Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.27 @ 16:03:02 Player: HeartGrenade Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (253) 1265 Value Destroyed (10463) 10463 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (3528) 3528 TOTAL SCORE: 23236 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 711 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 862 Friendly Fire -72 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 59/100 System Corruption 6% Temperature Cool (39) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads > --- UTILITY (9) ------ High-capacity Storage Unit Improved Targeting Computer Improved Target Analyzer Advanced Transmission Jammer > --- WEAPON (3) ------- Advanced Variable Charge Gun > --- INVENTORY (20) --- Experimental Cooling System Huge Storage Unit Improved Matter Compressor (300) Advanced Signal Interpreter Experimental Phase Shifter Improved Hacking Suite Plasma Storm CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Improved Core Shielding Improved Medium Armor Plating Light Regenerative Plating Advanced Hardlight Generator > --- WEAPON ----------- Wave Gun Variable Charge Gun Heavy Phase Cannon > --- INVENTORY -------- Light Antimatter Reactor Centrium Wheel Experimental Phase Shifter Hardened Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite Combat Drone Bay Plasma Storm Heavy Plasma Cannon Smartbomb Launcher CR-A16's Pointy Stick [Rating: 112] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 . . . . . . . . . 1 . . . 1 Utility 7 | . . 2 . . . 1 . . . . . 2 . . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 301 | 4 2 10 1 . 2 41 36 5 15 2 8 31 5 3 3 7 24 8 15 17 62 Power 32 | . . 1 . . 1 3 2 . 1 . 1 4 2 . . 1 3 . 2 2 9 Engine 11 | . . 1 . . 1 1 1 . 1 . . 3 . . . 1 2 . . . . Core 13 | . . . . . . 2 1 . . . 1 1 2 . . . 1 . 2 1 2 Reactor 8 | . . . . . . . . . . . . . . . . . . . . 1 7 Propulsion 63 | 2 . 4 . . . 11 7 . . . 1 5 . . 1 1 2 2 5 5 17 Treads 27 | 2 . 4 . . . 9 1 . . . . . . . . . . 1 . 1 9 Leg 26 | . . . . . . . 6 . . . 1 5 . . 1 1 2 . 5 2 3 Wheel 8 | . . . . . . . . . . . . . . . . . . 1 . 2 5 Hover 2 | . . . . . . 2 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 113 | . 2 4 . . 1 15 18 1 7 . 3 10 3 2 2 3 9 2 6 5 20 Device 64 | . . 1 . . . 5 11 . 4 . 3 5 2 1 2 1 5 2 6 2 14 Storage 4 | . 1 . . . . 1 1 . . . . . . . . . . . . . 1 Processor 10 | . . 2 . . . 2 2 . . . . 1 . . . 1 . . . . 2 Hackware 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . Protection 32 | . 1 1 . . 1 7 4 1 3 . . 2 1 1 . 1 3 . . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 . 1 1 . . 12 9 4 7 2 3 12 . 1 . 2 10 4 2 5 16 Energy Gun 18 | . . . . . . 2 . . . . . 1 . . . . 6 2 1 3 3 Energy Cannon 7 | . . . . . . . . . . . . . . . . 1 1 . . 1 4 Ballistic Gun 41 | 2 . 1 1 . . 8 6 2 4 2 2 8 . 1 . . . . . . 4 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Launcher 10 | . . . . . . . 1 2 . . 1 . . . . 1 1 1 . 1 2 Special Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . Impact Weapon 8 | . . . . . . 2 2 . 2 . . 2 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . 2 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 2 1 . 2 . 2 . . . . . 1 . 2 1 3 Parts Lost 93 | . . . 1 . 1 7 4 1 2 . . 5 1 1 . 7 3 2 1 10 47 Power 19 | . . . . . . 2 2 . . . . 2 1 . . 2 1 . . 2 7 Propulsion 24 | . . . . . . 2 . . . . . . . . . 1 . 2 . 4 15 Utility 26 | . . . . . 1 2 1 . 1 . . 1 . . . 1 2 . 1 3 13 Weapon 24 | . . . 1 . . 1 1 1 1 . . 2 . 1 . 3 . . . 1 12 Highest Loss Streak 16 | . . . 1 . 1 3 1 1 2 . . 3 1 1 . 7 2 2 1 7 16 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 67 92 100 100 100 98 99 99 95 79 99 97 98 100 99 79 91 89 92 82 71 Engine 5 | . . 6 11 11 11 4 5 7 8 14 13 5 2 . . 5 6 5 1 . . Core 3 | . . . . . . 3 1 . . . . 5 8 12 12 . 3 5 8 5 1 Treads 8 | . 28 22 22 22 22 26 3 . . . . . . . . . . 2 3 2 6 Leg 15 | . . . . . . . 26 30 29 28 28 24 25 25 24 24 26 19 16 10 2 Device 15 | . . 9 11 11 11 11 13 15 15 21 21 23 17 17 18 11 16 16 18 13 14 Storage 6 | . 1 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 Processor 8 | . . 9 11 11 11 13 8 7 5 . . . 6 6 6 10 11 11 11 11 12 Hackware 1 | . . . . . . . . . . . . 4 6 6 6 6 . . . . . Protection 7 | . 9 11 11 11 11 8 7 7 7 7 7 6 6 6 6 6 5 5 5 12 5 Energy Gun 3 | . . . . . . 