Blast 26 | . . . . 3 . . 8 . . . . 5 . . . . . . . 8 2 Sever 6 | . . . . . . . 1 . 3 . . . . 2 . . . . . . . Impale 9 | . . . . . . . . . . . . . . . . 2 . . . 3 4 Melee Attacks 162 | . . . . 1 . 7 10 . 5 . 11 2 16 18 5 11 2 7 6 24 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . 1 . 1 10 . 5 . 11 2 16 18 5 2 . . . . . Piercing 85 | . . . . . . . . . . . . . . . . 9 2 7 6 24 37 Sneak Attacks 21 | . . . . . . 6 . . . . . . 5 . 1 . . 1 3 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28964 | 286 1064 1172 177 2786 1000 132 3597 . 936 . 1979 3028 1195 1069 183 1067 . 996 1079 4005 3213 Guns 9912 | 286 556 695 129 2213 557 99 1172 . 75 . 289 630 127 400 . 726 . 104 368 346 1140 Cannons 8539 | . . . . 558 443 33 2231 . 241 . 186 772 130 . . . . 601 522 2064 758 Explosions 5600 | . 506 471 . . . . 81 . 495 . 791 1626 . . . . . . . 1230 400 Melee 4763 | . . . . . . . 93 . 125 . 704 . 938 669 183 341 . 264 189 365 892 Ramming 102 | . 2 6 . 15 . . 20 . . . 9 . . . . . . 27 . . 23 Kinetic 15511 | 111 307 332 35 2118 1000 132 3201 . 241 . 475 1402 257 400 . 137 . 601 890 2410 1462 Thermal 3737 | 175 249 363 142 653 . . 202 . 75 . . 750 . . . 589 . . . . 539 Explosive 4670 | . 506 471 . . . . 81 . 495 . 791 876 . . . . . . . 1230 220 Electromagnetic 181 | . . . . . . . . . . . . . . . . . . 104 . . 77 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2833 | . . . . . . . 93 . 125 . 704 . 938 669 183 121 . . . . . Piercing 1930 | . . . . . . . . . . . . . . . . 220 . 264 189 365 892 Highest Corruption 26 | . . . . . . 2 2 2 2 2 9 3 4 4 4 . . 6 4 . 26 Average Corruption 3 | . . . . . . 1 1 2 2 2 7 1 3 4 4 . . 3 1 . 15 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 154 | . . . . . . 9 2 3 24 3 30 23 19 19 . . . 5 3 . 14 Message Errors 41 | . . . . . . 4 1 . 10 2 8 4 4 6 . . . 1 . . 1 Matter Fused 30 | . . . . . . 1 1 1 4 . 7 7 2 3 . . . 1 1 . 2 Heat Flow Errors 28 | . . . . . . . . 1 5 1 3 3 6 4 . . . 2 1 . 2 Energy Discharges 15 | . . . . . . 2 . . 1 . 2 4 2 3 . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 17 | . . . . . . 1 . . 2 . 4 2 4 3 . . . . . . 1 Data Loss (major) 8 | . . . . . . . . . 1 . 3 1 1 . . . . . 1 . 1 Misfires 4 | . . . . . . 1 . 1 1 . . . . . . . . . . . 1 Alerts 5 | . . . . . . . . . . . 2 1 . . . . . 1 . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1012 | . 15 . . . . . 65 . . . 349 181 148 31 13 28 . . 53 57 72 Projectiles 73 | . . . . . . . 39 . . . . 15 . . . . . . 3 . 16 Explosions 277 | . 15 . . . . . 26 . . . . 166 . . . . . . . 52 18 Melee 662 | . . . . . . . . . . . 349 . 148 31 13 28 . . 50 5 38 Knockbacks 84 | . . . . 4 2 . 30 . 1 . 1 7 2 . . . . 8 10 16 3 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 72 | . . . . 3 2 . 23 . 1 . 1 7 2 . . . . 6 10 15 2 Secondary 11 | . . . . 1 . . 6 . . . . . . . . . . 2 . 1 1 Self-Inflicted Damage 245 | . 5 . . . . . 83 . 24 . 71 . . . . . . . . 51 11 Shots 10 | . 1 . . . . . 2 . 2 . 3 . . . . . . . . 2 . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 18 | . 1 1 . 3 . . 2 . . . 1 . . . . . . 4 . . 6 Kicked 12 | . 1 1 . 3 . . 2 . . . 1 . . . . . . 4 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | 40 54 136 . 146 40 21 211 248 238 90 142 194 226 162 . 294 . 144 184 23 391 Average Temperature 52 | 21 23 37 . 41 11 12 62 134 97 46 67 39 72 65 . 64 . 97 55 10 99 Received Heat Transfer 3935 | . 111 49 6 855 216 27 892 . 171 . 9 262 45 327 26 485 . . . 154 300 Effects 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | 2 . . . 2 . . 1 . . . . 1 . . . 2 . . . . 1 Heat Transferred 6926 | 400 575 894 322 1519 . . 481 . 148 . . 600 . . . 1406 . . . . 581 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Maximum Alert Level 2 | . 1 . . 1 . . 2 . . . . . . . . . . . . . 1 Low Security (%) 78 | 100 79 100 . 