Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 19:15:35 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (154) 770 Value Destroyed (5241) 5241 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2498) 2498 TOTAL SCORE: 16809 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 588 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Friendly Fire -136 Cogmind --------- Core Integrity 329/1450 Matter 23/300 Energy 20/100 System Corruption 1% Temperature Cool (12) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- Heavy Neutron Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Heat Sink Makeshift Trap Scanner Enhanced Nova Cannon Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Layered Heavy Armor Plating Layered Heavy Armor Plating System Shield Advanced System Shield > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Railgun Railgun Great Axe Phasing Sabre > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Gravmag System Advanced Heat Sink Advanced Weight Redist. System Structural Scanner Trap Scanner Makeshift Trap Scanner Improved Medium Armor Plating Layered Heavy Armor Plating System Restoration Module Improved Lightning Gun Heavy Phase Cannon Magnetic Acceleration Cannon [Rating: 112] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Constructs Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Slots Evolved 16 | . . . 2 . 2 . . . 4 . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . Utility 8 | . . . 1 . 2 . . . . . 1 . . . . 1 . 1 . 2 Weapon 4 | . . . . . . . . . 3 . . . . . . 1 . . . . Parts Attached 207 | 7 2 7 14 2 24 17 6 9 1 9 8 12 14 7 1 5 36 8 10 8 Power 18 | 1 . 1 1 . . 3 . . . 2 1 1 . 2 . . 3 1 . 2 Engine 7 | 1 . 1 1 . . . . . . . . 1 . 2 . . 1 . . . Core 7 | . . . . . . 3 . . . 2 1 . . . . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 1 . 2 Propulsion 51 | 2 . 3 7 1 5 3 2 . . . . 3 4 2 . 1 12 3 . 3 Treads 9 | 2 . . 1 . 2 . . . . . . . . . . . 3 1 . . Leg 24 | . . 3 2 . 3 3 2 . . . . 1 1 . . . 9 . . . Wheel 7 | . . . 4 1 . . . . . . . . 1 . . . . 1 . . Hover 6 | . . . . . . . . . . . . . 2 2 . 1 . . . 1 Flight 5 | . . . . . . . . . . . . 2 . . . . . 1 . 2 Utility 88 | 2 2 1 3 1 12 4 4 5 . 7 4 7 9 2 1 4 11 4 3 2 Device 36 | 1 . . 1 . 6 . 2 4 . 1 2 3 6 1 . . 4 4 . 1 Storage 5 | 1 1 . . . 1 1 . . . . . . . . . . 1 . . . Processor 5 | . . . . . . . . 1 . . . . 1 1 . 1 . . . 1 Hackware 8 | . . . 1 . 1 1 . . . . 1 . 1 . . 2 1 . . . Protection 34 | . 1 1 1 1 4 2 2 . . 6 1 4 1 . 1 1 5 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 . 2 3 . 7 7 . 4 1 . 3 1 1 1 . . 10 . 7 1 Energy Gun 6 | . . . . . . . . . . . . . . . . . 6 . . . Energy Cannon 6 | . . . . . 2 1 . . . . . . . . . . . . 2 1 Ballistic Gun 14 | 2 . 1 1 . 2 . . . . . . . . . . . 3 . 5 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . Launcher 14 | . . . 2 . 2 4 . 3 1 . 1 1 . . . . . . . . Special Weapon 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Impact Weapon 5 | . . . . . 1 2 . 1 . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 3 1 . . . . . . 1 . . . 1 1 . 1 Parts Lost 70 | . . 1 4 1 4 4 1 . . 9 1 9 . 1 . 1 19 . 11 4 Power 7 | . . . . . . 1 . . . 1 1 . . . . . 3 . 1 . Propulsion 19 | . . . 3 1 2 . . . . 1 . 4 . . . . 4 . 2 2 Utility 22 | . . 1 1 . . 1 1 . . 4 . 2 . 1 . 1 6 . 2 2 Weapon 22 | . . . . . 2 2 . . . 3 . 3 . . . . 6 . 6 . Highest Loss Streak 9 | . . 1 2 1 4 4 1 . . 5 1 6 . 1 . 1 9 . 8 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 95 98 97 96 100 69 57 51 45 50 24 72 72 70 77 23 38 9 Engine 5 | . 14 14 11 11 9 . . 5 6 2 1 3 . 7 11 10 4 . . . Core 1 | . . . . . . 7 9 3 . 2 2 . . . . . 1 . . . Treads 2 | . 28 4 . . 4 . . . . . . . . . . . 3 1 4 . Leg 10 | . . 23 22 . 9 25 27 9 6 6 . 2 . . . . 9 . . . Wheel 2 | . . . 6 31 12 . . . . . . . 1 . . . . 3 2 . Hover 2 | . . . . . . . . . . . 4 1 3 21 23 21 7 . . . Device 8 | . 3 . 1 . 8 9 13 22 13 10 12 12 9 14 11 8 3 9 2 1 Storage 6 | . 14 14 11 11 9 9 9 9 6 6 5 4 . . . . 