Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 19:09:56 Player: oj;irsth;'shr Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (162) 810 Value Destroyed (5991) 5991 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1727) 1727 TOTAL SCORE: 14928 Bonus ------- High Alert Combat Kills 541 Follower Combat Kills 730 Entered DSFs 500 Friendly Fire -44 Cogmind --------- Core Integrity 0/1300 Matter 215/300 Energy 11/100 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Large Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Core Analyzer Core Analyzer Experimental Shield Generator Advanced Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Myomer Leg Compact Wheel Armored Huge Wheel Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Core Analyzer Core Analyzer Improved Phase Shifter Experimental Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Z-bomb Delivery System Centrium Greatsword > --- INVENTORY -------- Enhanced Armored Leg Myomer Leg Compact Wheel Armored Huge Wheel Centrium Greatsword [Rating: 124] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Armored Leg Wheel Wheel Utility Gun Armor Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Gun Armor Weapon Heavy Pick Energy Gun Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Slots Evolved 14 | . . . . . 8 . . . 2 2 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 8 | . . . . . 5 . . . 1 . 2 . Weapon 4 | . . . . . 2 . . . . 2 . . Parts Attached 146 | 7 8 1 22 2 48 12 . 7 10 . 13 16 Power 17 | 1 1 . 5 1 5 1 . 1 . . 1 1 Engine 11 | 1 1 . 5 1 3 . . . . . . . Core 3 | . . . . . 1 1 . . . . 1 . Reactor 3 | . . . . . 1 . . 1 . . . 1 Propulsion 29 | 2 2 . 5 . 8 3 . 1 2 . 1 5 Treads 10 | . 2 . 5 . 1 1 . 1 . . . . Leg 14 | 2 . . . . 5 2 . . . . . 5 Wheel 5 | . . . . . 2 . . . 2 . 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 56 | 2 3 . 3 . 24 3 . 2 6 . 8 5 Device 24 | 1 . . 1 . 11 2 . 1 2 . 4 2 Storage 6 | 1 2 . . . 1 . . . 1 . . 1 Processor 9 | . 1 . . . 5 . . . . . 1 2 Hackware 8 | . . . . . 2 . . 1 3 . 2 . Protection 9 | . . . 2 . 5 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 2 1 9 1 11 5 . 3 2 . 3 5 Energy Gun 6 | . 1 . 1 . . 3 . . 1 . . . Energy Cannon 4 | . . . 3 1 . . . . . . . . Ballistic Gun 16 | 2 1 1 2 . . 2 . 3 1 . 1 3 Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 7 | . . . 1 . 4 . . . . . 1 1 Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . 1 1 Piercing Weapon 5 | . . . . . 5 . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 8 | . . . 1 . 2 . . . . . 1 4 Parts Lost 52 | . 1 . 3 . 22 1 . . . . 16 9 Power 8 | . . . 2 . 3 . . . . . 2 1 Propulsion 10 | . . . 1 . 5 . . . . . 3 1 Utility 19 | . . . . . 10 1 . . . . 7 1 Weapon 15 | . 1 . . . 4 . . . . . 4 6 Highest Loss Streak 13 | . 1 . 1 . 11 1 . . . . 13 8 To Critical Strikes 4 | . . . . . 2 . . . . . . 2 Average Backups 14 | 4 12 14 13 8 16 16 15 15 16 16 14 3 Power 1 | . 1 1 . . 1 1 2 1 . 1 . . Propulsion 1 | 2 2 1 1 2 2 . 1 . . . . 1 Utility 6 | . 7 12 7 1 5 6 5 7 10 11 9 . Weapon 3 | . 1 . 3 1 4 4 4 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 81 | . 9 . 10 6 26 8 1 5 4 1 9 2 Power 2 | . . . . 1 . . . . 1 . . . Propulsion 21 | . 3 . 1 1 12 1 . . . . 1 2 Utility 33 | . 5 . 8 2 5 3 . 1 1 1 7 . Weapon 21 | . 1 . 1 1 9 4 1 4 . . . . Tool/Special 4 | . . . . 1 . . . . 2 . 1 . Average Slot Usage (%) 83 | . 99 100 84 76 76 94 100 95 88 93 82 51 Engine 6 | . 14 14 11 11 4 . . . . . . . Treads 13 | . 25 28 24 22 6 2 . 6 10 5 3 . Leg 3 | . 2 . . . 5 12 20 9 . . . 9 Device 6 | . 8 . 3 . 8 7 8 7 7 5 9 2 Storage 8 | . 14 14 12 11 5 6 6 6 5 5 3 1 Processor 8 | . 5 14 . . 9 20 20 20 17 15 14 16 Hackware 2 | . . . . . 2 . . . 10 10 10 4 Protection 7 | . . . 8 11 10 11 10 10 2 5 3 . Energy Gun 2 | . 1 5 . . . 14 20 7 . 4 2 . Energy Cannon 3 | . . . 8 10 . . . . . . . . Ballistic Gun 7 | . 26 22 8 . . . . 