3 . . . . . . . . . . 10 13 12 14 6 Ballistic Gun 13 | . 28 22 22 22 22 14 22 21 16 1 20 16 18 18 18 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 4 29 41 39 38 40 64 81 84 98 79 85 91 97 104 85 74 93 88 88 105 121 Greatest Support 135 | 3 40 40 40 40 40 60 82 80 80 80 88 88 84 84 84 84 104 99 125 125 135 Greatest Overweight (x) 36 | 1 1 1 . . . 1 3 1 1 . 1 1 1 1 1 1 . 3 3 3 36 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 1 1 2 Largest Inventory Capacity 20 | 5 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 5 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 Average Carried 17 | . 3 12 14 15 14 17 19 19 19 19 19 19 19 19 18 15 17 19 19 19 16 Final Capacity 20 | 5 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 5 15 15 15 15 20 20 20 19 19 20 20 20 19 19 15 20 20 20 17 12 Class Distribution -------------------- 28% | Scavenger-Mutant 24% | Scavenger-Gunner 17% | Mutant 14% | Gunner 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Matter Collected 8744 | 218 34 614 139 . 57 1332 1465 141 440 . 443 1024 338 197 25 201 258 180 149 218 1271 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10999 | . 64 708 85 . 60 2396 1556 69 147 . 218 1470 234 101 . 246 586 437 335 482 1805 Parts 533 | . 3 51 6 . 2 113 86 8 9 . 17 77 18 8 . 12 27 12 6 16 62 Haulers Intercepted 8 | . . . . . . 5 3 . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . 1 . . . . . 2 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . 6 8 . 23 . 21 8 . 11 . 10 . 13 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Combat Hostiles Destroyed 229 | . 2 14 3 . 1 50 24 7 4 . 8 27 8 2 . 11 13 10 7 11 27 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 3 Guns 181 | . 2 14 3 . 1 50 24 2 1 . 5 27 8 2 . 6 7 4 7 9 9 Cannons 10 | . . . . . . . . . . . . . . . . 1 2 . . . 7 AOE 30 | . . . . . . . . 5 3 . 3 . . . . 4 3 6 . 1 5 Classes Destroyed 20 | . 1 6 2 . 1 5 1 . . . . 1 . . . . . . 1 . 2 Worker 5 | . . 1 . . . 1 1 . . . . 2 . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Tunneler 8 | . . 2 . . . . 1 . . . . 1 . . . . . . . . 4 Hauler 8 | . . . . . . 5 3 . . . . . . . . . . . . . . Recycler 4 | . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Operator 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 Watcher 5 | . . . . . . 1 1 . . . . 2 . . . . . . . . 1 Swarmer 69 | . . 3 2 . . 6 3 7 . . 6 13 7 . . 9 4 . 1 5 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 77 | . 2 5 . . . 33 9 . 3 . 1 2 . . . . 1 9 3 2 7 Brawler 6 | . . 2 . . . 1 1 . . . . . . . . . . . . . 2 Duelist 3 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 Protector 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Sentry 28 | . . 4 . . . 8 5 . . . . 5 . . . . 2 1 . . 3 Specialist 4 | . . . . . . . . . . . . 4 . . . . . . . . . Hunter 17 | . . . . . 1 . 2 . . . . . 1 2 . . . . . 4 7 Programmer 19 | . . . . . . . 4 . 1 . 1 2 . . . 2 6 . 1 . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 1 3 2 . 1 8 4 4 3 . 4 4 4 2 . 11 4 8 3 5 5 Combat Bots Only 11 | . 1 3 2 . 1 8 4 4 3 . 4 3 4 2 . 11 4 8 3 5 5 Max Kills in Single Turn 4 | . 1 2 1 . 1 1 1 2 2 . 3 2 1 1 . 2 3 4 1 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . . . . . . . . 2 2 . 3 . . . . 2 3 4 . 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Damage Taken 21366 | . 89 905 94 . 122 2681 1560 146 583 . 346 1471 339 328 . 1239 929 387 651 1550 7946 Core 2545 | . 45 166 16 . 55 281 115 12 69 . 71 89 62 16 . 137 21 19 103 110 1158 Absorbed by Shields 1281 | . . . . . . . 36 . 36 . 88 477 . . . . . . 180 . 464 Reduced by Siege Mode 26 | . . . . . . . . . . . . . . . . . . . . . 26 Redirected to Shielding 21 | . . . . . . . . . . . . . . . . . . . . 13 8 Regen/Repaired (Parts) 1564 | . . . . . . 144 . . . . . 223 96 61 . 160 249 44 25 266 296 Core Remaining (%) 67 | 100 82 . . . 40 48 . . . . 61 . . . . 64 . . . 74 . Volleys Fired 706 | . 5 59 10 . 7 155 90 8 20 . 23 67 14 8 . 27 44 11 26 38 94 Largest 3 | . 2 2 2 . 2 2 3 2 3 . 3 3 3 3 . 3 3 3 3 3 3 Hottest 253 | . 40 43 43 . 40 130 95 50 75 . 73 130 85 90 . 90 251 242 242 242 253 Shots Fired 1639 | . 10 118 20 . 14 310 269 12 40 . 55 197 43 24 . 46 81 25 78 78 219 Gun 1484 | . 10 118 20 . 14 310 268 9 32 . 54 196 43 24 . 30 52 23 78 63 140 Cannon 127 | . . . . . . . . . . . . . . . . 