Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 23:59:35 Player: lxealomych Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (102) 510 Value Destroyed (2476) 2476 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 10177 Bonus ------- Follower Combat Kills 131 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 185/300 Energy 97/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Long-range Sensor Array Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Fission Core Neutrino Core Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Power Amplifier Improved Trap Scanner Enhanced Optical Array Long-range Sensor Array Advanced Terrain Scanner Experimental Terrain Scan Processor Advanced ECM Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hardcell Cannon Molecular Scythe > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Proton Missile Launcher [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Slots Evolved 12 | . . . 2 2 2 . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 1 1 . . . . . . . . . . . . Utility 8 | . . . 1 1 1 . . 2 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 108 | 6 9 . 14 10 13 2 3 6 1 . . 2 15 6 . 11 10 Power 17 | 1 2 . 1 2 1 . . 1 . . . 1 3 2 . 2 1 Engine 5 | 1 2 . 1 1 . . . . . . . . . . . . . Core 12 | . . . . 1 1 . . 1 . . . 1 3 2 . 2 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 39 | 2 1 . 5 6 5 . 2 1 . . . 1 4 1 . 4 7 Treads 14 | 2 1 . 5 6 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . . . . 3 Hover 4 | . . . . . . . . . . . . . . . . . 4 Flight 18 | . . . . . 5 . 2 1 . . . 1 4 1 . 4 . Utility 27 | 1 4 . 2 2 4 1 1 2 1 . . . 5 1 . 3 . Device 10 | . 2 . . . 1 1 . 2 . . . . 2 1 . 1 . Storage 3 | 1 2 . . . . . . . . . . . . . . . . Processor 6 | . . . 2 . 1 . . . 1 . . . 1 . . 1 . Hackware 5 | . . . . . 1 . 1 . . . . . 2 . . 1 . Protection 3 | . . . . 2 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | 2 2 . 6 . 3 1 . 2 . . . . 3 2 . 2 2 Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 2 . 3 . 1 . . . . . . . . . . . 1 Ballistic Cannon 7 | . . . 2 . 1 . . 1 . . . . 1 1 . 1 . Launcher 1 | . . . . . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 1 . 1 . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . 1 . 1 . . . . 1 . . 2 . Parts Lost 51 | . 2 . 2 1 . . 4 . 1 . . 5 7 2 . 10 17 Power 6 | . . . . . . . . . . . . 1 1 . . 2 2 Propulsion 25 | . . . 2 . . . 3 . . . . 2 3 2 . 4 9 Utility 10 | . . . . 1 . . 1 . 1 . . . 2 . . 3 2 Weapon 10 | . 2 . . . . . . . . . . 2 1 . . 1 4 Highest Loss Streak 10 | . 1 . 2 1 . . 4 . 1 . . 4 5 1 . 10 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 12 15 14 14 5 5 4 1 3 4 5 4 4 4 5 4 3 Power 1 | . 1 2 2 2 1 1 1 . . . . . . 1 2 1 1 Propulsion 2 | 1 5 8 5 4 2 2 1 . . . . . . . . 1 . Utility 1 | . 2 3 3 4 1 1 . . . . 1 1 1 1 1 . 1 Weapon 2 | . 2 2 3 3 1 1 1 1 3 3 3 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 . 8 6 2 . . . . . . . 1 . . . 2 Power 6 | . 1 . 1 2 . . . . . . . . . . . . 2 Propulsion 6 | . . . 3 2 1 . . . . . . . . . . . . Utility 3 | . . . 1 1 . . . . . . . . 1 . . . . Weapon 5 | . . . 3 1 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 94 100 95 97 96 98 95 81 92 93 93 82 69 76 77 78 35 Engine 5 | . 14 14 11 9 . . . . . . . . . . . . . Core 3 | . . . . . 6 7 7 6 6 6 6 3 6 8 11 9 3 Treads 14 | . 