Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 16:58:48 Player: dp-fld Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (218) 1090 Value Destroyed (6628) 6628 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (1748) 1748 TOTAL SCORE: 20386 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 58 Awakened Behemoth Slayer 1000 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Hacking Suite > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Advanced Actuator Array Lance Lance Lance CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Hybrid Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Transmission Jammer Improved Cloaking Device Improved Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Vibroblade Enhanced Force Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Advanced Melee Analysis Suite ECM Suite Advanced Reaction Control System Experimental Core Shielding Graphene Brace Authchip [Device] Authchip [Weapon] Advanced Trap Extractor Hacking Drone Bay Transdimensional Reconstructor Helical Railgun Lance [Rating: 146] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Cooled Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Improved Aluminum Leg Wheel Subdweller Monowheel Hover Unit Cooled Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . 4 2 . . 2 . . . . . . 2 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . 1 . . . 2 . . . . . . . 1 . . . . . . . 1 1 Utility 10 | . . . . 2 2 . . . . . . . . . 2 1 . . . . . . 1 1 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 448 | 1 10 3 39 57 20 1 24 6 . 20 . . 8 2 15 51 8 23 6 2 8 4 71 46 23 Power 49 | . 2 . 5 6 1 1 3 3 . . . . . 1 1 6 1 2 . . . . 13 4 . Engine 17 | . 2 . 5 5 . 1 1 . . . . . . . . 2 . . . . . . . 1 . Core 21 | . . . . 1 1 . 2 3 . . . . . 1 1 4 1 2 . . . . 5 . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . 8 3 . Propulsion 118 | . 3 . 13 14 . . 6 2 . 1 . . 1 . 5 12 5 6 1 . 4 . 19 17 9 Treads 9 | . 2 . 1 4 . . . . . . . . . . . 1 . . . . . . . 1 . Leg 6 | . 1 . . 4 . . . . . . . . . . . . . . . . . . . . 1 Wheel 31 | . . . 12 5 . . 3 . . . . . . . . . . . . . . . . 4 7 Hover 50 | . . . . . . . . . . . . . . . . 8 5 6 1 . 4 . 19 6 1 Flight 22 | . . . . 1 . . 3 2 . 1 . . 1 . 5 3 . . . . . . . 6 . Utility 174 | 1 3 2 3 7 10 . 6 1 . 17 . . 2 . 9 29 2 12 5 2 4 4 29 19 7 Device 108 | 1 . 2 . 2 3 . 3 1 . 11 . . 2 . 9 19 2 9 4 2 1 3 18 12 4 Storage 10 | . 2 . 1 1 1 . . . . . . . . . . 2 . 1 . . . . 1 . 1 Processor 15 | . . . . 3 1 . 1 . . 2 . . . . . 2 . 1 . . . 1 . 3 1 Hackware 13 | . . . . . 1 . 1 . . 1 . . . . . 4 . . . . 1 . 3 1 1 Protection 28 | . 1 . 2 1 4 . 1 . . 3 . . . . . 2 . 1 1 . 2 . 7 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | . 2 1 18 30 9 . 9 . . 2 . . 5 1 . 4 . 3 . . . . 10 6 7 Energy Gun 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 35 | . 2 . 6 14 3 . 5 . . 1 . . 1 . . . . 1 . . . . 2 . . Ballistic Cannon 8 | . . . 1 2 . . . . . . . . . . . 1 . . . . . . . 4 . Launcher 16 | . . 1 6 2 1 . 1 . . 1 . . 2 . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . 1 4 5 . 3 . . . . . 1 1 . 2 . . . . . . 2 . . Piercing Weapon 14 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 5 1 5 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 20 | . . 1 . 4 . . . . . . . . 1 . 1 2 . . . . 2 . 6 2 1 Parts Lost 85 | . . . 1 8 . 4 . . . 2 . . . 3 . 10 5 1 1 . . . 19 11 20 Power 6 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . . 1 1 1 Propulsion 36 | . . . . 1 . 1 . . . . . . . . . 4 3 1 1 . . . 9 6 10 Utility 31 | . . . 1 3 . 1 . . . 2 . . . 1 . 4 1 . . . . . 6 4 8 Weapon 12 | . . . . 3 . 1 . . . . . . . 1 . 2 1 . . . . . 3 . 1 Highest Loss Streak 12 | . . . 1 2 . 3 . . . 1 . . . 2 . 9 5 1 1 . . . 12 5 9 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Average Slot Usage (%) 93 | . 99 100 98 92 86 78 78 100 100 99 100 100 99 99 99 92 85 96 98 94 97 100 96 73 64 Engine 4 | . 14 14 12 7 2 . . 1 . . . . . . . 2 . . . . . . . . 1 Core 2 | . . . . . 3 5 6 4 6 6 6 6 6 5 4 2 5 5 5 5 5 5 3 . . Treads 2 | . 12 28 1 3 . . . . . . . . . . . . . . . . . . . 2 . Leg 4 | . 15 . . 11 20 13 3 . . . . . . . . . . . . . . . . . 1 Wheel 5 | . . . 26 12 . . 7 . . . . . . . . . . . . . . . . 3 1 Hover 7 | . . . . . . . . . . . . . . . . 13 26 30 29 26 29 31 25 3 3 Flight 5 | . . . . . . . . 33 33 33 33 33 33 33 28 14 . . . . . . . 9 1 Device 9 | . 5 13 1 2 9 13 9 13 13 15 20 20 20 20 34 19 9 12 10 10 6 9 7 11 10 Storage 6 | . 14 14 14 8 6 7 7 . . . . . . . . 1 5 5 5 5 5 5 3 . . Processor 11 | . . . . 13 12 7 14 13 13 15 13 13 13 13 11 12 15 16 21 21 19 15 18 13 21 Hackware 5 | . . . . . 2 7 11 6 6 1 . . . . . 9 10 10 10 10 10 9 12 12 13 Protection 5 | . 8 . 12 8 7 4 . 6 6 5 6 6 6 5 . . . . . . 