13 28 . . 12 74 Launcher 21 | . . . . . . . 1 3 2 . 1 . . . . 3 1 2 . 3 5 Special 7 | . . . . . . . . . 6 . . 1 . . . . . . . . . Kinetic 1106 | . 10 118 20 . 14 235 268 9 32 . 54 194 43 24 . 30 . . . . 55 Thermal 505 | . . . . . . 75 . . . . . 2 . . . 13 80 23 78 75 159 Explosive 21 | . . . . . . . 1 3 2 . 1 . . . . 3 1 2 . 3 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 43 | . 2 31 2 . 5 43 20 4 12 . 5 12 7 4 . 7 16 9 7 14 32 Robot Miss Streak 6 | . 2 3 2 . 3 6 6 1 1 . 4 5 4 2 . 2 5 3 6 4 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 Secondary Targets 26 | . . 2 . . . 6 2 . . . 1 7 2 . . 4 . . 2 . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . 1 1 1 . . 1 . . 1 . . Shots Hit Robots 1135 | . 4 86 8 . 11 253 184 4 24 . 25 118 20 15 . 22 53 20 56 51 181 Core Hits 615 | . 3 31 4 . 4 195 64 9 7 . 10 52 10 6 . 16 28 34 31 33 78 Critical Kills 6 | . . . . . . 1 . . . . . 4 . . . . 1 . . . . Critical Parts Destroyed 9 | . . 1 . . . 1 1 . . . . 4 . . . 2 . . . . . Critical Strikes 21 | . . 1 . . . 2 1 . . . . 8 . . . 2 2 . 1 1 3 Burn 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . Destroy 13 | . . 1 . . . 2 . . . . . 8 . . . 2 . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . 3 Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 54 | . . . . . . 4 4 . 3 . . 4 . . . . 4 2 11 . 22 Impact 15 | . . . . . . 4 4 . 3 . . 4 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . . . . . . . 4 2 11 . 22 Sneak Attacks 5 | . . . . . . 1 1 . . . . 1 . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27605 | . 67 1205 111 . 100 4418 3289 574 630 . 674 2870 427 320 . 1074 1614 1211 1384 1498 6139 Guns 20490 | . 67 1193 110 . 100 4325 3161 55 430 . 424 2792 427 320 . 716 957 419 1323 1113 2558 Cannons 2432 | . . . . . . . . . . . . . . . . 40 366 . . . 2026 Explosions 3842 | . . . . . . . . 519 200 . 250 . . . . 318 255 792 . 385 1123 Melee 828 | . . . . . . 93 128 . . . . 78 . . . . 36 . 61 . 432 Ramming 13 | . . 12 1 . . . . . . . . . . . . . . . . . . Kinetic 14164 | . 67 1193 110 . 100 3114 3161 55 430 . 424 2780 427 320 . 716 . . . . 1267 Thermal 8758 | . . . . . . 1211 . . . . . 12 . . . 40 1323 419 1323 1113 3317 Explosive 3842 | . . . . . . . . 519 200 . 250 . . . . 318 255 792 . 385 1123 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 299 | . . . . . . 93 128 . . . . 78 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 529 | . . . . . . . . . . . . . . . . . 36 . 61 . 432 Highest Corruption 6 | . . . . . . . 5 5 5 5 5 6 6 6 6 6 6 6 6 1 6 Average Corruption 4 | . . . . . . . 1 5 5 5 5 5 6 6 6 5 4 6 3 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 249 | . . . . . . . 24 16 27 3 23 50 16 15 3 14 15 9 . 6 28 Message Errors 68 | . . . . . . . 4 6 7 . 7 18 5 4 . 3 4 3 . . 7 Matter Fused 60 | . . . . . . . 5 2 7 . 6 10 5 7 2 2 2 2 . 4 6 Heat Flow Errors 33 | . . . . . . . 3 3 4 2 2 10 1 1 . 3 1 . . . 3 Energy Discharges 26 | . . . . . . . 2 2 1 1 1 2 1 1 1 2 2 3 . 1 6 Parts Rejected 6 | . . . . . . . 1 . 1 . . 1 . . . . 1 . . . 2 Data Loss (minor) 32 | . . . . . . . 5 3 5 . 3 5 3 1 . 3 1 1 . . 2 Data Loss (major) 4 | . . . . . . . . . . . 1 2 . . . . 1 . . . . Misfires 8 | . . . . . . . 1 . 1 . 1 . 1 . . . 2 . . 1 1 Alerts 3 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . Weapon Failures 9 | . . . . . . . 2 . 1 . 1 2 . . . 1 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 481 | . . . . . . 73 128 3 . . 29 8 . . . 13 9 46 20 32 120 Projectiles 106 | . . . . . . . . . . . . . . . . . 8 . . . 98 Explosions 123 | . . . . . . . . 3 . . 29 . . . . 13 . 46 . 32 . Melee 252 | . . . . . . 73 128 . . . . 8 . . . . 1 . 20 . 22 Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 2 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . . 17 . . . 195 178 208 172 236 199 246 170 126 . 228 414 199 196 184 259 Average Temperature 76 | . . 12 . . . 38 50 99 59 112 59 91 93 22 . 33 111 115 121 55 66 Received Heat Transfer 3935 | . 48 357 . . . 1476 341 . 75 . 35 216 12 . . . 288 135 48 151 753 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 18 | . . . . . . . . . . . . . . . . . . . . . 18 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . 18 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 1 2 . . . . 