79 100 100 . . . . . 100 . . . . 100 100 100 100 75 Level 1 9 | . 20 . . 20 . . 26 . . . . . . . . . . . . . 24 Level 2 11 | . . . . . . . 73 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 688 | 5 242 92 . 257 172 165 688 . . . . 188 . . . . 12 137 40 183 267 Initial 683 | . . 34 . . . 28 683 . . . . 16 . . . . . 2 27 5 75 Average 129 | . 87 11 . 111 104 38 479 . . . . 37 . . . . 2 105 7 29 151 Influence Increases 8691 | 25 481 127 70 1216 366 504 2054 . 195 . 280 668 100 325 138 265 20 195 165 723 774 Destroy 0b10 Robot/C 4420 | . 220 60 60 680 200 200 760 . 140 . 260 300 80 220 120 160 . 100 100 480 280 Destroy 0b10 Robot/NC 350 | 25 25 35 . 75 10 25 25 . . . . 75 10 . 5 5 . . 10 10 15 Destroy Leader 892 | . 56 10 10 200 84 . 162 . 10 . 20 76 10 30 . 10 . 20 20 112 62 Allied During Kill 78 | . . . . . . 16 49 . . . . . . . 13 . . . . . . Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . . . . . . . . . . . Successful Hack 259 | . 49 . . 57 . 15 65 . . . . 27 . . . . 16 . 26 4 . Select Force Hacks 390 | . 60 . . 60 . 210 30 . . . . . . . . . . . . . 30 Disable Machine 279 | . 18 9 . 45 9 . 45 . . . . 126 . . . . . . 9 9 9 Destroy Structure 378 | . 38 13 . 4 3 38 73 . . . . 64 . . . . 4 . . 48 93 Advance Influence 650 | . . . . . . . 650 . . . . . . . . . . . . . . Partial Spotted 30 | . . . . 15 . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 945 | . 15 . . 60 60 . 180 . 45 . . . . 75 . 90 . 75 . 60 285 Influence Decreases 8592 | 25 377 231 70 1216 280 495 1722 382 240 . 250 635 163 325 28 375 14 144 210 592 818 Entered New Map 657 | . . 70 . . . 58 62 192 13 . . 14 29 . . 110 . 4 30 7 68 Time Decay 6382 | 25 377 149 60 1146 280 424 1220 190 157 . 220 501 124 240 28 245 14 . 150 522 310 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 1215 | . . 7 10 60 . . 130 . 70 . 30 120 10 85 . 20 . 140 30 63 440 Lost Ally 238 | . . 5 . 10 . 13 210 . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . . 6 3 . 15 . . . . 9 . . . . . 5 2 1 7 Investigation 16 | . 2 . . 4 . . 4 . . . . 4 . . . . . . . 1 1 Extermination 13 | . . . . . . . 6 . . . . 3 . . . . . . 2 . 2 Reinforcement 12 | . . . . 2 . . 2 . . . . 2 . . . . . 5 . . 1 Assault 3 | . . . . . . . 3 . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Distress Signals 28 | . . . . 3 4 1 5 . . . . 1 . . 3 . . . . 9 2 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 435 | . 17 34 7 50 13 8 63 . 11 . 13 23 4 16 21 13 . 23 7 53 59 Peak Tracking Total 20 | . 4 20 2 5 4 2 10 . 7 . 5 7 2 7 14 5 . 12 3 6 20 Tactical Retreats 42 | . 1 3 . 3 3 . 8 . 3 . . . . 4 . 3 . 5 . 3 6 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Traps Triggered 10 | . . . . 1 . . . . 1 . . 5 . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Disabled 34 | . 2 1 . 5 1 . 5 . 3 . . 14 . . . . . . 1 1 1 Max in Single Turn 11 | . 1 1 . 1 1 . 2 . 2 . . 11 . . . . . . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Accessed 81 | . 10 . . 15 4 14 9 . 1 4 . 5 . . 9 . 2 . 5 2 1 Terminals 37 | . 7 . . 9 3 6 4 . . . . 2 . . . . 2 . 3 1 . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations 6 | . 1 . . 2 1 . 2 . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . 2 . 7 1 . . . . 1 . . . . . . . . 1 Scanalyzers 4 | . . . . 2 . . 1 . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 . Total Hacks 274 | . 46 . . 57 8 35 31 . 1 34 . 14 . . 17 . 4 . 19 7 1 Successful 191 | . 30 . . 41 6 20 19 . 1 34 . 6 . . 17 . 2 . 12 2 1 Failed 80 | . 16 . . 15 2 15 11 . . . . 8 . . . . 2 . 6 5 . Catastrophic 10 | . 1 . . . . 4 2 . . . . 1 . . . . . . 1 1 . Database Lockouts 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . Manual 109 | . 30 . . 23 3 26 9 . . . . 8 . . 1 . 2 . 6 . 1 Terminals 136 | . 41 . . 37 5 21 11 . . . . 7 . . . . 4 . 6 4 . Fabricators 5 | . . . . . . . 