4 5 2 5 . Ballistic Gun 9 | . 27 14 16 15 14 11 7 13 13 11 6 6 3 . . . . 1 . . . . . . . Launcher 1 | . . 14 7 . . . . . . . 6 6 3 5 . . . . . . . . . . 1 Slashing Weapon 3 | . . . . 3 4 7 6 6 6 6 6 6 8 6 11 7 5 5 5 5 5 5 3 . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 6 5 5 5 7 10 10 10 10 7 3 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 30 31 101 111 62 62 62 22 22 27 27 27 28 27 28 60 48 58 57 50 58 58 67 72 35 Greatest Support 89 | 20 40 40 40 89 63 63 50 28 28 28 28 28 28 27 30 61 61 68 68 56 67 67 72 46 64 Greatest Overweight (x) 7 | . . . 4 5 . . 3 1 . . . . . . . 1 1 . 1 . . . 1 7 2 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 20 20 20 20 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 5 10 Average Capacity 14 | 8 11 15 24 21 15 20 20 5 5 5 5 5 5 5 5 8 15 15 15 15 15 15 14 5 5 Most Carried 25 | 7 15 15 25 25 20 20 20 8 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 5 7 Average Carried 13 | 6 10 15 23 20 15 19 19 5 5 4 5 5 4 4 4 7 13 14 14 14 14 15 14 4 5 Final Capacity 25 | 8 15 15 25 15 20 20 20 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 5 5 Final Carried 25 | 7 15 15 25 15 20 19 9 5 5 5 5 5 5 4 5 15 12 15 15 15 15 15 15 5 5 Class Distribution -------------------- 32% | Mutant 10% | Infiltrator-Ninja 10% | Hacker-Scout 9% | Hacker-Ninja 8% | Hacker-Gladiator 4% | Derelict-Mutant 4% | Scout 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Infiltrator-Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Zion Infiltrator-Ninja | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 6541 | 210 346 26 565 1208 263 . 340 289 . 256 27 . 51 1 179 531 . 315 89 9 123 48 741 476 448 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10617 | 98 516 2 392 1579 352 . 573 304 . 386 . . . . 280 1327 . 395 86 . 279 304 1646 1065 1033 Parts 580 | 6 37 4 26 84 25 . 45 12 . 13 . . . 2 12 64 . 23 4 . 2 9 121 48 43 Haulers Intercepted 18 | . 2 . . 6 . . . . . 1 . . . . . 2 . 1 . . . . 2 2 2 Recyclers Shooed 7 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . . 2 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . 3 . . . . . . . . . . 1 . . . . 4 . 1 5 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 115 | . 10 . 14 19 6 . 10 . . 1 . . . 2 1 12 . 7 1 . . 1 15 5 11 Melee 50 | . . . 2 1 . . 8 . . 1 . . . . 1 10 . 7 1 . . 1 15 . 3 Guns 32 | . 10 . 3 12 5 . 2 . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . 5 . . . . . . . . . . . . . . . . . . . 5 . AOE 21 | . . . 9 1 1 . . . . . . . . 2 . . . . . . . . . . 8 Classes Destroyed 17 | 2 5 . 1 5 2 . . . . . . . . 1 . 1 . . . . . . . . . Worker 13 | . 1 . . 3 . . 1 . . . . . . . . 1 . . . . . . . 6 1 Builder 22 | . 1 . . 1 2 . 5 2 . . . . . . . 1 . 2 . . . . 7 1 . Tunneler 4 | 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 18 | . 2 . . 6 . . . . . 1 . . . . . 2 . 1 . . . . 2 2 2 Recycler 21 | 1 . . . 3 . . . 2 . 1 . . . . 1 3 . . . . . . 1 5 4 Mechanic 4 | . . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . . Operator 5 | . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 16 | . . . . 1 2 . . . . . . . . . 3 4 . 1 . . . . 5 . . Swarmer 43 | . 3 . 6 3 . . 4 . . . . . . . 1 7 . 5 . . . . 3 5 6 Grunt 25 | . 7 . . 11 3 . 3 . . 1 . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . 3 1 . . . . . . . . . . . . . 1 . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Programmer 27 | . . . . . 1 . 3 . . . . . . . . 3 . 2 . . . 1 12 . 5 Behemoth 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 4 1 3 3 4 . 4 2 . 2 . . . 1 1 4 . 6 1 . . 1 5 6 9 Combat Bots Only 7 | . 3 . 3 2 4 . 4 . . 1 . . . 1 1 4 . 5 1 . . 1 3 4 7 Max Kills in Single Turn 5 | 1 2 1 2 1 1 . 1 1 . 1 . . . 1 1 1 . 1 1 . . 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 1 1 . . . . . . . . 1 . . . . . . . . . . 5 Melee 1 | . . . 1 1 . . 1 . . 1 . . . . 1 1 . 1 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1122 | . 38 1 59 121 62 4 65 18 . 35 . 2 . 19 18 87 4 55 6 . . 8 199 125 196 Missed 383 | . 6 1 21 24 30 1 18 10 . 19 . 1 . 9 12 18 . 27 3 . . 2 69 56 56 Damage Taken 15406 | . 430 . 616 1516 451 140 706 170 . 343 . 16 . 312 197 1528 172 533 76 . . 151 3239 1545 3265 Core 4279 | . 42 . 99 373 91 . 132 43 . 31 . . . 30 47 604 54 151 . . . 33 742 207 1600 Absorbed by Shields 40 | . . . . . . . . 8 . . . . . . . 32 . . . . . . . . . Redirected to Shielding 249 | . 8 . . . . . . . . . . . . . . . . . . . . 21 140 80 . Regen/Repaired (Parts) 689 | . 87 . . 3 . . 54 . . 135 . . . . . 67 . 45 . . . . 298 . . Core Remaining (%) 63 | 100 . . 43 32 . . 68 . . . . . . 87 95 . . . . . . 26 37 85 . Volleys Fired 237 | 17 42 2 26 72 24 . 11 . . 6 . . . 4 . . . 5 . . . . 12 11 5 Largest 3 | 1 2 2 2 3 3 . 