28 28 32 35 1 . . . . . . . . . . . . Flight 9 | . . . . . 34 38 34 26 26 26 26 21 8 19 17 17 2 Device 11 | . 10 14 11 9 7 6 7 8 20 20 20 20 20 19 23 19 5 Storage 5 | . 14 14 11 9 . . . . . . . . . . . . . Processor 6 | . . . 7 9 7 7 7 6 8 13 13 13 10 5 5 9 10 Hackware 4 | . . . . . 6 7 7 13 9 6 6 6 5 17 17 14 5 Protection 3 | . . . . 6 13 14 12 6 6 6 6 6 4 . . . . Ballistic Gun 8 | . 23 28 20 . . . . . . . . 3 . . . . . Ballistic Cannon 3 | . . . . 18 7 7 7 6 6 6 6 2 . 1 . . . Slashing Weapon 1 | . . . . . 6 7 7 6 6 6 6 2 . . . 3 1 Peak Build Rating 106 | 6 8 8 18 30 39 60 41 57 59 59 59 59 72 65 60 106 66 Average Rating 33 | 4 7 8 13 25 36 40 38 42 57 59 59 52 56 57 56 82 43 On Entrance 39 | . 6 8 8 18 29 38 41 35 57 59 59 59 51 62 56 56 60 Avg Prop Armor Cover (%) 12 | . . . . . . . . 3 . . . 12 . . . . 15 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 12 29 28 39 47 41 19 19 19 19 19 19 19 24 23 16 33 16 Greatest Support 82 | 40 40 40 60 82 82 29 29 33 33 33 33 33 25 25 16 33 48 Greatest Overweight (x) 4 | . . . 1 . . . . . . . . . 2 1 . 4 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 14 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 5 5 3 4 5 5 5 5 5 5 5 5 Average Carried 8 | 2 12 15 14 14 5 5 4 1 3 4 5 4 4 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 5 5 2 3 4 5 5 4 4 5 5 2 4 Class Distribution -------------------- 57% | Mutant 12% | Sprinter 6% | Hacker-Scout 5% | Hacker-Mutant 5% | Ninja 4% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Matter Collected 2926 | 195 346 . 310 463 308 169 73 . 109 43 . 39 161 215 . . 495 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3480 | . 650 . 739 518 247 . 41 . . . . 85 161 284 112 42 601 Parts 223 | . 45 . 51 44 19 . . . . . . 10 15 11 7 3 18 Haulers Intercepted 8 | . 2 . 3 1 . . . . . . . . 1 . . . 1 Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 3 . . 1 2 . 10 . 2 3 . . Prevented 10 | . . . . . . . . . 2 1 . . . 6 1 . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Combat Hostiles Destroyed 66 | . 12 . 15 21 . . 2 . . . . 4 1 5 4 . 2 Guns 32 | . 12 . 14 . . . . . . . . 4 . . . . 2 Cannons 27 | . . . . 21 . . 2 . . . . . 1 3 . . . AOE 7 | . . . 1 . . . . . . . . . . 2 4 . . Classes Destroyed 13 | . 5 . 3 2 2 . . . . . . . 1 . . . . Worker 6 | . . . . . 6 . . . . . . . . . . . . Builder 6 | . . . . 2 2 . . . . . . . 1 . . 1 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . Hauler 8 | . 2 . 3 1 . . . . . . . . 1 . . . 1 Recycler 4 | . . . . . 1 . . . . . . . . . . . 3 Operator 5 | . 1 . 1 1 1 . . . . . . . 1 . . . . Watcher 6 | . 3 . . . 1 . . . . . . . 1 . . 1 . Swarmer 32 | . 3 . 4 12 . . . . . . . 4 . 5 4 . . Grunt 18 | . 9 . 4 4 . . 1 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Sentry 13 | . . . 6 4 . . 1 . . . . . . . . . 2 Hunter 1 | . . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . Best Kill Streak 5 | . 2 . 4 5 3 . 2 . . . . 4 2 3 4 2 2 Combat Bots Only 5 | . 2 . 3 5 . . 2 . . . . 4 1 3 4 . 1 Max Kills in Single Turn 4 | . 1 . 2 2 1 . 1 . . . . 1 1 4 4 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . . . . . . . . 2 4 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Hostile Shots Fired 678 | . 60 . 75 133 . 9 72 4 35 . . 71 31 22 4 36 126 Missed 264 | . 17 . 19 37 . 5 36 3 14 . . 33 12 10 3 21 54 Hits 414 | . 43 . 56 96 . 4 36 1 21 . . 