Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 09:23:55 Player: Red_Zig Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (3994) 3994 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 10369 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 241 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 164/300 Energy 22/100 System Corruption 13% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Targeting Computer > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (25) --- Light Deuterium Engine Improved Deuterium Engine Improved Heat Sink High-capacity Matter Pod (200) Compact Matter Pod (150) Seismic Detector Shield Generator Hacking Suite Dynamic Insulation System System Restoration Module System Restoration Module Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Kinecellerator Improved Light Armor Plating Layered Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Makeshift Leg Armored Huge Wheel Improved Heat Sink Energy Well High-capacity Matter Pod Compact Matter Pod Seismic Detector Shield Generator Hacking Suite Dynamic Insulation System System Restoration Module System Restoration Module Assault Cannon Assault Cannon Mass Driver Mass Driver Grenade Launcher Heavy Rocket Launcher Datajack Phasing Sabre Phasing Sabre [Rating: 93] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 6 | . . . . . . 2 2 . . 2 Weapon 2 | . . . . . 2 . . . . . Parts Attached 72 | 6 18 2 1 2 4 17 2 2 . 18 Power 5 | 1 1 . . 1 . 1 . 1 . . Engine 3 | 1 1 . . . . 1 . . . . Core 1 | . . . . 1 . . . . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 19 | 2 4 2 . . 2 7 . . . 2 Treads 13 | . 4 2 . . 2 5 . . . . Leg 3 | 2 . . . . . . . . . 1 Wheel 3 | . . . . . . 2 . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 2 . . . . 8 2 1 . 8 Device 11 | . 1 . . . . 3 . 1 . 6 Storage 3 | 1 1 . . . . . . . . 1 Processor 6 | . . . . . . 5 . . . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 11 . 1 1 2 1 . . . 8 Energy Gun 4 | 1 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 1 5 . . 1 2 1 . . . . Ballistic Cannon 4 | . . . . . . . . . . 4 Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . 3 . 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 28 | . 1 3 . . . 3 . 1 . 20 Power 2 | . . 1 . . . . . . . 1 Propulsion 7 | . . 2 . . . 1 . . . 4 Utility 11 | . . . . . . 2 . 1 . 8 Weapon 8 | . 1 . . . . . . . . 7 Highest Loss Streak 19 | . 1 2 . . . 2 . 1 . 19 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 85 85 100 89 73 65 66 66 68 Engine 4 | . 14 . . . . 2 6 5 . . Core 1 | . . . . 14 9 4 . . . . Treads 19 | . 27 27 28 28 28 19 . . . . Wheel 4 | . . . . . . 5 13 13 13 10 Device 10 | . 13 14 14 14 9 7 6 6 6 10 Storage 10 | . 14 14 14 14 9 7 6 6 6 5 Processor 7 | . . . . . . 14 13 13 13 16 Protection 2 | . . . . . . . 12 13 13 10 Energy Gun 2 | . 13 . . . . . . . . . Ballistic Gun 13 | . 8 28 15 25 33 10 6 6 6 4 Special Melee Weapon 2 | . 6 . 12 2 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 124 | 11 90 88 85 90 95 108 115 119 119 124 Greatest Support 96 | 20 40 40 40 40 80 96 56 56 56 56 Greatest Overweight (x) 4 | . 4 4 2 2 2 3 2 2 2 4 Average Overweight (x) 1 | . 1 2 2 2 1 1 2 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 16 25 25 24 24 25 24 24 24 24 Average Carried 17 | 2 7 20 24 24 21 24 23 23 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 16 24 25 24 23 25 24 24 24 12 Class Distribution -------------------- 55% | Mutant 27% | Gunner 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 2841 | 229 301 82 . . 103 1061 . 424 18 623 Remotely . | . . . . . . . . . . . Salvage Created 4908 | . 628 188 . . 141 1622 . 1157 . 1172 Parts 233 | . 24 15 . . 9 86 . 43 . 56 Haulers Intercepted 7 | . 2 . . . . 4 . . . 1 Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 46 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 83 | 1 12 6 . . 2 24 . 22 . 16 Melee 1 | . . . . . . . . . . 1 Guns 76 | 1 11 6 . . 2 24 . 22 . 10 Cannons 1 | . . . . . . . . . . 1 AOE 5 | . 1 . . . . . . . . 4 Classes Destroyed 14 | 1 5 . . . 2 3 . 1 . 2 Worker 1 | . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . 2 Hauler 7 | . 2 . . . . 4 . . . 1 Recycler 6 | . 1 . . . . 3 . . . 2 Operator 3 | . . . . . . 3 . . . . Watcher 9 | . 1 . . . 1 3 . . . 4 Swarmer 21 | . 3 3 . . . 5 . 6 . 4 Grunt 41 | . 9 3 . . . 12 . 11 . 