3 . . . Processor 1 | . . . . . . . . 3 6 1 . . 2 9 11 14 5 . . 2 Hackware 6 | . . . 9 11 17 17 14 . . . 4 4 . . . 4 7 . . . Protection 6 | . 10 14 9 11 8 8 7 1 . 6 4 1 1 5 5 4 6 . 3 . Energy Cannon 1 | . . . . . 5 1 . . 5 . 2 2 . . . . . . 2 . Ballistic Gun 6 | . 28 27 14 11 4 . . . . . . . . . . . 7 . 13 . Launcher 4 | . . . 7 11 5 13 9 7 10 7 . 3 . . . . . . . . Impact Weapon 1 | . . . . . 2 3 9 8 . . . 4 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 4 5 5 6 . . . Naked Turns 102 | . . . . . . . . . . . . 47 7 . . . 5 4 5 34 Heaviest Build 116 | 15 32 32 43 43 57 45 51 50 43 53 48 55 19 41 45 37 116 23 73 16 Greatest Support 85 | 40 40 40 30 30 60 60 45 45 32 32 40 46 20 43 43 44 85 16 75 14 Greatest Overweight (x) 14 | . . 3 2 2 4 1 1 2 1 3 2 14 1 1 1 . 4 1 4 4 Average Overweight (x) . | . . . 1 1 . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 15 5 5 5 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 11 5 5 5 Most Carried 15 | 5 9 11 15 15 15 14 14 15 15 15 13 11 5 5 5 5 15 5 5 5 Average Carried 10 | 2 7 10 12 14 12 11 13 13 15 12 11 9 3 4 5 4 10 2 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 9 10 14 15 13 14 12 15 15 11 10 5 5 5 5 5 5 2 5 5 Scrap Engine Consumption 46 | . . . . . . . . 16 2 19 5 4 . . . . . . . . Constructs Created 5 | . . . . . . . . 2 1 2 . . . . . . . . . . Constructs Modified 14 | . . . . . . . . 2 1 2 7 2 . . . . . . . . Class Distribution -------------------- 47% | Mutant 22% | Scavenger-Mutant 9% | Hacker-Mutant 6% | Scavenger-Tank 5% | Construct 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Garrison Construct | -8/Recycling Skirmisher | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Extension Mutant | -3/Research Executioner | -3/DSF Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Matter Collected 4411 | 288 152 305 383 172 388 356 297 165 . 312 133 266 50 370 . 29 711 . 34 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6530 | 91 197 360 722 108 611 757 284 60 . 903 133 469 44 . . 25 1698 . 68 . Parts 336 | 3 24 19 51 7 39 27 17 5 . 34 4 16 1 . . 5 78 . 6 . Haulers Intercepted 5 | . . . 3 . . 1 . . . . . . . . . . 1 . . . Recyclers Shooed 6 | . . . 2 . 1 1 . . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . 3 . . . . . . Prevented 5 | . . . . . . . . . . . . . . 5 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Combat Hostiles Destroyed 118 | . 4 10 16 14 13 9 6 1 . 10 1 13 . . . . 20 . 1 . Melee 8 | . . . . . 1 1 . . . . . . . . . . 6 . . . Guns 45 | . 4 10 6 2 1 . . . . 2 . 5 . . . . 14 . 1 . Cannons 3 | . . . . . 2 . . . . . 1 . . . . . . . . . AOE 57 | . . . 10 12 6 8 6 1 . 6 . 8 . . . . . . . . Classes Destroyed 19 | 2 6 1 2 . 3 1 . . . 2 1 1 . . . . . . . . Worker 9 | . 1 . 2 2 2 2 . . . . . . . . . . . . . . Builder 9 | . 1 . 3 . 1 1 . . . . . . . . . . 3 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 3 . . 1 . . . . . . . . . . 1 . . . Recycler 12 | 1 . . 2 . 3 5 . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . 1 1 . . . Watcher 6 | . 2 . 3 . 1 . . . . . . . . . . . . . . . Swarmer 26 | . 2 . 6 4 3 . . . . 4 . 4 . . . . 3 . . . Grunt 53 | . 2 8 5 . 4 5 6 . . 3 . 7 . . . . 13 . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 15 | . . . 5 . 2 3 . 1 . . 1 . . . . . 3 . . . Specialist 3 | . . . . . . . . . . 2 . . . . . . . . 1 . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . 2 . . . . . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . Assembled 12 | . . 2 . 10 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 2 4 4 11 10 4 5 4 1 . 5 1 6 1 . . 1 5 . 1 . Combat Bots Only 10 | . 2 4 7 10 3 3 4 1 . 5 1 6 . . . . 5 . 1 . Max Kills in Single Turn 3 | 1 1 1 2 3 2 2 1 1 . 2 1 3 1 . . 1 2 . 1 . Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploded 3 | . . . 2 3 2 2 1 1 . 2 . 3 . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Hostile Shots Fired 1233 | . 37 44 75 27 100 74 17 4 . 90 10 163 2 18 . 39 271 . 201 61 Missed 378 | . 