Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.02 @ 18:24:05 // Winter2022/Polymind Player: Trione Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1023) 1023 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1912) 1912 TOTAL SCORE: 4370 Bonus ------- Polymind Skill 1712 Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 0/0 Energy 43/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Targeting Computer > --- WEAPON ----------- Assault Rifle Gauss Rifle > --- INVENTORY -------- (None) [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached . | . . . . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 5 13 Power 3 | . . 1 2 Propulsion 5 | . . 2 3 Utility 4 | . . 1 3 Weapon 6 | . . 1 5 Highest Loss Streak 6 | . . 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 71 | . 5 68 86 Engine 6 | . . 8 6 Core 2 | . . . 4 Treads 12 | . . 15 13 Leg 9 | . . . 15 Device 13 | . . 15 15 Processor 3 | . 1 . 4 Protection 3 | . . 6 2 Energy Gun 4 | . . 3 6 Ballistic Gun 14 | . . 15 16 Naked Turns 228 | . 192 25 11 Heaviest Build 18 | . 4 18 18 Greatest Support 40 | 3 12 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | . . 1 1 Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity 1 | . . 1 . Final Carried . | . . . . Class Distribution -------------------- 50% | Sentry 20% | Hunter 13% | Cogmind 9% | Swarmer 6% | Grunt Dominant Class ---------------- Cogmind | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 369 | . . 100 269 Remotely . | . . . . Salvage Created 1399 | . . 432 967 Parts 74 | . . 34 40 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . . 14 16 Melee 2 | . . . 2 Guns 27 | . . 14 13 Classes Destroyed 9 | . . 5 4 Worker 2 | . . . 2 Hauler 2 | . . . 2 Recycler 2 | . . 1 1 Operator 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 11 | . . 7 4 Grunt 12 | . . 6 6 Sentry 5 | . . 1 4 Hunter 2 | . . . 2 Best Kill Streak 6 | . . 5 6 Combat Bots Only 5 | . . 4 5 Max Kills in Single Turn 2 | . . 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2908 | . . 851 2057 Core 909 | . . 351 558 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 100 12 . Volleys Fired 171 | . . 73 98 Largest 2 | . . 2 2 Hottest 79 | . . 79 79 Shots Fired 248 | . . 85 163 Gun 248 | . . 85 163 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 187 | . . 73 114 Thermal 61 | . . 12 49 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | . . 11 22 Robot Miss Streak 4 | . . 2 4 Penetration Max 1 | . . . 1 Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 168 | . . 60 108 Core Hits 72 | . . 31 41 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . . . 6 Burn 5 | . . . 5 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2561 | . . 665 1896 Guns 2541 | . . 649 1892 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 20 | . . 16 4 Kinetic 1863 | . . 530 1333 Thermal 678 | . . 119 559 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . . 8 . Shots . | . . . . Rammed 7 | . . 1 6 Targets Rammed 8 | . . 1 7 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 50 | . . 50 47 Average Temperature 14 | . . 12 15 Received Heat Transfer 1110 | . . 336 774 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . . 3 Heat Transferred 1998 | . . 296 1702 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 357 | . 79 357 337 Initial 91 | . . 33 91 Average 181 | . 38 230 188 Maximum Alert Level 1 | . . 1 1 Low Security (%) 56 | 100 100 37 56 Level 1 43 | . . 62 43 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 7 25 34 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 5 1 3 Terminals 9 | . 5 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 10 1 9 Successful 15 | . 7 1 7 Failed 5 | . 3 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 22 | . 11 2 9 Terminals 20 | . 10 1 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Terminal Index 2 | . 1 . 1 Disarm Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 6 1 5 Terminals 12 | . 6 1 5 Track 1 | . . . 1 Assimilate 3 | . 2 . 1 Botnet 6 | . 3 1 2 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 6 | . 1 2 3 Non-combat 1 | . 1 . . Combat 5 | . . 2 3 Robot Hacks Applied 10 | . 2 2 6 map_route 1 | . 1 . . mark_security 1 | . 1 . . find_shortcuts 5 | . . 2 3 find_garrison 3 | . . . 3 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders 1 | . . 1 . STAY 1 | . . 1 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 5 | . 1 2 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1740 | 9 206 501 1024 Spaces Moved 1102 | 18 335 251 498 Core 482 | 18 310 137 17 Treads 307 | . . 110 197 Legs 284 | . . . 284 Wheels . | . . . . Hover 25 | . 25 . . Flight 4 | . . 