3 . . 2 . . . 1 . . . 1 . . . . 1 2 1 Hottest 136 | 40 40 50 70 136 86 . 73 . . 53 . . . 36 . . . 35 . . . . 98 132 52 Shots Fired 478 | 17 84 4 41 178 61 . 32 . . 12 . . . 4 . . . 5 . . . . 13 22 5 Gun 380 | 17 84 2 27 135 59 . 32 . . 12 . . . . . . . 5 . . . . 7 . . Cannon 68 | . . . . 40 . . . . . . . . . . . . . . . . . . 6 22 . Launcher 30 | . . 2 14 3 2 . . . . . . . . 4 . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 389 | . 84 2 33 131 61 . 32 . . 12 . . . . . . . 5 . . . . 7 22 . Thermal 67 | 17 . . . 44 . . . . . . . . . . . . . . . . . . 6 . . Explosive 22 | . . 2 8 3 . . . . . . . . . 4 . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 4 7 . 7 13 18 . 5 . . 5 . . . . . . . 2 . . . . 2 3 3 Robot Miss Streak 6 | 3 2 . 2 3 3 . 2 . . 2 . . . 4 . . . 1 . . . . 1 6 1 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 570 | 11 52 . 41 124 46 . 45 7 . 21 . . . 1 9 43 . 27 3 . 5 6 73 31 25 Core Hits 262 | 4 23 2 19 51 23 . 17 2 . 7 . . . 2 3 22 . 9 1 . 2 2 26 17 30 Critical Kills 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 57 | . 1 . 1 5 . . 2 . . 2 . . . . . 7 . 5 . . . . 18 10 6 Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . 1 . . 2 . . 2 . . . . . 1 . 2 . . . . 3 . . Impale 40 | . . . . . . . . . . . . . . . . 6 . 3 . . . . 15 10 6 Melee Attacks 699 | . . . 33 34 14 . 54 16 . 58 2 1 1 3 37 98 . 44 4 . 6 24 192 34 44 Impact 27 | . . . 25 2 . . . . . . . . . . . . . . . . . . . . . Slashing 379 | . . . 8 32 14 . 54 16 . 58 2 1 1 2 33 56 . 17 1 . 5 16 63 . . Piercing 293 | . . . . . . . . . . . . . . 1 4 42 . 27 3 . 1 8 129 34 44 Sneak Attacks 79 | . . . 1 9 2 . 6 5 . 3 . . . . 1 10 . 3 . . . . 16 14 9 Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Follow-up Attacks 32 | . . . . 2 . . . . . . . . . 1 2 4 . 5 1 . . . 14 . 3 Damage Inflicted 24799 | 120 688 60 1899 3029 1024 . 1519 565 . 891 . . . 151 538 2122 . 1491 171 . 508 413 4897 1907 2806 Guns 3733 | 120 675 . 340 1382 649 . 359 . . 128 . . . . . . . 80 . . . . . . . Cannons 1203 | . . . . 661 . . . . . . . . . . . . . . . . . . 35 507 . Explosions 2734 | . . 60 767 103 214 . . . . . . . . 100 . . . . . . . . . . 1490 Melee 17116 | . . . 792 883 161 . 1160 565 . 763 . . . 51 538 2122 . 1411 171 . 508 413 4862 1400 1316 Ramming 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4553 | . 675 . 619 1322 863 . 359 . . 128 . . . . . . . 80 . . . . . 507 . Thermal 876 | 120 . . . 721 . . . . . . . . . . . . . . . . . . 35 . . Explosive 2241 | . . 60 488 103 . . . . . . . . . 100 . . . . . . . . . . 1490 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 220 | . . . 192 28 . . . . . . . . . . . . . . . . . . . . . Slashing 9187 | . . . 600 855 161 . 1160 565 . 763 . . . 51 503 989 . 630 . . 508 340 2062 . . Piercing 7709 | . . . . . . . . . . . . . . . 35 1133 . 781 171 . . 73 2800 1400 1316 Highest Corruption 24 | . . . . . 1 17 18 . 7 9 8 8 8 . . 1 1 2 2 2 2 4 12 6 24 Average Corruption 6 | . . . . . 1 10 17 . 7 7 8 8 8 . . 1 1 1 2 2 2 2 6 2 9 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 194 | . . . . . 1 10 46 . 1 27 2 7 . . . . 1 6 8 5 . 10 53 2 15 Message Errors 62 | . . . . . . 2 19 . . 10 1 2 . . . . . 1 2 . . 7 14 . 4 Matter Fused 36 | . . . . . . . 5 . . 5 1 . . . . . . 2 2 2 . 3 12 1 3 Heat Flow Errors 22 | . . . . . . 2 3 . 1 1 . 1 . . . . . 1 . . . . 9 1 3 Energy Discharges 22 | . . . . . . 2 4 . . 4 . 1 . . . . . . 1 2 . . 8 . . Parts Rejected 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Data Loss (minor) 23 | . . . . . . 2 4 . . 4 . . . . . . . 2 2 1 . . 5 . 3 Data Loss (major) 7 | . . . . . . 1 2 . . 2 . . . . . . . . 1 . . . 1 . . Misfires 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Alerts 7 | . . . . . . . 3 . . 1 . 2 . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . 1 3 . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4126 | . . . 91 193 13 . 180 198 . 59 . . . 14 96 277 . 458 . . 259 140 1048 691 409 Projectiles 32 | . . . . 19 . . . . . . . . . . . . . . . . . . . 13 . Explosions 165 | . . . 27 8 . . . . . . . . . 14 . . . . . . . . . . 116 Melee 3929 | . . . 64 166 13 . 180 198 . 59 . . . . 96 277 . 458 . . 259 140 1048 678 293 Knockbacks 9 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 7 . Impact 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 332 | . . . 13 6 . . . . . . . . . 73 . . . . . . . . . . 240 Shots 9 | . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . 5 Rammed 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 571 | . 20 . . 571 41 242 172 25 152 163 120 225 138 10 . 330 . 166 27 1 1 . 297 109 174 Average Temperature 53 | . 4 . . 121 16 111 44 8 61 18 71 47 42 3 . 157 . 22 6 1 1 . 83 56 80 Received Heat Transfer 2257 | . 