10 17 21 8 20 19 6 3 . 22 2 50 1 11 . 17 69 . 76 26 Damage Taken 15983 | . 252 340 802 214 1060 1170 319 14 . 1443 189 1550 35 146 . 402 4278 . 2373 1396 Core 3509 | . 32 75 198 . 172 330 14 . . 97 20 491 . . . 25 491 . 443 1121 Absorbed by Shields 204 | . . . . . 204 . . . . . . . . . . . . . . . Redirected to Shielding 227 | . . . . . . . . . . . . . . . . . 110 . 117 . Regen/Repaired (Parts) 546 | . . . . . . 126 . . 88 145 123 64 . . . . . . . . Core Remaining (%) 58 | 100 . 57 . 50 . . . 6 . 88 . . . . 48 . 55 . 65 . Volleys Fired 315 | 3 22 33 52 13 28 23 10 5 . 23 19 32 1 . . . 37 . 9 5 Largest 4 | 2 2 2 2 2 2 2 1 2 . 2 1 2 1 . . . 3 . 4 1 Hottest 160 | 40 40 100 56 56 130 95 36 72 . 84 81 130 53 . . . 151 . 160 110 Shots Fired 521 | 6 44 64 88 18 36 38 11 6 . 31 19 36 1 . . . 86 . 32 5 Gun 337 | 6 44 62 63 10 11 . . . . 9 . 14 . . . . 86 . 32 . Cannon 45 | . . . . . 13 5 . . . . 19 2 1 . . . . . . 5 Launcher 137 | . . . 25 8 12 33 11 6 . 22 . 20 . . . . . . . . Special 2 | . . 2 . . . . . . . . . . . . . . . . . . Kinetic 308 | 6 44 62 63 10 11 . . . . . . . 1 . . . 79 . 32 . Thermal 76 | . . 2 . . 13 5 . . . 9 19 16 . . . . 7 . . 5 Explosive 81 | . . . 25 8 12 16 . . . . . 20 . . . . . . . . Electromagnetic 56 | . . . . . . 17 11 6 . 22 . . . . . . . . . . Robot Hit Streak 12 | 1 5 9 6 4 5 4 2 . . 4 7 4 5 . . . 6 . 12 5 Robot Miss Streak 4 | 1 4 3 3 2 4 3 3 . . 1 2 3 . . . . 4 . 2 . Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 . 1 . Secondary Targets 2 | . . . . . . . . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 348 | 3 22 39 53 8 30 28 3 . . 12 15 11 1 . . 5 90 . 23 5 Core Hits 295 | 2 10 20 46 21 31 30 8 2 . 21 5 32 2 . . 2 51 . 9 3 Critical Kills 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . Critical Parts Destroyed 5 | . . . 1 1 . . . . . . . . . . . . 1 . 2 . Critical Strikes 21 | . . . 1 1 1 . . . . . 1 . 1 . . . 13 . 3 . Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . Destroy 7 | . . . 1 1 . . . . . . . . . . . . 2 . 3 . Blast 1 | . . . . . . . . . . . . . 1 . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . . 11 . . . Melee Attacks 117 | . . . . . 19 22 . 4 . . . . . . . 15 57 . . . Impact 45 | . . . . . 19 22 . 4 . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . . . . . . 15 57 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 3 . . . . . . . . . 1 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 14581 | 40 305 522 1704 821 1442 1731 419 64 . 1431 441 1067 49 . . 296 3742 . 215 292 Guns 3915 | 40 303 522 540 87 113 . . . . 145 . 196 . . . . 1757 . 212 . Cannons 947 | . . . . . 221 56 . . . . 441 . 25 . . . . . . 204 Explosions 6419 | . . . 1161 734 684 1172 419 64 . 1286 . 871 . . . . 28 . . . Melee 3148 | . . . . . 411 484 . . . . . . . . . 296 1957 . . . Ramming 152 | . 2 . 3 . 13 19 . . . . . . 24 . . . . . 3 88 Kinetic 3514 | 40 303 522 540 87 113 . . . . . . . 25 . . . 1672 . 212 . Thermal 1577 | . . . . 15 221 72 96 . . 219 441 196 . . . . 113 . . 204 Explosive 4106 | . . . 1161 719 684 671 . . . . . 871 . . . . . . . . Electromagnetic 2084 | . . . . . . 485 323 64 . 1212 . . . . . . . . . . Impact 895 | . . . . . 411 484 . . . . . . . . . . . . . . Slashing 2253 | . . . . . . . . . . . . . . . . 296 1957 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 2 . . . . . 2 2 . 4 . . 1 Average Corruption 2 | . . . . . . . 1 2 . . . . . 1 2 . 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . 2 14 . . . . . 2 . . . . . . Message Errors 5 | . . . . . . . . 3 . . . . . 2 . . . . . . Matter Fused 4 | . . . . . . . . 4 . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . 3 . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 304 | . . . 15 21 28 99 22 . . 20 . 6 . . . 36 57 . . . Projectiles 7 | . . . . . 7 . . . . . . . . . . . . . . . Explosions 84 | . . . 15 21 . . 22 . . 20 . 6 . . . . . . . . Melee 213 | . . . . . 21 99 . . . . . . . . . 36 57 . . . Knockbacks 6 | . . . . . 