12 17 21 15 4 Slashing Weapon 2 | . . . 6 11 . . . . . . . 4 Piercing Weapon 6 | . . . . . 15 9 6 6 4 5 3 1 Peak Build Rating 124 | 8 10 11 32 37 119 88 88 89 95 104 119 124 Average Rating 62 | 5 8 10 21 34 94 81 86 86 91 103 101 75 On Entrance 51 | . 8 10 11 32 37 83 85 88 89 90 104 30 Avg Prop Armor Cover (%) 12 | . . . . . 10 5 . . 11 10 13 29 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 127 | 13 30 29 45 44 127 90 90 90 89 98 106 58 Greatest Support 98 | 20 40 40 40 40 70 70 66 98 98 20 70 95 Greatest Overweight (x) 6 | . . . 1 1 6 2 1 2 4 4 5 . Average Overweight (x) . | . . . . . 1 1 1 . . 4 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 15 Average Capacity 17 | 6 13 15 15 15 19 20 20 20 20 20 17 8 Most Carried 20 | 8 15 15 15 15 20 20 20 20 20 20 20 8 Average Carried 16 | 4 12 14 14 14 17 19 20 19 19 19 16 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 5 15 Final Carried 20 | 8 15 15 15 15 20 20 20 20 20 20 5 5 Class Distribution -------------------- 63% | Mutant 11% | Hacker-Assassin 7% | Derelict-Mutant 4% | Hacker-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/DSF Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Hacker-Assassin | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Matter Collected 5571 | 283 496 . 721 10 1558 406 . 173 905 . 708 311 Remotely . | . . . . . . . . . . . . . Salvage Created 8967 | 90 659 . 599 . 3512 852 . 46 1694 . 961 554 Parts 370 | 11 32 . 43 . 142 6 . 3 80 . 33 20 Haulers Intercepted 8 | . 2 . . . 3 . . . 1 . 1 1 Recyclers Shooed 12 | 1 3 . . . 4 . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Combat Hostiles Destroyed 100 | . 8 . 15 . 39 4 . 1 19 . 11 3 Melee 21 | . . . . . 17 . . . 2 . . 2 Guns 34 | . 8 . 5 . . . . 1 15 . 4 1 Cannons 8 | . . . 7 . 1 . . . . . . . AOE 36 | . . . 3 . 21 4 . . 1 . 7 . Classes Destroyed 20 | 1 5 . 3 . 9 1 . 1 . . . . Worker 5 | . . . . . 3 . . . 1 . 1 . Builder 10 | . . . . . 4 . . . 5 . 1 . Tunneler 6 | 4 . . . . 1 . . . 1 . . . Hauler 8 | . 2 . . . 3 . . . 1 . 1 1 Recycler 23 | . 2 . . . 13 . . . 3 . 3 2 Mechanic 2 | . . . . . 2 . . . . . . . Operator 4 | . 1 . . . 2 . . . . . 1 . Watcher 3 | . 2 . . . . . . . 1 . . . Swarmer 11 | . . . 3 . 3 . . . . . 5 . Grunt 31 | . 8 . . . 14 . . . 7 . 2 . Brawler 3 | . . . . . 3 . . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . Protector 2 | . . . . . 2 . . . . . . . Sentry 4 | . . . 1 . 1 . . . 1 . 1 . Specialist 1 | . . . . . 1 . . . . . . . Hunter 8 | . . . . . 6 . . . 1 . . 1 Programmer 23 | . . . . . 9 . . . 9 . 3 2 Heavy 1 | . . . . . . . . 1 . . . . Compactor 4 | . . . . . . 4 . . . . . . Subdweller 11 | . . . 11 . . . . . . . . . Best Kill Streak 13 | 2 3 . 3 . 13 2 . 1 7 . 5 3 Combat Bots Only 8 | . 3 . 3 . 8 2 . 1 4 . 5 2 Max Kills in Single Turn 5 | 1 1 . 1 . 5 1 . 1 2 . 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 1 . 4 1 . . 1 . 3 . Melee 1 | . . . . . 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Hostile Shots Fired 996 | . 48 . 57 . 394 . . . 102 6 215 174 Missed 329 | . 16 . 10 . 121 . . . 40 2 87 53 Hits 667 | . 32 . 47 . 273 . . . 62 4 128 121 Melee 9 | . . . . . 9 . . . . . . . Projectile 658 | . 32 . 47 . 264 . . . 62 4 128 121 AOE 1 | . . . . . 1 . . . . . . . Critical Strikes 29 | . 1 . 1 . 11 . . . 3 . 5 8 Part Disruptions 1 | . . . . . 1 . . . . . . . Damage Taken 12481 | . 430 . 982 . 5230 62 . . 838 76 2854 2009 Core 2483 | . 76 . 123 . 821 . . . 148 . 1017 298 Absorbed by Shields 801 | . . . . . 34 . . . 449 . 153 165 Reduced by Siege Mode 18 | . . . . . . . . . . . 18 . Redirected to Shielding 150 | . . . . . 150 . . . . . . . Ignored by Resistances 4 | . . . . . . . . . . . 4 . Regen/Repaired (Parts) 517 | . . . . . 335 182 . . . . . . Core Remaining (%) 61 | 100 . . . 20 . . . 3 85 100 . . Volleys Fired 268 | 9 67 1 44 . 42 17 1 3 51 1 26 6 Largest 5 | 2 2 2 2 . 1 1 3 3 4 1 5 3 Hottest 225 | 40 60 40 160 . 