3 . . . . . . 2 . . Impact Corruptions 6 | . . . . . . 1 4 . . . . 1 . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . 1 . . 1 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 1 . . 1 3 Parts Melted 30 | . . . . . . . . . . . . . . . . . 10 . 3 5 12 Heat Transferred 13394 | . . . . . . 1490 . . . . . 25 . . . 50 2202 744 2086 2047 4750 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Peak Influence 731 | . 154 389 220 . 30 731 398 . . . . 445 . . . . 199 . . . 604 Initial 216 | . . 65 105 . . . 216 . . . . 87 . . . . . . . . 31 Average 246 | . 65 214 63 . 13 413 216 . . . . 223 . . . . 90 . . . 352 Maximum Alert Level 3 | . . 1 1 . . 3 1 . . . . 2 . . . . . . . . 2 Low Security (%) 42 | 100 100 48 97 . 100 10 39 . . . . 35 . . . . 100 . . . 17 Level 1 39 | . . 51 2 . . 30 60 . . . . 61 . . . . . . . . 39 Level 2 18 | . . . . . . 55 . . . . . 3 . . . . . . . . 43 Level 3 . | . . . . . . 3 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 2 1 . . 7 8 . . . . 8 . . . . 5 . . . 10 Investigation 16 | . 2 1 1 . . 3 2 . . . . 2 . . . . 1 . . . 4 Extermination 11 | . . . . . . . 4 . . . . 2 . . . . 3 . . . 2 Reinforcement 11 | . . 1 . . . 3 2 . . . . 3 . . . . 1 . . . 1 Assault 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Garrison 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . 5 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Distress Signals 20 | . 1 2 . . . 7 . . . . . 3 . . . . 2 . 1 . 4 Communications Jammed 52 | . . . . . . . . . . . . . . . . . . . . . 52 Distress Signals 52 | . . . . . . . . . . . . . . . . . . . . . 52 Times Spotted 421 | . 4 27 6 . 1 80 37 7 6 . 12 42 12 2 . 11 30 10 53 16 65 Peak Tracking Total 18 | . 3 3 2 . 1 10 4 4 3 . 4 4 4 2 . 6 13 7 18 5 8 Tactical Retreats 33 | . . 6 . . . 5 1 . 2 . 1 2 2 . . . . . 1 4 9 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Traps Triggered 11 | . . . . . . 2 2 . . . . 4 . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . 2 . . . . 9 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Machines Disabled 11 | . . . 1 . . . . 1 . . . 5 . . . . . . . . 4 Max in Single Turn 1 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 Garrison Access 6 | . . . . . . 1 2 . . . . 1 . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Machines Accessed 79 | . 5 9 1 1 . 12 16 . . 3 . 13 1 . . . 8 . . . 10 Terminals 37 | . 4 7 . . . 8 8 . . . . 5 . . . . 4 . . . 1 Fabricators 9 | . . . . . . . 2 . . . . 1 . . . . 2 . . . 4 Repair Stations 10 | . . . . . . 1 2 . . . . 3 . . . . 2 . . . 2 Recycling Units 9 | . 1 2 . . . 1 2 . . . . 2 . . . . . . . . 1 Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . . 1 2 . . . . 1 . . . . . . . . 2 Total Hacks 195 | . 14 21 1 1 . 29 30 . . 21 . 31 1 . . . 24 . . . 22 Successful 98 | . 5 10 1 1 . 17 10 . . 21 . 19 1 . . . 6 . . . 7 Failed 94 | . 8 10 . . . 11 20 . . . . 12 . . . . 18 . . . 15 Catastrophic 15 | . 1 2 . . . 3 4 . . . . . . . . . 2 . . . 3 Database Lockouts 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . Manual 71 | . 13 15 . . . 13 8 1 . . . 11 . . . . 7 . 1 . 2 Terminals 92 | . 13 19 . . . 23 16 . . . . 12 . . . . 8 . . . 1 Fabricators 27 | . . . . . . . 2 . . . . 5 . . . . 9 . . . 11 Repair Stations 24 | . . . . . . 2 5 . . . . 5 . . . . 7 . . . 5 Recycling Units 12 | . 1 2 . . . 1 3 . . . . 4 . . . . . . . . 1 Scanalyzers 5 | . . . . . . 2 . . . . . 3 . . . . . . . . . Garrison Access 11 | . . . . . . 1 4 . . . . 2 . . . . . . . . 4 Terminal Hacks 53 | . 3 7 1 1 . 11 4 . . 21 . 3 1 . . . 1 . . . . Record 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . Part Schematic 16 | . 2 3 . . . . . . . 9 . 2 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 4 | . 1 . . . . 2 1 . . . . . . . . . . . . . . Prototype ID Bank 6 | . . 1 . . . 2 . . . 3 . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 2 . . . . 3 . . . . 3 . . . 4 Network Status 4 | . . . . . . . 2 . . . . . . . . . 1 . . . 1 Load Schematic 5 | . . . . . . . . . . . . 2 . . . . 1 . . . 2 Build 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 Repair Station Hacks 10 | . . . . . . 2 1 . . . . 3 . . . . 2 . . . 2 Scan Component 8 | . . . . . . 1 1 . . . . 2 . . . . 2 . . . 2 Repair 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 2 . . . . 1 . . . . . . . . 