38 19 12 1 15 72 Projectile 414 | . 43 . 56 96 . 4 36 1 21 . . 38 19 12 1 15 72 AOE 2 | . . . . . . . . . . . . . . . . 2 . Critical Strikes 13 | . . . 1 5 . . . . . . . 1 1 . . 1 4 Damage Taken 6942 | . 474 . 839 1168 . 56 278 20 287 . . 552 404 169 18 1034 1643 Core 1829 | . 77 . 78 55 . . 54 20 127 . . 207 56 . . 420 735 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . 6 . 20 . . 29 45 . . . . Regen/Repaired (Parts) 22 | . . . . . . . . . . . . . . . . 22 . Core Remaining (%) 83 | 100 . 69 80 90 . . 92 . . . . 58 . . 94 . . Volleys Fired 300 | . 72 . 51 55 18 . 20 . . . . 10 13 10 2 . 49 Largest 2 | . 2 . 2 2 1 . 1 . . . . 1 1 1 1 . 1 Hottest 74 | . 60 . 68 74 37 . 37 . . . . 28 44 43 43 . 55 Shots Fired 466 | . 132 . 102 110 18 . 20 . . . . 10 13 10 2 . 49 Gun 289 | . 132 . 102 . . . . . . . . 10 4 . . . 41 Cannon 173 | . . . . 110 18 . 20 . . . . . 8 9 . . 8 Launcher 3 | . . . . . . . . . . . . . . 1 2 . . Special 1 | . . . . . . . . . . . . . 1 . . . . Kinetic 436 | . 110 . 98 110 18 . 20 . . . . 10 12 9 . . 49 Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 29 | . 22 . 4 . . . . . . . . . . 1 2 . . Robot Hit Streak 19 | . 10 . 12 19 3 . 10 . . . . 12 5 4 6 . 7 Robot Miss Streak 8 | . 5 . 1 5 3 . 2 . . . . 8 7 3 . . 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 336 | . 83 . 79 67 20 . 16 1 . . . 9 17 5 2 3 34 Core Hits 157 | . 37 . 32 29 10 . 3 . . . . 10 11 6 4 1 14 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 13 | . 1 . 2 7 . . . . . . . . 1 1 . . 1 Destroy 3 | . 1 . 2 . . . . . . . . . . . . . . Blast 9 | . . . . 7 . . . . . . . . . 1 . . 1 Impale 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 80 | . . . . . 23 4 . 2 5 . . . 17 . . 17 12 Impact . | . . . . . . . . . . . . . . . . . . Slashing 63 | . . . . . 23 4 . 2 5 . . . . . . 17 12 Piercing 17 | . . . . . . . . . . . . . 17 . . . . Sneak Attacks 17 | . . . . . 10 . . 1 . . . . 4 . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7280 | . 910 . 930 1689 769 . 377 71 . . . 108 560 326 207 216 1117 Guns 2621 | . 901 . 810 . . . . . . . . 108 50 . . . 752 Cannons 2769 | . . . . 1689 242 . 377 . . . . . 178 141 . . 142 Explosions 512 | . . . 120 . . . . . . . . . . 185 207 . . Melee 1369 | . . . . . 527 . . 71 . . . . 332 . . 216 223 Ramming 9 | . 9 . . . . . . . . . . . . . . . . Kinetic 5077 | . 654 . 744 1689 242 . 377 . . . . 108 228 141 . . 894 Thermal 148 | . . . 120 . . . . . . . . . . 28 . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 677 | . 247 . 66 . . . . . . . . . . 157 207 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1037 | . . . . . 527 . . 71 . . . . . . . 216 223 Piercing 332 | . . . . . . . . . . . . . 332 . . . . Highest Corruption 12 | . . . . . . . . . . . . . 2 2 2 12 12 Average Corruption 7 | . . . . . . . . . . . . . 1 2 2 10 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . . . . . . . . . 5 5 1 1 36 Message Errors 12 | . . . . . . . . . . . . . 1 1 . 1 9 Matter Fused 10 | . . . . . . . . . . . . . 1 2 1 . 6 Heat Flow Errors 8 | . . . . . . . . . . . . . 2 1 . . 5 Energy Discharges 5 | . . . . . . . . . . . . . . 1 . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . 1 . . . 4 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . 4 Alerts 2 | . . . . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 326 | . . . 54 38 73 . 