85 43 225 225 174 75 209 90 Shots Fired 543 | 18 131 2 82 . 42 17 4 9 155 1 66 16 Gun 443 | 18 131 2 53 . . 1 4 9 152 1 56 16 Cannon 43 | . . . 26 . 17 . . . . . . . Launcher 56 | . . . 3 . 24 16 . . 3 . 10 . Special 1 | . . . . . 1 . . . . . . . Kinetic 426 | 18 129 2 60 . . . . 3 146 . 52 16 Thermal 50 | . . . 22 . 17 1 4 6 . . . . Explosive 49 | . . . . . 22 16 . . 3 . 8 . Electromagnetic 17 | . 2 . . . 2 . . . 6 1 6 . Robot Hit Streak 31 | 4 10 1 25 . 25 12 1 10 15 . 26 31 Robot Miss Streak 11 | 2 3 2 3 . 2 1 . . 11 . 5 1 Penetration Max 1 | . . . . . . . . . 1 . 1 1 Secondary Targets 8 | . . . . . . . . . 6 . 1 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 . 1 1 Shots Hit Robots 495 | 10 93 1 65 . 120 15 1 9 103 . 53 25 Core Hits 303 | 5 31 . 21 . 117 6 1 4 64 . 44 10 Critical Kills 5 | . . . 1 . . . . . 2 . 1 1 Critical Parts Destroyed 3 | . . . . . . . . . 3 . . . Critical Strikes 24 | . . . 2 . 13 . . . 5 . 1 3 Destroy 8 | . . . 1 . . . . . 5 . 1 1 Blast 1 | . . . 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 Impale 13 | . . . . . 13 . . . . . . . Melee Attacks 297 | . . . 28 . 178 2 1 . 35 . 29 24 Impact . | . . . . . . . . . . . . . Slashing 45 | . . . 28 . . . . . . . . 17 Piercing 252 | . . . . . 178 2 1 . 35 . 29 7 Sneak Attacks 42 | . . . . . 28 . . . 7 . 4 3 Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks 32 | . . . . . 30 . . . . . . 2 Damage Inflicted 23338 | 125 1185 11 1440 . 9482 2100 22 158 4126 . 3369 1320 Guns 6472 | 125 1173 11 756 . . 22 22 158 2733 . 1145 327 Cannons 843 | . . . 476 . 367 . . . . . . . Explosions 10357 | . . . 128 . 5441 2078 . . 837 . 1873 . Melee 5613 | . . . 80 . 3663 . . . 556 . 321 993 Ramming 53 | . 12 . . . 11 . . . . . 30 . Kinetic 6320 | 125 1148 11 948 . . . . 32 2614 . 1115 327 Thermal 1234 | . . . 412 . 367 22 22 126 285 . . . Explosive 9807 | . . . . . 5345 2078 . . 552 . 1832 . Electromagnetic 311 | . 25 . . . 96 . . . 119 . 71 . Impact . | . . . . . . . . . . . . . Slashing 1010 | . . . 80 . . . . . . . . 930 Piercing 4603 | . . . . . 3663 . . . 556 . 321 63 Highest Corruption 13 | . . . . . 13 13 13 13 10 . 6 12 Average Corruption 6 | . . . . . 4 13 13 13 4 . 6 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 211 | . . . . . 93 48 8 11 19 . 22 10 Message Errors 60 | . . . . . 26 16 4 2 5 . 5 2 Matter Fused 53 | . . . . . 24 11 . 4 3 . 7 4 Heat Flow Errors 22 | . . . . . 13 4 . 1 3 . . 1 Energy Discharges 27 | . . . . . 13 4 2 1 3 . 1 3 Parts Rejected 5 | . . . . . 1 . . 1 2 . 1 . Parts Fused 2 | . . . . . . 1 . . . . 1 . Data Loss (minor) 24 | . . . . . 10 5 1 . 3 . 5 . Data Loss (major) 9 | . . . . . 5 2 . 1 . . 1 . Misfires 2 | . . . . . . 1 1 . . . . . Alerts 6 | . . . . . 1 3 . 1 . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1175 | . . . . . 763 . . . 107 . 157 148 Projectiles 8 | . . . . . 8 . . . . . . . Explosions 352 | . . . . . 211 . . . 43 . 98 . Melee 815 | . . . . . 544 . . . 64 . 59 148 Knockbacks 1 | . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 359 | . . . 72 . 136 . . . . . 151 . Shots 12 | . . . 2 . 5 . . . . . 5 . Rammed 6 | . 2 . . . 1 . . . . . 3 . Targets Rammed 7 | . 2 . . . 2 . . . . . 3 . Kicked 1 | . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 264 | . 20 . 96 . 264 262 84 130 233 16 169 134 Average Temperature 79 | . 5 . 27 . 96 108 51 37 81 12 59 81 Received Heat Transfer 1850 | . 252 . 246 . 855 . . . 140 12 345 . Effects 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Siege Activations 3 | . . . . . . . . . 2 . 1 . Total Turns 43 | . . . . . . . . . 15 . 28 . Longest Duration 28 | . . . . . . . . . 10 . 28 . Martial Activations . | . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . 1 . . . . Total Turns 6 | . . . . . . . . 6 . . . . Longest Duration 6 | . . . . . . . . 6 . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . Heat Transferred 1545 | . . . 555 . 444 37 37 222 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Maximum Alert Level 3 | . . . . . 3 1 . 2 2 1 1 . Low Security (%) 54 | 100 100 100 . . 35 70 100 43 31 23 86 100 Level 1 15 | . . . . . 1 29 . 5 56 76 13 . Level 2 25 | . . . . . 53 . . 51 11 . . . Level 3 4 | . . . . . 9 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Peak Influence 947 | 5 101 30 . . 947 331 16 472 603 294 249 140 Initial 331 | . . 13 . . . 331 . . 247 294 88 110 Average 229 | 1 22 3 . . 361 117 1 305 270 238 73 102 Influence Increases 4387 | 20 287 30 120 . 1585 82 17 552 964 15 562 153 Destroy 0b10 Robot/C 2040 | . 160 . 80 . 920 . . 220 380 . 220 60 Destroy 0b10 Robot/NC 340 | 20 35 . . . 165 . . 10 60 . 35 15 Destroy Leader 416 | . 48 . 10 . 190 . . 30 94 . 32 12 Allied During Kill 305 | . . . . . 37 . . 260 8 . . . Successful Hack 141 | . 28 . . . 36 . 16 . 22 . 39 . Disable Machine 255 | . . . . . 30 . . . 180 15 15 15 Destroy Structure 605 | . 1 . . . 147 82 1 32 190 . 146 6 Partial Spotted 45 | . . . . . 15 . . . . . 30 . Lose Combat Pursuer 240 | . 15 30 30 . 45 . . . 30 . 45 45 Influence Decreases 4354 | 20 252 65 120 . 638 1029 17 80 836 446 534 317 Entered New Map 1337 | . . 22 . . . 616 . . 225 306 81 87 Time Decay 2344 | 20 242 43 120 . 358 383 17 . 587 140 294 140 Lost Part 489 | . 10 . . . 220 10 . . . . 159 90 Lost Ally 184 | . . . . . 60 20 . 80 24 . . . Squads Dispatched 45 | . 2 . . . 23 . . 2 7 . 9 2 Investigation 3 | . 1 . . . . . . . 2 . . . Extermination 13 | . . . . . 7 . . . 4 . 2 . Reinforcement 14 | . 1 . . . 5 . . 2 . . 4 2 Assault 6 | . . . . . 5 . . . 1 . . . Garrison 9 | . . . . . 6 . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Distress Signals 12 | . 3 . . . 4 . . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 202 | . 21 1 15 . 74 6 . 8 29 3 35 10 Peak Tracking Total 12 | . 6 2 3 . 12 2 . 4 5 3 12 5 Tactical Retreats 13 | . 1 1 1 . 4 . . . 2 . 3 1 ECM-based Alert Blocks 1 | . . . . . 1 . . . . . . . Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Traps Triggered 5 | . 1 . . . 2 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Machines Disabled 18 | . . . 1 . 2 . . . 12 1 1 1 Max in Single Turn 6 | . . . 1 . 1 . . . 6 1 1 1 Garrison Access 2 | . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Machines Accessed 45 | . 6 . 2 1 11 . 3 . 13 1 7 1 Terminals 22 | . 6 . . . 2 . 1 . 7 . 5 1 Fabricators 6 | . . . . . 2 . 1 . 2 . 1 . Repair Stations 2 | . . . . . 1 . . . 1 . . . Recycling Units 5 | . . . . . 3 . . . 1 . 1 . Scanalyzers 3 | . . . . . 1 . 1 . 1 . . . Garrison Access 4 | . . . . . 2 . . . 1 1 . . Total Hacks 132 | . 27 . 3 8 26 . 5 . 35 1 25 2 Successful 74 | . 14 . 3 8 17 . 2 . 18 1 11 . Failed 58 | . 13 . . . 9 . 3 . 17 . 14 2 Catastrophic 7 | . . . . . 2 . 2 . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 65 | . 25 . . . 7 . . . 16 . 15 2 Terminals 70 | . 27 . . . 3 . 2 . 21 . 15 2 Fabricators 16 | . . . . . 5 . 2 . 2 . 7 . Repair Stations 8 | . . . . . 7 . . . 1 . . . Recycling Units 16 | . . . . . 6 . . . 7 . 3 . Scanalyzers 6 | . . . . . 2 . 1 . 3 . . . Garrison Access 5 | . . . . . 3 . . . 1 1 . . Terminal Hacks 28 | . 4 . 3 8 . . 1 . 7 . 5 . Record 10 | . . . 2 8 . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . 1 . Alert Level 2 | . 1 . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . Registered Components 2 | . 1 . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . 2 . 1 . 2 . 1 . Network Status 5 | . . . . . 2 . . . 2 . 1 . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . Repair 3 | . . . . . 3 . . . . . . . Recycling Unit Hacks 7 | . . . . . 5 . . . 1 . 1 . Report Inventory 4 | . . . . . 3 . . . 1 . . . Retrieve Components 3 | . . . . . 2 . . . . . 1 . Scanalyzer 4 | . . . . . 1 . . . 3 . . . Insert Component 1 | . . . . . . . . . 