1 Seal Access 5 | . . . . . . 1 2 . . . . 1 . . . . . . . . 1 Unauthorized Hacks 13 | . 2 3 . . . 1 1 . . . . 6 . . . . . . . . . Terminals 6 | . 1 1 . . . 1 1 . . . . 2 . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . 2 . . . . . . . . . Botnet 4 | . 1 1 . . . 1 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 2 . . . . . . . . . 3 . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . 2 . . . . . . . . . Mask 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 4 6 . . . 9 14 . . . . 10 . . . . 8 . . . 9 Full Trace Events 11 | . 1 . . . . 1 2 . . . . 2 . . . . 1 . . . 4 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 2 . . . 1 . . . 9 . 3 . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 Authchips 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Time 211 | . . . . . . . . . . . . 76 . . . . 84 . . . 51 Total Part Build Rating 12 | . . . . . . . . . . . . 5 . . . . 6 . . . 1 Parts Repaired 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Time 76 | . . . . . . 32 . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . 3 1 5 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Total Allies 14 | . . . 2 . . . . . . . 1 2 . . . . 3 1 5 . . Largest Group 6 | . . . 2 1 . . . . . . 1 1 . . . . 3 1 6 . . Highest-Rated Group 277 | . . . 41 31 . . . . . . 96 26 . . . . 73 29 277 . . Highest-Rated Ally 96 | . . . 31 31 . . . . . . 96 26 . . . . 37 29 65 . . Total Orders 19 | . . . . . . . . . . . . . . . . . 5 2 5 . 7 STAY 5 | . . . . . . . . . . . . . . . . . 1 . 3 . 1 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . 2 2 . . . RETURN 8 | . . . . . . . . . . . . . . . . . 2 . . . 6 Ally Attacks 171 | . . . 17 . . . . . . . 19 . . . . . 13 . 61 . 61 Total Damage 3703 | . . . 206 . . . . . . . 452 . . . . . 197 . 1735 . 1113 Kills 22 | . . . 4 . . . . . . . 5 . . . . . 2 . 6 . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Robot Analysis Total 4 | . 1 . . . . 2 1 . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . 1 . . . . 1 2 . 2 . 2 1 1 2 . . . 2 . Drone Launches 16 | . . . . . . . . . . . . . . . . . 4 2 . . 10 Drone Recoveries 13 | . . . . . . . . . . . . . . . . . 3 2 . . 8 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Turns Passed 23860 | 35 283 1224 749 280 826 3103 3066 684 1151 104 763 2492 673 526 1625 485 1066 400 1221 1002 2102 Spaces Moved 13463 | 35 191 576 447 175 499 1327 1940 348 774 78 528 1425 492 272 830 319 671 196 749 671 920 Core 132 | 35 93 . . . . . . . . . . . . . . . . . . . 4 Treads 3442 | . 98 576 447 175 499 1327 200 . . . . . . . . . . . . . 120 Legs 8431 | . . . . . . . 1740 348 774 78 528 1425 492 272 830 319 671 150 275 334 195 Wheels 1458 | . . . . . . . . . . . . . . . . . . 46 474 337 601 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 160 127 130 130 130 127 125 125 125 125 122 120 120 110 106 120 Average Speed 150 | 81 130 168 160 160 160 185 137 189 132 130 131 146 125 182 194 124 121 151 133 127 162 Slowest Speed 1850 | 100 160 240 160 160 160 240 340 200 200 130 200 197 195 195 196 193 122 260 260 176 1850 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 42 53 79 51 98 87 49 46 86 68 67 34 70 51 83 51 22 39 79 71 20 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 8 | . 1 1 1 1 . . . . . 1 . . 2 . 1 . . . . . . Known Exits Taken 5 | . . . . . . . . . . . 1 1 . . . 1 1 . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 . . Scrap Searched 19 | . . . 2 . 1 . . . 4 . 2 . 2 . 3 . . 1 . 4 . Spaces Dug 126 | . . . . . . 3 36 23 3 . . 2 . . . 23 14 2 6 12 2 Terrain Destroyed 345 | . . . . . . 3 36 35 9 . 4 9 2 3 . 49 25 33 7 47 83 Melee 22 | . . . . . . 3 3 . 3 . . 2 . . . . 3 2 6 . . Projectile 81 | . . . . . . . . . . . . 7 2 3 . 16 16 . 1 12 24 AOE 242 | . . . . . . . 33 35 6 . 4 . . . . 33 6 31 . 35 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Total 15731 | 39 215 710 460 175 513 1746 2240 362 865 81 566 1675 519 284 838 366 845 274 900 758 1300 Wait 823 | . 11 45 1 1 3 153 138 . 46 . 3 92 5 2 . 12 56 28 48 19 160 Move 13442 | 34 190 575 446 174 498 1326 1939 347 773 77 527 1424 491 271 829 318 670 195 748 670 920 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 122 | 1 6 11 1 . 1 29 12 1 1 . 1 18 1 . 2 . 11 . 3 3 20 Fast Attach 118 | 4 1 4 . . 1 14 10 . 8 1 3 10 1 . 2 . 