4 2 . . . . . . . . . . . . . . Impact 6 | . . . . . 4 2 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 670 | . . . 116 . . 210 126 . . 88 . 4 12 . . . 75 . 1 38 Shots 27 | . . . 3 . . 9 7 . . 6 . 1 . . . . 1 . . . Rammed 24 | . 1 . . . 1 . . . . . . . 3 . . . . . 1 18 Targets Rammed 32 | . 2 . 1 . 4 3 . . . . . . 3 . . . . . 1 18 Kicked 6 | . . . 1 . 2 3 . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Highest Temperature 570 | . 2 38 10 . 99 14 9 221 . 570 169 280 13 . . 5 548 . 118 36 Average Temperature 132 | . 2 8 3 . 46 6 9 113 . 223 66 109 13 . . 5 174 . 67 16 Received Heat Transfer 3480 | . 60 248 264 . 351 441 117 9 . 144 45 246 9 . . 30 892 . 534 90 Effects 19 | . . . . . . . . . . 2 . . . . . . 17 . . . Shutdowns 4 | . . . . . . . . . . 1 . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 . . . Interference 5 | . . . . . . . . . . . . . . . . . 5 . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 5 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Fried 16 | . . . . . 1 2 . . . 13 . . . . . . . . . . Impact Corruptions 7 | . . . . . 3 4 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . Heat Transferred 2104 | . . . . 50 296 174 100 . . 359 629 259 . . . . 237 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . 3 2 . . 7 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Peak Influence 778 | 10 148 258 414 268 188 778 675 303 71 344 164 469 234 . . 107 323 105 98 217 Initial 505 | . 6 57 . 112 104 58 505 303 65 49 164 43 224 . . . 46 105 78 6 Average 177 | 3 67 108 223 235 51 325 606 178 70 230 98 278 228 . . 51 138 105 58 65 Maximum Alert Level 3 | . . 1 2 1 . 3 2 1 . 1 . 2 1 . . . 1 . . 1 Low Security (%) 61 | 100 100 71 39 9 100 36 . 57 100 28 100 25 . . . 100 65 100 100 97 Level 1 30 | . . 28 58 90 . 41 . 42 . 71 . 50 100 . . . 34 . . 2 Level 2 6 | . . . 1 . . 3 100 . . . . 23 . . . . . . . . Level 3 1 | . . . . . . 18 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . Squads Dispatched 27 | . 1 . 4 . 3 3 . . . 2 1 . 1 . . 1 4 1 2 4 Investigation 8 | . . . 1 . 1 . . . . . . . . . . . 3 1 . 2 Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . Reinforcement 15 | . 1 . 3 . 1 1 . . . 2 . . 1 . . 1 1 . 2 2 Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Distress Signals 16 | . . . 3 . 4 1 . . . . . . . . . . 4 . . 4 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . 5 . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 232 | . 8 12 21 12 25 18 12 . . 16 3 17 2 2 . 15 38 . 9 22 Peak Tracking Total 12 | . 3 2 6 7 6 7 4 1 . 5 1 7 1 1 . 12 7 . 7 11 Tactical Retreats 23 | . . 1 1 . . . . 1 . 4 . . . 1 . . 8 . 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Traps Triggered 6 | . . . . . 1 . . . . . . 1 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Machines Disabled 19 | . . . 2 1 1 7 1 . . . . 1 . . . . 6 . . . Max in Single Turn 4 | . . . 1 1 1 2 1 . . . . 1 . . . . 4 . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Machines Accessed 54 | . 3 . 5 1 5 4 . 6 2 . 7 1 . 1 . 4 8 2 . 5 Terminals 33 | . 2 . 4 . 5 2 . 3 1 . 1 1 . . . 3 7 1 . 3 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 4 | . . . . . . 1 . . 1 . 2 . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . 3 . . 1 . . . . . 1 . . 1 Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 Total Hacks 146 | . 5 . 18 1 14 17 . 11 6 . 17 1 . 1 . 7 35 4 . 9 Successful 69 | . 3 . 7 1 7 9 . 7 4 . 12 1 . 1 . 2 11 1 . 3 Failed 77 | . 2 . 11 . 7 8 . 4 2 . 5 . . . . 5 24 3 . 6 Catastrophic 22 | . 2 . 1 . 3 1 . 2 . . . . . . . 2 8 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 3 . 12 . 7 4 . 2 . . . . . . . 1 13 . . 2 Terminals 105 | . 4 . 17 . 14 13 . 6 2 . 2 1 . . . 5 32 3 . 6 Fabricators 5 | . . . . . . . . . . . 3 . . . . 2 . . . . Repair Stations 11 | . . . . . . 3 . . 4 . 4 . . . . . . . . . Recycling Units 15 | . 1 . 1 . . . . 5 . . 3 . . . . . 3 . . 2 Scanalyzers 5 | . . . . . . . . . . . 4 . . . . . . 1 . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 Terminal Hacks 38 | . 2 . 4 1 7 5 . 2 1 . 2 1 . 1 . 2 9 1 . . Record 3 | . . . . . . . . 1 . . 1 . . . . . 1 . . . Part Schematic 4 | . . . . . . 1 . . . . . . . . . . 3 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . 1 . 1 1 . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 5 | . 1 . 1 . 1 1 . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . 1 . . . . . . . . . . . 1 . . . Locate Traps 4 | . 1 . 1 . 1 . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . . . . . 2 . . 3 . 2 . . . . . . . . . Scan Component 4 | . . . . . . 1 . . 2 . 1 . . . . . . . . . Repair 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . . Recycling Unit Hacks 11 | . 1 . 1 . . . . 5 . . 2 . . . . . 2 . . . Report Inventory 7 | . 1 . 1 . . . . 3 . . 1 . . . . . 1 . . . Retrieve Components 4 | . . . . . . . . 2 . . 1 . . . . . 1 . . . Scanalyzer 4 | . . . . . . . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 Unlock Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . . . 2 . . 1 . . . . . . . . . . . . . 2 Terminals 5 | . . . 2 . . 1 . . . . . . . . . . . . . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 Botnet 3 | . . . 2 . . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . 5 . 5 3 . 4 2 . 4 1 . . . 3 8 2 . 4 Full Trace Events 8 | . 1 . 1 . . . . 1 . . . . . . . . 3 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . . . . 2 . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . . Time 126 | . . . . . . 44 . . 60 . 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . 3 . . 1 . . . . . 10 . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 1 . . . . . . 3 . . . . . . . . Machine Destruction 4 | . . . . . 1 . . . . . . 3 . . . . . . . . Attached 1 | . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Total Allies 17 | . . . . . . 10 . . . . 1 . . . . . 5 . . 1 Largest Group 10 | . . . . . . 10 8 . . . 1 1 . . . . 5 . . 1 Highest-Rated Group 213 | . . . . . . 173 141 . . . 19 19 . . . . 213 . . 26 Highest-Rated Ally 46 | . . . . . . 29 29 . . . 19 19 . . . . 46 . . 26 Total Orders 38 | . . . . . 11 . 6 1 . 2 4 6 6 2 . . . . . . STAY 2 | . . . . . . . . . . . . 2 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 1 1 . . . . . . . . COLLECT 1 | . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 25 | . . . . . 10 . 3 1 . 1 2 3 4 1 . . . . . . RETURN 8 | . . . . . 1 . 3 . . 1 . . 2 1 . . . . . . Ally Attacks 137 | . . . . . 14 46 49 . . . . . . . . . 28 . . . Total Damage 1950 | . . . . . . 641 648 . . . . . . . . . 661 . . . Kills 18 | . . . . . . 9 6 . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . Drone Launches 32 | . . . . . 14 . 4 1 . 2 2 3 5 1 . . . . . . Drone Recoveries 11 | . . . . . . . 2 1 . 2 1 1 4 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Turns Passed 10493 | 118 316 878 895 384 901 722 495 933 198 322 774 557 360 400 33 202 1167 142 170 526 Spaces Moved 6211 | 59 145 404 433 331 450 293 185 363 81 113 350 270 245 651 48 313 436 119 86 836 Core 662 | 2 . . . . . . . . . . . 88 115 . . . 11 7 10 429 Treads 416 | 57 145 43 . . 79 . . . . . . . . . . . 33 . 59 . Legs 2216 | . . 361 285 . 179 293 185 363 81 113 17 128 . . . . 211 . . . Wheels 800 | . . . 148 331 192 . . . . . . . . . . . . 112 17 . Hover 1752 | . . . . . . . . . . . 333 54 130 651 48 313 181 . . 42 Flight 365 | . . . . . . . . . . . . . . . . . . . . 365 Fastest Speed 37 | 50 160 160 95 95 95 123 123 123 166 166 78 50 50 50 50 45 45 50 50 37 Average Speed 118 | 156 160 187 159 97 138 175 175 169 169 215 143 126 61 53 56 48 136 110 140 55 Slowest Speed 750 | 160 160 330 260 110 320 200 193 265 195 306 236 750 115 150 110 50 400 115 160 250 Overloaded Moves 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 33 91 45 56 58 47 43 94 1 90 12 40 11 86 8 8 44 5 52 22 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . 1 1 . 1 1 . 1 . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 . . . . . . . . 1 1 1 . 