17 . . . . . 34 41 1 68 . Projectiles 77 | . . . . 38 22 . 17 . . . . . . . . . . Explosions 96 | . . . 54 . . . . . . . . . . 41 1 . . Melee 153 | . . . . . 51 . . . . . . . 34 . . 68 . Knockbacks 27 | . . . . 18 4 . 2 . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . 17 4 . 2 . . . . . 3 . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . 115 . . . . . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . . . Rammed 4 | . 3 . . 1 . . . . . . . . . . . . . Targets Rammed 4 | . 3 . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 33 . 245 276 279 180 132 . 2 . . . 233 105 4 25 152 Average Temperature 59 | . 14 . 35 58 72 70 53 . 2 . . . 108 30 2 13 51 Received Heat Transfer 1420 | . 180 . 222 387 . . 78 9 12 . . 39 63 . . 21 409 Effects 1 | . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . 100 . . . . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Low Security (%) 92 | 100 100 100 100 38 100 . . 100 . . . . 100 . . 100 100 Level 1 7 | . . . . 61 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 372 | . 85 24 147 372 149 . . 76 . . . . 84 . . 86 75 Initial 149 | . . 24 . 53 149 . . 35 . . . . 81 . . 78 . Average 56 | . 34 9 38 222 98 . . 22 . . . . 27 . . 21 16 Influence Increases 3293 | . 454 . 531 595 119 105 70 76 60 . . 260 302 155 95 118 353 Destroy 0b10 Robot/C 1460 | . 240 . 300 420 . . 40 . . . . 80 140 100 80 20 40 Destroy 0b10 Robot/NC 185 | . 30 . 25 20 55 . . . . . . . 25 . . 10 20 Destroy Leader 368 | . 80 . 96 102 2 . . . . . . . 46 10 . 12 20 Allied During Kill 15 | . . . . . . . . . . . . . 11 . . 4 . Successful Hack 68 | . 14 . 6 9 . . . . . . . . 19 . . 20 . Disable Machine 120 | . 15 . 30 15 45 . . . . . . . . . . . 15 Destroy Structure 102 | . . . 29 14 2 . . 1 . . . . 16 . . 22 18 Partial Spotted 60 | . . . . . 15 . . . . . . . 15 . . . 30 Lose Combat Pursuer 915 | . 75 . 45 15 . 105 30 75 60 . . 180 30 45 15 30 210 Influence Decreases 3293 | . 392 62 402 395 370 100 97 106 51 35 . 130 432 105 20 243 353 Entered New Map 486 | . . 38 . 76 180 30 17 21 10 8 . . 49 . 10 47 . Time Decay 2317 | . 382 24 382 309 190 70 40 85 41 27 . 90 236 85 10 110 236 Lost Part 290 | . 10 . 20 10 . . 40 . . . . 40 27 20 . 6 117 Lost Ally 200 | . . . . . . . . . . . . . 120 . . 80 . Squads Dispatched 33 | . 5 . 6 5 1 . . 2 . . . 1 5 . . 6 2 Investigation 11 | . 2 . 2 . . . . . . . . . 2 . . 4 1 Extermination 3 | . . . . . . . . 1 . . . . 1 . . 1 . Reinforcement 15 | . 3 . 4 2 1 . . 1 . . . . 2 . . 1 1 Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Distress Signals 11 | . . . 5 2 . . . 1 . . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 193 | . 33 . 18 32 3 6 5 6 8 . . 17 9 8 5 16 27 Peak Tracking Total 10 | . 5 . 4 7 1 7 2 5 5 . . 10 4 5 5 5 10 Tactical Retreats 38 | . 4 . 1 1 . 4 2 1 3 . . 5 2 2 1 2 10 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Traps Triggered 9 | . . . 2 . 2 . . . . . . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Machines Disabled 8 | . 1 . 2 1 3 . . . . . . . . . . . 1 Max in Single Turn 1 | . 1 . 1 1 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Machines Accessed 34 | . 5 . 5 4 1 1 . 3 1 . 3 . 5 . . 5 1 Terminals 13 | . 4 . 3 2 1 . . . . . . . 1 . . 1 1 Fabricators 5 | . . . . . . . . 1 . . . . 2 . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units 6 | . 1 . 1 . . . . 2 . . . . 