6 Brawler 5 | . . . . . . . . 4 . 1 Sentry 3 | . . . . . 1 1 . 1 . . Demolisher 1 | 1 . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . 2 Programmer 8 | . . . . . . 5 . . . 3 Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 9 | 1 4 3 . . 1 4 . 9 . 8 Combat Bots Only 9 | 1 4 3 . . 1 4 . 9 . 4 Max Kills in Single Turn 2 | 1 1 1 . . 1 2 . 2 . 2 Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . 1 . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 522 | 2 61 26 . . 6 91 . 27 . 309 Missed 145 | . 14 5 . . 2 31 . 10 . 83 Damage Taken 5812 | 72 516 275 . . 57 787 . 307 . 3798 Core 1341 | 34 85 32 . . . 157 . 33 . 1000 Absorbed by Shields 226 | . . . . . . . . 12 . 214 Core Remaining (%) 79 | 86 . . . 39 100 77 . . 96 . Volleys Fired 251 | 2 70 13 . . 5 81 . 40 . 40 Largest 4 | 2 2 2 . . 4 4 . 1 . 4 Hottest 202 | 70 90 40 . . 83 83 . 60 . 202 Shots Fired 390 | 4 124 26 . . 19 126 . 40 . 51 Gun 375 | 4 124 26 . . 19 126 . 40 . 36 Cannon 12 | . . . . . . . . . . 12 Launcher 3 | . . . . . . . . . . 3 Special . | . . . . . . . . . . . Kinetic 314 | 2 53 26 . . 19 126 . 40 . 48 Thermal 44 | 2 42 . . . . . . . . . Explosive 3 | . . . . . . . . . . 3 Electromagnetic 29 | . 29 . . . . . . . . . Robot Hit Streak 16 | 2 16 4 . . 5 13 . 15 . 16 Robot Miss Streak 6 | 1 6 4 . . 1 6 . 6 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 2 2 . . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . Shots Hit Robots 313 | 2 89 12 6 . 13 105 . 39 . 47 Core Hits 205 | 1 28 9 . . 8 68 . 38 . 53 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . 7 . . . . . . . . 2 Burn 7 | . 7 . . . . . . . . . Blast 1 | . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . 1 Melee Attacks 21 | . 11 . 6 . . . . . . 4 Impact . | . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . 9 . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11056 | 19 1033 168 . . 149 4300 . 2221 . 3166 Guns 9964 | 19 995 165 . . 149 4300 . 2221 . 2115 Cannons 247 | . . . . . . . . . . 247 Explosions 658 | . 38 . . . . . . . . 620 Melee 184 | . . . . . . . . . . 184 Ramming 3 | . . 3 . . . . . . . . Kinetic 9541 | 6 338 165 . . 149 4300 . 2221 . 2362 Thermal 484 | 13 439 . . . . . . . . 32 Explosive 588 | . . . . . . . . . . 588 Electromagnetic 256 | . 256 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 184 | . . . . . . . . . . 184 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 . . . 13 Average Corruption 1 | . . . . . . 1 . . . 3 Corruption Purged 2 | . . . . . . 1 . . . 1 Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . 6 . . . 4 Message Errors 1 | . . . . . . 1 . . . . Matter Fused 3 | . . . . . . 2 . . . 1 Heat Flow Errors 3 | . . . . . . 2 . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 19 | . . . . . . . . . . 19 Projectiles 10 | . . . . . . . . . . 10 Explosions . | . . . . . . . . . . . Melee 9 | . . . . . . . . . . 9 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . . . . 43 Shots 1 | . . . . . . . . . . 1 Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 484 | 40 338 2 . . 9 242 . 484 . 383 Average Temperature 109 | 20 111 2 . . 6 69 . 165 . 130 Received Heat Transfer 894 | . 225 99 . . . 132 . 98 . 340 Effects 17 | . 3 . . . . . . 4 . 10 Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 14 | . 1 . . . . . . 3 . 10 Short Circuit 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . Heat Transferred 1789 | 37 1702 . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 488 | 20 168 143 . . 108 445 200 . . 488 Initial 200 | . 13 43 . . . 49 200 . . 32 Average 56 | 1 49 39 . . 42 98 200 . . 106 Maximum Alert Level 2 | . . . . . . 2 1 . . 2 Low Security (%) 94 | 100 100 100 . 100 100 88 . . . 85 Level 1 2 | . . . . . . 1 100 . . 9 Level 2 2 | . . . . . . 9 . . . 4 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 1 . . . 13 . . . 3 Investigation 3 | . 1 . . . . 1 . . . 1 Extermination 4 | . . . . . . 4 . . . . Reinforcement 8 | . 1 . . . . 5 . . . 2 Assault 1 | . . 1 . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 6 | . 2 . . . 1 1 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | 1 19 9 . . 4 34 . 24 . 35 Peak Tracking Total 14 | 1 4 3 . . 2 6 . 9 . 14 Tactical Retreats 6 | . 1 . . . . 2 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 6 | . 2 . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . 1 1 . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 5 | . . . . . 1 . . . . 4 Max in Single Turn 4 | . . . . . 1 . . . . 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 6 | . . . 1 . . 2 1 1 . 1 Terminals 3 | . . . . . . 1 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 8 | . . . 1 . . 4 1 1 . 1 Successful 5 | . . . 1 . . 3 . 1 . . Failed 3 | . . . . . . 1 1 . . 1 Catastrophic 2 | . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . 1 . . 2 1 . . 1 Terminals 5 | . . . . . . 3 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . . 1 . . 2 . 1 . . Record 1 | . . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . Insert Component 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . . 2 1 . . 1 Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 11 | . 7 . 4 . . . . . . . Non-combat 9 | . 7 . 2 . . . . . . . Combat 2 | . . . 2 . . . . . . . Robot Hacks Applied 12 | . 8 . 4 . . . . . . . parse_system 6 | . 2 . 4 . . . . . . . no_distress 5 | . 5 . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 2 1 1 1 . . . . Highest-Rated Group 80 | . . 80 62 31 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . 28 . . 7 7 . . . . Total Damage 596 | . . 429 . . 82 85 . . . . Kills 9 | . . 7 . . 1 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 13297 | 1861 2290 1992 712 401 398 2914 171 1733 47 778 Spaces Moved 5221 | 292 643 598 219 117 148 1356 121 1268 37 422 Core 13 | 13 . . . . . . . . . . Treads 2402 | . 619 598 219 117 148 701 . . . . Legs 304 | 279 24 . . . . . . . . 1 Wheels 2502 | . . . . . . 655 121 1268 37 421 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 320 320 320 240 115 130 130 130 115 Average Speed 202 | 116 312 320 320 320 249 179 130 130 130 130 Slowest Speed 480 | 120 480 480 320 320 320 240 130 130 130 420 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 36 82 95 41 38 20 28 5 99 7 16 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . 3 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 113 | . 3 . . . . 14 . 8 . 88 Melee . | . . . . . . . . . . . Projectile 59 | . . . . . . 14 . 8 . 37 AOE 54 | . 3 . . . . . . . . 51 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 7748 | 1805 794 650 230 145 165 1801 135 1354 36 633 Wait 2088 | 1502 36 20 . 27 7 308 4 37 . 147 Move 5211 | 291 642 597 218 116 147 1355 120 1267 36 422 Hop . | . . . . . . . . . . . Pick Up 58 | 4 12 13 1 . 2 19 1 4 . 2 Fast Attach 15 | 5 7 1 . . 1 1 . . . . Attach 31 | 1 1 1 . 1 3 7 2 1 . 14 Detach 2 | . 2 . . . . . . . . . Swap 26 | . 10 . 1 1 . 9 . 1 . 4 Drop 35 | . 3 4 3 . . 21 . 4 . . Fire 251 | 2 70 13 . . 5 81 . 40 . 40 Melee 21 | . 11 . 6 . . . . . . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . Rewire 1 | . . . 1 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 1682 | -11/Scrapyard | Assembled infested the area 1862 | -11/Scrapyard | Entered Materials 1863 | -10/Materials | Build established: Mutant 2481 | -10/Materials | Discovered new exit (range 8) 2650 | -10/Materials | Discovered new exit (range 9) 2775 | -10/Materials | Discovered new exit (range 4) 3526 | -10/Materials | Discovered new exit (range 9) 4152 | -10/Materials | Entered Mines 4192 | -10/Mines | Core integrity fell below 50% 4709 | -10/Mines | Learned 4 Materials zone layouts 4715 | -10/Mines | Discovered new exit (range 11) 5016 | -10/Mines | Discovered new exit (range 15) 5023 | -10/Mines | Met a Derelict testing a Signal Generator 6131 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 6131 | -10/Mines | Discovered new exit (range 5) 6144 | -10/Mines | Entered Exiles 6144 | -10/Exiles | Accompanied by 2 allies 6174 | -10/Exiles | Led the pair of lost Derelicts to a safe place 6253 | -10/Exiles | Met 8R-AWN 6306 | -10/Exiles | Met EX-HEX 6407 | -10/Exiles | Met EX-BIN 6444 | -10/Exiles | Aligned with FarCom system 6447 | -10/Exiles | Given EX-Vault access code 6521 | -10/Exiles | Opened EX-Vault 6545 | -10/Exiles | Found XL Autogun Array 6613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6818 | -10/Exiles | Discovered new exit (range 14) 6856 | -10/Exiles | Left Exiles lab with XL Autogun Array 6856 | -10/Exiles | Entered Mines 6856 | -9/Mines | Accompanied by 1 ally 7228 | -9/Mines | Discovered new exit (range 8) 7257 | -9/Mines | Entered Materials 7257 | -8/Materials | Accompanied by 1 ally 7257 