1 . . . Analyze 2 | . . . . . . . . . 2 . . . Retrieve Study 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . 1 1 . . Unauthorized Hacks 21 | . 10 . . . 3 . . . 4 . 4 . Terminals 16 | . 10 . . . 1 . . . 2 . 3 . Track 2 | . 1 . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . 1 . Botnet 7 | . 3 . . . 1 . . . 1 . 2 . Operators 1 | . 1 . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . 1 . Haulers 2 | . . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . 2 . . . Recyclers 2 | . . . . . 1 . . . 1 . . . Mask 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 6 . . . 11 . 2 . 12 . 6 1 Full Trace Events 2 | . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . Time 132 | . . . . . 132 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . Relay Couplers Released 7 | . . . . . 4 . . . 3 . . . Programmers 7 | . . . . . 4 . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Total Allies 19 | . . . . . . 19 . . . . . . Largest Group 18 | . . . . . . 18 18 18 2 . . . Highest-Rated Group 656 | . . . . . . 656 656 656 92 . . . Highest-Rated Ally 50 | . . . . . . 50 50 50 46 . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 8 7 7 Total Orders 7 | . . . . . 7 . . . . . . . STAY 4 | . . . . . 4 . . . . . . . FOLLOW 3 | . . . . . 3 . . . . . . . Ally Attacks 156 | . . . . . 43 17 . 74 22 . . . Total Damage 5022 | . . . . . 1420 898 . 2325 379 . . . Kills 26 | . . . . . 12 2 . 12 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Borg Created 4 | . . . . . 4 . . . . . . . Largest Collective 3 | . . . . . 3 . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Active Infowar (turns) 11366 | 43 723 . 963 . 4433 1284 237 268 1899 287 930 299 Optics 5530 | . . . . . 326 1284 237 268 1899 287 930 299 Sensors 6069 | . . . . . 4022 . . 17 1130 279 621 . Terrain 920 | . . . . . 462 . 90 57 221 . 90 . Seismic 2693 | 43 723 . 963 . 964 . . . . . . . Triangulation 1906 | . . . . . 1364 542 . . . . . . ECM 28 | . . . . . 28 . . . . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . Derelict Logs Recovered 7 | . . 2 1 4 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Turns Passed 17483 | 121 1229 370 3881 1778 4900 1284 237 268 1899 287 930 299 Spaces Moved 8369 | 68 620 227 1907 922 1993 527 79 124 913 198 562 229 Core 418 | 8 . . . . . . . . . . 271 139 Treads 5359 | . 539 227 1907 922 572 235 . 79 853 . 25 . Legs 1865 | 60 81 . . . 1227 292 79 45 . . . 81 Wheels 727 | . . . . . 194 . . . 60 198 266 9 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 105 160 203 160 140 140 50 50 Average Speed 170 | 111 154 160 171 191 190 219 203 177 158 140 101 74 Slowest Speed 760 | 120 160 160 260 260 760 270 203 270 240 140 240 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 4 74 55 81 56 48 97 3 92 29 4 22 22 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 1 . . . . . . . . Known Exits Taken 6 | . 1 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . Scrap Searched 15 | . . 1 9 5 . . . . . . . . Spaces Dug 126 | . . . 18 . 37 1 1 . 18 . 48 3 Terrain Destroyed 518 | . . . 30 . 150 144 1 . 100 . 90 3 Melee 72 | . . . 3 . 33 1 1 . 18 . 13 3 Projectile 12 | . . . . . 1 . . . 11 . . . AOE 433 | . . . 27 . 116 143 . . 70 . 77 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac DSF Fac Fac Res Tes Total 10634 | 91 763 232 2409 942 2759 638 152 167 1170 207 809 295 Wait 1151 | . 31 . 342 . 398 46 67 8 108 . 142 9 Move 8358 | 67 619 226 1906 921 1993 526 78 123 912 197 561 229 Hop . | . . . . . . . . . . . . . Pick Up 172 | 8 20 1 15 9 70 9 2 10 10 4 8 6 Fast Attach 78 | 7 . 1 8 2 17 11 . 6 8 . 4 14 Attach 61 | . 4 1 3 . 32 . . 1 2 2 9 7 Detach 21 | . 1 . 2 . 8 2 . 1 2 . 3 2 Swap 122 | . 4 . 32 . 33 4 1 3 30 1 14 . Drop 159 | . 15 2 29 10 42 22 2 12 12 2 10 1 Fire 268 | 9 67 1 44 . 42 17 1 3 51 1 26 6 Melee 233 | . . . 28 . 118 1 1 . 35 . 29 21 Ram 3 | . . . . . 1 . . . . . 