1 . . . Scrap Searched 5 | . . 1 . 1 . . . . . . . . . 2 1 . . . . . Spaces Dug 56 | . . . . . 5 21 . 4 . . . 14 . . . 10 2 . . . Terrain Destroyed 699 | . . 1 196 70 89 162 6 4 . 18 4 113 . . . 10 26 . . . Melee 17 | . . . . . . 1 . 4 . . . . . . . 10 2 . . . Projectile 36 | . . 1 . . 5 2 . . . . 4 1 . . . . 23 . . . AOE 646 | . . . 196 70 84 159 6 . . 18 . 112 . . . . 1 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac DSF Fac Gar Fac Upp Upp Fac Ext Res DSF Res Total 8604 | 75 185 457 549 376 661 418 345 672 141 160 603 449 451 700 54 336 843 127 111 891 Wait 1492 | 2 2 8 35 24 107 47 142 273 60 13 219 120 182 38 2 . 202 . 1 15 Move 6186 | 58 144 403 432 330 449 293 184 362 80 112 350 269 244 650 47 312 435 118 86 828 Hop 4 | . . . . . . . . . . . . . . . . . . . . 4 Pick Up 73 | 5 8 2 7 3 7 5 . 5 . . 4 5 5 2 1 1 7 . 1 5 Fast Attach 124 | 7 . 4 9 1 13 9 2 2 1 3 1 3 8 6 1 3 29 5 10 7 Attach 55 | . . 1 4 1 9 4 1 4 . 4 6 4 6 . . 2 5 3 . 1 Detach 29 | . . . 2 1 7 1 . 5 . . 2 1 1 . . 1 4 . 3 1 Swap 28 | . 2 2 1 . 2 4 3 3 . 2 1 5 . 1 . . 2 . . . Drop 96 | . 5 4 6 3 16 6 3 9 . 3 1 5 1 3 3 2 17 1 1 7 Fire 315 | 3 22 33 52 13 28 23 10 5 . 23 19 32 1 . . . 37 . 9 5 Melee 114 | . . . . . 19 22 . 4 . . . . . . . 15 54 . . . Ram 21 | . . . . . . . . . . . . . 3 . . . . . . 18 Kick 6 | . . . 1 . 2 3 . . . . . . . . . . . . . . Crush 4 | . 2 . . . 2 . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . . . . . . . . Rewire 52 | . . . . . . 1 . . . . . . . . . . 51 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison -8/Recycling -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp / *Ext) -4/Extension (discovered 2 exits: *Res / Cet) -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered Mines 502 | -10/Mines | Excavation squad dispatched 502 | -10/Mines | A large section of the Mines collapsed 608 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 611 | -10/Mines | Found Prototype Device 639 | -10/Mines | Discovered new exit (range 10) 1170 | -10/Mines | Learned Materials security intel 1296 | -10/Mines | Discovered new exit (range 10) 1313 | -10/Mines | Entered Materials 1313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1807 | -9/Materials | Build established: Scavenger-Mutant 1827 | -9/Materials | Destroyed 7 combat bots 1973 | -9/Materials | Identified exit to Mines 2208 | -9/Materials | Entered Mines 2222 | -9/Mines | Learned location of Storage (-8) 2239 | -9/Mines | Discovered new exit (range 9) 2367 | -9/Mines | Learned location of Recycling (-8) 2450 | -9/Mines | Found the Drone Emporium 2458 | -9/Mines | Found Prototype Device 2500 | -9/Mines | Assembled infested the area 2536 | -9/Mines | Destroyed 10 combat bots 2592 | -9/Mines | Entered Materials 2592 | -8/Materials | Evolved 2 slots: Utility x2 2592 | -8/Materials | Identified Bomb Drone Bay 2682 | -8/Materials | Identified Exp. Sensor Array 2742 | -8/Materials | Identified exit to Storage 2959 | -8/Materials | Lost 4 parts (2n2w) 2984 | -8/Materials | Build established: Hacker-Mutant 3319 | -8/Materials | Lost 5 allies 3493 | -8/Materials | Entered Storage 3496 | -8/Storage | Identified exit to Recycling 3559 | -8/Storage | Core integrity fell below 50% 3583 | -8/Storage | Core integrity fell below 20% 3609 | -8/Storage | Lost 4 parts (1p1u2w) 3652 | -8/Storage | Repaired Imp. Titanium Leg 3874 | -8/Storage | Build established: Scavenger-Mutant 4002 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4064 | -8/Storage | Garrison activated, responded to threat 4076 | -8/Storage | Door terminal overloaded 4214 | -8/Storage | Identified exit to Garrison 4215 | -8/Storage | Entered Garrison 4215 | -8/Garrison | Accompanied by 8 allies 4241 | -8/Garrison | Triggered checkpoint 4279 | -8/Garrison | Lost 3 allies 4296 | -8/Garrison | Build established: Commander-Mutant 4413 | -8/Garrison | Triggered checkpoint 4431 | -8/Garrison | Triggered checkpoint 4455 | -8/Garrison | Triggered checkpoint 