2 . . . . 3 . . . . . . . . . Repair Stations 19 | . 2 . . 9 3 . 5 . . . . . . . . . . . . . . Recycling Units 21 | . 3 . . 2 . 10 2 . . . . 3 . . . . . . . . 1 Scanalyzers 31 | . . . . 9 . . 11 . . . . . . . . . . . 11 . . Garrison Access 6 | . . . . . . . . . . . . 1 . . . . . . 2 3 . Terminal Hacks 99 | . 16 . . 13 3 8 2 . 1 34 . 1 . . 17 . 2 . 1 1 . Record 28 | . 1 . . 1 . 3 . . . 11 . . . . 11 . . . 1 . . Part Schematic 14 | . 1 . . . . . . . . 13 . . . . . . . . . . . Robot Schematic 9 | . 1 . . . . 1 . . . 7 . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 3 . . 3 1 . . . . 3 . . . . 5 . . . . . . Open Door 4 | . . . . . 2 . . . 1 . . . . . 1 . . . . . . Open DSF 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . Branch Access Points 5 | . 1 . . 1 . 1 1 . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Locate Traps 6 | . 3 . . 2 . . . . . . . . . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Build 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 15 | . 2 . . 8 2 . 3 . . . . . . . . . . . . . . Scan Component 8 | . 1 . . 4 1 . 2 . . . . . . . . . . . . . . Repair 7 | . 1 . . 4 1 . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . 8 . . 8 . . . . . . . . . . . 10 . . Insert Component 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . Analyze 5 | . . . . 2 . . . . . . . . . . . . . . 3 . . Retrieve Study 18 | . . . . 4 . . 8 . . . . . . . . . . . 6 . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 43 | . 11 . . 12 1 11 4 . . . . 2 . . . . . . 1 . 1 Terminals 30 | . 9 . . 10 1 4 3 . . . . 2 . . . . . . 1 . . Track 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . Botnet 25 | . 6 . . 9 1 4 2 . . . . 2 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . 2 . 7 1 . . . . . . . . . . . . . 1 Tunnel 13 | . 2 . . 2 . 7 1 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 7 . . 12 2 6 7 . . . . 4 . . . . 1 . 4 1 . Full Trace Events 15 | . 1 . . 2 . 6 3 . . . . 3 . . . . . . . . . Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . 1 . . . 7 . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . 9 . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . 1 . . . . . 13 . . . . . . . . 1 . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . 68 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . . . Part Studies Acquired 17 | . . . . 4 . . 8 . . . . . . . . . . . 5 . . Parts Repaired 7 | . 1 . . 4 1 . 1 . . . . . . . . . . . . . . Time 403 | . 26 . . 314 44 . 19 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 13 . . . . . . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Total Allies 24 | . . 3 . . . 13 3 . . . . . . . 5 . . . . . . Largest Group 12 | . . 3 1 1 . 12 12 . . . . . . . 5 2 . . . . . Highest-Rated Group 241 | . . 40 16 16 . 234 234 . . . . . . . 241 100 . . . . . Highest-Rated Ally 64 | . . 16 16 16 . 34 34 . . . . . . . 64 64 . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 126 | . . 20 12 1 . 18 58 . . . . . . . 16 1 . . . . . Total Damage 4317 | . . 223 129 18 . 831 1601 . . . . . . . 1479 36 . . . . . Kills 38 | . . 3 2 . . 11 13 . . . . . . . 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Active Infowar (turns) 19386 | 115 999 1046 412 2511 666 1354 2451 387 1298 113 151 2008 895 814 1490 702 70 187 463 701 553 Optics 5833 | . . . . 311 . . 2450 387 1298 113 144 . . . . . . . . 577 553 Sensors 15322 | . 364 1046 412 1611 638 1354 2353 387 950 111 151 2008 895 749 1490 702 . . . . 101 Terrain 1816 | 100 . . . 189 . . 1260 . . . . . . . . . . . 143 124 . Structural 5932 | . . . 145 2511 666 1354 1256 . . . . . . . . . . . . . . Seismic 973 | 15 635 . . . . . . . . . . . . . . . . . 323 . . Machine Analysis 1830 | . . . . . . . . . . . . 253 895 682 . . . . . . . Jamming 1151 | . . . . . . . . . . . . . . . 