11 3 7 7 31 Attach 85 | . 1 . 1 . 1 11 5 1 4 1 . 10 . 1 . 6 4 2 1 8 28 Detach 37 | . . 1 . . 1 1 3 . 2 1 1 6 . . 1 2 1 2 1 6 8 Swap 99 | . . 6 . . . 16 21 4 4 . 5 11 4 2 1 1 9 3 7 2 3 Drop 146 | . 1 7 . . 1 37 18 1 4 1 3 23 3 . 3 . 8 2 15 5 14 Fire 706 | . 5 59 10 . 7 155 90 8 20 . 23 67 14 8 . 27 44 11 26 38 94 Melee 54 | . . . . . . 4 4 . 3 . . 4 . . . . 4 2 11 . 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 2 1 . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 10 . . . . . . . . . Rewire 86 | . . . . . . . . . . . . . . . . . 27 26 33 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 36 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 275 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Central database locked down 319 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x2 738 | -9/Materials | Discovered new exit (range 15) 980 | -9/Materials | Central database locked down 1216 | -9/Materials | Discovered new exit (range 16) 1263 | -9/Materials | Build established: Scavenger-Mutant 1417 | -9/Materials | Discovered new exit (range 16) 1543 | -9/Materials | Entered Mines 1700 | -9/Mines | Discovered new exit (range 12) 1796 | -9/Mines | Assembled infested the area 2123 | -9/Mines | Discovered new exit (range 14) 2143 | -9/Mines | Met a Derelict shopkeep closing up shop 2284 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2285 | -9/Mines | Discovered new exit (range 5) 2292 | -9/Mines | Entered Exiles 2292 | -9/Exiles | Accompanied by 1 ally 2313 | -9/Exiles | Discovered new exit (range 15) 2322 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2336 | -9/Exiles | Met 8R-AWN 2361 | -9/Exiles | Met EX-HEX 2425 | -9/Exiles | Met EX-DEC 2432 | -9/Exiles | Learned location of Zion (-6) 2459 | -9/Exiles | Met EX-BIN 2551 | -9/Exiles | Discovered new exit (range 14) 2572 | -9/Exiles | Entered Mines 2583 | -8/Mines | Core integrity fell below 50% 2682 | -8/Mines | Discovered new exit (range 15) 3051 | -8/Mines | Discovered new exit (range 10) 3267 | -8/Mines | Build established: Mutant 3398 | -8/Mines | Entered Materials 3398 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3698 | -8/Materials | Lost 3 parts (1n1u1w) 3699 | -8/Materials | Destroyed 8 combat bots 3705 | -8/Materials | Build established: Scavenger-Mutant 4132 | -8/Materials | Discovered new exit (range 8) 4265 | -8/Materials | Repaired Hrd. Light Armor Plating 4312 | -8/Materials | Central database locked down 4726 | -8/Materials | Build established: Mutant 4998 | -8/Materials | First assault squad dispatched 5132 | -8/Materials | Build established: Scavenger-Mutant 5591 | -8/Materials | Core integrity fell below 50% 5626 | -8/Materials | Discovered new exit (range 12) 6087 | -8/Materials | Sterilization system engaged 6087 | -8/Materials | Non-combat units ordered to evacuate 6187 | -8/Materials | Combat units ordered to evacuate 6387 | -8/Materials | Ambient heat levels rising (+10) 6501 | -8/Materials | Entered Factory 6501 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6791 | -7/Factory | Build established: Scavenger-Gunner 7111 | -7/Factory | Discovered new exit (range 5) 7133 | -7/Factory | Build established: Gunner 7277 | -7/Factory | Discovered new exit (range 14) 7929 | -7/Factory | Discovered new exit (range 16) 8174 | -7/Factory | Identified exit to Factory 8497 | -7/Factory | Discovered exit to Factory (range 16) 9080 | -7/Factory | Found Prototype Launcher 9080 | -7/Factory | Identified Rocket Array 9567 | -7/Factory | Entered Lower Caves 10176 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10189 | -7/Lower Caves | Found Prototype Special Weapon 10205 | -7/Lower Caves | Discovered new exit (range 16) 10211 | -7/Lower Caves | Learned Factory stockpile data 10251 | -7/Lower Caves | Entered another Lower Caves area 10272 | -7/Lower Caves | Discovered exit to Factory (range 15) 10491 | -7/Lower Caves | Build established: Mutant 10512 | -7/Lower Caves | Learned location of 1 exit from Factory 10648 | -7/Lower Caves | Encountered a Warlord checkpoint 10695 | -7/Lower Caves | Spotted B-75 Beast 10844 | -7/Lower Caves | Learned 4 Factory zone layouts 10903 | -7/Lower Caves | Found Alien Artifact 10903 | -7/Lower Caves | Identified Core Expander 10903 | -7/Lower Caves | Installed