Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.20 @ 22:55:28 Player: Mr Goldstein Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2368) 2368 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 6157 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 338 Entered Garrisons 200 Friendly Fire -56 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 90/100 System Corruption 22% Temperature Cool (81) Movement Core (1500) Ox29 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Heavy Flail > --- INVENTORY (25) --- Light Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod (200) Structural Scanner Improved Signal Interpreter Recoil Stabilizer Light Armor Plating Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle AWS/Gauss Rocket Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun AWS/Gauss > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Recoil Stabilizer Light Armor Plating Light Armor Plating Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon Rocket Launcher Heavy Flail Makeshift Axe [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Light Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 49 | 6 14 2 6 . 17 4 Power 5 | 1 2 . . . 1 1 Engine 5 | 1 2 . . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 3 . . . 2 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 8 | 2 3 . . . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 4 1 2 . 7 1 Device 4 | . 2 . 1 . 1 . Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 8 | . 1 1 1 . 4 1 Artifact . | . . . . . . . Weapon 20 | 2 5 1 4 . 7 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 4 1 3 . 6 1 Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 14 | . 4 . . . . 10 Power 3 | . 1 . . . . 2 Propulsion 4 | . 1 . . . . 3 Utility 4 | . 1 . . . . 3 Weapon 3 | . 1 . . . . 2 Highest Loss Streak 7 | . 2 . . . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 97 100 90 100 80 78 Engine 12 | . 13 14 14 14 9 6 Wheel 24 | . 27 28 28 28 18 14 Device 2 | . 4 1 . . . . Storage 12 | . 14 14 14 14 9 9 Processor 3 | . . . . . 8 8 Protection 12 | . 7 12 14 14 17 13 Ballistic Gun 22 | . 27 28 16 28 16 18 Naked Turns . | . . . . . . . Heaviest Build 109 | 11 31 30 31 29 109 106 Greatest Support 38 | 32 32 20 20 20 38 38 Greatest Overweight (x) 3 | . 1 1 1 1 3 3 Average Overweight (x) 1 | . . 1 1 1 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 17 | 6 12 15 15 15 24 25 Most Carried 25 | 1 8 11 15 15 25 25 Average Carried 13 | . 5 9 13 15 23 24 Final Capacity 25 | 8 15 15 15 15 25 25 Final Carried 25 | 1 5 11 15 15 25 21 Class Distribution -------------------- 61% | Mutant 12% | Scavenger-Mutant 11% | Commander-Mutant 10% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Matter Collected 1757 | 175 712 95 127 . 438 210 Remotely . | . . . . . . . Salvage Created 3247 | . 1239 238 181 . 1330 259 Parts 204 | . 85 19 3 . 83 14 Haulers Intercepted 6 | . 2 . . . 4 . Recyclers Shooed 3 | . 2 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 55 | . 24 4 . . 21 6 Guns 52 | . 23 4 . . 19 6 Cannons 1 | . 1 . . . . . AOE 2 | . . . . . 2 . Classes Destroyed 12 | . 7 2 . . 1 2 Worker 11 | . 8 3 . . . . Builder 2 | . 1 . . . 1 . Tunneler 1 | . . 1 . . . . Hauler 6 | . 2 . . . 4 . Recycler 1 | . 1 . . . . . Operator 2 | . . . . . 2 . Watcher 8 | . 3 . . . 5 . Swarmer 10 | . 5 1 . . 4 . Cutter 2 | . . . . . . 2 Grunt 31 | . 19 2 . . 10 . Sentry 11 | . . 1 . . 7 3 Hunter 1 | . . . . . . 1 Best Kill Streak 9 | . 6 2 . . 9 4 Combat Bots Only 4 | . 4 1 . . 4 4 Max Kills in Single Turn 3 | . 1 1 . . 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Damage Taken 3368 | . 742 138 . . 473 2015 Core 782 | . 128 72 . . 11 571 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 268 | . 80 . . . 188 . Core Remaining (%) 60 | 100 . . . 20 . . Volleys Fired 234 | . 117 16 12 . 57 32 Largest 2 | . 2 2 2 . 2 2 Hottest 55 | . 55 43 40 . 53 53 Shots Fired 491 | . 235 31 21 . 140 64 Gun 486 | . 230 31 21 . 140 64 Cannon 5 | . 5 . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 491 | . 235 31 21 . 140 64 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 13 19 14 . 20 23 Robot Miss Streak 7 | . 6 3 3 . 7 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . . 1 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 Autonomous 60 | . . . . . 60 . Shots Hit Robots 339 | . 149 22 20 . 99 49 Core Hits 148 | . 69 14 10 . 