2 . Kick 1 | . . . . . 1 . . . . . . . Crush 3 | . 2 . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 4 | . . . . . 4 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 10) 231 | -10/Materials | Discovered new exit (range 4) 275 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 682 | -10/Materials | Identified exit to Subcaves 682 | -10/Materials | Identified exit to Materials 742 | -10/Materials | Learned location of 2 exits from Mines 793 | -10/Materials | Learned Storage stockpile data 832 | -10/Materials | Learned location of Storage (-8) 861 | -10/Materials | Learned 4 Recycling zone layouts 879 | -10/Materials | Learned location of 1 exit from Storage 888 | -10/Materials | Learned Storage stockpile data 909 | -10/Materials | Learned Storage stockpile data 942 | -10/Materials | Learned location of 2 exits from Materials 1351 | -10/Materials | Entered Mines 1352 | -10/Mines | Identified exit to Exiles 1357 | -10/Mines | Assembled infested the area 1362 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1457 | -10/Mines | Learned Materials interactive machine intel 1480 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1621 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1721 | -10/Mines | Entered Subcaves 1722 | -10/Subcaves | Approached by a straggling Scientist 1833 | -10/Subcaves | Disturbed a concealed Subdweller 1933 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1995 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1999 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2019 | -10/Subcaves | Discovered new exit (range 15) 2400 | -10/Subcaves | Visited Clippyterm 2405 | -10/Subcaves | Identified exit to Materials 2405 | -10/Subcaves | Identified exit to Recycling 2508 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2702 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2978 | -10/Subcaves | Core integrity fell below 50% 3045 | -10/Subcaves | A Subdweller sparked back to life 3045 | -10/Subcaves | A Subdweller sparked back to life 3072 | -10/Subcaves | Found Prototype Protection 3072 | -10/Subcaves | Identified Gun Armor 3074 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 4002 | -10/Subcaves | Build established: Derelict-Mutant 4146 | -10/Subcaves | Disturbed a concealed Subdweller 4521 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4822 | -10/Subcaves | Visited 4L-MR0's lab 4831 | -10/Subcaves | Learned location of Zion (-7) 4839 | -10/Subcaves | Found Arachnoskeleton 5075 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5367 | -10/Subcaves | Build established: Mutant 5389 | -10/Subcaves | Found Prototype Special Melee Weapon 5602 | -10/Subcaves | Entered Scraptown 5663 | -8/Scraptown | Learned location of Extension (-4) 5695 | -8/Scraptown | Visited Red Mages 5794 | -8/Scraptown | Visited Bundlers 5916 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5919 | -8/Scraptown | Learned Research interactive machine intel 5921 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 5922 | -8/Scraptown | Learned Factory security intel 5924 | -8/Scraptown | Learned Research trap positions 6110 | -8/Scraptown | Visited The Evicted 6162 | -8/Scraptown | Visited CPS Storage 6212 | -8/Scraptown | Visited UFD Registry 6223 | -8/Scraptown | Visited Cyclists 6255 | -8/Scraptown | Visited SPCMW 6864 | -8/Scraptown | Discovered new exit (range 7) 7380 | -8/Scraptown | Entered Factory 7380 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x5, Weapon x2 7381 | -6/Factory | Identified 1B-0RG's Assimilator 7738 | -6/Factory | Repaired Adv. Sensor Array 7882 | -6/Factory | Assimilating Hacker 5a into Collective. 7957 | -6/Factory | Discovered new exit (range 9) 7974 | -6/Factory | Assimilating Guardian 5a into Collective. 8076 | -6/Factory | Identified exit to Lower Caves 8623 | -6/Factory | Assimilating Guardian 5b into Collective. 