Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 03:52:16 Player: cptwinky Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (744) 744 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1563) 1563 TOTAL SCORE: 4627 Bonus ------- Follower Combat Kills 407 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -144 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 1087/1100 System Corruption 0% Temperature Cool (13) Movement Walking (140) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (3) ------ Assembled Biocell Array GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (5) ---- Zionite Light DM Reactor Zionite Biocell (600) Zionite Light Carapace Hacking Drone Bay (1/1) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Antimatter Reactor Zionite Biocell Zionite Light Carapace Hacking Drone Bay Improved Grenade Launcher [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility Reflective Plating Device Tactical Coordination Suite Storage Huge Storage Unit Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Zionite Laser-S Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Slots Evolved 2 | . . . 2 . . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . 1 . . . . Weapon . | . . . . . . . . Parts Attached 58 | 2 4 7 7 . 8 30 . Power 5 | . . 1 . . . 4 . Engine . | . . . . . . . . Core 1 | . . 1 . . . . . Reactor 4 | . . . . . . 4 . Propulsion 10 | 2 1 . 1 . . 6 . Treads 7 | 2 1 . 1 . . 3 . Leg 3 | . . . . . . 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | . 1 4 2 . 3 15 . Device 8 | . . 1 . . 1 6 . Storage 3 | . . 1 . . 1 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 14 | . 1 2 2 . 1 8 . Artifact . | . . . . . . . . Weapon 18 | . 2 2 4 . 5 5 . Energy Gun 1 | . . . . . . 1 . Energy Cannon 5 | . . . 1 . 2 2 . Ballistic Gun 7 | . 1 1 2 . 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 1 1 . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 8 . Parts Lost 7 | . . . 1 . . 6 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . . . . 3 . Weapon 2 | . . . 1 . . 1 . Highest Loss Streak 4 | . . . 1 . . 4 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 97 100 90 100 98 89 88 Engine 2 | . 14 7 . . . . . Core 6 | . . 6 11 11 11 1 . Reactor 3 | . . . . . . 8 11 Treads 29 | . 27 28 33 33 33 26 . Leg 2 | . . . . . . 5 33 Device 2 | . . . . . . 7 11 Storage 10 | . 14 14 11 11 11 6 11 Protection 15 | . 12 13 13 22 21 10 . Energy Cannon 6 | . . . 4 11 6 12 22 Ballistic Gun 14 | . 27 28 17 11 13 7 . Naked Turns . | . . . . . . . . Heaviest Build 116 | 12 14 23 28 28 101 116 42 Greatest Support 88 | 40 40 40 60 60 60 88 88 Greatest Overweight (x) 2 | . . . . . 1 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 25 25 5 Average Capacity 14 | 8 8 9 10 10 20 12 5 Most Carried 25 | 6 8 10 10 10 25 25 5 Average Carried 13 | 6 7 9 9 10 19 12 5 Final Capacity 25 | 8 8 10 10 10 25 5 5 Final Carried 25 | 6 8 10 10 10 25 5 5 Class Distribution -------------------- 83% | Mutant 9% | Scavenger-Mutant 7% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Dee Pro Matter Collected 1253 | 220 249 240 112 . 108 324 . Remotely . | . . . . . . . . Salvage Created 774 | . 291 108 122 . . 253 . Parts 46 | . 17 14 11 . . 4 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Combat Hostiles Destroyed 17 | . 7 5 2 . . 3 . Melee 1 | . 1 . . . . . . Guns 9 | . 5 2 1 . . 1 . Cannons 1 | . . . 1 . . . . AOE 4 | . 1 3 . . . . . Classes Destroyed 7 | . 3 2 1 . . 1 . Builder 2 | . . 1 1 . . . . Hauler 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Swarmer 3 | . . 3 . . . . . Grunt 9 | . 7 2 . . . . . Sentry 2 | . . . 2 . . . . Golem 2 | . . . . . . 2 . Best Kill Streak 4 | . 2 4 1 . . 2 . Combat Bots Only 3 | . 2 3 1 . . 2 . Max Kills in Single Turn 2 | . 1 2 1 . . 1 . Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . . . . . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Dee Pro Hostile Shots Fired 111 | . 27 29 22 . . 30 3 Missed 20 | . 9 7 2 . . 2 . Damage Taken 1994 | . 223 233 279 . . 1238 21 Core 459 | . 39 20 43 . . 347 10 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 119 | . 39 . . . . 80 . Ignored by Resistances 70 | . . 33 20 . . 17 . Regen/Repaired (Parts) 198 | . 75 . 117 . 6 . . Core Remaining (%) 88 | 100 . 76 . . . . . Volleys Fired 75 | . 24 13 14 . 4 20 . Largest 2 | . 2 2 2 . 1 2 . Hottest 126 | . 40 40 80 . 63 126 . Shots Fired 132 | . 47 24 26 . 4 31 . Gun 102 | . 46 22 22 . . 12 . Cannon 25 | . . . 2 . 4 19 . Launcher 5 | . 1 2 2 . . . . Special . | . . . . . . . . Kinetic 102 | . 46 22 22 . . 12 . Thermal 5 | . . . 2 . 3 . . Explosive 5 | . 1 2 2 . . . . Electromagnetic 20 | . . . . . 1 19 . Robot Hit Streak 14 | . 8 8 14 . . 9 . Robot Miss Streak 4 | . 4 2 1 . . 3 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 87 | . 31 17 20 . . 19 . Core Hits 43 | . 16 9 5 . . 13 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1582 | . 494 376 295 . . 417 . Guns 978 | . 399 220 229 . . 130 . Cannons 322 | . . . 35 . . 287 . Explosions 221 | . 58 132 31 . . . . Melee . | . . . . . . . . Ramming 61 | . 37 24 . . . . . Kinetic 978 | . 399 220 229 . . 130 . Thermal 35 | . . . 35 . . . . Explosive 221 | . 58 132 31 . . . . Electromagnetic 287 | . . . . . . 287 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 . . Average Corruption 1 | . . . 1 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . 1 . . . Matter Fused 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 19 | . . 7 . . . 12 . Projectiles 12 | . . . . . . 12 . Explosions 7 | . . 7 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . . . 8 . . . . Shots 1 | . . . 1 . . . . Rammed 23 | . 19 4 . . . . . Targets Rammed 25 | . 21 4 . . . . . Kicked . | . . . . . . . . Crushed 2 | . 2 . . . . . . Highest Temperature 276 | . 5 27 62 . 90 276 . Average Temperature 53 | . 2 13 20 . 41 97 . Received Heat Transfer 600 | . 129 132 144 . . 183 12 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 74 | . . . 74 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Peak Influence 318 | . 318 157 143 55 . . . Initial 60 | . . 60 2 55 . . . Average 68 | . 115 39 69 55 . . . Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 96 | 100 88 100 100 100 . . . Level 1 3 | . 11 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 2 . . . . . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Dee Pro Distress Signals 4 | . 3 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 17 5 2 . . 17 1 Peak Tracking Total 4 | . 4 3 2 . . 3 1 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 3 | . . . . . . 3 . Traps Extracted . | . . . . . . . . Installed 5 | . . . . . . 5 . Triggered . | . . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 5 . Machines | -11 -10 -10 -9 -9 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Dee Pro Machines Disabled 2 | . . . . . . 2 . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Dee Pro Machines Accessed 11 | . 5 1 4 . . . 1 Terminals 6 | . 3 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 12 1 12 . . . 1 Successful 19 | . 7 1 10 . . . 1 Failed 7 | . 5 . 2 . . . . Catastrophic 3 | . 2 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 8 . 3 . 5 . . Terminals 14 | . 8 . 5 . . . 1 Fabricators . | . . . . . . . . Repair Stations 5 | . 2 . 3 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 3 1 3 . . . 1 Record 1 | . . . . . . . 1 Robot Analysis 4 | . 2 . 2 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . Terminals 1 | . . . 1 . . . . Botnet 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 5 . 3 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 17 | . . . 