210 . 132 621 108 . 135 . . 15 . . . 24 . 783 . 46 . . . 9 57 81 36 Effects 9 | . . . . 6 . . . . . . . 3 . . . . . . . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1472 | 275 . . . 1147 . . . . . . . . . . . . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 561 | 15 271 120 . 262 182 10 308 119 86 181 . . . . 277 282 71 262 . . . . 278 467 561 Initial 280 | . 9 21 . . 119 10 . 46 41 60 . . . . 159 97 56 25 . . . . 20 81 280 Average 112 | 9 81 47 . 100 85 6 111 73 59 76 . . . . 166 113 40 65 . . . . 108 221 346 Maximum Alert Level 2 | . 1 . . 1 . . 1 . . . . . . . 1 1 . 1 . . . . 1 2 2 Low Security (%) 84 | 100 96 100 . 85 100 100 93 100 100 100 . . . . 85 88 100 92 . . . . 81 45 . Level 1 14 | . 3 . . 14 . . 6 . . . . . . . 14 11 . 7 . . . . 18 53 75 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 24 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . 2 . 4 . . 3 . . . . 1 3 . 3 . . . . 5 3 3 Investigation 5 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 1 Extermination 15 | . . . . . 1 . 3 . . . . . . . 1 2 . 1 . . . . 4 1 2 Reinforcement 7 | . 1 . . . . . 1 . . . . . . . . 1 . 2 . . . . 1 1 . Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . 2 . . 5 . . . 1 . 1 . . . . . 1 . . . . . . 4 4 1 Communications Jammed 28 | . . . . . . . . . . . . . . . . . . . . . . . 28 . . Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . . . . 28 . . Times Spotted 361 | . 24 4 20 54 8 6 17 6 3 14 . 5 . 9 15 23 6 21 1 . . 2 53 41 29 Peak Tracking Total 20 | . 5 3 6 4 4 6 5 6 3 5 . 3 . 6 3 4 6 11 1 . . 1 12 20 12 Tactical Retreats 44 | . 1 1 2 9 . . 1 1 . 6 . 1 . 1 3 1 . 1 . . . 1 8 6 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 31 | . 2 . 1 . 4 . 3 3 . 3 . . . . 2 3 . 2 . . . . 2 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Most Traps Carried 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 10 | . . . 1 3 . . . . . 3 . . . . 1 . . . . . . . . 1 1 Max in Single Turn 1 | . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . 1 1 Garrison Access 7 | . . . . . 1 . . . . 2 . . . . . 2 . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 107 | . 9 . 2 13 10 . 6 . . 18 1 . 1 . 6 12 . 3 . . 7 . 14 2 3 Terminals 63 | . 7 . . 10 7 . 3 . . 10 . . . . 6 7 . 1 . . . . 8 2 2 Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Repair Stations 11 | . 1 . . 2 . . 1 . . 2 . . . . . 1 . 1 . . . . 3 . . Recycling Units 6 | . 1 . . . 2 . . . . 2 . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . . Garrison Access 10 | . . . . . . . 1 . . 3 . . . . . 3 . 1 . . . . 1 . 1 Total Hacks 317 | . 29 . 4 48 17 . 12 . . 41 1 . 4 . 17 40 . 7 . . 29 . 57 5 6 Successful 157 | . 13 . 4 24 4 . 3 . . 15 1 . 4 . 5 18 . 4 . . 29 . 30 1 2 Failed 159 | . 16 . . 23 13 . 9 . . 26 . . . . 12 22 . 3 . . . . 27 4 4 Catastrophic 38 | . 4 . . 3 5 . 2 . . 7 . . . . 1 10 . . . . . . 5 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 22 . . 18 6 . 2 . . 8 . . . . 7 19 . . . . . . 24 3 . Terminals 197 | . 24 . . 36 10 . 6 . . 20 . . . . 17 30 . 1 . . . . 43 5 5 Fabricators 6 | . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . Repair Stations 32 | . 4 . . 4 . . 2 . . 6 . . . . . 4 . 4 . . . . 8 . . Recycling Units 14 | . 1 . . . 4 . . . . 8 . . . . . 1 . . . . . . . . . Scanalyzers 13 | . . . . 8 . . 2 . . 2 . . . . . . . . . . . . 1 . . Garrison Access 17 | . . . . . . . 2 . . 5 . . . . . 5 . 2 . . . . 2 . 1 Terminal Hacks 95 | . 8 . 4 12 2 . 1 . . 4 1 . 4 . 3 11 . 1 . . 29 . 13 1 1 Record 21 | . . . 3 . . . . . . . . . . . . . . . . . 17 . . . 1 Part Schematic 13 | . . . . . . . . . . . . . 4 . . 3 . . . . 4 . 1 1 . Robot Analysis 9 | . 2 . . 2 . . . . . 1 . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . 3 . . 2 1 . . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . 1 . . . . . . . . . . 1 1 . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 7 | . . . . 3 . . . . . . . . . . . 1 . . . . . . 3 . . Locate Traps 7 | . 1 . . 1 1 . . . . 2 . . . . . . . . . . . . 2 . . Dispatch Records 4 | . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 6 | . 1 . . 1 . . . . . 1 . . . . 1 1 . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Load Schematic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 27 | . 3 . . 3 . . 2 . . 4 . . . . . 4 . 3 . . . . 8 . . Scan Component 15 | . 2 . . 2 . . 1 . . 2 . . . . . 2 . 2 . . . . 4 . . Repair 12 | . 1 . . 1 . . 1 . . 2 . . . . . 2 . 1 . . . . 4 . . Recycling Unit Hacks 5 | . 1 . . . 1 . . . . 3 . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 6 . . . . . 1 . . . . . . . . . . . . 1 . . Insert Component 4 | . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . Analyze 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . 2 . . . . . 2 . . . . . . 1 . 1 Seal Access 6 | . . . . . . . . . . 2 . . . . . 2 . . . . . . 1 . 1 Unauthorized Hacks 12 | . 1 . . 3 . . . . . 1 . . . . 2 1 . . . . . . 4 . . Terminals 11 | . 1 . . 3 . . . . . 1 . . . . 2 1 . . . . . . 3 . . Assimilate 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Botnet 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . 2 . . Operators 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 8 . . 13 10 . 6 . . 16 . . . . 6 9 . 1 . . . . 10 2 2 Full Trace Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . 2 . . . . . . . . 18 . . 3 . . . . 4 . 1 1 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 117 | . . . . . . . . . . . . . . . . . . . . . . . 117 . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Parts Repaired 12 | . 1 . . 1 . . 1 . . 2 . . . . . 2 . 1 . . . . 4 . . Time 512 | . 26 . . 38 . . 35 . . 98 . . . . . 116 . 25 . . . . 174 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 4 | . . 2 . . . . . . . . . . . . 1 1 . . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . . . . . 1 1 . . . . . . . . . Highest-Rated Group 49 | . . 49 31 . . . . . . . . . . . 26 10 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . 26 10 . . . . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . 2 7 . . . . . . 1 . . RETURN 10 | . . . . . . . . . . . . . . . 2 7 . . . . . . 1 . . Ally Attacks 12 | . . 8 4 . . . . . . . . . . . . . . . . . . . . . . Total Damage 166 | . . 102 64 . . . . . . . . . . . . . . . . . . . . . . Kills 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 9 | . 2 . . 2 . . . . . 1 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . 1 2 . . . . . . . 1 . . 1 . . . . . 1 . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . 2 7 . . . . . . 1 . . Drone Recoveries 10 | . . . . . . . . . . . . . . . 2 7 . . . . . . 1 . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 20177 | 99 1709 649 2762 2225 1288 185 953 164 24 1038 138 164 261 276 662 1433 83 788 310 310 138 460 2576 727 755 Spaces Moved 23576 | 47 1047 389 1920 1515 1072 151 609 337 89 2619 571 328 902 535 1236 2615 148 1001 297 305 273 760 3319 881 610 Core 350 | . . . . . . . . . . . . . . . . . . . . . . . 32 123 195 Treads 870 | . 443 389 4 1 . . . . . . . . . . . . . . . . . . . 33 . Legs 3069 | 47 604 . . 791 1072 151 311 . . . . . . . . . . . . . . . . . 93 Wheels 3090 | . . . 1916 723 . . 294 . . . . . . . . . . . . . . . . 55 102 Hover 7370 | . . . . . . . . . . . . . . . . 827 148 1001 297 305 273 760 3287 252 220 Flight 8827 | . . . . . . . 4 337 89 2619 571 328 902 535 1236 1788 . . . . . . . 418 . Fastest Speed 20 | 120 120 160 120 90 90 90 90 23 23 23 23 23 23 23 23 20 40 40 40 44 35 35 31 28 36 Average Speed 57 | 120 136 160 129 108 92 103 98 23 23 23 23 23 23 23 23 29 46 43 43 44 38 35 36 55 88 Slowest Speed 635 | 120 160 160 160 320 105 105 233 94 23 23 23 23 23 23 27 110 111 44 104 44 44 35 108 635 150 Overloaded Moves 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . 11 . . . . 1 3 . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 57 | 5 100 81 88 90 27 81 19 16 94 63 83 52 84 60 39 57 86 22 44 62 62 83 53 28 20 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 5 | . . 1 1 . . . . . . . . . . . . . . . . . 3 . . . . Known Exits Taken 15 | . . . 1 . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 15 . . . . . . . 1 . 4 1 . . . . 1 1 . 1 . . . Spaces Dug 270 | . . . 20 12 10 . 20 8 . 39 2 1 . 1 16 32 . 12 . . . 11 65 8 13 Terrain Destroyed 612 | . . 13 128 54 33 . 20 8 . 39 2 1 . 49 16 32 . 13 . . . 11 69 17 107 Melee 248 | . . . . 12 10 . 20 8 . 39 2 1 . 1 16 32 . 12 . . . 11 63 8 13 Projectile 31 | . . . . 15 . . . . . . . . . . . . . 1 . . . . 6 9 . AOE 333 | . . 13 128 27 23 . . . . . . . . 48 . . . . . . . . . . 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 28563 | 72 1240 411 2108 1921 1297 180 869 391 91 2918 574 413 953 679 1552 3124 159 1280 470 480 298 921 4383 1025 754 Wait 3036 | 7 111 16 6 136 134 27 111 13 3 202 . 85 29 136 248 288 3 186 165 170 . 139 738 21 62 Move 23518 | 46 1046 388 1919 1514 1072 150 608 337 88 2596 570 327 901 534 1233 2609 147 1000 296 304 272 759 3318 874 610 Hop 18 | . . . . . . . . . . 11 . . . . 1 3 . . . . . . . 3 . Pick Up 268 | 1 16 1 38 49 17 1 14 2 . 10 1 . 5 1 9 33 1 13 1 2 5 . 33 11 4 Fast Attach 152 | 1 1 . 4 13 2 . 4 1 . 6 . . 4 . 10 19 4 6 . . 3 1 22 33 18 Attach 95 | . . . 3 17 4 1 10 2 . 8 . . . 2 4 11 4 6 1 . . . 15 5 2 Detach 39 | . . . 2 5 2 . 5 . . 4 . . . . 1 5 . 2 . . . 1 5 3 4 Swap 204 | . 9 3 32 27 14 . 10 3 . 6 . . 4 . 1 21 . 11 5 2 6 3 35 9 3 Drop 324 | . 12 1 43 55 14 1 18 3 . 11 1 . 9 . 16 33 . 15 . 2 7 . 53 21 9 Fire 237 | 17 42 2 26 72 24 . 11 . . 