710 184 70 187 . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 1 2 . 2 . 2 1 . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Turns Passed 22819 | 184 999 1046 412 2511 666 1354 2451 387 1298 113 904 2129 895 1055 1490 1104 73 508 635 1981 624 Spaces Moved 13242 | 99 480 716 215 1297 241 813 1071 315 797 99 714 1027 450 724 787 915 68 152 456 1384 422 Core 28 | 8 . . . . . . . . . . . 2 . . . . . . . . 18 Treads 29 | . . . . . . . . . . . . . 20 4 . . . . . . 5 Legs 12929 | 91 480 716 215 1297 241 813 1071 315 797 99 714 976 430 720 787 915 68 152 456 1384 192 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 256 | . . . . . . . . . . . . 49 . . . . . . . . 207 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 120 120 120 117 130 130 117 123 105 111 111 103 105 105 97 95 95 95 105 106 46 Average Speed 124 | 114 120 123 162 125 130 130 124 123 127 111 112 150 176 122 152 99 95 106 107 109 83 Slowest Speed 600 | 120 120 190 190 130 130 130 270 123 175 111 113 600 250 320 175 170 95 170 120 174 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 80 97 19 85 37 90 24 58 72 76 84 20 62 70 91 78 2 87 10 28 10 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 17 | . 2 . 1 2 . 7 1 1 . 1 . . 1 . . . . . . . 1 Known Exits Taken 17 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 1 . . . . . . 7 . 4 . 1 1 . 3 . . . . . Spaces Dug 14 | . . . . . . 1 7 . . . . 2 . . . . 2 . . 1 1 Terrain Destroyed 281 | . 44 20 . . . 1 50 . 11 . 49 39 3 . . 3 2 . . 26 33 Melee 14 | . . . . . . 1 7 . . . . 2 . . . . 2 . . 1 1 Projectile 39 | . . . . . . . 5 . 1 . 9 9 3 . . 3 . . . 6 3 AOE 228 | . 44 20 . . . . 38 . 10 . 40 28 . . . . . . . 19 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Total 18274 | 131 834 793 251 1963 530 1098 2002 314 1047 102 761 1561 512 840 1066 1050 74 464 568 1737 576 Wait 3625 | . 292 12 18 482 252 195 789 . 201 . . 428 17 67 225 74 . 261 73 215 24 Move 13221 | 98 479 715 214 1296 240 812 1070 314 796 98 713 1026 449 723 786 914 67 151 455 1383 422 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 88 | 4 8 4 2 21 2 6 5 . 9 . 3 2 4 1 7 2 1 1 2 3 1 Fast Attach 110 | 8 1 2 1 5 . . 5 . 2 2 2 14 3 7 5 8 . 7 7 12 19 Attach 81 | . . 2 3 11 . . 16 . 6 . 2 6 9 3 1 3 4 . 5 4 6 Detach 9 | 1 . . . 1 . . . . . . . 4 1 . 1 1 . . . . . Swap 117 | 1 8 6 2 18 4 5 17 . 11 . 6 9 . 1 3 1 . 8 3 9 5 Drop 75 | . 7 4 1 15 1 6 2 . 3 2 3 9 . . 7 1 . 3 1 9 1 Fire 665 | 19 38 47 10 110 31 6 86 . 14 . 20 46 14 20 2 35 . 18 16 78 55 Melee 161 | . . . . 1 . 7 10 . 5 . 11 2 15 18 5 11 2 7 6 24 37 Ram 6 | . . . . . . . . . . . . . . . . . . . . . 6 Kick 12 | . 1 1 . 3 . . 2 . . . 1 . . . . . . 4 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . 15 . . . . . 4 . . . Rewire 85 | . . . . . . 61 . . . . . . . . 24 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 373 | -10/Materials | Identified exit to Mines 422 | -10/Materials | Discovered new exit (range 12) 749 | -10/Materials | Destroyed 8 combat bots 797 | -10/Materials | Discovered new exit (range 16) 894 | -10/Materials | Repaired Sml. Laser 1184 | -10/Materials | Entered Mines 1225 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1228 | -10/Mines | Found Prototype Device 1291 | -10/Mines | Discovered new exit (range 6) 1329 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1445 | -10/Mines | Assembled infested the area 1450 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1510 | -10/Mines | Lost 3 parts (1p1n1w) 1524 | -10/Mines | Discovered new exit (range 14) 1557 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1792 | -10/Mines | Core integrity fell below 50% 1891 | -10/Mines | Build established: Scavenger-Mutant 2021 | -10/Mines | Discovered new exit (range 6) 2101 | -10/Mines | Learned location of 1 exit from Materials 