1 . . 1 . Scanalyzers 3 | . . . 1 1 . . . . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Total Hacks 98 | . 8 . 20 14 1 1 . 4 1 . 22 . 9 . . 15 3 Successful 59 | . 3 . 11 5 . 1 . 3 1 . 22 . 5 . . 7 1 Failed 38 | . 5 . 8 9 1 . . 1 . . . . 4 . . 8 2 Catastrophic 4 | . 2 . . 1 . . . . . . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 20 | . 5 . 8 3 1 1 . . . . . . 1 . . . 1 Terminals 32 | . 7 . 8 7 1 . . . . . . . 1 . . 5 3 Fabricators 12 | . . . . . . . . 2 . . . . 5 . . 5 . Repair Stations 3 | . . . . . . . . . . . . . . . . 3 . Recycling Units 11 | . 1 . 4 . . . . 2 . . . . 2 . . 2 . Scanalyzers 12 | . . . 8 3 . . . . . . . . 1 . . . . Garrison Access 4 | . . . . 4 . . . . . . . . . . . . . Terminal Hacks 32 | . 2 . 2 2 . 1 . . 1 . 22 . . . . 1 1 Record 6 | . . . . . . . . . . . 5 . . . . 1 . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . 1 . . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 1 . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . . 1 . . . . 4 . . 4 . Load Schematic 4 | . . . . . . . . . . . . . 2 . . 2 . Build 5 | . . . . . . . . 1 . . . . 2 . . 2 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . 1 . 2 . . . . 2 . . . . 1 . . . . Retrieve Components 6 | . 1 . 2 . . . . 2 . . . . 1 . . . . Scanalyzer 10 | . . . 7 3 . . . . . . . . . . . . . Retrieve Study 10 | . . . 7 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 4 3 1 . . . . . . . 4 . . 5 1 Full Trace Events 11 | . 1 . 1 2 . . . . . . . . 2 . . 4 1 Feedback Events 2 | . . . . . . . . . . . . . . . . 2 . Hackware Fried 2 | . . . . . . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . Robots Built 12 | . . . . . . . . . . . . . 6 . . 6 . Authchips . | . . . . . . . . . . . . . . . . . . Time 335 | . . . . . . . . . . . . . 201 . . 134 . Total Robot Build Rating 48 | . . . . . . . . . . . . . 24 . . 24 . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . 128 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . Part Studies Acquired 10 | . . . 7 3 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . Time 25 | . . . . . . . . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 2 . . . . . . 6 . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Total Allies 12 | . . . . . . . . . . . . . 6 . . 6 . Largest Group 3 | . . . . . . . . . . . . . 3 . . 3 . Highest-Rated Group 90 | . . . . . . . . . . . . . 90 . . 90 . Highest-Rated Ally 30 | . . . . . . . . . . . . . 30 . . 30 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 59 | . . . . . . . . . . . . . 44 . . 15 . Total Damage 1610 | . . . . . . . . . . . . . 1292 . . 318 . Kills 8 | . . . . . . . . . . . . . 7 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Active Infowar (turns) 7038 | . 1089 90 1172 757 385 157 87 283 326 109 27 230 738 223 39 363 963 Optics 5369 | . . . 683 757 385 157 87 283 326 109 27 230 737 223 39 363 963 Sensors 6876 | . 979 90 1172 757 385 149 87 283 326 109 27 230 738 223 39 362 920 Terrain 1235 | . . . . . . . . . . . . . 698 223 39 275 . Structural 110 | . 110 . . . . . . . . . . . . . . . . Traps 391 | . . . . . . . . . . . . . . 76 39 276 . ECM 52 | . . . . . . . . 2 10 . . . . . . 40 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 1 . 1 1 . 2 . 