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 7594 | -8/Materials | Discovered new exit (range 15) 7614 | -8/Materials | Build established: Scavenger-Skirmisher 7655 | -8/Materials | Entered Factory 7655 | -7/Factory | Accompanied by 1 ally 7655 | -7/Factory | Evolved 2 slots: Utility x2 7968 | -7/Factory | Build established: Scavenger-Gunner 9214 | -7/Factory | Build established: Gunner 10230 | -7/Factory | Garrison activated, responded to threat 10511 | -7/Factory | Discovered new exit (range 16) 10569 | -7/Factory | Entered another Factory area 10569 | -6/Factory | Evolved 2 slots: Utility x2 10714 | -6/Factory | Discovered new exit (range 9) 10740 | -6/Factory | Entered Lower Caves 11115 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11187 | -6/Lower Caves | Destroyed 9 combat bots 11201 | -6/Lower Caves | Learned Factory terminal intel 11204 | -6/Lower Caves | Learned location of 1 exit from Factory 12271 | -6/Lower Caves | Discovered new exit (range 8) 12473 | -6/Lower Caves | Entered another Lower Caves area 12516 | -6/Lower Caves | Discovered new exit (range 4) 12520 | -6/Lower Caves | Entered Factory 12520 | -5/Factory | Evolved 2 slots: Utility x2 12521 | -5/Factory | Identified exit to Factory 12522 | -5/Factory | Loaded intel: 28 terminal locations 12827 | -5/Factory | Build established: Scavenger-Gunner 13216 | -5/Factory | Cargo convoy interrupted 13262 | -5/Factory | System corruption reached 10% 13284 | -5/Factory | Core integrity fell below 50% 13290 | -5/Factory | Core integrity fell below 20% 13298 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 13286_ Penetrated by Slug. 13286_ Hvy. Rocket Launcher destroyed. 13286_ K-01 Serf collects debris. 13288_ P-70 Sage destroyed. 13288_ Penetrated by Slug. 13288_ Slug penetrates Wall. 13289_ Penetrated by Slug. 13289_ U-05 Engineer builds a Wall. 13290_ K-01 Serf collects debris. 13292_ Penetrated by Slug. 13293_ K-01 Serf collects debris. 13293_ Energy Well destroyed. 13293_ Penetrated by Slug. 13296_ Phasing Sabre destroyed. 13296_ K-01 Serf collects debris. 13297_ The unstable cave ceiling collapses. 13297_ Slug penetrates Earth. 13297_ Penetrated by Slug. 13297_ Arm. Huge Wheel destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????? """ """ """ | | ????????? %% | | ????????????###########*"#%# ] | | ??????????????# = ###""T""########## | | ??????????????# #?#"""""#????????# | | ??????????????# #?#######????????# | | ??????????????# #???????########## | | ??????????????# #???? ??? # | | ??????????????# #???? ??""""" = # | | ??????????????# #???# """""" # | | ??????????????# #???# """""" # | | ??????????????# #???# """""" # [ | | ??????????????# #???# / | | ??????????????# #???# """""" "" # | | ??????????????# #???# """""" """# | | ??????????????##############???# """""" F"# | | ???????????????????????????????# """""" """# | | ???????????????????????????????# |!="" # | | ???????????????????????????????# =%* # | | ???????????????????????????????# # ! # | | ???????????????????????????????# # % | | ???????????????????????????????# h=h ! | | ???????????????????????????####*%!h g | | ?????????? ??????????## h![ g # | | ?????????? ##### [ # | | ?????????? p @ m| + | | ?????????? ##### # % | | ?????????? ???????? | | ??????????????????????# # # | | ??????????????????????# " | | ??????????????????????# #! # ? | | ??????????????????????# # " ??? | | ??????????????????????# #####"""""#### ???? | | ??????????????????????# #????######???????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????###+######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????""????????????????????????????? | | ???????????????????""????????????????????????????? | | ???????????????????"T????????????????????????????? | | ???????????????????""????????????????????????????? | | ???????????????????""????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 21 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 19 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Leap Before You Look Challenges ------------ None Game ------ Seed PotentialGuidanceSteel Manual? 0 Play Time 01:19:11 Cumulative 25.5 hours Start 2024.04.15 @ 07:46:22 End 2024.04.15 @ 09:23:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 12 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b9f8a17-34e6-428b-80d3-0c3709ef65be