45 10 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 3 | . 1 . 1 . . 1 Destroy 3 | . 1 . 1 . . 1 Melee Attacks 11 | . . . 4 . 1 6 Impact 7 | . . . . . 1 6 Slashing 4 | . . . 4 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5740 | . 1634 253 572 . 2607 674 Guns 5197 | . 1617 253 231 . 2422 674 Cannons 17 | . 17 . . . . . Explosions 185 | . . . . . 185 . Melee 341 | . . . 341 . . . Ramming . | . . . . . . . Kinetic 5214 | . 1634 253 231 . 2422 674 Thermal . | . . . . . . . Explosive 185 | . . . . . 185 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 341 | . . . 341 . . . Piercing . | . . . . . . . Highest Corruption 13 | . 2 2 2 2 3 13 Average Corruption 2 | . 2 2 2 2 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . 5 8 11 3 16 3 Message Errors 12 | . 1 1 2 1 7 . Matter Fused 8 | . 2 2 3 . 1 . Heat Flow Errors 8 | . 1 2 2 . . 3 Energy Discharges 6 | . . 1 . 2 3 . Data Loss (minor) 7 | . . 1 2 . 4 . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . 1 . 1 . . . Weapon Failures 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 40 | . . . 40 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 40 | . . . 40 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 282 | . 103 282 175 . 39 188 Average Temperature 27 | . 8 60 46 . 12 51 Received Heat Transfer 702 | . 366 51 . . 132 153 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Peak Influence 794 | . 441 275 . . 794 595 Initial 470 | . . 139 . . . 470 Average 316 | . 223 215 . . 476 487 Maximum Alert Level 3 | . 2 1 . . 3 2 Low Security (%) 33 | 100 35 40 . 100 25 . Level 1 39 | . 60 59 . . 15 . Level 2 14 | . 4 . . . 23 100 Level 3 12 | . . . . . 35 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 10 1 . . 5 . Investigation 12 | . 10 1 . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Distress Signals 5 | . 2 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 34 8 . . 30 8 Peak Tracking Total 6 | . 5 2 . . 6 4 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Traps Triggered 4 | . 2 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Machines Disabled 5 | . . . . . 3 2 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Machines Accessed 19 | . 11 1 2 . 5 . Terminals 10 | . 8 . . . 2 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 2 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 57 | . 36 1 2 . 18 . Successful 27 | . 15 1 2 . 9 . Failed 29 | . 20 . . . 9 . Catastrophic 3 | . 3 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 33 | . 26 . 1 . 6 . Terminals 35 | . 29 . . . 6 . Fabricators . | . . . . . . . Repair Stations 14 | . 4 . . . 10 . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 9 | . 4 1 2 . 2 . Record 1 | . . . 1 . . . Robot Analysis 4 | . 3 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . . . 6 . Scan Component 4 | . 1 . . . 3 . Repair 4 | . 1 . . . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . 9 . . . . . Terminals 7 | . 7 . . . . . Disrupt 4 | . 4 . . . . . Search 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 14 | . 10 . . . 4 . Full Trace Events 7 | . 6 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 . . . 3 . Time 122 | . 26 . . . 96 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . 2 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Total Allies 6 | . . 4 2 . . . Largest Group 5 | . . 4 5 5 5 1 Highest-Rated Group 71 | . . 71 71 56 56 16 Highest-Rated Ally 31 | . . 31 31 16 16 16 Total Orders . | . . . . . . . Ally Attacks 81 | . . 5 . . 75 1 Total Damage 879 | . . 99 . . 762 18 Kills 15 | . . 3 . . 12 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Robot Analysis Total 4 | . 3 . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Turns Passed 4493 | 57 1644 594 540 77 1401 180 Spaces Moved 2973 | 50 884 539 434 76 930 60 Core 14 | 14 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2959 | 36 884 539 434 76 930 60 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 95 95 95 95 120 Average Speed 104 | 86 100 95 95 95 120 125 Slowest Speed 145 | 100 105 95 95 95 125 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 4 | . . . . . . 4 Exploration Rate (%) 55 | 4 98 93 89 30 64 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 2 2 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 6 | . . . . . 1 5 Terrain Destroyed 65 | . . . . . 58 7 Melee 6 | . . . . . 1 5 Projectile 32 | . . . . . 30 2 AOE 27 | . . . . . 