3 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Turns Passed 7525 | 83 1493 90 1172 757 385 157 87 283 326 109 27 230 738 223 39 363 963 Spaces Moved 8698 | 46 721 57 553 339 774 499 116 385 896 338 83 539 1041 563 103 635 1010 Core 305 | 2 . . . . . . . . . . . . . . . 4 299 Treads 1717 | 44 721 57 553 339 3 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 35 | . . . . . . . . . . . . . . . . . 35 Hover 190 | . . . . . . . . . . . . . . . . . 190 Flight 6451 | . . . . . 771 499 116 385 896 338 83 539 1041 563 103 631 486 Fastest Speed 27 | 50 160 160 160 160 27 27 27 29 32 32 32 32 32 29 32 29 37 Average Speed 61 | 155 160 160 160 164 28 27 27 32 32 32 32 35 45 34 32 36 54 Slowest Speed 250 | 160 160 160 240 170 163 27 29 34 32 32 32 45 205 114 32 250 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . 5 . . . . . . . 2 . . . 1 Potential Cave-ins 14 | . . . . . . . . . . . . . . . . . 14 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 82 17 55 37 14 62 13 10 89 54 73 82 23 75 16 28 47 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 14 | . . . . . . 5 . . 4 2 . . . 2 1 . . Spaces Dug 38 | . . . . . . 1 . 1 5 . . . 8 . . 12 11 Terrain Destroyed 93 | . . . 30 10 2 1 1 1 5 . . . 8 7 . 12 16 Melee 36 | . . . . . . 1 . 1 5 . . . 8 . . 12 9 Projectile 22 | . . . . 10 2 . 1 . . . . . . 2 . . 7 AOE 35 | . . . 30 . . . . . . . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Ext Total 10262 | 55 940 56 753 437 864 514 150 539 926 338 82 565 1261 582 106 740 1354 Wait 876 | . 116 . 101 1 26 2 12 139 24 . . 14 163 . . 64 214 Move 8666 | 45 720 56 552 338 764 498 115 384 895 337 82 538 1036 562 102 634 1008 Hop 7 | . . . . . 4 . . . . . . . 2 . . . 1 Pick Up 58 | 4 12 . 12 14 4 . . 2 1 1 . . 5 . . 1 2 Fast Attach 82 | 6 5 . 13 2 8 5 . 6 1 . . 2 8 3 . 7 16 Attach 31 | . 2 . 3 1 2 . 3 . . . . 1 3 2 1 5 8 Detach 16 | . 1 . . . . . . . . . . . 2 2 1 2 8 Swap 33 | . 3 . 3 8 7 . . 1 . . . . 5 2 . 4 . Drop 73 | . 6 . 18 17 8 5 . 5 . . . . 7 1 . 6 . Fire 300 | . 72 . 51 55 18 . 20 . . . . 10 13 10 2 . 49 Melee 80 | . . . . . 23 4 . 2 5 . . . 17 . . 17 12 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | . 3 . . 1 . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . 36 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp x2]) -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 11) 1099 | -10/Materials | Discovered new exit (range 8) 1208 | -10/Materials | Discovered new exit (range 16) 1466 | -10/Materials | Discovered new exit (range 15) 1577 | -10/Materials | Entered Mines 1633 | -10/Mines | Discovered new exit (range 13) 1667 | -10/Mines | Entered Materials 1667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2145 | -9/Materials | Discovered new exit (range 16) 2380 | -9/Materials | Central database locked down 2729 | -9/Materials | Discovered new exit (range 17) 2839 | -9/Materials | Entered another Materials area 2839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2935 | -8/Materials | Discovered new exit (range 6) 3122 | -8/Materials | Garrison activated, responded to threat 3375 | -8/Materials | Identified exit to Storage 3546 | -8/Materials | Discovered new exit (range 9) 3596 | -8/Materials | Entered Factory 3596 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3666 | -7/Factory | Discovered new exit (range 8) 3908 | -7/Factory | Build established: Sprinter 3981 | -7/Factory | Entered Lower Caves 4037 | -7/Lower Caves | Found