2230 | -10/Mines | Entered Subcaves 2230 | -10/Subcaves | Accompanied by 1 ally 2231 | -10/Subcaves | Approached by a straggling Scientist 2278 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2379 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2467 | -10/Subcaves | A Subdweller sparked back to life 2467 | -10/Subcaves | A Subdweller sparked back to life 2467 | -10/Subcaves | A Subdweller sparked back to life 2494 | -10/Subcaves | Found Prototype Leg 2494 | -10/Subcaves | Identified Cargo Legs 2496 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2541 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2611 | -10/Subcaves | Discovered new exit (range 10) 2616 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2618 | -10/Subcaves | Learned location of Zion (-7) 2618 | -10/Subcaves | Met a Zionite searching for "candidates" 2620 | -10/Subcaves | Identified exit to Materials 2642 | -10/Subcaves | Entered Materials 2642 | -8/Materials | Accompanied by 1 ally 2642 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2643 | -8/Materials | Identified exit to Factory 2758 | -8/Materials | Identified Exp. Sensor Array 2767 | -8/Materials | Identified exit to Storage 2885 | -8/Materials | Lost 4 parts (2u2w) 3016 | -8/Materials | Discovered exit to Factory (range 5) 3400 | -8/Materials | Build established: Hacker-Mutant 3812 | -8/Materials | Repaired Broken Exp. Sensor Array 3830 | -8/Materials | Discovered exit to Factory (range 7) 3950 | -8/Materials | Central database locked down 4381 | -8/Materials | Build established: Skirmisher 4673 | -8/Materials | Core integrity fell below 50% 4903 | -8/Materials | Repaired Lgt. Cannon 5012 | -8/Materials | Repaired Exp. Sensor Array 5058 | -8/Materials | Repaired Gauss Rifle 5153 | -8/Materials | Entered Storage 5210 | -8/Storage | Repaired Gauss Rifle 5300 | -8/Storage | Garrison activated, responded to threat 5779 | -8/Storage | Used back door to open Recycling access 5779 | -8/Storage | Discovered new exit (range 5) 5818 | -8/Storage | Identified exit to Recycling 5819 | -8/Storage | Entered Recycling 6353 | -8/Recycling | Found Prototype Device 6406 | -8/Recycling | Entered Scraplab 6872 | -8/Recycling | Build established: Commander-Skirmisher 7069 | -8/Recycling | Discovered new exit (range 16) 7099 | -8/Recycling | Identified exit to Factory 7173 | -8/Recycling | Entered Factory 7173 | -6/Factory | Accompanied by 12 allies 7173 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7248 | -6/Factory | Identified exit to DSF 7405 | -6/Factory | Lost 3 allies 7523 | -6/Factory | Search patrols dispatched 7651 | -6/Factory | Fabricated G-47 Trooper (x3) 7722 | -6/Factory | Lost 11 allies 7873 | -6/Factory | First assault squad dispatched 8054 | -6/Factory | Build established: Scavenger-Skirmisher 8081 | -6/Factory | Identified exit to Lower Caves 8231 | -6/Factory | Repaired Hrd. Medium Armor Plating 8423 | -6/Factory | Build established: Scavenger-Assassin 9052 | -6/Factory | Central database locked down 9284 | -6/Factory | Destroyed 7 combat bots 9348 | -6/Factory | Lost 3 parts (2u1w) 9543 | -6/Factory | Lost 5 parts (1p3n1w) 9587 | -6/Factory | Spotted B-75 Beast 9624 | -6/Factory | Entered Lower Caves 9733 | -6/Lower Caves | Build established: Skirmisher 10003 | -6/Lower Caves | Discovered new exit (range 6) 10009 | -6/Lower Caves | Identified exit to Lower Caves 10011 | -6/Lower Caves | Entered another Lower Caves area 10014 | -6/Lower Caves | Discovered new exit (range 14) 10029 | -6/Lower Caves | Identified exit to Factory 10076 | -6/Lower Caves | Identified exit to Data Miner 10542 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10939 | -6/Lower Caves | Attracted the attention of an 0b10 base 10967 | -6/Lower Caves | Core integrity fell