4497 | -8/Garrison | Lost 6 allies 4562 | -8/Garrison | Discovered exit to Recycling (range 11) 4671 | -8/Garrison | Installed Relay Interface Framework 4710 | -8/Garrison | Entered Recycling 4715 | -8/Recycling | Found Scrap Engine 5023 | -8/Recycling | Build established: Mutant 5050 | -8/Recycling | Discovered new exit (range 37) 5404 | -8/Recycling | Build established: Construct 5641 | -8/Recycling | Identified exit to Factory 5643 | -8/Recycling | Entered Factory 5643 | -6/Factory | Evolved 4 slots: Propulsion x1, Weapon x3 5647 | -6/Factory | Identified exit to DSF 5723 | -6/Factory | Repaired Adv. EMP Blaster 5841 | -6/Factory | Entered DSF 5861 | -6/DSF | Additional patrols routed to DSF 5978 | -6/DSF | Lost 5 parts (1p1n2u1w) 6060 | -6/DSF | Sterilization system engaged 6080 | -6/DSF | Ambient heat levels rising (+10) 6095 | -6/DSF | Ambient heat levels rising (+10) 6110 | -6/DSF | Ambient heat levels rising (+10) 6125 | -6/DSF | Ambient heat levels rising (+10) 6131 | -6/DSF | Discovered new exit (range 14) 6140 | -6/DSF | Ambient heat levels rising (+10) 6155 | -6/DSF | Ambient heat levels rising (+10) 6156 | -6/DSF | Lost 3 parts (1u2w) 6163 | -6/DSF | Entered Factory 6163 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6201 | -5/Factory | Build established: Mutant 6203 | -5/Factory | Repaired Broken Rocket Launcher 6231 | -5/Factory | Discovered new exit (range 14) 6652 | -5/Factory | Fabricated R-10 Processor? 6936 | -5/Factory | Identified exit to Garrison 6937 | -5/Factory | Entered Garrison 6937 | -5/Garrison | Accompanied by 1 ally 6957 | -5/Garrison | Learned Factory security intel 7001 | -5/Garrison | Triggered checkpoint 7194 | -5/Garrison | Triggered checkpoint 7195 | -5/Garrison | Triggered checkpoint 7372 | -5/Garrison | Spotted B-75 Beast 7434 | -5/Garrison | Lost 6 parts (3n1u2w) 7446 | -5/Garrison | Released all parts (6) 7478 | -5/Garrison | Core integrity fell below 50% 7489 | -5/Garrison | Discovered new exit (range 8) 7494 | -5/Garrison | Entered Factory 7789 | -5/Factory | Discovered new exit (range 27) 7854 | -5/Factory | Entered Upper Caves 8043 | -5/Upper Caves | Learned location of 2 exits from Factory 8251 | -5/Upper Caves | Discovered new exit (range 7) 8254 | -5/Upper Caves | Entered another Upper Caves area 8281 | -5/Upper Caves | Discovered new exit (range 8) 8287 | -5/Upper Caves | Entered Factory 8287 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8288 | -4/Factory | Identified exit to Extension 8288 | -4/Factory | Identified exit to Upper Caves 8464 | -4/Factory | Spotted B-86 Titan 8489 | -4/Factory | Entered Extension 8655 | -4/Extension | Build established: Scavenger-Mutant 8789 | -4/Extension | Disrupted transfer network 8837 | -4/Extension | Lost 4 parts (2p1n1u) 9015 | -4/Extension | Energy Cycler disabled 9015 | -4/Extension | Rescued a captive Derelict 9015 | -4/Extension | Rescued a captive Derelict 9015 | -4/Extension | Rescued a captive Derelict 9015 | -4/Extension | Rescued a captive Derelict 9015 | -4/Extension | Rescued a captive Derelict 9016 | -4/Extension | Rescued a captive Derelict 9018 | -4/Extension | Rescued a captive Derelict 9018 | -4/Extension | Rescued a captive Derelict 9019 | -4/Extension | Rescued a captive Derelict 9020 | -4/Extension | Rescued a captive Derelict 9021 | -4/Extension | Rescued a captive Derelict 9248 | -4/Extension | Lost 3 allies 9415 | -4/Extension | Build established: Scavenger-Tank 9432 | -4/Extension | Identified exit to Cetus 9562 | -4/Extension | Lost 5 parts (2u3w) 9634 | -4/Extension | Spotted B-86 Titan 9643 | -4/Extension | Spotted B-86 Titan 9646 | -4/Extension | Discovered new exit (range 15) 9651 | -4/Extension | Released all parts (9) 9656 | -4/Extension | Entered Research 9656 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9681 | -3/Research | Lost 9 parts (1p3n2u3w) 9798 | -3/Research | Identified exit to DSF 9798 | -3/Research | Entered DSF 9864 | -3/DSF | Additional patrols routed to DSF 9933 | -3/DSF | Lost 8 parts (1p1n2u4w) 9953 | -3/DSF | Discovered new exit (range 15) 9963 | -3/DSF | Released all parts (3) 9968 | -3/DSF | Entered Research 9968 | -2/Research | Evolved 2 slots: Utility x2 9987 | -2/Research | Lost 3 parts (1n2w) 10283 | -2/Research | Build established: Mutant 10401 | -2/Research | Cargo convoy interrupted 10467 | -2/Research | Core integrity fell below 50% 10492 | -2/Research | Lost 4 parts (2n2u) 10494 | -2/Research | Self-destructed Last Messages --------------- floor. 