Prototype Device 4037 | -7/Lower Caves | Identified Heart of Steel 4050 | -7/Lower Caves | Encountered a Warlord checkpoint 4057 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4100 | -7/Lower Caves | Spotted B-75 Beast 4136 | -7/Lower Caves | Discovered new exit (range 8) 4138 | -7/Lower Caves | Entered another Lower Caves area 4142 | -7/Lower Caves | Learned location of Zion (-7) 4146 | -7/Lower Caves | Discovered new exit (range 13) 4181 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4225 | -7/Lower Caves | Entered Factory 4225 | -6/Factory | Evolved 2 slots: Utility x2 4232 | -6/Factory | Lost 4 parts (3n1u) 4378 | -6/Factory | Fabricated Impulse Thruster Array (x1) 4416 | -6/Factory | Discovered new exit (range 8) 4508 | -6/Factory | Entered Lower Caves 4641 | -6/Lower Caves | Spotted B-75 Beast 4654 | -6/Lower Caves | Learned location of 1 exit from Factory 4672 | -6/Lower Caves | Build established: Hacker-Sprinter 4828 | -6/Lower Caves | Discovered new exit (range 19) 4834 | -6/Lower Caves | Entered another Lower Caves area 4897 | -6/Lower Caves | Learned Factory security intel 4939 | -6/Lower Caves | Discovered new exit (range 8) 4943 | -6/Lower Caves | Entered Data Miner 4943 | -6/Data Miner | Discovered new exit (range 6) 4948 | -6/Data Miner | Met Data Miner 4962 | -6/Data Miner | Received God Mode back door access code from Data Miner 4970 | -6/Data Miner | Entered Proximity Caves 4974 | -5/Proximity Caves | Build established: Sprinter 4978 | -5/Proximity Caves | Learned Factory security intel 4994 | -5/Proximity Caves | Spotted B-75 Beast 4997 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5101 | -5/Proximity Caves | Lost 4 parts (2n2w) 5188 | -5/Proximity Caves | Learned Factory stockpile data 5197 | -5/Proximity Caves | Discovered new exit (range 10) 5200 | -5/Proximity Caves | Entered Factory 5200 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5201 | -5/Factory | Identified exit to Factory 5291 | -5/Factory | Discovered new exit (range 3) 5463 | -5/Factory | Fabricated L-41 Fighter? 5531 | -5/Factory | Build established: Ninja 5663 | -5/Factory | Fabricated L-41 Fighter? 5801 | -5/Factory | Discovered new exit (range 13) 5921 | -5/Factory | Lost 5 parts (1p1n2u1w) 5938 | -5/Factory | Entered Upper Caves 5989 | -5/Upper Caves | Spotted B-75 Beast 6115 | -5/Upper Caves | Learned Factory security intel 6129 | -5/Upper Caves | Learned Factory interactive machine intel 6131 | -5/Upper Caves | Learned Factory emergency access door positions 6158 | -5/Upper Caves | Discovered new exit (range 9) 6161 | -5/Upper Caves | Entered another Upper Caves area 6193 | -5/Upper Caves | Discovered exit to Factory (range 16) 6196 | -5/Upper Caves | Learned Factory terminal intel 6200 | -5/Upper Caves | Entered Factory 6200 | -4/Factory | Evolved 2 slots: Utility x2 6203 | -4/Factory | Loaded intel: 56 interactive machine locations 6204 | -4/Factory | Loaded intel: 28 terminal locations 6214 | -4/Factory | Found Prototype Processor 6214 | -4/Factory | Identified Exp. Terrain Scan Processor 6235 | -4/Factory | Build established: Hacker-Scout 6274 | -4/Factory | Fabricated L-41 Fighter? 6330 | -4/Factory | Lost 3 allies 6452 | -4/Factory | Fabricated L-41 Fighter? 