6 . . . 4 . . . 5 . . . . 12 11 5 Melee 610 | . . . 33 32 14 . 54 16 . 58 2 1 1 2 29 84 . 36 2 . 5 18 152 34 37 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . 24 14 . . . . . . . 18 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Arm / *Qua) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 100 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 4) 323 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 9) 1023 | -10/Materials | Discovered new exit (range 3) 1199 | -10/Materials | Discovered new exit (range 8) 1523 | -10/Materials | Repaired Assault Rifle 1726 | -10/Materials | Discovered new exit (range 9) 1809 | -10/Materials | Entered Mines 1833 | -10/Mines | Assembled infested the area 1905 | -10/Mines | Learned location of Zion (-6) 2022 | -10/Mines | Discovered new exit (range 11) 2380 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2383 | -10/Mines | Found Prototype Device 2444 | -10/Mines | Discovered new exit (range 9) 2457 | -10/Mines | Identified Exp. Sensor Array 2458 | -10/Mines | Entered Subcaves 2458 | -10/Subcaves | Accompanied by 1 ally 2463 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2493 | -10/Subcaves | Identified exit to Materials 2544 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2855 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2865 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3246 | -10/Subcaves | Met a Zionite searching for "candidates" 3958 | -10/Subcaves | Disturbed a concealed Subdweller 3974 | -10/Subcaves | Disturbed a concealed Subdweller 3988 | -10/Subcaves | Core integrity fell below 50% 4392 | -10/Subcaves | Disturbed a concealed Subdweller 4455 | -10/Subcaves | Visited Clippyterm 4610 | -10/Subcaves | Discovered exit to Materials (range 13) 4845 | -10/Subcaves | Visited 4L-MR0's lab 4868 | -10/Subcaves | Found Arachnoskeleton 4954 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4955 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 5116 | -10/Subcaves | Build established: Derelict-Mutant 5220 | -10/Subcaves | Entered Materials 5220 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5221 | -8/Materials | Identified exit to Storage 5685 | -8/Materials | Core integrity fell below 50% 6004 | -8/Materials | Central database locked down 6081 | -8/Materials | Discovered exit to Storage (range 9) 6507 | -8/Materials | Discovered new exit (range 16) 6565 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 6987 | -8/Materials | Build established: Mutant 7229 | -8/Materials | Discovered new exit (range 17) 7276 | -8/Materials | Repaired Imp. Sensor Array 7445 | -8/Materials | Entered Factory 7445 | -7/Factory | Evolved 2 slots: Utility x2 7476 | -7/Factory | Discovered new exit (range 18) 8733 | -7/Factory | Sucked down chute 8733 | -7/Factory | Entered Waste 8738 | -7/Waste | Spotted C-40 Crusher 8741 | -7/Waste | Spotted C-40 Crusher 8748 | -7/Waste | EMP discharged 8757 | -7/Waste | Spotted C-40 Crusher 8779 | -7/Waste | Spotted C-40 Crusher 8802 | -7/Waste | Spotted C-40 Crusher 8848 | -7/Waste | EMP discharged 8848 | -7/Waste | System corruption reached 10% 8850 | -7/Waste | Crushed by Compactor (1 part destroyed) 8883 | -7/Waste | Spotted C-40 Crusher 8888 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8899 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8910 | -7/Waste | Discovered new exit (range 10) 8918 | -7/Waste | Entered Factory 8930 | -7/Factory | Lost 3 parts (1p1n1w) 9113 | -7/Factory | Repaired Corrupted Falx 9231 | -7/Factory | Build established: Hacker-Mutant 9277 | -7/Factory | Identified exit to Factory 9871 | -7/Factory | Entered another Factory area 9871 | -6/Factory | Evolved 2 slots: Propulsion x2 10013 | -6/Factory | Spotted B-75 Beast 10035 | -6/Factory | Sucked down chute 10035 | -6/Factory | Entered Waste 10037 | -6/Waste | Spotted C-40 Crusher 10038 | -6/Waste | Spotted C-40 Crusher 10039 | -6/Waste | Spotted C-40 Crusher 10043 | -6/Waste | Spotted C-40 Crusher 10050 | -6/Waste | EMP discharged 10050 | -6/Waste | Spotted C-40 Crusher 10051 | -6/Waste | Spotted C-40 Crusher 10054 | -6/Waste | Discovered new exit (range 19) 10059 | -6/Waste | Entered Factory 10152 | -6/Factory | Build established: Scout 10302 | -6/Factory | Discovered new exit (range 3) 10303 | -6/Factory | Identified exit to Factory 10338 | -6/Factory | Garrison activated, responded to threat 10421 | -6/Factory | Repaired Imp. VTOL Module 10461 | -6/Factory | Repaired Imp. Light Armor Plating 10631 | -6/Factory | Discovered exit to Factory (range 5) 10667 | -6/Factory | Discovered new exit (range 11) 10670 | -6/Factory | Identified exit to Lower Caves 10756 | -6/Factory | Discovered exit to Factory (range 