10401_ ALERT: Cargo convoy interrupted, initiating access lockdown. 10403_ Impulse Thruster destroyed. 10416_ Adv. Cryofiber Web destroyed. 10420_ W-44 Eye sends out distress signal. 10442_ Impulse Thruster destroyed. 10442_ Critical hit (Burn: +37). 10461_ Slammed into H-81 Overseer. 10461_ Imp. Targeting Computer destroyed. 10461_ System corrupted by crushing effect (+1). 10461_ H-81 Overseer calls for reinforcements. 10461_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10461_ Knocked back. 10468_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10469_ Acquired Prototype Energy Cannon. 10469_ Identified Hvy. Neutron Cannon. 10477_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????# #???# "T #??????????????? | | ???????????#+#???# ###### #??????????????? | | ?????????????????# #????# #??????????????? | | ?????????????????### ######## #####+###??????? | | ???????????????????# # ! # #??????? | | ?????????????####### # [# #??????? | | ????#+#??????+ + # +??????? | | ???? ??????# # #"" """ #??????? | | ???? ??????# # #"! """ #??????? | | ???? ??????+ +? ! #"F """ ##??????? | | ???? ??????# #+########""! #???????? | | ???? ??????# # #??# +???????? | | ????# #??????# + #??# #???????? | | ##### #??????# # [#??# #???????? | | # ######## # ######/###### #????###? | | + + ## = ! ## #??? !#? | | # ########+##### ## ## # #? | | # #????? ??? ## """## #"" #? | | # #??? ??###### """## #"" #? | | # #??# #??????# """## #"T #? | | ##### #??# ! #??????# ## #"" ] #? | | #??###########??????# ## #"" #? | | #####+#???????????????????# / + #? | | ?? ????????????????############### # #? | | ????????????????# #??????##### = #? | | ! ????????????????# @ #??????????# ]#? | | #???????????????# #??????????# ! #? | | ########???????????????# % #??????????# #? | | ???????????????????????# #??????????########? | | ???????????????????????# g #??????????????????? | | ???????????????????????##;H####??????????????????? | | #???????????????????????## ##########????????????? | | #????????????????????????# ## #????????????? | | #???????????????????????##g## % #????????????? | | #??????##########+####### %# #????????????? | | #??????# % + #????????????? | | #??????# ^ ##% ! # #????????????? | | #??????# #### ##########????????????? | | #????? / #??# #?????????????????????? | | #??????# |!##### #??# #?????????????????????? | | #??????# ]!#???#+#??#+#?????????????????????? | | ######## #?? ?????????????????????????? | | ## ???????????????????????? | | # ?????????????????????? | | + ![ ???????????????????? | | ###### ! #?????????????????? | | ##+#+########????# #?????????????????? | | ?????????????????###############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1200 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Storage | Hacked Rocket Launcher | -5/Factory | Scanalyzed Weapon Shielding | -5/Factory | Scanalyzed Adv. Datajack | -4/Extension | Hacked Remote Datajack | -4/Extension | Hacked Imp. Remote Shield | -4/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Fearless Just Shoot The Terminal Challenges ------------ None Game ------ Seed ThermalZioniteBrace Manual? 0 Play Time 02:42:45 Cumulative 77.3 hours Start 2024.05.04 @ 15:21:04 End 2024.05.04 @ 19:15:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 17 Adventurer 32 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: a3b1538a-43a8-42b5-8e83-fe8c3d63e642