2 . 15 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . Time 45 | . 26 . 19 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . 5 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Dee Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Dee Pro Total Allies 5 | . . . . . 4 1 . Largest Group 5 | . . . . . 4 5 . Highest-Rated Group 387 | . . . . . 268 387 . Highest-Rated Ally 119 | . . . . . 96 119 . Total Orders . | . . . . . . . . Ally Attacks 88 | . . . . . . 88 . Total Damage 3092 | . . . . . . 3092 . Kills 21 | . . . . . . 21 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Robot Analysis Total 4 | . 2 . 2 . . . . Derelict Logs Recovered 4 | . . 2 . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Dee Pro Turns Passed 7366 | 28 721 1117 231 36 2747 2459 27 Spaces Moved 3643 | 17 351 661 94 23 1294 1183 20 Core . | . . . . . . . . Treads 3350 | 15 351 661 94 23 1294 912 . Legs 293 | 2 . . . . . 271 20 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 160 160 160 160 135 140 Average Speed 184 | 155 160 160 160 160 208 181 140 Slowest Speed 320 | 160 160 160 160 160 240 320 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 53 98 10 10 86 72 6 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 2 | . 1 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . . 5 . . Spaces Dug 23 | . . 9 14 . . . . Terrain Destroyed 37 | . 6 17 14 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 37 | . 6 17 14 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Dee Pro Total 4170 | 18 454 694 147 22 1337 1478 20 Wait 255 | . 37 2 30 . 8 178 . Move 3636 | 16 350 660 93 22 1293 1182 20 Hop . | . . . . . . . . Pick Up 42 | . 10 3 2 . 17 10 . Fast Attach 24 | . 2 1 2 . 4 15 . Attach 4 | . . . 2 . . 2 . Detach 10 | . . 1 . . 1 8 . Swap 30 | 2 2 6 3 . 4 13 . Drop 64 | . 8 4 1 . 6 45 . Fire 75 | . 24 13 14 . 4 20 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 25 | . 21 4 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 5 | . . . . . . 5 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Discovered new exit (range 7) 521 | -10/Materials | Repaired Lgt. Treads 750 | -10/Materials | Entered Mines 854 | -10/Mines | Learned 8 Materials zone layouts 865 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1158 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1158 | -10/Mines | Discovered new exit (range 5) 1283 | -10/Mines | Found a hidden stash of uninstalled traps 1324 | -10/Mines | Discovered new exit (range 6) 1548 | -10/Mines | Learned 8 Materials zone layouts 1563 | -10/Mines | Discovered new exit (range 8) 1585 | -10/Mines | Learned location of Storage (-8) 1867 | -10/Mines | Entered Materials 1867 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1868 | -9/Materials | Identified exit to Materials 1868 | -9/Materials | Identified exit to Mines 1973 | -9/Materials | Repaired Reflective Plating 2098 | -9/Materials | Entered Mines 2118 | -9/Mines | Discovered exit to Materials (range 6) 2125 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2134 | -9/Mines | Entered Zion 2207 | -7/Zion | System corruption cleaned by Quarantine Array 2310 | -7/Zion | Gained Derelict followers 2484 | -7/Zion | Discovered new exit (range 14) 2519 | -7/Zion | Given A8's code to call for help 2836 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3269 | -7/Zion | Learned location of 1 exit from Factory 3389 | -7/Zion | Given the Hacking Drone Bay 3390 | -7/Zion | Found Prototype Device 3390 | -7/Zion | Identified Hacking Drone Bay 3457 | -7/Zion | Learned Factory emergency access door positions 4167 | -7/Zion | Build established: Scavenger-Mutant 4467 | -7/Zion | Opened final containment barrier to the Deep Caves 4507 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4511 