27 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Total 3955 | 61 1426 591 537 80 1154 106 Wait 580 | 5 401 30 16 5 119 4 Move 2967 | 49 883 538 433 75 929 60 Hop . | . . . . . . . Pick Up 32 | 1 7 4 3 . 17 . Fast Attach 17 | 6 4 1 . . 6 . Attach 14 | . 3 . 2 . 5 4 Detach 5 | . 1 1 2 . 1 . Swap 18 | . 7 1 4 . 6 . Drop 16 | . 3 . . . 13 . Fire 234 | . 117 16 12 . 57 32 Melee 11 | . . . 4 . 1 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 61 | . . . 61 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 432 | -10/Materials | Central database locked down 554 | -10/Materials | Discovered new exit (range 16) 645 | -10/Materials | Discovered new exit (range 10) 899 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Discovered new exit (range 7) 1002 | -10/Materials | Repaired Assault Rifle 1596 | -10/Materials | Core integrity fell below 50% 1702 | -10/Materials | Entered Mines 1705 | -10/Mines | Escorted by a lone wolf Derelict 1725 | -10/Mines | Learned location of Storage (-7) 1731 | -10/Mines | Learned 2 Materials zone layouts 1902 | -10/Mines | Discovered new exit (range 8) 1913 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1943 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1969 | -10/Mines | Found a hidden stash of uninstalled traps 1996 | -10/Mines | Discovered new exit (range 5) 2022 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2044 | -10/Mines | Build established: Scavenger-Mutant 2077 | -10/Mines | Met a Derelict shopkeep closing up shop 2276 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2276 | -10/Mines | Discovered new exit (range 5) 2296 | -10/Mines | Entered Exiles 2296 | -10/Exiles | Found Exiles lab destroyed 2296 | -10/Exiles | Accompanied by 4 allies 2475 | -10/Exiles | Opened EX-Vault 2481 | -10/Exiles | Found AWS/Gauss 2696 | -10/Exiles | Build established: Commander-Mutant 2776 | -10/Exiles | Learned location of Zion (-7) 2806 | -10/Exiles | Discovered new exit (range 15) 2836 | -10/Exiles | Entered Mines 2836 | -9/Mines | Accompanied by 5 allies 2893 | -9/Mines | Discovered new exit (range 14) 2913 | -9/Mines | Entered Materials 2913 | -8/Materials | Accompanied by 5 allies 2913 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2914 | -8/Materials | Identified exit to Factory 3366 | -8/Materials | Build established: Commander-Tank 3854 | -8/Materials | Build established: Mutant 4000 | -8/Materials | Repaired Assault Rifle 4073 | -8/Materials | Repaired Hrd. Medium Armor Plating 4106 | -8/Materials | Repaired Hvy. Assault Rifle 4309 | -8/Materials | Identified exit to Garrison 4314 | -8/Materials | Entered Garrison 4314 | -8/Garrison | Accompanied by 1 ally 4372 | -8/Garrison | Triggered checkpoint 4467 | -8/Garrison | Garrison Relay disabled 4486 | -8/Garrison | Crushed by falling debris 4486 | -8/Garrison | System corruption reached 10% 4491 | -8/Garrison | Crushed by falling debris 4491 | -8/Garrison | Core integrity fell below 50% 4494 | -8/Garrison | Crushed by falling debris 4494 | -8/Garrison | Core integrity fell below 20% 4495 | -8/Garrison | Crushed by falling debris 4495 | -8/Garrison | Smashed by cave-in Last Messages --------------- 04486_ System corrupted by crushing effect (+2). 04486_ Wheel destroyed. 04486_ System corrupted by crushing effect (+2). 04486_ Lgt. Ion Engine destroyed. 04486_ System corrupted by crushing effect (+2). 04489_ Slug penetrates P-60 Hacker. 04491_ The unstable cave ceiling collapses. 04491_ Crushed by falling debris. 04491_ Hrd. Medium Armor Plating destroyed. 04491_ System corrupted by crushing effect (+1). 04491_ Gauss Rifle destroyed. 04491_ System corrupted by crushing effect (+1). 04494_ The unstable cave ceiling collapses. 04494_ Crushed by falling debris. 04495_ The unstable cave ceiling collapses. 04495_ Crushed by falling debris. 04495_ Assault Rifle destroyed. 04495_ System corrupted by crushing effect (+4). 04495_ Arm. Huge Wheel destroyed. 04495_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????"?????????????????????? | | ?????????????????????????"" ""???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? "???????????????????? | | ????????????????????????? ! "???????????????????? | | ?????????????????????????"! "???????????????????? | | ?????????????????????????" "???????????????????? | | ?????????????????????????" 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