below 50% 10994 | -6/Lower Caves | Lost 7 parts (1p3n3w) 11225 | -6/Lower Caves | Encountered a Warlord checkpoint 11251 | -6/Lower Caves | Learned Factory terminal intel 11309 | -6/Lower Caves | Entered Data Miner 11311 | -6/Data Miner | Discovered new exit (range 6) 11325 | -6/Data Miner | Met Data Miner 11359 | -6/Data Miner | Learned location of Section 7 (-3) 11359 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11379 | -6/Data Miner | Received God Mode back door access code from Data Miner 11421 | -6/Data Miner | Identified exit to Proximity Caves 11422 | -6/Data Miner | Entered Proximity Caves 11527 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11604 | -5/Proximity Caves | Lost 5 parts (1n4u) 11857 | -5/Proximity Caves | Build established: Mutant 12156 | -5/Proximity Caves | Learned Factory emergency access door positions 12181 | -5/Proximity Caves | Spotted B-75 Beast 12315 | -5/Proximity Caves | Learned Factory terminal intel 12317 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12326 | -5/Proximity Caves | Entered Factory 12326 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12328 | -5/Factory | Loaded intel: 27 terminal locations 12333 | -5/Factory | Watched by a mysterious "MATRIX" hacker 12333 | -5/Factory | Identified exit to Upper Caves 12333 | -5/Factory | Identified exit to Extension 12473 | -5/Factory | Incoming investigation squad redirected 12695 | -5/Factory | Fabricated Exp. Sensor Array? 12795 | -5/Factory | Build established: Scientist-Mutant 13569 | -5/Factory | Cargo convoy interrupted 13860 | -5/Factory | Build established: Gunner 14366 | -5/Factory | Lost 3 parts (1u2w) 14455 | -5/Factory | Entered Upper Caves 14490 | -5/Upper Caves | Lost 7 parts (4n1u2w) 14840 | -5/Upper Caves | Build established: Assassin 15050 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15293 | -5/Upper Caves | Discovered new exit (range 15) 15335 | -5/Upper Caves | Identified exit to Upper Caves 15339 | -5/Upper Caves | Build established: Scavenger-Assassin 15345 | -5/Upper Caves | Learned 8 Factory zone layouts 15350 | -5/Upper Caves | Entered another Upper Caves area 15453 | -5/Upper Caves | Discovered new exit (range 15) 15466 | -5/Upper Caves | Identified exit to Factory 15478 | -5/Upper Caves | Learned Factory trap positions 15952 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 15996 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16082 | -5/Upper Caves | Lost 6 parts (3n1u2w) 16366 | -5/Upper Caves | Build established: Scavenger-Mutant 16391 | -5/Upper Caves | Discovered new exit (range 9) 16403 | -5/Upper Caves | Identified exit to Warlord 16405 | -5/Upper Caves | Entered Warlord 16500 | -5/Warlord | System corruption cleaned by Quarantine Array 16980 | -5/Warlord | Visited the Vortex Lab 16990 | -5/Warlord | Warlord's base attacked by MAIN.C 17340 | -5/Warlord | Warlord forces counterattacked 17406 | -5/Warlord | Opened Warlord's prototype stash 17425 | -5/Warlord | Found Prototype Processor 17427 | -5/Warlord | Found Prototype Device 17454 | -5/Warlord | Met Warlord 17665 | -5/Warlord | Warlord base infiltrated, sounded retreat 17666 | -5/Warlord | Enhanced Grunt warped into view 17666 | -5/Warlord | Enhanced Grunt warped into view 17666 | -5/Warlord | Enhanced Grunt warped into view 17666 | -5/Warlord | Enhanced Demolisher warped into view 17666 | -5/Warlord | Enhanced Demolisher warped into view 17666 | -5/Warlord | Enhanced Demolisher warped into view 17670 | -5/Warlord | P-80 Master assimilated allied Sentinel 6a 17792 | -5/Warlord | Spotted Striker 17855 | -5/Warlord | Lost 3 allies 17859 | -5/Warlord | Discovered new exit (range 13) 17869 | -5/Warlord | Identified exit to Proximity Caves 17890 | -5/Warlord | Spotted Striker 17890 | -5/Warlord | Spotted