Core Expander, added new Power slot 11004 | -7/Lower Caves | Identified Molecular Deconstructor 11337 | -7/Lower Caves | Discovered new exit (range 8) 11402 | -7/Lower Caves | Entered Data Miner 11402 | -7/Data Miner | Discovered new exit (range 6) 11428 | -7/Data Miner | Met Data Miner 11454 | -7/Data Miner | Learned location of Section 7 (-2) 11454 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11472 | -7/Data Miner | Received God Mode back door access code from Data Miner 11506 | -7/Data Miner | Entered Proximity Caves 11537 | -6/Proximity Caves | Escorted by Enhanced Grunt 11655 | -6/Proximity Caves | Found Prototype Device 11656 | -6/Proximity Caves | Identified Exp. Thermal Shield 11667 | -6/Proximity Caves | Spotted B-75 Beast 12131 | -6/Proximity Caves | Build established: Scavenger-Tank 12137 | -6/Proximity Caves | Learned Factory security intel 12189 | -6/Proximity Caves | Discovered exit to Factory (range 11) 12269 | -6/Proximity Caves | Entered Factory 12269 | -6/Factory | Evolved 2 slots: Utility x2 12270 | -6/Factory | Identified exit to Lower Caves 12271 | -6/Factory | Identified exit to Factory 12701 | -6/Factory | Repaired Med. Reactive Plating? 13113 | -6/Factory | Garrison activated, responded to threat 13288 | -6/Factory | Lost 3 parts (2p1u) 13563 | -6/Factory | Discovered exit to Factory (range 9) 14387 | -6/Factory | Fabricated Lgt. Regenerative Plating? 14703 | -6/Factory | Build established: Scavenger-Gunner 14761 | -6/Factory | Entered Lower Caves 14829 | -6/Lower Caves | Spotted B-75 Beast 15389 | -6/Lower Caves | Discovered new exit (range 14) 15434 | -6/Lower Caves | Entered another Lower Caves area 15461 | -6/Lower Caves | Learned Factory emergency access door positions 15485 | -6/Lower Caves | Discovered exit to Factory (range 12) 15789 | -6/Lower Caves | Encountered a Warlord checkpoint 15915 | -6/Lower Caves | Discovered new exit (range 3) 15960 | -6/Lower Caves | Entered Zion 15988 | -6/Zion | Given A8's code to call for help 16042 | -6/Zion | System corruption cleaned by Quarantine Array 16084 | -6/Zion | Found CR-A16's Pointy Stick 16097 | -6/Zion | Discovered new exit (range 12) 16514 | -6/Zion | Learned Factory garrison access intel 16844 | -6/Zion | Learned location of Quarantine (-2) 17585 | -6/Zion | Entered Proximity Caves 17657 | -5/Proximity Caves | Destroyed 11 combat bots 17665 | -5/Proximity Caves | Lost 7 parts (2p1n1u3w) 17856 | -5/Proximity Caves | Build established: Mutant 18065 | -5/Proximity Caves | Learned 8 Factory zone layouts 18070 | -5/Proximity Caves | Entered Factory 18070 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18071 | -5/Factory | Identified exit to Factory 18073 | -5/Factory | Loaded intel: 4 garrison access locations 18089 | -5/Factory | Discovered exit to Factory (range 15) 18400 | -5/Factory | Discovered new exit (range 7) 18626 | -5/Factory | Fabricated Combat Drone Bay (x1) 18649 | -5/Factory | Build established: Scavenger-Gunner 18692 | -5/Factory | Identified exit to Upper Caves 19136 | -5/Factory | Entered Upper Caves 19264 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19306 | -5/Upper Caves | Destroyed 8 combat bots 19510 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 19536 | -5/Upper Caves | Entered Warlord 19536 | -5/Warlord | Accompanied by 1 ally 19584 | -5/Warlord | System corruption cleaned by Quarantine Array 20253 | -5/Warlord | Build established: Commander-Mutant 20273 | -5/Warlord | Met Warlord 20286 | -5/Warlord | Opened Warlord's prototype stash 20298 | -5/Warlord | Warlord's base attacked by MAIN.C 20308 | -5/Warlord | Found Prototype Device 20308 | -5/Warlord | Identified Exp. Phase Shifter 20313 | -5/Warlord | Found Prototype Reactor 20343 | -5/Warlord | Found Prototype Energy Gun 20543 | -5/Warlord | Spotted B-75 Beast 20582 | -5/Warlord | Warlord forces counterattacked 20620 | -5/Warlord | Spotted Striker 20624 | -5/Warlord | Spotted Striker 20630 | -5/Warlord | Destroyed Striker 20698 | -5/Warlord | Spotted Executioner 20698 | -5/Warlord | Spotted Striker 20698 | -5/Warlord | Spotted Executioner 20710 | -5/Warlord | P-80 Master assimilated allied PH-US8(M) 20723 | -5/Warlord | Build established: Scavenger-Gunner 20748 | -5/Warlord | Discovered new exit (range 9) 