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4527 | -7/Zion | Discovered new exit (range 3) 4527 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4841 | -7/Zion | Build established: Mutant 4881 | -7/Zion | Entered Deep Caves 4881 | -7/Deep Caves | Accompanied by 4 allies 4884 | -7/Deep Caves | Met 5H-AD0 5237 | -7/Deep Caves | Z-Facility disabled 5310 | -7/Deep Caves | Attacked by Z-Imprinter 5325 | -7/Deep Caves | Destroyed Z-Imprinter 5351 | -7/Deep Caves | Lost 3 allies 5635 | -7/Deep Caves | Found Prototype Protection 5635 | -7/Deep Caves | Identified Zio. Weapon Casing 5756 | -7/Deep Caves | Found Prototype Protection 5756 | -7/Deep Caves | Identified Zio. Heavy Carapace 5796 | -7/Deep Caves | Found Zio. Heavy Carapace 6441 | -7/Deep Caves | Discovered new exit (range 6) 6618 | -7/Deep Caves | Spotted AG-73084 6623 | -7/Deep Caves | Core integrity fell below 50% 6639 | -7/Deep Caves | Core integrity fell below 20% 6666 | -7/Deep Caves | Lost 4 parts (3u1w) 6689 | -7/Deep Caves | Destroyed AG-73084 6710 | -7/Deep Caves | Found GOLEM Unit 7137 | -7/Deep Caves | Build established: Golem 7340 | -7/Deep Caves | Entered Proximity Caves 7367 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07071_ Acquired Mak. Leg. 07072_ Dropped Mak. Leg. 07073_ Acquired 10 matter. 07078_ Acquired Enh. Flexi-carbon Leg. 07081_ Acquired 10 matter. 07097_ Asb. Alloy Leg integration complete. 07155_ Dropped Lgt. Treads. 07158_ Acquired Imp. Grenade Launcher. 07162_ Acquired Zio. Light Carapace. 07170_ Dropped EM Pulse Cannon. 07171_ Acquired Hacking Drone Bay. 07184_ Dropped Antimatter Reactor. 07192_ Acquired Zio. Light DM Reactor. 07193_ Acquired 10 matter. LOCATION=UNKNOWN GOAL=ESCAPE 07350_ Connecting with Outpost Terminal... 07350_ Current location identified: Proximity Caves >>Query(Status Report 013H) UNIDENTI-- Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????# ???????????????????? | | ??????????????????????????? ?????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????Y #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????###?????????? #??????????????????? | | ?????????????# ????????## #??????????????????? | | ??????##?????# ????????# ???????????????????? | | ?????? ???# #??????? ????????????????????? | | ???### ### ##?????? ?????????????????????? | | ???? ? ###????# #?????????????????????? | | ???? ?? ##???# #?????????????????????? | | ????## ######## #####@ #?????????????????????? | | ????# "" """"# #?????????????????????? | | ????# """"# #?????????????????????? | | ????# """"# #########?????????????????????? | | ????# # #?????????????????????????????? | | ????+ ##?????????????????????????????? | | ????# #??????????????????????????????? | | ?# "# #??????????????????????????????? | | ?# T ##??????????????????????????????? | | ?# #"" "" ""# #???????????????????????????????? | | ????##### ### #???????????????????????????????? | | ??????? ?? #???????????????????????????????? | | ?????? ?? #???????????????????????????????? | | ?????#######?#####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 10 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 3 Trap Extractor Capacity 6 Item Schematics ----------------- Lrn. Tractor Beam | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Force Field | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Power Maul | -7/Zion | Archive Fission Core | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseMiningRipper Manual? 0 Play Time 00:27:10 Cumulative 1501.6 hours Start 2024.03.31 @ 03:11:25 End 2024.03.31 @ 03:52:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1043 Rogue 1039 Adventurer 4 Explorer 0 Win Type - Total 186 Types 137/11/12/8/2/1/3/8/4 Lore% 95 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faedd036-30ba-4c5b-9413-09c2f94c248d