6475 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 6475 | -4/Factory | Hacking Suite fried by hacking feedback 6488 | -4/Factory | Spotted B-86 Titan 6500 | -4/Factory | Repaired Adv. Terrain Scanner? 6504 | -4/Factory | Crushed by falling debris 6504 | -4/Factory | System corruption reached 10% 6543 | -4/Factory | Lost 10 parts (2p4n3u1w) 6551 | -4/Factory | Discovered new exit (range 12) 6563 | -4/Factory | Entered Extension 6590 | -4/Extension | Spotted B-86 Titan 6728 | -4/Extension | Spotted B-86 Titan 7027 | -4/Extension | Build established: Mutant 7145 | -4/Extension | Core integrity fell below 50% 7363 | -4/Extension | Disrupted transfer network 7476 | -4/Extension | Lost 3 parts (2n1w) 7512 | -4/Extension | Core integrity fell below 20% 7526 | -4/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07495_ Penetrated by Slug. 07502_ Y-64 Sentinel springs to life. 07502_ Penetrated by Slug. 07502_ Y-64 Sentinel springs to life. 07502_ Penetrated by Slug. 07503_ Acquired Fission Core. 07504_ Mic. Fission Core destroyed. 07504_ Penetrated by Slug. 07504_ Com. Wheel destroyed. 07505_ Mic. Fission Core destroyed. 07505_ Slug penetrates Wall. 07508_ Penetrated by Slug. 07508_ Com. Wheel destroyed. 07510_ Y-64 Sentinel suffers critical hit (Burn). 07510_ Adv. Hacking Suite destroyed. 07511_ Slug penetrates G-67 Veteran. 07511_ Imp. Gravmag System destroyed. 07513_ Critical hit (Burn: +37). 07517_ Axe destroyed. 07520_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????# #????????################ | | ??????????????##### #????????# | | ?############## # ** #????????# ############## | | ?# + *] #????????# # ##?????????# | | ?# ##### ### # #????????# ########?????# | | ## #???# # "#### #?#####??# #/ #?????# | | ##### # #??####+###?# #### # ####### | | ###" # "####"##??????# ##### # "" + | | ??#######??###???????# ? # "T^^%# ##### | | ?????????????????????#g#### # " ^! # #??## | | ???????????????????###/#### # =* *# #??# | | ???????????????????# # g !!! ##+##### #??# | | ???????????????????# Y #Y !!! ##### #??# | | ???????????????????# g/ !!! ? ! ! #??## | | ???????????????????# l= @# #???? | | ???????????????????# hgg #= #???? | | ???????????????????# ###""T""############???? | | ???????????????????######;#?#"""""#??????????????? | | ????????????????????????###?#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################################## | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Power Amplification 20 Armor Coverage 225 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 48 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Recoil Stabilizer | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Impulse Thruster Array | x1 | -6/Factory | Preloaded L-41 Fighter | x3 | -5/Factory L-41 Fighter | x3 | -5/Factory L-41 Fighter | x3 | -4/Factory L-41 Fighter | x3 | -4/Factory Repaired ---------- Adv. Terrain Scanner | 8% | -4/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Mining Claw | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Explorer Infodabbler My Command Is Your Wish Party Time War Machine Challenges ------------ None Game ------ Seed ProtonImpactTendrils Manual? 0 Play Time 01:56:21 Cumulative 18.8 hours Start 2026.07.15 @ 21:22:15 End 2026.07.15 @ 23:59:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 15 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c569b8bc-1353-4cb1-8787-cfcd6890d15d