20757 | -5/Warlord | Entered Proximity Caves 20874 | -4/Proximity Caves | Learned location of 1 exit from Research 20979 | -4/Proximity Caves | Spotted B-86 Titan 21099 | -4/Proximity Caves | Lost 7 parts (1p3n2u1w) 21360 | -4/Proximity Caves | Build established: Mutant 21649 | -4/Proximity Caves | Identified Vortex Chain Reactor 21716 | -4/Proximity Caves | Discovered exit to Factory (range 13) 21759 | -4/Proximity Caves | Entered Factory 21759 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21760 | -4/Factory | Identified exit to Armory 21835 | -4/Factory | Incoming assault squad redirected 22016 | -4/Factory | Discovered new exit (range 6) 22141 | -4/Factory | Incoming investigation squad redirected 22176 | -4/Factory | Fabricated Huge Storage Unit (x1) 22288 | -4/Factory | Build established: Scavenger-Gunner 22490 | -4/Factory | Lost 3 parts (2n1w) 22609 | -4/Factory | Spotted B-86 Titan 22883 | -4/Factory | Incoming assault squad redirected 22987 | -4/Factory | Lost 16 parts (2p5n6u3w) 22995 | -4/Factory | Destroyed B-86 Titan 23404 | -4/Factory | Build established: Scavenger-Mutant 23408 | -4/Factory | Incoming investigation squad redirected 23483 | -4/Factory | Core integrity fell below 50% 23509 | -4/Factory | First assault squad dispatched 23578 | -4/Factory | Lost 9 parts (1p3n3u2w) 23632 | -4/Factory | Incoming assault squad redirected 23637 | -4/Factory | Core integrity fell below 20% 23734 | -4/Factory | Lost 5 parts (3p1u1w) 23861 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 23806_ Subcomponent Replicator disabled. 23807_ I-47 Archangel distress signal jammed. 23807_ Coil Gun destroyed. 23808_ I-47 Archangel distress signal jammed. 23809_ K-01 Serf destroyed. 23809_ I-47 Archangel distress signal jammed. 23811_ Adv. Medium Treads destroyed. 23812_ I-47 Archangel distress signal jammed. 23812_ Acquired Wheel. 23813_ 4U&002:9,8HIJ7% 06 M 23813_ I-47 Archangel distress signal jammed. 23814_ Acquired 12 matter. 23815_ I-47 Archangel distress signal jammed. 23818_ Lgt. Antimatter Reactor destroyed. 23818_ I-47 Archangel distress signal jammed. 23821_ U-05 Engineer builds a Door. 23829_ System corrupted: Wheel rejected. 23830_ Acquired Wheel. 23844_ Wheel destroyed. 23861_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????########????????????????????????? | | ?????????????????# ????????????????????????? | | ?????????????????# #####################?### | | ?????????????????# | | ?????????????????# | | ?????????????????# @ g | | ?????????????????# #######g##########????# | | ?????????????????# # #????# | | ?????????????????####+##?# #????# | | ?????????????????????????# #????# | | ?????????????????????????# ###### | | ?????????????????????????# / | | ?????????????????????????# ###### | | #????????????????????????# /] #????# | | ?????????????????????????# /] #????# | | ?????????????????????????# /] #????# | | ?????????????????????????#######################+# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | #? ????????????????????????????????????# | | #? ????????????????????????????????????# | | #? ????????????????????????????????????# | | #? #####???????????????????????????????# """ """ | | ## #???????????????????????????????# """ "" | | ## ###?????????????????????????????# """ """ | | ## ??????????????????????????????# "" "" | | ## #???????????????????????????????# "" "" | | ## #???????????????????????????????# | | ## #???????????????????????????????# | | ## ##########+#############+#?????########/### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Armor Coverage 750 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 11 Authchip Count 4 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Hrd. Light Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. System Shield | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Scanalyzed Adv. System Restoration Module | -6/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Huge Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed IntegritySkeletonMinigun Manual? 0 Play Time 03:20:39 Cumulative 250.4 hours Start 2022.11.26 @ 14:54:36 End 2022.11.27 @ 16:03:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 83 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdf1ca75-7f88-4d35-b5a7-0dc52826b8f6