4 . Fastest Speed 37 | 50 50 37 50 Average Speed 98 | 50 50 98 133 Slowest Speed 160 | 50 56 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 64 36 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1509 | 17 371 431 690 Wait 231 | . 37 107 87 Move 1099 | 17 334 250 498 Hop . | . . . . Pick Up . | . . . . Fast Attach . | . . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 171 | . . 73 98 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 7 | . . . 7 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Discovered new exit (range 14) 59 | -10/Materials | Discovered new exit (range 13) 71 | -10/Materials | Discovered new exit (range 16) 102 | -10/Materials | Discovered new exit (range 22) 113 | -10/Materials | Identified exit to Materials 194 | -10/Materials | Discovered exit to Materials (range 4) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Accompanied by 1 ally 304 | -9/Materials | Lost 3 parts (1p2n) 350 | -9/Materials | Core integrity fell below 50% 376 | -9/Materials | Discovered new exit (range 3) 404 | -9/Materials | Core integrity fell below 20% 717 | -9/Materials | Entered another Materials area 1298 | -8/Materials | Lost 5 parts (1p1n1u2w) 1557 | -8/Materials | Core integrity fell below 50% 1599 | -8/Materials | Core integrity fell below 20% 1655 | -8/Materials | Lost 6 parts (1p2n1u2w) 1741 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01627_ Imp. Heat Sink melted. 01627_ G-47 Trooper destroyed. 01628_ K-01 Serf collects debris. 01631_ Acquired 22 Protomatter. 01634_ K-01 Serf collects debris. 01656_ Y-45 Defender destroyed. 01657_ K-01 Serf collects debris. 01695_ K-01 Serf cleans the Atomic Centrifuge. 01699_ W-25 Informer sends out distress signal. 01699_ K-01 Serf cleans the Atomic Centrifuge. 01723_ K-01 Serf cleans the Terminal. 01730_ Triggered Blade Trap. 01730_ Massive razor-sharp blades shoot up from within the floor. 01730_ Carbon-fiber Leg severed. 01731_ Triggered Blade Trap. 01731_ Massive razor-sharp blades shoot up from within the floor. 01731_ Hvy. Laser severed. 01731_ Adv. Heat Sink severed. 01731_ Carbon-fiber Leg severed. 01731_ Lost control of G-50 Soldier. Map ----- +----------------------------------------------------+ | ?#== #????# #?# ] ! + "R" ## #?????? | | ?# %[ """ #???##w### # " " ## #?????? | | ?#[[ """ ##### ## !!= ===#??# ## #?????? | | ?#[[ """ + k T k !!= == #??# *= ## #?????? | | ?#[ #####w ## %!= == #??#[==* ## #?????? | | ?# """ #?####k### ######+##### #?????? | | ?# "" #?# u /% %##### #?????? | | ?# "" #?# = ####%############%% #?????? | | ?# % #?# ##?#=#??????????####### #?????? | | ?#####+####?# #??#[#????????????????# #?????? | | ????# ## #??#!#????????????????# #?????? | | ##### ## #??#=#????????????????# #?????? | | ############^###??????????????# #?????? | | ##+#????#!! #?????????????? ?????? | | #???????#!! ####??????????? ?????? | | #???????#** +??????????? ?????? | | ## #???????#** ####??????????? ?????? | | ?# = +???????#[[ #?????????????? ?????? | | ?# % #???????#[[ ## ##????+????????? ?????? | | ?# = #???????####?# #??????????????? ?????? | | ?# #????????????# #??????????????? ?????? | | ? #????????????# #??????????????? ?????? | | ?#### #????????????# #??????????????? ?????? | | ????? #????????????# #???????????????????????? | | ????? ?????????????# ### ###???????????????? | | ?????????????????????# @ Y ????????? | | ?????????????????????# ### ###???????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????##+##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????+????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????+???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 215 Matter Stores 199 Matter Capacity 200 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: I 25 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Hosts 6 | . 1 2 3 Combat Hostiles 5 | . . 2 3 Allies . | . . . . Unique Host Classes 5 | . 1 2 2 Average Host Suspicion 95 | . 12 99 94 Unsuspicious Activity 78 | . 6 66 6 Returns to Shadow . | . . . . Fuzzy Dispatches . | . . . . Protomatter Created 136 | . . 64 72 Used 143 | . 12 29 102 Decayed 9 | . . 9 . Highest Spend 45 | . 12 23 45 Top 5 Hosts by Kills: Y-45 Defender (-8/Materials: 11) S-10 Pest (-9/Materials: 8) Y-45 Defender (-9/Materials: 7) H-55 Commando (-8/Materials: 2) G-50 Soldier (-8/Materials: 2) Game ------ Seed SchematicPulseRail Manual? 0 Play Time 00:23:36 Cumulative 1216.4 hours Start 2023.01.02 @ 18:07:35 End 2023.01.02 @ 18:24:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 447 Rogue 447 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/2/7/0/0/0/4/0/0 Lore% 89 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69207c21-81da-4cb5-99cd-9e787ddb4db2