Striker 17895 | -5/Warlord | Entered Proximity Caves 17895 | -4/Proximity Caves | Accompanied by 2 allies 17898 | -4/Proximity Caves | Learned location of 1 exit from Research 17993 | -4/Proximity Caves | Spotted B-86 Titan 18061 | -4/Proximity Caves | Core integrity fell below 50% 18062 | -4/Proximity Caves | Identified System Purifier 18108 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 18262 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18329 | -4/Proximity Caves | Lost 3 parts (1n2u) 18474 | -4/Proximity Caves | Learned Research terminal intel 18681 | -4/Proximity Caves | Lost 3 parts (1n2u) 18989 | -4/Proximity Caves | Discovered exit to Factory (range 15) 18999 | -4/Proximity Caves | Entered Factory 18999 | -4/Factory | Evolved 2 slots: Utility x2 19000 | -4/Factory | Identified exit to Research 19001 | -4/Factory | Loaded intel: 117 trap records 19002 | -4/Factory | Loaded intel: 26 terminal locations 19072 | -4/Factory | Identified exit to DSF 19072 | -4/Factory | Entered DSF 19098 | -4/DSF | Additional patrols routed to DSF 19210 | -4/DSF | Identified Exp. Target Analyzer 19562 | -4/DSF | Discovered exit to Research (range 14) 19580 | -4/DSF | Entered Research 19580 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19581 | -3/Research | Identified exit to Research 19582 | -3/Research | Loaded intel: 23 terminal locations 19608 | -3/Research | Lost 11 parts (1p4n4u2w) 19743 | -3/Research | Central database locked down 20174 | -3/Research | Lost 3 parts (1u2w) 20211 | -3/Research | Spotted B-86 Titan 20215 | -3/Research | Entered another Research area 20215 | -2/Research | Warlord forces began assault on 0b10 20215 | -2/Research | Evolved 2 slots: Utility x2 20325 | -2/Research | Research machine network offline 20496 | -2/Research | Borebot progress halted 20644 | -2/Research | Borebot progress halted 20814 | -2/Research | Borebot progress halted 20842 | -2/Research | Spotted Striker 20874 | -2/Research | Met up with Warlord 21002 | -2/Research | Spotted Executioner 21005 | -2/Research | Spotted Striker 21039 | -2/Research | Spotted Executioner 21051 | -2/Research | Spotted Executioner 21622 | -2/Research | Spotted Executioner 21623 | -2/Research | Spotted Executioner 21645 | -2/Research | Lost 5 allies 21660 | -2/Research | Destroyed Executioner 21662 | -2/Research | Destroyed Executioner 21719 | -2/Research | Given Cave Seal Controls access code 22107 | -2/Research | Spotted Executioner 22114 | -2/Research | Destroyed KR-8IH(L) 22114 | -2/Research | Spotted Executioner 22121 | -2/Research | Destroyed Executioner 22142 | -2/Research | Destroyed 7 combat bots 22145 | -2/Research | Lost 5 allies 22171 | -2/Research | Discovered new exit (range 19) 22196 | -2/Research | Entered Access 22196 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22243 | -1/Access | Energy Cycler disabled 22498 | -1/Access | Garrison activated, responded to threat 22541 | -1/Access | Lost 9 parts (4p3u2w) 22599 | -1/Access | System corruption reached 10% 22687 | -1/Access | Lost 19 parts (2p7n6u4w) 22773 | -1/Access | Core integrity fell below 50% 22792 | -1/Access | Lost 12 parts (2p4n3u3w) 22816 | -1/Access | Core integrity fell below 20% 22820 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 22805_ Slammed into P-80 Master. 22808_ Energy Well destroyed. 22808_ Slammed into P-80 Master. 22808_ Antigrav System+ destroyed. 22809_ Slammed into P-80 Master. 22812_ Penetrated by Slug. 22812_ Slug penetrates Y-72 Warden. 22813_ Slug penetrates H-88 Terminator. 22813_ Slug penetrates Wall. 22814_ Penetrated by Slug. 22815_ System corrupted: Substantial component data lost. 22815_ Penetrated by Slug. 22817_ Slug penetrates Wall. 22817_ Penetrated by Slug. 22818_ Slug penetrates Wall. 22819_ Penetrated by Slug. 22819_ Slug penetrates Wall. 22820_ K-01 Serf destroyed. 