19) 11097 | -6/Factory | Entered Lower Caves 11132 | -6/Lower Caves | Encountered a Warlord checkpoint 11161 | -6/Lower Caves | Learned Factory security intel 11207 | -6/Lower Caves | Discovered new exit (range 16) 11235 | -6/Lower Caves | Identified exit to Lower Caves 11235 | -6/Lower Caves | Entered another Lower Caves area 11247 | -6/Lower Caves | Encountered a Warlord checkpoint 11261 | -6/Lower Caves | Build established: Infiltrator-Ninja 11397 | -6/Lower Caves | Discovered new exit (range 7) 11398 | -6/Lower Caves | Identified exit to Zion 11399 | -6/Lower Caves | Entered Zion 11410 | -6/Zion | System corruption cleaned by Quarantine Array 11429 | -6/Zion | Discovered new exit (range 12) 11522 | -6/Zion | Given the Hacking Drone Bay 11577 | -6/Zion | Found CR-A16's Pointy Stick 11605 | -6/Zion | Found Prototype Device 11605 | -6/Zion | Identified Hacking Drone Bay 11659 | -6/Zion | Identified exit to Proximity Caves 11660 | -6/Zion | Entered Proximity Caves 11739 | -5/Proximity Caves | Spotter reported a threat 11870 | -5/Proximity Caves | Spotted B-75 Beast 11935 | -5/Proximity Caves | Discovered exit to Factory (range 4) 11936 | -5/Proximity Caves | Entered Factory 11936 | -5/Factory | Evolved 2 slots: Utility x2 12495 | -5/Factory | Discovered new exit (range 18) 12499 | -5/Factory | Identified exit to Factory 12594 | -5/Factory | Discovered exit to Factory (range 12) 12598 | -5/Factory | Entered another Factory area 12598 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12849 | -4/Factory | Identified exit to Upper Caves 12891 | -4/Factory | Discovered new exit (range 3) 12892 | -4/Factory | Identified exit to Research 13126 | -4/Factory | Repaired Imp. VTOL Module? 13209 | -4/Factory | Repaired Phasing Sabre 13230 | -4/Factory | Build established: Hacker-Ninja 13341 | -4/Factory | Spotted B-86 Titan 13404 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 13408 | -4/Factory | Destroyed B-86 Titan 13434 | -4/Factory | Lost 9 parts (4n4u1w) 13791 | -4/Factory | Spotted B-86 Titan 13793 | -4/Factory | Destroyed B-86 Titan 13974 | -4/Factory | Core integrity fell below 50% 14031 | -4/Factory | Sucked down chute 14031 | -4/Factory | Entered Waste 14035 | -4/Waste | Spotted C-40 Crusher 14036 | -4/Waste | Spotted C-40 Crusher 14038 | -4/Waste | Spotted C-40 Crusher 14038 | -4/Waste | Spotted C-40 Crusher 14043 | -4/Waste | Spotted C-40 Crusher 14051 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14054 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14057 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14063 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14077 | -4/Waste | Found Enh. Force Lance 14084 | -4/Waste | Spotted C-40 Crusher 14094 | -4/Waste | Lost 5 parts (3n1u1w) 14109 | -4/Waste | Discovered new exit (range 11) 14113 | -4/Waste | Identified exit to Factory 14114 | -4/Waste | Entered Factory 14272 | -4/Factory | Identified exit to DSF 14391 | -4/Factory | Discovered exit to Upper Caves (range 10) 14499 | -4/Factory | Repaired Imp. Gravmag System 14503 | -4/Factory | Spotted B-86 Titan 14902 | -4/Factory | Entered Upper Caves 15118 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15202 | -4/Upper Caves | Discovered new exit (range 2) 15202 | -4/Upper Caves | Identified exit to Upper Caves 15212 | -4/Upper Caves | Entered another Upper Caves area 15233 | -4/Upper Caves | Encountered a Warlord checkpoint 15329 | -4/Upper Caves | Learned Research security intel 15518 | -4/Upper Caves | Discovered new exit (range 8) 15521 | -4/Upper Caves | Identified exit to Zhirov 15522 | -4/Upper Caves | Entered Zhirov 15522 | -4/Zhirov | Discovered new exit (range 3) 15530 | -4/Zhirov | Met Zhirov 15540 | -4/Zhirov | Learned location of Quarantine (-3) 15540 | -4/Zhirov | Learned location of Testing (-2) 15540 | -4/Zhirov | Learned location of Command (-1) 15547 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15559 | -4/Zhirov | Found Alien Artifact 15559 | -4/Zhirov | Identified Integrated Reactor 15559 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15628 | -4/Zhirov | Found Alien Artifact 15658 | -4/Zhirov | Identified exit to Proximity Caves 15660 | -4/Zhirov | Entered Proximity Caves 16112 | -3/Proximity Caves | Discovered exit to Research (range 13) 16120 | -3/Proximity Caves | Entered Research 16120 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16121 | -3/Research | Identified exit to Armory 16265 | -3/Research | Identified exit to DSF 16372 | -3/Research | Found Prototype Slashing Weapon 16372 | -3/Research | Identified Vibroblade 16656 | -3/Research | Build established: Hacker-Gladiator 16703 | -3/Research | Repaired Enh. Force Lance 16974 | -3/Research | Found Prototype Hackware 16974 | -3/Research | Identified Exp. Hacking Suite 17011 | -3/Research | Identified exit to Research 17095 | -3/Research | Repaired Hyb. Fission Core 17286 | -3/Research | Fabricated Lrn. Sensor Array (x1) 17421 | -3/Research | Repaired Adv. Transmission Jammer 17602 | -3/Research | Build established: Hacker-Scout 17669 | -3/Research | Spotted B-86 Titan 17845 | -3/Research | Discovered new exit (range 20) 17859 | -3/Research | Identified exit to Quarantine 18152 | -3/Research | System corruption reached 10% 18407 | -3/Research | Repaired Hrd. Medium Armor Plating 18650 | -3/Research | Identified Transdimensional Reconstructor 18650 | -3/Research | Warped through subspace 18670 | -3/Research | Core integrity fell below 50% 18696 | -3/Research | Entered another Research area 18696 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18716 | -2/Research | Lost 12 parts (8n2u2w) 18956 | -2/Research | Lost 3 parts (2n1u) 19148 | -2/Research | Found Gamma Bomb Array 19244 | -2/Research | Found Fusion Bomb Launcher 19326 | -2/Research | Spotted B-90 Cyclops 19380 | -2/Research | Lost 5 parts (3n2u) 19417 | -2/Research | Discovered new exit (range 18) 19423 | -2/Research | Identified exit to Access 19423 | -2/Research | Entered Access 19423 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19730 | -1/Access | Build established: Hacker-Assassin 19795 | -1/Access | Lost 9 parts (1p5n2u1w) 19850 | -1/Access | System corruption reached 10% 20080 | -1/Access | Core integrity fell below 50% 20106 | -1/Access | Destroyed 7 combat bots 20113 | -1/Access | Lost 3 parts (3n) 20161 | -1/Access | Build established: Hacker-Gladiator 20167 | -1/Access | Core integrity fell below 20% 20178 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20158_ Penetrated by Slug. 20161_ System corrupted: Heat flow error (+143). 20161_ Penetrated by Slug. 20161_ K-01 Serf destroyed. 20161_ Penetrated by Slug. 20161_ Imp. System Shield destroyed. 20161_ Com. Wheel destroyed. 20163_ Penetrated by Slug. 20163_ Centrium Leg destroyed. 20164_ Imp. Hacking Suite destroyed. 20164_ Dropped Med. Storage Unit. 20164_ Penetrated by Slug. 20164_ Slug penetrates Wall. 20164_ P-80 Master resets H-88 Terminator, system corruption cleaned. 20165_ Dropped Hpw. Tractor Beam. 20166_ Penetrated by Slug. 20166_ Slug penetrates Wall. 20167_ Adv. Melee Analysis Suite destroyed. 20168_ Penetrated by Slug. 20173_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????# # [!! #??????? | | ???????????????????????# # #??????? | | ???????????????????????# # #??????? | | ???????????????????????# # #??????? | | ???????????????????????# # #??????? | | ???????????????????????# # #??????? | | ???????????????????????#!!hh ##############??????? | | ???????????????????????#!] w #???????????????????? | | ??????????????##########/ #???????????????????? | | ??????????????# " #R #???????????????????? | | ??????????????# """ + #???????????????????? | | ??????????????# """ # #???????????????????? | | ??????????????# " # #???????????????????? | | ??????????????# #pp w#???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # p#???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????#########; #???????????????????? | | ??????????????????????## #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????#A p #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# @ #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# k#???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# k#???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# uk#???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????+ #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 43 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 16 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Core Shielding 40 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Battle Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Imp. Thermal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Lgt. Neutrino Core | -4/Factory | Hacked Cmb. Gravmag System | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Lrn. Sensor Array | -3/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive K-01 Serf | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Lrn. Sensor Array | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombSupercompositeMace Manual? 0 Play Time 08:20:01 Cumulative 373.8 hours Start 2024.05.06 @ 16:47:56 End 2024.05.11 @ 16:58:48 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 82 Adventurer 0 Explorer 39 Win Type - Total 12 Types 10/1/1/0/0/0/0/0/0 Lore% 72 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f898ba9b-1bc0-496c-81e9-8f4ff434f238