8741 | -6/Factory | Assimilating Hacker 5b into Collective. 9103 | -6/Factory | Cargo convoy interrupted 9140 | -6/Factory | Lost 3 allies 9145 | -6/Factory | Destroyed 8 combat bots 9156 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 9169 | -6/Factory | Garrison activated, responded to threat 9198 | -6/Factory | Lost 11 parts (2p2n6u1w) 9210 | -6/Factory | Destroyed 8 combat bots 9350 | -6/Factory | Core integrity fell below 50% 9617 | -6/Factory | Repaired Hrd. Medium Armor Plating 9665 | -6/Factory | Repaired Hvy. Missile Launcher 10005 | -6/Factory | Build established: Assassin 10351 | -6/Factory | Spotted B-75 Beast 10439 | -6/Factory | Build established: Mutant 11230 | -6/Factory | First assault squad dispatched 11714 | -6/Factory | Core integrity fell below 20% 11733 | -6/Factory | Lost 5 parts (1p1n3u) 11876 | -6/Factory | Garrison activated, responded to threat 11878 | -6/Factory | System corruption reached 10% 11912 | -6/Factory | Lost 4 parts (1n1u2w) 11926 | -6/Factory | Destroyed 8 combat bots 12280 | -6/Factory | Sucked down chute 12280 | -6/Factory | Entered Waste 12281 | -6/Waste | Met a frightened Derelict 12311 | -6/Waste | Spotted C-40 Crusher 12375 | -6/Waste | Spotted C-40 Crusher 12401 | -6/Waste | Destroyed C-40 Crusher 12416 | -6/Waste | Spotted C-40 Crusher 12422 | -6/Waste | Spotted C-40 Crusher 12427 | -6/Waste | Destroyed C-40 Crusher 12436 | -6/Waste | Destroyed C-40 Crusher 12465 | -6/Waste | Destroyed C-40 Crusher 12506 | -6/Waste | Spotted C-40 Crusher 12508 | -6/Waste | Spotted C-40 Crusher 12524 | -6/Waste | Warlord forces began an assault 12526 | -6/Waste | Allies destroyed C-40 Crusher 12526 | -6/Waste | Allies destroyed C-40 Crusher 12905 | -6/Waste | Found Damper Plating 12943 | -6/Waste | Build established: Tank 13387 | -6/Waste | Build established: Gunner 13503 | -6/Waste | Discovered new exit (range 13) 13551 | -6/Waste | Identified exit to Factory 13564 | -6/Waste | Entered Factory 13564 | -6/Factory | Accompanied by 18 allies 13694 | -6/Factory | Fabricated Railgun (x2) 13788 | -6/Factory | Identified exit to DSF 13801 | -6/Factory | Entered DSF 13801 | -6/DSF | Accompanied by 18 allies 13835 | -6/DSF | Additional patrols routed to DSF 13899 | -6/DSF | Lost 3 allies 13956 | -6/DSF | Sterilization system engaged 13961 | -6/DSF | Lost 3 allies 13976 | -6/DSF | Ambient heat levels rising (+10) 13991 | -6/DSF | Ambient heat levels rising (+10) 14006 | -6/DSF | Ambient heat levels rising (+10) 14021 | -6/DSF | Ambient heat levels rising (+10) 14034 | -6/DSF | Discovered new exit (range 21) 14036 | -6/DSF | Ambient heat levels rising (+10) 14051 | -6/DSF | Ambient heat levels rising (+10) 14066 | -6/DSF | Ambient heat levels rising (+10) 14067 | -6/DSF | Identified exit to Factory 14069 | -6/DSF | Entered Factory 14069 | -5/Factory | Accompanied by 2 allies 14069 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14091 | -5/Factory | Lost 5 allies 14348 | -5/Factory | Build established: Hacker-Assassin 14933 | -5/Factory | Discovered new exit (range 14) 15648 | -5/Factory | Discovered new exit (range 19) 15681 | -5/Factory | Identified exit to Factory 15788 | -5/Factory | Build established: Hacker-Tank 15819 | -5/Factory | System corruption reached 10% 15869 | -5/Factory | First assault squad dispatched 15968 | -5/Factory | Entered another Factory area 15968 | -4/Factory | Evolved 2 slots: Weapon x2 16203 | -4/Factory | Discovered new exit (range 8) 16213 | -4/Factory | Identified exit to Research 16255 | -4/Factory | Entered Research 16255 | -3/Research | Evolved 2 slots: Utility x2 16256 | -3/Research | Loaded intel: 73 trap records 16257 | -3/Research | Loaded intel: 46 interactive machine locations 16277 | -3/Research | Build established: Hacker-Assassin 16341 | -3/Research | Found Unknown Launcher 16440 | -3/Research | Crushed by falling