22820_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????########? | | ???#######??#####????????????????????????# #? | | ???# ?? #????????????????????????# #? | | ???# ?? #????????????????????????# #? | | ???# ] #??????????????????????### #? | | ???# "" #??????????????????????# + #? | | ???# "" #??????????????????????# # #? | | ???# """""" #?????????????????????## ########? | | ???# """""" #??????????????#+###### #??????? | | ???# "" #??????????????# %%% #??????? | | ???# "" #?????########## ### = #??????? | | ???# #?????# #?#####??????? | | ???# #?????# p #????????????? | | ???# #?????# #????????????? | | ##########+############ #######??????? | | ## ^ hh #??????? | | " ## h #?? ??? | | %" ## ^ # ??? | | "=! % ## ^ l^ h + ????? | | % ## ]]] #??????? | | % ## ]]] !^% #??????? | | % %% ##s ]]] !! #??????? | | ##########+###% #??????? | | # *=%= # ug g h #??????? | | # # @ #??????? | | # # ###### #???#### | | # # % #????# #???# | | # "" # kg % #???## ##??#%% | | # """" # %w #???# ####% | | # """" ######## % ########???# % %%%+% | | # """" #?????## % #??????????# #### | | # """" #??????# =%% #???????#####/#####% | | # """" #??????# % #???????# #### | | / "" #??????#u #???????# # #? | | # "" #??????# k #???????# % # #? | | ##############??????# #???????# % ###? | | #???????????????????# w #??????#########/##"#? | | #???????????????????# #??????# #? | | ????????????????????# #??????# #? | | ????????????????????+ +??????# #? | | ????????????????????# #??????# #? | | ????????????????????# #??????# " #? | | ????????????????????# #??????# """" #? | | ????????????????????# #??????# """"" #? | | ????????????????????# #??????# """"" #? | | ????????????????????# #??????# """" #? | | ????????????????????+ +??????# " #? | | ????????????????????? #??????# #? | | ????????????????????# ????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 49 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 285 Jamming Range 14 Power Amplification 30 Corruption Block 8 Armor Coverage 325 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 14 Core Analysis 9 Recoil Reduction 1 Matter Filtering 50 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Lance | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Imp. Thunder Leg | -3/Research | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked G-47 Trooper | -8/Recycling | Hacked X-67 Chaingunner | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Authchip Exp. Sensor Array | x1 | -5/Factory Repaired ---------- Sml. Laser | 50% | -10/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Lgt. Cannon | 25% | -8/Materials Exp. Sensor Array | 65% | -8/Materials Gauss Rifle | 48% | -8/Materials Gauss Rifle | 61% | -8/Storage Hrd. Medium Armor Plating | 38% | -6/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Axe | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Flexi-carbon Leg | -6/Factory | Hacked Plasma Cutter | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Lgt. Cannon | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Scythe | -6/Factory | Hacked Imp. Thunder Leg | -3/Research | Hacked KE Penetrator | -3/Research | Hacked Antigrav System | -3/Research | Hacked Antimatter Reactor | -3/Research | Hacked Hvy. Flak Cannon | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Charge!!! No Explosion For You Protector Reappropriation Welcome To The Revolution Challenges ------------ None Game ------ Seed ArcsightDamperInitializer Manual? 0 Play Time 03:17:24 Cumulative 190.7 hours Start 2026.10.25 @ 12:26:47 End 2026.10.25 @ 15:45:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 79 Rogue 0 Adventurer 79 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05fff782-c648-48ee-a2f2-e65d6b9b44eb