debris 16493 | -3/Research | Identified exit to Testing 16887 | -3/Research | Identified Gamma Bomb Array 16958 | -3/Research | Garrison activated, responded to threat 17085 | -3/Research | Lost 13 parts (2p3n4u4w) 17138 | -3/Research | Core integrity fell below 50% 17144 | -3/Research | Spotted B-86 Titan 17185 | -3/Research | Entered Testing 17219 | -3/Testing | Found Prototype Launcher 17291 | -3/Testing | Core integrity fell below 20% 17364 | -3/Testing | Found Prototype Device 17364 | -3/Testing | Identified Exp. Shield Generator 17405 | -3/Testing | Identified Z-bomb Delivery System 17453 | -3/Testing | System corruption reached 10% 17484 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17465_ Coil Gun destroyed. 17465_ Penetrated by Slug. 17467_ Coil Gun destroyed. 17468_ Penetrated by Slug. 17468_ Myomer Leg destroyed. 17469_ Penetrated by Slug. 17471_ Slug penetrates Reinforced Shell. 17471_ P-80 Master destroyed. 17472_ Penetrated by Slug. 17472_ Slug penetrates Wall. 17472_ Critical hit (Destroy). 17472_ Centrium Greatsword destroyed. 17474_ Slug penetrates Wall. 17474_ Penetrated by Slug. 17475_ Slug penetrates Wall. 17475_ Penetrated by Slug. 17475_ Slug penetrates Wall. 17479_ Penetrated by Slug. 17479_ Slug penetrates H-77 Assassin. 17479_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????# ^ ???????? | | ??????# ???????? | | ??????########### ################# ?????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ?????????######## ###+###############?????????? | | ?????????# ??????? | | ?????????# ??????? | | ?????????# """ """ """ ???????? | | ########## """ """ """ ???????????? | | # ####+##### """ """ """????????????? | | # # ## ?????????????? | | """ """ # # """ ## "??????????????? | | """ """ + # """ ## ""T"" ""?????????????? | | """ """ # # """ ##k """"" ""?????????????? | | # + " ## ????????????? | | # # ## ! ????????????? | | """T""" # # "" ## ######???????????????? | | ########+# # " " ## #????????????????????? | | ???????# # """ ## @ #????????????????????? | | ???????# # ## #????????????????????? | | ???????# # ![ ## #????????????????????? | | ???????# # =%|!## #????????????????????? | | ???????# # =[!=%/h #????????????????????? | | ???????# * ######/####+###????????????????????? | | ???????# ! ####? ? ?????????????????????? | | ???????# = #???# ???????????????????? | | ???????# % ^#???# ?????????????????? | | ???????# ^#???# """""""" #????????????????? | | ???????# % #???# "" #????????????????? | | ???????# %#???# """ "" """ #????????????????? | | ???????# #???# ??" "" "?? #????????????????? | | ???????# #???# ??" "" "??? #????????????????? | | ???????# ??# ?? ????#????????????????? | | ???????#] ?+ ?? ?????????????????????? | | ???????# """ ## ?? ?????????????????????? | | ???????# """ ###?###??##?????????????????????? | | ???????# " #???????????????????????????????? | | ???????# "F" #???????????????????????????????? | | ???????# """ #???????????????????????????????? | | ??????? #???????????????????????????????? | | ?????? #???????????????????????????????? | | ????? ##+##### #???????????????????????????????? | | ?????##???????? #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 510 Resistance: KI 20 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Enh. Hardcell Cannon | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -6/Factory | Preloaded Repaired ---------- Adv. Sensor Array | 45% | -6/Factory Hrd. Medium Armor Plating | 11% | -6/Factory Hvy. Missile Launcher | 37% | -6/Factory Studied --------- Hvy. Pick | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I, Locutus Challenges ------------ None Game ------ Seed CoolantAerolevBallwheel Manual? 0 Play Time 02:22:16 Cumulative 4.8 hours Start 2026.02.24 @ 14:49:36 End 2026.02.24 @ 19:09:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15d52ba0-cabc-454f-90a7-a70905b073fc